Datasets:
Commit ·
92991ff
0
Parent(s):
Duplicate from Voxel51/SceneFun3D
Browse filesCo-authored-by: Harpreet Sahota <harpreetsahota@users.noreply.huggingface.co>
This view is limited to 50 files because it contains too many changes. See raw diff
- .gitattributes +91 -0
- README.md +338 -0
- data/420673.fo3d +1 -0
- data/420673.pcd +3 -0
- data/420673_42445198_hires.mp4 +3 -0
- data/420673_42445205_hires.mp4 +3 -0
- data/420673_42445211_hires.mp4 +3 -0
- data/420683.fo3d +1 -0
- data/420683.pcd +3 -0
- data/420683_42445132_hires.mp4 +3 -0
- data/420683_42445135_hires.mp4 +3 -0
- data/420683_42445137_hires.mp4 +3 -0
- data/421002.fo3d +1 -0
- data/421002.pcd +3 -0
- data/421002_42444873_hires.mp4 +3 -0
- data/421002_42444875_hires.mp4 +3 -0
- data/421002_42444876_hires.mp4 +3 -0
- data/421005.fo3d +1 -0
- data/421005.pcd +3 -0
- data/421005_42444719_hires.mp4 +3 -0
- data/421005_42444721_hires.mp4 +3 -0
- data/421010.fo3d +1 -0
- data/421010.pcd +3 -0
- data/421010_42444709_hires.mp4 +3 -0
- data/421010_42444712_hires.mp4 +3 -0
- data/421013.fo3d +1 -0
- data/421013.pcd +3 -0
- data/421013_42444703_hires.mp4 +3 -0
- data/421013_42444706_hires.mp4 +3 -0
- data/421013_42444708_hires.mp4 +3 -0
- data/421061.fo3d +1 -0
- data/421061.pcd +3 -0
- data/421061_42444514_hires.mp4 +3 -0
- data/421061_42444515_hires.mp4 +3 -0
- data/421061_42444517_hires.mp4 +3 -0
- data/421063.fo3d +1 -0
- data/421063.pcd +3 -0
- data/421063_42444511_hires.mp4 +3 -0
- data/421063_42444512_hires.mp4 +3 -0
- data/421063_42444513_hires.mp4 +3 -0
- data/421065.fo3d +1 -0
- data/421065.pcd +3 -0
- data/421065_42444499_hires.mp4 +3 -0
- data/421065_42444501_hires.mp4 +3 -0
- data/421065_42444503_hires.mp4 +3 -0
- data/421254.fo3d +1 -0
- data/421254.pcd +3 -0
- data/421254_42444754_hires.mp4 +3 -0
- data/421254_42444755_hires.mp4 +3 -0
- data/421254_42444758_hires.mp4 +3 -0
.gitattributes
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frames.json filter=lfs diff=lfs merge=lfs -text
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data/420673.pcd filter=lfs diff=lfs merge=lfs -text
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data/420683.pcd filter=lfs diff=lfs merge=lfs -text
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README.md
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| 1 |
+
---
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| 2 |
+
annotations_creators:
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| 3 |
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- expert-generated
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| 4 |
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- machine-generated
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| 5 |
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language:
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| 6 |
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- en
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| 7 |
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license: cc-by-nc-sa-4.0
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| 8 |
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pretty_name: SceneFun3D
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| 9 |
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size_categories:
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| 10 |
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- n<1K
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| 11 |
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splits:
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| 12 |
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- train
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| 13 |
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- val
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| 14 |
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- test
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| 15 |
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task_categories:
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| 16 |
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- object-detection
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| 17 |
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tags:
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| 18 |
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- fiftyone
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| 19 |
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- 3d
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| 20 |
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- point-cloud
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| 21 |
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- fo3d
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| 22 |
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- group
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| 23 |
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- video
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| 24 |
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- rgbd
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| 25 |
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- depth
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| 26 |
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- affordance
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| 27 |
+
- functionality
|
| 28 |
+
- indoor-scenes
|
| 29 |
+
- robotics
|
| 30 |
+
dataset_summary: >
|
| 31 |
+
SceneFun3D is a 3D scene-understanding dataset of high-resolution laser-scan
|
| 32 |
+
point clouds of indoor environments densely annotated with fine-grained
|
| 33 |
+
functional interactive elements (handles, knobs, buttons, switches, ...), their
|
| 34 |
+
affordances, motion parameters, and natural-language task descriptions. This is
|
| 35 |
+
the FiftyOne version: a grouped multimodal dataset where each scene is a group
|
| 36 |
+
containing the scene's FO3D laser-scan point cloud (with 3D functional elements)
|
| 37 |
+
plus one video slice per iPad recording of the scene. Video frames carry
|
| 38 |
+
per-frame depth, camera poses, intrinsics, and the functional elements projected
|
| 39 |
+
into the frames as 2D boxes + keypoints. This build samples 10 scenes from each
|
| 40 |
+
of the train/val/test splits (each sample tagged with its split).
