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src/ray/gcs/pb_util.h
C/C++ Header
#ifndef RAY_GCS_PB_UTIL_H #define RAY_GCS_PB_UTIL_H #include <memory> #include "ray/common/id.h" #include "ray/common/task/task_spec.h" #include "ray/protobuf/gcs.pb.h" namespace ray { namespace gcs { /// Helper function to produce job table data (for newly created job or updated job). /// /// \param job_id The ID ...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/gcs/redis_accessor.cc
C++
#include "ray/gcs/redis_accessor.h" #include <boost/none.hpp> #include "ray/gcs/pb_util.h" #include "ray/gcs/redis_gcs_client.h" #include "ray/util/logging.h" namespace ray { namespace gcs { RedisActorInfoAccessor::RedisActorInfoAccessor(RedisGcsClient *client_impl) : client_impl_(client_impl), actor_sub_executo...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/gcs/redis_accessor.h
C/C++ Header
#ifndef RAY_GCS_REDIS_ACCESSOR_H #define RAY_GCS_REDIS_ACCESSOR_H #include "ray/common/id.h" #include "ray/gcs/accessor.h" #include "ray/gcs/callback.h" #include "ray/gcs/subscription_executor.h" #include "ray/gcs/tables.h" namespace ray { namespace gcs { class RedisGcsClient; /// \class RedisActorInfoAccessor ///...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/gcs/redis_async_context.cc
C++
#include "ray/gcs/redis_async_context.h" extern "C" { #include "hiredis/async.h" #include "hiredis/hiredis.h" } namespace ray { namespace gcs { RedisAsyncContext::RedisAsyncContext(redisAsyncContext *redis_async_context) : redis_async_context_(redis_async_context) { RAY_CHECK(redis_async_context_ != nullptr);...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/gcs/redis_async_context.h
C/C++ Header
#ifndef RAY_GCS_REDIS_ASYNC_CONTEXT_H #define RAY_GCS_REDIS_ASYNC_CONTEXT_H #include <stdarg.h> #include <mutex> #include "ray/common/status.h" extern "C" { #include "hiredis/async.h" #include "hiredis/hiredis.h" } namespace ray { namespace gcs { /// \class RedisAsyncContext /// RedisAsyncContext class is a wrappe...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/gcs/redis_context.cc
C++
#include "ray/gcs/redis_context.h" #include <unistd.h> #include <sstream> #include "ray/stats/stats.h" #include "ray/util/util.h" extern "C" { #include "hiredis/async.h" #include "hiredis/hiredis.h" } // TODO(pcm): Integrate into the C++ tree. #include "ray/common/ray_config.h" namespace { /// A helper function ...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/gcs/redis_context.h
C/C++ Header
#ifndef RAY_GCS_REDIS_CONTEXT_H #define RAY_GCS_REDIS_CONTEXT_H #include <boost/asio.hpp> #include <boost/bind.hpp> #include <functional> #include <memory> #include <mutex> #include <unordered_map> #include "ray/common/id.h" #include "ray/common/status.h" #include "ray/util/logging.h" #include "ray/gcs/redis_async_c...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/gcs/redis_gcs_client.cc
C++
#include "ray/gcs/redis_gcs_client.h" #include <unistd.h> #include "ray/common/ray_config.h" #include "ray/gcs/redis_accessor.h" #include "ray/gcs/redis_context.h" static void GetRedisShards(redisContext *context, std::vector<std::string> &addresses, std::vector<int> &ports) { // Get the ...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/gcs/redis_gcs_client.h
C/C++ Header
#ifndef RAY_GCS_REDIS_GCS_CLIENT_H #define RAY_GCS_REDIS_GCS_CLIENT_H #include <map> #include <string> #include "ray/common/id.h" #include "ray/common/status.h" #include "ray/gcs/asio.h" #include "ray/gcs/gcs_client.h" #include "ray/gcs/tables.h" #include "ray/util/logging.h" namespace ray { namespace gcs { class ...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/gcs/redis_module/chain_module.h
C/C++ Header
#ifndef RAY_CHAIN_MODULE_H_ #define RAY_CHAIN_MODULE_H_ #include <functional> #include "redismodule.h" // NOTE(zongheng): this duplicated declaration serves as forward-declaration // only. The implementation is supposed to be linked in from credis. In // principle, we can expose a header from credis and simple inc...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/gcs/redis_module/ray_redis_module.cc
C++
#include <string.h> #include <sstream> #include "ray/common/common_protocol.h" #include "ray/common/id.h" #include "ray/common/status.h" #include "ray/protobuf/gcs.pb.h" #include "ray/util/logging.h" #include "redis_string.h" #include "redismodule.h" using ray::Status; using ray::rpc::GcsChangeMode; using ray::rpc::G...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/gcs/redis_module/redis_string.h
C/C++ Header
#ifndef RAY_REDIS_STRING_H_ #define RAY_REDIS_STRING_H_ #include <stdarg.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include "redismodule.h" /* Format a RedisModuleString. * * @param ctx The redis module context. * @param fmt The format string. This currently supports %S for * Redis...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/gcs/redis_module/redismodule.h
C/C++ Header
