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<s> package net . minecraft . src ; public class NextTickListEntry implements Comparable { private static long nextTickEntryID = <NUM_LIT> ; public int xCoord ; public int yCoord ; public int zCoord ; public int blockID ; public long scheduledTime ; private long tickEntryID ; public NextTickListEntry ( int par1 , int p... |
<s> package net . minecraft . src ; import java . util . Random ; public class EntityEgg extends EntityThrowable { public EntityEgg ( World par1World ) { super ( par1World ) ; } public EntityEgg ( World par1World , EntityLiving par2EntityLiving ) { super ( par1World , par2EntityLiving ) ; } public EntityEgg ( World par... |
<s> package net . minecraft . src ; import java . util . List ; import java . util . Random ; public abstract class EntityAnimal extends EntityAgeable implements IAnimals { private int inLove ; private int breeding ; public EntityAnimal ( World par1World ) { super ( par1World ) ; breeding = <NUM_LIT:0> ; } protected vo... |
<s> package net . minecraft . src ; import java . util . * ; public class StructureStrongholdPieces { private static final StructureStrongholdPieceWeight pieceWeightArray [ ] ; private static List structurePieceList ; private static Class strongComponentType ; static int totalWeight = <NUM_LIT:0> ; private static final... |
<s> package net . minecraft . src ; import java . io . * ; import java . lang . reflect . Constructor ; import java . util . * ; public class MapStorage { private ISaveHandler saveHandler ; private Map loadedDataMap ; private List loadedDataList ; private Map idCounts ; public MapStorage ( ISaveHandler par1ISaveHandler... |
<s> package net . minecraft . src ; public class GenLayerAddSnow extends GenLayer { public GenLayerAddSnow ( long par1 , GenLayer par3GenLayer ) { super ( par1 ) ; parent = par3GenLayer ; } public int [ ] getInts ( int par1 , int par2 , int par3 , int par4 ) { int i = par1 - <NUM_LIT:1> ; int j = par2 - <NUM_LIT:1> ; i... |
<s> package net . minecraft . src ; public class EntityTNTPrimed extends Entity { public int fuse ; public EntityTNTPrimed ( World par1World ) { super ( par1World ) ; fuse = <NUM_LIT:0> ; preventEntitySpawning = true ; setSize ( <NUM_LIT> , <NUM_LIT> ) ; yOffset = height / <NUM_LIT> ; } public EntityTNTPrimed ( World p... |
<s> package net . minecraft . src ; import java . util . Random ; public class MapGenBase { protected int range ; protected Random rand ; protected World worldObj ; public MapGenBase ( ) { range = <NUM_LIT:8> ; rand = new Random ( ) ; } public void generate ( IChunkProvider par1IChunkProvider , World par2World , int pa... |
<s> package net . minecraft . src ; public class ItemSign extends Item { public ItemSign ( int par1 ) { super ( par1 ) ; maxStackSize = <NUM_LIT:1> ; } public boolean onItemUse ( ItemStack par1ItemStack , EntityPlayer par2EntityPlayer , World par3World , int par4 , int par5 , int par6 , int par7 ) { if ( par7 == <NUM_L... |
<s> package net . minecraft . src ; import java . io . * ; public class Packet202PlayerAbilities extends Packet { public boolean field_50007_a ; public boolean field_50005_b ; public boolean field_50006_c ; public boolean field_50004_d ; public Packet202PlayerAbilities ( ) { field_50007_a = false ; field_50005_b = fals... |
<s> package net . minecraft . src ; public class GenLayerFuzzyZoom extends GenLayer { public GenLayerFuzzyZoom ( long par1 , GenLayer par3GenLayer ) { super ( par1 ) ; super . parent = par3GenLayer ; } public int [ ] getInts ( int par1 , int par2 , int par3 , int par4 ) { int i = par1 > > <NUM_LIT:1> ; int j = par2 > >... |
<s> package net . minecraft . src ; import java . util . ArrayList ; import java . util . Random ; public class BlockStairs extends Block { private Block modelBlock ; protected BlockStairs ( int par1 , Block par2Block ) { super ( par1 , par2Block . blockIndexInTexture , par2Block . blockMaterial ) ; modelBlock = par2Bl... |
