Add clip_00351..clip_00341 (4 clips)
Browse filesThis view is limited to 50 files because it contains too many changes. See raw diff
- clips/clip_00341/.capture_done +73 -0
- clips/clip_00341/cameras.json +0 -0
- clips/clip_00341/caption.txt +1 -0
- clips/clip_00341/depth.zip +3 -0
- clips/clip_00341/meta.json +325 -0
- clips/clip_00341/points_target.npz +3 -0
- clips/clip_00341/videos/cam01.mp4 +3 -0
- clips/clip_00341/videos/cam02.mp4 +3 -0
- clips/clip_00341/videos/cam03.mp4 +3 -0
- clips/clip_00341/videos/cam04.mp4 +3 -0
- clips/clip_00341/videos_depth/cam01.mp4 +3 -0
- clips/clip_00341/videos_depth/cam02.mp4 +3 -0
- clips/clip_00341/videos_depth/cam03.mp4 +3 -0
- clips/clip_00341/videos_depth/cam04.mp4 +3 -0
- clips/clip_00341/views/cam01/frame_0000.png +3 -0
- clips/clip_00341/views/cam01/frame_0090.png +3 -0
- clips/clip_00341/views/cam01/frame_0180.png +3 -0
- clips/clip_00341/views/cam02/frame_0000.png +3 -0
- clips/clip_00341/views/cam02/frame_0090.png +3 -0
- clips/clip_00341/views/cam03/frame_0000.png +3 -0
- clips/clip_00341/views/cam03/frame_0090.png +3 -0
- clips/clip_00341/views/cam04/frame_0000.png +3 -0
- clips/clip_00341/views/cam04/frame_0090.png +3 -0
- clips/clip_00341/visibility.json +0 -0
- clips/clip_00346/.capture_done +73 -0
- clips/clip_00346/cameras.json +0 -0
- clips/clip_00346/caption.txt +1 -0
- clips/clip_00346/depth.zip +3 -0
- clips/clip_00346/meta.json +330 -0
- clips/clip_00346/points_target.npz +3 -0
- clips/clip_00346/videos/cam01.mp4 +3 -0
- clips/clip_00346/videos/cam02.mp4 +3 -0
- clips/clip_00346/videos/cam03.mp4 +3 -0
- clips/clip_00346/videos/cam04.mp4 +3 -0
- clips/clip_00346/videos_depth/cam01.mp4 +3 -0
- clips/clip_00346/videos_depth/cam02.mp4 +3 -0
- clips/clip_00346/videos_depth/cam03.mp4 +3 -0
- clips/clip_00346/videos_depth/cam04.mp4 +3 -0
- clips/clip_00346/views/cam01/frame_0000.png +3 -0
- clips/clip_00346/views/cam01/frame_0072.png +3 -0
- clips/clip_00346/views/cam01/frame_0143.png +3 -0
- clips/clip_00346/views/cam02/frame_0000.png +3 -0
- clips/clip_00346/views/cam02/frame_0072.png +3 -0
- clips/clip_00346/views/cam03/frame_0000.png +3 -0
- clips/clip_00346/views/cam03/frame_0072.png +3 -0
- clips/clip_00346/views/cam04/frame_0000.png +3 -0
- clips/clip_00346/views/cam04/frame_0072.png +3 -0
- clips/clip_00346/visibility.json +0 -0
- clips/clip_00350/.capture_done +73 -0
- clips/clip_00350/cameras.json +0 -0
clips/clip_00341/.capture_done
ADDED
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+
{
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"clip": "clip_00341",
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"frames": 181,
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"frame_count": 181,
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| 5 |
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"frame_bucket": 181,
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| 6 |
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"spec_gen": "gen3",
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| 7 |
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"bucket_retired": false,
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| 8 |
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"target_class": "vehicle",
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| 9 |
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"target_model": "SM_Frame_vehCar_vehicle05",
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| 10 |
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"target_class_fallback": false,
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| 11 |
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"target_lost_frame": null,
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"hfov_deg_per_cam": [
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63.179,
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| 14 |
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50.741,
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| 15 |
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40.425,
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| 16 |
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61.936
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],
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"oos_allowed": [
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false,
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false,
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false,
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false
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],
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"oos_effective": [
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false,
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false,
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false,
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false
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],
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"oos_departed": [
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false,
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false,
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false,
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false
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],
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"oos_cycles": [
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0,
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],
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"oos_forced_returns": 0,
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| 43 |
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"visible_ratio": [
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| 44 |
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1.0,
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| 45 |
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0.9724,
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| 46 |
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1.0,
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| 47 |
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0.895
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| 48 |
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],
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| 49 |
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"min_visible_ratio_non_oos": 0.895,
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| 50 |
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"points_ok": true,
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| 51 |
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"points_n": 256,
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| 52 |
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"points_track_complete_ratio": 1.0,
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| 53 |
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"points_track_breaks": 0,
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| 54 |
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"points_in_frustum_ratio": 0.9785,
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| 55 |
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"num_cams": 4,
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| 56 |
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"save_errors": 0,
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| 57 |
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"flush_ok": true,
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| 58 |
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"quality_ok": true,
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| 59 |
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"view_blocked": false,
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| 60 |
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"view_block_ratios": [
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0.0,
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| 62 |
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0.174,
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| 63 |
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0.0,
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| 64 |
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0.0
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| 65 |
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],
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| 66 |
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"depth_qc": {
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| 67 |
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"frames": 724,
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| 68 |
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"sky": 0,
|
| 69 |
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"near": 0,
|
| 70 |
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"const": 0
|
| 71 |
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},
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| 72 |
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"capture_wall_sec": 39.0
|
| 73 |
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}
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clips/clip_00341/cameras.json
ADDED
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The diff for this file is too large to render.