|
| 41 |
+
---
|
| 42 |
+
|
| 43 |
+
# Dataset Card for SceneFun3D
|
| 44 |
+
|
| 45 |
+

|
| 46 |
+
|
| 47 |
+
SceneFun3D is a 3D scene-understanding dataset of high-resolution Faro laser-scan point clouds of indoor environments, densely annotated with fine-grained
|
| 48 |
+
**functional interactive elements** (handles, knobs, buttons, switches, ...), their **affordances**, **motion** parameters, and free-form **task descriptions**.
|
| 49 |
+
Each scene is also captured by several iPad video sequences with RGB, depth, camera poses, and intrinsics.
|
| 50 |
+
|
| 51 |
+
This is the FiftyOne version of the dataset: a **grouped multimodal** dataset where each **scene** is a group containing the scene's FO3D laser-scan point cloud
|
| 52 |
+
(with 3D functional elements) plus one video slice per iPad recording (`ipad_1`, `ipad_2`, ...). The video frames carry per-frame depth (as `Heatmap` labels),
|
| 53 |
+
camera poses, and intrinsics, and the 3D functional elements are projected into the frames as 2D detections + keypoints, linked back to the 3D boxes via
|
| 54 |
+
`fo.Instance`.
|
| 55 |
+
|
| 56 |
+
This dataset was created with [FiftyOne](https://github.com/voxel51/fiftyone) and can be loaded and visualized in the FiftyOne App (3D viewer for the point cloud,
|
| 57 |
+
video player for the iPad sequences).
|
| 58 |
+
|
| 59 |
+
## Installation
|
| 60 |
+
|
| 61 |
+
```bash
|
| 62 |
+
pip install -U fiftyone
|
| 63 |
+
```
|
| 64 |
+
|
| 65 |
+
## Usage
|
| 66 |
+
|
| 67 |
+
Build the dataset (downloads visit + video assets on demand, then parses them):
|
| 68 |
+
|
| 69 |
+
```bash
|
| 70 |
+
import fiftyone as fo
|
| 71 |
+
from fiftyone.utils.huggingface import load_from_hub
|
| 72 |
+
from huggingface_hub import snapshot_download
|
| 73 |
+
|
| 74 |
+
|
| 75 |
+
# Download the dataset snapshot to the current working directory
|
| 76 |
+
|
| 77 |
+
snapshot_download(
|
| 78 |
+
repo_id="Voxel51/SceneFun3D",
|
| 79 |
+
local_dir=".",
|
| 80 |
+
repo_type="dataset"
|
| 81 |
+
)
|
| 82 |
+
|
| 83 |
+
# Load dataset from current directory using FiftyOne's native format
|
| 84 |
+
dataset = fo.Dataset.from_dir(
|
| 85 |
+
dataset_dir=".", # Current directory contains the dataset files
|
| 86 |
+
dataset_type=fo.types.FiftyOneDataset, # Specify FiftyOne dataset format
|
| 87 |
+
name="SceneFun3D" # Assign a name to the dataset for identification
|
| 88 |
+
)
|
| 89 |
+
|
| 90 |
+
# Launch the App
|
| 91 |
+
session = fo.launch_app(dataset)
|
| 92 |
+
|
| 93 |
+
```
|
| 94 |
+
|
| 95 |
+
## Dataset Details
|
| 96 |
+
|
| 97 |
+
### Dataset Description
|
| 98 |
+
|
| 99 |
+
<!-- Provide a longer summary of what this dataset is. -->
|
| 100 |
+
|
| 101 |
+
SceneFun3D targets *fine-grained functionality and affordance understanding* in 3D scenes: beyond recognizing objects, it localizes the small interactive parts a
