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#!/bin/sh HASH="$(git rev-parse --short HEAD)" VERSION="$(go run tools/build-version.go)" DATE="$(go run tools/build-date.go)" ADDITIONAL_GO_LINKER_FLAGS="$(go run tools/info-plist.go $VERSION)" mkdir -p binaries mkdir -p micro-$VERSION cp LICENSE micro-$VERSION cp README.md micro-$VERSION cp LICENSE-THIRD-PARTY mic...
If security is the concern, don't we want sha256 or something?
#!/bin/sh set -e HASH="$(git rev-parse --short HEAD)" VERSION="$(go run tools/build-version.go)" DATE="$(go run tools/build-date.go)" ADDITIONAL_GO_LINKER_FLAGS="$(go run tools/info-plist.go $VERSION)" mkdir -p binaries mkdir -p micro-$VERSION cp LICENSE micro-$VERSION cp README.md micro-$VERSION cp LICENSE-THIRD-P...
@@ -1,120 +1,107 @@ -cd .. - -mkdir -p binaries -mkdir -p micro-$1 - -cp LICENSE micro-$1 -cp README.md micro-$1 -cp LICENSE-THIRD-PARTY micro-$1 -cp assets/packaging/micro.1 micro-$1 -cp assets/packaging/micro.desktop micro-$1 -cp assets/micro-logo-mark.svg micro-$1/micro.svg +#!/bin/sh HASH="$(git rev-parse --shor...
tools/cross-compile.sh
22
Shell
0.357
security
62
47
47
false
nightly: Use GitHub Actions for scheduled builds
3,334
zyedidia/micro
13,805
Go
dmaluka
JoeKar
#!/bin/sh HASH="$(git rev-parse --short HEAD)" VERSION="$(go run tools/build-version.go)" DATE="$(go run tools/build-date.go)" ADDITIONAL_GO_LINKER_FLAGS="$(go run tools/info-plist.go $VERSION)" mkdir -p binaries mkdir -p micro-$VERSION cp LICENSE micro-$VERSION cp README.md micro-$VERSION cp LICENSE-THIRD-PARTY mic...
nit: Just wondering, maybe it's better to use `.sha256` extension, to make it clear which sum it is? What is the convention for sha256 sum file extension (if there is any)?
#!/bin/sh set -e HASH="$(git rev-parse --short HEAD)" VERSION="$(go run tools/build-version.go)" DATE="$(go run tools/build-date.go)" ADDITIONAL_GO_LINKER_FLAGS="$(go run tools/info-plist.go $VERSION)" mkdir -p binaries mkdir -p micro-$VERSION cp LICENSE micro-$VERSION cp README.md micro-$VERSION cp LICENSE-THIRD-P...
@@ -1,120 +1,107 @@ -cd .. - -mkdir -p binaries -mkdir -p micro-$1 - -cp LICENSE micro-$1 -cp README.md micro-$1 -cp LICENSE-THIRD-PARTY micro-$1 -cp assets/packaging/micro.1 micro-$1 -cp assets/packaging/micro.desktop micro-$1 -cp assets/micro-logo-mark.svg micro-$1/micro.svg +#!/bin/sh HASH="$(git rev-parse --shor...
tools/cross-compile.sh
24
Shell
0.571
question
173
49
49
false
nightly: Use GitHub Actions for scheduled builds
3,334
zyedidia/micro
13,805
Go
dmaluka
JoeKar
command -v fpm > /dev/null RESULT=$? if [ $RESULT -eq 0 ]; then fpm -s dir -t deb -p micro-$1-amd64.deb --name micro --license mit --version $1 --deb-recommends xclip --description "A modern and intuitive terminal-based text editor" --after-install ./assets/packaging/deb/micro.postinst --before-remove ./assets/packagi...
All this could be just `command -v fpm > /dev/null && fpm -s dir ...`?
command -v fpm > /dev/null && fpm -s dir -t deb -p micro-$1-amd64.deb --name micro --license mit --version $1 --deb-recommends xclip --description "A modern and intuitive terminal-based text editor" --after-install ./assets/packaging/deb/micro.postinst --before-remove ./assets/packaging/deb/micro.prerm ./micro=/usr/bin...
@@ -1 +1,9 @@ -fpm -s dir -t deb -p micro-$1-amd64.deb --name micro --license mit --version $1 --deb-recommends xclip --description "A modern and intuitive terminal-based text editor" --after-install ./assets/packaging/deb/micro.postinst --before-remove ./assets/packaging/deb/micro.prerm ./micro=/usr/bin/micro ./assets...
tools/package-deb.sh
9
Shell
0.571
question
70
10
2
false
nightly: Use GitHub Actions for scheduled builds
3,334
zyedidia/micro
13,805
Go
dmaluka
JoeKar
#!/bin/sh HASH="$(git rev-parse --short HEAD)" VERSION="$(go run tools/build-version.go)" DATE="$(go run tools/build-date.go)" ADDITIONAL_GO_LINKER_FLAGS="$(go run tools/info-plist.go $VERSION)" mkdir -p binaries mkdir -p micro-$VERSION cp LICENSE micro-$VERSION cp README.md micro-$VERSION cp LICENSE-THIRD-PARTY mic...
Maybe it's a good idea to use `#!/bin/sh -e`? Any of the commands in this script may potentially fails, so we'd better not ignore such failures silently? What do these github actions do if the command (`cross-compile.sh` in this case) exits with a non-zero status? I hope they abort the action and log the stderr outp...
#!/bin/sh set -e HASH="$(git rev-parse --short HEAD)" VERSION="$(go run tools/build-version.go)" DATE="$(go run tools/build-date.go)" ADDITIONAL_GO_LINKER_FLAGS="$(go run tools/info-plist.go $VERSION)" mkdir -p binaries mkdir -p micro-$VERSION cp LICENSE micro-$VERSION cp README.md micro-$VERSION cp LICENSE-THIRD-P...
@@ -1,120 +1,107 @@ -cd .. - -mkdir -p binaries -mkdir -p micro-$1 - -cp LICENSE micro-$1 -cp README.md micro-$1 -cp LICENSE-THIRD-PARTY micro-$1 -cp assets/packaging/micro.1 micro-$1 -cp assets/packaging/micro.desktop micro-$1 -cp assets/micro-logo-mark.svg micro-$1/micro.svg +#!/bin/sh
tools/cross-compile.sh
1
Shell
0.643
bug
323
26
26
false
nightly: Use GitHub Actions for scheduled builds
3,334
zyedidia/micro
13,805
Go
dmaluka
JoeKar
cd .. mkdir -p binaries mkdir -p micro-$1 cp LICENSE micro-$1 cp README.md micro-$1 cp LICENSE-THIRD-PARTY micro-$1 cp assets/packaging/micro.1 micro-$1 cp assets/packaging/micro.desktop micro-$1 cp assets/micro-logo-mark.svg micro-$1/micro.svg HASH="$(git rev-parse --short HEAD)" VERSION="$(go run tools/build-versi...
I realized using `$VERSION` within the archive resp. asset name is counterproductive when used for the `nightly` upload, because the `softprops/action-gh-release` will only delete and update assets with the same name present. Having an updated from e.g. `2.0.14-dev.243` -> `2.0.14-dev.244` -> `2.0.14-dev.245` fills th...
#!/bin/sh set -e HASH="$(git rev-parse --short HEAD)" VERSION="$(go run tools/build-version.go)" DATE="$(go run tools/build-date.go)" ADDITIONAL_GO_LINKER_FLAGS="$(go run tools/info-plist.go $VERSION)" mkdir -p binaries mkdir -p micro-$VERSION cp LICENSE micro-$VERSION cp README.md micro-$VERSION cp LICENSE-THIRD-P...
@@ -1,120 +1,109 @@ -cd .. +#!/bin/sh -mkdir -p binaries -mkdir -p micro-$1 - -cp LICENSE micro-$1 -cp README.md micro-$1 -cp LICENSE-THIRD-PARTY micro-$1 -cp assets/packaging/micro.1 micro-$1 -cp assets/packaging/micro.desktop micro-$1 -cp assets/micro-logo-mark.svg micro-$1/micro.svg +set -e HASH="$(git rev-pars...
tools/cross-compile.sh
25
Shell
0.786
suggestion
999
50
50
false
nightly: Use GitHub Actions for scheduled builds
3,334
zyedidia/micro
13,805
Go
JoeKar
JoeKar
} // Cut the selection to the system clipboard func (h *BufPane) Cut() bool { if !h.Cursor.HasSelection() { return false } h.Cursor.CopySelection(clipboard.ClipboardReg) h.Cursor.DeleteSelection() h.Cursor.ResetSelection() h.freshClip = false InfoBar.Message("Cut selection") h.Relocate() return true } // ...
1. Minor thing, ```suggestion if h.freshClip && time.Since(h.lastCutTime) < 10 * time.Second { ``` 2. I know this is a behavior from before but I never knew it was there. I think we should either (or both) a. Mention this somewhere in the documentation b. Maybe have an option to toggle this on or off?
} // Cut the selection to the system clipboard func (h *BufPane) Cut() bool { if !h.Cursor.HasSelection() { return false } h.Cursor.CopySelection(clipboard.ClipboardReg) h.Cursor.DeleteSelection() h.Cursor.ResetSelection() h.freshClip = false InfoBar.Message("Cut selection") h.Relocate() return true } // ...
@@ -1162,101 +1162,180 @@ func (h *BufPane) Redo() bool { return true } +func (h *BufPane) selectLines() int { + if h.Cursor.HasSelection() { + start := h.Cursor.CurSelection[0] + end := h.Cursor.CurSelection[1] + if start.GreaterThan(end) { + start, end = end, start + } + if end.X == 0 { + end = end.Move...
internal/action/actions.go
26
Go
0.857
question
319
51
51
false
Improve and unify `CopyLine`, `CutLine`, `DeleteLine`, `DuplicateLine` actions
3,335
zyedidia/micro
13,805
Go
Neko-Box-Coder
dmaluka
if h.Cursor.HasSelection() { origLoc := h.Cursor.Loc origLastVisualX := h.Cursor.LastVisualX origSelection := h.Cursor.CurSelection start := h.Cursor.CurSelection[0] end := h.Cursor.CurSelection[1] if start.GreaterThan(end) { start, end = end, start } if end.X == 0 { end = end.Move(-1, h.Buf) ...
Minor thing ```suggestion InfoBar.Message(fmt.Sprintf("Duplicated %d lines", end.Y - start.Y + 1)) ```
origLoc := h.Cursor.Loc origLastVisualX := h.Cursor.LastVisualX origSelection := h.Cursor.CurSelection start := h.Cursor.CurSelection[0] end := h.Cursor.CurSelection[1] if start.GreaterThan(end) { start, end = end, start } if end.X == 0 { end = end.Move(-1, h.Buf) } h.Cursor.Deselect(true) ...
@@ -1162,101 +1162,180 @@ func (h *BufPane) Redo() bool { return true } +func (h *BufPane) selectLines() int { + if h.Cursor.HasSelection() { + start := h.Cursor.CurSelection[0] + end := h.Cursor.CurSelection[1] + if start.GreaterThan(end) { + start, end = end, start + } + if end.X == 0 { + end = end.Move...
internal/action/actions.go
26
Go
0.714
refactor
108
51
51
false
Improve and unify `CopyLine`, `CutLine`, `DeleteLine`, `DuplicateLine` actions
3,335
zyedidia/micro
13,805
Go
Neko-Box-Coder
dmaluka
b.Settings[option] = nativeValue if option == "fastdirty" { if !nativeValue.(bool) { if !b.Modified() { e := calcHash(b, &b.origHash) if e == ErrFileTooLarge { b.Settings["fastdirty"] = false } } } } else if option == "statusline" { screen.Redraw() } else if option == "filetype" { co...
Shouldn't we remove `config.InitRuntimeFiles()` and `config.ReadSettings()` as well?
) func (b *Buffer) ReloadSettings(reloadFiletype bool) { settings := config.ParsedSettings() if _, ok := b.LocalSettings["filetype"]; !ok && reloadFiletype { // need to update filetype before updating other settings based on it b.Settings["filetype"] = "unknown" if v, ok := settings["filetype"]; ok { b.Set...
@@ -25,10 +25,6 @@ func (b *Buffer) SetOptionNative(option string, nativeValue interface{}) error { if err != nil { screen.TermMessage(err) } - err = config.InitGlobalSettings()
internal/buffer/settings.go
26
Go
0.429
question
84
51
51
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
if reloadPlugins { config.InitPlugins() } oldParsedSettings := config.ParsedSettings() err := config.ReadSettings() if err != nil { screen.TermMessage(err) } parsedSettings := config.ParsedSettings() defaultGlobals := config.DefaultGlobalSettings() for k := range defaultGlobals { if _, ok := parsedSet...
1. We should do this for local settings as well. 2. We should do this for local settings not just in `reload` but also in `set filetype`. For example, with this in `settings.json`: ``` "ft:c": { "ruler": false }, ``` open `foo.go`, run `set filetype c` -> the ruler disappears (as expected)...
if reloadPlugins { config.InitPlugins() } err := config.ReadSettings() if err != nil { screen.TermMessage(err) } else { parsedSettings := config.ParsedSettings() defaultSettings := config.DefaultAllSettings() for k := range defaultSettings { if _, ok := config.VolatileSettings[k]; ok { // reload...
@@ -354,13 +354,23 @@ func reloadRuntime(reloadPlugins bool) { config.InitPlugins() } + oldParsedSettings := config.ParsedSettings() + err := config.ReadSettings() if err != nil { screen.TermMessage(err) } - err = config.InitGlobalSettings() - if err != nil { - screen.TermMessage(err) + + parsedSetting...
internal/action/command.go
26
Go
1
suggestion
389
51
51
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
) var Autosave chan bool var autotime int // lock for autosave var autolock sync.Mutex func init() { Autosave = make(chan bool) } func SetAutoTime(a int) { autolock.Lock() autotime = a autolock.Unlock() } func StartAutoSave() { go func() { autolock.Lock() a := autotime autolock.Unlock() if a < 1 { ...
Hmm, am I reading the code (not just your code) correctly: if `autosave` is already set to a positive value and we change it to another positive value, we spawn a new goroutine without stopping the old one? So both goroutines are now running? So autosave is actually done twice more often than it should? (And if we repe...
var Autosave chan bool var autotime chan float64 func init() { Autosave = make(chan bool) autotime = make(chan float64) } func SetAutoTime(a float64) { autotime <- a } func StartAutoSave() { go func() { var a float64 var t *time.Timer var elapsed <-chan time.Time for { select { case a = <-autotime...
@@ -23,14 +23,20 @@ func SetAutoTime(a int) { func StartAutoSave() { go func() { + autolock.Lock() + a := autotime + autolock.Unlock() + if a < 1 { + return + }
internal/config/autosave.go
26
Go
0.643
bug
786
39
45
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
package buffer import ( "github.com/zyedidia/micro/v2/internal/config" "github.com/zyedidia/micro/v2/internal/screen" ) func (b *Buffer) SetOptionNative(option string, nativeValue interface{}) error { b.Settings[option] = nativeValue if option == "fastdirty" { if !nativeValue.(bool) { if !b.Modified() { ...
Why so tricky? The option will be set in `b.Settings` by `b.SetOptionNative()` anyway, so why not just: ``` for k := range config.DefaultCommonSettings() { ... } ``` Also it would be nice to do this in a separate commit: one commit to remove the undesired stuff for globals and unneeded parsing, and another c...
package buffer import ( "crypto/md5" "reflect" "github.com/zyedidia/micro/v2/internal/config" "github.com/zyedidia/micro/v2/internal/screen" ) func (b *Buffer) ReloadSettings(reloadFiletype bool) { settings := config.ParsedSettings() if _, ok := b.LocalSettings["filetype"]; !ok && reloadFiletype { // need t...
@@ -20,16 +20,17 @@ func (b *Buffer) SetOptionNative(option string, nativeValue interface{}) error { } else if option == "statusline" { screen.Redraw() } else if option == "filetype" { - config.InitRuntimeFiles(true) - err := config.ReadSettings() - if err != nil { - screen.TermMessage(err) - } - err = co...
internal/buffer/settings.go
24
Go
0.857
question
362
49
49
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
) var Autosave chan bool var autotime chan float64 // lock for autosave var autolock sync.Mutex func init() { Autosave = make(chan bool) autotime = make(chan float64) } func SetAutoTime(a float64) { autotime <- a } func StartAutoSave() { go func() { var a float64 var elapsed <-chan time.Time for { sel...
This seems to work correctly from the autosave perspective, however it seems a bit unclean: it doesn't stop the previous `elapsed` timer, so it will still fire after some time. Although it won't cause an unwanted autosave (thanks to the fact that the `elapsed` variable is now assigned to a different channel, so we will...
var Autosave chan bool var autotime chan float64 func init() { Autosave = make(chan bool) autotime = make(chan float64) } func SetAutoTime(a float64) { autotime <- a } func StartAutoSave() { go func() { var a float64 var t *time.Timer var elapsed <-chan time.Time for { select { case a = <-autotime...