#ifndef REDISMODULE_H #define REDISMODULE_H #include <stdint.h> #include <stdio.h> #include <sys/types.h> /* ---------------- Defines common between core and modules --------------- */ /* Error status return values. */ #define REDISMODULE_OK 0 #define REDISMODULE_ERR 1 /* API versions. */ #define REDISMODULE_APIVER...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/gcs/subscription_executor.cc
C++
#include "ray/gcs/subscription_executor.h" namespace ray { namespace gcs { template <typename ID, typename Data, typename Table> Status SubscriptionExecutor<ID, Data, Table>::AsyncSubscribeAll( const ClientID &client_id, const SubscribeCallback<ID, Data> &subscribe, const StatusCallback &done) { // TODO(mi...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/gcs/subscription_executor.h
C/C++ Header
#ifndef RAY_GCS_SUBSCRIPTION_EXECUTOR_H #define RAY_GCS_SUBSCRIPTION_EXECUTOR_H #include <atomic> #include <list> #include <mutex> #include "ray/gcs/callback.h" #include "ray/gcs/tables.h" namespace ray { namespace gcs { /// \class SubscriptionExecutor /// SubscriptionExecutor class encapsulates the implementation ...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/gcs/tables.cc
C++
#include "ray/gcs/tables.h" #include "absl/time/clock.h" #include "ray/common/common_protocol.h" #include "ray/common/grpc_util.h" #include "ray/common/ray_config.h" #include "ray/gcs/redis_gcs_client.h" namespace { static const std::string kTableAppendCommand = "RAY.TABLE_APPEND"; static const std::string kChainTa...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/gcs/tables.h
C/C++ Header
#ifndef RAY_GCS_TABLES_H #define RAY_GCS_TABLES_H #include <map> #include <string> #include <unordered_map> #include <unordered_set> #include "ray/common/constants.h" #include "ray/common/id.h" #include "ray/common/status.h" #include "ray/util/logging.h" #include "ray/gcs/callback.h" #include "ray/gcs/entry_change_n...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/gcs/test/accessor_test_base.h
C/C++ Header
#ifndef RAY_GCS_ACCESSOR_TEST_BASE_H #define RAY_GCS_ACCESSOR_TEST_BASE_H #include <atomic> #include <chrono> #include <string> #include <thread> #include <vector> #include "gtest/gtest.h" #include "ray/gcs/redis_accessor.h" #include "ray/gcs/redis_gcs_client.h" #include "ray/util/test_util.h" namespace ray { namesp...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/gcs/test/asio_test.cc
C++
#include <iostream> #include "gtest/gtest.h" #include "ray/gcs/asio.h" #include "ray/util/logging.h" #include "ray/util/test_util.h" extern "C" { #include "hiredis/async.h" #include "hiredis/hiredis.h" } namespace ray { namespace gcs { boost::asio::io_service io_service; void ConnectCallback(const redisAsyncConte...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/gcs/test/redis_actor_info_accessor_test.cc
C++
#include <atomic> #include <chrono> #include <string> #include <thread> #include <vector> #include "gtest/gtest.h" #include "ray/gcs/redis_gcs_client.h" #include "ray/gcs/test/accessor_test_base.h" #include "ray/util/test_util.h" namespace ray { namespace gcs { class ActorInfoAccessorTest : public AccessorTestBase<A...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/gcs/test/redis_gcs_client_test.cc
C++
#include "gtest/gtest.h" // TODO(pcm): get rid of this and replace with the type safe plasma event loop extern "C" { #include "hiredis/hiredis.h" } #include "ray/common/ray_config.h" #include "ray/gcs/pb_util.h" #include "ray/gcs/redis_gcs_client.h" #include "ray/gcs/tables.h" #include "ray/util/test_util.h" namespa...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/gcs/test/redis_job_info_accessor_test.cc
C++
#include <memory> #include "gtest/gtest.h" #include "ray/gcs/pb_util.h" #include "ray/gcs/redis_gcs_client.h" #include "ray/gcs/test/accessor_test_base.h" #include "ray/util/test_util.h" namespace ray { namespace gcs { class RedisJobInfoAccessorTest : public AccessorTestBase<JobID, JobTableData> { protected: virt...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/gcs/test/redis_node_info_accessor_test.cc
C++
#include <memory> #include "gtest/gtest.h" #include "ray/gcs/redis_accessor.h" #include "ray/gcs/redis_gcs_client.h" #include "ray/gcs/test/accessor_test_base.h" namespace ray { namespace gcs { class NodeDynamicResourceTest : public AccessorTestBase<ClientID, ResourceTableData> { protected: typedef NodeInfoAccess...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/gcs/test/redis_object_info_accessor_test.cc
C++
#include <unordered_map> #include <vector> #include "gtest/gtest.h" #include "ray/gcs/redis_accessor.h" #include "ray/gcs/redis_gcs_client.h" #include "ray/gcs/test/accessor_test_base.h" #include "ray/util/test_util.h" namespace ray { namespace gcs { class RedisObjectInfoAccessorTest : public AccessorTestBase<Object...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/gcs/test/subscription_executor_test.cc
C++
#include "ray/gcs/subscription_executor.h" #include "gtest/gtest.h" #include "ray/gcs/callback.h" #include "ray/gcs/entry_change_notification.h" #include "ray/gcs/redis_gcs_client.h" #include "ray/gcs/test/accessor_test_base.h" namespace ray { namespace gcs { class SubscriptionExecutorTest : public AccessorTestBase<...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/object_manager/object_buffer_pool.cc
