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package com.wolt.blurhashapp import android.os.Bundle import android.os.SystemClock import android.view.View import android.widget.EditText import android.widget.ImageView import androidx.appcompat.app.AppCompatActivity import com.wolt.blurhashkt.BlurHashDecoder import kotlinx.android.synthetic.main.activity_main.* c...
Why not replace the `findViewById`s in this file with Kotlin synthetics as well
package com.wolt.blurhashapp import android.graphics.Bitmap import android.os.Bundle import android.os.SystemClock import androidx.appcompat.app.AppCompatActivity import com.wolt.blurhashkt.BlurHashDecoder import kotlinx.android.synthetic.main.activity_main.* class MainActivity : AppCompatActivity() { override f...
@@ -16,8 +17,11 @@ class MainActivity : AppCompatActivity() { val etInput: EditText = findViewById(R.id.etInput) val ivResult: ImageView = findViewById(R.id.ivResult) findViewById<View>(R.id.tvDecode).setOnClickListener {
Kotlin/demo/src/main/java/com/wolt/blurhashapp/MainActivity.kt
19
Kotlin
0.429
suggestion
79
29
36
false
Kotlin optimize
66
woltapp/blurhash
6,602
C
connyduck
ignaciotcrespo
package com.wolt.blurhashkt import android.graphics.Bitmap import android.graphics.Color import kotlin.math.cos import kotlin.math.pow import kotlin.math.withSign object BlurHashDecoder { // cache Math.cos() calculations to improve performance. // The number of calculations can be huge for many bitmaps: widt...
I see the cache is being clear only in test, so I have a few questions regarding this function: - Can the test work without clearing the cache? Would this create some kind of cache conflict when decoding multiple image with the same `width * numCompX` and `height * numCompY`? - If it does need clearing, when should u...
package com.wolt.blurhashkt import android.graphics.Bitmap import android.graphics.Color import kotlin.math.cos import kotlin.math.pow import kotlin.math.withSign object BlurHashDecoder { // cache Math.cos() calculations to improve performance. // The number of calculations can be huge for many bitmaps: widt...
@@ -2,14 +2,25 @@ package com.wolt.blurhashkt import android.graphics.Bitmap import android.graphics.Color -import kotlin.math.PI import kotlin.math.cos import kotlin.math.pow import kotlin.math.withSign object BlurHashDecoder { - fun decode(blurHash: String?, width: Int, height: Int, punch: Float = 1f):...
Kotlin/lib/src/main/java/com/wolt/blurhashkt/BlurHashDecoder.kt
25
Kotlin
0.643
performance
333
50
50
false
Kotlin optimize
66
woltapp/blurhash
6,602
C
hangduykhiem
ignaciotcrespo
j: Int, numCompY: Int, y: Int, height: Int ): Double { if (calculateCosY) { cosinesY[j + numCompY * y] = cos(Math.PI * y * j / height) } return cosinesY[j + numCompY * y] } private fun getCosX( calculateCosX: Bo...
Understanding that this is a get function for val `cosinesX`, but the naming of functions `getCosX` and `getCosinesX` is quite confusing first time I tried digging through the code. Same with `getCosinesY` and `getCosY`.
cacheCosinesY[height * numCompY] = it } } else -> { cacheCosinesY[height * numCompY]!! } } private fun getArrayForCosinesX(calculate: Boolean, width: Int, numCompX: Int) = when { calculate -> { DoubleArray(width * numCompX).als...
@@ -77,27 +88,85 @@ object BlurHashDecoder { private fun composeBitmap( width: Int, height: Int, numCompX: Int, numCompY: Int, - colors: Array<FloatArray> + colors: Array<FloatArray>, + useCache: Boolean ): Bitmap { - val bitmap = Bitmap.create...
Kotlin/lib/src/main/java/com/wolt/blurhashkt/BlurHashDecoder.kt
26
Kotlin
0.571
style
220
51
51
false
Kotlin optimize
66
woltapp/blurhash
6,602
C
hangduykhiem
ignaciotcrespo
package com.wolt.blurhashkt import android.graphics.Bitmap import android.graphics.Color import kotlin.math.cos import kotlin.math.pow import kotlin.math.withSign object BlurHashDecoder { // cache Math.cos() calculations to improve performance. // The number of calculations can be huge for many bitmaps: widt...
```suggestion ``` I see other functions you wrote don't have the blank line.
package com.wolt.blurhashkt import android.graphics.Bitmap import android.graphics.Color import kotlin.math.cos import kotlin.math.pow import kotlin.math.withSign object BlurHashDecoder { // cache Math.cos() calculations to improve performance. // The number of calculations can be huge for many bitmaps: widt...
@@ -2,14 +2,25 @@ package com.wolt.blurhashkt import android.graphics.Bitmap import android.graphics.Color -import kotlin.math.PI import kotlin.math.cos import kotlin.math.pow import kotlin.math.withSign object BlurHashDecoder { - fun decode(blurHash: String?, width: Int, height: Int, punch: Float = 1f):...
Kotlin/lib/src/main/java/com/wolt/blurhashkt/BlurHashDecoder.kt
23
Kotlin
0.571
suggestion
80
48
48
false
Kotlin optimize
66
woltapp/blurhash
6,602
C
hangduykhiem
ignaciotcrespo
@Test fun decode_smallImage_cacheEnabled_shouldGetTheSameBitmapInManyRequests() { val bmp1 = decode("LEHV6nWB2yk8pyo0adR*.7kCMdnj", 20, 12)!! val bmp2 = decode("LEHV6nWB2yk8pyo0adR*.7kCMdnj", 20, 12)!! val bmp3 = decode("LEHV6nWB2yk8pyo0adR*.7kCMdnj", 20, 12)!! bmp1.assertEquals...
No issues found.
@Test fun decode_smallImage_cacheEnabled_shouldGetTheSameBitmapInManyRequests() { val bmp1 = decode("LEHV6nWB2yk8pyo0adR*.7kCMdnj", 20, 12)!! val bmp2 = decode("LEHV6nWB2yk8pyo0adR*.7kCMdnj", 20, 12)!! val bmp3 = decode("LEHV6nWB2yk8pyo0adR*.7kCMdnj", 20, 12)!! bmp1.assertEquals...
@@ -0,0 +1,88 @@ +package com.wolt.blurhashkt + +import android.graphics.Bitmap +import com.wolt.blurhashkt.BlurHashDecoder.clearCache +import com.wolt.blurhashkt.BlurHashDecoder.decode +import junit.framework.Assert.assertTrue +import org.junit.Before +import org.junit.Test +import java.nio.ByteBuffer +import java.uti...
Kotlin/lib/src/androidTest/java/com/wolt/blurhashkt/BlurHashDecoderTest.kt
0
Kotlin
1
none
16
51
51
true
Kotlin optimize
66
woltapp/blurhash
6,602
C
ignaciotcrespo
#ifndef MOUSE_STAT_H #define MOUSE_STAT_H /* * Copyright (C) 2005-2013 Team XBMC * http://xbmc.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at ...
Please re-align the MOUSE_BUTTON enum (like MOUSE_STATE). That line is way too long ;)
#ifndef MOUSE_STAT_H #define MOUSE_STAT_H /* * Copyright (C) 2005-2013 Team XBMC * http://xbmc.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at ...
@@ -32,20 +32,24 @@ #define XBMC_BUTTON_WHEELDOWN 5 #define XBMC_BUTTON_X1 6 #define XBMC_BUTTON_X2 7 +#define XBMC_BUTTON_X3 8 +#define XBMC_BUTTON_X4 9 #define XBMC_BUTTON_LMASK XBMC_BUTTON(XBMC_BUTTON_LEFT) #define XBMC_BUTTON_MMASK XBMC_BUTTON(XBMC_BUTTON_MIDDLE) #define XBMC_BUTTON_RMASK XBMC_BUTTON(XBMC...
xbmc/input/MouseStat.h
0
C/C++
0.357
refactor
87
188
206
false
mouse: Increase number of buttons supported from 5 to 7
6,579
xbmc/xbmc
17,740
C++
mkortstiege
cjmayo
CWinRenderer::CWinRenderer() : CBaseRenderer() , m_bConfigured(false) , m_bUseHQScaler(false) , m_bFilterInitialized(false) , m_cmsOn(false) , m_clutLoaded(true) , m_toneMapping(false) , m_destWidth(0) , m_destHeight(0) , m_frameIdx(0) , m_iYV12RenderBuffer(0) , m_NumYV12...
use default member initializers
, m_bConfigured(false) , m_bUseHQScaler(false) , m_bFilterInitialized(false) , m_cmsOn(false) , m_clutLoaded(true) , m_toneMapping(false) , m_destWidth(0) , m_destHeight(0) , m_frameIdx(0) , m_iYV12RenderBuffer(0) , m_NumYV12Buffers(0) , m_neededBuffers(0) , m_iRequestedMethod(RENDER_METHOD_AU...
@@ -62,31 +63,32 @@ bool CWinRenderer::Register() return true; } -CWinRenderer::CWinRenderer() : CBaseRenderer() - , m_bConfigured(false) - , m_bUseHQScaler(false) - , m_bFilterInitialized(false) - , m_cmsOn(false) - , m_clutLoaded(true) - , m_toneMapping(false) - , m_destWidth(0) - , m_destHeight(0) - ,...
xbmc/cores/VideoPlayer/VideoRenderers/WinRenderer.cpp
26
C++
0.286
suggestion
31
51
51
false
VideoPlayer: WinRenderer - add smooth motion
14,278
xbmc/xbmc
17,740
C++
Rechi
afedchin
while (!m_pDS->eof()) { artTypes.emplace_back(m_pDS->fv(0).get_asString()); m_pDS->next(); } m_pDS->close(); return true; } catch (...) { CLog::Log(LOGERROR, "%s(%s) failed", __FUNCTION__, mediaType.c_str()); } return false; } std::vector<std::string> CMusicDatabase::GetA...
Better as a doxygen `//! @todo` Maybe raise a roadmap issue too for artist fanart to be handled along with all the other types of art, so it does not get forgotten
while (!m_pDS->eof()) { artTypes.emplace_back(m_pDS->fv(0).get_asString()); m_pDS->next(); } m_pDS->close(); return true; } catch (...) { CLog::Log(LOGERROR, "%s(%s) failed", __FUNCTION__, mediaType.c_str()); } return false; } std::vector<std::string> CMusicDatabase::GetA...
@@ -10231,6 +10231,48 @@ bool CMusicDatabase::GetArtTypes(const MediaType &mediaType, std::vector<std::st return false; } +std::vector<std::string> CMusicDatabase::GetAvailableArtTypesForItem(int mediaId, + const MediaType& mediaType) +{ + std::vector<std::string> result; + if (mediaType == MediaTypeArtist) + ...
xbmc/music/MusicDatabase.cpp
26
C++
1
suggestion
166
51
51
false
Include user config and available artwork in music "Choose art type" dialog
15,805
xbmc/xbmc
17,740
C++
DaveTBlake
rmrector
If info is found, update the database and artwork with the new information. \param album [in/out] the album to update \param scraper [in] the album scraper to use \param bAllowSelection [in] should we allow the user to manually override the info with a GUI if the album is not found? \param pDialog [in] a pr...
Now used by MusicUtils.cpp I wonder if this would be better moved there, and thus CMusicInfoScanner depending on MusicUtils rather than vica versa?
If info is found, update the database and artwork with the new information. \param album [in/out] the album to update \param scraper [in] the album scraper to use \param bAllowSelection [in] should we allow the user to manually override the info with a GUI if the album is not found? \param pDialog [in] a pr...
@@ -74,6 +74,13 @@ class CMusicInfoScanner : public IRunnable, public CInfoScanner */ INFO_RET UpdateArtistInfo(CArtist& artist, const ADDON::ScraperPtr& scraper, bool bAllowSelection, CGUIDialogProgress* pDialog = NULL); + /*! \brief Get the types of art for an artist or album that are to be + automatically ...
xbmc/music/infoscanner/MusicInfoScanner.h
26
C/C++
0.5
question
147
51
51
false
Include user config and available artwork in music "Choose art type" dialog
15,805
xbmc/xbmc
17,740
C++
DaveTBlake
rmrector
return true; } }; void UpdateArtJob(const CFileItemPtr pItem, const std::string& strType, const std::string& strArt) { // Asynchronously update that type of art in the database CSetArtJob *job = new CSetArtJob(pItem, strType, strArt); CJobManager::GetInstance().AddJob(job, NULL); } //...
GetArtTypesToScan is not in CMusicInfoScanner any more! I suggest you correct and then squash the commits
return true; } }; void UpdateArtJob(const CFileItemPtr pItem, const std::string& strType, const std::string& strArt) { // Asynchronously update that type of art in the database CSetArtJob *job = new CSetArtJob(pItem, strType, strArt); CJobManager::GetInstance().AddJob(job, NULL); } // ...
@@ -177,42 +181,84 @@ namespace MUSIC_UTILS CJobManager::GetInstance().AddJob(job, NULL); } - bool FillArtTypesList(CFileItem& musicitem, CFileItemList& artlist) + // Add art types required in Kodi + void AddHardCodedArtTypes(std::vector<std::string>& artTypes, const CMusicInfoTag& tag) { - CMusicInf...
xbmc/music/MusicUtils.cpp
26
C++
0.786
suggestion
106
51
51
false
Include user config and available artwork in music "Choose art type" dialog
15,805
xbmc/xbmc
17,740
C++
DaveTBlake
rmrector
/* * Copyright (C) 2018 Team Kodi * This file is part of Kodi - https://kodi.tv * * SPDX-License-Identifier: GPL-2.0-or-later * See LICENSES/README.md for more information. */ #include "MusicUtils.h" #include "Application.h" #include "dialogs/GUIDialogSelect.h" #include "guilib/GUIKeyboardFactory.h" #include...
Unneeded now dependancy other way around
/* * Copyright (C) 2018 Team Kodi * This file is part of Kodi - https://kodi.tv * * SPDX-License-Identifier: GPL-2.0-or-later * See LICENSES/README.md for more information. */ #include "MusicUtils.h" #include "Application.h" #include "dialogs/GUIDialogSelect.h" #include "guilib/GUIKeyboardFactory.h" #include...
@@ -14,10 +14,14 @@ #include "guilib/GUIWindowManager.h" #include "guilib/LocalizeStrings.h" #include "music/MusicDatabase.h" +#include "music/infoscanner/MusicInfoScanner.h"
xbmc/music/MusicUtils.cpp
17
C++
0.071
suggestion
40
42
42
false
Include user config and available artwork in music "Choose art type" dialog
15,805
xbmc/xbmc
17,740
C++
DaveTBlake
rmrector
if (numRows <= 0) return numRows == 0; while (!m_pDS->eof()) { artTypes.emplace_back(m_pDS->fv(0).get_asString()); m_pDS->next(); } m_pDS->close(); return true; } catch (...) { CLog::Log(LOGERROR, "%s(%s) failed", __FUNCTION__, mediaType.c_str()); } return false;...
Use the constant iterators `cbegin` and `cend`.
if (numRows <= 0) return numRows == 0; while (!m_pDS->eof()) { artTypes.emplace_back(m_pDS->fv(0).get_asString()); m_pDS->next(); } m_pDS->close(); return true; } catch (...) { CLog::Log(LOGERROR, "%s(%s) failed", __FUNCTION__, mediaType.c_str()); } return false;...
@@ -4668,6 +4668,117 @@ bool CVideoDatabase::GetArtTypes(const MediaType &mediaType, std::vector<std::st return false; } +namespace +{ +std::vector<std::string> GetBasicItemAvailableArtTypes(const CVideoInfoTag& tag) +{ + std::vector<std::string> result; + + //! @todo artwork: fanart stored separately, doesn't ...
xbmc/video/VideoDatabase.cpp
26
C++
0.5
suggestion
47
51
51
false
Add available artwork to the video 'Choose art type' dialog
15,857
xbmc/xbmc
17,740
C++
Rechi
rmrector
{ artTypes.emplace_back(m_pDS->fv(0).get_asString()); m_pDS->next(); } m_pDS->close(); return true; } catch (...) { CLog::Log(LOGERROR, "%s(%s) failed", __FUNCTION__, mediaType.c_str()); } return false; } namespace { std::vector<std::string> GetBasicItemAvailableArtTypes(const...
Use urlEntry as a reference in the range-based for loop.
{ artTypes.emplace_back(m_pDS->fv(0).get_asString()); m_pDS->next(); } m_pDS->close(); return true; } catch (...) { CLog::Log(LOGERROR, "%s(%s) failed", __FUNCTION__, mediaType.c_str()); } return false; } namespace { std::vector<std::string> GetBasicItemAvailableArtTypes(const...