@@ -6,32 +6,36 @@ import ( ) var Autosave chan bool -var autotime float64 +var autotime chan float64 // lock for autosave var autolock sync.Mutex func init() { Autosave = make(chan bool) + autotime = make(chan float64) } func SetAutoTime(a float64) { - autolock.Lock() - autotime = a - autolock.Unlock()...
internal/config/autosave.go
26
Go
0.643
suggestion
603
37
45
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
func reloadRuntime(reloadPlugins bool) { if reloadPlugins { err := config.RunPluginFn("deinit") if err != nil { screen.TermMessage(err) } } config.InitRuntimeFiles(true) if reloadPlugins { config.InitPlugins() } oldParsedSettings := config.ParsedSettings() err := config.ReadSettings() if err != n...
It seems in this simple case `else if` would be slightly more readable than `continue`.
func reloadRuntime(reloadPlugins bool) { if reloadPlugins { err := config.RunPluginFn("deinit") if err != nil { screen.TermMessage(err) } } config.InitRuntimeFiles(true) if reloadPlugins { config.InitPlugins() } err := config.ReadSettings() if err != nil { screen.TermMessage(err) } else { par...
@@ -354,13 +354,23 @@ func reloadRuntime(reloadPlugins bool) { config.InitPlugins() } + oldParsedSettings := config.ParsedSettings() + err := config.ReadSettings() if err != nil { screen.TermMessage(err) } - err = config.InitGlobalSettings() - if err != nil { - screen.TermMessage(err) + + parsedSetting...
internal/action/command.go
26
Go
0.357
suggestion
87
51
51
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
if err != nil { screen.TermMessage(err) } } config.InitRuntimeFiles(true) if reloadPlugins { config.InitPlugins() } oldParsedSettings := config.ParsedSettings() err := config.ReadSettings() if err != nil { screen.TermMessage(err) } parsedSettings := config.ParsedSettings() defaultSettings := c...
Do we need `oldParsedSettings`? If the setting is not present in the new parsed settings, we should set it to the default in any case? If it is to avoid unneeded setting it to the default if it's already default, then it looks inconsistent with the above case when it is present in `parsedSettings`: in that case we d...
err := config.RunPluginFn("deinit") if err != nil { screen.TermMessage(err) } } config.InitRuntimeFiles(true) if reloadPlugins { config.InitPlugins() } err := config.ReadSettings() if err != nil { screen.TermMessage(err) } else { parsedSettings := config.ParsedSettings() defaultSettings := co...
@@ -354,13 +354,23 @@ func reloadRuntime(reloadPlugins bool) { config.InitPlugins() } + oldParsedSettings := config.ParsedSettings() + err := config.ReadSettings() if err != nil { screen.TermMessage(err) } - err = config.InitGlobalSettings() - if err != nil { - screen.TermMessage(err) + + parsedSetting...
internal/action/command.go
26
Go
0.643
question
394
51
51
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
package buffer import ( "github.com/zyedidia/micro/v2/internal/config" "github.com/zyedidia/micro/v2/internal/screen" ) func (b *Buffer) SetOptionNative(option string, nativeValue interface{}) error { b.Settings[option] = nativeValue if option == "fastdirty" { if !nativeValue.(bool) { if !b.Modified() { ...
This seems unneeded: we already ensure skipping `filetype` below?
package buffer import ( "crypto/md5" "reflect" "github.com/zyedidia/micro/v2/internal/config" "github.com/zyedidia/micro/v2/internal/screen" ) func (b *Buffer) ReloadSettings(reloadFiletype bool) { settings := config.ParsedSettings() if _, ok := b.LocalSettings["filetype"]; !ok && reloadFiletype { // need t...
@@ -20,7 +20,19 @@ func (b *Buffer) SetOptionNative(option string, nativeValue interface{}) error { } else if option == "statusline" { screen.Redraw() } else if option == "filetype" { - config.InitLocalSettings(b.Settings, b.Path) + parsedSettings := config.ParsedSettings() + parsedSettings[option] = nativeVa...
internal/buffer/settings.go
23
Go
0.5
question
65
48
48
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
func reloadRuntime(reloadPlugins bool) { if reloadPlugins { err := config.RunPluginFn("deinit") if err != nil { screen.TermMessage(err) } } config.InitRuntimeFiles(true) if reloadPlugins { config.InitPlugins() } oldParsedSettings := config.ParsedSettings() err := config.ReadSettings() if err != n...
Still buggy: some options are normally overridden per buffer in `NewBuffer()`, so they should be overridden after `reload` as well. Those are at least: `fileformat`, `fastdirty` if the file is large, `encoding` if the specified encoding is invalid. In other words, if the user runs `reload` but hasn't changed anythin...
func reloadRuntime(reloadPlugins bool) { if reloadPlugins { err := config.RunPluginFn("deinit") if err != nil { screen.TermMessage(err) } } config.InitRuntimeFiles(true) if reloadPlugins { config.InitPlugins() } err := config.ReadSettings() if err != nil { screen.TermMessage(err) } else { par...
@@ -354,13 +354,23 @@ func reloadRuntime(reloadPlugins bool) { config.InitPlugins() } + oldParsedSettings := config.ParsedSettings() + err := config.ReadSettings() if err != nil { screen.TermMessage(err) } - err = config.InitGlobalSettings() - if err != nil { - screen.TermMessage(err) + + parsedSetting...
internal/action/command.go
26
Go
0.786
bug
394
51
51
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
b.Endings = FFDos } b.isModified = true } else if option == "syntax" { if !nativeValue.(bool) { b.ClearMatches() } else { b.UpdateRules() } } else if option == "encoding" { _, err := htmlindex.Get(b.Settings["encoding"].(string)) if err != nil { b.Settings["encoding"] = "utf-8" } b.isMod...
I believe we should just return error in this case, not override previously set (valid) encoding.
b.DoSetOptionNative(k, v) } } } func (b *Buffer) DoSetOptionNative(option string, nativeValue interface{}) { if reflect.DeepEqual(b.Settings[option], nativeValue) { return } b.Settings[option] = nativeValue if option == "fastdirty" { if !nativeValue.(bool) { if b.Size() > LargeFileThreshold { b....
@@ -49,6 +50,10 @@ func (b *Buffer) SetOptionNative(option string, nativeValue interface{}) error { b.UpdateRules() } } else if option == "encoding" { + _, err := htmlindex.Get(b.Settings["encoding"].(string)) + if err != nil { + b.Settings["encoding"] = "utf-8"
internal/buffer/settings.go
26
Go
0.429
suggestion
97
51
51
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
if option == pl.Name { if nativeValue.(bool) && !pl.Loaded { pl.Load() _, err := pl.Call("init") if err != nil && err != config.ErrNoSuchFunction { screen.TermMessage(err) } } else if !nativeValue.(bool) && pl.Loaded { _, err := pl.Call("deinit") if err != nil && err != co...
Maybe useful, but still not fully preventing unneeded rewriting of `settings.json`: we still rewrite it (even multiple times) when `SetGlobalOptionNative()` is called from `reloadRuntime()`, i.e. when the setting has changed, yet we don't need to write it, since this new setting is already in `settings.json`, by defini...
} else if !nativeValue.(bool) && pl.Loaded { _, err := pl.Call("deinit") if err != nil && err != config.ErrNoSuchFunction { screen.TermMessage(err) } } } } } return nil } func SetGlobalOptionNative(option string, nativeValue interface{}) error { if err := config.OptionIsValid(opti...
@@ -535,8 +536,10 @@ func SetGlobalOptionNative(option string, nativeValue interface{}) error { } // ...if it's not local continue with the globals - config.GlobalSettings[option] = nativeValue - config.ModifiedSettings[option] = true + if !reflect.DeepEqual(config.GlobalSettings[option], nativeValue) {
internal/action/command.go
26
Go
0.643
question
375
51
51
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
} // add any options to parsedSettings that have since been marked as non-default for k, v := range GlobalSettings { if def, ok := defaults[k]; !ok || !reflect.DeepEqual(v, def) { if _, wr := ModifiedSettings[k]; wr { parsedSettings[k] = v } } } // check for changes and prevent unnecessar...
Instead of all this we can just use a local boolean variable which we set to true if we modify or delete anything in `parsedSettings` in this function? ...But I actually have doubts whether it's a good idea to prevent unnecessary writes so generically. Think of such a scenario, for example: 1. The user starts mic...
if strings.HasPrefix(reflect.TypeOf(v).String(), "map") { if strings.HasPrefix(k, "ft:") { if settings["filetype"].(string) == k[3:] { for k1, v1 := range v.(map[string]interface{}) { settings[k1] = v1 } } } else { g, _ := glob.Compile(k) if g.MatchString(path) { for k1, v1 ...
@@ -298,6 +299,22 @@ func WriteSettings(filename string) error { } } + // check for changes and prevent unnecessary writes + if len(parsedSettings) == len(oldParsedSettings) { + equal := true + for k, _ := range parsedSettings { + vNew, okNew := parsedSettings[k] + vOld, okOld := oldParsedSettings[...
internal/config/settings.go
26
Go
0.643
question
993
51
51
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
case "dos": b.Endings = FFDos } b.isModified = true } else if option == "syntax" { if !nativeValue.(bool) { b.ClearMatches() } else { b.UpdateRules() } } else if option == "encoding" { _, err := htmlindex.Get(b.Settings["encoding"].(string)) if err != nil { return err } b.isModified = ...
We don't really check this return value (thus don't report the error to the user) in `reload`...
} else { b.DoSetOptionNative(k, v) } } } func (b *Buffer) DoSetOptionNative(option string, nativeValue interface{}) { if reflect.DeepEqual(b.Settings[option], nativeValue) { return } b.Settings[option] = nativeValue if option == "fastdirty" { if !nativeValue.(bool) { if b.Size() > LargeFileThresho...
@@ -49,6 +50,10 @@ func (b *Buffer) SetOptionNative(option string, nativeValue interface{}) error { b.UpdateRules() } } else if option == "encoding" { + _, err := htmlindex.Get(b.Settings["encoding"].(string)) + if err != nil { + return err
internal/buffer/settings.go
26
Go
0.571
suggestion
96
51
51
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
func reloadRuntime(reloadPlugins bool) { if reloadPlugins { err := config.RunPluginFn("deinit") if err != nil { screen.TermMessage(err) } } config.InitRuntimeFiles(true) if reloadPlugins { config.InitPlugins() } err := config.ReadSettings() if err != nil { screen.TermMessage(err) } parsedSett...
Belated suggestion: since it is not exactly obvious what is this for, add a short comment like "reload should not override auto-detected file format"?
} func reloadRuntime(reloadPlugins bool) { if reloadPlugins { err := config.RunPluginFn("deinit") if err != nil { screen.TermMessage(err) } } config.InitRuntimeFiles(true) if reloadPlugins { config.InitPlugins() } err := config.ReadSettings() if err != nil { screen.TermMessage(err) } else { p...
@@ -362,6 +362,9 @@ func reloadRuntime(reloadPlugins bool) { parsedSettings := config.ParsedSettings() defaultSettings := config.DefaultAllSettings() for k := range defaultSettings { + if k == "fileformat" {
internal/action/command.go
26
Go
0.429
question
150
51
51
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
config.InitRuntimeFiles(true) if reloadPlugins { config.InitPlugins() } err := config.ReadSettings() if err != nil { screen.TermMessage(err) } parsedSettings := config.ParsedSettings() defaultSettings := config.DefaultAllSettings() for k := range defaultSettings { if k == "fileformat" { continue ...
Maybe we shouldn't just interrupt reloading settings, bindings, colorscheme etc on the halfway because of this error, but just report it via `screen.TermMessage` and continue, like we do in other error cases in this function? (`screen.TermMessage`, unlike `InfoBar.Error`, will not overwrite previous error messages.) ...
} config.InitRuntimeFiles(true) if reloadPlugins { config.InitPlugins() } err := config.ReadSettings() if err != nil { screen.TermMessage(err) } else { parsedSettings := config.ParsedSettings() defaultSettings := config.DefaultAllSettings() for k := range defaultSettings { if _, ok := config.Vola...
@@ -366,9 +366,13 @@ func reloadRuntime(reloadPlugins bool) { continue } if _, ok := parsedSettings[k]; ok { - SetGlobalOptionNative(k, parsedSettings[k]) + err = SetGlobalOptionNative(k, parsedSettings[k]) } else { - SetGlobalOptionNative(k, defaultSettings[k]) + err = SetGlobalOptionNative(k, def...
internal/action/command.go
26
Go
0.786
bug
1,104
51
51
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
} // NewTabCmd opens the given file in a new tab func (h *BufPane) NewTabCmd(args []string) { width, height := screen.Screen.Size() iOffset := config.GetInfoBarOffset() if len(args) > 0 { for _, a := range args { b, err := buffer.NewBufferFromFile(a, buffer.BTDefault) if err != nil { InfoBar.Error(err) ...
Looks quite ugly to me. It would be much more natural to add a boolean param to `SetGlobalOptionNative()` to tell it whether to write or not. Yeah, I know `SetGlobalOptionNative()` is exposed to plugins... So, since `reloadRuntime()` is in the same package, how about a private `setGlobalOptionNative()` function, wit...
iOffset := config.GetInfoBarOffset() if len(args) > 0 { for _, a := range args { b, err := buffer.NewBufferFromFile(a, buffer.BTDefault) if err != nil { InfoBar.Error(err) return } tp := NewTabFromBuffer(0, 0, width, height-1-iOffset, b) Tabs.AddTab(tp) Tabs.SetActive(len(Tabs.List) - 1) ...
@@ -532,7 +532,7 @@ func (h *BufPane) NewTabCmd(args []string) { } } -func SetGlobalOptionNative(option string, nativeValue interface{}) error { +func SetGlobalOptionNativeNoWrite(option string, nativeValue interface{}) error {
internal/action/command.go
26
Go
0.571
question
440
51
51
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
func (h *BufPane) ReloadCmd(args []string) { reloadRuntime(true) } // ReloadConfig reloads only the configuration func ReloadConfig() { reloadRuntime(false) } func reloadRuntime(reloadPlugins bool) { if reloadPlugins { err := config.RunPluginFn("deinit") if err != nil { screen.TermMessage(err) } } conf...
Just noticed that if we failed to read settings, we probably don't need to do the below steps with settings? (I hope `ReadSettings()` -> `json5.Unmarshal()` will not modify `parsedSettings` in this case?)
// ReloadCmd reloads all files (syntax files, colorschemes, plugins...) func (h *BufPane) ReloadCmd(args []string) { reloadRuntime(true) } // ReloadConfig reloads only the configuration func ReloadConfig() { reloadRuntime(false) } func reloadRuntime(reloadPlugins bool) { if reloadPlugins { err := config.RunPlugi...
@@ -358,9 +358,15 @@ func reloadRuntime(reloadPlugins bool) { if err != nil {
internal/action/command.go
26
Go
0.571
bug
204
51
51
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
reloadRuntime(false) } func reloadRuntime(reloadPlugins bool) { if reloadPlugins { err := config.RunPluginFn("deinit") if err != nil { screen.TermMessage(err) } } config.InitRuntimeFiles(true) if reloadPlugins { config.InitPlugins() } err := config.ReadSettings() if err != nil { screen.TermMess...
Might be better to move this comment under the `if`?
func ReloadConfig() { reloadRuntime(false) } func reloadRuntime(reloadPlugins bool) { if reloadPlugins { err := config.RunPluginFn("deinit") if err != nil { screen.TermMessage(err) } } config.InitRuntimeFiles(true) if reloadPlugins { config.InitPlugins() } err := config.ReadSettings() if err != n...
@@ -362,6 +362,10 @@ func reloadRuntime(reloadPlugins bool) { parsedSettings := config.ParsedSettings() defaultSettings := config.DefaultAllSettings() for k := range defaultSettings { + // reload should not override auto-detected file format
internal/action/command.go
26
Go
0.429
refactor
52
51
51
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
} } } else if option == "statusline" { screen.Redraw() } else if option == "filetype" { settings := config.ParsedSettings() settings["filetype"] = nativeValue config.InitLocalSettings(settings, b.Path) for k, v := range config.DefaultCommonSettings() { if k == "filetype" { continue } if _,...
Hmm... this brings back the original issue reported in #3342: setting `filetype` overrides volatile settings (even though for the current buffer only)?
b.Settings["filetype"] = v } } // update syntax rules, which will also update filetype if needed b.UpdateRules() settings["filetype"] = b.Settings["filetype"] config.InitLocalSettings(settings, b.Path) for k, v := range config.DefaultCommonSettings() { if k == "filetype" { // prevent recursion cont...