|
| 102 |
+
person actually manipulates (a drawer handle, a light switch, a stove knob) and describes how to interact with them. The full dataset (per the paper) provides
|
| 103 |
+
**more than 14.8k (14,867) functional interactive element annotations across 710 high-resolution real-world indoor scenes**, with **9 Gibsonian-inspired affordance
|
| 104 |
+
categories**, **motion parameters for 14,279 elements** (8,325 translational, 6,542 rotational), and **natural-language task descriptions for 10,913 elements**
|
| 105 |
+
(17,133 including automated rephrasings). Each scene is a combined, 5mm-voxel-downsampled Faro laser scan (several million points); functional elements
|
| 106 |
+
are annotated as point-index masks on that scan.
|
| 107 |
+
|
| 108 |
+
In this FiftyOne build, every scene becomes one FO3D point cloud, each functional element becomes a 3D `Detection` (axis-aligned box from the masked points) carrying
|
| 109 |
+
its affordance and motion, and each scene's iPad recordings are video slices with the elements projected into the frames (see Dataset Structure).
|
| 110 |
+
|
| 111 |
+
- **Curated by:** Alexandros Delitzas, Ayca Takmaz, Federico Tombari, Robert
|
| 112 |
+
Sumner, Marc Pollefeys, and Francis Engelmann (ETH Zurich, Google, TU Munich,
|
| 113 |
+
Microsoft). Built on top of ARKitScenes.
|
| 114 |
+
|
| 115 |
+
- **Funded by:** A Career Seed Award from the ETH Zurich Foundation and an
|
| 116 |
+
Innosuisse grant (48727.1 IP-ICT); AD supported by a HELLENiQ ENERGY scholarship.
|
| 117 |
+
|
| 118 |
+
- **Shared by:** SceneFun3D authors (ETH Zurich CVG release mirror).
|
| 119 |
+
|
| 120 |
+
- **Language(s):** English (task descriptions).
|
| 121 |
+
|
| 122 |
+
- **License:** Non-commercial research use, inherited from ARKitScenes
|
| 123 |
+
(CC BY-NC-SA 4.0).
|
| 124 |
+
|
| 125 |
+
### Dataset Sources
|
| 126 |
+
|
| 127 |
+
<!-- Provide the basic links for the dataset. -->
|
| 128 |
+
|
| 129 |
+
- **Repository:** https://github.com/SceneFun3D/scenefun3d
|
| 130 |
+
|
| 131 |
+
- **Paper:** Delitzas et al. "SceneFun3D: Fine-Grained Functionality and
|
| 132 |
+
Affordance Understanding in 3D Scenes." CVPR 2024 (Oral).
|
| 133 |
+
|
| 134 |
+
- **Demo:** https://scenefun3d.github.io
|
| 135 |
+
|
| 136 |
+
## Uses
|
| 137 |
+
|
| 138 |
+
### Direct Use
|
| 139 |
+
|
| 140 |
+
- Functional interactive element detection / segmentation in 3D point clouds.
|
| 141 |
+
|
| 142 |
+
- Affordance grounding (predicting the affordance class of interactive parts).
|
| 143 |
+
|
| 144 |
+
- Task-driven affordance grounding: localizing the 3D element that satisfies a
|
| 145 |
+
natural-language instruction ("open the drawer next to the sink").