@@ -4668,6 +4668,117 @@ bool CVideoDatabase::GetArtTypes(const MediaType &mediaType, std::vector<std::st return false; } +namespace +{ +std::vector<std::string> GetBasicItemAvailableArtTypes(const CVideoInfoTag& tag) +{ + std::vector<std::string> result; + + //! @todo artwork: fanart stored separately, doesn't ...
xbmc/video/VideoDatabase.cpp
26
C++
0.357
suggestion
56
51
51
false
Add available artwork to the video 'Choose art type' dialog
15,857
xbmc/xbmc
17,740
C++
Rechi
rmrector
catch (...) { CLog::Log(LOGERROR, "%s(%s) failed", __FUNCTION__, mediaType.c_str()); } return false; } namespace { std::vector<std::string> GetBasicItemAvailableArtTypes(const CVideoInfoTag& tag) { std::vector<std::string> result; //! @todo artwork: fanart stored separately, doesn't need to be if (t...
Use the constant iterators `cbegin` and `cend`.
catch (...) { CLog::Log(LOGERROR, "%s(%s) failed", __FUNCTION__, mediaType.c_str()); } return false; } namespace { std::vector<std::string> GetBasicItemAvailableArtTypes(const CVideoInfoTag& tag) { std::vector<std::string> result; //! @todo artwork: fanart stored separately, doesn't need to be if (t...
@@ -4668,6 +4668,117 @@ bool CVideoDatabase::GetArtTypes(const MediaType &mediaType, std::vector<std::st return false; } +namespace +{ +std::vector<std::string> GetBasicItemAvailableArtTypes(const CVideoInfoTag& tag) +{ + std::vector<std::string> result; + + //! @todo artwork: fanart stored separately, doesn't ...
xbmc/video/VideoDatabase.cpp
26
C++
0.5
suggestion
47
51
51
false
Add available artwork to the video 'Choose art type' dialog
15,857
xbmc/xbmc
17,740
C++
Rechi
rmrector
// all other images for (const auto urlEntry : tag.m_strPictureURL.m_url) { std::string artType = urlEntry.m_aspect; if (artType.empty()) artType = tag.m_type == MediaTypeEpisode ? "thumb" : "poster"; if (urlEntry.m_type == CScraperUrl::URL_TYPE_GENERAL && // exclude season artwork for TV shows ...
Use urlEntry as a reference in the range-based for loop.
// all other images for (const auto& urlEntry : tag.m_strPictureURL.m_url) { std::string artType = urlEntry.m_aspect; if (artType.empty()) artType = tag.m_type == MediaTypeEpisode ? "thumb" : "poster"; if (urlEntry.m_type == CScraperUrl::URL_TYPE_GENERAL && // exclude season artwork for TV shows...
@@ -4668,6 +4668,117 @@ bool CVideoDatabase::GetArtTypes(const MediaType &mediaType, std::vector<std::st return false; } +namespace +{ +std::vector<std::string> GetBasicItemAvailableArtTypes(const CVideoInfoTag& tag) +{ + std::vector<std::string> result; + + //! @todo artwork: fanart stored separately, doesn't ...
xbmc/video/VideoDatabase.cpp
26
C++
0.357
suggestion
56
51
51
false
Add available artwork to the video 'Choose art type' dialog
15,857
xbmc/xbmc
17,740
C++
Rechi
rmrector
if (urlEntry.m_type == CScraperUrl::URL_TYPE_GENERAL && // exclude season artwork for TV shows !StringUtils::StartsWith(artType, "set.") && // exclude movie set artwork for movies std::find(result.begin(), result.end(), artType) == result.end()) { result.push_back(artType); } } return ...
Use the constant iterators `cbegin` and `cend`.
if (urlEntry.m_type == CScraperUrl::URL_TYPE_GENERAL && // exclude season artwork for TV shows !StringUtils::StartsWith(artType, "set.") && // exclude movie set artwork for movies std::find(result.cbegin(), result.cend(), artType) == result.cend()) { result.push_back(artType); } } retu...
@@ -4668,6 +4668,117 @@ bool CVideoDatabase::GetArtTypes(const MediaType &mediaType, std::vector<std::st return false; } +namespace +{ +std::vector<std::string> GetBasicItemAvailableArtTypes(const CVideoInfoTag& tag) +{ + std::vector<std::string> result; + + //! @todo artwork: fanart stored separately, doesn't ...
xbmc/video/VideoDatabase.cpp
26
C++
0.5
suggestion
47
51
51
false
Add available artwork to the video 'Choose art type' dialog
15,857
xbmc/xbmc
17,740
C++
Rechi
rmrector
if (artType.empty()) artType = "poster"; if (urlEntry.m_type == CScraperUrl::URL_TYPE_SEASON && urlEntry.m_season == tag.m_iSeason && std::find(result.begin(), result.end(), artType) == result.end()) { result.push_back(artType); } } return result; } std::vector<std::string> GetMov...
Use the constant iterators `cbegin` and `cend`.
if (artType.empty()) artType = "poster"; if (urlEntry.m_type == CScraperUrl::URL_TYPE_SEASON && urlEntry.m_season == tag.m_iSeason && std::find(result.cbegin(), result.cend(), artType) == result.cend()) { result.push_back(artType); } } return result; } std::vector<std::string> Get...
@@ -4668,6 +4668,117 @@ bool CVideoDatabase::GetArtTypes(const MediaType &mediaType, std::vector<std::st return false; } +namespace +{ +std::vector<std::string> GetBasicItemAvailableArtTypes(const CVideoInfoTag& tag) +{ + std::vector<std::string> result; + + //! @todo artwork: fanart stored separately, doesn't ...
xbmc/video/VideoDatabase.cpp
26
C++
0.5
suggestion
47
51
51
false
Add available artwork to the video 'Choose art type' dialog
15,857
xbmc/xbmc
17,740
C++
Rechi
rmrector
} } return result; } std::vector<std::string> GetMovieSetAvailableArtTypes(int mediaId, CVideoDatabase& db) { std::vector<std::string> result; CFileItemList items; std::string baseDir = StringUtils::Format("videodb://movies/sets/%d", mediaId); if (db.GetMoviesNav(baseDir, items)) { for (const aut...
Use urlEntry as a reference in the range-based for loop.
} } return result; } std::vector<std::string> GetMovieSetAvailableArtTypes(int mediaId, CVideoDatabase& db) { std::vector<std::string> result; CFileItemList items; std::string baseDir = StringUtils::Format("videodb://movies/sets/%d", mediaId); if (db.GetMoviesNav(baseDir, items)) { for (const aut...
@@ -4668,6 +4668,117 @@ bool CVideoDatabase::GetArtTypes(const MediaType &mediaType, std::vector<std::st return false; } +namespace +{ +std::vector<std::string> GetBasicItemAvailableArtTypes(const CVideoInfoTag& tag) +{ + std::vector<std::string> result; + + //! @todo artwork: fanart stored separately, doesn't ...
xbmc/video/VideoDatabase.cpp
26
C++
0.357
suggestion
56
51
51
false
Add available artwork to the video 'Choose art type' dialog
15,857
xbmc/xbmc
17,740
C++
Rechi
rmrector
CFileItemList items; std::string baseDir = StringUtils::Format("videodb://movies/sets/%d", mediaId); if (db.GetMoviesNav(baseDir, items)) { for (const auto& item : items) { CVideoInfoTag* pTag = item->GetVideoInfoTag(); pTag->m_strPictureURL.Parse(); //! @todo artwork: fanart stored se...
Use the constant iterators `cbegin` and `cend`.
CFileItemList items; std::string baseDir = StringUtils::Format("videodb://movies/sets/%d", mediaId); if (db.GetMoviesNav(baseDir, items)) { for (const auto& item : items) { CVideoInfoTag* pTag = item->GetVideoInfoTag(); pTag->m_strPictureURL.Parse(); //! @todo artwork: fanart stored se...
@@ -4668,6 +4668,117 @@ bool CVideoDatabase::GetArtTypes(const MediaType &mediaType, std::vector<std::st return false; } +namespace +{ +std::vector<std::string> GetBasicItemAvailableArtTypes(const CVideoInfoTag& tag) +{ + std::vector<std::string> result; + + //! @todo artwork: fanart stored separately, doesn't ...
xbmc/video/VideoDatabase.cpp
26
C++
0.5
suggestion
47
51
51
false
Add available artwork to the video 'Choose art type' dialog
15,857
xbmc/xbmc
17,740
C++
Rechi
rmrector
if (m_movieItem->GetVideoInfoTag()->m_strFileNameAndPath.empty()) movie.SetPath(m_movieItem->GetPath()); CGUIWindowVideoNav* pWindow = CServiceBroker::GetGUI()->GetWindowManager().GetWindow<CGUIWindowVideoNav>(WINDOW_VIDEO_NAV); if (pWindow) { // close our dialog Close(true); if (resume) m...
Use the constant iterators `cbegin` and `cend`.
if (m_movieItem->GetVideoInfoTag()->m_strFileNameAndPath.empty()) movie.SetPath(m_movieItem->GetPath()); CGUIWindowVideoNav* pWindow = CServiceBroker::GetGUI()->GetWindowManager().GetWindow<CGUIWindowVideoNav>(WINDOW_VIDEO_NAV); if (pWindow) { // close our dialog Close(true); if (resume) m...
@@ -620,7 +620,72 @@ void CGUIDialogVideoInfo::Play(bool resume) } } -std::string CGUIDialogVideoInfo::ChooseArtType(const CFileItem &videoItem, std::map<std::string, std::string> &currentArt) +namespace { +// Add art types required in Kodi and configured by the user +void AddHardCodedAndExtendedArtTypes(std::vec...
xbmc/video/dialogs/GUIDialogVideoInfo.cpp
26
C++
0.5
suggestion
47
51
51
false
Add available artwork to the video 'Choose art type' dialog
15,857
xbmc/xbmc
17,740
C++
Rechi
rmrector
return; } pWindow->PlayMovie(&movie); } } namespace { // Add art types required in Kodi and configured by the user void AddHardCodedAndExtendedArtTypes(std::vector<std::string>& artTypes, const CVideoInfoTag& tag) { for (const auto& artType : CVideoThumbLoader::GetArtTypes(tag.m_type)) { if (fi...
Use the constant iterators `cbegin` and `cend`.
return; } pWindow->PlayMovie(&movie); } } namespace { // Add art types required in Kodi and configured by the user void AddHardCodedAndExtendedArtTypes(std::vector<std::string>& artTypes, const CVideoInfoTag& tag) { for (const auto& artType : CVideoThumbLoader::GetArtTypes(tag.m_type)) { if (fi...
@@ -620,7 +620,72 @@ void CGUIDialogVideoInfo::Play(bool resume) } } -std::string CGUIDialogVideoInfo::ChooseArtType(const CFileItem &videoItem, std::map<std::string, std::string> &currentArt) +namespace { +// Add art types required in Kodi and configured by the user +void AddHardCodedAndExtendedArtTypes(std::vec...
xbmc/video/dialogs/GUIDialogVideoInfo.cpp
26
C++
0.5
suggestion
47
51
51
false
Add available artwork to the video 'Choose art type' dialog
15,857
xbmc/xbmc
17,740
C++
Rechi
rmrector
artTypes.emplace_back(artType); } } // Add art types currently assigned to the media item void AddCurrentArtTypes(std::vector<std::string>& artTypes, const CVideoInfoTag& tag, CVideoDatabase& db) { std::map<std::string, std::string> currentArt; db.GetArtForItem(tag.m_iDbId, tag.m_type, currentArt); for...
Use the constant iterators `cbegin` and `cend`.
if (find(artTypes.cbegin(), artTypes.cend(), artType) == artTypes.cend()) artTypes.emplace_back(artType); } } // Add art types currently assigned to the media item void AddCurrentArtTypes(std::vector<std::string>& artTypes, const CVideoInfoTag& tag, CVideoDatabase& db) { std::map<std::string, std::stri...
@@ -620,7 +620,72 @@ void CGUIDialogVideoInfo::Play(bool resume) } } -std::string CGUIDialogVideoInfo::ChooseArtType(const CFileItem &videoItem, std::map<std::string, std::string> &currentArt) +namespace { +// Add art types required in Kodi and configured by the user +void AddHardCodedAndExtendedArtTypes(std::vec...
xbmc/video/dialogs/GUIDialogVideoInfo.cpp
26
C++
0.5
suggestion
47
51
51
false
Add available artwork to the video 'Choose art type' dialog
15,857
xbmc/xbmc
17,740
C++
Rechi
rmrector
{ if (!art.second.empty() && find(artTypes.begin(), artTypes.end(), art.first) == artTypes.end()) artTypes.push_back(art.first); } } // Add art types that exist for other media items of the same type void AddMediaTypeArtTypes(std::vector<std::string>& artTypes, const CVideoInfoTag& tag, CVideoDatabase&...
Use the constant iterators `cbegin` and `cend`.
for (const auto& art : currentArt) { if (!art.second.empty() && find(artTypes.cbegin(), artTypes.cend(), art.first) == artTypes.cend()) artTypes.push_back(art.first); } } // Add art types that exist for other media items of the same type void AddMediaTypeArtTypes(std::vector<std::string>& artTypes, con...
@@ -620,7 +620,72 @@ void CGUIDialogVideoInfo::Play(bool resume) } } -std::string CGUIDialogVideoInfo::ChooseArtType(const CFileItem &videoItem, std::map<std::string, std::string> &currentArt) +namespace { +// Add art types required in Kodi and configured by the user +void AddHardCodedAndExtendedArtTypes(std::vec...
xbmc/video/dialogs/GUIDialogVideoInfo.cpp
26
C++
0.5
suggestion
47
51
51
false
Add available artwork to the video 'Choose art type' dialog
15,857
xbmc/xbmc
17,740
C++
Rechi
rmrector
/* * Copyright (C) 2017-2018 Team Kodi * This file is part of Kodi - https://kodi.tv * * SPDX-License-Identifier: GPL-2.0-or-later * See LICENSES/README.md for more information. */ #include "RPBaseRenderer.h" #include "ServiceBroker.h" #include "windowing/GraphicContext.h" #include "windowing/WinSystem.h" #i...
A design constraint is that ServiceBroker.h isn't allowed in this file. See how other singletons are handled.
/* * Copyright (C) 2017-2018 Team Kodi * This file is part of Kodi - https://kodi.tv * * SPDX-License-Identifier: GPL-2.0-or-later * See LICENSES/README.md for more information. */ #include "RPBaseRenderer.h" #include "cores/RetroPlayer/buffers/IRenderBuffer.h" #include "cores/RetroPlayer/buffers/IRenderBuf...
@@ -7,7 +7,11 @@ */ #include "RPBaseRenderer.h" - +#include "ServiceBroker.h"
xbmc/cores/RetroPlayer/rendering/VideoRenderers/RPBaseRenderer.cpp
10
C++
0.571
suggestion
109
35
35
false
Integer Scaling support implementation to improve the viewing quality of Pixel Art games
18,194
xbmc/xbmc
17,740
C++
garbear
slattann
* SPDX-License-Identifier: GPL-2.0-or-later * See LICENSES/README.md for more information. */ #include "DRMAtomic.h" #include "ServiceBroker.h" #include "guilib/GUIComponent.h" #include "guilib/GUIWindowManager.h" #include "settings/Settings.h" #include "settings/SettingsComponent.h" #include "utils/log.h" #inc...
please use `CDRMUtils::SupportsProperty`. You may also want to use `CDRMUtils::SupportsPropertyAndValue`
* SPDX-License-Identifier: GPL-2.0-or-later * See LICENSES/README.md for more information. */ #include "DRMAtomic.h" #include "ServiceBroker.h" #include "guilib/GUIComponent.h" #include "guilib/GUIWindowManager.h" #include "settings/Settings.h" #include "settings/SettingsComponent.h" #include "settings/lib/Setti...
@@ -22,6 +23,24 @@ #include <unistd.h> using namespace KODI::WINDOWING::GBM; +bool CDRMAtomic::SetScalingFilter(struct drm_object *object, const char *name, const char *type) { + uint32_t w_scale_factor; + uint32_t h_scale_factor; + for (uint32_t i = 0; i < object->props->count_props; i++) + if (!strcmp(obj...
xbmc/windowing/gbm/DRMAtomic.cpp
26
C++
0.714
suggestion
104
51
51
false
Integer Scaling support implementation to improve the viewing quality of Pixel Art games
18,194
xbmc/xbmc
17,740
C++
lrusak
slattann
const std::string CSettings::SETTING_MASTERLOCK_LOCKCODE = "masterlock.lockcode"; const std::string CSettings::SETTING_MASTERLOCK_STARTUPLOCK = "masterlock.startuplock"; const std::string CSettings::SETTING_MASTERLOCK_MAXRETRIES = "masterlock.maxretries"; const std::string CSettings::SETTING_CACHE_HARDDISK = "cache.har...
This doesn't need to live here. Better to put it where it is used. (We have moved away from putting specific settings in CSettings)
const std::string CSettings::SETTING_NETWORK_HTTPPROXYPORT = "network.httpproxyport"; const std::string CSettings::SETTING_NETWORK_HTTPPROXYUSERNAME = "network.httpproxyusername"; const std::string CSettings::SETTING_NETWORK_HTTPPROXYPASSWORD = "network.httpproxypassword"; const std::string CSettings::SETTING_NETWORK_B...