<s> package net . minecraft . src ; public class SpawnListEntry extends WeightedRandomChoice { public Class entityClass ; public int minGroupCount ; public int maxGroupCount ; public SpawnListEntry ( Class par1Class , int par2 , int par3 , int par4 ) { super ( par2 ) ; entityClass = par1Class ; minGroupCount = par3 ; m... |
<s> package net . minecraft . src ; public class MaterialTransparent extends Material { public MaterialTransparent ( MapColor par1MapColor ) { super ( par1MapColor ) ; setGroundCover ( ) ; } public boolean isSolid ( ) { return false ; } public boolean getCanBlockGrass ( ) { return false ; } public boolean blocksMovemen... |
<s> package net . minecraft . src ; import java . util . * ; public class EntityAIMoveThroughVillage extends EntityAIBase { private EntityCreature theEntity ; private float field_48281_b ; private PathEntity field_48282_c ; private VillageDoorInfo doorInfo ; private boolean field_48280_e ; private List doorList ; publi... |
<s> package net . minecraft . src ; import java . util . Random ; public class BlockGlass extends BlockBreakable { public BlockGlass ( int par1 , int par2 , Material par3Material , boolean par4 ) { super ( par1 , par2 , par3Material , par4 ) ; } public int quantityDropped ( Random par1Random ) { return <NUM_LIT:0> ; } ... |
<s> package net . minecraft . src ; import java . util . * ; import net . minecraft . server . MinecraftServer ; public class EntityTracker { private Set trackedEntitySet ; private IntHashMap trackedEntityHashTable ; private MinecraftServer mcServer ; private int maxTrackingDistanceThreshold ; private int field_28113_e... |
<s> package net . minecraft . src ; final class StatTypeDistance implements IStatType { StatTypeDistance ( ) { } } </s> |
<s> package net . minecraft . src ; import java . util . Random ; public class WorldGenTaiga2 extends WorldGenerator { public WorldGenTaiga2 ( boolean par1 ) { super ( par1 ) ; } public boolean generate ( World par1World , Random par2Random , int par3 , int par4 , int par5 ) { int i = par2Random . nextInt ( <NUM_LIT:4>... |
<s> package net . minecraft . src ; import java . util . Random ; public class BlockSign extends BlockContainer { private Class signEntityClass ; private boolean isFreestanding ; protected BlockSign ( int par1 , Class par2Class , boolean par3 ) { super ( par1 , Material . wood ) ; isFreestanding = par3 ; blockIndexInTe... |
<s> package net . minecraft . src ; import java . util . List ; import java . util . Random ; public class ChunkProviderFlat implements IChunkProvider { private World worldObj ; private Random random ; private final boolean useStructures ; private MapGenVillage villageGen ; public ChunkProviderFlat ( World par1World , ... |
<s> package net . minecraft . src ; import java . util . List ; import java . util . Random ; public class ComponentVillageWell extends ComponentVillage { private final boolean field_35385_a = true ; private int averageGroundLevel ; public ComponentVillageWell ( int par1 , Random par2Random , int par3 , int par4 ) { su... |
<s> package net . minecraft . src ; public class EntityMoveHelper { private EntityLiving entity ; private double posX ; private double posY ; private double posZ ; private float speed ; private boolean field_46074_f ; public EntityMoveHelper ( EntityLiving par1EntityLiving ) { field_46074_f = false ; entity = par1Entit... |
<s> package net . minecraft . src ; import java . util . Random ; public class EntityExpBottle extends EntityThrowable { public EntityExpBottle ( World par1World ) { super ( par1World ) ; } public EntityExpBottle ( World par1World , EntityLiving par2EntityLiving ) { super ( par1World , par2EntityLiving ) ; } public Ent... |
<s> package net . minecraft . src ; import java . io . * ; public class Packet100OpenWindow extends Packet { public int windowId ; public int inventoryType ; public String windowTitle ; public int slotsCount ; public Packet100OpenWindow ( ) { } public Packet100OpenWindow ( int par1 , int par2 , String par3Str , int par... |
