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paulmach/orb
clip/helpers.go
Ring
func Ring(b orb.Bound, r orb.Ring) orb.Ring { result := ring(b, r) if len(result) == 0 { return nil } return result }
go
func Ring(b orb.Bound, r orb.Ring) orb.Ring { result := ring(b, r) if len(result) == 0 { return nil } return result }
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// Ring clips the ring to the bounding box and returns another ring. // This operation will modify the input by using as a scratch space // so clone if necessary.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/clip/helpers.go#L165-L172
train
paulmach/orb
clip/helpers.go
Polygon
func Polygon(b orb.Bound, p orb.Polygon) orb.Polygon { if len(p) == 0 { return nil } r := Ring(b, p[0]) if r == nil { return nil } result := orb.Polygon{r} for i := 1; i < len(p); i++ { r := Ring(b, p[i]) if r != nil { result = append(result, r) } } return result }
go
func Polygon(b orb.Bound, p orb.Polygon) orb.Polygon { if len(p) == 0 { return nil } r := Ring(b, p[0]) if r == nil { return nil } result := orb.Polygon{r} for i := 1; i < len(p); i++ { r := Ring(b, p[i]) if r != nil { result = append(result, r) } } return result }
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// Polygon clips the polygon to the bounding box excluding the inner rings // if they do not intersect the bounding box. // This operation will modify the input by using as a scratch space // so clone if necessary.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/clip/helpers.go#L178-L197
train
paulmach/orb
clip/helpers.go
MultiPolygon
func MultiPolygon(b orb.Bound, mp orb.MultiPolygon) orb.MultiPolygon { var result orb.MultiPolygon for _, polygon := range mp { p := Polygon(b, polygon) if p != nil { result = append(result, p) } } return result }
go
func MultiPolygon(b orb.Bound, mp orb.MultiPolygon) orb.MultiPolygon { var result orb.MultiPolygon for _, polygon := range mp { p := Polygon(b, polygon) if p != nil { result = append(result, p) } } return result }
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// MultiPolygon clips the multi polygon to the bounding box excluding // any polygons if they don't intersect the bounding box. // This operation will modify the input by using as a scratch space // so clone if necessary.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/clip/helpers.go#L203-L213
train
paulmach/orb
clip/helpers.go
Collection
func Collection(b orb.Bound, c orb.Collection) orb.Collection { var result orb.Collection for _, g := range c { clipped := Geometry(b, g) if clipped != nil { result = append(result, clipped) } } return result }
go
func Collection(b orb.Bound, c orb.Collection) orb.Collection { var result orb.Collection for _, g := range c { clipped := Geometry(b, g) if clipped != nil { result = append(result, clipped) } } return result }
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// Collection clips each element in the collection to the bounding box. // It will exclude elements if they don't intersect the bounding box. // This operation will modify the input of '2d geometry' by using as a // scratch space so clone if necessary.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/clip/helpers.go#L219-L229
train
paulmach/orb
maptile/tilecover/polygon.go
Ring
func Ring(r orb.Ring, z maptile.Zoom) maptile.Set { if len(r) == 0 { return make(maptile.Set) } return Polygon(orb.Polygon{r}, z) }
go
func Ring(r orb.Ring, z maptile.Zoom) maptile.Set { if len(r) == 0 { return make(maptile.Set) } return Polygon(orb.Polygon{r}, z) }
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// Ring creates a tile cover for the ring.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/maptile/tilecover/polygon.go#L11-L17
train
paulmach/orb
maptile/tilecover/polygon.go
Polygon
func Polygon(p orb.Polygon, z maptile.Zoom) maptile.Set { set := make(maptile.Set) polygon(set, p, z) return set }
go
func Polygon(p orb.Polygon, z maptile.Zoom) maptile.Set { set := make(maptile.Set) polygon(set, p, z) return set }
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// Polygon creates a tile cover for the polygon.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/maptile/tilecover/polygon.go#L20-L25
train
paulmach/orb
maptile/tilecover/polygon.go
MultiPolygon
func MultiPolygon(mp orb.MultiPolygon, z maptile.Zoom) maptile.Set { set := make(maptile.Set) for _, p := range mp { polygon(set, p, z) } return set }
go
func MultiPolygon(mp orb.MultiPolygon, z maptile.Zoom) maptile.Set { set := make(maptile.Set) for _, p := range mp { polygon(set, p, z) } return set }
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// MultiPolygon creates a tile cover for the multi-polygon.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/maptile/tilecover/polygon.go#L28-L35
train
paulmach/orb
geometry.go
Bound
func (c Collection) Bound() Bound { if len(c) == 0 { return emptyBound } var b Bound start := -1 for i, g := range c { if g != nil { start = i b = g.Bound() break } } if start == -1 { return emptyBound } for i := start + 1; i < len(c); i++ { if c[i] == nil { continue } b = b.Union(c[i].Bound()) } return b }
go
func (c Collection) Bound() Bound { if len(c) == 0 { return emptyBound } var b Bound start := -1 for i, g := range c { if g != nil { start = i b = g.Bound() break } } if start == -1 { return emptyBound } for i := start + 1; i < len(c); i++ { if c[i] == nil { continue } b = b.Union(c[i].Bound()) } return b }
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// Bound returns the bounding box of all the Geometries combined.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/geometry.go#L87-L116
train
paulmach/orb
geometry.go
Equal
func (c Collection) Equal(collection Collection) bool { if len(c) != len(collection) { return false } for i, g := range c { if !Equal(g, collection[i]) { return false } } return true }
go
func (c Collection) Equal(collection Collection) bool { if len(c) != len(collection) { return false } for i, g := range c { if !Equal(g, collection[i]) { return false } } return true }
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// Equal compares two collections. Returns true if lengths are the same // and all the sub geometries are the same and in the same order.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/geometry.go#L120-L132
train
paulmach/orb
geometry.go
Clone
func (c Collection) Clone() Collection { if c == nil { return nil } nc := make(Collection, len(c)) for i, g := range c { nc[i] = Clone(g) } return nc }
go
func (c Collection) Clone() Collection { if c == nil { return nil } nc := make(Collection, len(c)) for i, g := range c { nc[i] = Clone(g) } return nc }
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// Clone returns a deep copy of the collection.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/geometry.go#L135-L146
train
paulmach/orb
simplify/radial.go
Radial
func Radial(df orb.DistanceFunc, threshold float64) *RadialSimplifier { return &RadialSimplifier{ DistanceFunc: df, Threshold: threshold, } }
go
func Radial(df orb.DistanceFunc, threshold float64) *RadialSimplifier { return &RadialSimplifier{ DistanceFunc: df, Threshold: threshold, } }
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// Radial creates a new RadialSimplifier.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/simplify/radial.go#L16-L21
train