@@ -20,7 +20,19 @@ func (b *Buffer) SetOptionNative(option string, nativeValue interface{}) error { } else if option == "statusline" { screen.Redraw() } else if option == "filetype" { - config.InitLocalSettings(b.Settings, b.Path) + settings := config.ParsedSettings() + settings["filetype"] = nativeValue + c...
internal/buffer/settings.go
26
Go
0.643
question
151
51
51
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
screen.TermMessage(err) } } } } } for _, b := range buffer.OpenBuffers { if err := b.SetOptionNative(option, nativeValue); err != nil { return err } } return config.WriteSettings(filepath.Join(config.ConfigDir, "settings.json")) } func SetGlobalOption(option, value string) error { if ...
Hmm... this unexpectedly overrides local per-buffer settings that were changed at runtime by the user via `setlocal` or by a plugin?
return nil } func SetGlobalOptionNative(option string, nativeValue interface{}) error { if err := config.OptionIsValid(option, nativeValue); err != nil { return err } // check for local option first... for _, s := range config.LocalSettings { if s == option { return MainTab().CurPane().Buf.SetOptionNative...
@@ -589,7 +591,9 @@ func SetGlobalOptionNative(option string, nativeValue interface{}) error { } for _, b := range buffer.OpenBuffers { - b.SetOptionNative(option, nativeValue) + if err := b.SetOptionNative(option, nativeValue); err != nil { + return err + }
internal/action/command.go
26
Go
0.571
question
132
51
51
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
err = config.WriteSettings(filepath.Join(config.ConfigDir, "settings.json")) } return err } func SetGlobalOptionNative(option string, nativeValue interface{}) error { return setGlobalOptionNative(option, nativeValue, true) } func SetGlobalOption(option, value string) error { if _, ok := config.GlobalSettings[o...
How about: ``` if write { return config.WriteSettings(...) } return nil ```
// ...if it's not local continue with the globals... if err := doSetGlobalOptionNative(option, nativeValue); err != nil { return err } // ...at last check the buffer locals for _, b := range buffer.OpenBuffers { b.DoSetOptionNative(option, nativeValue) delete(b.LocalSettings, option) } return config.Writ...
@@ -596,7 +596,16 @@ func SetGlobalOptionNative(option string, nativeValue interface{}) error { } } - return config.WriteSettings(filepath.Join(config.ConfigDir, "settings.json")) + var err error + if write { + err = config.WriteSettings(filepath.Join(config.ConfigDir, "settings.json")) + }
internal/action/command.go
26
Go
0.571
suggestion
82
51
51
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
for _, pl := range config.Plugins { if option == pl.Name { if nativeValue.(bool) && !pl.Loaded { pl.Load() _, err := pl.Call("init") if err != nil && err != config.ErrNoSuchFunction { screen.TermMessage(err) } } else if !nativeValue.(bool) && pl.Loaded { _, err := p...
How about: ``` if reflect.DeepEqual(config.GlobalSettings[option], nativeValue) { if write { // Although the setting in micro hasn't changed, the setting on the disk // may have changed. Make sure to update it. return config.WriteSettings(filepath.Join(config.ConfigDir, "settings.json")) } return nil ...
} else if !nativeValue.(bool) && pl.Loaded { _, err := pl.Call("deinit") if err != nil && err != config.ErrNoSuchFunction { screen.TermMessage(err) } } } } } return nil } func SetGlobalOptionNative(option string, nativeValue interface{}) error { if err := config.OptionIsValid(opti...
@@ -538,60 +539,62 @@ func setGlobalOptionNative(option string, nativeValue interface{}, write bool) e } // ...if it's not local continue with the globals - config.GlobalSettings[option] = nativeValue - config.ModifiedSettings[option] = true - delete(config.VolatileSettings, option) - - if option == "colorscheme"...
internal/action/command.go
26
Go
0.857
question
392
51
51
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
package buffer import ( "reflect" "github.com/zyedidia/micro/v2/internal/config" "github.com/zyedidia/micro/v2/internal/screen" "golang.org/x/text/encoding/htmlindex" ) func (b *Buffer) SetOptionNative(option string, nativeValue interface{}) error { if !reflect.DeepEqual(b.Settings[option], nativeValue) { b.S...
And here we have even less reason to not return immediately if they are equal? i.e. we shouldn't call `b.OptionCallback` if they are equal?
package buffer import ( "crypto/md5" "reflect" "github.com/zyedidia/micro/v2/internal/config" "github.com/zyedidia/micro/v2/internal/screen" ) func (b *Buffer) ReloadSettings(reloadFiletype bool) { settings := config.ParsedSettings() if _, ok := b.LocalSettings["filetype"]; !ok && reloadFiletype { // need t...
@@ -1,82 +1,86 @@ package buffer import ( + "reflect" + "github.com/zyedidia/micro/v2/internal/config" "github.com/zyedidia/micro/v2/internal/screen" "golang.org/x/text/encoding/htmlindex" ) func (b *Buffer) SetOptionNative(option string, nativeValue interface{}) error { - b.Settings[option] = nativeValue...
internal/buffer/settings.go
12
Go
0.571
question
140
37
37
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
return } h.HSplitBuf(buf) } // EvalCmd evaluates a lua expression func (h *BufPane) EvalCmd(args []string) { InfoBar.Error("Eval unsupported") } // NewTabCmd opens the given file in a new tab func (h *BufPane) NewTabCmd(args []string) { width, height := screen.Screen.Size() iOffset := config.GetInfoBarOffset(...
This is after we are done with locals, so it should be after the below comment `// ...if it's not local continue with the globals`?
// NewTabCmd opens the given file in a new tab func (h *BufPane) NewTabCmd(args []string) { width, height := screen.Screen.Size() iOffset := config.GetInfoBarOffset() if len(args) > 0 { for _, a := range args { b, err := buffer.NewBufferFromFile(a, buffer.BTDefault) if err != nil { InfoBar.Error(err) ...
@@ -544,6 +545,15 @@ func setGlobalOptionNative(option string, nativeValue interface{}, write bool) e } } + if reflect.DeepEqual(config.GlobalSettings[option], nativeValue) {
internal/action/command.go
26
Go
0.571
question
131
51
51
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
screen.TermMessage(err) } } } } } return nil } func processGlobalOptionNative(option string, nativeValue interface{}, overwriteLocals bool, write bool) error { // check for local option first... for _, s := range config.LocalSettings { if s == option { if overwriteLocals { return Main...
I'm struggling, if this really is a good location to clean up single entries in the `LocalSettings` map.
} return nil } func SetGlobalOptionNative(option string, nativeValue interface{}) error { if err := config.OptionIsValid(option, nativeValue); err != nil { return err } // check for local option first... for _, s := range config.LocalSettings { if s == option { return MainTab().CurPane().Buf.SetOptionNa...
@@ -574,11 +588,48 @@ func SetGlobalOptionNative(option string, nativeValue interface{}) error { } } + return nil +} + +func processGlobalOptionNative(option string, nativeValue interface{}, overwriteLocals bool, write bool) error { + // check for local option first... + for _, s := range config.LocalSettings { ...
internal/action/command.go
26
Go
0.5
refactor
104
51
51
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
JoeKar
JoeKar
package buffer import ( "reflect" "github.com/zyedidia/micro/v2/internal/config" "github.com/zyedidia/micro/v2/internal/screen" ) func (b *Buffer) SetOptionNative(option string, nativeValue interface{}, storeLocal bool) error { if reflect.DeepEqual(b.Settings[option], nativeValue) { return nil } b.Settings[...
Breaks compatibility with plugins, right?
package buffer import ( "crypto/md5" "reflect" "github.com/zyedidia/micro/v2/internal/config" "github.com/zyedidia/micro/v2/internal/screen" ) func (b *Buffer) ReloadSettings(reloadFiletype bool) { settings := config.ParsedSettings() if _, ok := b.LocalSettings["filetype"]; !ok && reloadFiletype { // need t...
@@ -7,13 +7,17 @@ import ( "github.com/zyedidia/micro/v2/internal/screen" ) -func (b *Buffer) SetOptionNative(option string, nativeValue interface{}) error { +func (b *Buffer) SetOptionNative(option string, nativeValue interface{}, storeLocal bool) error {
internal/buffer/settings.go
10
Go
0.071
question
41
35
35
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
log.Fatal("error starting CPU profile: ", err) } defer pprof.StopCPUProfile() } InitLog() err = config.InitConfigDir(*flagConfigDir) if err != nil { screen.TermMessage(err) } config.InitRuntimeFiles(true) config.InitPlugins() err = config.ReadSettings() if err != nil { screen.TermMessage(err) }...
Looks ugly. Can't we just validate options directly in `config.ReadSettings()`? Especially since it looks like we are already partially doing it there (in `verifySetting()`).
} defer pprof.StopCPUProfile() } InitLog() err = config.InitConfigDir(*flagConfigDir) if err != nil { screen.TermMessage(err) } config.InitRuntimeFiles(true) config.InitPlugins() err = config.ReadSettings() if err != nil { screen.TermMessage(err) } err = config.InitGlobalSettings() if err != nil...
@@ -261,6 +261,14 @@ func main() { if err != nil { screen.TermMessage(err) } + + settings := config.ParsedSettings() + for k, v := range settings { + if err = config.OptionIsValid(k, v); err != nil { + screen.TermMessage(err) + } + }
cmd/micro/micro.go
26
Go
0.5
suggestion
174
51
51
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
config.InitRuntimeFiles(true) if reloadPlugins { config.InitPlugins() } err := config.ReadSettings() if err != nil { screen.TermMessage(err) } else { parsedSettings := config.ParsedSettings() defaultSettings := config.DefaultAllSettings() outerLoop: for k := range defaultSettings { if k == "filefo...
So... in an attempt to fix bugs, we are adding more special cases in more places, making the code more complicated and messy (as if it wasn't messy already), and undoubtedly adding more hidden bugs to be found in the future. Why, instead, not stop and think, and analyze existing cases, and try to simplify and clean up ...
config.InitRuntimeFiles(true) if reloadPlugins { config.InitPlugins() } err := config.ReadSettings() if err != nil { screen.TermMessage(err) } else { parsedSettings := config.ParsedSettings() defaultSettings := config.DefaultAllSettings() for k := range defaultSettings { if _, ok := config.Volatile...
@@ -374,6 +374,10 @@ func reloadRuntime(reloadPlugins bool) { } } if _, ok := parsedSettings[k]; ok { + if err = config.OptionIsValid(k, parsedSettings[k]); err != nil {
internal/action/command.go
26
Go
0.786
bug
1,724
51
51
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
nativeValue, err := config.GetNativeValue(option, config.GlobalSettings[option], value) if err != nil { return err } return SetGlobalOptionNative(option, nativeValue) } // ResetCmd resets a setting to its default value func (h *BufPane) ResetCmd(args []string) { if len(args) < 1 { InfoBar.Error("Not enough ...
It seems this entire `if _, ok := defaultLocals[option]` is superfluous (since `defaultGlobals` includes default locals as well, and `SetGlobalOptionNative()` above sets those default locals per buffer as well)?
} return SetGlobalOptionNative(option, nativeValue) } // ResetCmd resets a setting to its default value func (h *BufPane) ResetCmd(args []string) { if len(args) < 1 { InfoBar.Error("Not enough arguments") return } option := args[0] defaults := config.DefaultAllSettings() if _, ok := defaults[option]; ok ...
@@ -646,6 +647,7 @@ func (h *BufPane) ResetCmd(args []string) { } if _, ok := defaultLocals[option]; ok {
internal/action/command.go
26
Go
0.571
question
211
51
51
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
func reloadRuntime(reloadPlugins bool) { if reloadPlugins { err := config.RunPluginFn("deinit") if err != nil { screen.TermMessage(err) } } config.InitRuntimeFiles(true) if reloadPlugins { config.InitPlugins() } err := config.ReadSettings() if err != nil { screen.TermMessage(err) } else { par...
Doesn't work for me: `reload` still overrides the auto-detected format. Looks like the reason is, again, that setting `filetype` (by `DoSetOptionNative()` below) triggers setting other options, including `fileformat`. Actually now it seems to me that this hardcoded skipping of `fileformat` here is not quite corre...
} func reloadRuntime(reloadPlugins bool) { if reloadPlugins { err := config.RunPluginFn("deinit") if err != nil { screen.TermMessage(err) } } config.InitRuntimeFiles(true) if reloadPlugins { config.InitPlugins() } err := config.ReadSettings() if err != nil { screen.TermMessage(err) } else { p...
@@ -361,6 +361,10 @@ func reloadRuntime(reloadPlugins bool) { parsedSettings := config.ParsedSettings() defaultSettings := config.DefaultAllSettings() for k := range defaultSettings { + if k == "fileformat" { + // reload should not override auto-detected file format + continue
internal/action/command.go
26
Go
0.714
question
738
51
51
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
// because they have been modified by the user in this session ModifiedSettings map[string]bool // VolatileSettings is a map of settings which should not be written to disk // because they have been temporarily set for this session only VolatileSettings map[string]bool ) func init() { ModifiedSettings = make(ma...
Maybe do this inside `verifySetting()`? That would slim `validateParsedSettings()` down quite a bit.
// ModifiedSettings is a map of settings which should be written to disk // because they have been modified by the user in this session ModifiedSettings map[string]bool // VolatileSettings is a map of settings which should not be written to disk // because they have been temporarily set for this session only Vol...
@@ -155,6 +155,68 @@ func init() { VolatileSettings = make(map[string]bool) } +func validateParsedSettings() error { + var err error + defaults := DefaultAllSettings() + for k, v := range parsedSettings { + if strings.HasPrefix(reflect.TypeOf(v).String(), "map") { + if strings.HasPrefix(k, "ft:") { + for k1,...
internal/config/settings.go
26
Go
0.5
suggestion
100
51
51
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
package buffer import ( "github.com/zyedidia/micro/v2/internal/config" "github.com/zyedidia/micro/v2/internal/screen" ) func (b *Buffer) SetOptionNative(option string, nativeValue interface{}) error { b.Settings[option] = nativeValue if option == "fastdirty" { if !nativeValue.(bool) { e := calcHash(b, &b.or...
Ehh... this causes a regression: modify the buffer (without saving it) and run `reload` -> statusbar now shows that the buffer is not modified (while it is) and Ctrl-Q closes the buffer without asking to save changes. That's because we update `b.origHash` here, so `b.Modified()` now returns true. So now we know what...
package buffer import ( "crypto/md5" "reflect" "github.com/zyedidia/micro/v2/internal/config" "github.com/zyedidia/micro/v2/internal/screen" ) func (b *Buffer) ReloadSettings(reloadFiletype bool) { settings := config.ParsedSettings() if _, ok := b.LocalSettings["filetype"]; !ok && reloadFiletype { // need t...
@@ -10,11 +10,9 @@ func (b *Buffer) SetOptionNative(option string, nativeValue interface{}) error { if option == "fastdirty" { if !nativeValue.(bool) { - if !b.Modified() { - e := calcHash(b, &b.origHash) - if e == ErrFileTooLarge { - b.Settings["fastdirty"] = false - } + e := calcHash(b, &b.ori...
internal/buffer/settings.go
13
Go
0.643
suggestion
460
38
38
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
func reloadRuntime(reloadPlugins bool) { if reloadPlugins { err := config.RunPluginFn("deinit") if err != nil { screen.TermMessage(err) } } config.InitRuntimeFiles(true) if reloadPlugins { config.InitPlugins() } err := config.ReadSettings() if err != nil { screen.TermMessage(err) } else { pars...
nit: Empty line after this line?
func reloadRuntime(reloadPlugins bool) { if reloadPlugins { err := config.RunPluginFn("deinit") if err != nil { screen.TermMessage(err) } } config.InitRuntimeFiles(true) if reloadPlugins { config.InitPlugins() } err := config.ReadSettings() if err != nil { screen.TermMessage(err) } else { par...
@@ -361,6 +361,10 @@ func reloadRuntime(reloadPlugins bool) { parsedSettings := config.ParsedSettings() defaultSettings := config.DefaultAllSettings() for k := range defaultSettings { + if _, ok := config.VolatileSettings[k]; ok { + // reload should not override volatile settings + continue + }
internal/action/command.go
26
Go
0.071
question
32
51
51
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
package buffer import ( "crypto/md5" "github.com/zyedidia/micro/v2/internal/config" "github.com/zyedidia/micro/v2/internal/screen" ) func (b *Buffer) SetOptionNative(option string, nativeValue interface{}) error { b.Settings[option] = nativeValue if option == "fastdirty" { if !nativeValue.(bool) { var has...
So we calculate the hash while we don't need to calculate it at all (we don't use the calculated `hash` value at all), we just need to find out the file size? Actually it looks like we do need to calculate `b.origHash` here (but only if `!b.Modified()`), since if `fastdirty` was previously enabled, `b.origHash` was ...
package buffer import ( "crypto/md5" "reflect" "github.com/zyedidia/micro/v2/internal/config" "github.com/zyedidia/micro/v2/internal/screen" ) func (b *Buffer) ReloadSettings(reloadFiletype bool) { settings := config.ParsedSettings() if _, ok := b.LocalSettings["filetype"]; !ok && reloadFiletype { // need t...