<s> package net . minecraft . src ; import java . util . List ; import java . util . Random ; public class ComponentStrongholdCorridor extends ComponentStronghold { private final int field_35343_a ; public ComponentStrongholdCorridor ( int par1 , Random par2Random , StructureBoundingBox par3StructureBoundingBox , int p... |
<s> package net . minecraft . src ; import java . util . List ; import java . util . Random ; public class BlockDetectorRail extends BlockRail { public BlockDetectorRail ( int par1 , int par2 ) { super ( par1 , par2 , true ) ; setTickRandomly ( true ) ; } public int tickRate ( ) { return <NUM_LIT:20> ; } public boolean... |
<s> package net . minecraft . src ; import java . util . * ; public class MapData extends WorldSavedData { public int xCenter ; public int zCenter ; public byte dimension ; public byte scale ; public byte colors [ ] ; public int field_28159_g ; public List field_28158_h ; private Map field_28156_j ; public List players... |
<s> package net . minecraft . src ; public interface ISaveFormat { public abstract boolean isOldMapFormat ( String s ) ; public abstract boolean convertMapFormat ( String s , IProgressUpdate iprogressupdate ) ; } </s> |
<s> package net . minecraft . src ; public class BlockNote extends BlockContainer { public BlockNote ( int par1 ) { super ( par1 , <NUM_LIT> , Material . wood ) ; } public int getBlockTextureFromSide ( int par1 ) { return blockIndexInTexture ; } public void onNeighborBlockChange ( World par1World , int par2 , int par3 ... |
<s> package net . minecraft . src ; import java . util . Random ; public class BlockObsidian extends BlockStone { public BlockObsidian ( int par1 , int par2 ) { super ( par1 , par2 ) ; } public int quantityDropped ( Random par1Random ) { return <NUM_LIT:1> ; } public int idDropped ( int par1 , Random par2Random , int p... |
<s> package net . minecraft . src ; class EnumDoorHelper { static final int doorEnum [ ] ; static { doorEnum = new int [ EnumDoor . values ( ) . length ] ; try { doorEnum [ EnumDoor . OPENING . ordinal ( ) ] = <NUM_LIT:1> ; } catch ( NoSuchFieldError nosuchfielderror ) { } try { doorEnum [ EnumDoor . WOOD_DOOR . ordina... |
<s> package net . minecraft . src ; import java . util . List ; public class StatBasic extends StatBase { public StatBasic ( int par1 , String par2Str , IStatType par3IStatType ) { super ( par1 , par2Str , par3IStatType ) ; } public StatBasic ( int par1 , String par2Str ) { super ( par1 , par2Str ) ; } public StatBase ... |
<s> package net . minecraft . src ; import java . util . List ; import java . util . Random ; public class ComponentStrongholdRightTurn extends ComponentStrongholdLeftTurn { public ComponentStrongholdRightTurn ( int par1 , Random par2Random , StructureBoundingBox par3StructureBoundingBox , int par4 ) { super ( par1 , p... |
<s> package net . minecraft . src ; import java . util . List ; import java . util . Random ; public class StructureNetherBridgePieces { private static final StructureNetherBridgePieceWeight primaryComponents [ ] ; private static final StructureNetherBridgePieceWeight secondaryComponents [ ] ; public StructureNetherBri... |
<s> package net . minecraft . src ; public final class WorldSettings { private final long seed ; private final int gameType ; private final boolean mapFeaturesEnabled ; private final boolean hardcoreEnabled ; private final WorldType terrainType ; public WorldSettings ( long par1 , int par3 , boolean par4 , boolean par5... |
<s> package net . minecraft . src ; import java . util . List ; import java . util . Vector ; import javax . swing . JList ; import net . minecraft . server . MinecraftServer ; public class PlayerListBox extends JList implements IUpdatePlayerListBox { private MinecraftServer mcServer ; private int updateCounter ; publi... |