paulmach/orb
clip/smartclip/smart.go
Geometry
func Geometry(box orb.Bound, g orb.Geometry, o orb.Orientation) orb.Geometry { if g == nil { return nil } if g.Dimensions() != 2 { return clip.Geometry(box, g) } var mp orb.MultiPolygon switch g := g.(type) { case orb.Ring: mp = Ring(box, g, o) case orb.Polygon: mp = Polygon(box, g, o) case orb.MultiPolygon: mp = MultiPolygon(box, g, o) case orb.Bound: return clip.Geometry(box, g) case orb.Collection: var result orb.Collection for _, c := range g { c := Geometry(box, c, o) if c != nil { result = append(result, c) } } if len(result) == 1 { return result[0] } return result default: panic(fmt.Sprintf("geometry type not supported: %T", g)) } if mp == nil { return nil } if len(mp) == 1 { return mp[0] } return mp }
go
func Geometry(box orb.Bound, g orb.Geometry, o orb.Orientation) orb.Geometry { if g == nil { return nil } if g.Dimensions() != 2 { return clip.Geometry(box, g) } var mp orb.MultiPolygon switch g := g.(type) { case orb.Ring: mp = Ring(box, g, o) case orb.Polygon: mp = Polygon(box, g, o) case orb.MultiPolygon: mp = MultiPolygon(box, g, o) case orb.Bound: return clip.Geometry(box, g) case orb.Collection: var result orb.Collection for _, c := range g { c := Geometry(box, c, o) if c != nil { result = append(result, c) } } if len(result) == 1 { return result[0] } return result default: panic(fmt.Sprintf("geometry type not supported: %T", g)) } if mp == nil { return nil } if len(mp) == 1 { return mp[0] } return mp }
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// Geometry will do a smart more involved clipping and wrapping of the geometry. // It will return simple OGC geometries. Rings that are NOT closed AND have an // endpoint in the bound will be implicitly closed.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/clip/smartclip/smart.go#L16-L62
train
paulmach/orb
clip/smartclip/smart.go
Ring
func Ring(box orb.Bound, r orb.Ring, o orb.Orientation) orb.MultiPolygon { if len(r) == 0 { return nil } open, closed := clipRings(box, []orb.Ring{r}) if len(open) == 0 { // nothing was clipped if len(closed) == 0 { return nil // everything outside bound } return orb.MultiPolygon{{r}} // everything inside bound } // in a well defined ring there will be no closed sections return smartWrap(box, open, o) }
go
func Ring(box orb.Bound, r orb.Ring, o orb.Orientation) orb.MultiPolygon { if len(r) == 0 { return nil } open, closed := clipRings(box, []orb.Ring{r}) if len(open) == 0 { // nothing was clipped if len(closed) == 0 { return nil // everything outside bound } return orb.MultiPolygon{{r}} // everything inside bound } // in a well defined ring there will be no closed sections return smartWrap(box, open, o) }
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// Ring will smart clip a ring to the boundary. This may result multiple rings so // a multipolygon is possible. Rings that are NOT closed AND have an endpoint in // the bound will be implicitly closed.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/clip/smartclip/smart.go#L67-L84
train
paulmach/orb
clip/smartclip/smart.go
Polygon
func Polygon(box orb.Bound, p orb.Polygon, o orb.Orientation) orb.MultiPolygon { if len(p) == 0 { return nil } open, closed := clipRings(box, p) if len(open) == 0 { // nothing was clipped if len(closed) == 0 { return nil // everything outside bound } return orb.MultiPolygon{p} // everything inside bound } result := smartWrap(box, open, o) if len(result) == 1 { result[0] = append(result[0], closed...) } else { for _, i := range closed { result = addToMultiPolygon(result, i) } } return result }
go
func Polygon(box orb.Bound, p orb.Polygon, o orb.Orientation) orb.MultiPolygon { if len(p) == 0 { return nil } open, closed := clipRings(box, p) if len(open) == 0 { // nothing was clipped if len(closed) == 0 { return nil // everything outside bound } return orb.MultiPolygon{p} // everything inside bound } result := smartWrap(box, open, o) if len(result) == 1 { result[0] = append(result[0], closed...) } else { for _, i := range closed { result = addToMultiPolygon(result, i) } } return result }
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// Polygon will smart clip a polygon to the bound. // Rings that are NOT closed AND have an endpoint in the bound will be // implicitly closed.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/clip/smartclip/smart.go#L89-L114
train
paulmach/orb
clip/smartclip/smart.go
MultiPolygon
func MultiPolygon(box orb.Bound, mp orb.MultiPolygon, o orb.Orientation) orb.MultiPolygon { if len(mp) == 0 { return nil } // outer rings outerRings := make([]orb.Ring, 0, len(mp)) for _, p := range mp { outerRings = append(outerRings, p[0]) } outers, closedOuters := clipRings(box, outerRings) if len(outers) == 0 { // nothing was clipped if len(closedOuters) == 0 { return nil // everything outside bound } return mp // everything inside bound } // inner rings var innerRings []orb.Ring for _, p := range mp { for _, r := range p[1:] { innerRings = append(innerRings, r) } } inners, closedInners := clipRings(box, innerRings) // smart wrap everything that touches the edges result := smartWrap(box, append(outers, inners...), o) for _, o := range closedOuters { result = append(result, orb.Polygon{o}) } for _, i := range closedInners { result = addToMultiPolygon(result, i) } return result }
go
func MultiPolygon(box orb.Bound, mp orb.MultiPolygon, o orb.Orientation) orb.MultiPolygon { if len(mp) == 0 { return nil } // outer rings outerRings := make([]orb.Ring, 0, len(mp)) for _, p := range mp { outerRings = append(outerRings, p[0]) } outers, closedOuters := clipRings(box, outerRings) if len(outers) == 0 { // nothing was clipped if len(closedOuters) == 0 { return nil // everything outside bound } return mp // everything inside bound } // inner rings var innerRings []orb.Ring for _, p := range mp { for _, r := range p[1:] { innerRings = append(innerRings, r) } } inners, closedInners := clipRings(box, innerRings) // smart wrap everything that touches the edges result := smartWrap(box, append(outers, inners...), o) for _, o := range closedOuters { result = append(result, orb.Polygon{o}) } for _, i := range closedInners { result = addToMultiPolygon(result, i) } return result }
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// MultiPolygon will smart clip a multipolygon to the bound. // Rings that are NOT closed AND have an endpoint in the bound will be // implicitly closed.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/clip/smartclip/smart.go#L119-L161
train
paulmach/orb
clip/smartclip/smart.go
clipRings
func clipRings(box orb.Bound, rings []orb.Ring) (open []orb.LineString, closed []orb.Ring) { var result []orb.LineString for _, r := range rings { if !r.Closed() && (box.Contains(r[0]) || box.Contains(r[len(r)-1])) { r = append(r, r[0]) } out := clip.LineString(box, orb.LineString(r), clip.OpenBound(true)) if len(out) == 0 { continue // outside of bound } if r.Closed() { // if the input was a closed ring where the endpoints were within the bound, // then join the sections. // This operation is O(n^2), however, n is the number of segments, not edges // so I think it's manageable. for i := 0; i < len(out); i++ { end := out[i][len(out[i])-1] if end[0] == box.Min[0] || box.Max[0] == end[0] || end[1] == box.Min[1] || box.Max[1] == end[1] { // endpoint must be within the bound to try join continue } for j := 0; j < len(out); j++ { if i == j { continue } if out[j][0] == end { out[i] = append(out[i], out[j][1:]...) i-- out[j] = out[len(out)-1] out = out[:len(out)-1] } } } } result = append(result, out...) } at := 0 for _, ls := range result { // closed ring, so completely inside bound // unless it touches a boundary if ls[0] == ls[len(ls)-1] && pointSide(box, ls[0]) == notOnSide { closed = append(closed, orb.Ring(ls)) } else { result[at] = ls at++ } } return result[:at], closed }