|
| 146 |
+
|
| 147 |
+
- Motion estimation for articulated/interactive parts (axis, direction, type).
|
| 148 |
+
|
| 149 |
+
- Robotics and embodied-AI research on manipulation target selection.
|
| 150 |
+
|
| 151 |
+
|
| 152 |
+
## Dataset Structure
|
| 153 |
+
|
| 154 |
+
<!-- This section provides a description of the dataset fields and structure. -->
|
| 155 |
+
|
| 156 |
+
This is a **grouped dataset** (`media_type = "group"`) where the group is one
|
| 157 |
+
**scene** (`visit_id`). Each group has:
|
| 158 |
+
|
| 159 |
+
- `laser_scan` (`3d`/FO3D) - the scene's Faro point cloud (RGB-shaded) carrying the
|
| 160 |
+
3D `functional_elements`, `objects_3d`, and `tasks` (one per scene).
|
| 161 |
+
|
| 162 |
+
- `ipad_1`, `ipad_2`, ... (`video`) - one slice per iPad recording of the scene
|
| 163 |
+
(high-res RGB, 1920x1440, ~10 FPS, re-encoded to H.264 MP4), with per-frame
|
| 164 |
+
depth, pose, intrinsics, and the 3D elements/objects projected into the frame.
|
| 165 |
+
Scenes have ~2-3 recordings; positional slices are populated up to that count
|
| 166 |
+
(a 2-recording scene leaves `ipad_3` empty).
|
| 167 |
+
|
| 168 |
+
The default slice is `ipad_1`. This build samples **10 scenes from each of the
|
| 169 |
+
train / val / test splits** (30 scenes), and **every sample is tagged with its
|
| 170 |
+
split** (`train` / `val` / `test`). Image/video/scene `metadata` is computed for
|
| 171 |
+
all slices.
|
| 172 |
+
|
| 173 |
+
Note: the **test split's functional annotations are withheld** by the benchmark, so
|
| 174 |
+
test-split groups have the point cloud + video slices (and ARKit `objects_3d` where
|
| 175 |
+
available) but no `functional_elements` / `tasks` / projected functional labels.
|
| 176 |
+
|
| 177 |
+
### Sample fields (by slice)
|
| 178 |
+
|
| 179 |
+
Shared:
|
| 180 |
+
|
| 181 |
+
| Field | FiftyOne type | Description |
|
| 182 |
+
|-------|---------------|-------------|
|
| 183 |
+
| `filepath` | `StringField` | `.mp4` video (ipad_N) or `.fo3d` scene (laser_scan). |
|
| 184 |
+
| `group` | `Group` | Group membership + slice name. |
|
| 185 |
+
| `visit_id` | `StringField` | 6-digit scene identifier (verbatim). |
|
| 186 |
+
| `tags` | `ListField(StringField)` | Source split of the sample (`train` / `val` / `test`). |
|
| 187 |
+
| `metadata` | `SceneMetadata` / `VideoMetadata` | Computed media metadata (size, and frame count / dimensions for videos). |
|
| 188 |
+
|
| 189 |
+
`laser_scan` slice:
|
| 190 |
+
|
| 191 |
+
| Field | FiftyOne type | Description |
|
| 192 |
+
|-------|---------------|-------------|
|
| 193 |
+
| `functional_elements` | `Detections` | 3D functional interactive elements (one `Detection` per annotation), each linked to its 2D projections via `fo.Instance`. |
|
| 194 |
+
| `objects_3d` | `Detections` | ARKit room-level object boxes (e.g. `bed`, `cabinet`, `shelf`, `tv_monitor`), aligned from the ARKit frame into the laser-scan frame; each linked to its 2D projection via `fo.Instance`. |
|
| 195 |
+
| `tasks` | `ListField(StringField)` | All natural-language task descriptions for the scene. |
|
| 196 |
+
|
| 197 |
+
`ipad_N` slices (one video sample per recording):
|
| 198 |
+
|
| 199 |
+
| Field | FiftyOne type | Description |
|
| 200 |
+
|-------|---------------|-------------|
|
| 201 |
+
| `video_id` | `StringField` | 8-digit iPad sequence identifier (verbatim) of this recording. |