@@ -422,6 +422,7 @@ const std::string CSettings::SETTING_GENERAL_ADDONBROKENFILTER = "general.addonb const std::string CSettings::SETTING_SOURCE_VIDEOS = "source.videos"; const std::string CSettings::SETTING_SOURCE_MUSIC = "source.music"; const std::string CSettings::SETTING_SOURCE_PICTURES = "source.pictures"; +con...
xbmc/settings/Settings.cpp
26
C++
0.5
suggestion
131
51
51
false
Integer Scaling support implementation to improve the viewing quality of Pixel Art games
18,194
xbmc/xbmc
17,740
C++
lrusak
slattann
dbs.SetVideoSettings(fileItem, vs); } else { dbs.EraseVideoSettings(fileItem); } dbs.Close(); } } bool CApplication::IsPlayingFullScreenVideo() const { return m_appPlayer.IsPlayingVideo() && CServiceBroker::GetWinSystem()->GetGfxContext().IsFullScreenVideo(); } bool CApplication::I...
why call this here when it's used in the if block? You can also double up the winsystem call ``` auto winSystem = CServiceBroker::GetWinSystem(); ```
} } void CApplication::StoreVideoSettings(const CFileItem &fileItem, CVideoSettings vs) { CVideoDatabase dbs; if (dbs.Open()) { if (vs != CMediaSettings::GetInstance().GetDefaultVideoSettings()) { dbs.SetVideoSettings(fileItem, vs); } else { dbs.EraseVideoSettings(fileItem); ...
@@ -3381,12 +3381,13 @@ bool CApplication::IsFullScreen() void CApplication::StopPlaying() { CGUIComponent *gui = CServiceBroker::GetGUI(); - + RESOLUTION_INFO res = CServiceBroker::GetWinSystem()->GetGfxContext().GetResInfo();
xbmc/Application.cpp
26
C++
1
question
152
51
51
false
Integer Scaling support implementation to improve the viewing quality of Pixel Art games
18,194
xbmc/xbmc
17,740
C++
lrusak
slattann
} void CRPBaseRenderer::SetScalingMethod(SCALINGMETHOD method) { m_renderSettings.VideoSettings().SetScalingMethod(method); } void CRPBaseRenderer::SetStretchMode(STRETCHMODE stretchMode) { m_renderSettings.VideoSettings().SetRenderStretchMode(stretchMode); } void CRPBaseRenderer::SetRenderRotation(unsigned int ...
`scaleMode` vs `scaleMOde`, same below where it's used
} void CRPBaseRenderer::SetStretchMode(STRETCHMODE stretchMode) { m_renderSettings.VideoSettings().SetRenderStretchMode(stretchMode); } void CRPBaseRenderer::SetRenderRotation(unsigned int rotationDegCCW) { m_renderSettings.VideoSettings().SetRenderRotation(rotationDegCCW); } void CRPBaseRenderer::ManageRenderAr...
@@ -129,8 +134,10 @@ void CRPBaseRenderer::ManageRenderArea(const IRenderBuffer& renderBuffer) const unsigned int sourceRotationDegCCW = renderBuffer.GetRotation(); const float sourceAspectRatio = static_cast<float>(sourceWidth) / static_cast<float>(sourceHeight); - + const SCALINGMETHOD scaleMOde = m_ren...
xbmc/cores/RetroPlayer/rendering/VideoRenderers/RPBaseRenderer.cpp
26
C++
0.571
suggestion
54
51
51
false
Integer Scaling support implementation to improve the viewing quality of Pixel Art games
18,194
xbmc/xbmc
17,740
C++
lrusak
slattann
#include "utils/log.h" #include <errno.h> #include <string.h> #include <drm_fourcc.h> #include <drm_mode.h> #include <unistd.h> using namespace KODI::WINDOWING::GBM; const std::string SETTING_VIDEOSCREEN_HW_SCALING_FILTER = "videoscreen.hwscalingfilter"; bool CDRMAtomic::SetScalingFilter(struct drm_object* object, c...
please use the new logging format (replace `%s` and `%d` with just `{}`)
#include "utils/log.h" #include <errno.h> #include <string.h> #include <drm_fourcc.h> #include <drm_mode.h> #include <unistd.h> using namespace KODI::WINDOWING::GBM; const std::string CDRMAtomic::SETTING_VIDEOSCREEN_HW_SCALING_FILTER = "videoscreen.hwscalingfilter"; enum drm_scaling_filter { DRM_SCALING_FILTER_D...
@@ -22,6 +24,35 @@ #include <unistd.h> using namespace KODI::WINDOWING::GBM; +const std::string SETTING_VIDEOSCREEN_HW_SCALING_FILTER = "videoscreen.hwscalingfilter"; +bool CDRMAtomic::SetScalingFilter(struct drm_object* object, const char* name, const char* type) +{ + uint32_t w_scale_factor; + uint32_t h_scale_...
xbmc/windowing/gbm/DRMAtomic.cpp
26
C++
0.571
style
72
51
51
false
Integer Scaling support implementation to improve the viewing quality of Pixel Art games
18,194
xbmc/xbmc
17,740
C++
lrusak
slattann
void CRPBaseRenderer::SetScalingMethod(SCALINGMETHOD method) { m_renderSettings.VideoSettings().SetScalingMethod(method); } void CRPBaseRenderer::SetStretchMode(STRETCHMODE stretchMode) { m_renderSettings.VideoSettings().SetRenderStretchMode(stretchMode); } void CRPBaseRenderer::SetRenderRotation(unsigned int rot...
drop the `b` from `bhw` as we don't need to prefix with types
void CRPBaseRenderer::SetStretchMode(STRETCHMODE stretchMode) { m_renderSettings.VideoSettings().SetRenderStretchMode(stretchMode); } void CRPBaseRenderer::SetRenderRotation(unsigned int rotationDegCCW) { m_renderSettings.VideoSettings().SetRenderRotation(rotationDegCCW); } void CRPBaseRenderer::ManageRenderArea(...
@@ -129,8 +134,10 @@ void CRPBaseRenderer::ManageRenderArea(const IRenderBuffer& renderBuffer) const unsigned int sourceRotationDegCCW = renderBuffer.GetRotation(); const float sourceAspectRatio = static_cast<float>(sourceWidth) / static_cast<float>(sourceHeight); - + const SCALINGMETHOD scaleMode = m_ren...
xbmc/cores/RetroPlayer/rendering/VideoRenderers/RPBaseRenderer.cpp
26
C++
0.643
suggestion
61
51
51
false
Integer Scaling support implementation to improve the viewing quality of Pixel Art games
18,194
xbmc/xbmc
17,740
C++
lrusak
slattann
{ m_renderSettings.VideoSettings().SetScalingMethod(method); } void CRPBaseRenderer::SetStretchMode(STRETCHMODE stretchMode) { m_renderSettings.VideoSettings().SetRenderStretchMode(stretchMode); } void CRPBaseRenderer::SetRenderRotation(unsigned int rotationDegCCW) { m_renderSettings.VideoSettings().SetRenderRo...
we should check for nullptr when getting settings
{ m_renderSettings.VideoSettings().SetRenderStretchMode(stretchMode); } void CRPBaseRenderer::SetRenderRotation(unsigned int rotationDegCCW) { m_renderSettings.VideoSettings().SetRenderRotation(rotationDegCCW); } void CRPBaseRenderer::ManageRenderArea(const IRenderBuffer& renderBuffer) { // Get texture paramete...
@@ -129,8 +134,10 @@ void CRPBaseRenderer::ManageRenderArea(const IRenderBuffer& renderBuffer) const unsigned int sourceRotationDegCCW = renderBuffer.GetRotation(); const float sourceAspectRatio = static_cast<float>(sourceWidth) / static_cast<float>(sourceHeight); - + const SCALINGMETHOD scaleMode = m_ren...
xbmc/cores/RetroPlayer/rendering/VideoRenderers/RPBaseRenderer.cpp
26
C++
0.571
bug
49
51
51
false
Integer Scaling support implementation to improve the viewing quality of Pixel Art games
18,194
xbmc/xbmc
17,740
C++
lrusak
slattann
#include <drm_fourcc.h> #include <drm_mode.h> #include <unistd.h> using namespace KODI::WINDOWING::GBM; const std::string SETTING_VIDEOSCREEN_HW_SCALING_FILTER = "videoscreen.hwscalingfilter"; enum drm_scaling_filter { DRM_SCALING_FILTER_DEFAULT, DRM_SCALING_FILTER_NEAREST_NEIGHBOR, }; uint32_t CDRMAtomic::GetScal...
you can do this in the initialization, no need to add extra lines
#include <drm_fourcc.h> #include <drm_mode.h> #include <unistd.h> using namespace KODI::WINDOWING::GBM; const std::string CDRMAtomic::SETTING_VIDEOSCREEN_HW_SCALING_FILTER = "videoscreen.hwscalingfilter"; enum drm_scaling_filter { DRM_SCALING_FILTER_DEFAULT, DRM_SCALING_FILTER_NEAREST_NEIGHBOR, }; uint32_t CDRM...
@@ -22,7 +24,52 @@ #include <unistd.h> using namespace KODI::WINDOWING::GBM; - +const std::string SETTING_VIDEOSCREEN_HW_SCALING_FILTER = "videoscreen.hwscalingfilter"; +enum drm_scaling_filter +{ + DRM_SCALING_FILTER_DEFAULT, + DRM_SCALING_FILTER_NEAREST_NEIGHBOR, +}; +uint32_t CDRMAtomic::GetScalingFilterType(c...
xbmc/windowing/gbm/DRMAtomic.cpp
26
C++
0.143
suggestion
65
51
51
false
Integer Scaling support implementation to improve the viewing quality of Pixel Art games
18,194
xbmc/xbmc
17,740
C++
lrusak
slattann
float zoomAmount = 1.0f; m_sourceRect.x1 = 0.0f; m_sourceRect.y1 = 0.0f; m_sourceRect.x2 = static_cast<float>(sourceWidth); m_sourceRect.y2 = static_cast<float>(sourceHeight); if (scaleMode == SCALINGMETHOD::DISPLAY && stretchMode == STRETCHMODE::Original && bhw_filter) { RESOLUTION_INFO m_gameRes=m_c...
`CalculateStretchMode()` is duplicated here. It and other CRenderUtils friends encapsulate some pretty extensive math and logic, and I'd prefer calls to each on a single codepath instead of the two branches of an `if`. The math and logic I stole from VideoPlayer. It was jumbled and full of globals, and I tediously u...
GetScreenDimensions(screenWidth, screenHeight, screenPixelRatio); } // Entire target rendering area for the video (including black bars) const CRect viewRect = m_context.GetViewWindow(); // Calculate pixel ratio and zoom amount float pixelRatio = 1.0f; float zoomAmount = 1.0f; CRenderUtils::Calculat...
@@ -139,32 +146,59 @@ void CRPBaseRenderer::ManageRenderArea(const IRenderBuffer& renderBuffer) float screenHeight; float screenPixelRatio; GetScreenDimensions(screenWidth, screenHeight, screenPixelRatio); - - // Entire target rendering area for the video (including black bars) - const CRect viewRect = m_con...
xbmc/cores/RetroPlayer/rendering/VideoRenderers/RPBaseRenderer.cpp
26
C++
0.857
refactor
572
51
51
false
Integer Scaling support implementation to improve the viewing quality of Pixel Art games
18,194
xbmc/xbmc
17,740
C++
garbear
slattann
// Get screen parameters float screenWidth; float screenHeight; float screenPixelRatio; GetScreenDimensions(screenWidth, screenHeight, screenPixelRatio); CRect viewRect = m_context.GetViewWindow(); CRect destRect; float pixelRatio = 1.0f; float zoomAmount = 1.0f; m_sourceRect.x1 = 0.0f; m_sourceR...
Is it safe to set the system to fullscreen 60 times per second? A function named `ManageRenderArea()` which does just geometry calculations shouldn't call into an external system or have non-render-geometry related side effects.
if (scaleMode == SCALINGMETHOD::NEAREST && stretchMode == STRETCHMODE::Original && m_context.DisplayHardwareScalingEnabled()) { screenWidth = sourceWidth; screenHeight = sourceHeight; screenPixelRatio = 1.0; } else { GetScreenDimensions(screenWidth, screenHeight, screenPixelRatio); } ...
@@ -139,32 +146,59 @@ void CRPBaseRenderer::ManageRenderArea(const IRenderBuffer& renderBuffer) float screenHeight; float screenPixelRatio; GetScreenDimensions(screenWidth, screenHeight, screenPixelRatio); - - // Entire target rendering area for the video (including black bars) - const CRect viewRect = m_con...
xbmc/cores/RetroPlayer/rendering/VideoRenderers/RPBaseRenderer.cpp
26
C++
0.786
suggestion
228
51
51
false
Integer Scaling support implementation to improve the viewing quality of Pixel Art games
18,194
xbmc/xbmc
17,740
C++
garbear
slattann
bool CApplication::IsPlayingFullScreenVideo() const { return m_appPlayer.IsPlayingVideo() && CServiceBroker::GetWinSystem()->GetGfxContext().IsFullScreenVideo(); } bool CApplication::IsFullScreen() { return IsPlayingFullScreenVideo() || (CServiceBroker::GetGUI()->GetWindowManager().GetActiveWindow() == WIN...
If you set your editor to show whitespace, then it can catch these tab errors
} } bool CApplication::IsPlayingFullScreenVideo() const { return m_appPlayer.IsPlayingVideo() && CServiceBroker::GetWinSystem()->GetGfxContext().IsFullScreenVideo(); } bool CApplication::IsFullScreen() { return IsPlayingFullScreenVideo() || (CServiceBroker::GetGUI()->GetWindowManager().GetActiveWindow()...
@@ -3394,6 +3394,12 @@ void CApplication::StopPlaying() int iWin = gui->GetWindowManager().GetActiveWindow(); if (m_appPlayer.IsPlaying()) { + auto winSystem = CServiceBroker::GetWinSystem(); + if (nullptr != winSystem) + { + RESOLUTION_INFO res = winSystem->GetGfxContext().GetResInfo(); +...
xbmc/Application.cpp
26
C++
0.429
nitpick
77
51
51
false
Integer Scaling support implementation to improve the viewing quality of Pixel Art games
18,194
xbmc/xbmc
17,740
C++
garbear
slattann
uint32_t CDRMAtomic::GetScalingFilterType(const char* type) { if (!strcmp(type, "Nearest Neighbor")) return DRM_SCALING_FILTER_NEAREST_NEIGHBOR; else return DRM_SCALING_FILTER_DEFAULT; } uint32_t CDRMAtomic::GetScalingFactor(uint32_t srcWidth, uint32_t srcHeight, ...
We usually surround `if` blocks longer than a single line with `{}`. This style decision arose because indentation changes occurring far away can be confusing and harder to read.
uint32_t CDRMAtomic::GetScalingFilterType(const char* type) { if (!strcmp(type, "Nearest Neighbor")) return DRM_SCALING_FILTER_NEAREST_NEIGHBOR; else return DRM_SCALING_FILTER_DEFAULT; } uint32_t CDRMAtomic::GetScalingFactor(uint32_t srcWidth, uint32_t srcHeight, ...
@@ -23,6 +25,57 @@ using namespace KODI::WINDOWING::GBM; +const std::string SETTING_VIDEOSCREEN_HW_SCALING_FILTER = "videoscreen.hwscalingfilter"; + +enum drm_scaling_filter +{ + DRM_SCALING_FILTER_DEFAULT, + DRM_SCALING_FILTER_NEAREST_NEIGHBOR, +}; + +uint32_t CDRMAtomic::GetScalingFilterType(const char* type) ...
xbmc/windowing/gbm/DRMAtomic.cpp
26
C++
0.714
style
178
51
51
false
Integer Scaling support implementation to improve the viewing quality of Pixel Art games
18,194
xbmc/xbmc
17,740
C++
garbear
slattann
{ return m_appPlayer.IsPlayingVideo() && CServiceBroker::GetWinSystem()->GetGfxContext().IsFullScreenVideo(); } bool CApplication::IsFullScreen() { return IsPlayingFullScreenVideo() || (CServiceBroker::GetGUI()->GetWindowManager().GetActiveWindow() == WINDOW_VISUALISATION) || CServiceBroker::GetGU...
Immediately after posting my three changes, my GSoC student (working on Windows 10) came across a strange error. On game exit, the app went fullscreen and this happened: ![image (1)](https://user-images.githubusercontent.com/531482/93358698-a75b1080-f7f6-11ea-9b38-e2803762f412.png) Commenting this code block fixe...