go
func clipRings(box orb.Bound, rings []orb.Ring) (open []orb.LineString, closed []orb.Ring) { var result []orb.LineString for _, r := range rings { if !r.Closed() && (box.Contains(r[0]) || box.Contains(r[len(r)-1])) { r = append(r, r[0]) } out := clip.LineString(box, orb.LineString(r), clip.OpenBound(true)) if len(out) == 0 { continue // outside of bound } if r.Closed() { // if the input was a closed ring where the endpoints were within the bound, // then join the sections. // This operation is O(n^2), however, n is the number of segments, not edges // so I think it's manageable. for i := 0; i < len(out); i++ { end := out[i][len(out[i])-1] if end[0] == box.Min[0] || box.Max[0] == end[0] || end[1] == box.Min[1] || box.Max[1] == end[1] { // endpoint must be within the bound to try join continue } for j := 0; j < len(out); j++ { if i == j { continue } if out[j][0] == end { out[i] = append(out[i], out[j][1:]...) i-- out[j] = out[len(out)-1] out = out[:len(out)-1] } } } } result = append(result, out...) } at := 0 for _, ls := range result { // closed ring, so completely inside bound // unless it touches a boundary if ls[0] == ls[len(ls)-1] && pointSide(box, ls[0]) == notOnSide { closed = append(closed, orb.Ring(ls)) } else { result[at] = ls at++ } } return result[:at], closed }
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// clipRings will take a set of rings and clip them to the boundary. // It returns the open lineStrings with endpoints on the boundary and // the closed interior rings.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/clip/smartclip/smart.go#L166-L223
train
paulmach/orb
clip/smartclip/smart.go
smartWrap
func smartWrap(box orb.Bound, input []orb.LineString, o orb.Orientation) orb.MultiPolygon { points := make([]*endpoint, 0, 2*len(input)+2) for i, r := range input { // start points = append(points, &endpoint{ Point: r[0], Start: true, Side: pointSide(box, r[0]), Index: i, OtherEnd: 2*i + 1, }) // end points = append(points, &endpoint{ Point: r[len(r)-1], Start: false, Side: pointSide(box, r[len(r)-1]), Index: i, OtherEnd: 2 * i, }) } if o == orb.CCW { sort.Sort(&sortableEndpoints{ mls: input, eps: points, }) } else { sort.Sort(sort.Reverse(&sortableEndpoints{ mls: input, eps: points, })) } var ( result orb.MultiPolygon current orb.Ring ) // this operation is O(n^2). Technically we could use a linked list // and remove points instead of marking them as "used". // However since n is 2x the number of segements I think we're okay. for i := 0; i < 2*len(points); i++ { ep := points[i%len(points)] if ep.Used { continue } if !ep.Start { if len(current) == 0 { current = orb.Ring(input[ep.Index]) ep.Used = true } continue } if len(current) == 0 { continue } ep.Used = true // previous was end, connect to this start var r orb.Ring if ep.Point == current[len(current)-1] { r = emptyTwoRing } else { r = aroundBound(box, orb.Ring{ep.Point, current[len(current)-1]}, o) } if ep.Point.Equal(current[0]) { // loop complete!! current = append(current, r[2:]...) result = append(result, orb.Polygon{current}) current = nil i = -1 // start over looking for unused endpoints } else { if len(r) > 2 { current = append(current, r[2:len(r)-1]...) } current = append(current, input[ep.Index]...) points[ep.OtherEnd].Used = true i = ep.OtherEnd } } return result }
go
func smartWrap(box orb.Bound, input []orb.LineString, o orb.Orientation) orb.MultiPolygon { points := make([]*endpoint, 0, 2*len(input)+2) for i, r := range input { // start points = append(points, &endpoint{ Point: r[0], Start: true, Side: pointSide(box, r[0]), Index: i, OtherEnd: 2*i + 1, }) // end points = append(points, &endpoint{ Point: r[len(r)-1], Start: false, Side: pointSide(box, r[len(r)-1]), Index: i, OtherEnd: 2 * i, }) } if o == orb.CCW { sort.Sort(&sortableEndpoints{ mls: input, eps: points, }) } else { sort.Sort(sort.Reverse(&sortableEndpoints{ mls: input, eps: points, })) } var ( result orb.MultiPolygon current orb.Ring ) // this operation is O(n^2). Technically we could use a linked list // and remove points instead of marking them as "used". // However since n is 2x the number of segements I think we're okay. for i := 0; i < 2*len(points); i++ { ep := points[i%len(points)] if ep.Used { continue } if !ep.Start { if len(current) == 0 { current = orb.Ring(input[ep.Index]) ep.Used = true } continue } if len(current) == 0 { continue } ep.Used = true // previous was end, connect to this start var r orb.Ring if ep.Point == current[len(current)-1] { r = emptyTwoRing } else { r = aroundBound(box, orb.Ring{ep.Point, current[len(current)-1]}, o) } if ep.Point.Equal(current[0]) { // loop complete!! current = append(current, r[2:]...) result = append(result, orb.Polygon{current}) current = nil i = -1 // start over looking for unused endpoints } else { if len(r) > 2 { current = append(current, r[2:len(r)-1]...) } current = append(current, input[ep.Index]...) points[ep.OtherEnd].Used = true i = ep.OtherEnd } } return result }
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// smartWrap takes the open lineStrings with endpoints on the boundary and // connects them correctly.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/clip/smartclip/smart.go#L248-L337
train
paulmach/orb
clip/smartclip/smart.go
pointSide
func pointSide(b orb.Bound, p orb.Point) uint8 { if p[1] == b.Max[1] { return 4 } else if p[1] == b.Min[1] { return 2 } else if p[0] == b.Max[0] { return 3 } else if p[0] == b.Min[0] { return 1 } return notOnSide }
go
func pointSide(b orb.Bound, p orb.Point) uint8 { if p[1] == b.Max[1] { return 4 } else if p[1] == b.Min[1] { return 2 } else if p[0] == b.Max[0] { return 3 } else if p[0] == b.Min[0] { return 1 } return notOnSide }
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// 4 // +-+ // 1 | | 3 // +-+ // 2
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/clip/smartclip/smart.go#L346-L358
train
paulmach/orb
clip/smartclip/smart.go
Less
func (e *sortableEndpoints) Less(i, j int) bool { if e.eps[i].Side != e.eps[j].Side { return e.eps[i].Side < e.eps[j].Side } switch e.eps[i].Side { case 1: if e.eps[i].Point[1] != e.eps[j].Point[1] { return e.eps[i].Point[1] >= e.eps[j].Point[1] } return e.eps[i].Before(e.mls)[1] >= e.eps[j].Before(e.mls)[1] case 2: if e.eps[i].Point[0] != e.eps[j].Point[0] { return e.eps[i].Point[0] < e.eps[j].Point[0] } return e.eps[i].Before(e.mls)[0] < e.eps[j].Before(e.mls)[0] case 3: if e.eps[i].Point[1] != e.eps[j].Point[1] { return e.eps[i].Point[1] < e.eps[j].Point[1] } return e.eps[i].Before(e.mls)[1] < e.eps[j].Before(e.mls)[1] case 4: if e.eps[i].Point[0] != e.eps[j].Point[0] { return e.eps[i].Point[0] >= e.eps[j].Point[0] } return e.eps[i].Before(e.mls)[0] >= e.eps[j].Before(e.mls)[0] } panic("unreachable") }
go