C++
#include "ray/object_manager/object_buffer_pool.h" #include "ray/common/status.h" #include "ray/util/logging.h" namespace ray { ObjectBufferPool::ObjectBufferPool(const std::string &store_socket_name, uint64_t chunk_size) : default_chunk_size_(chunk_size) { store_socket_name_...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/object_manager/object_buffer_pool.h
C/C++ Header
#ifndef RAY_OBJECT_MANAGER_OBJECT_BUFFER_POOL_H #define RAY_OBJECT_MANAGER_OBJECT_BUFFER_POOL_H #include <list> #include <memory> #include <mutex> #include <vector> #include <boost/asio.hpp> #include <boost/asio/error.hpp> #include <boost/bind.hpp> #include "plasma/client.h" #include "ray/common/id.h" #include "ray...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/object_manager/object_directory.cc
C++
#include "ray/object_manager/object_directory.h" namespace ray { ObjectDirectory::ObjectDirectory(boost::asio::io_service &io_service, std::shared_ptr<gcs::GcsClient> &gcs_client) : io_service_(io_service), gcs_client_(gcs_client) {} namespace { using ray::rpc::GcsChangeMode; us...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/object_manager/object_directory.h
C/C++ Header
#ifndef RAY_OBJECT_MANAGER_OBJECT_DIRECTORY_H #define RAY_OBJECT_MANAGER_OBJECT_DIRECTORY_H #include <memory> #include <mutex> #include <unordered_map> #include <unordered_set> #include <vector> #include "plasma/client.h" #include "ray/common/id.h" #include "ray/common/status.h" #include "ray/gcs/redis_gcs_client.h"...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/object_manager/object_manager.cc
C++
#include "ray/object_manager/object_manager.h" #include "ray/common/common_protocol.h" #include "ray/stats/stats.h" #include "ray/util/util.h" namespace asio = boost::asio; namespace object_manager_protocol = ray::object_manager::protocol; namespace ray { ObjectManager::ObjectManager(asio::io_service &main_service,...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/object_manager/object_manager.h
C/C++ Header
#ifndef RAY_OBJECT_MANAGER_OBJECT_MANAGER_H #define RAY_OBJECT_MANAGER_OBJECT_MANAGER_H #include <algorithm> #include <cstdint> #include <deque> #include <map> #include <memory> #include <mutex> #include <random> #include <thread> #include <boost/asio.hpp> #include <boost/asio/error.hpp> #include <boost/bind.hpp> #i...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/object_manager/object_store_notification_manager.cc
C++
#include <future> #include <iostream> #include <boost/asio.hpp> #include <boost/bind.hpp> #include <boost/function.hpp> #include "ray/common/status.h" #include "ray/common/common_protocol.h" #include "ray/object_manager/object_store_notification_manager.h" #include "ray/util/util.h" namespace ray { ObjectStoreNoti...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/object_manager/object_store_notification_manager.h
C/C++ Header
#ifndef RAY_OBJECT_MANAGER_OBJECT_STORE_CLIENT_H #define RAY_OBJECT_MANAGER_OBJECT_STORE_CLIENT_H #include <list> #include <memory> #include <vector> #include <boost/asio.hpp> #include <boost/asio/error.hpp> #include <boost/bind.hpp> #include "plasma/client.h" #include "ray/common/client_connection.h" #include "ray...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/object_manager/test/object_manager_stress_test.cc
C++
#include <unistd.h> #include <chrono> #include <iostream> #include <random> #include <thread> #include "gtest/gtest.h" #include "ray/common/status.h" #include "ray/object_manager/object_manager.h" namespace ray { using rpc::GcsNodeInfo; std::string store_executable; static inline void flushall_redis(void) { r...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/object_manager/test/object_manager_test.cc
C++
#include <unistd.h> #include <iostream> #include <thread> #include "gtest/gtest.h" #include "ray/common/status.h" #include "ray/object_manager/object_manager.h" namespace { std::string store_executable; int64_t wait_timeout_ms; } // namespace namespace ray { using rpc::GcsNodeInfo; static inline void flushall_...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/protobuf/common.proto
Protocol Buffers
syntax = "proto3"; package ray.rpc; option java_package = "org.ray.runtime.generated"; // Language of a task or worker. enum Language { PYTHON = 0; JAVA = 1; CPP = 2; } // Type of a worker. enum WorkerType { WORKER = 0; DRIVER = 1; } // Type of a task. enum TaskType { // Normal task. NORMAL_TASK = 0;...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/protobuf/core_worker.proto
Protocol Buffers
syntax = "proto3"; package ray.rpc; import "src/ray/protobuf/common.proto"; message ActiveObjectIDs { repeated bytes object_ids = 1; } // Persistent state of an ActorHandle. message ActorHandle { // ID of the actor. bytes actor_id = 1; // ID of the job that created the actor (it is possible that the handle...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/protobuf/gcs.proto