@@ -10,11 +12,10 @@ func (b *Buffer) SetOptionNative(option string, nativeValue interface{}) error { if option == "fastdirty" { if !nativeValue.(bool) { - if !b.Modified() { - e := calcHash(b, &b.origHash) - if e == ErrFileTooLarge { - b.Settings["fastdirty"] = false - } + var hash [md5.Size]byt...
internal/buffer/settings.go
16
Go
0.786
bug
765
41
41
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
} } return err } func ReadSettings() error { parsedSettings = make(map[string]interface{}) filename := filepath.Join(ConfigDir, "settings.json") if _, e := os.Stat(filename); e == nil { input, err := ioutil.ReadFile(filename) if err != nil { settingsParseError = true return errors.New("Error reading s...
We leave `parsedSettings` in an invalid state? So `ParsedSettings()` will return invalid settings (while we were assuming it should always return valid settings, so that we don't need to repeatedly validate settings in lots of places)?
continue } } } return err } func ReadSettings() error { parsedSettings = make(map[string]interface{}) filename := filepath.Join(ConfigDir, "settings.json") if _, e := os.Stat(filename); e == nil { input, err := ioutil.ReadFile(filename) if err != nil { settingsParseError = true return errors.Ne...
@@ -171,17 +227,9 @@ func ReadSettings() error { settingsParseError = true return errors.New("Error reading settings.json: " + err.Error()) } - - // check if autosave is a boolean and convert it to float if so - if v, ok := parsedSettings["autosave"]; ok { - s, ok := v.(bool) - if ok { - if ...
internal/config/settings.go
26
Go
0.643
question
235
51
51
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
// for empty files, use the fileformat setting instead of // autodetection switch settings["fileformat"] { case "unix": ff = FFUnix case "dos": ff = FFDos } } b.LineArray = NewLineArray(uint64(size), ff, reader) } b.EventHandler = NewEventHandler(b.SharedBuffer, b.cursors) ...
It gets added to `LocalSettings` even if it is set to default, not autodetected (i.e. if the file is empty).
ff = FFUnix case "dos": ff = FFDos } } else { // in case of autodetection treat as locally set b.LocalSettings["fileformat"] = true } b.LineArray = NewLineArray(uint64(size), ff, reader) } b.EventHandler = NewEventHandler(b.SharedBuffer, b.cursors) // The last time this file w...
@@ -388,8 +388,10 @@ func NewBuffer(r io.Reader, size int64, path string, startcursor Loc, btype BufT switch b.Endings { case FFUnix: b.Settings["fileformat"] = "unix" + b.LocalSettings["fileformat"] = true
internal/buffer/buffer.go
26
Go
0.5
suggestion
108
51
51
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
package buffer import ( "crypto/md5" "reflect" "github.com/zyedidia/micro/v2/internal/config" "github.com/zyedidia/micro/v2/internal/screen" ) func (b *Buffer) ReloadSettings(filetype bool) { settings := config.ParsedSettings() if _, ok := b.LocalSettings["filetype"]; ok || filetype { settings["filetype"] =...
Maybe ``` if _, ok := b.LocalSettings["filetype"]; ok || filetype { settings["filetype"] = b.Settings["filetype"] } else { b.Settings["filetype"] = "unknown" if v, ok := settings["filetype"]; ok { b.Settings["filetype"] = v } } ``` ?
package buffer import ( "crypto/md5" "reflect" "github.com/zyedidia/micro/v2/internal/config" "github.com/zyedidia/micro/v2/internal/screen" ) func (b *Buffer) ReloadSettings(reloadFiletype bool) { settings := config.ParsedSettings() if _, ok := b.LocalSettings["filetype"]; !ok && reloadFiletype { // need t...
@@ -8,6 +8,43 @@ import ( "github.com/zyedidia/micro/v2/internal/screen" ) +func (b *Buffer) ReloadSettings(filetype bool) { + settings := config.ParsedSettings() + + if _, ok := b.LocalSettings["filetype"]; ok || filetype { + settings["filetype"] = b.Settings["filetype"] + } else if _, ok := settings["filetype"]...
internal/buffer/settings.go
20
Go
0.929
question
262
45
45
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
package buffer import ( "crypto/md5" "reflect" "github.com/zyedidia/micro/v2/internal/config" "github.com/zyedidia/micro/v2/internal/screen" ) func (b *Buffer) ReloadSettings(filetype bool) { settings := config.ParsedSettings() if _, ok := b.LocalSettings["filetype"]; ok || filetype { settings["filetype"] =...
`UpdateRules()` still supports `ft == ""` (equivalent to `ft == "unknown"`, undocumented). I'm not sure it makes sense to keep supporting it, but if we do, we should consistently handle it here as well?
package buffer import ( "crypto/md5" "reflect" "github.com/zyedidia/micro/v2/internal/config" "github.com/zyedidia/micro/v2/internal/screen" ) func (b *Buffer) ReloadSettings(reloadFiletype bool) { settings := config.ParsedSettings() if _, ok := b.LocalSettings["filetype"]; !ok && reloadFiletype { // need t...
@@ -8,6 +8,43 @@ import ( "github.com/zyedidia/micro/v2/internal/screen" ) +func (b *Buffer) ReloadSettings(filetype bool) { + settings := config.ParsedSettings() + + if _, ok := b.LocalSettings["filetype"]; ok || filetype { + settings["filetype"] = b.Settings["filetype"] + } else if _, ok := settings["filetype"]...
internal/buffer/settings.go
21
Go
0.786
question
202
46
46
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
package buffer import ( "crypto/md5" "reflect" "github.com/zyedidia/micro/v2/internal/config" "github.com/zyedidia/micro/v2/internal/screen" ) func (b *Buffer) ReloadSettings(filetype bool) { settings := config.ParsedSettings() if _, ok := b.LocalSettings["filetype"]; ok || filetype { settings["filetype"] =...
We also update rules (unconditionally) in `DoSetOptionNative("filetype")` and in `reload` (and we indeed should do that, especially in `reload`, since it may reload syntax files). So we unnecessarily update them twice? So maybe we should instead update rules just here, in `ReloadSettings()`, unconditionally, but bef...
package buffer import ( "crypto/md5" "reflect" "github.com/zyedidia/micro/v2/internal/config" "github.com/zyedidia/micro/v2/internal/screen" ) func (b *Buffer) ReloadSettings(reloadFiletype bool) { settings := config.ParsedSettings() if _, ok := b.LocalSettings["filetype"]; !ok && reloadFiletype { // need t...
@@ -8,6 +8,43 @@ import ( "github.com/zyedidia/micro/v2/internal/screen" ) +func (b *Buffer) ReloadSettings(filetype bool) { + settings := config.ParsedSettings() + + if _, ok := b.LocalSettings["filetype"]; ok || filetype { + settings["filetype"] = b.Settings["filetype"] + } else if _, ok := settings["filetype"]...
internal/buffer/settings.go
22
Go
1
suggestion
783
47
47
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
) func init() { ModifiedSettings = make(map[string]bool) VolatileSettings = make(map[string]bool) } func validateParsedSettings() error { var err error defaults := DefaultAllSettings() for k, v := range parsedSettings { if strings.HasPrefix(reflect.TypeOf(v).String(), "map") { if strings.HasPrefix(k, "ft:")...
In this case, unlike in other cases, we leave the invalid glob in place, whereas later in `InitLocalSettings()` we assume that the glob is valid and don't check `glob.Compile()` for errors?
VolatileSettings map[string]bool ) func init() { ModifiedSettings = make(map[string]bool) VolatileSettings = make(map[string]bool) } func validateParsedSettings() error { var err error defaults := DefaultAllSettings() for k, v := range parsedSettings { if strings.HasPrefix(reflect.TypeOf(v).String(), "map") {...
@@ -155,6 +155,62 @@ func init() { VolatileSettings = make(map[string]bool) } +func validateParsedSettings() error { + var err error + defaults := DefaultAllSettings() + for k, v := range parsedSettings { + if strings.HasPrefix(reflect.TypeOf(v).String(), "map") { + if strings.HasPrefix(k, "ft:") { + for k1,...
internal/config/settings.go
26
Go
0.643
question
189
51
51
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
for k, v := range parsedSettings { if !strings.HasPrefix(reflect.TypeOf(v).String(), "map") { GlobalSettings[k] = v } } return err } // InitLocalSettings scans the json in settings.json and sets the options locally based // on whether the filetype or path matches ft or glob local settings // Must be called ...
I was actually thinking that we might remove the invalid entry from the `parsedSettings` in `validateParsedSettings()`, in line with how we handle other error cases, i.e. ensure that in the end `parsedSettings` is fully valid, instead of leaving this a special case that we need to remember about.
var err error GlobalSettings = DefaultAllSettings() for k, v := range parsedSettings { if !strings.HasPrefix(reflect.TypeOf(v).String(), "map") { GlobalSettings[k] = v } } return err } // InitLocalSettings scans the json in settings.json and sets the options locally based // on whether the filetype or pat...
@@ -228,40 +284,30 @@ func InitGlobalSettings() error { // InitLocalSettings scans the json in settings.json and sets the options locally based // on whether the filetype or path matches ft or glob local settings // Must be called after ReadSettings -func InitLocalSettings(settings map[string]interface{}, path strin...
internal/config/settings.go
26
Go
0.786
suggestion
297
51
51
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
package buffer import ( "crypto/md5" "github.com/zyedidia/micro/v2/internal/config" "github.com/zyedidia/micro/v2/internal/screen" ) func (b *Buffer) SetOptionNative(option string, nativeValue interface{}) error { b.Settings[option] = nativeValue if option == "fastdirty" { if !nativeValue.(bool) { if !b.M...
Just FYI this made me reveal a bunch of other small issues around `calcHash()`: #3430 ...And just now I've also realized that this checking of file size inside `calcHash()` itself doesn't seem to make much sense, actually. It doesn't really optimize anything, since just calculating the file size (i.e. adding up line...
package buffer import ( "crypto/md5" "reflect" "github.com/zyedidia/micro/v2/internal/config" "github.com/zyedidia/micro/v2/internal/screen" ) func (b *Buffer) ReloadSettings(reloadFiletype bool) { settings := config.ParsedSettings() if _, ok := b.LocalSettings["filetype"]; !ok && reloadFiletype { // need t...
@@ -13,7 +15,12 @@ func (b *Buffer) SetOptionNative(option string, nativeValue interface{}) error { if !b.Modified() { e := calcHash(b, &b.origHash) if e == ErrFileTooLarge { - b.Settings["fastdirty"] = false + b.Settings["fastdirty"] = true + } + } else { + b.origHash = [md5.Size]byte{} +...
internal/buffer/settings.go
22
Go
0.571
performance
719
47
47
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
} func SetGlobalOption(option, value string) error { if _, ok := config.GlobalSettings[option]; !ok { return config.ErrInvalidOption } nativeValue, err := config.GetNativeValue(option, config.GlobalSettings[option], value) if err != nil { return err } return SetGlobalOptionNative(option, nativeValue) } //...
Still not checked for errors. `reset ruler aaa` -> silently does nothing.
func SetGlobalOption(option, value string) error { if _, ok := config.GlobalSettings[option]; !ok { return config.ErrInvalidOption } nativeValue, err := config.GetNativeValue(option, config.GlobalSettings[option], value) if err != nil { return err } return SetGlobalOptionNative(option, nativeValue) } // R...
@@ -634,16 +634,10 @@ func (h *BufPane) ResetCmd(args []string) { } option := args[0] + defaults := config.DefaultAllSettings() - defaultGlobals := config.DefaultGlobalSettings() - defaultLocals := config.DefaultCommonSettings() - - if _, ok := defaultGlobals[option]; ok { - SetGlobalOptionNative(option, defau...
internal/action/command.go
26
Go
0.5
suggestion
74
51
51
false
Rework `filetype` change, `reload` command and `autosave`
3,343
zyedidia/micro
13,805
Go
dmaluka
JoeKar
h.Relocate() return true } // SelectToEndOfLine selects to the end of the current line func (h *BufPane) SelectToEndOfLine() bool { if !h.Cursor.HasSelection() { h.Cursor.OrigSelection[0] = h.Cursor.Loc } h.Cursor.End() h.Cursor.SelectTo(h.Cursor.Loc) h.Relocate() return true } func (h *BufPane) paragraphPr...
`line != h.Cursor.Y` seems not needed anymore?
h.Relocate() return true } // SelectToEndOfLine selects to the end of the current line func (h *BufPane) SelectToEndOfLine() bool { if !h.Cursor.HasSelection() { h.Cursor.OrigSelection[0] = h.Cursor.Loc } h.Cursor.End() h.Cursor.SelectTo(h.Cursor.Loc) h.Relocate() return true } func (h *BufPane) paragraphPr...
@@ -490,38 +490,84 @@ func (h *BufPane) SelectToEndOfLine() bool { return true } -// ParagraphPrevious moves the cursor to the previous empty line, or beginning of the buffer if there's none -func (h *BufPane) ParagraphPrevious() bool { +func (h *BufPane) paragraphPrevious() { var line int + // Skip to the first...
internal/action/actions.go
26
Go
0.214
question
46
51
51
false
Adding selection for ParagraphPrevious and ParagraphNext.
3,353
zyedidia/micro
13,805
Go
dmaluka
hchac
} } func (h *BufPane) paragraphNext() { var line int // Skip to the first non-empty line for line = h.Cursor.Y; line < h.Buf.LinesNum(); line++ { if len(h.Buf.LineBytes(line)) != 0 { break } } // Find the first empty line for ; line < h.Buf.LinesNum(); line++ { if len(h.Buf.LineBytes(line)) == 0 && lin...
Just noticed: these comment lines are way too long, could you split them? Besides that, the PR looks good to me.
} } func (h *BufPane) paragraphNext() { var line int // Skip to the first non-empty line for line = h.Cursor.Y; line < h.Buf.LinesNum(); line++ { if len(h.Buf.LineBytes(line)) != 0 { break } } // Find the first empty line for ; line < h.Buf.LinesNum(); line++ { if len(h.Buf.LineBytes(line)) == 0 { h...
@@ -490,38 +490,84 @@ func (h *BufPane) SelectToEndOfLine() bool { return true } -// ParagraphPrevious moves the cursor to the previous empty line, or beginning of the buffer if there's none -func (h *BufPane) ParagraphPrevious() bool { +func (h *BufPane) paragraphPrevious() { var line int + // Skip to the first...
internal/action/actions.go
26
Go
0.429
refactor
113
51
51
false
Adding selection for ParagraphPrevious and ParagraphNext.
3,353
zyedidia/micro
13,805
Go
dmaluka
hchac
tagParts := strings.Split(string(tag), "-") if len(tagParts) == 3 { if ahead, err := semver.NewPRVersion(tagParts[1]); err == nil { return tagParts[0], &ahead } } else if len(tagParts) == 4 { if ahead, err := semver.NewPRVersion(tagParts[2]); err == nil { return tagParts[0] + "-" + tagParts[1], &...
Print the error if it failed? Hmm... errors are not printed in the rest of this code either...
} else { tagParts := strings.Split(string(tag), "-") if len(tagParts) == 3 { ahead, err := semver.NewPRVersion(tagParts[1]) if err == nil { return tagParts[0], &ahead } log.Printf("semver.NewPRVersion(%s): %v", tagParts[1], err) } else if len(tagParts) == 4 { ahead, err := semver.NewPRVersion(...
@@ -42,6 +42,10 @@ func main() { version, err := semver.ParseTolerant(versionStr) if err != nil { // no version tag found so just return what ever we can find. + if hash, err := exec.Command("git", "rev-parse", "--short", "HEAD").Output(); err == nil {
tools/build-version.go
26
Go
0.357
bug
95
51
51
false
workflows: General improvements
3,354
zyedidia/micro
13,805
Go
dmaluka
JoeKar
if tag, err := exec.Command("git", args...).Output(); err != nil { return "", nil } else { tagParts := strings.Split(string(tag), "-") if len(tagParts) == 3 { if ahead, err := semver.NewPRVersion(tagParts[1]); err == nil { return tagParts[0], &ahead } log.Println("semver.NewPRVersion:", err) } el...
Do you have an example this log output? I guess this output doesn't include the actual output (stderr) of the `git fetch --tags` command?
if tag, err := exec.Command("git", args...).Output(); err != nil { return "", nil } else { tagParts := strings.Split(string(tag), "-") if len(tagParts) == 3 { ahead, err := semver.NewPRVersion(tagParts[1]) if err == nil { return tagParts[0], &ahead } log.Printf("semver.NewPRVersion(%s): %v", tag...