func (e *sortableEndpoints) Less(i, j int) bool { if e.eps[i].Side != e.eps[j].Side { return e.eps[i].Side < e.eps[j].Side } switch e.eps[i].Side { case 1: if e.eps[i].Point[1] != e.eps[j].Point[1] { return e.eps[i].Point[1] >= e.eps[j].Point[1] } return e.eps[i].Before(e.mls)[1] >= e.eps[j].Before(e.mls)[1] case 2: if e.eps[i].Point[0] != e.eps[j].Point[0] { return e.eps[i].Point[0] < e.eps[j].Point[0] } return e.eps[i].Before(e.mls)[0] < e.eps[j].Before(e.mls)[0] case 3: if e.eps[i].Point[1] != e.eps[j].Point[1] { return e.eps[i].Point[1] < e.eps[j].Point[1] } return e.eps[i].Before(e.mls)[1] < e.eps[j].Before(e.mls)[1] case 4: if e.eps[i].Point[0] != e.eps[j].Point[0] { return e.eps[i].Point[0] >= e.eps[j].Point[0] } return e.eps[i].Before(e.mls)[0] >= e.eps[j].Before(e.mls)[0] } panic("unreachable") }
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// Less sorts the points around the bound. // First comparing what side it's on and then the actual point to determine the order. // If two points are the same, we sort by the edge attached to the point so lines that are // "above" are shorted first.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/clip/smartclip/smart.go#L373-L405
train
paulmach/orb
clip/smartclip/smart.go
addToMultiPolygon
func addToMultiPolygon(mp orb.MultiPolygon, ring orb.Ring) orb.MultiPolygon { for i := range mp { if polygonContains(mp[i][0], ring) { mp[i] = append(mp[i], ring) return mp } } // ring is not in any polygons? // skip it, TODO: is this correct? // If input is well formed, I think it is. If it isn't, ¯\_(ツ)_/¯ return mp }
go
func addToMultiPolygon(mp orb.MultiPolygon, ring orb.Ring) orb.MultiPolygon { for i := range mp { if polygonContains(mp[i][0], ring) { mp[i] = append(mp[i], ring) return mp } } // ring is not in any polygons? // skip it, TODO: is this correct? // If input is well formed, I think it is. If it isn't, ¯\_(ツ)_/¯ return mp }
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// addToMultiPolygon does a lookup to see which polygon the ring intersects. // This should work fine if the input is well formed.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/clip/smartclip/smart.go#L414-L427
train
paulmach/orb
bound.go
ToRing
func (b Bound) ToRing() Ring { return Ring{ b.Min, Point{b.Max[0], b.Min[1]}, b.Max, Point{b.Min[0], b.Max[1]}, b.Min, } }
go
func (b Bound) ToRing() Ring { return Ring{ b.Min, Point{b.Max[0], b.Min[1]}, b.Max, Point{b.Min[0], b.Max[1]}, b.Min, } }
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// ToRing converts the bound into a loop defined // by the boundary of the box.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/bound.go#L33-L41
train
paulmach/orb
bound.go
Union
func (b Bound) Union(other Bound) Bound { if other.IsEmpty() { return b } b = b.Extend(other.Min) b = b.Extend(other.Max) b = b.Extend(other.LeftTop()) b = b.Extend(other.RightBottom()) return b }
go
func (b Bound) Union(other Bound) Bound { if other.IsEmpty() { return b } b = b.Extend(other.Min) b = b.Extend(other.Max) b = b.Extend(other.LeftTop()) b = b.Extend(other.RightBottom()) return b }
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// Union extends this bound to contain the union of this and the given bound.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/bound.go#L63-L74
train
paulmach/orb
bound.go
Pad
func (b Bound) Pad(d float64) Bound { b.Min[0] -= d b.Min[1] -= d b.Max[0] += d b.Max[1] += d return b }
go
func (b Bound) Pad(d float64) Bound { b.Min[0] -= d b.Min[1] -= d b.Max[0] += d b.Max[1] += d return b }
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// Pad extends the bound in all directions by the given value.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/bound.go#L104-L112
train
paulmach/orb
bound.go
Center
func (b Bound) Center() Point { return Point{ (b.Min[0] + b.Max[0]) / 2.0, (b.Min[1] + b.Max[1]) / 2.0, } }
go
func (b Bound) Center() Point { return Point{ (b.Min[0] + b.Max[0]) / 2.0, (b.Min[1] + b.Max[1]) / 2.0, } }
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// Center returns the center of the bounds by "averaging" the x and y coords.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/bound.go#L115-L120
train
paulmach/orb
bound.go
IsEmpty
func (b Bound) IsEmpty() bool { return b.Min[0] > b.Max[0] || b.Min[1] > b.Max[1] }
go
func (b Bound) IsEmpty() bool { return b.Min[0] > b.Max[0] || b.Min[1] > b.Max[1] }
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// IsEmpty returns true if it contains zero area or if // it's in some malformed negative state where the left point is larger than the right. // This can be caused by padding too much negative.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/bound.go#L155-L157
train
paulmach/orb
bound.go
IsZero
func (b Bound) IsZero() bool { return b.Max == Point{} && b.Min == Point{} }
go
func (b Bound) IsZero() bool { return b.Max == Point{} && b.Min == Point{} }
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// IsZero return true if the bound just includes just null island.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/bound.go#L160-L162
train
paulmach/orb
bound.go
Equal
func (b Bound) Equal(c Bound) bool { return b.Min == c.Min && b.Max == c.Max }
go
func (b Bound) Equal(c Bound) bool { return b.Min == c.Min && b.Max == c.Max }
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// Equal returns if two bounds are equal.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/bound.go#L170-L172
train
paulmach/orb
planar/area.go
Area
func Area(g orb.Geometry) float64 { // TODO: make faster non-centroid version. _, a := CentroidArea(g) return a }
go
func Area(g orb.Geometry) float64 { // TODO: make faster non-centroid version. _, a := CentroidArea(g) return a }
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// Area returns the area of the geometry in the 2d plane.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/planar/area.go#L13-L17
train
paulmach/orb
planar/area.go
CentroidArea
func CentroidArea(g orb.Geometry) (orb.Point, float64) { if g == nil { return orb.Point{}, 0 } switch g := g.(type) { case orb.Point: return multiPointCentroid(orb.MultiPoint{g}), 0 case orb.MultiPoint: return multiPointCentroid(g), 0 case orb.LineString: return multiLineStringCentroid(orb.MultiLineString{g}), 0 case orb.MultiLineString: return multiLineStringCentroid(g), 0 case orb.Ring: return ringCentroidArea(g) case orb.Polygon: return polygonCentroidArea(g) case orb.MultiPolygon: return multiPolygonCentroidArea(g) case orb.Collection: return collectionCentroidArea(g) case orb.Bound: return CentroidArea(g.ToRing()) } panic(fmt.Sprintf("geometry type not supported: %T", g)) }
go
func CentroidArea(g orb.Geometry) (orb.Point, float64) { if g == nil { return orb.Point{}, 0 } switch g := g.(type) { case orb.Point: return multiPointCentroid(orb.MultiPoint{g}), 0 case orb.MultiPoint: return multiPointCentroid(g), 0 case orb.LineString: return multiLineStringCentroid(orb.MultiLineString{g}), 0 case orb.MultiLineString: return multiLineStringCentroid(g), 0 case orb.Ring: return ringCentroidArea(g) case orb.Polygon: return polygonCentroidArea(g) case orb.MultiPolygon: return multiPolygonCentroidArea(g) case orb.Collection: return collectionCentroidArea(g) case orb.Bound: return CentroidArea(g.ToRing()) } panic(fmt.Sprintf("geometry type not supported: %T", g)) }