{ return m_appPlayer.IsPlayingVideo() && CServiceBroker::GetWinSystem()->GetGfxContext().IsFullScreenVideo(); } bool CApplication::IsFullScreen() { return IsPlayingFullScreenVideo() || (CServiceBroker::GetGUI()->GetWindowManager().GetActiveWindow() == WINDOW_VISUALISATION) || CServiceBroker::GetGU...
@@ -3397,6 +3397,12 @@ void CApplication::StopPlaying() int iWin = gui->GetWindowManager().GetActiveWindow(); if (m_appPlayer.IsPlaying()) { + auto winSystem = CServiceBroker::GetWinSystem(); + if (nullptr != winSystem) + { + RESOLUTION_INFO res = winSystem->GetGfxContext().GetResIn...
xbmc/Application.cpp
26
C++
0.929
question
398
51
51
false
Integer Scaling support implementation to improve the viewing quality of Pixel Art games
18,194
xbmc/xbmc
17,740
C++
garbear
slattann
#include "DRMAtomic.h" #include "ServiceBroker.h" #include "guilib/GUIComponent.h" #include "guilib/GUIWindowManager.h" #include "settings/Settings.h" #include "utils/log.h" #include <errno.h> #include <string.h> #include <drm_fourcc.h> #include <drm_mode.h> #include <unistd.h> using namespace KODI::WINDOWING::GBM...
This incorrectly hard-codes the values of the DRM enum here. The uAPI doesn't have this guarantee, e.g. "Nearest Neighbor" could be exposed as the integer 5 in some other driver.
#include "DRMAtomic.h" #include "ServiceBroker.h" #include "guilib/GUIComponent.h" #include "guilib/GUIWindowManager.h" #include "settings/Settings.h" #include "settings/SettingsComponent.h" #include "settings/lib/Setting.h" #include "utils/log.h" #include <errno.h> #include <string.h> #include <drm_fourcc.h> #incl...
@@ -23,6 +25,57 @@ using namespace KODI::WINDOWING::GBM; +const std::string CDRMAtomic::SETTING_VIDEOSCREEN_HW_SCALING_FILTER = "videoscreen.hwscalingfilter"; + +enum drm_scaling_filter +{ + DRM_SCALING_FILTER_DEFAULT, + DRM_SCALING_FILTER_NEAREST_NEIGHBOR,
xbmc/windowing/gbm/DRMAtomic.cpp
26
C++
0.5
bug
181
51
51
false
Integer Scaling support implementation to improve the viewing quality of Pixel Art games
18,194
xbmc/xbmc
17,740
C++
emersion
slattann
items.SetProperty(PROPERTY_SORT_ORDER, (int)playlist.GetOrder()); items.SetProperty(PROPERTY_SORT_ASCENDING, playlist.GetOrderDirection() == SortOrderAscending); if (!group.empty()) { items.SetProperty(PROPERTY_GROUP_BY, group); items.SetProperty(PROPERTY_GROUP_MIXED, playlist.IsGroupMixed(...
maybe boil this to: ```c // sort grouped list by label unless random was specified if (items.Size() > 1 && !group.empty()) { items.Sort(playlist.GetOrder() == SortByRandom ? SortByRandom : SortByLabel, SortOrderAscending, CServiceBroker::GetSettingsComponent()->GetSettings()->GetBool(...
items.SetProperty(PROPERTY_SORT_ORDER, (int)playlist.GetOrder()); items.SetProperty(PROPERTY_SORT_ASCENDING, playlist.GetOrderDirection() == SortOrderAscending); if (!group.empty()) { items.SetProperty(PROPERTY_GROUP_BY, group); items.SetProperty(PROPERTY_GROUP_MIXED, playlist.IsGroupMixed(...
@@ -282,9 +282,22 @@ namespace XFILE items.SetProperty(PROPERTY_GROUP_MIXED, playlist.IsGroupMixed()); } - // sort grouped list by label + // sort grouped list by label unless random was specified if (items.Size() > 1 && !group.empty()) - items.Sort(SortByLabel, SortOrderAscending, CServic...
xbmc/filesystem/SmartPlaylistDirectory.cpp
26
C++
0.929
style
484
51
51
false
[Filesystem][smartplaylists] Don't sort grouped items by label if random order specified in xsp
18,397
xbmc/xbmc
17,740
C++
howie-f
the-black-eagle
/* * Copyright (C) 2005-2018 Team Kodi * This file is part of Kodi - https://kodi.tv * * SPDX-License-Identifier: GPL-2.0-or-later * See LICENSES/README.md for more information. */ #pragma once #include "OverlayRenderer.h" #include <string> #define MAX_LINES 10 struct SInfo { std::string line[MAX_LINES...
What's the point of this structure?
/* * Copyright (C) 2005-2018 Team Kodi * This file is part of Kodi - https://kodi.tv * * SPDX-License-Identifier: GPL-2.0-or-later * See LICENSES/README.md for more information. */ #pragma once #include "DebugInfo.h" #include "OverlayRenderer.h" #include <string> class CDVDOverlayText; class CDebugRender...
@@ -12,14 +12,21 @@ #include <string> +#define MAX_LINES 10 + +struct SInfo
xbmc/cores/VideoPlayer/VideoRenderers/DebugRenderer.h
17
C/C++
0.071
question
35
42
41
false
[Windows] Add video, HDR metadata, shader and swapchain infos to debug info OSD
19,126
xbmc/xbmc
17,740
C++
lrusak
thexai
/* * Copyright (C) 2005-2018 Team Kodi * This file is part of Kodi - https://kodi.tv * * SPDX-License-Identifier: GPL-2.0-or-later * See LICENSES/README.md for more information. */ #pragma once #include "OverlayRenderer.h" #include <string> #define MAX_LINES 10 struct SInfo { std::string line[MAX_LINES...
define not namespaced at all pollutes the global landscape
/* * Copyright (C) 2005-2018 Team Kodi * This file is part of Kodi - https://kodi.tv * * SPDX-License-Identifier: GPL-2.0-or-later * See LICENSES/README.md for more information. */ #pragma once #include "DebugInfo.h" #include "OverlayRenderer.h" #include <string> class CDVDOverlayText; class CDebugRender...
@@ -12,14 +12,21 @@ #include <string> +#define MAX_LINES 10
xbmc/cores/VideoPlayer/VideoRenderers/DebugRenderer.h
15
C/C++
0.143
suggestion
58
40
40
false
[Windows] Add video, HDR metadata, shader and swapchain infos to debug info OSD
19,126
xbmc/xbmc
17,740
C++
lrusak
thexai
struct SInfo { std::string line[MAX_LINES]; }; class CDVDOverlayText; class CDebugRenderer { public: CDebugRenderer(); virtual ~CDebugRenderer(); void SetInfo(SInfo& info); void Render(CRect &src, CRect &dst, CRect &view); void Flush(); protected: class CRenderer : public OVERLAY::CRenderer { publ...
I think `std::array<std::string, MAX_LINES>` would be better or even better would be to use `std::vector<std::string>` as we don't have a defined size at compile time. This would also simplify some of the interface methods
/* * Copyright (C) 2005-2018 Team Kodi * This file is part of Kodi - https://kodi.tv * * SPDX-License-Identifier: GPL-2.0-or-later * See LICENSES/README.md for more information. */ #pragma once #include "DebugInfo.h" #include "OverlayRenderer.h" #include <string> class CDVDOverlayText; class CDebugRender...
@@ -32,7 +39,7 @@ class CDebugRenderer void Render(int idx) override; }; - std::string m_strDebug[4]; - CDVDOverlayText *m_overlay[4]; + std::string m_strDebug[MAX_LINES];
xbmc/cores/VideoPlayer/VideoRenderers/DebugRenderer.h
26
C/C++
0.786
refactor
222
30
41
false
[Windows] Add video, HDR metadata, shader and swapchain infos to debug info OSD
19,126
xbmc/xbmc
17,740
C++
lrusak
thexai
// Feature support virtual bool SupportsMultiPassRendering() = 0; virtual bool Supports(ERENDERFEATURE feature) { return false; }; virtual bool Supports(ESCALINGMETHOD method) = 0; virtual bool WantsDoublePass() { return false; }; void SetViewMode(int viewMode); /*! \brief Get video rectangle and view ...
I think a returning defined struct of `std::string` would be better suited here and more future proof.
// Feature support virtual bool SupportsMultiPassRendering() = 0; virtual bool Supports(ERENDERFEATURE feature) { return false; }; virtual bool Supports(ESCALINGMETHOD method) = 0; virtual bool WantsDoublePass() { return false; }; void SetViewMode(int viewMode); /*! \brief Get video rectangle and view...
@@ -92,6 +92,13 @@ class CBaseRenderer void SetVideoSettings(const CVideoSettings &settings); + // Get debug info from render buffer + virtual void GetDebugInfo(int idx,
xbmc/cores/VideoPlayer/VideoRenderers/BaseRenderer.h
26
C/C++
0.714
suggestion
102
51
51
false
[Windows] Add video, HDR metadata, shader and swapchain infos to debug info OSD
19,126
xbmc/xbmc
17,740
C++
lrusak
thexai
// winsystem events virtual bool MessagePump() { return false; } // Access render system interface CGraphicContext& GetGfxContext(); /** * Get OS specific hardware context * * \return OS specific context or nullptr if OS not have * * \note This function is currently only related to Windows w...
`info1` and `info2` aren't great descriptors
void DriveRenderLoop(); // winsystem events virtual bool MessagePump() { return false; } // Access render system interface CGraphicContext& GetGfxContext(); /** * Get OS specific hardware context * * \return OS specific context or nullptr if OS not have * * \note This function is currently...
@@ -165,6 +165,9 @@ class CWinSystemBase virtual HDR_STATUS ToggleHDR() { return HDR_STATUS::HDR_UNSUPPORTED; }; virtual HDR_STATUS GetOSHDRStatus() { return HDR_STATUS::HDR_UNSUPPORTED; }; + // Get debug info from video output stage + virtual void GetDebugInfo(std::string& info1, std::string& info2){};
xbmc/windowing/WinSystem.h
26
C/C++
0.286
suggestion
44
50
51
false
[Windows] Add video, HDR metadata, shader and swapchain infos to debug info OSD
19,126
xbmc/xbmc
17,740
C++
lrusak
thexai
Resources should call this on destruction if they're a dependent on the Render System \sa Register, ID3DResource */ void Unregister(ID3DResource *resource) const { m_deviceResources->Unregister(resource); }; void Register(IDispResource *resource) override { CWinSystemWin10::Register(resource); }; v...
`info1` and `info2` aren't great descriptors
Resources should call this on destruction if they're a dependent on the Render System \sa Register, ID3DResource */ void Unregister(ID3DResource *resource) const { m_deviceResources->Unregister(resource); }; void Register(IDispResource *resource) override { CWinSystemWin10::Register(resource); }; v...
@@ -77,6 +77,9 @@ class CWinSystemWin10DX : public CWinSystemWin10, public CRenderSystemDX void SetHdrMetaData(DXGI_HDR_METADATA_HDR10& hdr10) const; void SetHdrColorSpace(const DXGI_COLOR_SPACE_TYPE colorSpace) const; + // Get debug info from swapchain + void GetDebugInfo(std::string& info1, std::string& inf...
xbmc/windowing/win10/WinSystemWin10DX.h
26
C/C++
0.286
suggestion
44
36
36
false
[Windows] Add video, HDR metadata, shader and swapchain infos to debug info OSD
19,126
xbmc/xbmc
17,740
C++
lrusak
thexai
Resources should call this on destruction if they're a dependent on the Render System \sa Register, ID3DResource */ void Unregister(ID3DResource *resource) const { m_deviceResources->Unregister(resource); }; void Register(IDispResource *resource) override { CWinSystemWin32::Register(resource); }; ...
`info1` and `info2` aren't great descriptors
Resources should call this on destruction if they're a dependent on the Render System \sa Register, ID3DResource */ void Unregister(ID3DResource *resource) const { m_deviceResources->Unregister(resource); }; void Register(IDispResource *resource) override { CWinSystemWin32::Register(resource); }; ...
@@ -79,6 +79,9 @@ class CWinSystemWin32DX : public CWinSystemWin32, public CRenderSystemDX void SetHdrMetaData(DXGI_HDR_METADATA_HDR10& hdr10) const; void SetHdrColorSpace(const DXGI_COLOR_SPACE_TYPE colorSpace) const; + // Get debug info from swapchain + void GetDebugInfo(std::string& info1, std::string& inf...
xbmc/windowing/windows/WinSystemWin32DX.h
26
C/C++
0.286
suggestion
44
40
40
false
[Windows] Add video, HDR metadata, shader and swapchain infos to debug info OSD
19,126
xbmc/xbmc
17,740
C++
lrusak
thexai
CD3DBuffer m_vb; CD3DBuffer m_ib; unsigned int m_vbsize = 0; unsigned int m_vertsize = 0; Microsoft::WRL::ComPtr<ID3D11InputLayout> m_inputLayout = nullptr; }; class COutputShader : public CWinShader { public: explicit COutputShader() = default; ~COutputShader() = default; void ApplyEffectParameters(C...
why not just return a string here rather than passing by reference?
CD3DBuffer m_vb; CD3DBuffer m_ib; unsigned int m_vbsize = 0; unsigned int m_vertsize = 0; Microsoft::WRL::ComPtr<ID3D11InputLayout> m_inputLayout = nullptr; }; class COutputShader : public CWinShader { public: explicit COutputShader() = default; ~COutputShader() = default; void ApplyEffectParameters(C...
@@ -70,6 +70,8 @@ class COutputShader : public CWinShader bool hasLightMetadata, AVContentLightMetadata lightMetadata); void SetToneMapParam(int method, float param); + void GetDebugInfo(std::string& info);
xbmc/cores/VideoPlayer/VideoRenderers/VideoShaders/WinVideoFilter.h
26
C/C++
0.357
question
67
51
51
false
[Windows] Add video, HDR metadata, shader and swapchain infos to debug info OSD
19,126
xbmc/xbmc
17,740
C++
lrusak
thexai
std::string mediaType; int mediaID = -1; if (parameterObject["item"].isMember("albumid")) { mediaType = MediaTypeAlbum; mediaID = parameterObject["item"]["albumid"].asInteger32(); } if (parameterObject["item"].isMember("artistid")) { mediaType = MediaTypeArtist; mediaID = parameterObject["...
`item["arttype"] = artentry.m_aspect;` May also want to handle empty => "thumb" here, or in `CMusicDatabase::GetAvailableArtForItem`
std::string mediaType; int mediaID = -1; if (parameterObject["item"].isMember("albumid")) { mediaType = MediaTypeAlbum; mediaID = parameterObject["item"]["albumid"].asInteger32(); } if (parameterObject["item"].isMember("artistid")) { mediaType = MediaTypeArtist; mediaID = parameterObject["...
@@ -663,6 +663,77 @@ JSONRPC_STATUS JSONRPC::CAudioLibrary::GetSources(const std::string& method, ITr return OK; } +JSONRPC_STATUS CAudioLibrary::GetAvailableArtTypes(const std::string& method, ITransportLayer* transport, IClient* client, const CVariant& parameterObject, CVariant& result) +{ + std::string mediaT...
xbmc/interfaces/json-rpc/AudioLibrary.cpp
26
C++
1
suggestion
133
51
51
false
[jsonrpc] get available-but-not-assigned artwork
19,185
xbmc/xbmc
17,740
C++
DaveTBlake
rmrector
} std::vector<CScraperUrl::SUrlEntry> CMusicDatabase::GetAvailableArtForItem( int mediaId, const MediaType& mediaType, const std::string& artType) { CScraperUrl thumbURL; if (mediaType == MediaTypeArtist) { CArtist artist; if (GetArtist(mediaId, artist)) thumbURL = artist.thumbURL; } else if ...
if (artType.empty() || itemArtType == artType)
} std::vector<CScraperUrl::SUrlEntry> CMusicDatabase::GetAvailableArtForItem( int mediaId, const MediaType& mediaType, const std::string& artType) { CScraperUrl thumbURL; if (mediaType == MediaTypeArtist) { CArtist artist; if (GetArtist(mediaId, artist)) thumbURL = artist.thumbURL; } else if ...
@@ -12228,36 +12228,57 @@ bool CMusicDatabase::GetArtTypes(const MediaType &mediaType, std::vector<std::st std::vector<std::string> CMusicDatabase::GetAvailableArtTypesForItem(int mediaId, const MediaType& mediaType) { + CScraperUrl thumbURL; + if (mediaType == MediaTypeArtist) + { + CArtist artist; + if ...
xbmc/music/MusicDatabase.cpp
26
C++
0.357
suggestion
47
51
51
false
[jsonrpc] get available-but-not-assigned artwork
19,185
xbmc/xbmc
17,740
C++
DaveTBlake
rmrector
/// /// ------------------------------------------------------------------------ /// /// **Example:** /// ~~~~~~~~~~~~~{.py} /// .. /// success = xbmcvfs.mkdirs(path) /// .. /// ~~~~~~~~~~~~~ /// mkdirs(...); #else bool mkdirs(const String& path); #endif #ifdef DOXYGEN_S...