@@ -36,15 +36,11 @@ func getTag(match ...string) (string, *semver.PRVersion) { } func main() { - tags, err := exec.Command("git", "tag").Output() - if err != nil { - log.Println("git tag:", err) - } - if len(tags) == 0 { - // no tags found -- fetch them - err = exec.Command("git", "fetch", "--tags").Run() - if ...
tools/build-version.go
26
Go
0.5
question
137
51
51
false
workflows: General improvements
3,354
zyedidia/micro
13,805
Go
dmaluka
JoeKar
//+build ignore package main import ( "fmt" "log" "os/exec" "strings" "github.com/blang/semver" ) func getTag(match ...string) (string, *semver.PRVersion) { args := append([]string{ "describe", "--tags", }, match...) if tag, err := exec.Command("git", args...).Output(); err != nil { return "", nil } el...
These don't look very useful as is. Are you gonna remove them, or improve them?
//+build ignore package main import ( "fmt" "log" "os/exec" "strings" "github.com/blang/semver" ) func getTag(match ...string) (string, *semver.PRVersion) { args := append([]string{ "describe", "--tags", }, match...) if tag, err := exec.Command("git", args...).Output(); err != nil { return "", nil } el...
@@ -22,26 +23,37 @@ func getTag(match ...string) (string, *semver.PRVersion) { if ahead, err := semver.NewPRVersion(tagParts[1]); err == nil { return tagParts[0], &ahead } + log.Println("semver.NewPRVersion:", err)
tools/build-version.go
26
Go
0.286
question
79
51
51
false
workflows: General improvements
3,354
zyedidia/micro
13,805
Go
dmaluka
JoeKar
}, match...) if tag, err := exec.Command("git", args...).Output(); err != nil { return "", nil } else { tagParts := strings.Split(string(tag), "-") if len(tagParts) == 3 { ahead, err := semver.NewPRVersion(tagParts[1]) if err == nil { return tagParts[0], &ahead } log.Printf("semver.NewPRVersion...
Hmm, this is what I'm getting now: ``` $ go run tools/build-version.go 2024/06/20 19:15:04 git fetch --tags exit status 1 2024/06/20 19:15:04 2.0.14-dev.213 ``` Consequently, when I'm just building micro, I'm getting: ``` $ make GOOS=linux GOARCH=amd64 go generate ./runtime 2024/06/20 19:16:58 git fetch ...
}, match...) if tag, err := exec.Command("git", args...).Output(); err != nil { return "", nil } else { tagParts := strings.Split(string(tag), "-") if len(tagParts) == 3 { ahead, err := semver.NewPRVersion(tagParts[1]) if err == nil { return tagParts[0], &ahead } log.Printf("semver.NewPRVersion...
@@ -38,20 +38,13 @@ func getTag(match ...string) (string, *semver.PRVersion) { } func main() { - tags, err := exec.Command("git", "tag").Output() - if err != nil { - log.Println("git tag:", err) + // Fetch the latest tags + if err := exec.Command("git", "fetch", "--tags").Run(); err != nil {
tools/build-version.go
26
Go
0.857
question
954
51
51
false
workflows: General improvements
3,354
zyedidia/micro
13,805
Go
dmaluka
JoeKar
return "", nil } else { tagParts := strings.Split(string(tag), "-") if len(tagParts) == 3 { ahead, err := semver.NewPRVersion(tagParts[1]) if err == nil { return tagParts[0], &ahead } log.Printf("semver.NewPRVersion(%s): %v", tagParts[1], err) } else if len(tagParts) == 4 { ahead, err := sem...
...Per the above comment: so for some reason it is printing an empty string for me, instead of the stderr output. I've no idea why.
return "", nil } else { tagParts := strings.Split(string(tag), "-") if len(tagParts) == 3 { ahead, err := semver.NewPRVersion(tagParts[1]) if err == nil { return tagParts[0], &ahead } log.Printf("semver.NewPRVersion(%s): %v", tagParts[1], err) } else if len(tagParts) == 4 { ahead, err := sem...
@@ -38,20 +38,13 @@ func getTag(match ...string) (string, *semver.PRVersion) { } func main() { - tags, err := exec.Command("git", "tag").Output() - if err != nil { - log.Println("git tag:", err) + // Fetch the latest tags + if err := exec.Command("git", "fetch", "--tags").Run(); err != nil { + log.Println("git fe...
tools/build-version.go
26
Go
0.429
suggestion
131
51
51
false
workflows: General improvements
3,354
zyedidia/micro
13,805
Go
dmaluka
JoeKar
"describe", "--tags", }, match...) if tag, err := exec.Command("git", args...).Output(); err != nil { return "", nil } else { tagParts := strings.Split(string(tag), "-") if len(tagParts) == 3 { ahead, err := semver.NewPRVersion(tagParts[1]) if err == nil { return tagParts[0], &ahead } log.Pri...
Do we still need to run `git tag`? IIUC it was just to check if we need to fetch or not?
"describe", "--tags", }, match...) if tag, err := exec.Command("git", args...).Output(); err != nil { return "", nil } else { tagParts := strings.Split(string(tag), "-") if len(tagParts) == 3 { ahead, err := semver.NewPRVersion(tagParts[1]) if err == nil { return tagParts[0], &ahead } log.Pri...
@@ -38,23 +38,12 @@ func getTag(match ...string) (string, *semver.PRVersion) { } func main() { - tags, err := exec.Command("git", "tag").Output() - if err != nil { + if err := exec.Command("git", "tag").Run(); err != nil {
tools/build-version.go
26
Go
0.357
question
88
51
51
false
workflows: General improvements
3,354
zyedidia/micro
13,805
Go
dmaluka
JoeKar
inputCmd := args[0] // Shut down the screen because we're going to interact directly with the shell screenb := screen.TempFini() args = args[1:] // Set up everything for the command outputBytes := &bytes.Buffer{} cmd := exec.Command(inputCmd, args...) cmd.Stdin = os.Stdin if getOutput { cmd.Stdout = io.Mu...
Print error if it failed? I've just tried this, seems to work ok (e.g. when trying to run `RunInteractiveShell()` with a non-existing command): ``` --- a/internal/shell/shell.go +++ b/internal/shell/shell.go @@ -104,6 +104,8 @@ func RunInteractiveShell(input string, wait bool, getOutput bool) (string, error e...
inputCmd := args[0] // Shut down the screen because we're going to interact directly with the shell screenb := screen.TempFini() args = args[1:] // Set up everything for the command outputBytes := &bytes.Buffer{} cmd := exec.Command(inputCmd, args...) cmd.Stdin = os.Stdin if getOutput { cmd.Stdout = io.Mu...
@@ -101,8 +101,10 @@ func RunInteractiveShell(input string, wait bool, getOutput bool) (string, error c := make(chan os.Signal, 1) signal.Reset(os.Interrupt) signal.Notify(c, os.Interrupt) - cmd.Start() - err = cmd.Wait() + err = cmd.Start() + if err == nil {
internal/shell/shell.go
26
Go
0.929
bug
463
51
51
false
Receive SIGINT only in RunInteractiveShell
3,357
zyedidia/micro
13,805
Go
dmaluka
niten94
} // AddTab adds a new tab with an empty buffer func (h *BufPane) AddTab() bool { width, height := screen.Screen.Size() iOffset := config.GetInfoBarOffset() b := buffer.NewBufferFromString("", "", buffer.BTDefault) tp := NewTabFromBuffer(0, 0, width, height-iOffset, b) Tabs.AddTab(tp) Tabs.SetActive(len(Tabs.Lis...
This calculation is not needed anymore, right? It is just `Tabs.SetActive(Tabs.Active() - 1)`.
quit() } return true } // AddTab adds a new tab with an empty buffer func (h *BufPane) AddTab() bool { width, height := screen.Screen.Size() iOffset := config.GetInfoBarOffset() b := buffer.NewBufferFromString("", "", buffer.BTDefault) tp := NewTabFromBuffer(0, 0, width, height-iOffset, b) Tabs.AddTab(tp) T...
@@ -1793,6 +1793,9 @@ func (h *BufPane) PreviousTab() bool { if tabsLen == 1 { return false } + if Tabs.Active() == 0 { + return false + } a := Tabs.Active() + tabsLen Tabs.SetActive((a - 1) % tabsLen)
internal/action/actions.go
26
Go
0.357
suggestion
94
51
51
false
Implemented new actions `FirstTab`, `LastTab`, `FirstSplit` and `LastSplit`
3,403
zyedidia/micro
13,805
Go
dmaluka
masmu
h.HSplitBuf(buffer.NewBufferFromString("", "", buffer.BTDefault)) return true } // Unsplit closes all splits in the current tab except the active one func (h *BufPane) Unsplit() bool { tab := h.tab n := tab.GetNode(h.splitID) ok := n.Unsplit() if ok { tab.RemovePane(tab.GetPane(h.splitID)) tab.Resize() ta...
`lastSplitIndex`? `lastPaneIdx`? ...And actually I don't find this variable (here and in other functions) very useful. `if h.tab.active == len(h.tab.Panes)-1` would be fine. But that's a nit.
} // NextSplit changes the view to the next split func (h *BufPane) NextSplit() bool { if h.tab.active == len(h.tab.Panes)-1 { return false } h.tab.SetActive(h.tab.active + 1) return true } // PreviousSplit changes the view to the previous split func (h *BufPane) PreviousSplit() bool { if h.tab.active == 0 { ...
@@ -1847,6 +1880,10 @@ func (h *BufPane) NextSplit() bool { if len(h.tab.Panes) == 1 { return false } + lastTabIndex := len(h.tab.Panes) - 1
internal/action/actions.go
26
Go
0.571
suggestion
194
51
51
false
Implemented new actions `FirstTab`, `LastTab`, `FirstSplit` and `LastSplit`
3,403
zyedidia/micro
13,805
Go
dmaluka
masmu
func (h *BufPane) Unsplit() bool { tab := h.tab n := tab.GetNode(h.splitID) ok := n.Unsplit() if ok { tab.RemovePane(tab.GetPane(h.splitID)) tab.Resize() tab.SetActive(len(tab.Panes) - 1) return true } return false } // NextSplit changes the view to the next split func (h *BufPane) NextSplit() bool { i...
Again, this check is not needed anymore, as we already do exactly the same check above.
} h.tab.SetActive(h.tab.active + 1) return true } // PreviousSplit changes the view to the previous split func (h *BufPane) PreviousSplit() bool { if h.tab.active == 0 { return false } h.tab.SetActive(h.tab.active - 1) return true } // FirstSplit changes the view to the first split func (h *BufPane) FirstSpl...
@@ -1847,6 +1880,10 @@ func (h *BufPane) NextSplit() bool { if len(h.tab.Panes) == 1 { return false } + lastTabIndex := len(h.tab.Panes) - 1 + if h.tab.active == lastTabIndex { + return false + } a := h.tab.active if a < len(h.tab.Panes)-1 {
internal/action/actions.go
26
Go
0.214
suggestion
87
51
51
false
Implemented new actions `FirstTab`, `LastTab`, `FirstSplit` and `LastSplit`
3,403
zyedidia/micro
13,805
Go
dmaluka
masmu
quit() } }) } else { quit() } return true } // AddTab adds a new tab with an empty buffer func (h *BufPane) AddTab() bool { width, height := screen.Screen.Size() iOffset := config.GetInfoBarOffset() b := buffer.NewBufferFromString("", "", buffer.BTDefault) tp := NewTabFromBuffer(0, 0, width, height-...
Hmm, this check is actually not needed anymore either? if `tabsLen` is 1, `Tabs.Active()` can be only zero. And actually in `NextTab()` similarly. And in most (all?) other functions too?
quit() } }) } else { quit() } return true } // AddTab adds a new tab with an empty buffer func (h *BufPane) AddTab() bool { width, height := screen.Screen.Size() iOffset := config.GetInfoBarOffset() b := buffer.NewBufferFromString("", "", buffer.BTDefault) tp := NewTabFromBuffer(0, 0, width, height-...
@@ -1797,10 +1797,10 @@ func (h *BufPane) PreviousTab() bool { if tabsLen == 1 {
internal/action/actions.go
26
Go
0.5
question
192
51
51
false
Implemented new actions `FirstTab`, `LastTab`, `FirstSplit` and `LastSplit`
3,403
zyedidia/micro
13,805
Go
dmaluka
masmu
lastC.SetSelectionStart(match[0]) lastC.SetSelectionEnd(match[1]) lastC.OrigSelection[0] = lastC.CurSelection[0] lastC.OrigSelection[1] = lastC.CurSelection[1] lastC.Loc = lastC.CurSelection[1] h.Buf.MergeCursors() h.Buf.SetCurCursor(h.Buf.NumCursors() - 1) } else { InfoBar.Message("No matches found")...
It's almost exactly the same code as in `SkipMultiCursor()`, right? So it should be easy to move this code to a common helper function?
} if found { lastC.SetSelectionStart(match[0]) lastC.SetSelectionEnd(match[1]) lastC.OrigSelection[0] = lastC.CurSelection[0] lastC.OrigSelection[1] = lastC.CurSelection[1] lastC.Loc = lastC.CurSelection[1] h.Buf.MergeCursors() h.Buf.SetCurCursor(h.Buf.NumCursors() - 1) } else { InfoBar.Message("No ...
@@ -2099,6 +2099,41 @@ func (h *BufPane) SkipMultiCursor() bool { return true } +// SkipMultiCursorBack moves the current multiple cursor to the previously available position +func (h *BufPane) SkipMultiCursorBack() bool { + lastC := h.Buf.GetCursor(h.Buf.NumCursors() - 1) + if !lastC.HasSelection() { + return fa...
internal/action/actions.go
26
Go
0.571
refactor
135
51
51
false
Implemented `SkipMultiCursorBack` as a counterpart to `SkipMultiCursor`
3,404
zyedidia/micro
13,805
Go
dmaluka
masmu
mx, my := e.Position() // ignore click on the status line if my >= h.BufView().Y+h.BufView().Height { return false } mouseLoc := h.LocFromVisual(buffer.Loc{X: mx, Y: my}) if h.Buf.NumCursors() > 1 { cursors := h.Buf.GetCursors() for _, c := range cursors { if c.Loc == mouseLoc { h.Buf.RemoveCursor(c...
Erg, this looks ugly. I didn't meant this helper function not to be a method of `BufPane`. The most obvious way is to name it `skipMultiCursor()` i.e. non-capitalized, i.e. private (it doesn't need to be public, right?). I.e.: ``` func (h *BufPane) skipMultiCursor(forward bool) bool ```
mx, my := e.Position() // ignore click on the status line if my >= h.BufView().Y+h.BufView().Height { return false } mouseLoc := h.LocFromVisual(buffer.Loc{X: mx, Y: my}) if h.Buf.NumCursors() > 1 { cursors := h.Buf.GetCursors() for _, c := range cursors { if c.Loc == mouseLoc { h.Buf.RemoveCursor(c...
@@ -2064,22 +2064,25 @@ func (h *BufPane) MouseMultiCursor(e *tcell.EventMouse) bool { return true } -// SkipMultiCursor moves the current multiple cursor to the next available position -func (h *BufPane) SkipMultiCursor() bool { +// SkipMultiCursor moves the current multiple cursor to the next or previous availab...
internal/action/actions.go
26
Go
0.786
refactor
295
51
51
false
Implemented `SkipMultiCursorBack` as a counterpart to `SkipMultiCursor`
3,404
zyedidia/micro
13,805
Go
dmaluka
masmu
b := h.Buf mx, my := e.Position() // ignore click on the status line if my >= h.BufView().Y+h.BufView().Height { return false } mouseLoc := h.LocFromVisual(buffer.Loc{X: mx, Y: my}) if h.Buf.NumCursors() > 1 { cursors := h.Buf.GetCursors() for _, c := range cursors { if c.Loc == mouseLoc { h.Buf.Re...
`SkipMultiCursor` still capitalized in this comment. I think we don't need a comment here. It's an internal function, and from its usage below it is obvious what it does.
b := h.Buf mx, my := e.Position() // ignore click on the status line if my >= h.BufView().Y+h.BufView().Height { return false } mouseLoc := h.LocFromVisual(buffer.Loc{X: mx, Y: my}) if h.Buf.NumCursors() > 1 { cursors := h.Buf.GetCursors() for _, c := range cursors { if c.Loc == mouseLoc { h.Buf.Re...
@@ -2064,22 +2064,25 @@ func (h *BufPane) MouseMultiCursor(e *tcell.EventMouse) bool { return true } -// SkipMultiCursor moves the current multiple cursor to the next available position -func (h *BufPane) SkipMultiCursor() bool { +// SkipMultiCursor moves the current multiple cursor to the next or previous availab...
internal/action/actions.go
26
Go
0.5
suggestion
173
51
51
false
Implemented `SkipMultiCursorBack` as a counterpart to `SkipMultiCursor`
3,404
zyedidia/micro
13,805
Go
dmaluka
masmu
ft["php"] = "// %s" ft["pony"] = "// %s" ft["powershell"] = "# %s" ft["proto"] = "// %s" ft["python"] = "# %s" ft["python3"] = "# %s" ft["ruby"] = "# %s" ft["rust"] = "// %s" ft["scala"] = "// %s" ft["shell"] = "# %s" ft["sql"] = "-- %s" ft["swift"] = "// %s" ft["tex"] = "% %s" ft["toml"] = "# %s" ft["twig"] = "{# %s #...