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// CentroidArea returns both the centroid and the area in the 2d plane. // Since the area is need for the centroid, return both. // Polygon area will always be >= zero. Ring area my be negative if it has // a clockwise winding orider.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/planar/area.go#L23-L50
train
paulmach/orb
encoding/mvt/geometry.go
elMLS
func elMLS(mls orb.MultiLineString) int { c := 0 for _, ls := range mls { c += 2 + 2*len(ls) } return c }
go
func elMLS(mls orb.MultiLineString) int { c := 0 for _, ls := range mls { c += 2 + 2*len(ls) } return c }
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// functions to estimate encoded length
[ "functions", "to", "estimate", "encoded", "length" ]
c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/encoding/mvt/geometry.go#L433-L440
train
paulmach/orb
encoding/mvt/marshal.go
Marshal
func Marshal(layers Layers) ([]byte, error) { vt := &vectortile.Tile{ Layers: make([]*vectortile.Tile_Layer, 0, len(layers)), } for _, l := range layers { v := l.Version e := l.Extent layer := &vectortile.Tile_Layer{ Name: &l.Name, Version: &v, Extent: &e, Features: make([]*vectortile.Tile_Feature, 0, len(l.Features)), } kve := newKeyValueEncoder() for i, f := range l.Features { t, g, err := encodeGeometry(f.Geometry) if err != nil { return nil, errors.WithMessage(err, fmt.Sprintf("layer %s: feature %d: error encoding geometry", l.Name, i)) } tags, err := encodeProperties(kve, f.Properties) if err != nil { return nil, errors.WithMessage(err, fmt.Sprintf("layer %s: feature %d: error encoding properties", l.Name, i)) } layer.Features = append(layer.Features, &vectortile.Tile_Feature{ Id: convertID(f.ID), Tags: tags, Type: &t, Geometry: g, }) } layer.Keys = kve.Keys layer.Values = kve.Values vt.Layers = append(vt.Layers, layer) } return proto.Marshal(vt) }
go
func Marshal(layers Layers) ([]byte, error) { vt := &vectortile.Tile{ Layers: make([]*vectortile.Tile_Layer, 0, len(layers)), } for _, l := range layers { v := l.Version e := l.Extent layer := &vectortile.Tile_Layer{ Name: &l.Name, Version: &v, Extent: &e, Features: make([]*vectortile.Tile_Feature, 0, len(l.Features)), } kve := newKeyValueEncoder() for i, f := range l.Features { t, g, err := encodeGeometry(f.Geometry) if err != nil { return nil, errors.WithMessage(err, fmt.Sprintf("layer %s: feature %d: error encoding geometry", l.Name, i)) } tags, err := encodeProperties(kve, f.Properties) if err != nil { return nil, errors.WithMessage(err, fmt.Sprintf("layer %s: feature %d: error encoding properties", l.Name, i)) } layer.Features = append(layer.Features, &vectortile.Tile_Feature{ Id: convertID(f.ID), Tags: tags, Type: &t, Geometry: g, }) } layer.Keys = kve.Keys layer.Values = kve.Values vt.Layers = append(vt.Layers, layer) } return proto.Marshal(vt) }
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// Marshal will take a set of layers and encode them into a Mapbox Vector Tile format.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/encoding/mvt/marshal.go#L43-L85
train
paulmach/orb
encoding/wkt/wkt.go
MarshalString
func MarshalString(g orb.Geometry) string { buf := bytes.NewBuffer(nil) wkt(buf, g) return buf.String() }
go
func MarshalString(g orb.Geometry) string { buf := bytes.NewBuffer(nil) wkt(buf, g) return buf.String() }
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// MarshalString returns a WKT representation of the Geometry if possible.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/encoding/wkt/wkt.go#L11-L16
train
paulmach/orb
planar/distance.go
Distance
func Distance(p1, p2 orb.Point) float64 { d0 := (p1[0] - p2[0]) d1 := (p1[1] - p2[1]) return math.Sqrt(d0*d0 + d1*d1) }
go
func Distance(p1, p2 orb.Point) float64 { d0 := (p1[0] - p2[0]) d1 := (p1[1] - p2[1]) return math.Sqrt(d0*d0 + d1*d1) }
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// Distance returns the distance between two points in 2d euclidean geometry.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/planar/distance.go#L10-L14
train
paulmach/orb
planar/distance.go
DistanceSquared
func DistanceSquared(p1, p2 orb.Point) float64 { d0 := (p1[0] - p2[0]) d1 := (p1[1] - p2[1]) return d0*d0 + d1*d1 }
go
func DistanceSquared(p1, p2 orb.Point) float64 { d0 := (p1[0] - p2[0]) d1 := (p1[1] - p2[1]) return d0*d0 + d1*d1 }
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// DistanceSquared returns the square of the distance between two points in 2d euclidean geometry.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/planar/distance.go#L17-L21
train
paulmach/orb
geo/bound.go
NewBoundAroundPoint
func NewBoundAroundPoint(center orb.Point, distance float64) orb.Bound { radDist := distance / orb.EarthRadius radLat := deg2rad(center[1]) radLon := deg2rad(center[0]) minLat := radLat - radDist maxLat := radLat + radDist var minLon, maxLon float64 if minLat > minLatitude && maxLat < maxLatitude { deltaLon := math.Asin(math.Sin(radDist) / math.Cos(radLat)) minLon = radLon - deltaLon if minLon < minLongitude { minLon += 2 * math.Pi } maxLon = radLon + deltaLon if maxLon > maxLongitude { maxLon -= 2 * math.Pi } } else { minLat = math.Max(minLat, minLatitude) maxLat = math.Min(maxLat, maxLatitude) minLon = minLongitude maxLon = maxLongitude } return orb.Bound{ Min: orb.Point{rad2deg(minLon), rad2deg(minLat)}, Max: orb.Point{rad2deg(maxLon), rad2deg(maxLat)}, } }
go
func NewBoundAroundPoint(center orb.Point, distance float64) orb.Bound { radDist := distance / orb.EarthRadius radLat := deg2rad(center[1]) radLon := deg2rad(center[0]) minLat := radLat - radDist maxLat := radLat + radDist var minLon, maxLon float64 if minLat > minLatitude && maxLat < maxLatitude { deltaLon := math.Asin(math.Sin(radDist) / math.Cos(radLat)) minLon = radLon - deltaLon if minLon < minLongitude { minLon += 2 * math.Pi } maxLon = radLon + deltaLon if maxLon > maxLongitude { maxLon -= 2 * math.Pi } } else { minLat = math.Max(minLat, minLatitude) maxLat = math.Min(maxLat, maxLatitude) minLon = minLongitude maxLon = maxLongitude } return orb.Bound{ Min: orb.Point{rad2deg(minLon), rad2deg(minLat)}, Max: orb.Point{rad2deg(maxLon), rad2deg(maxLat)}, } }
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// NewBoundAroundPoint creates a new bound given a center point, // and a distance from the center point in meters.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/geo/bound.go#L11-L40
train
paulmach/orb
geo/bound.go
BoundPad
func BoundPad(b orb.Bound, meters float64) orb.Bound { dy := meters / 111131.75 dx := dy / math.Cos(deg2rad(b.Max[1])) dx = math.Max(dx, dy/math.Cos(deg2rad(b.Min[1]))) b.Min[0] -= dx b.Min[1] -= dy b.Max[0] += dx b.Max[1] += dy b.Min[0] = math.Max(b.Min[0], -180) b.Min[1] = math.Max(b.Min[1], -90) b.Max[0] = math.Min(b.Max[0], 180) b.Max[1] = math.Min(b.Max[1], 90) return b }
go
func BoundPad(b orb.Bound, meters float64) orb.Bound { dy := meters / 111131.75 dx := dy / math.Cos(deg2rad(b.Max[1])) dx = math.Max(dx, dy/math.Cos(deg2rad(b.Min[1]))) b.Min[0] -= dx b.Min[1] -= dy b.Max[0] += dx b.Max[1] += dy b.Min[0] = math.Max(b.Min[0], -180) b.Min[1] = math.Max(b.Min[1], -90) b.Max[0] = math.Min(b.Max[0], 180) b.Max[1] = math.Min(b.Max[1], 90) return b }
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// BoundPad expands the bound in all directions by the given amount of meters.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/geo/bound.go#L43-L61
train
paulmach/orb