Protocol Buffers
syntax = "proto3"; package ray.rpc; import "src/ray/protobuf/common.proto"; option java_package = "org.ray.runtime.generated"; // These indexes are mapped to strings in ray_redis_module.cc. enum TablePrefix { TABLE_PREFIX_MIN = 0; UNUSED = 1; TASK = 2; RAYLET_TASK = 3; CLIENT = 4; OBJECT = 5; ACTOR = ...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/protobuf/gcs_service.proto
Protocol Buffers
syntax = "proto3"; package ray.rpc; import "src/ray/protobuf/gcs.proto"; message AddJobRequest { JobTableData data = 1; } message AddJobReply { bool success = 1; } message MarkJobFinishedRequest { bytes job_id = 1; } message MarkJobFinishedReply { bool success = 1; } // Service for job info access. servi...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/protobuf/node_manager.proto
Protocol Buffers
syntax = "proto3"; package ray.rpc; import "src/ray/protobuf/common.proto"; // Request a worker from the raylet with the specified resources. message RequestWorkerLeaseRequest { // TaskSpec containing the requested resources. TaskSpec resource_spec = 1; } message RequestWorkerLeaseReply { // Address of the le...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/protobuf/object_manager.proto
Protocol Buffers
syntax = "proto3"; package ray.rpc; message PushRequest { // The push ID to allow the receiver to differentiate different push attempts // from the same sender. bytes push_id = 1; // The object ID being transferred. bytes object_id = 2; // The client ID of client sending this object bytes client_id = 3;...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/protobuf/serialization.proto
Protocol Buffers
syntax = "proto3"; package ray.serialization; // This is the protocol for python object serialization with pickle5. // // ## About Pickle 5 Protocol // Pickle5 will create two things during serialization: // 1. Inband data. This is the framed pickle data for most objects. // 2. Buffers. They are python buffers re...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/raylet/actor_registration.cc
C++
#include "ray/raylet/actor_registration.h" #include <sstream> #include "ray/util/logging.h" namespace ray { namespace raylet { ActorRegistration::ActorRegistration(const ActorTableData &actor_table_data) : actor_table_data_(actor_table_data) { // The first task submitted on each new actor handle will depend ...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/raylet/actor_registration.h
C/C++ Header
#ifndef RAY_RAYLET_ACTOR_REGISTRATION_H #define RAY_RAYLET_ACTOR_REGISTRATION_H #include <unordered_map> #include "ray/common/id.h" #include "ray/common/task/task.h" #include "ray/protobuf/gcs.pb.h" namespace ray { namespace raylet { using rpc::ActorTableData; using ActorState = rpc::ActorTableData::ActorState; us...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/raylet/client_connection_test.cc
C++
#include <list> #include <memory> #include <boost/asio.hpp> #include <boost/asio/error.hpp> #include "gmock/gmock.h" #include "gtest/gtest.h" #include "ray/common/client_connection.h" namespace ray { namespace raylet { class ClientConnectionTest : public ::testing::Test { public: ClientConnectionTest() : i...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/raylet/lineage_cache.cc
C++
#include "lineage_cache.h" #include <sstream> #include "ray/gcs/redis_gcs_client.h" #include "ray/stats/stats.h" namespace ray { namespace raylet { LineageEntry::LineageEntry(const Task &task, GcsStatus status) : status_(status), task_(task) { ComputeParentTaskIds(); } GcsStatus LineageEntry::GetStatus() cons...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/raylet/lineage_cache.h
C/C++ Header
#ifndef RAY_RAYLET_LINEAGE_CACHE_H #define RAY_RAYLET_LINEAGE_CACHE_H #include <gtest/gtest_prod.h> #if defined(__clang__) && defined(_MSC_VER) // TODO(mehrdadn): Remove this Windows (clang-cl) workaround once we upgrade to // Boost > 1.68: https://lists.boost.org/Archives/boost/2018/09/243420.php #include <boost/type...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/raylet/lineage_cache_test.cc
C++
#include <list> #include <memory> #include "gmock/gmock.h" #include "gtest/gtest.h" #include "ray/common/task/task.h" #include "ray/common/task/task_execution_spec.h" #include "ray/common/task/task_spec.h" #include "ray/common/task/task_util.h" #include "ray/gcs/callback.h" #include "ray/gcs/redis_accessor.h" #inclu...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/raylet/main.cc
C++
#include <iostream> #include "gflags/gflags.h" #include "ray/common/id.h" #include "ray/common/ray_config.h" #include "ray/common/status.h" #include "ray/common/task/task_common.h" #include "ray/raylet/raylet.h" #include "ray/stats/stats.h" DEFINE_string(raylet_socket_name, "", "The socket name of raylet."); DEFINE_s...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/raylet/mock_gcs_client.cc
C++