I think this wording is harder to misinterpret: ```suggestion micro.InfoBar():Error("\"commenttype\" option has been renamed to \"comment.type\"", ", please update your configuration") ```
ft["php"] = "// %s" ft["pony"] = "// %s" ft["powershell"] = "# %s" ft["proto"] = "// %s" ft["python"] = "# %s" ft["python3"] = "# %s" ft["ruby"] = "# %s" ft["rust"] = "// %s" ft["scala"] = "// %s" ft["shell"] = "# %s" ft["sql"] = "-- %s" ft["swift"] = "// %s" ft["tex"] = "% %s" ft["toml"] = "# %s" ft["twig"] = "{# %s #...
@@ -61,17 +62,20 @@ ft["zig"] = "// %s" ft["zscript"] = "// %s" ft["zsh"] = "# %s" -local last_ft - function updateCommentType(buf) - if buf.Settings["commenttype"] == nil or (last_ft ~= buf.Settings["filetype"] and last_ft ~= nil) then + if buf.Settings["commenttype"] ~= nil then + micro.InfoBar():Er...
runtime/plugins/comment/comment.lua
26
Lua
1
suggestion
234
51
51
false
Fixing comment plugin not using user settings when overriding default setting
3,424
zyedidia/micro
13,805
Go
Andriamanitra
Neko-Box-Coder
ft["perl"] = "# %s" ft["php"] = "// %s" ft["pony"] = "// %s" ft["powershell"] = "# %s" ft["proto"] = "// %s" ft["python"] = "# %s" ft["python3"] = "# %s" ft["ruby"] = "# %s" ft["rust"] = "// %s" ft["scala"] = "// %s" ft["shell"] = "# %s" ft["sql"] = "-- %s" ft["swift"] = "// %s" ft["tex"] = "% %s" ft["toml"] = "# %s" f...
It is not nearly obvious *why* can't it be reset by a "filetype" change if we use `SetOptionNative()` (it took me some time to figure it out, for instance). We should explain it better, e.g. "Don't use SetOptionNative() to set "comment.type", otherwise "comment.type" will be marked as locally overridden and will not be...
ft["pascal"] = "{ %s }" ft["perl"] = "# %s" ft["php"] = "// %s" ft["pony"] = "// %s" ft["powershell"] = "# %s" ft["proto"] = "// %s" ft["python"] = "# %s" ft["python3"] = "# %s" ft["ruby"] = "# %s" ft["rust"] = "// %s" ft["scala"] = "// %s" ft["shell"] = "# %s" ft["sql"] = "-- %s" ft["swift"] = "// %s" ft["tex"] = "% %...
@@ -61,17 +61,15 @@ ft["zig"] = "// %s" ft["zscript"] = "// %s" ft["zsh"] = "# %s" -local last_ft - function updateCommentType(buf) - if buf.Settings["commenttype"] == nil or (last_ft ~= buf.Settings["filetype"] and last_ft ~= nil) then + -- NOTE: Don't use SetOptionNative() to set "comment.type", + -- ot...
runtime/plugins/comment/comment.lua
26
Lua
0.786
suggestion
911
51
51
false
Fixing comment plugin not using user settings when overriding default setting
3,424
zyedidia/micro
13,805
Go
dmaluka
Neko-Box-Coder
ft["php"] = "// %s" ft["pony"] = "// %s" ft["powershell"] = "# %s" ft["proto"] = "// %s" ft["python"] = "# %s" ft["python3"] = "# %s" ft["ruby"] = "# %s" ft["rust"] = "// %s" ft["scala"] = "// %s" ft["shell"] = "# %s" ft["sql"] = "-- %s" ft["swift"] = "// %s" ft["tex"] = "% %s" ft["toml"] = "# %s" ft["twig"] = "{# %s #...
After changing `commenttype` to `comment.type` in `settings.json` and running the `reload` command, micro still stubbornly shows this error.
ft["php"] = "// %s" ft["pony"] = "// %s" ft["powershell"] = "# %s" ft["proto"] = "// %s" ft["python"] = "# %s" ft["python3"] = "# %s" ft["ruby"] = "# %s" ft["rust"] = "// %s" ft["scala"] = "// %s" ft["shell"] = "# %s" ft["sql"] = "-- %s" ft["swift"] = "// %s" ft["tex"] = "% %s" ft["toml"] = "# %s" ft["twig"] = "{# %s #...
@@ -64,8 +64,8 @@ ft["zsh"] = "# %s" function updateCommentType(buf) if buf.Settings["commenttype"] ~= nil then - micro.InfoBar():Error("\"commenttype\" option has been updated to \"comment.type\"", - "instead, please update accordingly") + micro.InfoBar():Error("\"com...
runtime/plugins/comment/comment.lua
26
Lua
0.643
suggestion
140
51
51
false
Fixing comment plugin not using user settings when overriding default setting
3,424
zyedidia/micro
13,805
Go
dmaluka
Neko-Box-Coder
if _, ok := Groups[groupStr]; !ok { numGroups++ Groups[groupStr] = numGroups } groupNum := Groups[groupStr] r.limitGroup = groupNum if err != nil { return nil, err } } else { r.limitGroup = r.group } // rules are optional if rules, ok := regionInfo["rules"]; ok { r.rules, err = parseRule...
nit: It seems a bit more idiomatic to use `&rules{}` instead of `new(rules)` in such cases. (Yeah it was me who first used `new(rules)` in #3213. We can change it to `&rules{}` there as well.)
if _, ok := Groups[groupStr]; !ok { numGroups++ Groups[groupStr] = numGroups } groupNum := Groups[groupStr] r.limitGroup = groupNum if err != nil { return nil, err } } else { r.limitGroup = r.group } // rules are optional if rules, ok := regionInfo["rules"]; ok { r.rules, err = parseRule...
@@ -476,10 +476,17 @@ func parseRegion(group string, regionInfo map[interface{}]interface{}, prevRegio r.limitGroup = r.group } - r.rules, err = parseRules(regionInfo["rules"].([]interface{}), r) + // rules are optional + if rules, ok := regionInfo["rules"]; ok { + r.rules, err = parseRules(rules.([]interface{}...
pkg/highlight/parser.go
26
Go
0.571
suggestion
192
31
31
false
Remove empty rules in regions
3,458
zyedidia/micro
13,805
Go
dmaluka
JoeKar
sha256sum micro-$VERSION-$1.zip > micro-$VERSION-$1.zip.sha mv micro-$VERSION-$1.* binaries rm micro-$VERSION/micro.exe } # Mac echo "OSX 64" GOOS=darwin GOARCH=amd64 make build create_artefact_generic "osx" # Mac ARM64 echo "MacOS ARM64" GOOS=darwin GOARCH=arm64 make build create_artefact_generic "macos-arm64" #...
Shouldn't we rather ask @benweissmann to update the script?
sha256sum micro-$VERSION-$1.zip > micro-$VERSION-$1.zip.sha mv micro-$VERSION-$1.* binaries rm micro-$VERSION/micro.exe } # Mac echo "OSX 64" GOOS=darwin GOARCH=amd64 make build create_artefact_generic "osx" # Mac ARM64 echo "MacOS ARM64" GOOS=darwin GOARCH=arm64 make build create_artefact_generic "macos-arm64" #...
@@ -54,8 +54,9 @@ if ./tools/package-deb.sh $VERSION; then fi create_artefact_generic "linux64" -echo "Linux 64 fully static" -CGO_ENABLED=0 GOOS=linux GOARCH=amd64 make build +echo "Linux 64 fully static (deprecated)" +# Only kept for https://github.com/benweissmann/getmic.ro/blob/f90870e948afab8be9ec40884050044b5...
tools/cross-compile.sh
26
Shell
0.286
question
59
51
51
false
Makefile: Make all builds explicitly fully static (disable CGO)
3,466
zyedidia/micro
13,805
Go
dmaluka
JoeKar
package util import ( "fmt" "runtime" humanize "github.com/dustin/go-humanize" ) // GetMemStats returns a string describing the memory usage and gc time used so far func GetMemStats() string { var memstats runtime.MemStats runtime.ReadMemStats(&memstats) return fmt.Sprintf("Alloc: %s, Sys: %s, GC: %d, PauseTot...
These may be actually occasionally useful for profiling? BTW I didn't even know about the existence of this `internal/util/profile.go` until now (and I find it rather nice). (And BTW also I didn't know about the existence of the `memusage` command.)
import ( "fmt" "log" "runtime" "time" humanize "github.com/dustin/go-humanize" ) // GetMemStats returns a string describing the memory usage and gc time used so far func GetMemStats() string { var memstats runtime.MemStats runtime.ReadMemStats(&memstats) return fmt.Sprintf("Alloc: %s, Sys: %s, GC: %d, PauseT...
@@ -15,13 +13,3 @@ func GetMemStats() string { runtime.ReadMemStats(&memstats) return fmt.Sprintf("Alloc: %s, Sys: %s, GC: %d, PauseTotalNs: %dns", humanize.Bytes(memstats.Alloc), humanize.Bytes(memstats.Sys), memstats.NumGC, memstats.PauseTotalNs) } - -func Tic(s string) time.Time { - log.Println("START:", s) - r...
internal/util/profile.go
16
Go
0.643
suggestion
252
16
27
false
Remove unused internal or unexported functions
3,481
zyedidia/micro
13,805
Go
dmaluka
alexandear
func (mf memoryFile) Name() string { return mf.name } func (mf memoryFile) Data() ([]byte, error) { return mf.data, nil } func (rf realFile) Name() string { fn := filepath.Base(string(rf)) return fn[:len(fn)-len(filepath.Ext(fn))] } func (rf realFile) Data() ([]byte, error) { return ioutil.ReadFile(string(rf)) }...
The `namedFile` type itself is not used either, so it should be also removed?
func (rf realFile) Name() string { fn := filepath.Base(string(rf)) return fn[:len(fn)-len(filepath.Ext(fn))] } func (rf realFile) Data() ([]byte, error) { return ioutil.ReadFile(string(rf)) } func (af assetFile) Name() string { fn := path.Base(string(af)) return fn[:len(fn)-len(path.Ext(fn))] } func (af assetF...
@@ -99,10 +99,6 @@ func (af assetFile) Data() ([]byte, error) { return rt.Asset(string(af)) } -func (nf namedFile) Name() string {
internal/config/rtfiles.go
26
Go
0.571
question
77
51
51
false
Remove unused internal or unexported functions
3,481
zyedidia/micro
13,805
Go
dmaluka
alexandear
return errors.New(fmt.Sprintf("Unable to load help text for %s: %v", page, err)) } else { helpBuffer := buffer.NewBufferFromString(string(data), page+".md", buffer.BTHelp) helpBuffer.SetName("Help " + page) helpBuffer.SetOptionNative("hltaberrors", false) helpBuffer.SetOptionNative("hltrailingws", false) ...
It might be better to add a flag e.g. `-v` (meaning vsplit) that can be anywhere in the command, not necessarily the 1st argument, similarly to the `replace` command. ...Or maybe we shouldn't overthink this and should simply add an option, e.g. `helpsplit`.
return errors.New(fmt.Sprintf("Unable to load help text for %s: %v", page, err)) } else { helpBuffer := buffer.NewBufferFromString(string(data), page+".md", buffer.BTHelp) helpBuffer.SetName("Help " + page) helpBuffer.SetOptionNative("hltaberrors", false) helpBuffer.SetOptionNative("hltrailingws", false) ...
@@ -439,21 +439,35 @@ func (h *BufPane) openHelp(page string) error { if h.Buf.Type == buffer.BTHelp { h.OpenBuffer(helpBuffer) - } else { + } else if hsplit { h.HSplitBuf(helpBuffer) + } else { + h.VSplitBuf(helpBuffer) } } return nil } // HelpCmd tries to open the given help page in a hor...
internal/action/command.go
26
Go
0.643
suggestion
260
51
51
false
action/command: Allow `-vsplit` & `-hsplit` as optional argument for `help`
3,502
zyedidia/micro
13,805
Go
dmaluka
JoeKar
func (h *BufPane) ReopenCmd(args []string) { if h.Buf.Modified() { InfoBar.YNPrompt("Save file before reopen?", func(yes, canceled bool) { if !canceled && yes { h.Save() h.ReOpen() } else if !canceled { h.ReOpen() } }) } else { h.ReOpen() } } func (h *BufPane) openHelp(page string, hsplit...
Is it a good idea to just remove this unconditionally? Shouldn't we add e.g. another flag for that (e.g. `-n` meaning "new pane"), or e.g. another option?
func (h *BufPane) ReopenCmd(args []string) { if h.Buf.Modified() { InfoBar.YNPrompt("Save file before reopen?", func(yes, canceled bool) { if !canceled && yes { h.Save() h.ReOpen() } else if !canceled { h.ReOpen() } }) } else { h.ReOpen() } } func (h *BufPane) openHelp(page string, hsplit...
@@ -437,9 +437,7 @@ func (h *BufPane) openHelp(page string, hsplit bool) error { helpBuffer.SetOptionNative("hltaberrors", false) helpBuffer.SetOptionNative("hltrailingws", false) - if h.Buf.Type == buffer.BTHelp { - h.OpenBuffer(helpBuffer)
internal/action/command.go
26
Go
0.571
refactor
154
51
51
false
action/command: Allow `-vsplit` & `-hsplit` as optional argument for `help`
3,502
zyedidia/micro
13,805
Go
dmaluka
JoeKar
if forceSplit { InfoBar.Error(errSplit) return } hsplit = true forceSplit = true default: topics = append(topics, arg) } } if len(topics) < 1 { // Do the same as without arg h.openHelp("help", hsplit, forceSplit) return } for _, topic := range topics { if config...
If current pane is a help pane and `forceSplit` is false, this opens just the last topic (in this current pane). Something like this? ``` if len(topics) > 1 { forceSplit = true } ```
hsplit = false forceSplit = true case "-hsplit": if forceSplit { InfoBar.Error(errSplit) return } hsplit = true forceSplit = true default: topics = append(topics, arg) } } if len(topics) < 1 { // Do the same as without arg h.openHelp("help", hsplit, forceSplit) ...
@@ -485,13 +485,15 @@ func (h *BufPane) HelpCmd(args []string) { return } - if config.FindRuntimeFile(config.RTHelp, topics[0]) != nil { - err := h.openHelp(topics[0], hsplit, forceSplit) - if err != nil { - InfoBar.Error(err) + for _, topic := range topics { + if config.FindRuntimeFile(config.RTHel...
internal/action/command.go
26
Go
0.714
suggestion
193
51
51
false
action/command: Allow `-vsplit` & `-hsplit` as optional argument for `help`
3,502
zyedidia/micro
13,805
Go
dmaluka
JoeKar
} } if len(topics) < 1 { // Do the same as without arg h.openHelp("help", hsplit, forceSplit) return } if len(topics) > 1 { forceSplit = true } for _, topic := range topics { if config.FindRuntimeFile(config.RTHelp, topic) != nil { err := h.openHelp(topic, hsplit, forceSplit) if ...
nit: "opens one or more vertical splits"? Same for `HSplitCmd()` and `NewTabCmd()`.
forceSplit = true default: topics = append(topics, arg) } } if len(topics) < 1 { // Do the same as without arg h.openHelp("help", hsplit, forceSplit) return } if len(topics) > 1 { forceSplit = true } for _, topic := range topics { if config.FindRuntimeFile(config.RTHelp, topic...
@@ -501,7 +501,7 @@ func (h *BufPane) HelpCmd(args []string) { } } -// VSplitCmd opens a vertical split with file given in the first argument +// VSplitCmd opens vertical splits with the files given as arguments
internal/action/command.go
26
Go
0.357
nitpick
84
51
51
false
action/command: Allow `-vsplit` & `-hsplit` as optional argument for `help`
3,502
zyedidia/micro
13,805
Go
dmaluka
JoeKar
// ScrollUpAction scrolls the view up func (h *BufPane) ScrollUpAction() bool { h.ScrollUp(util.IntOpt(h.Buf.Settings["scrollspeed"])) return true } // ScrollDownAction scrolls the view up func (h *BufPane) ScrollDownAction() bool { h.ScrollDown(util.IntOpt(h.Buf.Settings["scrollspeed"])) return true } // Center...
1. This moves the cursor even if the cursor is already in the current view. If that is the intended behavior, then it should be named not `MoveCursorToView` but rather something like `MoveCursorToViewTop`? 2. This doesn't take `scrollmargin` into account. Whereas `h.Relocate()` below does take it into account, and mov...
// ScrollUpAction scrolls the view up func (h *BufPane) ScrollUpAction() bool { h.ScrollUp(util.IntOpt(h.Buf.Settings["scrollspeed"])) return true } // ScrollDownAction scrolls the view up func (h *BufPane) ScrollDownAction() bool { h.ScrollDown(util.IntOpt(h.Buf.Settings["scrollspeed"])) return true } // Center...