geo/bound.go
BoundWidth
func BoundWidth(b orb.Bound) float64 { c := (b.Min[1] + b.Max[1]) / 2.0 s1 := orb.Point{b.Min[0], c} s2 := orb.Point{b.Max[0], c} return Distance(s1, s2) }
go
func BoundWidth(b orb.Bound) float64 { c := (b.Min[1] + b.Max[1]) / 2.0 s1 := orb.Point{b.Min[0], c} s2 := orb.Point{b.Max[0], c} return Distance(s1, s2) }
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// BoundWidth returns the approximate width in meters // of the center of the bound.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/geo/bound.go#L70-L77
train
paulmach/orb
internal/mercator/mercator.go
ToPlanar
func ToPlanar(lng, lat float64, level uint32) (x, y float64) { maxtiles := float64(uint32(1 << level)) x = (lng/360.0 + 0.5) * maxtiles // bound it because we have a top of the world problem siny := math.Sin(lat * math.Pi / 180.0) if siny < -0.9999 { y = 0 } else if siny > 0.9999 { y = maxtiles - 1 } else { lat = 0.5 + 0.5*math.Log((1.0+siny)/(1.0-siny))/(-2*math.Pi) y = lat * maxtiles } return }
go
func ToPlanar(lng, lat float64, level uint32) (x, y float64) { maxtiles := float64(uint32(1 << level)) x = (lng/360.0 + 0.5) * maxtiles // bound it because we have a top of the world problem siny := math.Sin(lat * math.Pi / 180.0) if siny < -0.9999 { y = 0 } else if siny > 0.9999 { y = maxtiles - 1 } else { lat = 0.5 + 0.5*math.Log((1.0+siny)/(1.0-siny))/(-2*math.Pi) y = lat * maxtiles } return }
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// ToPlanar converts the point to geo world coordinates at the given live.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/internal/mercator/mercator.go#L30-L47
train
paulmach/orb
internal/mercator/mercator.go
ToGeo
func ToGeo(x, y float64, level uint32) (lng, lat float64) { maxtiles := float64(uint32(1 << level)) lng = 360.0 * (x/maxtiles - 0.5) lat = 2.0*math.Atan(math.Exp(math.Pi-(2*math.Pi)*(y/maxtiles)))*(180.0/math.Pi) - 90.0 return lng, lat }
go
func ToGeo(x, y float64, level uint32) (lng, lat float64) { maxtiles := float64(uint32(1 << level)) lng = 360.0 * (x/maxtiles - 0.5) lat = 2.0*math.Atan(math.Exp(math.Pi-(2*math.Pi)*(y/maxtiles)))*(180.0/math.Pi) - 90.0 return lng, lat }
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// ToGeo projects world coordinates back to geo coordinates.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/internal/mercator/mercator.go#L50-L57
train
paulmach/orb
clone.go
Clone
func Clone(g Geometry) Geometry { if g == nil { return nil } switch g := g.(type) { case Point: return g case MultiPoint: if g == nil { return nil } return g.Clone() case LineString: if g == nil { return nil } return g.Clone() case MultiLineString: if g == nil { return nil } return g.Clone() case Ring: if g == nil { return nil } return g.Clone() case Polygon: if g == nil { return nil } return g.Clone() case MultiPolygon: if g == nil { return nil } return g.Clone() case Collection: if g == nil { return nil } return g.Clone() case Bound: return g } panic(fmt.Sprintf("geometry type not supported: %T", g)) }
go
func Clone(g Geometry) Geometry { if g == nil { return nil } switch g := g.(type) { case Point: return g case MultiPoint: if g == nil { return nil } return g.Clone() case LineString: if g == nil { return nil } return g.Clone() case MultiLineString: if g == nil { return nil } return g.Clone() case Ring: if g == nil { return nil } return g.Clone() case Polygon: if g == nil { return nil } return g.Clone() case MultiPolygon: if g == nil { return nil } return g.Clone() case Collection: if g == nil { return nil } return g.Clone() case Bound: return g } panic(fmt.Sprintf("geometry type not supported: %T", g)) }
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// Clone will make a deep copy of the geometry.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/clone.go#L8-L56
train
paulmach/orb
equal.go
Equal
func Equal(g1, g2 Geometry) bool { if g1 == nil || g2 == nil { return g1 == g2 } if g1.GeoJSONType() != g2.GeoJSONType() { return false } switch g1 := g1.(type) { case Point: return g1.Equal(g2.(Point)) case MultiPoint: return g1.Equal(g2.(MultiPoint)) case LineString: return g1.Equal(g2.(LineString)) case MultiLineString: return g1.Equal(g2.(MultiLineString)) case Ring: g2, ok := g2.(Ring) if !ok { return false } return g1.Equal(g2) case Polygon: g2, ok := g2.(Polygon) if !ok { return false } return g1.Equal(g2) case MultiPolygon: return g1.Equal(g2.(MultiPolygon)) case Collection: return g1.Equal(g2.(Collection)) case Bound: g2, ok := g2.(Bound) if !ok { return false } return g1.Equal(g2) } panic(fmt.Sprintf("geometry type not supported: %T", g1)) }
go
func Equal(g1, g2 Geometry) bool { if g1 == nil || g2 == nil { return g1 == g2 } if g1.GeoJSONType() != g2.GeoJSONType() { return false } switch g1 := g1.(type) { case Point: return g1.Equal(g2.(Point)) case MultiPoint: return g1.Equal(g2.(MultiPoint)) case LineString: return g1.Equal(g2.(LineString)) case MultiLineString: return g1.Equal(g2.(MultiLineString)) case Ring: g2, ok := g2.(Ring) if !ok { return false } return g1.Equal(g2) case Polygon: g2, ok := g2.(Polygon) if !ok { return false } return g1.Equal(g2) case MultiPolygon: return g1.Equal(g2.(MultiPolygon)) case Collection: return g1.Equal(g2.(Collection)) case Bound: g2, ok := g2.(Bound) if !ok { return false } return g1.Equal(g2) } panic(fmt.Sprintf("geometry type not supported: %T", g1)) }
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// Equal returns if the two geometrires are equal.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/equal.go#L8-L51
train
paulmach/orb
round.go
Round
func Round(g Geometry, factor ...int) Geometry { if g == nil { return nil } f := float64(DefaultRoundingFactor) if len(factor) > 0 { f = float64(factor[0]) } switch g := g.(type) { case Point: return Point{ math.Round(g[0]*f) / f, math.Round(g[1]*f) / f, } case MultiPoint: if g == nil { return nil } roundPoints([]Point(g), f) return g case LineString: if g == nil { return nil } roundPoints([]Point(g), f) return g case MultiLineString: if g == nil { return nil } for _, ls := range g { roundPoints([]Point(ls), f) } return g case Ring: if g == nil { return nil } roundPoints([]Point(g), f) return g case Polygon: if g == nil { return nil } for _, r := range g { roundPoints([]Point(r), f) } return g case MultiPolygon: if g == nil { return nil } for _, p := range g { for _, r := range p { roundPoints([]Point(r), f) } } return g case Collection: if g == nil { return nil } for i := range g { g[i] = Round(g[i], int(f)) } return g case Bound: return Bound{ Min: Point{ math.Round(g.Min[0]*f) / f, math.Round(g.Min[1]*f) / f, }, Max: Point{ math.Round(g.Max[0]*f) / f, math.Round(g.Max[1]*f) / f, }, } } panic(fmt.Sprintf("geometry type not supported: %T", g)) }
go
func Round(g Geometry, factor ...int) Geometry { if g == nil { return nil } f := float64(DefaultRoundingFactor) if len(factor) > 0 { f = float64(factor[0]) } switch g := g.(type) { case Point: return Point{ math.Round(g[0]*f) / f, math.Round(g[1]*f) / f, } case MultiPoint: if g == nil { return nil } roundPoints([]Point(g), f) return g case LineString: if g == nil { return nil } roundPoints([]Point(g), f) return g case MultiLineString: if g == nil { return nil } for _, ls := range g { roundPoints([]Point(ls), f) } return g case Ring: if g == nil { return nil } roundPoints([]Point(g), f) return g case Polygon: if g == nil { return nil } for _, r := range g { roundPoints([]Point(r), f) } return g case MultiPolygon: if g == nil { return nil } for _, p := range g { for _, r := range p { roundPoints([]Point(r), f) } } return g case Collection: if g == nil { return nil } for i := range g { g[i] = Round(g[i], int(f)) } return g case Bound: return Bound{ Min: Point{ math.Round(g.Min[0]*f) / f, math.Round(g.Min[1]*f) / f, }, Max: Point{ math.Round(g.Max[0]*f) / f, math.Round(g.Max[1]*f) / f, }, } } panic(fmt.Sprintf("geometry type not supported: %T", g)) }