Your changes are good, is it worthwhile just altering the grammar on this line as well while you are at it? ``` /// @return True if succeeded ``` or alternatively successful would work as weill
/// /// ------------------------------------------------------------------------ /// /// **Example:** /// ~~~~~~~~~~~~~{.py} /// .. /// success = xbmcvfs.mkdirs(path) /// .. /// ~~~~~~~~~~~~~ /// mkdirs(...); #else bool mkdirs(const String& path); #endif #ifdef DOXYGEN_S...
@@ -278,10 +278,13 @@ namespace XBMCAddon #ifdef DOXYGEN_SHOULD_USE_THIS /// /// \ingroup python_xbmcvfs - /// @brief \python_func{ xbmcvfs.rmdir(path) } + /// @brief \python_func{ xbmcvfs.rmdir(path, [force]) } /// Remove a folder. /// - /// @param path Folder to remove +...
xbmc/interfaces/legacy/ModuleXbmcvfs.h
26
C/C++
1
nitpick
207
51
51
false
[docs] Document missing force opt for xbmcvfs.rmdir()
19,430
xbmc/xbmc
17,740
C++
fuzzard
enen92
std::unique_ptr<ISavestate> savestate = CSavestateDatabase::AllocateSavestate(); if (m_savestateDatabase->GetSavestate(path, *savestate) && savestate->GetMemorySize() == memorySize) { { std::unique_lock<CCriticalSection> lock(m_mutex); if (m_memoryStream) { m_memoryStream->SetF...
If I am not wrong there is no other way to save the progress, so if you have loaded a manual save state the progress will never be saved. The only way to save will be to create a new save state
// Game client must support serialization if (memorySize == 0) return false; bool bSuccess = false; std::unique_ptr<ISavestate> savestate = CSavestateDatabase::AllocateSavestate(); if (m_savestateDatabase->GetSavestate(path, *savestate) && savestate->GetMemorySize() == memorySize) { { ...
@@ -224,8 +224,9 @@ bool CReversiblePlayback::LoadSavestate(const std::string& path) if (m_gameClient->Deserialize(savestate->GetMemoryData(), memorySize)) { m_totalFrameCount = savestate->TimestampFrames(); - m_autosavePath = path; bSuccess = true; + if (savestate->Type() == SAVE_TYPE...
xbmc/cores/RetroPlayer/playback/ReversiblePlayback.cpp
26
C++
0.286
bug
193
51
51
false
Retroplayer: Savestate manager fixes
22,490
xbmc/xbmc
17,740
C++
NikosSiak
KOPRajs
std::string CReversiblePlayback::CreateSavestate(bool autosave) { const size_t memorySize = m_gameClient->SerializeSize(); // Game client must support serialization if (memorySize == 0) return ""; //! @todo Handle savestates for standalone game clients if (m_gameClient->GetGamePath().empty()) { re...
The savestate object has a `Type()` method that can tell if it's an autosave. Should we use that?
std::string CReversiblePlayback::CreateSavestate(bool autosave) { const size_t memorySize = m_gameClient->SerializeSize(); // Game client must support serialization if (memorySize == 0) return ""; //! @todo Handle savestates for standalone game clients if (m_gameClient->GetGamePath().empty()) { r...
@@ -134,11 +134,16 @@ std::string CReversiblePlayback::CreateSavestate(bool autosave) std::string caption = m_cheevos->GetRichPresenceEvaluation(); - if (!m_autosavePath.empty()) + if (autosave) { - std::unique_ptr<ISavestate> loadedSavestate = CSavestateDatabase::AllocateSavestate(); - if (m_savestat...
xbmc/cores/RetroPlayer/playback/ReversiblePlayback.cpp
26
C++
0.857
question
97
51
51
false
Retroplayer: Savestate manager fixes
22,490
xbmc/xbmc
17,740
C++
garbear
KOPRajs
const size_t memorySize = m_gameClient->SerializeSize(); // Game client must support serialization if (memorySize == 0) return ""; //! @todo Handle savestates for standalone game clients if (m_gameClient->GetGamePath().empty()) { return ""; } std::string label = ""; std::string caption = m...
This should come from translations.
{ const size_t memorySize = m_gameClient->SerializeSize(); // Game client must support serialization if (memorySize == 0) return ""; //! @todo Handle savestates for standalone game clients if (m_gameClient->GetGamePath().empty()) { return ""; } std::string label = ""; std::string caption =...
@@ -134,11 +134,16 @@ std::string CReversiblePlayback::CreateSavestate(bool autosave) std::string caption = m_cheevos->GetRichPresenceEvaluation(); - if (!m_autosavePath.empty()) + if (autosave) { - std::unique_ptr<ISavestate> loadedSavestate = CSavestateDatabase::AllocateSavestate(); - if (m_savestat...
xbmc/cores/RetroPlayer/playback/ReversiblePlayback.cpp
26
C++
0.286
suggestion
35
51
51
false
Retroplayer: Savestate manager fixes
22,490
xbmc/xbmc
17,740
C++
garbear
KOPRajs
{ if (!CEGLUtils::HasExtension(m_eglDisplay, "EGL_KHR_partial_update")) return; std::vector<EGLint> rects; if (dirtyRegions.empty()) { rects.push_back((EGLint)0); rects.push_back((EGLint)0); rects.push_back((EGLint)0); rects.push_back((EGLint)0); } else { EGLint height = CServiceB...
This could be a little bit faster but I can't test it lacking a GPU with `EGL_KHR_partial_update`. ```suggestion using Rect = std::array<EGLint, 4>; if (dirtyRegions.empty()) { static Rect zeroRect{}; m_eglSetDamageRegionKHR(m_eglDisplay, m_eglSurface, zeroRect.data(), 1); } else { E...
{ if (m_eglDisplay == EGL_NO_DISPLAY || m_eglUploadContext == EGL_NO_CONTEXT) { CLog::LogF(LOGERROR, "No texture upload context found."); return false; } m_textureUploadLock.lock(); if (!eglMakeCurrent(m_eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, m_eglUploadContext)) { m_textureUploadLock.unl...
@@ -596,3 +590,48 @@ bool CEGLContextUtils::TrySwapBuffers() return (eglSwapBuffers(m_eglDisplay, m_eglSurface) == EGL_TRUE); } + +int32_t CEGLContextUtils::GetBufferAge() +{ + int32_t bufferAge = 2; + if (CEGLUtils::HasExtension(m_eglDisplay, "EGL_KHR_partial_update")) + eglQuerySurface(m_eglDisplay, m_eglS...
xbmc/utils/EGLUtils.cpp
26
C++
1
suggestion
802
28
51
false
Fix/improve dirty regions on GBM/Wayland/X11 (EGL)
22,998
xbmc/xbmc
17,740
C++
neo1973
sarbes
} bool CEGLContextUtils::TrySwapBuffers() { if (m_eglDisplay == EGL_NO_DISPLAY || m_eglSurface == EGL_NO_SURFACE) { return false; } return (eglSwapBuffers(m_eglDisplay, m_eglSurface) == EGL_TRUE); } int32_t CEGLContextUtils::GetBufferAge() { int32_t bufferAge = 2; if (CEGLUtils::HasExtension(m_eglDis...
Is it necessary to query the extensions every time or can this be cached? E.g. in a static variable.
{ eglMakeCurrent(m_eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); eglDestroySurface(m_eglDisplay, m_eglSurface); m_eglSurface = EGL_NO_SURFACE; } } bool CEGLContextUtils::SetVSync(bool enable) { if (m_eglDisplay == EGL_NO_DISPLAY) { return false; } return (eglSwapInterval(m_...
@@ -596,3 +590,48 @@ bool CEGLContextUtils::TrySwapBuffers() return (eglSwapBuffers(m_eglDisplay, m_eglSurface) == EGL_TRUE); } + +int32_t CEGLContextUtils::GetBufferAge() +{ + int32_t bufferAge = 2; + if (CEGLUtils::HasExtension(m_eglDisplay, "EGL_KHR_partial_update")) + eglQuerySurface(m_eglDisplay, m_eglS...
xbmc/utils/EGLUtils.cpp
26
C++
0.286
performance
100
51
51
false
Fix/improve dirty regions on GBM/Wayland/X11 (EGL)
22,998
xbmc/xbmc
17,740
C++
neo1973
sarbes
* disable HDR. * */ virtual bool SetHDR(const VideoPicture* videoPicture) { return false; } virtual bool IsHDRDisplay() { return false; } virtual HDR_STATUS ToggleHDR() { return HDR_STATUS::HDR_UNSUPPORTED; } virtual HDR_STATUS GetOSHDRStatus() { return HDR_STATUS::HDR_UNSUPPORTED; } virtual CHDRCapa...
Why int32_t? Why not just int or unsigned int?
* * \return true if the windowing system supports moving windows across screens, false otherwise */ virtual bool SupportsScreenMove() { return true; } virtual void UpdateResolutions(); void SetWindowResolution(int width, int height); std::vector<RESOLUTION_WHR> ScreenResolutions(float refreshrate); ...
@@ -181,6 +182,32 @@ class CWinSystemBase virtual std::vector<std::string> GetConnectedOutputs() { return {}; } + /*! + * @brief Queries the age of the current backbuffer. + * + * @return Returns the buffer age. Usual values are: 1 for double buffering, + * 2 for triple buffering. + * + * @note Shou...
xbmc/windowing/WinSystem.h
26
C/C++
0.286
question
46
51
51
false
Fix/improve dirty regions on GBM/Wayland/X11 (EGL)
22,998
xbmc/xbmc
17,740
C++
lrusak
sarbes
{ errorStr = eglError->second; } CLog::Log(logLevel, "{} ({})", what, errorStr); } CEGLContextUtils::CEGLContextUtils(EGLenum platform, std::string const& platformExtension) : m_platform{platform} { if (CEGLUtils::HasClientExtension("EGL_KHR_debug")) { auto eglDebugMessageControl = CEGLUtils::GetReq...
CEGLUtils has a helper for this
auto eglError = eglErrors.find(error); if (eglError != eglErrors.end()) { errorStr = eglError->second; } CLog::Log(logLevel, "{} ({})", what, errorStr); } CEGLContextUtils::CEGLContextUtils(EGLenum platform, std::string const& platformExtension) : m_platform{platform} { if (CEGLUtils::HasClientExtensi...
@@ -185,6 +187,8 @@ CEGLContextUtils::CEGLContextUtils(EGLenum platform, std::string const& platform } m_platformSupported = CEGLUtils::HasClientExtension("EGL_EXT_platform_base") && CEGLUtils::HasClientExtension(platformExtension); + m_eglSetDamageRegionKHR = + (PFNEGLSETDAMAGEREGIONKHRPROC)eglGetProcAdd...
xbmc/utils/EGLUtils.cpp
26
C++
0.071
refactor
31
51
51
false
Fix/improve dirty regions on GBM/Wayland/X11 (EGL)
22,998
xbmc/xbmc
17,740
C++
lrusak
sarbes
bool CEGLContextUtils::HasDamagedRegionSupport() { return CEGLUtils::HasExtension(m_eglDisplay, "EGL_KHR_partial_update"); } void CEGLContextUtils::SetDamagedRegions(const CDirtyRegionList& dirtyRegions) { if (!CEGLUtils::HasExtension(m_eglDisplay, "EGL_KHR_partial_update")) return; std::vector<EGLint> rect...
C++ cast, same thing elsewhere.
} return (eglSwapBuffers(m_eglDisplay, m_eglSurface) == EGL_TRUE); } bool CEGLContextUtils::BindTextureUploadContext() { if (m_eglDisplay == EGL_NO_DISPLAY || m_eglUploadContext == EGL_NO_CONTEXT) { CLog::LogF(LOGERROR, "No texture upload context found."); return false; } m_textureUploadLock.lock...
@@ -596,3 +590,48 @@ bool CEGLContextUtils::TrySwapBuffers() return (eglSwapBuffers(m_eglDisplay, m_eglSurface) == EGL_TRUE); } + +int32_t CEGLContextUtils::GetBufferAge() +{ + int32_t bufferAge = 2; + if (CEGLUtils::HasExtension(m_eglDisplay, "EGL_KHR_partial_update")) + eglQuerySurface(m_eglDisplay, m_eglS...
xbmc/utils/EGLUtils.cpp
26
C++
0.357
suggestion
31
34
51
false
Fix/improve dirty regions on GBM/Wayland/X11 (EGL)
22,998
xbmc/xbmc
17,740
C++
lrusak
sarbes
m_lastRenderTime = std::chrono::steady_clock::now(); } // render video layer CServiceBroker::GetGUI()->GetWindowManager().RenderEx(); CServiceBroker::GetRenderSystem()->EndRender(); // reset our info cache - we do this at the end of Render so that it is // fresh for the next process(), or after a win...
This now seems to execute after the flip, should it be renamed BeforeRender?
//if the action would start or stop inertial scrolling //by gesture - bypass the normal OnAction handler of current window if( !m_pInertialScrollingHandler->CheckForInertialScrolling(&action) ) { // in normal case // just pass the action to the current window and let it handle it if (CServiceBroker:...
@@ -934,6 +932,9 @@ void CApplication::Render() CServiceBroker::GetWinSystem()->GetGfxContext().Flip(hasRendered, appPlayer->IsRenderingVideoLayer()); + if (appPower->GetRenderGUI() && !m_skipGuiRender) + CServiceBroker::GetGUI()->GetWindowManager().After...
xbmc/application/Application.cpp
26
C++
0.357
question
76
51
51
false
Fix/improve dirty regions on GBM/Wayland/X11 (EGL)
22,998
xbmc/xbmc
17,740
C++
lrusak
sarbes
/*! * @brief Queries the age of the current backbuffer. * * @return Returns the buffer age. Usual values are: 1 for double buffering, * 2 for triple buffering. * * @note Should be called once before any draw call, as it triggers damaged * regions rendering. */ virtual int32_t GetBufferAge()...
```suggestion virtual void SetDamagedRegions(const CDirtyRegionList& damagedRegions) {} ```
// Display event callback virtual void Register(IDispResource *resource) = 0; virtual void Unregister(IDispResource *resource) = 0; // render loop void RegisterRenderLoop(IRenderLoop *client); void UnregisterRenderLoop(IRenderLoop *client); void DriveRenderLoop(); // winsystem events virtual bool Me...
@@ -181,6 +182,32 @@ class CWinSystemBase virtual std::vector<std::string> GetConnectedOutputs() { return {}; } + /*! + * @brief Queries the age of the current backbuffer. + * + * @return Returns the buffer age. Usual values are: 1 for double buffering, + * 2 for triple buffering. + * + * @note Shou...
xbmc/windowing/WinSystem.h
26
C/C++
0.857
suggestion
95
48
51
false
Fix/improve dirty regions on GBM/Wayland/X11 (EGL)
22,998
xbmc/xbmc
17,740
C++
yol
sarbes
bool CEGLContextUtils::SetVSync(bool enable) { if (m_eglDisplay == EGL_NO_DISPLAY) { return false; } return (eglSwapInterval(m_eglDisplay, enable) == EGL_TRUE); } bool CEGLContextUtils::TrySwapBuffers() { if (m_eglDisplay == EGL_NO_DISPLAY || m_eglSurface == EGL_NO_SURFACE) { return false; } ...
please cache this, it doesn't make sense to parse the extension list on every frame ;)
if (m_eglUploadContext) { eglDestroyContext(m_eglDisplay, m_eglUploadContext); m_eglUploadContext = EGL_NO_CONTEXT; } } void CEGLContextUtils::DestroySurface() { if (m_eglSurface != EGL_NO_SURFACE) { eglMakeCurrent(m_eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); eglDestroySurfa...
@@ -596,3 +590,48 @@ bool CEGLContextUtils::TrySwapBuffers() return (eglSwapBuffers(m_eglDisplay, m_eglSurface) == EGL_TRUE); } + +int32_t CEGLContextUtils::GetBufferAge() +{ + int32_t bufferAge = 2; + if (CEGLUtils::HasExtension(m_eglDisplay, "EGL_KHR_partial_update"))
xbmc/utils/EGLUtils.cpp
26
C++
0.143
performance
86
51
51
false
Fix/improve dirty regions on GBM/Wayland/X11 (EGL)
22,998
xbmc/xbmc
17,740
C++
yol
sarbes
/* * Copyright (C) 2005-2018 Team Kodi * This file is part of Kodi - https://kodi.tv * * SPDX-License-Identifier: GPL-2.0-or-later * See LICENSES/README.md for more information. */ // always define GL_GLEXT_PROTOTYPES before include gl headers #include "commons/ilog.h" #if !defined(GL_GLEXT_PROTOTYPES) #de...