<s> package net . minecraft . src ; public class ItemInWorldManager { public World thisWorld ; public EntityPlayer thisPlayer ; private int gameType ; private float field_672_d ; private int initialDamage ; private int curBlockX ; private int curBlockY ; private int curBlockZ ; private int curblockDamage ; private bool... |
<s> package net . minecraft . src ; public class BlockDirt extends Block { protected BlockDirt ( int par1 , int par2 ) { super ( par1 , par2 , Material . ground ) ; } } </s> |
<s> package net . minecraft . src ; import java . util . Random ; public class BlockLever extends Block { protected BlockLever ( int par1 , int par2 ) { super ( par1 , par2 , Material . circuits ) ; } public AxisAlignedBB getCollisionBoundingBoxFromPool ( World par1World , int par2 , int par3 , int i ) { return null ; ... |
<s> package net . minecraft . src ; import java . util . * ; public class BlockChest extends BlockContainer { private Random random ; protected BlockChest ( int par1 ) { super ( par1 , Material . wood ) ; random = new Random ( ) ; blockIndexInTexture = <NUM_LIT> ; } public boolean isOpaqueCube ( ) { return false ; } pu... |
<s> package net . minecraft . src ; import java . util . Random ; public abstract class StructurePieceBlockSelector { protected int selectedBlockId ; protected int selectedBlockMetaData ; protected StructurePieceBlockSelector ( ) { } public abstract void selectBlocks ( Random random , int i , int j , int k , boolean fl... |
<s> package net . minecraft . src ; import java . util . ArrayList ; import java . util . List ; class RailLogic { private World worldObj ; private int trackX ; private int trackY ; private int trackZ ; private final boolean isPoweredRail ; private List connectedTracks ; final BlockRail rail ; public RailLogic ( BlockR... |
<s> package net . minecraft . src ; import java . util . List ; import java . util . Random ; public class ComponentNetherBridgeCorridor4 extends ComponentNetherBridgePiece { public ComponentNetherBridgeCorridor4 ( int par1 , Random par2Random , StructureBoundingBox par3StructureBoundingBox , int par4 ) { super ( par1 ... |
<s> package net . minecraft . src ; import java . util . ArrayList ; public class EntitySenses { EntityLiving entityObj ; ArrayList canSeeCachePositive ; ArrayList canSeeCacheNegative ; public EntitySenses ( EntityLiving par1EntityLiving ) { canSeeCachePositive = new ArrayList ( ) ; canSeeCacheNegative = new ArrayList ... |
<s> package net . minecraft . src ; import java . util . List ; public class WorldInfo { private long randomSeed ; private WorldType terrainType ; private int spawnX ; private int spawnY ; private int spawnZ ; private long worldTime ; private long lastTimePlayed ; private long sizeOnDisk ; private NBTTagCompound player... |
<s> package net . minecraft . src ; import java . io . PrintStream ; import java . util . * ; public class MapGenStronghold extends MapGenStructure { private BiomeGenBase allowedBiomeGenBases [ ] ; private boolean ranBiomeCheck ; private ChunkCoordIntPair structureCoords [ ] ; public MapGenStronghold ( ) { allowedBiome... |
<s> package net . minecraft . src ; import java . io . * ; public class Packet3Chat extends Packet { public static int field_52004_b = <NUM_LIT> ; public String message ; public Packet3Chat ( ) { } public Packet3Chat ( String par1Str ) { if ( par1Str . length ( ) > field_52004_b ) { par1Str = par1Str . substring ( <NUM... |
<s> package net . minecraft . src ; import java . util . Random ; public class WorldGenHugeTrees extends WorldGenerator { private final int field_48406_a ; private final int woodMetadata ; private final int leavesMetadata ; public WorldGenHugeTrees ( boolean par1 , int par2 , int par3 , int par4 ) { super ( par1 ) ; fi... |
<s> package net . minecraft . src ; public class BiomeGenHills extends BiomeGenBase { protected BiomeGenHills ( int par1 ) { super ( par1 ) ; } } </s> |