|
| 202 |
+
| `frames[n].timestamp` | `FloatField` | Capture timestamp of the frame. |
|
| 203 |
+
| `frames[n].depth` | `Heatmap` | Per-frame depth map (`map_path` to the source depth PNG in mm, `range` in mm). |
|
| 204 |
+
| `frames[n].intrinsics` | `DictField` | Per-frame camera intrinsics `{width, height, fx, fy, cx, cy}`. |
|
| 205 |
+
| `frames[n].camera_pose` | `ListField` | 4x4 camera-to-world pose (COLMAP, laser-scan frame), nearest-timestamp matched. |
|
| 206 |
+
| `frames[n].projected_elements` | `Detections` | 2D boxes of the functional elements visible in the frame (only on frames where an element projects); `instance` links each back to its 3D box. |
|
| 207 |
+
| `frames[n].projected_points` | `Keypoints` | The projected (subsampled) mask points of each visible element; same `instance` linkage. |
|
| 208 |
+
| `frames[n].projected_objects` | `Detections` | 2D boxes of the ARKit room-level objects visible in the frame; `instance` links each back to its `objects_3d` box. |
|
| 209 |
+
|
| 210 |
+
### `functional_elements` detection attributes
|
| 211 |
+
|
| 212 |
+
Each `Detection` in `functional_elements` carries:
|
| 213 |
+
|
| 214 |
+
| Attribute | Type | Description |
|
| 215 |
+
|-----------|------|-------------|
|
| 216 |
+
| `label` | `str` | Affordance class of the element (e.g. `rotate`, `key_press`, `tip_push`, `hook_turn`, `pinch_pull`, `plug_in`, `unplug`). |
|
| 217 |
+
| `location` | `[x, y, z]` | Center of the axis-aligned 3D box, in the Faro laser-scan coordinate frame. |
|
| 218 |
+
| `dimensions` | `[dx, dy, dz]` | Box size, derived from the extent of the masked points. |
|
| 219 |
+
| `rotation` | `[0, 0, 0]` | Axis-aligned boxes (no orientation estimated from the mask). |
|
| 220 |
+
| `annot_id` | `str` | Source annotation UUID. |
|
| 221 |
+
| `num_points` | `int` | Number of laser-scan points in the element's index mask. |
|
| 222 |
+
| `descriptions` | `list[str]` | Task instructions that reference this element. |
|
| 223 |
+
| `motion_type` | `str` | `trans` (translation) or `rot` (rotation). |
|
| 224 |
+
| `motion_dir` | `[x, y, z]` | Motion direction vector. |
|
| 225 |
+
| `motion_origin` | `[x, y, z]` | Motion origin point (laser-scan coordinate of `motion_origin_idx`). |
|
| 226 |
+
| `motion_viz_orient` | `str` | `inwards` / `outwards` orientation hint for visualizing the motion. |
|
| 227 |
+
|
| 228 |
+
The `label` is one of the 9 Gibsonian-inspired affordance categories (paper Tab. 1):
|
| 229 |
+
|
| 230 |
+
- `rotate` - adjusted by a rotary switch/knob (e.g. thermostat)
|
| 231 |
+
- `key_press` - surfaces of keys that can be pressed (e.g. remote, keyboard)
|
| 232 |
+
- `tip_push` - triggered by the tip of a finger (e.g. light switch)
|
| 233 |
+
- `hook_pull` - pulled by hooking up fingers (e.g. fridge handle)
|
| 234 |
+
- `pinch_pull` - pulled with a pinch movement (e.g. drawer knob)
|
| 235 |
+
- `hook_turn` - turned by hooking up fingers (e.g. door handle)
|
| 236 |
+
- `foot_push` - pushed by foot (e.g. trash-can pedal)
|
| 237 |
+
- `plug_in` - electrical power sources
|
| 238 |
+
- `unplug` - removing a plug from a socket
|
| 239 |
+
|
| 240 |
+
(The source also has an `exclude` category for elements whose geometry is poorly
|
| 241 |
+
captured, e.g. reflective materials; it is a don't-care mask, not an affordance,
|
| 242 |
+
and is dropped here.)