Is there no runtime check necessary to check if `EGL_BUFFER_AGE_EXT` is supported (like in `CEGLContextUtils::GetBufferAge()`)?
m_textureUploadLock.unlock(); return true; } bool CGLContextEGL::HasContext() { return eglGetCurrentContext() != EGL_NO_CONTEXT; } void CGLContextEGL::QueryExtensions() { std::string extensions = eglQueryString(m_eglDisplay, EGL_EXTENSIONS); m_extensions = std::string(" ") + extensions + " "; CLog::Log...
@@ -541,3 +542,16 @@ void CGLContextEGL::QueryExtensions() CLog::Log(LOGDEBUG, "EGL_EXTENSIONS:{}", m_extensions); } + +int CGLContextEGL::GetBufferAge() +{ +#ifdef EGL_BUFFER_AGE_EXT + EGLint age; + eglQuerySurface(m_eglDisplay, m_eglSurface, EGL_BUFFER_AGE_EXT, &age); + if (age < 1) + age = 2; + return s...
xbmc/windowing/X11/GLContextEGL.cpp
26
C++
0.5
question
127
558
30
false
Fix/improve dirty regions on GBM/Wayland/X11 (EGL)
22,998
xbmc/xbmc
17,740
C++
neo1973
sarbes
if (pWindow) pWindow->RenderEx(); // We don't call RenderEx for now on dialogs since it is used // to trigger non gui video rendering. We can activate it later at any time. /* vector<CGUIWindow *> &activeDialogs = m_activeDialogs; for (iDialog it = activeDialogs.begin(); it != activeDialogs.end(); ++it...
I assume `GetBufferAge()` returns a value `>=0` so this check shouldn't be necessary? If true then the same for the `bufferAge == 0` check below.
if (pWindow) pWindow->RenderEx(); // We don't call RenderEx for now on dialogs since it is used // to trigger non gui video rendering. We can activate it later at any time. /* vector<CGUIWindow *> &activeDialogs = m_activeDialogs; for (iDialog it = activeDialogs.begin(); it != activeDialogs.end(); ++it...
@@ -1350,11 +1350,23 @@ bool CGUIWindowManager::Render() assert(CServiceBroker::GetAppMessenger()->IsProcessThread()); CSingleExit lock(CServiceBroker::GetWinSystem()->GetGfxContext()); + int bufferAge = CServiceBroker::GetWinSystem()->GetBufferAge() + 1; + bool visualizeDirtyRegions = + CServiceBroker::...
xbmc/guilib/GUIWindowManager.cpp
26
C++
0.714
suggestion
145
51
51
false
Fix/improve dirty regions on GBM/Wayland/X11 (EGL)
22,998
xbmc/xbmc
17,740
C++
neo1973
sarbes
{ return eglGetCurrentContext() != EGL_NO_CONTEXT; } void CEGLContextUtils::SetDamagedRegions(const CDirtyRegionList& dirtyRegions) { if (!m_partialUpdateSupport) return; using Rect = std::array<EGLint, 4>; if (dirtyRegions.empty()) { // add a single (empty) entry, otherwise the whole frame gets ren...
In case all regions were empty should we add an empty Rect to rects?
{ return eglGetCurrentContext() != EGL_NO_CONTEXT; } void CEGLContextUtils::SetDamagedRegions(const CDirtyRegionList& dirtyRegions) { if (!m_partialUpdateSupport) return; using Rect = std::array<EGLint, 4>; if (dirtyRegions.empty()) { // add a single (empty) entry, otherwise the whole frame gets ren...
@@ -655,3 +652,53 @@ bool CEGLContextUtils::HasContext() { return eglGetCurrentContext() != EGL_NO_CONTEXT; } + +void CEGLContextUtils::SetDamagedRegions(const CDirtyRegionList& dirtyRegions) +{ + if (!m_partialUpdateSupport) + return; + + using Rect = std::array<EGLint, 4>; + if (dirtyRegions.empty()) + { ...
xbmc/utils/EGLUtils.cpp
26
C++
0.357
question
68
51
51
false
Fix/improve dirty regions on GBM/Wayland/X11 (EGL)
22,998
xbmc/xbmc
17,740
C++
neo1973
sarbes
#include <cstdint> #include "system_egl.h" #include <EGL/eglext.h> #ifdef HAVE_EGLEXTANGLE #include <EGL/eglext_angle.h> #else #include <EGL/eglextchromium.h> #endif #include <X11/Xutil.h> class CGLContextEGL : public CGLContext { public: explicit CGLContextEGL(Display *dpy, EGLint renderingApi); ~CGLContextEGL...
maybe make this return a bool instead and adapt the main logic?
#include <cstdint> #include "system_egl.h" #include <EGL/eglext.h> #ifdef HAVE_EGLEXTANGLE #include <EGL/eglext_angle.h> #else #include <EGL/eglextchromium.h> #endif #include <X11/Xutil.h> class CGLContextEGL : public CGLContext { public: explicit CGLContextEGL(Display *dpy, EGLint renderingApi); ~CGLContextEGL...
@@ -35,6 +35,11 @@ class CGLContextEGL : public CGLContext void SetVSync(bool enable) override; void SwapBuffers() override; void QueryExtensions() override; + void CheckBufferAgeSupport() override
xbmc/windowing/X11/GLContextEGL.h
26
C/C++
0.357
question
63
51
51
false
Fix/improve dirty regions on GBM/Wayland/X11 (EGL)
22,998
xbmc/xbmc
17,740
C++
enen92
sarbes
* SPDX-License-Identifier: GPL-2.0-or-later * See LICENSES/README.md for more information. */ #pragma once #include <memory> #include <string> class CTexture; namespace IMAGE_FILES { /*! * @brief An interface to load special image files into a texture for the cache. * * Special image files are generated or...
I know this is legacy but in a future PR it would be nice if this was an enum class rather than a string. Having an enum is much nicer for comparison and for tacking the available types.
* SPDX-License-Identifier: GPL-2.0-or-later * See LICENSES/README.md for more information. */ #pragma once #include <memory> #include <string> class CTexture; namespace IMAGE_FILES { /*! * @brief An interface to load special image files into a texture for the cache. * * Special image files are generated or...
@@ -0,0 +1,37 @@ +/* + * Copyright (C) 2023 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: GPL-2.0-or-later + * See LICENSES/README.md for more information. + */ + +#pragma once + +#include <memory> +#include <string> + +class CTexture; + +namespace IMAGE_FILES +{ + +/*! ...
xbmc/imagefiles/SpecialImageFileLoader.h
26
C/C++
0.571
suggestion
187
33
33
false
[guilib][vfs][imagecache] Load special images into texture cache when viewed, like standard images
23,197
xbmc/xbmc
17,740
C++
lrusak
rmrector
#pragma once #include <memory> #include <string> class CTexture; namespace IMAGE_FILES { /*! * @brief An interface to load special image files into a texture for the cache. * * Special image files are generated or embedded images, like album covers embedded * in music files or thumbnails generated from video fi...
```suggestion virtual ~ISpecialImageFileLoader() = default; ```
#pragma once #include <memory> #include <string> class CTexture; namespace IMAGE_FILES { /*! * @brief An interface to load special image files into a texture for the cache. * * Special image files are generated or embedded images, like album covers embedded * in music files or thumbnails generated from video fi...
@@ -0,0 +1,37 @@ +/* + * Copyright (C) 2023 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: GPL-2.0-or-later + * See LICENSES/README.md for more information. + */ + +#pragma once + +#include <memory> +#include <string> + +class CTexture; + +namespace IMAGE_FILES +{ + +/*! ...
xbmc/imagefiles/SpecialImageFileLoader.h
26
C/C++
0.857
suggestion
66
29
29
false
[guilib][vfs][imagecache] Load special images into texture cache when viewed, like standard images
23,197
xbmc/xbmc
17,740
C++
lrusak
rmrector
#pragma once #include "imagefiles/SpecialImageFileLoader.h" #include <memory> #include <string> #include <vector> class CTexture; namespace IMAGE_FILES { class CSpecialImageLoaderFactory { public: CSpecialImageLoaderFactory(); std::unique_ptr<CTexture> Load( std::string specialType, std::string fi...
Since the size of this array it would be nice to use const std::array if possible. This is only relevant if you don't plan to have some sort of registration mechanism in the future where more image loaders can by dynamically registered.
#pragma once #include "imagefiles/SpecialImageFileLoader.h" #include <array> #include <memory> #include <string> class CTexture; namespace IMAGE_FILES { class CSpecialImageLoaderFactory { public: CSpecialImageLoaderFactory(); std::unique_ptr<CTexture> Load(std::string specialType, ...
@@ -0,0 +1,35 @@ +/* + * Copyright (C) 2023 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: GPL-2.0-or-later + * See LICENSES/README.md for more information. + */ + +#pragma once + +#include "imagefiles/SpecialImageFileLoader.h" + +#include <memory> +#include <string> +#in...
xbmc/imagefiles/SpecialImageLoaderFactory.h
26
C/C++
0.571
style
237
29
28
false
[guilib][vfs][imagecache] Load special images into texture cache when viewed, like standard images
23,197
xbmc/xbmc
17,740
C++
lrusak
rmrector
* SPDX-License-Identifier: GPL-2.0-or-later * See LICENSES/README.md for more information. */ #include "MusicEmbeddedImageFileLoader.h" #include "FileItem.h" #include "guilib/Texture.h" #include "music/tags/ImusicInfoTagLoader.h" #include "music/tags/MusicInfoTag.h" #include "music/tags/MusicInfoTagLoaderFactory...
```suggestion std::unique_ptr<IMusicInfoTagLoader> loader(CMusicInfoTagLoaderFactory::CreateLoader(item)); ```
* SPDX-License-Identifier: GPL-2.0-or-later * See LICENSES/README.md for more information. */ #include "MusicEmbeddedImageFileLoader.h" #include "FileItem.h" #include "guilib/Texture.h" #include "music/tags/ImusicInfoTagLoader.h" #include "music/tags/MusicInfoTag.h" #include "music/tags/MusicInfoTagLoaderFactory...
@@ -0,0 +1,50 @@ +/* + * Copyright (C) 2023 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: GPL-2.0-or-later + * See LICENSES/README.md for more information. + */ + +#include "MusicEmbeddedImageFileLoader.h" + +#include "FileItem.h" +#include "guilib/Texture.h" +#include "...
xbmc/music/MusicEmbeddedImageFileLoader.cpp
26
C++
1
suggestion
113
47
46
false
[guilib][vfs][imagecache] Load special images into texture cache when viewed, like standard images
23,197
xbmc/xbmc
17,740
C++
lrusak
rmrector
*/ #include "MusicEmbeddedImageFileLoader.h" #include "FileItem.h" #include "guilib/Texture.h" #include "music/tags/ImusicInfoTagLoader.h" #include "music/tags/MusicInfoTag.h" #include "music/tags/MusicInfoTagLoaderFactory.h" #include "utils/EmbeddedArt.h" using namespace MUSIC_INFO; bool CMusicEmbeddedImageFileLo...
```suggestion if (loader) ```
*/ #include "MusicEmbeddedImageFileLoader.h" #include "FileItem.h" #include "guilib/Texture.h" #include "music/tags/ImusicInfoTagLoader.h" #include "music/tags/MusicInfoTag.h" #include "music/tags/MusicInfoTagLoaderFactory.h" #include "utils/EmbeddedArt.h" using namespace MUSIC_INFO; bool CMusicEmbeddedImageFileLo...
@@ -0,0 +1,50 @@ +/* + * Copyright (C) 2023 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: GPL-2.0-or-later + * See LICENSES/README.md for more information. + */ + +#include "MusicEmbeddedImageFileLoader.h" + +#include "FileItem.h" +#include "guilib/Texture.h" +#include "...
xbmc/music/MusicEmbeddedImageFileLoader.cpp
26
C++
0.786
suggestion
32
45
44
false
[guilib][vfs][imagecache] Load special images into texture cache when viewed, like standard images
23,197
xbmc/xbmc
17,740
C++
lrusak
rmrector
* See LICENSES/README.md for more information. */ #include "VideoEmbeddedImageFileLoader.h" #include "FileItem.h" #include "guilib/Texture.h" #include "utils/EmbeddedArt.h" #include "utils/StringUtils.h" #include "video/VideoInfoTag.h" #include "video/tags/IVideoInfoTagLoader.h" #include "video/tags/VideoInfoTagLo...
```suggestion std::unique_ptr<IVideoInfoTagLoader> loader; ```
* See LICENSES/README.md for more information. */ #include "VideoEmbeddedImageFileLoader.h" #include "FileItem.h" #include "guilib/Texture.h" #include "utils/EmbeddedArt.h" #include "utils/StringUtils.h" #include "video/VideoInfoTag.h" #include "video/tags/IVideoInfoTagLoader.h" #include "video/tags/VideoInfoTagLo...
@@ -0,0 +1,61 @@ +/* + * Copyright (C) 2023 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: GPL-2.0-or-later + * See LICENSES/README.md for more information. + */ + +#include "VideoEmbeddedImageFileLoader.h" + +#include "FileItem.h" +#include "guilib/Texture.h" +#include "...
xbmc/video/VideoEmbeddedImageFileLoader.cpp
26
C++
0.857
suggestion
65
51
51
false
[guilib][vfs][imagecache] Load special images into texture cache when viewed, like standard images
23,197
xbmc/xbmc
17,740
C++
lrusak
rmrector
*/ #include "VideoEmbeddedImageFileLoader.h" #include "FileItem.h" #include "guilib/Texture.h" #include "utils/EmbeddedArt.h" #include "utils/StringUtils.h" #include "video/VideoInfoTag.h" #include "video/tags/IVideoInfoTagLoader.h" #include "video/tags/VideoInfoTagLoaderFactory.h" using namespace VIDEO; bool CVid...
Just assign this in he last line ```suggestion = CVideoInfoTagLoaderFactory::CreateLoader(item, ADDON::ScraperPtr(), false); ```
*/ #include "VideoEmbeddedImageFileLoader.h" #include "FileItem.h" #include "guilib/Texture.h" #include "utils/EmbeddedArt.h" #include "utils/StringUtils.h" #include "video/VideoInfoTag.h" #include "video/tags/IVideoInfoTagLoader.h" #include "video/tags/VideoInfoTagLoaderFactory.h" using namespace VIDEO; bool CVid...
@@ -0,0 +1,61 @@ +/* + * Copyright (C) 2023 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: GPL-2.0-or-later + * See LICENSES/README.md for more information. + */ + +#include "VideoEmbeddedImageFileLoader.h" + +#include "FileItem.h" +#include "guilib/Texture.h" +#include "...
xbmc/video/VideoEmbeddedImageFileLoader.cpp
26
C++
1
suggestion
132
51
51
false
[guilib][vfs][imagecache] Load special images into texture cache when viewed, like standard images
23,197
xbmc/xbmc
17,740
C++
lrusak
rmrector
#include "utils/EmbeddedArt.h" #include "utils/StringUtils.h" #include "video/VideoInfoTag.h" #include "video/tags/IVideoInfoTagLoader.h" #include "video/tags/VideoInfoTagLoaderFactory.h" using namespace VIDEO; bool CVideoEmbeddedImageFileLoader::CanLoad(std::string specialType) const { return StringUtils::StartsWi...
```suggestion for (const auto& it : artv) ```
#include "utils/EmbeddedArt.h" #include "utils/StringUtils.h" #include "video/VideoInfoTag.h" #include "video/tags/IVideoInfoTagLoader.h" #include "video/tags/VideoInfoTagLoaderFactory.h" using namespace VIDEO; bool CVideoEmbeddedImageFileLoader::CanLoad(std::string specialType) const { return StringUtils::StartsWi...
@@ -0,0 +1,61 @@ +/* + * Copyright (C) 2023 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: GPL-2.0-or-later + * See LICENSES/README.md for more information. + */ + +#include "VideoEmbeddedImageFileLoader.h" + +#include "FileItem.h" +#include "guilib/Texture.h" +#include "...
xbmc/video/VideoEmbeddedImageFileLoader.cpp
26
C++
0.786
suggestion
48
50
49
false
[guilib][vfs][imagecache] Load special images into texture cache when viewed, like standard images
23,197
xbmc/xbmc
17,740
C++
lrusak
rmrector
std::unique_ptr<IVideoInfoTagLoader> pLoader; pLoader.reset(CVideoInfoTagLoaderFactory::CreateLoader(item, ADDON::ScraperPtr(), false)); CVideoInfoTag tag; std::vector<EmbeddedArt> artv; if (pLoader) pLoader->Load(tag, false, &artv); for (const EmbeddedArt& it : artv) { if (it.m_type == type) ...
What's with the substring here?
std::unique_ptr<IVideoInfoTagLoader> loader( CVideoInfoTagLoaderFactory::CreateLoader(item, ADDON::ScraperPtr(), false)); CVideoInfoTag tag; std::vector<EmbeddedArt> artv; if (loader) loader->Load(tag, false, &artv); for (const auto& it : artv) { if (it.m_type == type) { art = it; ...