#include <functional> #include <iostream> #include "ray/raylet/mock_gcs_client.h" namespace ray { ray::Status ObjectTable::GetObjectClientIDs(const ray::ObjectID &object_id, const ClientIDsCallback &success, const FailCallback &f...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/raylet/mock_gcs_client.h
C/C++ Header
#ifndef RAY_RAYLET_MOCK_GCS_CLIENT_H #define RAY_RAYLET_MOCK_GCS_CLIENT_H #include <cstdint> #include <functional> #include <map> #include <unordered_map> #include <unordered_set> #include <vector> #include <boost/asio.hpp> #include <boost/asio/error.hpp> #include <boost/bind.hpp> #include "ray/common/id.h" #include...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/raylet/monitor.cc
C++
#include "ray/raylet/monitor.h" #include "ray/common/ray_config.h" #include "ray/common/status.h" #include "ray/gcs/pb_util.h" #include "ray/util/util.h" namespace ray { namespace raylet { /// \class Monitor /// /// The monitor is responsible for listening for heartbeats from Raylets and /// deciding when a Raylet ...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/raylet/monitor.h
C/C++ Header
#ifndef RAY_RAYLET_MONITOR_H #define RAY_RAYLET_MONITOR_H #include <memory> #include <unordered_set> #include "ray/common/id.h" #include "ray/gcs/redis_gcs_client.h" namespace ray { namespace raylet { using rpc::GcsNodeInfo; using rpc::HeartbeatBatchTableData; using rpc::HeartbeatTableData; class Monitor { publi...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/raylet/monitor_main.cc
C++
#include <iostream> #include "ray/common/ray_config.h" #include "ray/raylet/monitor.h" #include "ray/util/util.h" #include "gflags/gflags.h" DEFINE_string(redis_address, "", "The ip address of redis."); DEFINE_int32(redis_port, -1, "The port of redis."); DEFINE_string(config_list, "", "The config list of raylet."); ...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/raylet/node_manager.cc
C++
#include "ray/raylet/node_manager.h" #include <cctype> #include <fstream> #include <memory> #include "ray/common/buffer.h" #include "ray/common/common_protocol.h" #include "ray/common/id.h" #include "ray/common/status.h" #include "ray/gcs/pb_util.h" #include "ray/raylet/format/node_manager_generated.h" #include "ray/...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/raylet/node_manager.h
C/C++ Header
#ifndef RAY_RAYLET_NODE_MANAGER_H #define RAY_RAYLET_NODE_MANAGER_H #include <boost/asio/steady_timer.hpp> // clang-format off #include "ray/rpc/grpc_client.h" #include "ray/rpc/node_manager/node_manager_server.h" #include "ray/rpc/node_manager/node_manager_client.h" #include "ray/common/task/task.h" #include "ray/co...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/raylet/object_manager_integration_test.cc
C++
#include <iostream> #include <thread> #include "gtest/gtest.h" #include "ray/common/status.h" #include "ray/raylet/raylet.h" namespace ray { namespace raylet { std::string test_executable; std::string store_executable; // TODO(hme): Get this working once the dust settles. class TestObjectManagerBase : public ::t...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/raylet/raylet.cc
C++
#include "raylet.h" #include <boost/asio.hpp> #include <boost/bind.hpp> #include <boost/date_time/posix_time/posix_time.hpp> #include <iostream> #include "ray/common/status.h" namespace { const std::vector<std::string> GenerateEnumNames(const char *const *enum_names_ptr, ...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/raylet/raylet.h
C/C++ Header
#ifndef RAY_RAYLET_RAYLET_H #define RAY_RAYLET_RAYLET_H #include <list> #include <boost/asio.hpp> #include <boost/asio/error.hpp> // clang-format off #include "ray/raylet/node_manager.h" #include "ray/object_manager/object_manager.h" #include "ray/common/task/scheduling_resources.h" // clang-format on namespace ray...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/raylet/raylet_client.cc
C++
#include "raylet_client.h" #include <inttypes.h> #include <netdb.h> #include <netinet/in.h> #include <stdarg.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <sys/ioctl.h> #include <sys/socket.h> #include <sys/types.h> #include <sys/un.h> #include "ray/common/common_protocol.h" #include "ray/com...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/raylet/raylet_client.h
C/C++ Header
#ifndef RAYLET_CLIENT_H #define RAYLET_CLIENT_H #include <ray/protobuf/gcs.pb.h> #include <unistd.h> #include <boost/asio/detail/socket_holder.hpp> #include <mutex> #include <unordered_map> #include <vector> #include "ray/common/status.h" #include "ray/common/task/task_spec.h" #include "ray/rpc/node_manager/node_man...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/raylet/reconstruction_policy.cc
C++
#include "reconstruction_policy.h" #include "ray/stats/stats.h" namespace ray { namespace raylet { ReconstructionPolicy::ReconstructionPolicy( boost::asio::io_service &io_service, std::function<void(const TaskID &, const ObjectID &)> reconstruction_handler, int64_t initial_reconstruction_timeout_ms, con...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/raylet/reconstruction_policy.h
C/C++ Header
