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Add lean source and binary files (part 62)
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import OAI.Computability.PerfectCompleteness.Algebra.BucketMatrixResampling
import OAI.Computability.PerfectCompleteness.Decoding.CollisionAveragingLemmas
import OAI.Computability.PerfectCompleteness.Decoding.RepresentativeBucketCollisionLemmas
import OAI.Computability.PerfectCompleteness.Foundations.QuarterBalanceLemmas
namespace OAI
namespace PerfectCompleteness.BucketUsefulCollision
noncomputable section
open scoped Classical
open ClauseSupport MixedSupport
open UniqueGamesTheorem.Foundations.Games
open BucketSampler (F2 Direction Tape)
section Product
variable {H : Type*} {ℓ : Nat}
def fill (a : Direction ℓ)
(b : FiniteProductSplit.Others (Ω := fun _ : Direction ℓ => H) a)
(h : H) : Tape ℓ H :=
fun d => if hd : d = a then h else b ⟨d, hd⟩
@[simp] theorem fill_self (a : Direction ℓ)
(b : FiniteProductSplit.Others (Ω := fun _ : Direction ℓ => H) a)
(h : H) : fill a b h a = h := by
simp [fill]
theorem fill_update (a : Direction ℓ)
(b : FiniteProductSplit.Others (Ω := fun _ : Direction ℓ => H) a)
(h h' : H) : Function.update (fill a b h) a h' = fill a b h' := by
funext d
by_cases hd : d = a
· subst d
simp [fill]
· simp only [Function.update_of_ne hd, fill, dite_eq_right hd]
theorem fill_others (a : Direction ℓ) (t : Tape ℓ H) :
fill a (FiniteProductSplit.others a t) (t a) = t := by
funext d
by_cases hd : d = a
· subst d
simp [fill]
· simp only [fill, dite_eq_right hd, FiniteProductSplit.others]
theorem fill_others_update (a : Direction ℓ) (t : Tape ℓ H) (h : H) :
fill a (FiniteProductSplit.others a t) h = Function.update t a h := by
rw [← fill_update a (FiniteProductSplit.others a t) (t a) h, fill_others]
private theorem probability_eq_expectation {A : Type*} [Fintype A]
(μ : FiniteDistribution A) (event : A → Bool) :
μ.probability event = μ.expectation (fun x => if event x then 1 else 0) := by
simp only [FiniteDistribution.probability, FiniteDistribution.expectation,
mul_ite, mul_one, mul_zero]
variable [Fintype H]
theorem probability_background_first (μ : FiniteDistribution H)
(a : Direction ℓ) (event : Tape ℓ H → Bool) :
(BucketSampler.tapeLaw ℓ μ).probability event =
(FiniteProductSplit.otherLaw (fun _ : Direction ℓ => μ) a).expectation
(fun b => μ.probability (fun h => event (fill a b h))) := by
have h := FiniteProductSplit.expectation_background_first
(fun _ : Direction ℓ => μ) a
(fun h b => if event (fill a b h) then (1 : ℝ) else 0)
simpa only [fill_others, ← probability_eq_expectation, BucketSampler.tapeLaw] using h
theorem probability_resampling (μ : FiniteDistribution H)
(a : Direction ℓ) (event : Tape ℓ H → Tape ℓ H → Bool) :
((BucketSampler.tapeLaw ℓ μ).product μ).probability
(fun z => event z.1 (Function.update z.1 a z.2)) =
(FiniteProductSplit.otherLaw (fun _ : Direction ℓ => μ) a).expectation
(fun b => (μ.product μ).probability
(fun z => event (fill a b z.1) (fill a b z.2))) := by
have h := FiniteProductSplit.resampling_expectation
(fun _ : Direction ℓ => μ) a
(fun b h h' => if event (fill a b h) (fill a b h') then (1 : ℝ) else 0)
simp only [fill_others] at h
simpa only [fill_others_update, ← probability_eq_expectation, BucketSampler.tapeLaw] using h
end Product
variable {n ℓ : Nat} {Z : Type*}
(slots : Fin n → Slot) (V : Submodule F2 (Assignment slots → F2))
(other : Assignment slots → Z) (σ : KeyStrategy.Strategy n)
(W : Submodule F2 V) (s : (V ⧸ W) →ₗ[F2] V)
theorem assembledMatrix_fill (a : Direction ℓ)
(b : FiniteProductSplit.Others (Ω := fun _ : Direction ℓ => V) a) (h : V) :
BucketMatrixResampling.assembledMatrix V ℓ (fill a b h) =