@@ -160,6 +160,16 @@ func (h *BufPane) Center() bool { return true } +// MoveCursorToView moves the cursor to the current view +func (h *BufPane) MoveCursorToView() bool { + v := h.GetView() + h.Cursor.GotoLoc(buffer.Loc{0, v.StartLine.Line})
internal/action/actions.go
26
Go
0.643
question
569
51
51
false
add actions CursorToViewTop, CursorToViewCenter, CursorToViewBottom
3,506
zyedidia/micro
13,805
Go
dmaluka
nimishjha
if h.Cursor.HasSelection() { h.Cursor.Loc = h.Cursor.CurSelection[1] h.Cursor.ResetSelection() h.Cursor.StoreVisualX() } h.MoveCursorDown(h.BufView().Height) h.Relocate() return true } // HalfPageUp scrolls the view up half a page func (h *BufPane) HalfPageUp() bool { h.ScrollUp(h.BufView().Height / 2) r...
While `MoveCursorToView` looks quite generic and useful, these 2 actions `PageUpAndMoveCursor` and `PageDownAndMoveCursor` don't look nice. It should be possible to use chained actions `PageUp,MoveCursorToView` and `PageDown,MoveCursorToView` instead, that's what chained actions are for.
h.Cursor.OrigSelection[0] = h.Cursor.Loc } h.MoveCursorUp(h.BufView().Height) h.Cursor.SelectTo(h.Cursor.Loc) h.Relocate() return true } // SelectPageDown selects down one page func (h *BufPane) SelectPageDown() bool { if !h.Cursor.HasSelection() { h.Cursor.OrigSelection[0] = h.Cursor.Loc } h.MoveCursorDow...
@@ -1688,6 +1698,29 @@ func (h *BufPane) HalfPageDown() bool { return true } +// PageUpAndMoveCursor scrolls the view up a page and moves the cursor to keep it in view +func (h *BufPane) PageUpAndMoveCursor() bool {
internal/action/actions.go
26
Go
0.643
suggestion
288
51
51
false
add actions CursorToViewTop, CursorToViewCenter, CursorToViewBottom
3,506
zyedidia/micro
13,805
Go
dmaluka
nimishjha
h.Cursor.StoreVisualX() } h.MoveCursorDown(h.BufView().Height) h.Relocate() return true } // HalfPageUp scrolls the view up half a page func (h *BufPane) HalfPageUp() bool { h.ScrollUp(h.BufView().Height / 2) return true } // HalfPageDown scrolls the view down half a page func (h *BufPane) HalfPageDown() bool...
This doesn't take soft-wrapped lines into account. The correct way is: ``` h.Cursor.GotoLoc(h.LocFromVLoc(display.VLoc{ SLoc: h.Scroll(v.StartLine, scrollmargin), VisualX: 0, })) ```
h.Relocate() return true } // SelectPageDown selects down one page func (h *BufPane) SelectPageDown() bool { if !h.Cursor.HasSelection() { h.Cursor.OrigSelection[0] = h.Cursor.Loc } h.MoveCursorDown(h.BufView().Height) h.Cursor.SelectTo(h.Cursor.Loc) h.Relocate() return true } // CursorPageUp places the cur...
@@ -1688,6 +1698,29 @@ func (h *BufPane) HalfPageDown() bool { return true } +// PageUpAndMoveCursor scrolls the view up a page and moves the cursor to keep it in view +func (h *BufPane) PageUpAndMoveCursor() bool { + h.ScrollUp(h.BufView().Height) + v := h.GetView() + scrollmargin := int(h.Buf.Settings["scrollmar...
internal/action/actions.go
26
Go
0.714
suggestion
199
51
51
false
add actions CursorToViewTop, CursorToViewCenter, CursorToViewBottom
3,506
zyedidia/micro
13,805
Go
dmaluka
nimishjha
func (h *BufPane) ScrollUpAction() bool { h.ScrollUp(util.IntOpt(h.Buf.Settings["scrollspeed"])) return true } // ScrollDownAction scrolls the view up func (h *BufPane) ScrollDownAction() bool { h.ScrollDown(util.IntOpt(h.Buf.Settings["scrollspeed"])) return true } // Center centers the view on the cursor func (h...
This is, again, not the right way to check if the cursor is within the view. For the same reason: the cursor may be in the first line in the view, yet outside the view, since this line may be wrapped, so only a part of this line may be visible. That's why `v.StartLine` is a `SLoc` structure, with 2 fields: `Line` which...
func (h *BufPane) ScrollUpAction() bool { h.ScrollUp(util.IntOpt(h.Buf.Settings["scrollspeed"])) return true } // ScrollDownAction scrolls the view up func (h *BufPane) ScrollDownAction() bool { h.ScrollDown(util.IntOpt(h.Buf.Settings["scrollspeed"])) return true } // Center centers the view on the cursor func (h...
@@ -160,13 +160,19 @@ func (h *BufPane) Center() bool { return true } -// MoveCursorToView moves the cursor to the current view -func (h *BufPane) MoveCursorToView() bool { +// CursorToView moves the cursor to the current view +func (h *BufPane) CursorToView() bool { v := h.GetView() - h.Cursor.GotoLoc(buffer.Lo...
internal/action/actions.go
26
Go
0.786
suggestion
612
51
51
false
add actions CursorToViewTop, CursorToViewCenter, CursorToViewBottom
3,506
zyedidia/micro
13,805
Go
dmaluka
nimishjha
func (h *BufPane) ScrollDownAction() bool { h.ScrollDown(util.IntOpt(h.Buf.Settings["scrollspeed"])) return true } // Center centers the view on the cursor func (h *BufPane) Center() bool { v := h.GetView() v.StartLine = h.Scroll(h.SLocFromLoc(h.Cursor.Loc), -h.BufView().Height/2) h.SetView(v) h.ScrollAdjust() ...
So this new `CursorToView` action means "move cursor to the current view" without defining where exactly will it move the cursor in the current view. And I'm not sure if the top of the view (plus scrollmargin) is the best "default" location. In other cases when we move cursor to a location which is far from its curr...
func (h *BufPane) ScrollDownAction() bool { h.ScrollDown(util.IntOpt(h.Buf.Settings["scrollspeed"])) return true } // Center centers the view on the cursor func (h *BufPane) Center() bool { v := h.GetView() v.StartLine = h.Scroll(h.SLocFromLoc(h.Cursor.Loc), -h.BufView().Height/2) h.SetView(v) h.ScrollAdjust() ...
@@ -160,13 +160,19 @@ func (h *BufPane) Center() bool { return true } -// MoveCursorToView moves the cursor to the current view -func (h *BufPane) MoveCursorToView() bool { +// CursorToView moves the cursor to the current view +func (h *BufPane) CursorToView() bool { v := h.GetView() - h.Cursor.GotoLoc(buffer.Lo...
internal/action/actions.go
26
Go
0.643
question
600
51
51
false
add actions CursorToViewTop, CursorToViewCenter, CursorToViewBottom
3,506
zyedidia/micro
13,805
Go
dmaluka
nimishjha
// ScrollUpAction scrolls the view up func (h *BufPane) ScrollUpAction() bool { h.ScrollUp(util.IntOpt(h.Buf.Settings["scrollspeed"])) return true } // ScrollDownAction scrolls the view up func (h *BufPane) ScrollDownAction() bool { h.ScrollDown(util.IntOpt(h.Buf.Settings["scrollspeed"])) return true } // Center ...
Don't deselect if the cursor is already in the current view?
// ScrollUpAction scrolls the view up func (h *BufPane) ScrollUpAction() bool { h.ScrollUp(util.IntOpt(h.Buf.Settings["scrollspeed"])) return true } // ScrollDownAction scrolls the view up func (h *BufPane) ScrollDownAction() bool { h.ScrollDown(util.IntOpt(h.Buf.Settings["scrollspeed"])) return true } // Center ...
@@ -160,13 +160,19 @@ func (h *BufPane) Center() bool { return true } -// MoveCursorToView moves the cursor to the current view -func (h *BufPane) MoveCursorToView() bool { +// CursorToView moves the cursor to the current view +func (h *BufPane) CursorToView() bool { v := h.GetView() - h.Cursor.GotoLoc(buffer.Lo...
internal/action/actions.go
26
Go
0.214
question
60
51
51
false
add actions CursorToViewTop, CursorToViewCenter, CursorToViewBottom
3,506
zyedidia/micro
13,805
Go
dmaluka
nimishjha
if !h.Buf.Settings["softwrap"].(bool) { h.Cursor.UpN(n) } else { vloc := h.VLocFromLoc(h.Cursor.Loc) sloc := h.Scroll(vloc.SLoc, -n) if sloc == vloc.SLoc { // we are at the beginning of buffer h.Cursor.Loc = h.Buf.Start() h.Cursor.LastVisualX = 0 } else { vloc.SLoc = sloc vloc.VisualX = h.Cur...
It would be useful to return false if the cursor is already in the current view, i.e. if `CursorToView` does nothing. We do that in various other cases when the action did nothing because there was nothing to do, e.g. `Deselect` returns false if there is no selection, `NextTab` returns false if there is no next tab etc...
func (h *BufPane) CursorToViewCenter() bool { v := h.GetView() h.Buf.ClearCursors() h.Cursor.GotoLoc(h.LocFromVLoc(display.VLoc{ SLoc: h.Scroll(v.StartLine, h.BufView().Height/2), VisualX: 0, })) return true } // CursorToViewBottom moves the cursor to the bottom of the view, // offset by scrollmargin unles...
@@ -160,13 +160,19 @@ func (h *BufPane) Center() bool { return true } -// MoveCursorToView moves the cursor to the current view -func (h *BufPane) MoveCursorToView() bool { +// CursorToView moves the cursor to the current view +func (h *BufPane) CursorToView() bool { v := h.GetView() - h.Cursor.GotoLoc(buffer.Lo...
internal/action/actions.go
26
Go
0.643
style
381
51
51
false
add actions CursorToViewTop, CursorToViewCenter, CursorToViewBottom
3,506
zyedidia/micro
13,805
Go
dmaluka
nimishjha
none = false break } } if none && InfoBar.HasGutter { InfoBar.ClearGutter() } err := config.RunPluginFn("onSetActive", luar.New(ulua.L, h)) if err != nil { screen.TermMessage(err) } } } // BufKeyActions contains the list of all possible key actions the bufhandler could execute var BufKey...
It should be also mentioned in `runtime/help/keybindings.md`.
none = false break } } if none && InfoBar.HasGutter { InfoBar.ClearGutter() } err := config.RunPluginFn("onSetActive", luar.New(ulua.L, h)) if err != nil { screen.TermMessage(err) } } } // BufKeyActions contains the list of all possible key actions the bufhandler could execute var BufKey...
@@ -738,6 +738,7 @@ var BufKeyActions = map[string]BufKeyAction{ "CursorRight": (*BufPane).CursorRight, "CursorStart": (*BufPane).CursorStart, "CursorEnd": (*BufPane).CursorEnd, + "CursorToView": (*BufPane).CursorToView,
internal/action/bufpane.go
26
Go
0.429
suggestion
61
51
51
false
add actions CursorToViewTop, CursorToViewCenter, CursorToViewBottom
3,506
zyedidia/micro
13,805
Go
dmaluka
nimishjha
h.ScrollUp(util.IntOpt(h.Buf.Settings["scrollspeed"])) return true } // ScrollDownAction scrolls the view up func (h *BufPane) ScrollDownAction() bool { h.ScrollDown(util.IntOpt(h.Buf.Settings["scrollspeed"])) return true } // Center centers the view on the cursor func (h *BufPane) Center() bool { v := h.GetView...
nit: What about a more concise variable name, e.g. `csloc`? (Among other things, to make this code line slightly shorter and thus more vsplit-friendly.)
h.ScrollUp(util.IntOpt(h.Buf.Settings["scrollspeed"])) return true } // ScrollDownAction scrolls the view up func (h *BufPane) ScrollDownAction() bool { h.ScrollDown(util.IntOpt(h.Buf.Settings["scrollspeed"])) return true } // Center centers the view on the cursor func (h *BufPane) Center() bool { v := h.GetView...
@@ -160,6 +160,24 @@ func (h *BufPane) Center() bool { return true } +// CursorToView moves the cursor within the view if it's currently out of view. +// The cursor is moved to an offset of 25% from the top of the view. +func (h *BufPane) CursorToView() bool { + v := h.GetView() + height := h.BufView().Height + cu...
internal/action/actions.go
26
Go
0.5
nitpick
152
51
51
false
add actions CursorToViewTop, CursorToViewCenter, CursorToViewBottom
3,506
zyedidia/micro
13,805
Go
dmaluka
nimishjha
h.ScrollDown(util.IntOpt(h.Buf.Settings["scrollspeed"])) return true } // Center centers the view on the cursor func (h *BufPane) Center() bool { v := h.GetView() v.StartLine = h.Scroll(h.SLocFromLoc(h.Cursor.Loc), -h.BufView().Height/2) h.SetView(v) h.ScrollAdjust() return true } // CursorToView moves the cur...
It probably makes more sense to remove multicursors before moving the cursor, not after it, since we want to move just one cursor? (Although the end result is probably the same.) Probably even before deselect. See e.g. `GotoCmd()` and `JumpCmd()` in `internal/action/command.go`.
h.ScrollDown(util.IntOpt(h.Buf.Settings["scrollspeed"])) return true } // Center centers the view on the cursor func (h *BufPane) Center() bool { v := h.GetView() v.StartLine = h.Scroll(h.SLocFromLoc(h.Cursor.Loc), -h.BufView().Height/2) h.SetView(v) h.ScrollAdjust() return true } // CursorToViewTop moves the ...
@@ -160,6 +160,24 @@ func (h *BufPane) Center() bool { return true } +// CursorToView moves the cursor within the view if it's currently out of view. +// The cursor is moved to an offset of 25% from the top of the view. +func (h *BufPane) CursorToView() bool { + v := h.GetView() + height := h.BufView().Height + cu...
internal/action/actions.go
26
Go
0.643
suggestion
282
51
51
false
add actions CursorToViewTop, CursorToViewCenter, CursorToViewBottom
3,506
zyedidia/micro
13,805
Go
dmaluka
nimishjha
func (h *BufPane) ScrollDownAction() bool { h.ScrollDown(util.IntOpt(h.Buf.Settings["scrollspeed"])) return true } // Center centers the view on the cursor func (h *BufPane) Center() bool { v := h.GetView() v.StartLine = h.Scroll(h.SLocFromLoc(h.Cursor.Loc), -h.BufView().Height/2) h.SetView(v) h.ScrollAdjust() ...
Overall LGTM, but I still find it rather non-intuitive that we add scrollmargin even if the view is at the beginning of the file. Especially in the case when the cursor itself is at the beginning of the file, i.e. if the cursor already at the very top of the view. In this case `CursorToViewTop` unexpectedly moves the c...
func (h *BufPane) ScrollDownAction() bool { h.ScrollDown(util.IntOpt(h.Buf.Settings["scrollspeed"])) return true } // Center centers the view on the cursor func (h *BufPane) Center() bool { v := h.GetView() v.StartLine = h.Scroll(h.SLocFromLoc(h.Cursor.Loc), -h.BufView().Height/2) h.SetView(v) h.ScrollAdjust() ...
@@ -160,6 +160,41 @@ func (h *BufPane) Center() bool { return true } +// CursorToViewTop moves the cursor to the top of the view, offset by scrollmargin +func (h *BufPane) CursorToViewTop() bool { + v := h.GetView() + h.Buf.ClearCursors() + scrollmargin := int(h.Buf.Settings["scrollmargin"].(float64)) + h.Cursor.G...
internal/action/actions.go
26
Go
0.643
style
635
51
51
false
add actions CursorToViewTop, CursorToViewCenter, CursorToViewBottom
3,506
zyedidia/micro
13,805
Go
dmaluka
nimishjha
h.ScrollUp(util.IntOpt(h.Buf.Settings["scrollspeed"])) return true } // ScrollDownAction scrolls the view up func (h *BufPane) ScrollDownAction() bool { h.ScrollDown(util.IntOpt(h.Buf.Settings["scrollspeed"])) return true } // Center centers the view on the cursor func (h *BufPane) Center() bool { v := h.GetView...
Again, this doesn't take softwrap into account. A line may be so long that it doesn't fit in the entire view, so the cursor may be in the very first line of the file, yet still not at the top of the file. See `Relocate()` in `internal/display/bufwindow.go` for an example of how to do such checks correctly.
h.ScrollUp(util.IntOpt(h.Buf.Settings["scrollspeed"])) return true } // ScrollDownAction scrolls the view up func (h *BufPane) ScrollDownAction() bool { h.ScrollDown(util.IntOpt(h.Buf.Settings["scrollspeed"])) return true } // Center centers the view on the cursor func (h *BufPane) Center() bool { v := h.GetView...