#ifndef RAY_RAYLET_RECONSTRUCTION_POLICY_H #define RAY_RAYLET_RECONSTRUCTION_POLICY_H #include <functional> #include <unordered_map> #include <unordered_set> #include <boost/asio.hpp> #include "ray/common/id.h" #include "ray/gcs/tables.h" #include "ray/object_manager/object_directory.h" namespace ray { namespace ...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/raylet/reconstruction_policy_test.cc
C++
#include <list> #include "absl/time/clock.h" #include "gmock/gmock.h" #include "gtest/gtest.h" #include <boost/asio.hpp> #include "ray/gcs/callback.h" #include "ray/gcs/redis_accessor.h" #include "ray/raylet/format/node_manager_generated.h" #include "ray/raylet/reconstruction_policy.h" #include "ray/object_manager...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/raylet/scheduling_policy.cc
C++
#include <algorithm> #include <chrono> #include <random> #include "scheduling_policy.h" #include "ray/util/logging.h" namespace ray { namespace raylet { SchedulingPolicy::SchedulingPolicy(const SchedulingQueue &scheduling_queue) : scheduling_queue_(scheduling_queue), gen_(std::chrono::high_resolution_clo...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/raylet/scheduling_policy.h
C/C++ Header
#ifndef RAY_RAYLET_SCHEDULING_POLICY_H #define RAY_RAYLET_SCHEDULING_POLICY_H #include <random> #include <unordered_map> #include "ray/common/task/scheduling_resources.h" #include "ray/raylet/scheduling_queue.h" namespace ray { namespace raylet { /// \class SchedulingPolicy /// \brief Implements a scheduling polic...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/raylet/scheduling_queue.cc
C++
#include "scheduling_queue.h" #include <sstream> #include "ray/common/status.h" #include "ray/stats/stats.h" namespace { static constexpr const char *task_state_strings[] = { "placeable", "waiting", "ready", "running", "infeasible", "waiting for actor creation", "swap"}; static_assert(sizeof(task_s...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/raylet/scheduling_queue.h
C/C++ Header
#ifndef RAY_RAYLET_SCHEDULING_QUEUE_H #define RAY_RAYLET_SCHEDULING_QUEUE_H #include <array> #include <list> #include <unordered_map> #include <unordered_set> #include <vector> #include "ray/common/task/task.h" #include "ray/util/logging.h" #include "ray/util/ordered_set.h" namespace ray { namespace raylet { enum ...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/raylet/task_dependency_manager.cc
C++
#include "task_dependency_manager.h" #include "absl/time/clock.h" #include "ray/stats/stats.h" namespace ray { namespace raylet { TaskDependencyManager::TaskDependencyManager( ObjectManagerInterface &object_manager, ReconstructionPolicyInterface &reconstruction_policy, boost::asio::io_service &io_servi...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/raylet/task_dependency_manager.h
C/C++ Header
#ifndef RAY_RAYLET_TASK_DEPENDENCY_MANAGER_H #define RAY_RAYLET_TASK_DEPENDENCY_MANAGER_H // clang-format off #include "ray/common/id.h" #include "ray/common/task/task.h" #include "ray/gcs/redis_gcs_client.h" #include "ray/object_manager/object_manager.h" #include "ray/raylet/reconstruction_policy.h" // clang-format o...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/raylet/task_dependency_manager_test.cc
C++
#include <list> #include "gmock/gmock.h" #include "gtest/gtest.h" #include <boost/asio.hpp> #include "ray/common/task/task_util.h" #include "ray/gcs/redis_accessor.h" #include "ray/gcs/redis_gcs_client.h" #include "ray/raylet/task_dependency_manager.h" #include "ray/util/test_util.h" namespace ray { namespace rayl...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/raylet/worker.cc
C++
#include "worker.h" #include <boost/bind.hpp> #include "ray/raylet/format/node_manager_generated.h" #include "ray/raylet/raylet.h" #include "src/ray/protobuf/core_worker.grpc.pb.h" #include "src/ray/protobuf/core_worker.pb.h" namespace ray { namespace raylet { /// A constructor responsible for initializing the sta...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/raylet/worker.h
C/C++ Header
#ifndef RAY_RAYLET_WORKER_H #define RAY_RAYLET_WORKER_H #include <memory> #include "ray/common/client_connection.h" #include "ray/common/id.h" #include "ray/common/task/scheduling_resources.h" #include "ray/common/task/task.h" #include "ray/common/task/task_common.h" #include "ray/rpc/worker/core_worker_client.h" #in...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/raylet/worker_pool.cc
C++
#include "ray/raylet/worker_pool.h" #include <sys/wait.h> #include <algorithm> #include <boost/asio/io_service.hpp> #include <boost/process/args.hpp> #include <boost/process/async.hpp> #include <boost/process/search_path.hpp> #include "ray/common/constants.h" #include "ray/common/ray_config.h" #include "ray/common/...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/raylet/worker_pool.h
C/C++ Header
#ifndef RAY_RAYLET_WORKER_POOL_H #define RAY_RAYLET_WORKER_POOL_H #include <inttypes.h> #include <unordered_map> #include <unordered_set> #include <vector> #include <boost/asio/io_service.hpp> #include "gtest/gtest.h" #include "ray/common/client_connection.h" #include "ray/common/task/task.h" #include "ray/common/t...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/raylet/worker_pool_test.cc