EvaluationMatrix.shift V
(BucketMatrixResampling.assembledMatrix V ℓ (fill a b 0)) a.val h := by
have he := BucketMatrixResampling.assembledMatrix_update V ℓ (fill a b 0) a h
rw [fill_update] at he
simpa only [fill_self, sub_zero] using he
variable [Fintype V] [Finite Z]
theorem collision_probability_lower_bound
(hs : W.mkQ.comp s = LinearMap.id)
(hW : RepresentativeMatrixTable.Determined slots V other W)
(μ : FiniteDistribution V)
(useful : (Module.Dual F2 (V ⧸ W) →ₗ[F2] (Fin ℓ → F2)) → Prop)
(a : Direction ℓ) :
(BucketSampler.tapeLaw ℓ μ).probability
(fun t => decide (CanonicalMatrixTable.Accepts slots V other σ a.val
(BucketMatrixResampling.assembledMatrix V ℓ t)) &&
(RepresentativeMatrixTable.partialTable slots V other σ W s useful
(MatrixRowQuotient.projectMatrix W
(BucketMatrixResampling.assembledMatrix V ℓ t))).isSome) ^ 2 / 2 ≤
((BucketSampler.tapeLaw ℓ μ).product μ).probability
(fun z => TwoResponseCollision.collision
(RepresentativeMatrixTable.partialTable slots V other σ W s useful)
(MatrixRowQuotient.projectMatrix W
(BucketMatrixResampling.assembledMatrix V ℓ z.1),
MatrixRowQuotient.projectMatrix W
(BucketMatrixResampling.assembledMatrix V ℓ (Function.update z.1 a z.2)))) := by
let f := RepresentativeMatrixTable.partialTable slots V other σ W s useful
let good : Tape ℓ V → Bool := fun t =>
decide (CanonicalMatrixTable.Accepts slots V other σ a.val
(BucketMatrixResampling.assembledMatrix V ℓ t)) &&
(f (MatrixRowQuotient.projectMatrix W
(BucketMatrixResampling.assembledMatrix V ℓ t))).isSome
let collision : Tape ℓ V → Tape ℓ V → Bool := fun t t' =>
TwoResponseCollision.collision f
(MatrixRowQuotient.projectMatrix W (BucketMatrixResampling.assembledMatrix V ℓ t),
MatrixRowQuotient.projectMatrix W (BucketMatrixResampling.assembledMatrix V ℓ t'))
change (BucketSampler.tapeLaw ℓ μ).probability good ^ 2 / 2 ≤
((BucketSampler.tapeLaw ℓ μ).product μ).probability
(fun z => collision z.1 (Function.update z.1 a z.2))
rw [probability_background_first μ a good, probability_resampling μ a collision]
apply CollisionAveraging.average_square_bound
intro b
have hgood : (fun h : V => good (fill a b h)) =
TwoResponseCollision.goodDefined
(RepresentativeBucketCollision.bucketTable slots V other σ W s useful a.val
(BucketMatrixResampling.assembledMatrix V ℓ (fill a b 0)))
(RepresentativeBucketCollision.bucketAccepted slots V other σ a.val
(BucketMatrixResampling.assembledMatrix V ℓ (fill a b 0))) := by
funext h
dsimp only [good, f, TwoResponseCollision.goodDefined,
RepresentativeBucketCollision.bucketTable, RepresentativeBucketCollision.bucketAccepted]
simp only [assembledMatrix_fill slots V a b h]
have htable (h : V) :
f (MatrixRowQuotient.projectMatrix W
(BucketMatrixResampling.assembledMatrix V ℓ (fill a b h))) =
RepresentativeBucketCollision.bucketTable slots V other σ W s useful a.val
(BucketMatrixResampling.assembledMatrix V ℓ (fill a b 0)) h := by
dsimp only [f, RepresentativeBucketCollision.bucketTable]
rw [assembledMatrix_fill slots V a b h]
have hcollision :
(fun z : V × V => collision (fill a b z.1) (fill a b z.2)) =
TwoResponseCollision.collision
(RepresentativeBucketCollision.bucketTable slots V other σ W s useful a.val
(BucketMatrixResampling.assembledMatrix V ℓ (fill a b 0))) := by
exact congrArg (fun g : V → Option ((Fin ℓ → F2) × Z) =>
TwoResponseCollision.collision g) (funext htable)
rw [hgood, hcollision]
exact RepresentativeBucketCollision.collision_probability_lower_bound
slots V other σ W s hs hW μ useful a.val a.property
(BucketMatrixResampling.assembledMatrix V ℓ (fill a b 0))
end
end PerfectCompleteness.BucketUsefulCollision
end OAI