@@ -160,6 +160,50 @@ func (h *BufPane) Center() bool { return true } +// CursorToViewTop moves the cursor to the top of the view, +// offset by scrollmargin unless at the beginning or end of the file +func (h *BufPane) CursorToViewTop() bool { + v := h.GetView() + h.Buf.ClearCursors() + scrollmargin := int(h.Buf.S...
internal/action/actions.go
26
Go
0.571
suggestion
310
51
51
false
add actions CursorToViewTop, CursorToViewCenter, CursorToViewBottom
3,506
zyedidia/micro
13,805
Go
dmaluka
nimishjha
VisualX: 0, })) return true } // CursorToViewCenter moves the cursor to the center of the view func (h *BufPane) CursorToViewCenter() bool { v := h.GetView() h.Buf.ClearCursors() h.Cursor.GotoLoc(h.LocFromVLoc(display.VLoc{ SLoc: h.Scroll(v.StartLine, h.BufView().Height/2), VisualX: 0, })) return true ...
And same problem here... Once again, `bEnd.Line-lastLine.Line` may be less than `scrollmargin` yet span 10000 visual lines.
SLoc: h.Scroll(v.StartLine, scrollmargin), VisualX: 0, })) return true } // CursorToViewCenter moves the cursor to the center of the view func (h *BufPane) CursorToViewCenter() bool { v := h.GetView() h.Buf.ClearCursors() h.Cursor.GotoLoc(h.LocFromVLoc(display.VLoc{ SLoc: h.Scroll(v.StartLine, h.BufVi...
@@ -160,6 +160,52 @@ func (h *BufPane) Center() bool { return true } +// CursorToViewTop moves the cursor to the top of the view, +// offset by scrollmargin unless at the beginning or end of the file +func (h *BufPane) CursorToViewTop() bool { + v := h.GetView() + h.Buf.ClearCursors() + scrollmargin := int(h.Buf.S...
internal/action/actions.go
26
Go
0.5
suggestion
126
51
51
false
add actions CursorToViewTop, CursorToViewCenter, CursorToViewBottom
3,506
zyedidia/micro
13,805
Go
dmaluka
nimishjha
return true } // ScrollDownAction scrolls the view up func (h *BufPane) ScrollDownAction() bool { h.ScrollDown(util.IntOpt(h.Buf.Settings["scrollspeed"])) return true } // Center centers the view on the cursor func (h *BufPane) Center() bool { v := h.GetView() v.StartLine = h.Scroll(h.SLocFromLoc(h.Cursor.Loc), ...
It is the same condition as `v.StartLine == bStart` (the distance between two different visual lines cannot possibly be non-zero), so using `Diff()` is an overkill in this case.
return true } // ScrollDownAction scrolls the view up func (h *BufPane) ScrollDownAction() bool { h.ScrollDown(util.IntOpt(h.Buf.Settings["scrollspeed"])) return true } // Center centers the view on the cursor func (h *BufPane) Center() bool { v := h.GetView() v.StartLine = h.Scroll(h.SLocFromLoc(h.Cursor.Loc), ...
@@ -160,6 +160,53 @@ func (h *BufPane) Center() bool { return true } +// CursorToViewTop moves the cursor to the top of the view, +// offset by scrollmargin unless at the beginning or end of the file +func (h *BufPane) CursorToViewTop() bool { + v := h.GetView() + h.Buf.ClearCursors() + scrollmargin := int(h.Buf.S...
internal/action/actions.go
26
Go
0.5
suggestion
177
51
51
false
add actions CursorToViewTop, CursorToViewCenter, CursorToViewBottom
3,506
zyedidia/micro
13,805
Go
dmaluka
nimishjha
SLoc: h.Scroll(v.StartLine, scrollmargin), VisualX: 0, })) return true } // CursorToViewCenter moves the cursor to the center of the view func (h *BufPane) CursorToViewCenter() bool { v := h.GetView() h.Buf.ClearCursors() h.Cursor.GotoLoc(h.LocFromVLoc(display.VLoc{ SLoc: h.Scroll(v.StartLine, h.BufVi...
mega-nit: `height` is used just once in this function, so you could use `h.BufView().Height` directly instead.
SLoc: h.Scroll(v.StartLine, scrollmargin), VisualX: 0, })) return true } // CursorToViewCenter moves the cursor to the center of the view func (h *BufPane) CursorToViewCenter() bool { v := h.GetView() h.Buf.ClearCursors() h.Cursor.GotoLoc(h.LocFromVLoc(display.VLoc{ SLoc: h.Scroll(v.StartLine, h.BufVi...
@@ -160,6 +160,53 @@ func (h *BufPane) Center() bool { return true } +// CursorToViewTop moves the cursor to the top of the view, +// offset by scrollmargin unless at the beginning or end of the file +func (h *BufPane) CursorToViewTop() bool { + v := h.GetView() + h.Buf.ClearCursors() + scrollmargin := int(h.Buf.S...
internal/action/actions.go
26
Go
0.571
suggestion
110
51
51
false
add actions CursorToViewTop, CursorToViewCenter, CursorToViewBottom
3,506
zyedidia/micro
13,805
Go
dmaluka
nimishjha
func (h *BufPane) MoveCursorUp(n int) { if !h.Buf.Settings["softwrap"].(bool) { h.Cursor.UpN(n) } else { vloc := h.VLocFromLoc(h.Cursor.Loc) sloc := h.Scroll(vloc.SLoc, -n) if sloc == vloc.SLoc { // we are at the beginning of buffer h.Cursor.Loc = h.Buf.Start() h.Cursor.StoreVisualX() } else { v...
Shouldn't we move here from the middle of the screen/view to the first line in the moment we're already at 50% of the first page and move one page up again....vice versa for the move to the bottom? Just to be consistent with CursorToView{Top|Bottom}?
// offset by scrollmargin unless at the beginning or end of the file func (h *BufPane) CursorToViewTop() bool { v := h.GetView() h.Buf.ClearCursors() scrollmargin := int(h.Buf.Settings["scrollmargin"].(float64)) bStart := display.SLoc{0, 0} if v.StartLine == bStart { scrollmargin = 0 } h.Cursor.GotoLoc(h.LocFr...
@@ -160,6 +160,52 @@ func (h *BufPane) Center() bool { return true } +// CursorToViewTop moves the cursor to the top of the view, +// offset by scrollmargin unless at the beginning or end of the file +func (h *BufPane) CursorToViewTop() bool { + v := h.GetView() + h.Buf.ClearCursors() + scrollmargin := int(h.Buf.S...
internal/action/actions.go
26
Go
0.5
question
251
51
51
false
add actions CursorToViewTop, CursorToViewCenter, CursorToViewBottom
3,506
zyedidia/micro
13,805
Go
JoeKar
nimishjha
log.Printf("semver.NewPRVersion(%s): %v", tagParts[1], err) } else if len(tagParts) == 4 { ahead, err := semver.NewPRVersion(tagParts[2]) if err == nil { return tagParts[0] + "-" + tagParts[1], &ahead } log.Printf("semver.NewPRVersion(%s): %v", tagParts[2], err) } return string(tag), nil } } ...
~~But doesn't that mean we've no `versionStr` right now?~~ I know we're coming from #3514 resp. https://github.com/termux/termux-packages/issues/21286. Edit: Got it...it hits when a release will be tagged later as `nightly` and this tag is checked out instead of e.g. `v2.0.14`. Edit2: Should work. I tried it w...
log.Printf("semver.NewPRVersion(%s): %v", tagParts[1], err) } else if len(tagParts) == 4 { ahead, err := semver.NewPRVersion(tagParts[2]) if err == nil { return tagParts[0] + "-" + tagParts[1], &ahead } log.Printf("semver.NewPRVersion(%s): %v", tagParts[2], err) } return string(tag), nil } } ...
@@ -49,7 +49,7 @@ func main() { } // Get the tag of the current revision. tag, _ := getTag("--exact-match") - if tag == versionStr { + if tag == versionStr || ahead == nil {
tools/build-version.go
26
Go
0.643
suggestion
372
51
51
false
Set version as release when there are no commits ahead
3,515
zyedidia/micro
13,805
Go
JoeKar
niten94
h.MoveCursorUp(h.BufView().Height) h.Cursor.SelectTo(h.Cursor.Loc) h.Relocate() return true } // SelectPageDown selects down one page func (h *BufPane) SelectPageDown() bool { if !h.Cursor.HasSelection() { h.Cursor.OrigSelection[0] = h.Cursor.Loc } h.MoveCursorDown(h.BufView().Height) h.Cursor.SelectTo(h.Cur...
Why remove deselect? Try selecting text and pressing PageUp or PageDown and see what happens. (The below `if h.Cursor.HasSelection()` block, on the other hand, indeed looks pointless, so it might be good to clean it away, in a separate change.)
return true } // SelectPageUp selects up one page func (h *BufPane) SelectPageUp() bool { pageOverlap := int(h.Buf.Settings["pageoverlap"].(float64)) scrollAmount := h.BufView().Height - pageOverlap if !h.Cursor.HasSelection() { h.Cursor.OrigSelection[0] = h.Cursor.Loc } h.MoveCursorUp(scrollAmount) h.Cursor....
@@ -1696,31 +1696,26 @@ func (h *BufPane) SelectPageDown() bool { return true } -// CursorPageUp places the cursor a page up +// CursorPageUp scrolls the view up a page, +// keeping the cursor at the same relative position in the view func (h *BufPane) CursorPageUp() bool { - h.Cursor.Deselect(true)
internal/action/actions.go
26
Go
0.643
question
247
51
51
false
implement nano-like page up/page down functionality
3,518
zyedidia/micro
13,805
Go
dmaluka
nimishjha
if !h.Cursor.HasSelection() { h.Cursor.OrigSelection[0] = h.Cursor.Loc } h.MoveCursorUp(h.BufView().Height) h.Cursor.SelectTo(h.Cursor.Loc) h.Relocate() return true } // SelectPageDown selects down one page func (h *BufPane) SelectPageDown() bool { if !h.Cursor.HasSelection() { h.Cursor.OrigSelection[0] = h...
I don't think we should remove multicursors. `CursorPageUp` and `CursorPageDown` are still some of the most basic cursor movement actions, so they should work with multiple cursors, like other cursor movement actions. Moreover, try adding a multicursor and pressing PageUp or PageDown and see what happens. I suppo...
pageOverlap := int(h.Buf.Settings["pageoverlap"].(float64)) h.ScrollDown(h.BufView().Height - pageOverlap) h.ScrollAdjust() return true } // SelectPageUp selects up one page func (h *BufPane) SelectPageUp() bool { pageOverlap := int(h.Buf.Settings["pageoverlap"].(float64)) scrollAmount := h.BufView().Height - pa...
@@ -1696,31 +1696,26 @@ func (h *BufPane) SelectPageDown() bool { return true } -// CursorPageUp places the cursor a page up +// CursorPageUp scrolls the view up a page, +// keeping the cursor at the same relative position in the view func (h *BufPane) CursorPageUp() bool { - h.Cursor.Deselect(true) - - if h.Curs...
internal/action/actions.go
26
Go
0.857
bug
1,922
51
51
false
implement nano-like page up/page down functionality
3,518
zyedidia/micro
13,805
Go
dmaluka
nimishjha
return true } // SelectPageUp selects up one page func (h *BufPane) SelectPageUp() bool { if !h.Cursor.HasSelection() { h.Cursor.OrigSelection[0] = h.Cursor.Loc } h.MoveCursorUp(h.BufView().Height) h.Cursor.SelectTo(h.Cursor.Loc) h.Relocate() return true } // SelectPageDown selects down one page func (h *Buf...
This description emphasizes the "view" aspect so much that it forgets that first of all it is the cursor that moves (that is what these action do: they move the cursor a page up or down, right?), and the view moves as a result of that, not the other way around.
return true } // PageDown scrolls the view down a page func (h *BufPane) PageDown() bool { pageOverlap := int(h.Buf.Settings["pageoverlap"].(float64)) h.ScrollDown(h.BufView().Height - pageOverlap) h.ScrollAdjust() return true } // SelectPageUp selects up one page func (h *BufPane) SelectPageUp() bool { pageOve...
@@ -1696,31 +1696,26 @@ func (h *BufPane) SelectPageDown() bool { return true } -// CursorPageUp places the cursor a page up +// CursorPageUp scrolls the view up a page,
internal/action/actions.go
26
Go
0.5
suggestion
261
51
51
false
implement nano-like page up/page down functionality
3,518
zyedidia/micro
13,805
Go
dmaluka
nimishjha
// SelectPageDown selects down one page func (h *BufPane) SelectPageDown() bool { pageOverlap := int(h.Buf.Settings["pageoverlap"].(float64)) scrollAmount := h.BufView().Height - pageOverlap if !h.Cursor.HasSelection() { h.Cursor.OrigSelection[0] = h.Cursor.Loc } h.MoveCursorDown(scrollAmount) h.Cursor.SelectT...
Just for for the sake of comprehensibility move this `h.MoveCursorUp(scrollAmount)` between `scrollAmount ` and `if h.Cursor.Num == 0 {`, since we move the cursor first and the view afterwards.
h.Cursor.OrigSelection[0] = h.Cursor.Loc } h.MoveCursorUp(scrollAmount) h.Cursor.SelectTo(h.Cursor.Loc) if h.Cursor.Num == 0 { h.ScrollUp(scrollAmount) } h.Relocate() return true } // SelectPageDown selects down one page func (h *BufPane) SelectPageDown() bool { pageOverlap := int(h.Buf.Settings["pageoverl...
@@ -1676,50 +1676,58 @@ func (h *BufPane) PageDown() bool { // SelectPageUp selects up one page func (h *BufPane) SelectPageUp() bool { + pageOverlap := int(h.Buf.Settings["pageoverlap"].(float64)) + scrollAmount := h.BufView().Height - pageOverlap if !h.Cursor.HasSelection() { h.Cursor.OrigSelection[0] = h.Cu...
internal/action/actions.go
26
Go
0.571
refactor
193
51
51
false
implement nano-like page up/page down functionality
3,518
zyedidia/micro
13,805
Go
JoeKar
nimishjha
// CursorPageUp places the cursor a page up, // moving the view to keep cursor at the same relative position in the view func (h *BufPane) CursorPageUp() bool { h.Cursor.Deselect(true) pageOverlap := int(h.Buf.Settings["pageoverlap"].(float64)) scrollAmount := h.BufView().Height - pageOverlap if h.Cursor.Num == 0 ...
Like in `CursorPageUp()` between `scrollAmount` and `if h.Cursor.Num == 0 {`.
if !h.Cursor.HasSelection() { h.Cursor.OrigSelection[0] = h.Cursor.Loc } h.MoveCursorDown(scrollAmount) h.Cursor.SelectTo(h.Cursor.Loc) if h.Cursor.Num == 0 { h.ScrollDown(scrollAmount) h.ScrollAdjust() } h.Relocate() return true } // CursorPageUp places the cursor a page up, // moving the view to keep c...
@@ -1676,50 +1676,58 @@ func (h *BufPane) PageDown() bool { // SelectPageUp selects up one page func (h *BufPane) SelectPageUp() bool { + pageOverlap := int(h.Buf.Settings["pageoverlap"].(float64)) + scrollAmount := h.BufView().Height - pageOverlap if !h.Cursor.HasSelection() { h.Cursor.OrigSelection[0] = h.Cu...
internal/action/actions.go
26
Go
0.357
suggestion
77
51
51
false
implement nano-like page up/page down functionality
3,518
zyedidia/micro
13,805
Go
JoeKar
nimishjha
// PageUp scrolls the view up a page func (h *BufPane) PageUp() bool { h.ScrollUp(h.BufView().Height) return true } // PageDown scrolls the view down a page func (h *BufPane) PageDown() bool { h.ScrollDown(h.BufView().Height) h.ScrollAdjust() return true } // SelectPageUp selects up one page func (h *BufPane) S...
Just like in `CursorPageUp/Down`, it should be done for the first cursor only, right? Otherwise `SelectPageUp/Down` selects multiple pages instead of one.
func (h *BufPane) End() bool { v := h.GetView() v.StartLine = h.Scroll(h.SLocFromLoc(h.Buf.End()), -h.BufView().Height+1) h.SetView(v) return true } // PageUp scrolls the view up a page func (h *BufPane) PageUp() bool { pageOverlap := int(h.Buf.Settings["pageoverlap"].(float64)) h.ScrollUp(h.BufView().Height - p...
@@ -1676,50 +1676,58 @@ func (h *BufPane) PageDown() bool { // SelectPageUp selects up one page func (h *BufPane) SelectPageUp() bool { + pageOverlap := int(h.Buf.Settings["pageoverlap"].(float64)) + scrollAmount := h.BufView().Height - pageOverlap if !h.Cursor.HasSelection() { h.Cursor.OrigSelection[0] = h.Cu...
internal/action/actions.go
26
Go
0.571
suggestion
154
51
51
false
implement nano-like page up/page down functionality
3,518
zyedidia/micro
13,805
Go
dmaluka
nimishjha