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upscaler = StableDiffusionLatentUpscalePipeline.from_pretrained(
"stabilityai/sd-x2-latent-upscaler", torch_dtype=torch.float16, variant="fp16", use_safetensors=True
)
upscaler.enable_model_cpu_offload()
upscaler.enable_xformers_memory_efficient_attention()
image_2 = upscaler(prompt, image=image_1, output_type="latent").images[0] Finally, chain it to a super-resolution pipeline to further enhance the resolution: Copied from diffusers import StableDiffusionUpscalePipeline
super_res = StableDiffusionUpscalePipeline.from_pretrained(
"stabilityai/stable-diffusion-x4-upscaler", torch_dtype=torch.float16, variant="fp16", use_safetensors=True
)
super_res.enable_model_cpu_offload()
super_res.enable_xformers_memory_efficient_attention()
image_3 = super_res(prompt, image=image_2).images[0]
make_image_grid([init_image, image_3.resize((512, 512))], rows=1, cols=2) Control image generation Trying to generate an image that looks exactly the way you want can be difficult, which is why controlled generation techniques and models are so useful. While you can use the negative_prompt to partially control image g...
import torch
pipeline = AutoPipelineForImage2Image.from_pretrained(
"runwayml/stable-diffusion-v1-5", torch_dtype=torch.float16, variant="fp16", use_safetensors=True
)
pipeline.enable_model_cpu_offload()
# remove following line if xFormers is not installed or you have PyTorch 2.0 or higher installed
pipeline.enable_xformers_memory_efficient_attention()
image = pipeline(prompt_embeds=prompt_embeds, # generated from Compel
negative_prompt_embeds=negative_prompt_embeds, # generated from Compel
image=init_image,
).images[0] ControlNet ControlNets provide a more flexible and accurate way to control image generation because you can use an additional conditioning image. The conditioning image can be a canny image, depth map, image segmentation, and even scribbles! Whatever type of conditioning image you choose, the ControlNet ge...
# prepare image
url = "https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/img2img-init.png"
init_image = load_image(url)
init_image = init_image.resize((958, 960)) # resize to depth image dimensions
depth_image = load_image("https://huggingface.co/lllyasviel/control_v11f1p_sd15_depth/resolve/main/images/control.png")
make_image_grid([init_image, depth_image], rows=1, cols=2) Load a ControlNet model conditioned on depth maps and the AutoPipelineForImage2Image: Copied from diffusers import ControlNetModel, AutoPipelineForImage2Image
import torch
controlnet = ControlNetModel.from_pretrained("lllyasviel/control_v11f1p_sd15_depth", torch_dtype=torch.float16, variant="fp16", use_safetensors=True)
pipeline = AutoPipelineForImage2Image.from_pretrained(
"runwayml/stable-diffusion-v1-5", controlnet=controlnet, torch_dtype=torch.float16, variant="fp16", use_safetensors=True
)
pipeline.enable_model_cpu_offload()
# remove following line if xFormers is not installed or you have PyTorch 2.0 or higher installed
pipeline.enable_xformers_memory_efficient_attention() Now generate a new image conditioned on the depth map, initial image, and prompt: Copied prompt = "Astronaut in a jungle, cold color palette, muted colors, detailed, 8k"
image_control_net = pipeline(prompt, image=init_image, control_image=depth_image).images[0]
make_image_grid([init_image, depth_image, image_control_net], rows=1, cols=3) initial image depth image ControlNet image Let’s apply a new style to the image generated from the ControlNet by chaining it with an image-to-image pipeline: Copied pipeline = AutoPipelineForImage2Image.from_pretrained(
"nitrosocke/elden-ring-diffusion", torch_dtype=torch.float16,
)
pipeline.enable_model_cpu_offload()
# remove following line if xFormers is not installed or you have PyTorch 2.0 or higher installed
pipeline.enable_xformers_memory_efficient_attention()
prompt = "elden ring style astronaut in a jungle" # include the token "elden ring style" in the prompt
negative_prompt = "ugly, deformed, disfigured, poor details, bad anatomy"
image_elden_ring = pipeline(prompt, negative_prompt=negative_prompt, image=image_control_net, strength=0.45, guidance_scale=10.5).images[0]
make_image_grid([init_image, depth_image, image_control_net, image_elden_ring], rows=2, cols=2) Optimize Running diffusion models is computationally expensive and intensive, but with a few optimization tricks, it is entirely possible to run them on consumer and free-tier GPUs. For example, you can use a more memory-e...
+ pipeline.enable_xformers_memory_efficient_attention() With torch.compile, you can boost your inference speed even more by wrapping your UNet with it: Copied pipeline.unet = torch.compile(pipeline.unet, mode="reduce-overhead", fullgraph=True) To learn more, take a look at the Reduce memory usage and Torch 2.0 guides...
Using Diffusers for reinforcement learning
Support for one RL model and related pipelines is included in the experimental source of diffusers.
More models and examples coming soon!
Diffuser Value-guided Planning
You can run the model from Planning with Diffusion for Flexible Behavior Synthesis with Diffusers.
The script is located in the RL Examples folder.
Or, run this example in Colab
class diffusers.experimental.ValueGuidedRLPipeline
<
source
>
(
value_function: UNet1DModel
unet: UNet1DModel
scheduler: DDPMScheduler
env
)
Parameters
value_function (UNet1DModel) — A specialized UNet for fine-tuning trajectories base on reward.
unet (UNet1DModel) — U-Net architecture to denoise the encoded trajectories.
scheduler (SchedulerMixin) —
A scheduler to be used in combination with unet to denoise the encoded trajectories. Default for this
application is DDPMScheduler.
env — An environment following the OpenAI gym API to act in. For now only Hopper has pretrained models.