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// Round will round all the coordinates of the geometry to the given factor. // The default is 6 decimal places.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/round.go#L10-L93
train
paulmach/orb
geojson/bbox.go
NewBBox
func NewBBox(b orb.Bound) BBox { return []float64{ b.Min[0], b.Min[1], b.Max[0], b.Max[1], } }
go
func NewBBox(b orb.Bound) BBox { return []float64{ b.Min[0], b.Min[1], b.Max[0], b.Max[1], } }
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// NewBBox creates a bbox from a a bound.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/geojson/bbox.go#L10-L15
train
paulmach/orb
geojson/bbox.go
Valid
func (bb BBox) Valid() bool { if bb == nil { return false } return len(bb) >= 4 && len(bb)%2 == 0 }
go
func (bb BBox) Valid() bool { if bb == nil { return false } return len(bb) >= 4 && len(bb)%2 == 0 }
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// Valid checks if the bbox is present and has at least 4 elements.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/geojson/bbox.go#L18-L24
train
paulmach/orb
geojson/bbox.go
Bound
func (bb BBox) Bound() orb.Bound { if !bb.Valid() { return orb.Bound{} } mid := len(bb) / 2 return orb.Bound{ Min: orb.Point{bb[0], bb[1]}, Max: orb.Point{bb[mid], bb[mid+1]}, } }
go
func (bb BBox) Bound() orb.Bound { if !bb.Valid() { return orb.Bound{} } mid := len(bb) / 2 return orb.Bound{ Min: orb.Point{bb[0], bb[1]}, Max: orb.Point{bb[mid], bb[mid+1]}, } }
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// Bound returns the orb.Bound for the BBox.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/geojson/bbox.go#L27-L38
train
paulmach/orb
encoding/mvt/simplify.go
Simplify
func (ls Layers) Simplify(s orb.Simplifier) { for _, l := range ls { l.Simplify(s) } }
go
func (ls Layers) Simplify(s orb.Simplifier) { for _, l := range ls { l.Simplify(s) } }
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// Simplify will run all the geometry of all the layers through the provided simplifer.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/encoding/mvt/simplify.go#L9-L13
train
paulmach/orb
encoding/mvt/simplify.go
Simplify
func (l *Layer) Simplify(s orb.Simplifier) { count := 0 for _, f := range l.Features { g := s.Simplify(f.Geometry) if g == nil { continue } f.Geometry = g l.Features[count] = f count++ } l.Features = l.Features[:count] }
go
func (l *Layer) Simplify(s orb.Simplifier) { count := 0 for _, f := range l.Features { g := s.Simplify(f.Geometry) if g == nil { continue } f.Geometry = g l.Features[count] = f count++ } l.Features = l.Features[:count] }
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// Simplify will run the layer geometries through the simplifier.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/encoding/mvt/simplify.go#L16-L30
train
paulmach/orb
quadtree/quadtree.go
Add
func (q *Quadtree) Add(p orb.Pointer) error { if p == nil { return nil } point := p.Point() if !q.bound.Contains(point) { return ErrPointOutsideOfBounds } if q.root == nil { q.root = &node{ Value: p, } return nil } q.add(q.root, p, p.Point(), // q.bound.Left(), q.bound.Right(), // q.bound.Bottom(), q.bound.Top(), q.bound.Min[0], q.bound.Max[0], q.bound.Min[1], q.bound.Max[1], ) return nil }
go
func (q *Quadtree) Add(p orb.Pointer) error { if p == nil { return nil } point := p.Point() if !q.bound.Contains(point) { return ErrPointOutsideOfBounds } if q.root == nil { q.root = &node{ Value: p, } return nil } q.add(q.root, p, p.Point(), // q.bound.Left(), q.bound.Right(), // q.bound.Bottom(), q.bound.Top(), q.bound.Min[0], q.bound.Max[0], q.bound.Min[1], q.bound.Max[1], ) return nil }
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// Add puts an object into the quad tree, must be within the quadtree bounds. // This function is not thread-safe, ie. multiple goroutines cannot insert into // a single quadtree.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/quadtree/quadtree.go#L53-L78
train
paulmach/orb
quadtree/quadtree.go
add
func (q *Quadtree) add(n *node, p orb.Pointer, point orb.Point, left, right, bottom, top float64) { i := 0 // figure which child of this internal node the point is in. if cy := (bottom + top) / 2.0; point[1] <= cy { top = cy i = 2 } else { bottom = cy } if cx := (left + right) / 2.0; point[0] >= cx { left = cx i++ } else { right = cx } if n.Children[i] == nil { n.Children[i] = &node{Value: p} return } // proceed down to the child to see if it's a leaf yet and we can add the pointer there. q.add(n.Children[i], p, point, left, right, bottom, top) }
go
func (q *Quadtree) add(n *node, p orb.Pointer, point orb.Point, left, right, bottom, top float64) { i := 0 // figure which child of this internal node the point is in. if cy := (bottom + top) / 2.0; point[1] <= cy { top = cy i = 2 } else { bottom = cy } if cx := (left + right) / 2.0; point[0] >= cx { left = cx i++ } else { right = cx } if n.Children[i] == nil { n.Children[i] = &node{Value: p} return } // proceed down to the child to see if it's a leaf yet and we can add the pointer there. q.add(n.Children[i], p, point, left, right, bottom, top) }
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// add is the recursive search to find a place to add the point
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/quadtree/quadtree.go#L81-L106
train
paulmach/orb
quadtree/quadtree.go
removeNode
func removeNode(n *node) { var i int for { i = -1 if n.Children[0] != nil { i = 0 } else if n.Children[1] != nil { i = 1 } else if n.Children[2] != nil { i = 2 } else if n.Children[3] != nil { i = 3 } if i == -1 { n.Value = nil return } if n.Children[i].Value == nil { n.Children[i] = nil continue } break } n.Value = n.Children[i].Value removeNode(n.Children[i]) }
go
func removeNode(n *node) { var i int for { i = -1 if n.Children[0] != nil { i = 0 } else if n.Children[1] != nil { i = 1 } else if n.Children[2] != nil { i = 2 } else if n.Children[3] != nil { i = 3 } if i == -1 { n.Value = nil return } if n.Children[i].Value == nil { n.Children[i] = nil continue } break } n.Value = n.Children[i].Value removeNode(n.Children[i]) }
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// removeNode is the recursive fixing up of the tree when we remove a node.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/quadtree/quadtree.go#L146-L175
train
paulmach/orb
quadtree/quadtree.go
InBoundMatching
func (q *Quadtree) InBoundMatching(buf []orb.Pointer, b orb.Bound, f FilterFunc) []orb.Pointer { if q.root == nil { return nil } var p []orb.Pointer if len(buf) > 0 { p = buf[:0] } v := &inBoundVisitor{ bound: &b, pointers: p, filter: f, } newVisit(v).Visit(q.root, // q.bound.Left(), q.bound.Right(), // q.bound.Bottom(), q.bound.Top(), q.bound.Min[0], q.bound.Max[0], q.bound.Min[1], q.bound.Max[1], ) return v.pointers }
