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OS_FileOpen: texdb/player/player.pvr.tmb
OS_FileOpen: texdb/player/player.pvr.dat
OS_FileOpen: texdb/player/player.pvr.toc
OS_FileOpen: texdb/menu/menu.txt
OS_FileOpen: texdb/menu/menu.pvr.tmb
OS_FileOpen: texdb/menu/menu.pvr.dat
OS_FileOpen: texdb/menu/menu.pvr.toc
OS_FileOpen: DATA\FONTS.DAT
OS_FileOpen: texdb/samp/samp.txt
OS_FileOpen: texdb/samp/samp.etc.tmb
OS_FileOpen: texdb/samp/samp.etc.dat
OS_FileOpen: texdb/samp/samp.etc.toc
Plugin::OnDeviceInit()
OS_FileOpen: TEXT\AMERICAN.GXT
OS_FileOpen: data\TouchDefaultPhoneWidescreen.cfg
OS_FileOpen: Adjustable.cfg
OS_FileOpen: data\ShopUVs.dat
OS_FileOpen: DATA\HANDLING.CFG
Loading handling.cfg..
OS_FileOpen: data\surface.dat
OS_FileOpen: data\surfinfo.dat
OS_FileOpen: data\surfaud.dat
OS_FileOpen: DATA\PEDSTATS.DAT
OS_FileOpen: data\decision\PedEvent.txt
OS_FileOpen: data\decision\allowed\RANDOM.ped
OS_FileOpen: data\decision\allowed\m_norm.ped
OS_FileOpen: data\decision\allowed\m_plyr.ped
OS_FileOpen: data\decision\allowed\RANDOM.grp
OS_FileOpen: data\decision\allowed\MISSION.grp
OS_FileOpen: data\decision\allowed\GangMbr.ped
OS_FileOpen: data\decision\allowed\Cop.ped
OS_FileOpen: data\decision\allowed\R_Norm.ped
OS_FileOpen: data\decision\allowed\R_Tough.ped
OS_FileOpen: data\decision\allowed\R_Weak.ped
OS_FileOpen: data\decision\allowed\Fireman.ped
OS_FileOpen: data\decision\allowed\m_empty.ped
OS_FileOpen: data\decision\allowed\Indoors.ped
OS_FileOpen: data\decision\allowed\RANDOM.grp
OS_FileOpen: data\decision\allowed\RANDOM2.grp
OS_FileOpen: DATA\TIMECYC.DAT
Loading timecyc.dat..
OS_FileOpen: data/colorcycle.dat
OS_FileOpen: DATA\POPCYCLE.DAT
OS_FileOpen: AUDIO\CONFIG\BANKSLOT.DAT
OS_FileOpen: AUDIO\CONFIG\BANKLKUP.DAT
OS_FileOpen: AUDIO\CONFIG\PAKFILES.DAT
OS_FileOpen: AUDIO\SFX\FEET.osw
OS_FileOpen: AUDIO\SFX\FEET.osw.idx
OS_FileOpen: AUDIO\SFX\GENRL.osw
OS_FileOpen: AUDIO\SFX\GENRL.osw.idx
OS_FileOpen: AUDIO\SFX\PAIN_A.osw
OS_FileOpen: AUDIO\SFX\PAIN_A.osw.idx
OS_FileOpen: AUDIO\SFX\SCRIPT.osw
OS_FileOpen: AUDIO\SFX\SPC_EA.osw
OS_FileOpen: AUDIO\SFX\SPC_FA.osw
OS_FileOpen: AUDIO\SFX\SPC_GA.osw
OS_FileOpen: AUDIO\SFX\SPC_NA.osw
OS_FileOpen: AUDIO\SFX\SPC_PA.osw
OS_FileOpen: AUDIO/CONFIG/SOUNDINF.DAT
OS_FileOpen: AUDIO\CONFIG\STRMPAKS.DAT
OS_FileOpen: AUDIO\CONFIG\TRAKLKUP.DAT
OS_FileOpen: AUDIO/CONFIG/TRKHEAD.DAT
OS_FileOpen: AUDIO\CONFIG\STRMPAKS.DAT
OS_FileOpen: AUDIO\CONFIG\TRAKLKUP.DAT
OS_FileOpen: AUDIO/CONFIG/TRKHEAD.DAT
OS_FileOpen: AUDIO\CONFIG\EVENTVOL.DAT
OS_FileOpen: AUDIO\SFX\GENRL.osw
OS_FileOpen: GTASAMP10.b
Starting game..
No env pause
OS_FileOpen: scache_small.txt
OS_FileOpen: scache.txt
GTA pools initializing..
OS_FileOpen: gta3.ini
OS_FileOpen: DATA\ANIMGRP.DAT
Initializing ImageList..
OS_FileOpen: TEXDB\SAMPCOL.IMG
OS_FileOpen: TEXDB\GTA3.IMG
OS_FileOpen: TEXDB\GTA_INT.IMG
OS_FileOpen: TEXDB\SAMP.IMG
OS_FileOpen: stream.ini
OS_FileOpen: DATA\melee.dat
OS_FileOpen: models\effects.fxp
OS_FileOpen: CINFO.BIN
OS_FileOpen: DATA\DEFAULT.DAT
OS_FileOpen: DATA\DEFAULT.IDE
OS_FileOpen: DATA\VEHICLES.IDE
OS_FileOpen: DATA\PEDS.IDE
Loading peds.ide..
OS_FileOpen: MODELS\COLL\WEAPONS.COL
OS_FileOpen: AUDIO\SFX\FEET.osw
OS_FileOpen: DATA\GTA.DAT
Loading gta.dat..
OS_FileOpen: DATA\SCRIPT\SCRIPTV1.IMG
Loading scriptV1.img..
OS_FileOpen: TEXDB\CUTSCENE.IMG
OS_FileOpen: DATA\MAPS\generic\vegepart.IDE
OS_FileOpen: DATA\MAPS\generic\barriers.IDE
OS_FileOpen: DATA\MAPS\generic\dynamic.IDE
OS_FileOpen: DATA\MAPS\generic\dynamic2.IDE