<s> package net . minecraft . src ; public class Path { private PathPoint pathPoints [ ] ; private int count ; public Path ( ) { pathPoints = new PathPoint [ <NUM_LIT> ] ; count = <NUM_LIT:0> ; } public PathPoint addPoint ( PathPoint par1PathPoint ) { if ( par1PathPoint . index >= <NUM_LIT:0> ) { throw new IllegalState... |
<s> package net . minecraft . src ; import java . util . Random ; public class MapGenCavesHell extends MapGenBase { public MapGenCavesHell ( ) { } protected void generateLargeCaveNode ( int par1 , int par2 , byte par3ArrayOfByte [ ] , double par4 , double par6 , double par8 ) { generateCaveNode ( par1 , par2 , par3Arra... |
<s> package net . minecraft . src ; import java . util . List ; import java . util . Random ; public class EntityLightningBolt extends EntityWeatherEffect { private int lightningState ; public long boltVertex ; private int boltLivingTime ; public EntityLightningBolt ( World par1World , double par2 , double par4 , doubl... |
<s> package net . minecraft . src ; class SlotEnchantment extends Slot { final ContainerEnchantment container ; SlotEnchantment ( ContainerEnchantment par1ContainerEnchantment , IInventory par2IInventory , int par3 , int par4 , int par5 ) { super ( par2IInventory , par3 , par4 , par5 ) ; container = par1ContainerEnchan... |
<s> package net . minecraft . src ; import java . util . Random ; public class EntitySkeleton extends EntityMob { private static final ItemStack defaultHeldItem ; public EntitySkeleton ( World par1World ) { super ( par1World ) ; texture = "<STR_LIT>" ; moveSpeed = <NUM_LIT> ; tasks . addTask ( <NUM_LIT:1> , new EntityA... |
<s> package net . minecraft . src ; public class EntityBodyHelper { private EntityLiving field_48435_a ; private int field_48433_b ; private float field_48434_c ; public EntityBodyHelper ( EntityLiving par1EntityLiving ) { field_48433_b = <NUM_LIT:0> ; field_48434_c = <NUM_LIT> ; field_48435_a = par1EntityLiving ; } pu... |
<s> package net . minecraft . src ; import java . util . List ; public class BiomeGenOcean extends BiomeGenBase { public BiomeGenOcean ( int par1 ) { super ( par1 ) ; spawnableCreatureList . clear ( ) ; } } </s> |
<s> package net . minecraft . src ; import java . util . Random ; public class EntityEnderCrystal extends Entity { public int innerRotation ; public int health ; public EntityEnderCrystal ( World par1World ) { super ( par1World ) ; innerRotation = <NUM_LIT:0> ; preventEntitySpawning = true ; setSize ( <NUM_LIT> , <NUM_... |
<s> package net . minecraft . src ; public class EntityAIRestrictSun extends EntityAIBase { private EntityCreature theEntity ; public EntityAIRestrictSun ( EntityCreature par1EntityCreature ) { theEntity = par1EntityCreature ; } public boolean shouldExecute ( ) { return theEntity . worldObj . isDaytime ( ) ; } public v... |
<s> package net . minecraft . src ; public class ItemPiston extends ItemBlock { public ItemPiston ( int par1 ) { super ( par1 ) ; } public int getMetadata ( int par1 ) { return <NUM_LIT:7> ; } } </s> |
<s> package net . minecraft . src ; public interface IRecipe { public abstract boolean matches ( InventoryCrafting inventorycrafting ) ; public abstract ItemStack getCraftingResult ( InventoryCrafting inventorycrafting ) ; public abstract int getRecipeSize ( ) ; public abstract ItemStack getRecipeOutput ( ) ; } </s> |
<s> package net . minecraft . src ; import java . util . Random ; public class MapGenCaves extends MapGenBase { public MapGenCaves ( ) { } protected void generateLargeCaveNode ( long par1 , int par3 , int par4 , byte par5ArrayOfByte [ ] , double par6 , double par8 , double par10 ) { generateCaveNode ( par1 , par3 , par... |
<s> package net . minecraft . src ; import java . util . Random ; public class EntityAILeapAtTarget extends EntityAIBase { EntityLiving leaper ; EntityLiving leapTarget ; float leapMotionY ; public EntityAILeapAtTarget ( EntityLiving par1EntityLiving , float par2 ) { leaper = par1EntityLiving ; leapMotionY = par2 ; set... |