@@ -0,0 +1,61 @@ +/* + * Copyright (C) 2023 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: GPL-2.0-or-later + * See LICENSES/README.md for more information. + */ + +#include "VideoEmbeddedImageFileLoader.h" + +#include "FileItem.h" +#include "guilib/Texture.h" +#include "...
xbmc/video/VideoEmbeddedImageFileLoader.cpp
26
C++
0.071
question
31
32
31
false
[guilib][vfs][imagecache] Load special images into texture cache when viewed, like standard images
23,197
xbmc/xbmc
17,740
C++
lrusak
rmrector
* * SPDX-License-Identifier: GPL-2.0-or-later * See LICENSES/README.md for more information. */ #include "SpecialImageLoaderFactory.h" #include "guilib/Texture.h" #include "music/MusicEmbeddedImageFileLoader.h" #include "video/VideoEmbeddedImageFileLoader.h" using namespace IMAGE_FILES; CSpecialImageLoaderFac...
Can you invert and return early instead of nesting?
* * SPDX-License-Identifier: GPL-2.0-or-later * See LICENSES/README.md for more information. */ #include "SpecialImageLoaderFactory.h" #include "guilib/Texture.h" #include "music/MusicEmbeddedImageFileLoader.h" #include "video/VideoEmbeddedImageFileLoader.h" using namespace IMAGE_FILES; CSpecialImageLoaderFac...
@@ -0,0 +1,42 @@ +/* + * Copyright (C) 2023 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: GPL-2.0-or-later + * See LICENSES/README.md for more information. + */ + +#include "SpecialImageLoaderFactory.h" + +#include "guilib/Texture.h" +#include "music/MusicEmbeddedImageFi...
xbmc/imagefiles/SpecialImageLoaderFactory.cpp
26
C++
0.357
question
51
40
38
false
[guilib][vfs][imagecache] Load special images into texture cache when viewed, like standard images
23,197
xbmc/xbmc
17,740
C++
lrusak
rmrector
/* * Copyright (C) 2023 Team Kodi * This file is part of Kodi - https://kodi.tv * * SPDX-License-Identifier: GPL-2.0-or-later * See LICENSES/README.md for more information. */ #pragma once #include "imagefiles/SpecialImageFileLoader.h" namespace MUSIC_INFO { class CMusicEmbeddedImageFileLoader : public IM...
I'm not sure if you care about being explicit and adding default ctors and detors here. Not required just a style thing.
/* * Copyright (C) 2023 Team Kodi * This file is part of Kodi - https://kodi.tv * * SPDX-License-Identifier: GPL-2.0-or-later * See LICENSES/README.md for more information. */ #pragma once #include "imagefiles/SpecialImageFileLoader.h" namespace MUSIC_INFO { class CMusicEmbeddedImageFileLoader : public IM...
@@ -0,0 +1,26 @@ +/* + * Copyright (C) 2023 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: GPL-2.0-or-later + * See LICENSES/README.md for more information. + */ + +#pragma once + +#include "imagefiles/SpecialImageFileLoader.h" + +namespace MUSIC_INFO +{ + +class CMusicEm...
xbmc/music/MusicEmbeddedImageFileLoader.h
18
C/C++
0.286
style
120
27
29
false
[guilib][vfs][imagecache] Load special images into texture cache when viewed, like standard images
23,197
xbmc/xbmc
17,740
C++
lrusak
rmrector
/* * Copyright (C) 2023 Team Kodi * This file is part of Kodi - https://kodi.tv * * SPDX-License-Identifier: GPL-2.0-or-later * See LICENSES/README.md for more information. */ #pragma once #include "imagefiles/SpecialImageFileLoader.h" namespace VIDEO { class CVideoEmbeddedImageFileLoader : public IMAGE_F...
```suggestion ~CVideoEmbeddedImageFileLoader() override = default; ```
/* * Copyright (C) 2023 Team Kodi * This file is part of Kodi - https://kodi.tv * * SPDX-License-Identifier: GPL-2.0-or-later * See LICENSES/README.md for more information. */ #pragma once #include "imagefiles/SpecialImageFileLoader.h" namespace VIDEO { class CVideoEmbeddedImageFileLoader : public IMAGE_F...
@@ -0,0 +1,29 @@ +/* + * Copyright (C) 2023 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: GPL-2.0-or-later + * See LICENSES/README.md for more information. + */ + +#pragma once + +#include "imagefiles/SpecialImageFileLoader.h" + +namespace VIDEO +{ + +class CVideoEmbedde...
xbmc/video/VideoEmbeddedImageFileLoader.h
20
C/C++
0.857
suggestion
74
30
30
false
[guilib][vfs][imagecache] Load special images into texture cache when viewed, like standard images
23,197
xbmc/xbmc
17,740
C++
lrusak
rmrector
/* * Copyright (C) 2023 Team Kodi * This file is part of Kodi - https://kodi.tv * * SPDX-License-Identifier: GPL-2.0-or-later * See LICENSES/README.md for more information. */ #pragma once #include "imagefiles/SpecialImageFileLoader.h" namespace MUSIC_INFO { class CMusicEmbeddedImageFileLoader : public IM...
```suggestion ~CMusicEmbeddedImageFileLoader() override = default; ```
/* * Copyright (C) 2023 Team Kodi * This file is part of Kodi - https://kodi.tv * * SPDX-License-Identifier: GPL-2.0-or-later * See LICENSES/README.md for more information. */ #pragma once #include "imagefiles/SpecialImageFileLoader.h" namespace MUSIC_INFO { class CMusicEmbeddedImageFileLoader : public IM...
@@ -0,0 +1,28 @@ +/* + * Copyright (C) 2023 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: GPL-2.0-or-later + * See LICENSES/README.md for more information. + */ + +#pragma once + +#include "imagefiles/SpecialImageFileLoader.h" + +namespace MUSIC_INFO +{ + +class CMusicEm...
xbmc/music/MusicEmbeddedImageFileLoader.h
20
C/C++
0.857
suggestion
74
29
29
false
[guilib][vfs][imagecache] Load special images into texture cache when viewed, like standard images
23,197
xbmc/xbmc
17,740
C++
lrusak
rmrector
/* * Copyright (C) 2023 Team Kodi * This file is part of Kodi - https://kodi.tv * * SPDX-License-Identifier: GPL-2.0-or-later * See LICENSES/README.md for more information. */ #include "PictureFolderImageFileLoader.h" #include "FileItem.h" #include "Picture.h" #include "ServiceBroker.h" #include "TextureCac...
```c++ const std::string& specialType ```
/* * Copyright (C) 2023 Team Kodi * This file is part of Kodi - https://kodi.tv * * SPDX-License-Identifier: GPL-2.0-or-later * See LICENSES/README.md for more information. */ #include "PictureFolderImageFileLoader.h" #include "FileItem.h" #include "Picture.h" #include "ServiceBroker.h" #include "TextureCac...
@@ -0,0 +1,63 @@ +/* + * Copyright (C) 2023 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: GPL-2.0-or-later + * See LICENSES/README.md for more information. + */ + +#include "PictureFolderImageFileLoader.h" + +#include "FileItem.h" +#include "Picture.h" +#include "Service...
xbmc/pictures/PictureFolderImageFileLoader.cpp
23
C++
0.857
suggestion
43
48
48
false
[guilib][vfs][imagecache] Load picture folder images into texture cache when viewed, like standard images
23,517
xbmc/xbmc
17,740
C++
garbear
rmrector
if (!orientation || OrientateImage(buffer, dest_width, dest_height, orientation, dest_width_aligned)) { success = CreateThumbnailFromSurface((unsigned char*)buffer, dest_width, dest_height, dest_width_aligned * 4, dest); } ...
Please use c++ casts like static_cast
if (!orientation || OrientateImage(buffer, dest_width, dest_height, orientation, dest_width_aligned)) { success = CreateThumbnailFromSurface((unsigned char*)buffer, dest_width, dest_height, dest_width_aligned * 4, dest); } ...
@@ -277,6 +279,73 @@ bool CPicture::CacheTexture(uint8_t *pixels, uint32_t width, uint32_t height, ui return false; } +std::unique_ptr<CTexture> CPicture::CreateTiledThumb(const std::vector<std::string>& files) +{ + if (!files.size()) + return {}; + + unsigned int num_across = (unsigned int)ceil(sqrt((float)...
xbmc/pictures/Picture.cpp
26
C++
0.571
suggestion
37
51
51
false
[guilib][vfs][imagecache] Load picture folder images into texture cache when viewed, like standard images
23,517
xbmc/xbmc
17,740
C++
garbear
rmrector
unsigned int num_down = (files.size() + num_across - 1) / num_across; unsigned int imageRes = CServiceBroker::GetSettingsComponent()->GetAdvancedSettings()->m_imageRes; unsigned int tile_width = imageRes / num_across; unsigned int tile_height = imageRes / num_down; unsigned int tile_gap = 1; bool success ...
Avoid raw pointers, use std::unique_ptr. You can scale into the pixel memory via `scaled.get()`. Then you can avoid the delete command below.
static_cast<unsigned int>(std::ceil(std::sqrt(static_cast<float>(files.size())))); unsigned int num_down = (files.size() + num_across - 1) / num_across; unsigned int imageRes = CServiceBroker::GetSettingsComponent()->GetAdvancedSettings()->m_imageRes; unsigned int tile_width = imageRes / num_across; uns...
@@ -277,6 +279,73 @@ bool CPicture::CacheTexture(uint8_t *pixels, uint32_t width, uint32_t height, ui return false; } +std::unique_ptr<CTexture> CPicture::CreateTiledThumb(const std::vector<std::string>& files) +{ + if (!files.size()) + return {}; + + unsigned int num_across = (unsigned int)ceil(sqrt((float)...
xbmc/pictures/Picture.cpp
26
C++
1
suggestion
141
51
51
false
[guilib][vfs][imagecache] Load picture folder images into texture cache when viewed, like standard images
23,517
xbmc/xbmc
17,740
C++
garbear
rmrector
// create a buffer for the resulting thumb uint32_t* buffer = static_cast<uint32_t*>(calloc(imageRes * imageRes, 4)); if (!buffer) return {}; for (unsigned int i = 0; i < files.size(); ++i) { int x = i % num_across; int y = i / num_across; // load in the image unsigned int width = tile_wid...
I would put the documentation here with the declaration.
// create a buffer for the resulting thumb std::unique_ptr<uint32_t[]> buffer = std::make_unique<uint32_t[]>(imageRes * imageRes); if (!buffer) return {}; for (unsigned int i = 0; i < files.size(); ++i) { int x = i % num_across; int y = i / num_across; // load in the image unsigned int wi...
@@ -277,6 +279,73 @@ bool CPicture::CacheTexture(uint8_t *pixels, uint32_t width, uint32_t height, ui return false; } +std::unique_ptr<CTexture> CPicture::CreateTiledThumb(const std::vector<std::string>& files) +{ + if (!files.size()) + return {}; + + unsigned int num_across = (unsigned int)ceil(sqrt((float)...
xbmc/pictures/Picture.cpp
26
C++
0.143
suggestion
56
51
51
false
[guilib][vfs][imagecache] Load picture folder images into texture cache when viewed, like standard images
23,517
xbmc/xbmc
17,740
C++
garbear
rmrector
{ int x = i % num_across; int y = i / num_across; // load in the image unsigned int width = tile_width - 2 * tile_gap, height = tile_height - 2 * tile_gap; std::unique_ptr<CTexture> texture = CTexture::LoadFromFile(files[i], width, height, true); if (texture && texture->GetWidth() && texture->...
source pixels are const* because you copy from them, not too them.
for (unsigned int i = 0; i < files.size(); ++i) { int x = i % num_across; int y = i / num_across; // load in the image unsigned int width = tile_width - 2 * tile_gap, height = tile_height - 2 * tile_gap; std::unique_ptr<CTexture> texture = CTexture::LoadFromFile(files[i], width, height, true); ...
@@ -277,6 +279,73 @@ bool CPicture::CacheTexture(uint8_t *pixels, uint32_t width, uint32_t height, ui return false; } +std::unique_ptr<CTexture> CPicture::CreateTiledThumb(const std::vector<std::string>& files) +{ + if (!files.size()) + return {}; + + unsigned int num_across = (unsigned int)ceil(sqrt((float)...
xbmc/pictures/Picture.cpp
26
C++
0.357
suggestion
66
51
51
false
[guilib][vfs][imagecache] Load picture folder images into texture cache when viewed, like standard images
23,517
xbmc/xbmc
17,740
C++
garbear
rmrector
unsigned int imageRes = CServiceBroker::GetSettingsComponent()->GetAdvancedSettings()->m_imageRes; unsigned int tile_width = imageRes / num_across; unsigned int tile_height = imageRes / num_down; unsigned int tile_gap = 1; bool success = false; // create a buffer for the resulting thumb uint32_t* buffer...
`(uint8_t*)scaled` should be `reinterpret_cast<uint8_t*>(scaled)` to use C++ casts
unsigned int imageRes = CServiceBroker::GetSettingsComponent()->GetAdvancedSettings()->m_imageRes; unsigned int tile_width = imageRes / num_across; unsigned int tile_height = imageRes / num_down; unsigned int tile_gap = 1; bool success = false; // Flag that we at least had one successful image processed ...
@@ -277,6 +279,73 @@ bool CPicture::CacheTexture(uint8_t *pixels, uint32_t width, uint32_t height, ui return false; } +std::unique_ptr<CTexture> CPicture::CreateTiledThumb(const std::vector<std::string>& files) +{ + if (!files.size()) + return {}; + + unsigned int num_across = (unsigned int)ceil(sqrt((float)...
xbmc/pictures/Picture.cpp
26
C++
0.857
suggestion
82
51
51
false
[guilib][vfs][imagecache] Load picture folder images into texture cache when viewed, like standard images
23,517
xbmc/xbmc
17,740
C++
garbear
rmrector
{ // no orientation needed dest_width = width; dest_height = height; return CreateThumbnailFromSurface(pixels, width, height, pitch, dest); } return false; } std::unique_ptr<CTexture> CPicture::CreateTiledThumb(const std::vector<std::string>& files) { if (!files.size()) return {}; unsigned i...
Good job with this change. The only other step would be to use `std::make_unique`. That way, the pointer is hidden entirely, which should be our goal.
{ // no orientation needed dest_width = width; dest_height = height; return CreateThumbnailFromSurface(pixels, width, height, pitch, dest); } return false; } std::unique_ptr<CTexture> CPicture::CreateTiledThumb(const std::vector<std::string>& files) { if (!files.size()) return {}; unsigned i...
@@ -284,18 +284,19 @@ std::unique_ptr<CTexture> CPicture::CreateTiledThumb(const std::vector<std::stri if (!files.size()) return {}; - unsigned int num_across = (unsigned int)ceil(sqrt((float)files.size())); + unsigned int num_across = + static_cast<unsigned int>(std::ceil(std::sqrt(static_cast<float>(...
xbmc/pictures/Picture.cpp
26
C++
0.714
suggestion
150
51
51
false
[guilib][vfs][imagecache] Load picture folder images into texture cache when viewed, like standard images
23,517
xbmc/xbmc
17,740
C++
garbear
rmrector
return true; } return false; } bool CTextureCacheJob::DoWork() { if (ShouldCancel(0, 0)) return false; // check whether we need cache the job anyway bool needsRecaching = false; std::string path(CServiceBroker::GetTextureCache()->CheckCachedImage(m_url, needsRecaching)); if (!path.empty() && !...
please pass by const ref also for the other helper functions ```suggestion bool IsPVROwnedImage(const std::string& additional_info) ```
return true; } return false; } bool CTextureCacheJob::DoWork() { if (ShouldCancel(0, 0)) return false; // check whether we need cache the job anyway bool needsRecaching = false; std::string path(CServiceBroker::GetTextureCache()->CheckCachedImage(m_url, needsRecaching)); if (!path.empty() && !...
@@ -68,6 +68,36 @@ bool CTextureCacheJob::DoWork() return false; } +namespace +{ +// Most PVR images use "additional_info" to signify 'ownership' of basic images for easy +// cache cleaning, rather than special generated images +bool IsPVROwnedImage(std::string additional_info)
xbmc/TextureCacheJob.cpp
26
C++
1
refactor
138
51
51
false
[imagecache] Don't check special generated images for file changes every 24 hours
23,567
xbmc/xbmc
17,740
C++
howie-f
rmrector
return false; } namespace { // Most PVR images use "additional_info" to signify 'ownership' of basic images for easy // cache cleaning, rather than special generated images bool IsPVROwnedImage(std::string additional_info) { return additional_info == "pvrchannel_radio" || additional_info == "pvrchannel_tv" || ...
```suggestion const bool isSpecialImage = ```
return false; } namespace { // Most PVR images use "additional_info" to signify 'ownership' of basic images for easy // cache cleaning, rather than special generated images bool IsPVROwnedImage(const std::string& additional_info) { return additional_info == "pvrchannel_radio" || additional_info == "pvrchannel_tv"...