C++
#include "gmock/gmock.h" #include "gtest/gtest.h" #include "ray/common/constants.h" #include "ray/raylet/node_manager.h" #include "ray/raylet/worker_pool.h" namespace ray { namespace raylet { int NUM_WORKERS_PER_PROCESS = 3; int MAXIMUM_STARTUP_CONCURRENCY = 5; std::vector<Language> LANGUAGES = {Language::PYTHON, ...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/rpc/client_call.h
C/C++ Header
#ifndef RAY_RPC_CLIENT_CALL_H #define RAY_RPC_CLIENT_CALL_H #include <grpcpp/grpcpp.h> #include <boost/asio.hpp> #include "absl/synchronization/mutex.h" #include "ray/common/grpc_util.h" #include "ray/common/status.h" namespace ray { namespace rpc { /// Represents an outgoing gRPC request. /// /// NOTE(hchen): Comp...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/rpc/gcs_server/gcs_rpc_client.h
C/C++ Header
#ifndef RAY_RPC_GCS_RPC_CLIENT_H #define RAY_RPC_GCS_RPC_CLIENT_H #include "src/ray/rpc/grpc_client.h" namespace ray { namespace rpc { /// Client used for communicating with gcs server. class GcsRpcClient { public: /// Constructor. /// /// \param[in] address Address of gcs server. /// \param[in] port Port o...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/rpc/gcs_server/gcs_rpc_server.h
C/C++ Header
#ifndef RAY_RPC_GCS_RPC_SERVER_H #define RAY_RPC_GCS_RPC_SERVER_H #include "src/ray/rpc/grpc_server.h" #include "src/ray/rpc/server_call.h" #include "src/ray/protobuf/gcs_service.grpc.pb.h" namespace ray { namespace rpc { #define JOB_INFO_SERVICE_RPC_HANDLER(HANDLER, CONCURRENCY) \ RPC_SERVICE_HANDLER(JobInfoGcsS...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/rpc/grpc_client.h
C/C++ Header
#ifndef RAY_RPC_GRPC_CLIENT_H #define RAY_RPC_GRPC_CLIENT_H #include <grpcpp/grpcpp.h> #include <boost/asio.hpp> #include "ray/common/grpc_util.h" #include "ray/common/status.h" #include "ray/rpc/client_call.h" namespace ray { namespace rpc { // This macro wraps the logic to call a specific RPC method of a service,...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/rpc/grpc_server.cc
C++
#include "src/ray/rpc/grpc_server.h" #include <grpcpp/impl/service_type.h> #include <boost/asio/detail/socket_holder.hpp> namespace ray { namespace rpc { GrpcServer::GrpcServer(std::string name, const uint32_t port, int num_threads) : name_(std::move(name)), port_(port), is_closed_(true), num_threads_(num_thread...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/rpc/grpc_server.h
C/C++ Header
#ifndef RAY_RPC_GRPC_SERVER_H #define RAY_RPC_GRPC_SERVER_H #include <grpcpp/grpcpp.h> #include <boost/asio.hpp> #include <thread> #include <utility> #include "ray/common/status.h" #include "ray/rpc/server_call.h" namespace ray { namespace rpc { #define RPC_SERVICE_HANDLER(SERVICE, HANDLER, CONCURRENCY) ...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/rpc/node_manager/node_manager_client.h
C/C++ Header
#ifndef RAY_RPC_NODE_MANAGER_CLIENT_H #define RAY_RPC_NODE_MANAGER_CLIENT_H #include <grpcpp/grpcpp.h> #include <thread> #include "ray/common/status.h" #include "ray/rpc/grpc_client.h" #include "ray/util/logging.h" #include "src/ray/protobuf/node_manager.grpc.pb.h" #include "src/ray/protobuf/node_manager.pb.h" name...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/rpc/node_manager/node_manager_server.h
C/C++ Header
#ifndef RAY_RPC_NODE_MANAGER_SERVER_H #define RAY_RPC_NODE_MANAGER_SERVER_H #include "ray/rpc/grpc_server.h" #include "ray/rpc/server_call.h" #include "src/ray/protobuf/node_manager.grpc.pb.h" #include "src/ray/protobuf/node_manager.pb.h" namespace ray { namespace rpc { /// NOTE: See src/ray/core_worker/core_worker....
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/rpc/object_manager/object_manager_client.h
C/C++ Header
#ifndef RAY_RPC_OBJECT_MANAGER_CLIENT_H #define RAY_RPC_OBJECT_MANAGER_CLIENT_H #include <thread> #include <grpcpp/grpcpp.h> #include <grpcpp/resource_quota.h> #include <grpcpp/support/channel_arguments.h> #include "ray/common/status.h" #include "ray/util/logging.h" #include "src/ray/protobuf/object_manager.grpc.pb....
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/rpc/object_manager/object_manager_server.h
C/C++ Header
#ifndef RAY_RPC_OBJECT_MANAGER_SERVER_H #define RAY_RPC_OBJECT_MANAGER_SERVER_H #include "src/ray/rpc/grpc_server.h" #include "src/ray/rpc/server_call.h" #include "src/ray/protobuf/object_manager.grpc.pb.h" #include "src/ray/protobuf/object_manager.pb.h" namespace ray { namespace rpc { #define RAY_OBJECT_MANAGER_RP...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/rpc/server_call.h
C/C++ Header
#ifndef RAY_RPC_SERVER_CALL_H #define RAY_RPC_SERVER_CALL_H #include <grpcpp/grpcpp.h> #include <boost/asio.hpp> #include "ray/common/grpc_util.h" #include "ray/common/status.h" namespace ray { namespace rpc { /// Represents the callback function to be called when a `ServiceHandler` finishes /// handling a request....