<s> package net . minecraft . src ; class StructureStrongholdPieceWeight { public Class pieceClass ; public final int pieceWeight ; public int instancesSpawned ; public int instancesLimit ; public StructureStrongholdPieceWeight ( Class par1Class , int par2 , int par3 ) { pieceClass = par1Class ; pieceWeight = par2 ; in... |
<s> package net . minecraft . src ; import java . util . List ; public class ContainerWorkbench extends Container { public InventoryCrafting craftMatrix ; public IInventory craftResult ; private World worldObj ; private int posX ; private int posY ; private int posZ ; public ContainerWorkbench ( InventoryPlayer par1Inv... |
<s> package net . minecraft . src ; import java . util . List ; public class BiomeGenRiver extends BiomeGenBase { public BiomeGenRiver ( int par1 ) { super ( par1 ) ; spawnableCreatureList . clear ( ) ; } } </s> |
<s> package net . minecraft . src ; import java . io . * ; public class Packet101CloseWindow extends Packet { public int windowId ; public Packet101CloseWindow ( ) { } public Packet101CloseWindow ( int par1 ) { windowId = par1 ; } public void processPacket ( NetHandler par1NetHandler ) { par1NetHandler . handleCloseWin... |
<s> package net . minecraft . src ; import java . util . Random ; public class EntityAIOcelotSit extends EntityAIBase { private final EntityOcelot field_50019_a ; private final float field_50017_b ; private int field_50018_c ; private int field_52005_h ; private int field_50015_d ; private int field_50016_e ; private i... |
<s> package net . minecraft . src ; import java . io . * ; import java . util . ArrayList ; import java . util . zip . * ; public class RegionFile { private static final byte emptySector [ ] = new byte [ <NUM_LIT> ] ; private final File fileName ; private RandomAccessFile dataFile ; private final int offsets [ ] = new ... |
<s> package net . minecraft . src ; public interface IMob extends IAnimals { } </s> |
<s> package net . minecraft . src ; public class VillageDoorInfo { public final int posX ; public final int posY ; public final int posZ ; public final int insideDirectionX ; public final int insideDirectionZ ; public int lastActivityTimestamp ; public boolean isDetachedFromVillageFlag ; private int doorOpeningRestrict... |
<s> package net . minecraft . src ; public class EntityDragonPart extends Entity { public final EntityDragonBase entityDragonObj ; public final String name ; public EntityDragonPart ( EntityDragonBase par1EntityDragonBase , String par2Str , float par3 , float par4 ) { super ( par1EntityDragonBase . worldObj ) ; setSize... |
<s> package net . minecraft . src ; import java . util . Random ; public class BlockJukeBox extends BlockContainer { protected BlockJukeBox ( int par1 , int par2 ) { super ( par1 , par2 , Material . wood ) ; } public int getBlockTextureFromSide ( int par1 ) { return blockIndexInTexture + ( par1 != <NUM_LIT:1> ? <NUM_LI... |
<s> package net . minecraft . src ; import java . io . * ; public class Packet33RelEntityMoveLook extends Packet30Entity { public Packet33RelEntityMoveLook ( ) { rotating = true ; } public Packet33RelEntityMoveLook ( int par1 , byte par2 , byte par3 , byte par4 , byte par5 , byte par6 ) { super ( par1 ) ; xPosition = p... |
<s> package net . minecraft . src ; public class GenLayerBiome extends GenLayer { private BiomeGenBase allowedBiomes [ ] ; public GenLayerBiome ( long par1 , GenLayer par3GenLayer , WorldType par4WorldType ) { super ( par1 ) ; allowedBiomes = ( new BiomeGenBase [ ] { BiomeGenBase . desert , BiomeGenBase . forest , Biom... |
<s> package net . minecraft . src ; import java . util . Random ; public class BlockGlowStone extends Block { public BlockGlowStone ( int par1 , int par2 , Material par3Material ) { super ( par1 , par2 , par3Material ) ; } public int quantityDroppedWithBonus ( int par1 , Random par2Random ) { return MathHelper . clamp_... |