@@ -68,6 +68,36 @@ bool CTextureCacheJob::DoWork() return false; } +namespace +{ +// Most PVR images use "additional_info" to signify 'ownership' of basic images for easy +// cache cleaning, rather than special generated images +bool IsPVROwnedImage(std::string additional_info) +{ + return additional_info == "pv...
xbmc/TextureCacheJob.cpp
26
C++
0.786
suggestion
49
51
51
false
[imagecache] Don't check special generated images for file changes every 24 hours
23,567
xbmc/xbmc
17,740
C++
howie-f
rmrector
namespace { // Most PVR images use "additional_info" to signify 'ownership' of basic images for easy // cache cleaning, rather than special generated images bool IsPVROwnedImage(std::string additional_info) { return additional_info == "pvrchannel_radio" || additional_info == "pvrchannel_tv" || additional_inf...
```suggestion const bool isHTTP = StringUtils::StartsWith(url, "http://") || StringUtils::StartsWith(url, "https://"); ```
namespace { // Most PVR images use "additional_info" to signify 'ownership' of basic images for easy // cache cleaning, rather than special generated images bool IsPVROwnedImage(const std::string& additional_info) { return additional_info == "pvrchannel_radio" || additional_info == "pvrchannel_tv" || additio...
@@ -68,6 +68,36 @@ bool CTextureCacheJob::DoWork() return false; } +namespace +{ +// Most PVR images use "additional_info" to signify 'ownership' of basic images for easy +// cache cleaning, rather than special generated images +bool IsPVROwnedImage(std::string additional_info) +{ + return additional_info == "pv...
xbmc/TextureCacheJob.cpp
26
C++
1
suggestion
126
51
51
false
[imagecache] Don't check special generated images for file changes every 24 hours
23,567
xbmc/xbmc
17,740
C++
howie-f
rmrector
bool isSpecialImage = !additional_info.empty() && !IsControl(additional_info) && !IsPVROwnedImage(additional_info); if (isSpecialImage) return false; bool isHTTP = StringUtils::StartsWith(url, "http://") || StringUtils::StartsWith(url, "https://"); return !isHTTP; } } // namespace bool CTextureCacheJ...
`else` not needed (but doesn‘t harm and was there before)
const bool isSpecialImage = !additional_info.empty() && !IsControl(additional_info) && !IsPVROwnedImage(additional_info); if (isSpecialImage) return false; const bool isHTTP = StringUtils::StartsWith(url, "http://") || StringUtils::StartsWith(url, "https://"); return !isHTTP; } } // namespace ...
@@ -76,14 +106,17 @@ bool CTextureCacheJob::CacheTexture(std::unique_ptr<CTexture>* out_texture) CPictureScalingAlgorithm::Algorithm scalingAlgorithm; std::string image = DecodeImageURL(m_url, width, height, scalingAlgorithm, additional_info); - m_details.updateable = additional_info != "music" && UpdateableUR...
xbmc/TextureCacheJob.cpp
26
C++
0.357
suggestion
57
51
51
false
[imagecache] Don't check special generated images for file changes every 24 hours
23,567
xbmc/xbmc
17,740
C++
howie-f
rmrector
// cache cleaning, rather than special generated images bool IsPVROwnedImage(const std::string& additional_info) { return additional_info == "pvrchannel_radio" || additional_info == "pvrchannel_tv" || additional_info == "pvrprovider" || additional_info == "pvrrecording" || StringUtils::StartsWith(ad...
```cpp const bool isSpecialImage = !additional_info.empty() && !IsControl(additional_info) && !IsPVROwnedImage(additional_info); if (isSpecialImage) return false; const bool isHTTP = StringUtils::StartsWith(url, "http://") || StringUtils::StartsWith(url, "https://"); return !isHTTP;...
// cache cleaning, rather than special generated images bool IsPVROwnedImage(const std::string& additional_info) { return additional_info == "pvrchannel_radio" || additional_info == "pvrchannel_tv" || additional_info == "pvrprovider" || additional_info == "pvrrecording" || StringUtils::StartsWith(ad...
@@ -68,6 +68,37 @@ bool CTextureCacheJob::DoWork() return false; } +namespace +{ +// Most PVR images use "additional_info" to signify 'ownership' of basic images for easy +// cache cleaning, rather than special generated images +bool IsPVROwnedImage(const std::string& additional_info) +{ + return additional_info...
xbmc/TextureCacheJob.cpp
26
C++
0.929
suggestion
325
51
51
false
[imagecache] Don't check special generated images for file changes every 24 hours
23,567
xbmc/xbmc
17,740
C++
howie-f
rmrector
StringUtils::StartsWith(url, "http://") || StringUtils::StartsWith(url, "https://"); return !isHTTP; } } // namespace bool CTextureCacheJob::CacheTexture(std::unique_ptr<CTexture>* out_texture) { // unwrap the URL as required std::string additional_info; unsigned int width, height; CPictureScalingAlgor...
```cpp if (m_details.updateable) { // generate the hash m_details.hash = GetImageHash(image); if (m_details.hash.empty()) return false; if (m_details.hash == m_oldHash) return true; } ```
const bool isHTTP = StringUtils::StartsWith(url, "http://") || StringUtils::StartsWith(url, "https://"); return !isHTTP; } } // namespace bool CTextureCacheJob::CacheTexture(std::unique_ptr<CTexture>* out_texture) { // unwrap the URL as required std::string additional_info; unsigned int width, height; ...
@@ -76,14 +107,17 @@ bool CTextureCacheJob::CacheTexture(std::unique_ptr<CTexture>* out_texture) CPictureScalingAlgorithm::Algorithm scalingAlgorithm; std::string image = DecodeImageURL(m_url, width, height, scalingAlgorithm, additional_info); - m_details.updateable = additional_info != "music" && UpdateableUR...
xbmc/TextureCacheJob.cpp
26
C++
0.857
suggestion
239
51
51
false
[imagecache] Don't check special generated images for file changes every 24 hours
23,567
xbmc/xbmc
17,740
C++
howie-f
rmrector
bool finished = false; while (!finished) { if (ManageVideoItemArtwork(m_movieItem, m_movieItem->GetVideoInfoTag()->m_type, finished)) { m_hasUpdatedThumb = true; // Update our screen Update(); } }; } // Allow user to select a Fanart void CGUIDialogVideoInfo::OnGetFanart() { CFi...
Better to use as: ```cpp if (URIUtils::HasExtension(fileNameAndPath, ".mkv|.mp4|.avi|.m4v") ) { ``` The called function here https://github.com/xbmc/xbmc/blob/master/xbmc/utils/URIUtils.cpp#L91 already set to this way. ------------- What you think to have a function to allow as this, maybe I can cr...
bool finished = false; while (!finished) { if (ManageVideoItemArtwork(m_movieItem, m_movieItem->GetVideoInfoTag()->m_type, finished)) { m_hasUpdatedThumb = true; // Update our screen Update(); } }; } namespace { std::string GetEmbeddedArt(const std::string& fileNameAndPath, const...
@@ -892,6 +892,38 @@ void CGUIDialogVideoInfo::OnGetArt() }; } +namespace +{ +std::string GetEmbeddedArt(const std::string& fileNameAndPath, const std::string& artType) +{ + std::string embeddedArt; + if (CServiceBroker::GetSettingsComponent()->GetSettings()->GetBool( + CSettings::SETTING_MYVIDEOS_USET...
xbmc/video/dialogs/GUIDialogVideoInfo.cpp
26
C++
1
suggestion
3,092
51
51
false
[video] Art selection dialog: Fix support for embedded art.
23,726
xbmc/xbmc
17,740
C++
AlwinEsch
ksooo
CFileItemList items; if (item.HasArt("fanart")) { CFileItemPtr itemCurrent(new CFileItem("fanart://Current", false)); itemCurrent->SetArt("thumb", item.GetArt("fanart")); itemCurrent->SetLabel(g_localizeStrings.Get(20440)); items.Add(itemCurrent); } // add the none option { CFileItemPt...
Cool, good to check for the folder case :+1:
{ if (videoItem == nullptr || !videoItem->HasVideoInfoTag()) return false; // update the db CVideoDatabase videodb; if (!videodb.Open()) return false; CVideoThumbLoader loader; CFileItem item(*videoItem); loader.LoadItem(&item); CFileItemList items; if (item.HasArt("fanart")) { CFileI...
@@ -2324,7 +2336,7 @@ bool CGUIDialogVideoInfo::OnGetFanart(const std::shared_ptr<CFileItem>& videoIte // add the none option { CFileItemPtr itemNone(new CFileItem("fanart://None", false)); - itemNone->SetArt("icon", "DefaultVideo.png"); + itemNone->SetArt("icon", videoItem->m_bIsFolder ? "DefaultFolde...
xbmc/video/dialogs/GUIDialogVideoInfo.cpp
26
C++
0.071
suggestion
45
47
51
false
[video] Art selection dialog: Fix support for embedded art.
23,726
xbmc/xbmc
17,740
C++
AlwinEsch
ksooo
// A list of filesystem types for LegalPath/FileName #define LEGAL_NONE 0 #define LEGAL_WIN32_COMPAT 1 #define LEGAL_FATX 2 class CFileItem; class CFileItemList; class CURL; struct ExternalStreamInfo { std::string name; std::string language; unsigned int flag = 0; }; class CUtil { CU...
Was the change to the default value for `cleanChars` param of the original function intentional?
// A list of filesystem types for LegalPath/FileName #define LEGAL_NONE 0 #define LEGAL_WIN32_COMPAT 1 #define LEGAL_FATX 2 class CFileItem; class CFileItemList; class CURL; struct ExternalStreamInfo { std::string name; std::string language; unsigned int flag = 0; }; class CUtil { CU...
@@ -37,10 +37,18 @@ class CUtil { CUtil() = delete; public: + static void CleanString(const std::string& fileName, + std::string& title, + std::string& titleAndYear, + std::string& year, + bool removeExtension = fa...
xbmc/Util.h
26
C/C++
0.571
question
96
51
51
false
[Scraper] Support for filename identifiers
23,840
xbmc/xbmc
17,740
C++
rmrector
sundermann
const std::string &action, const std::string &pathSettings, T &result) { std::stringstream str; str << "plugin://" << ID << "?action=" << action << "&" << key << "=" << CURL::Encode(url); str << "&pathSettings=" << CURL::Encode(pathSett...
Use a different term than "database". Maybe `idType` or `identifierType`, to somewhat match the term "type" used for unique IDs in NFOs.
return false; } template<class T> static bool PythonDetails(const std::string& ID, const std::string& key, const std::string& url, const std::string& action, const std::string& pathSettings, ...
@@ -884,10 +884,13 @@ std::vector<CScraperUrl> CScraper::FindMovie(XFILE::CCurlFile &fcurl, { // prepare parameters for URL creation std::string sTitle, sYear; + std::string database;
xbmc/addons/Scraper.cpp
26
C++
1
suggestion
136
51
51
false
[Scraper] Support for filename identifiers
23,840
xbmc/xbmc
17,740
C++
rmrector
sundermann
else { sTitle = movieTitle; sYear = std::to_string( movieYear ); } CLog::Log(LOGDEBUG, "{}: Searching for '{}' using {} scraper " "(path: '{}', content: '{}', version: '{}')", __FUNCTION__, sTitle, Name(), Path(), ADDON::TranslateContent(Content()), Versi...
I am not a big fan of building even a tiny JSON object string with string formatting. I'd suggest creating a CVariant object with a single property and use `CJSONVariantWriter` to write to a string.
const std::string& key, const std::string& url, const std::string& action, const std::string& pathSettings, T& result) { const std::unordered_map<std::string, std::string> ids; return Py...
@@ -910,6 +913,15 @@ std::vector<CScraperUrl> CScraper::FindMovie(XFILE::CCurlFile &fcurl, if (m_isPython) { + if (!database.empty() && !identifier.empty()) + { + CScraperUrl scurl; + scurl.SetTitle(movieTitle); + std::string json = fmt::format(R"({{"{}":"{}"}})", database, identifier);
xbmc/addons/Scraper.cpp
26
C++
0.714
suggestion
198
51
51
false
[Scraper] Support for filename identifiers
23,840
xbmc/xbmc
17,740
C++
rmrector
sundermann
std::string id; return CleanString(fileName, title, titleAndYear, year, db, id, removeExtension, cleanChars); } void CUtil::CleanString(const std::string& strFileName, std::string& strTitle, std::string& strTitleAndYear, std::string& strYear, ...
There is a lot of hardcoding going on here. - move the regex pattern to an advanced setting - use regex capture groups to gather the database / idType and identifier - "id" should be a part of the regex pattern _outside_ of a capture group, if trimming is desired. I'm not sure it should be in the default pattern
pos = std::string::npos; number.clear(); // Handle Disc, Disk and locale specific spellings std::string discStr{StringUtils::Format("/{} ", g_localizeStrings.Get(427))}; size_t discPos = path.rfind(discStr); if (discPos == std::string::npos) { discStr = "/Disc "; discPos = path.rfind(discStr); ...
@@ -391,6 +405,25 @@ void CUtil::CleanString(const std::string& strFileName, CRegExp reTags(true, CRegExp::autoUtf8); CRegExp reYear(false, CRegExp::autoUtf8); + CRegExp reIdentifier(true, CRegExp::autoUtf8); + + if (reIdentifier.RegComp(R"((\{|\[)\w+(-|=)\w+(\}|\]))"))
xbmc/Util.cpp
26
C++
0.929
suggestion
316
51
51
false
[Scraper] Support for filename identifiers
23,840
xbmc/xbmc
17,740
C++
rmrector
sundermann
template<> bool DetailsFromFileItem<CVideoInfoTag>(const CFileItem& item, CVideoInfoTag& tag) { if (item.HasVideoInfoTag()) { tag = *item.GetVideoInfoTag(); return true; } return false; } template<class T> static bool PythonDetails(const std::string& ID, const std::string& ke...
Pass to scrapers as the JSON structure with the name `uniqueIDs`. We can expand on that in the future.
} template<> bool DetailsFromFileItem<CVideoInfoTag>(const CFileItem& item, CVideoInfoTag& tag) { if (item.HasVideoInfoTag()) { tag = *item.GetVideoInfoTag(); return true; } return false; } template<class T> static bool PythonDetails(const std::string& ID, const std::string& ...
@@ -846,34 +847,54 @@ void DetailsFromFileItem<CArtist>(const CFileItem &item, CArtist &artist) for (unsigned int i = 0; i < fanart.GetNumFanarts(); i++) artist.thumbURL.AddParsedUrl(fanart.GetImageURL(i), "fanart", fanart.GetPreviewURL(i)); } + return true; } template<> -void DetailsFromFileItem<CV...
xbmc/addons/Scraper.cpp
26
C++
0.5
suggestion
102
51
51
false
[Scraper] Support for filename identifiers
23,840
xbmc/xbmc
17,740
C++
rmrector
sundermann
URIUtils::PathHasParent(url, "special://temp", true) || URIUtils::PathHasParent(url, "resource://", true) || URIUtils::PathHasParent(url, "androidapp://", true) || URIUtils::PathHasParent(url, profileManager->GetThumbnailsFolder(), true); } bool CTextureCache::HasCachedImage(const std::string...
```suggestion return {}; ``` will call the default constructor of std::string
URIUtils::PathHasParent(url, "special://temp", true) || URIUtils::PathHasParent(url, "resource://", true) || URIUtils::PathHasParent(url, "androidapp://", true) || URIUtils::PathHasParent(url, profileManager->GetThumbnailsFolder(), true); } bool CTextureCache::HasCachedImage(const std::string...
@@ -87,6 +87,9 @@ std::string CTextureCache::GetCachedImage(const std::string &image, CTextureDeta // lookup the item in the database if (GetCachedTexture(url, details)) { + if (details.file.empty()) + return "";
xbmc/TextureCache.cpp
26
C++
0.857
suggestion
86
51
51
false
[imagecache] clarify logic around image revalidation, fixing some images returning 404 via HTTP
23,956
xbmc/xbmc
17,740
C++
howie-f
rmrector
\ingroup textures \brief Simple class for passing texture detail around */ class CTextureDetails { public: CTextureDetails() { id = -1; width = height = 0; updateable = false; hashRevalidated = false; }; bool operator==(const CTextureDetails &right) const { return (id == right.id ...
Please use `bool hashRevalidated{false};` (and line in constructor can be removed).
\ingroup textures \brief Simple class for passing texture detail around */ class CTextureDetails { public: bool operator==(const CTextureDetails &right) const { return (id == right.id && file == right.file && width == right.width ); }; int id{-1}; std::string file; st...
@@ -44,6 +45,7 @@ class CTextureDetails unsigned int width; unsigned int height; bool updateable; + bool hashRevalidated;
xbmc/TextureCacheJob.h
26
C/C++
0.571
suggestion
83
51
51
false
[imagecache] clarify logic around image revalidation, fixing some images returning 404 via HTTP
23,956
xbmc/xbmc
17,740
C++
garbear
rmrector