|
| 243 |
+
|
| 244 |
+
|
| 245 |
+
### What is not ingested
|
| 246 |
+
|
| 247 |
+
- **Low-res iPad stream** (`lowres_wide` / `lowres_depth`, 256x192 @ 60 FPS) is not
|
| 248 |
+
imported; the hires stream is used as the single RGB video slice.
|
| 249 |
+
- **Remaining ARKit-legacy assets** (`arkit_mesh` reconstruction, `vga_wide`,
|
| 250 |
+
`ultrawide` camera streams) are available from the source but not imported here.
|
| 251 |
+
(The ARKit `3dod_annotation` objects and the Faro<->ARKit `transform` *are* now
|
| 252 |
+
ingested - see `objects_3d`.)
|
| 253 |
+
|
| 254 |
+
## Dataset Creation
|
| 255 |
+
|
| 256 |
+
### Curation Rationale
|
| 257 |
+
|
| 258 |
+
|
| 259 |
+
Most 3D scene datasets label whole objects or object parts, which is only an
|
| 260 |
+
intermediate step toward agents that must actually interact with the functional
|
| 261 |
+
elements (knobs, handles, buttons) to accomplish tasks. Commodity RGB-D
|
| 262 |
+
reconstructions (ScanNet, Matterport) often fail to capture these small details,
|
| 263 |
+
so SceneFun3D leverages high-resolution Faro laser scans. It is also the first
|
| 264 |
+
dataset to link **Gibsonian** affordances (what an element affords, e.g. "press")
|
| 265 |
+
with **telic** affordances (the element's purpose in scene context, e.g. "turn on
|
| 266 |
+
the ceiling light") via natural-language task descriptions, plus motion parameters
|
| 267 |
+
describing how to interact.
|
| 268 |
+
|
| 269 |
+
### Source Data
|
| 270 |
+
|
| 271 |
+
#### Data Collection and Processing
|
| 272 |
+
|
| 273 |
+
|
| 274 |
+
Scenes are built on ARKitScenes captures. For each scene, multiple Faro Focus S70 laser scans (four on average) are combined under a common coordinate frame and
|
| 275 |
+
downsampled with a 5mm voxel size to preserve small functional parts while remaining tractable; extraneous points from transparent surfaces (e.g. windows)
|
| 276 |
+
are removed with DBSCAN and flagged by a binary crop mask. Each scene is also accompanied by iPad Pro (2020) video sequences (three on average) with RGB,
|
| 277 |
+
on-device LiDAR depth, and camera trajectory. Because the iPad data and the laser scan are in different coordinate frames, the authors register them (proxy high-resolution RGB-D reconstruction + Predator + multi-scale ICP) and provide
|
| 278 |
+
per-frame camera poses via rigid-body motion interpolation in SO(3) x R^3. Each scene's hires RGB-D recordings, poses, and intrinsics are ingested as the `ipad_N`
|
| 279 |
+
video slices of its group.
|
| 280 |
+
|
| 281 |
+
The dataset's official splits are 545 train / 80 val / 85 test scenes (710 total; ARKitScenes' validation set is used as the test set since its test set is private).
|
| 282 |
+
This FiftyOne build samples 10 scenes from each split as listed in the toolkit's benchmark scene lists.
|
| 283 |
+
|
| 284 |
+
#### Who are the source data producers?
|
| 285 |
+
|
| 286 |
+
|
| 287 |
+
The underlying RGB-D captures and Faro laser scans come from ARKitScenes (Apple), recorded with a 2020 iPad Pro and a Faro Focus S70 laser scanner. The functional,
|
| 288 |
+
motion, and language annotations were produced by the SceneFun3D authors and their annotation team.