<s> package net . minecraft . src ; public class DamageSource { public static DamageSource inFire = ( new DamageSource ( "<STR_LIT>" ) ) . setFireDamage ( ) ; public static DamageSource onFire = ( new DamageSource ( "<STR_LIT>" ) ) . setDamageBypassesArmor ( ) . setFireDamage ( ) ; public static DamageSource lava = ( n... |
<s> package net . minecraft . src ; import java . util . List ; public class ContainerChest extends Container { private IInventory lowerChestInventory ; private int numRows ; public ContainerChest ( IInventory par1IInventory , IInventory par2IInventory ) { lowerChestInventory = par2IInventory ; numRows = par2IInventory... |
<s> package net . minecraft . src ; import java . util . Random ; public class BlockIce extends BlockBreakable { public BlockIce ( int par1 , int par2 ) { super ( par1 , par2 , Material . ice , false ) ; slipperiness = <NUM_LIT> ; setTickRandomly ( true ) ; } public void harvestBlock ( World par1World , EntityPlayer pa... |
<s> package net . minecraft . src ; public class InventoryLargeChest implements IInventory { private String name ; private IInventory upperChest ; private IInventory lowerChest ; public InventoryLargeChest ( String par1Str , IInventory par2IInventory , IInventory par3IInventory ) { name = par1Str ; if ( par2IInventory ... |
<s> package net . minecraft . src ; public class ItemHoe extends Item { public ItemHoe ( int par1 , EnumToolMaterial par2EnumToolMaterial ) { super ( par1 ) ; maxStackSize = <NUM_LIT:1> ; setMaxDamage ( par2EnumToolMaterial . getMaxUses ( ) ) ; } public boolean onItemUse ( ItemStack par1ItemStack , EntityPlayer par2Ent... |
<s> package net . minecraft . src ; public class ItemArmor extends Item { private static final int maxDamageArray [ ] = { <NUM_LIT:11> , <NUM_LIT:16> , <NUM_LIT:15> , <NUM_LIT> } ; public final int armorType ; public final int damageReduceAmount ; public final int renderIndex ; private final EnumArmorMaterial material ... |
<s> package net . minecraft . src ; import java . util . Random ; public class EntityVillager extends EntityAgeable implements INpc { private int randomTickDivider ; private boolean isMatingFlag ; private boolean isPlayingFlag ; Village villageObj ; public EntityVillager ( World par1World ) { this ( par1World , <NUM_LI... |
<s> package net . minecraft . src ; import java . util . List ; import java . util . Random ; public class BlockPressurePlate extends Block { private EnumMobType triggerMobType ; protected BlockPressurePlate ( int par1 , int par2 , EnumMobType par3EnumMobType , Material par4Material ) { super ( par1 , par2 , par4Materi... |
<s> package net . minecraft . src ; public enum EnumToolMaterial { WOOD ( <NUM_LIT:0> , <NUM_LIT> , <NUM_LIT> , <NUM_LIT:0> , <NUM_LIT:15> ) , STONE ( <NUM_LIT:1> , <NUM_LIT> , <NUM_LIT> , <NUM_LIT:1> , <NUM_LIT:5> ) , IRON ( <NUM_LIT:2> , <NUM_LIT> , <NUM_LIT> , <NUM_LIT:2> , <NUM_LIT> ) , EMERALD ( <NUM_LIT:3> , <NUM... |
<s> package net . minecraft . src ; public class GenLayerAddIsland extends GenLayer { public GenLayerAddIsland ( long par1 , GenLayer par3GenLayer ) { super ( par1 ) ; parent = par3GenLayer ; } public int [ ] getInts ( int par1 , int par2 , int par3 , int par4 ) { int i = par1 - <NUM_LIT:1> ; int j = par2 - <NUM_LIT:1>... |
<s> package net . minecraft . src ; public class BlockSponge extends Block { protected BlockSponge ( int par1 ) { super ( par1 , Material . sponge ) ; blockIndexInTexture = <NUM_LIT> ; } public void onBlockAdded ( World world , int i , int j , int k ) { } public void onBlockRemoval ( World world , int i , int j , int k... |
<s> package net . minecraft . src ; public class GenLayerAddMushroomIsland extends GenLayer { public GenLayerAddMushroomIsland ( long par1 , GenLayer par3GenLayer ) { super ( par1 ) ; parent = par3GenLayer ; } public int [ ] getInts ( int par1 , int par2 , int par3 , int par4 ) { int i = par1 - <NUM_LIT:1> ; int j = pa... |