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/rpc/worker/core_worker_client.h
C/C++ Header
#ifndef RAY_RPC_CORE_WORKER_CLIENT_H #define RAY_RPC_CORE_WORKER_CLIENT_H #include <grpcpp/grpcpp.h> #include <deque> #include <memory> #include <mutex> #include <thread> #include "absl/base/thread_annotations.h" #include "absl/hash/hash.h" #include "ray/common/status.h" #include "ray/rpc/grpc_client.h" #include "ra...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/rpc/worker/core_worker_server.h
C/C++ Header
#ifndef RAY_RPC_CORE_WORKER_SERVER_H #define RAY_RPC_CORE_WORKER_SERVER_H #include "ray/rpc/grpc_server.h" #include "ray/rpc/server_call.h" #include "src/ray/protobuf/core_worker.grpc.pb.h" #include "src/ray/protobuf/core_worker.pb.h" namespace ray { class CoreWorker; namespace rpc { /// NOTE: See src/ray/core_wo...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/stats/metric.cc
C++
#include "ray/stats/metric.h" namespace ray { namespace stats { static void RegisterAsView(opencensus::stats::ViewDescriptor view_descriptor, const std::vector<opencensus::tags::TagKey> &keys) { // Register global keys. for (const auto &tag : ray::stats::StatsConfig::instance().GetGlob...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/stats/metric.h
C/C++ Header
#ifndef RAY_STATS_METRIC_H #define RAY_STATS_METRIC_H #include <memory> #include <unordered_map> #include "opencensus/exporters/stats/prometheus/prometheus_exporter.h" #include "opencensus/stats/stats.h" #include "opencensus/tags/tag_key.h" #include "prometheus/exposer.h" #include "ray/util/logging.h" namespace ray...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/stats/metric_defs.h
C/C++ Header
#ifndef RAY_STATS_METRIC_DEFS_H #define RAY_STATS_METRIC_DEFS_H /// The definitions of metrics that you can use everywhere. /// /// There are 4 types of metric: /// Histogram: Histogram distribution of metric points. /// Gauge: Keeps the last recorded value, drops everything before. /// Count: The count of the n...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/stats/stats.h
C/C++ Header
#ifndef RAY_STATS_STATS_H #define RAY_STATS_STATS_H #include <exception> #include <string> #include <unordered_map> #include "opencensus/exporters/stats/prometheus/prometheus_exporter.h" #include "opencensus/exporters/stats/stdout/stdout_exporter.h" #include "opencensus/stats/stats.h" #include "opencensus/tags/tag_ke...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/stats/stats_test.cc
C++
#include "gmock/gmock.h" #include "gtest/gtest.h" #include <chrono> #include <iostream> #include <thread> #include <vector> #include "absl/memory/memory.h" #include "ray/stats/stats.h" namespace ray { class MockExporter : public opencensus::stats::StatsExporter::Handler { public: static void Register() { ope...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/stats/tag_defs.h
C/C++ Header
#ifndef RAY_STATS_TAG_DEFS_H #define RAY_STATS_TAG_DEFS_H /// The definitions of tag keys that you can use every where. /// You can follow these examples to define and register your tag keys. using TagKeyType = opencensus::tags::TagKey; using TagsType = std::vector<std::pair<opencensus::tags::TagKey, std::string>>; ...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/test/run_core_worker_tests.sh
Shell
#!/usr/bin/env bash # This needs to be run in the root directory. # Try to find an unused port for raylet to use. PORTS="2000 2001 2002 2003 2004 2005 2006 2007 2008 2009" RAYLET_PORT=0 for port in $PORTS; do nc -z localhost $port if [[ $? != 0 ]]; then RAYLET_PORT=$port break fi done if ...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/test/run_object_manager_tests.sh
Shell
#!/usr/bin/env bash # This needs to be run in the root directory. # Cause the script to exit if a single command fails. set -e set -x bazel build "//:object_manager_stress_test" "//:object_manager_test" "@plasma//:plasma_store_server" # Get the directory in which this script is executing. SCRIPT_DIR="`dirname \"$0\...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/test/run_object_manager_valgrind.sh
Shell
#!/usr/bin/env bash # This needs to be run in the root directory. # Cause the script to exit if a single command fails. set -e set -x bazel build "//:object_manager_stress_test" "//:object_manager_test" "@plasma//:plasma_store_server" # Get the directory in which this script is executing. SCRIPT_DIR="`dirname \"$0\...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/util/logging.cc
C++
#include "ray/util/logging.h" #ifndef _WIN32 #include <execinfo.h> #endif #include <signal.h> #include <stdlib.h> #include <algorithm> #include <cstdlib> #include <iostream> #ifdef RAY_USE_GLOG #include <sys/stat.h> #include "glog/logging.h" #endif namespace ray { #ifdef RAY_USE_GLOG struct StdoutLogger : public g...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta
src/ray/util/logging.h
C/C++ Header
#ifndef RAY_UTIL_LOGGING_H #define RAY_UTIL_LOGGING_H #include <iostream> #include <string> #if defined(_WIN32) #ifndef _WINDOWS_ #ifndef WIN32_LEAN_AND_MEAN // Sorry for the inconvenience. Please include any related // headers you need manually. // (https://...
zhuohan123/hoplite-rllib
3
Python
zhuohan123
Zhuohan Li
vLLM / Meta