See raw diff
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clips/clip_00341/caption.txt
ADDED
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| 1 |
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A gray SUV with a light-colored roof and roof rails cruises steadily along an elevated multi-lane city expressway, passing under an overpass and continuing past taxis, buses, and other traffic beneath tall office towers under an overcast sky.
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clips/clip_00341/depth.zip
ADDED
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version https://git-lfs.github.com/spec/v1
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oid sha256:47f887876b2972bebca80bb86dc639db3e4a463f29afb1f81fda9929c05d4f7c
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| 3 |
+
size 177381461
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clips/clip_00341/meta.json
ADDED
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@@ -0,0 +1,325 @@
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|
| 1 |
+
{
|
| 2 |
+
"mode": "pie",
|
| 3 |
+
"clip": "clip_00341",
|
| 4 |
+
"num_cams": 4,
|
| 5 |
+
"resolution": 1280,
|
| 6 |
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"focal_mm": 35.0,
|
| 7 |
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"sensor_mm": 23.76,
|
| 8 |
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"fov_deg": 37.4973605549133,
|
| 9 |
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"fps": 15,
|
| 10 |
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"frames": 181,
|
| 11 |
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"radius_cm": 600.0,
|
| 12 |
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"target_z_cm": 150.0,
|
| 13 |
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"exposure_method": "manual",
|
| 14 |
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"exposure_bias": 0.0,
|
| 15 |
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"exposure_compensation": 2.0,
|
| 16 |
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"capture_depth": true,
|
| 17 |
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"fixed_timestep": true,
|
| 18 |
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"center_cm": [
|
| 19 |
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74693.47230787862,
|
| 20 |
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-117694.59581799965,
|
| 21 |
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62.5487963005869
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| 22 |
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],
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| 23 |
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"intrinsics_mode": "per_camera",
|
| 24 |
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"clip_index": 0,
|
| 25 |
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"target": {
|
| 26 |
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"tracked": true,
|
| 27 |
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"kind": "vehicle",
|
| 28 |
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"aim_z_cm": 90.0,
|
| 29 |
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"moving_at_acquire": true,
|
| 30 |
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"motion_kinds": [
|
| 31 |
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"arc",
|
| 32 |
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"translation",
|
| 33 |
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"static",
|
| 34 |
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"random_polyline"
|
| 35 |
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],
|
| 36 |
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"model_id": "SM_Frame_vehCar_vehicle05",
|
| 37 |
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"identity": {
|
| 38 |
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"model_id": "SM_Frame_vehCar_vehicle05",
|
| 39 |
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"primary_mesh": "/Game/Vehicle/vehCar_vehicle05/Mesh/SM_Frame_vehCar_vehicle05.SM_Frame_vehCar_vehicle05",
|
| 40 |
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"meshes": [
|
| 41 |
+
"/Game/Vehicle/vehCar_vehicle05/Mesh/SKM_Destructible_vehCar_vehicle05.SKM_Destructible_vehCar_vehicle05",
|
| 42 |
+
"/Game/Vehicle/vehCar_vehicle05/Mesh/SKM_Exterior_vehCar_vehicle05.SKM_Exterior_vehCar_vehicle05",
|
| 43 |
+
"/Game/Vehicle/vehCar_vehicle05/Mesh/SKM_Proxy_vehCar_vehicle05.SKM_Proxy_vehCar_vehicle05",
|
| 44 |
+
"/Game/Vehicle/vehCar_vehicle05/Mesh/SKM_vehCar_vehicle05.SKM_vehCar_vehicle05",
|
| 45 |
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"/Game/Vehicle/vehCar_vehicle05/Mesh/SM_Engine_vehCar_vehicle05.SM_Engine_vehCar_vehicle05",
|
| 46 |
+
"/Game/Vehicle/vehCar_vehicle05/Mesh/SM_Frame_Interior_vehCar_vehicle05.SM_Frame_Interior_vehCar_vehicle05",
|
| 47 |
+
"/Game/Vehicle/vehCar_vehicle05/Mesh/SM_Frame_vehCar_vehicle05.SM_Frame_vehCar_vehicle05",
|
| 48 |
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"/Game/Vehicle/vehCar_vehicle05/Mesh/Transparent/SM_All_Trans_vehCar_vehicle05.SM_All_Trans_vehCar_vehicle05"
|
| 49 |
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],
|
| 50 |
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"mesh_count": 18,
|
| 51 |
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"actor_class": "BP_vehCar_vehicle05_Sandbox_C",
|
| 52 |
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"source": "vehicle_body_mesh"
|
| 53 |
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},
|
| 54 |
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"model_cap_override": false,
|
| 55 |
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"model_skipped_candidates": 0
|
| 56 |
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},
|
| 57 |
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"frame_count": 181,
|
| 58 |
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"frame_bucket": 181,
|
| 59 |
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"spec_gen": "gen3",
|
| 60 |
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"bucket_retired": false,
|
| 61 |
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"target_class": "vehicle",
|
| 62 |
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"target_class_requested": "vehicle",
|
| 63 |
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"target_class_fallback": false,
|
| 64 |
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"hfov_deg_per_cam": [
|
| 65 |
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63.179,
|
| 66 |
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50.741,
|
| 67 |
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40.425,
|
| 68 |
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61.936
|
| 69 |
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],
|
| 70 |
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"hfov_range_deg": [
|
| 71 |
+
25.0,
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The diff for this file is too large to render.
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clips/clip_00346/caption.txt
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| 1 |
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A young man in a dark jacket and dark pants, carrying a phone or coffee cup, walks briskly across a sunlit plaza past bollards toward the curb and continues along the sidewalk beside parked cars, in a downtown area lined with high-rise office buildings, leafless trees, red café umbrellas, and picnic tables under clear afternoon light.
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