<s> package net . minecraft . src ; import java . util . Random ; public class BlockDoor extends Block { protected BlockDoor ( int par1 , Material par2Material ) { super ( par1 , par2Material ) ; blockIndexInTexture = <NUM_LIT> ; if ( par2Material == Material . iron ) { blockIndexInTexture ++ ; } float f = <NUM_LIT> ; ... |
<s> package net . minecraft . src ; public class PathPoint { public final int xCoord ; public final int yCoord ; public final int zCoord ; private final int hash ; int index ; float totalPathDistance ; float distanceToNext ; float distanceToTarget ; PathPoint previous ; public boolean isFirst ; public PathPoint ( int p... |
<s> package net . minecraft . src ; public class BlockWood extends Block { public BlockWood ( int par1 ) { super ( par1 , <NUM_LIT:4> , Material . wood ) ; } public int getBlockTextureFromSideAndMetadata ( int par1 , int par2 ) { switch ( par2 ) { default : return <NUM_LIT:4> ; case <NUM_LIT:1> : return <NUM_LIT> ; cas... |
<s> package net . minecraft . src ; import java . util . List ; import java . util . Random ; public class ComponentStrongholdRoomCrossing extends ComponentStronghold { private static final StructurePieceTreasure chestLoot [ ] ; protected final EnumDoor doorType ; protected final int roomType ; public ComponentStrongho... |
<s> package net . minecraft . src ; public class RConConsoleSource implements ICommandListener { public static final RConConsoleSource instance = new RConConsoleSource ( ) ; private StringBuffer buffer ; public RConConsoleSource ( ) { buffer = new StringBuffer ( ) ; } public void resetLog ( ) { buffer . setLength ( <NU... |
<s> package net . minecraft . src ; import java . util . List ; import java . util . Random ; public class ComponentVillageTorch extends ComponentVillage { private int averageGroundLevel ; public ComponentVillageTorch ( int par1 , Random par2Random , StructureBoundingBox par3StructureBoundingBox , int par4 ) { super ( ... |
<s> package net . minecraft . src ; import java . util . Random ; public class BlockSnowBlock extends Block { protected BlockSnowBlock ( int par1 , int par2 ) { super ( par1 , par2 , Material . craftedSnow ) ; setTickRandomly ( true ) ; } public int idDropped ( int par1 , Random par2Random , int par3 ) { return Item . ... |
<s> package net . minecraft . src ; class IntHashMapEntry { final int hashEntry ; Object valueEntry ; IntHashMapEntry nextEntry ; final int slotHash ; IntHashMapEntry ( int par1 , int par2 , Object par3Obj , IntHashMapEntry par4IntHashMapEntry ) { valueEntry = par3Obj ; nextEntry = par4IntHashMapEntry ; hashEntry = par... |
<s> package net . minecraft . src ; import java . util . * ; class StructureVillageStart extends StructureStart { private boolean hasMoreThanTwoComponents ; public StructureVillageStart ( World par1World , Random par2Random , int par3 , int par4 , int par5 ) { hasMoreThanTwoComponents = false ; int i = par5 ; ArrayList... |
<s> package net . minecraft . src ; import java . io . * ; import java . util . * ; public abstract class Packet { public static IntHashMap packetIdToClassMap = new IntHashMap ( ) ; private static Map packetClassToIdMap = new HashMap ( ) ; private static Set clientPacketIdList = new HashSet ( ) ; private static Set ser... |
<s> package net . minecraft . src ; public abstract class Enchantment { public static final Enchantment enchantmentsList [ ] = new Enchantment [ <NUM_LIT> ] ; public static final Enchantment protection = new EnchantmentProtection ( <NUM_LIT:0> , <NUM_LIT:10> , <NUM_LIT:0> ) ; public static final Enchantment fireProtect... |
<s> package net . minecraft . src ; import java . text . DecimalFormat ; import java . text . NumberFormat ; import java . util . * ; public class StatBase { public final int statId ; private final String statName ; public boolean isIndependent ; public String statGuid ; private final IStatType type ; private static Nu... |
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