|
| 289 |
+
|
| 290 |
+
### Annotations
|
| 291 |
+
|
| 292 |
+
<!-- If the dataset contains annotations which are not part of the initial data collection, use this section to describe them. -->
|
| 293 |
+
|
| 294 |
+
#### Annotation process
|
| 295 |
+
|
| 296 |
+
<!-- This section describes the annotation process. -->
|
| 297 |
+
|
| 298 |
+
Annotations were collected with a custom lightweight web-based tool that supports point-accurate selection on dense high-resolution point clouds (accelerated by a
|
| 299 |
+
Bounding Volume Hierarchy ray-caster, no GPU required), with the scene videos available to annotators for reference. For each functional interactive element,
|
| 300 |
+
annotators (1) select a Gibsonian affordance label, (2) annotate the instance mask at single-point accuracy, (3) select the motion type (translational or rotational)
|
| 301 |
+
with a motion-axis origin point and direction vector, and (4) provide free-form natural-language task descriptions that uniquely involve that element. Collected
|
| 302 |
+
descriptions are additionally rephrased for diversity using OpenAI's `gpt-3.5-turbo-instruct` and verified. Elements whose geometry (or whose parent
|
| 303 |
+
object) is poorly captured (e.g. reflective materials) are labeled `exclude` and omitted from the benchmark evaluation.
|
| 304 |
+
|
| 305 |
+
#### Who are the annotators?
|
| 306 |
+
|
| 307 |
+
<!-- This section describes the people or systems who created the annotations. -->
|
| 308 |
+
|
| 309 |
+
Human annotators organized by the SceneFun3D authors, using the custom web-based annotation tool. Task-description rephrasings are machine-generated
|
| 310 |
+
(`gpt-3.5-turbo-instruct`) and human-verified.
|
| 311 |
+
|
| 312 |
+
## Citation
|
| 313 |
+
|
| 314 |
+
**BibTeX:**
|
| 315 |
+
|
| 316 |
+
```bibtex
|
| 317 |
+
@inproceedings{delitzas2024scenefun3d,
|
| 318 |
+
title={{SceneFun3D: Fine-Grained Functionality and Affordance Understanding in 3D Scenes}},
|
| 319 |
+
author={Delitzas, Alexandros and Takmaz, Ayca and Tombari, Federico and Sumner, Robert and Pollefeys, Marc and Engelmann, Francis},
|
| 320 |
+
booktitle={IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)},
|
| 321 |
+
year={2024}
|
| 322 |
+
}
|
| 323 |
+
```
|
| 324 |
+
|
| 325 |
+
**APA:**
|
| 326 |
+
|
| 327 |
+
Delitzas, A., Takmaz, A., Tombari, F., Sumner, R., Pollefeys, M., & Engelmann, F.
|
| 328 |
+
(2024). SceneFun3D: Fine-Grained Functionality and Affordance Understanding in 3D
|
| 329 |
+
Scenes. In *IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)*.
|
| 330 |
+
|
| 331 |
+
## More Information
|
| 332 |
+
|
| 333 |
+
Built on ARKitScenes (https://github.com/apple/ARKitScenes). Toolkit and
|
| 334 |
+
documentation: https://scenefun3d.github.io. This FiftyOne build downloads, per
|
| 335 |
+
scene, the visit-level assets (laser scan, crop mask, annotations, descriptions,
|
| 336 |
+
motions) and, per recording, the hires RGB / depth / intrinsics / poses from the
|
| 337 |
+
SceneFun3D release mirror plus the ARKit `3dod_annotation` and Faro<->ARKit
|
| 338 |
+
`transform` (for `objects_3d`).
|
data/420673.fo3d
ADDED
|
@@ -0,0 +1 @@
|
|
|
|
|
|
|
| 1 |
+
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