go
func (q *Quadtree) InBoundMatching(buf []orb.Pointer, b orb.Bound, f FilterFunc) []orb.Pointer { if q.root == nil { return nil } var p []orb.Pointer if len(buf) > 0 { p = buf[:0] } v := &inBoundVisitor{ bound: &b, pointers: p, filter: f, } newVisit(v).Visit(q.root, // q.bound.Left(), q.bound.Right(), // q.bound.Bottom(), q.bound.Top(), q.bound.Min[0], q.bound.Max[0], q.bound.Min[1], q.bound.Max[1], ) return v.pointers }
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// InBoundMatching returns a slice with all the pointers in the quadtree that are // within the given bound and matching the give filter function. An optional buffer // parameter is provided to allow for the reuse of result slice memory. This function // is thread safe. Multiple goroutines can read from a pre-created tree.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/quadtree/quadtree.go#L274-L297
train
paulmach/orb
planar/contains.go
RingContains
func RingContains(r orb.Ring, point orb.Point) bool { if !r.Bound().Contains(point) { return false } c, on := rayIntersect(point, r[0], r[len(r)-1]) if on { return true } for i := 0; i < len(r)-1; i++ { inter, on := rayIntersect(point, r[i], r[i+1]) if on { return true } if inter { c = !c } } return c }
go
func RingContains(r orb.Ring, point orb.Point) bool { if !r.Bound().Contains(point) { return false } c, on := rayIntersect(point, r[0], r[len(r)-1]) if on { return true } for i := 0; i < len(r)-1; i++ { inter, on := rayIntersect(point, r[i], r[i+1]) if on { return true } if inter { c = !c } } return c }
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// RingContains returns true if the point is inside the ring. // Points on the boundary are considered in.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/planar/contains.go#L11-L33
train
paulmach/orb
planar/contains.go
PolygonContains
func PolygonContains(p orb.Polygon, point orb.Point) bool { if !RingContains(p[0], point) { return false } for i := 1; i < len(p); i++ { if RingContains(p[i], point) { return false } } return true }
go
func PolygonContains(p orb.Polygon, point orb.Point) bool { if !RingContains(p[0], point) { return false } for i := 1; i < len(p); i++ { if RingContains(p[i], point) { return false } } return true }
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// PolygonContains checks if the point is within the polygon. // Points on the boundary are considered in.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/planar/contains.go#L37-L49
train
paulmach/orb
planar/contains.go
MultiPolygonContains
func MultiPolygonContains(mp orb.MultiPolygon, point orb.Point) bool { for _, p := range mp { if PolygonContains(p, point) { return true } } return false }
go
func MultiPolygonContains(mp orb.MultiPolygon, point orb.Point) bool { for _, p := range mp { if PolygonContains(p, point) { return true } } return false }
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// MultiPolygonContains checks if the point is within the multi-polygon. // Points on the boundary are considered in.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/planar/contains.go#L53-L61
train
paulmach/orb
resample/line_string.go
Resample
func Resample(ls orb.LineString, df orb.DistanceFunc, totalPoints int) orb.LineString { if totalPoints <= 0 { return nil } ls, ret := resampleEdgeCases(ls, totalPoints) if ret { return ls } // precomputes the total distance and intermediate distances total, dists := precomputeDistances(ls, df) return resample(ls, dists, total, totalPoints) }
go
func Resample(ls orb.LineString, df orb.DistanceFunc, totalPoints int) orb.LineString { if totalPoints <= 0 { return nil } ls, ret := resampleEdgeCases(ls, totalPoints) if ret { return ls } // precomputes the total distance and intermediate distances total, dists := precomputeDistances(ls, df) return resample(ls, dists, total, totalPoints) }
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// Resample converts the line string into totalPoints-1 evenly spaced segments. // This function will modify the linestring input.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/resample/line_string.go#L11-L24
train
paulmach/orb
resample/line_string.go
ToInterval
func ToInterval(ls orb.LineString, df orb.DistanceFunc, dist float64) orb.LineString { if dist <= 0 { return nil } // precomputes the total distance and intermediate distances total, dists := precomputeDistances(ls, df) totalPoints := int(total/dist) + 1 ls, ret := resampleEdgeCases(ls, totalPoints) if ret { return ls } return resample(ls, dists, total, totalPoints) }
go
func ToInterval(ls orb.LineString, df orb.DistanceFunc, dist float64) orb.LineString { if dist <= 0 { return nil } // precomputes the total distance and intermediate distances total, dists := precomputeDistances(ls, df) totalPoints := int(total/dist) + 1 ls, ret := resampleEdgeCases(ls, totalPoints) if ret { return ls } return resample(ls, dists, total, totalPoints) }
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// ToInterval coverts the line string into evenly spaced points of // about the given distance. // This function will modify the linestring input.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/resample/line_string.go#L29-L44
train
paulmach/orb
resample/line_string.go
resampleEdgeCases
func resampleEdgeCases(ls orb.LineString, totalPoints int) (orb.LineString, bool) { // degenerate case if len(ls) <= 1 { return ls, true } // if all the points are the same, treat as special case. equal := true for _, point := range ls { if !ls[0].Equal(point) { equal = false break } } if equal { if totalPoints > len(ls) { // extend to be requested length for len(ls) != totalPoints { ls = append(ls, ls[0]) } return ls, true } // contract to be requested length ls = ls[:totalPoints] return ls, true } return ls, false }
go
func resampleEdgeCases(ls orb.LineString, totalPoints int) (orb.LineString, bool) { // degenerate case if len(ls) <= 1 { return ls, true } // if all the points are the same, treat as special case. equal := true for _, point := range ls { if !ls[0].Equal(point) { equal = false break } } if equal { if totalPoints > len(ls) { // extend to be requested length for len(ls) != totalPoints { ls = append(ls, ls[0]) } return ls, true } // contract to be requested length ls = ls[:totalPoints] return ls, true } return ls, false }
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// resampleEdgeCases is used to handle edge case for // resampling like not enough points and the line string is all the same point. // will return nil if there are no edge cases. If return true if // one of these edge cases was found and handled.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/resample/line_string.go#L95-L126
train
paulmach/orb
encoding/wkb/wkb.go
MustMarshal
func MustMarshal(geom orb.Geometry, byteOrder ...binary.ByteOrder) []byte { d, err := Marshal(geom, byteOrder...) if err != nil { panic(err) } return d }
go
func MustMarshal(geom orb.Geometry, byteOrder ...binary.ByteOrder) []byte { d, err := Marshal(geom, byteOrder...) if err != nil { panic(err) } return d }
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// MustMarshal will encode the geometry and panic on error. // Currently there is no reason to error during geometry marshalling.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/encoding/wkb/wkb.go#L45-L52
train
paulmach/orb
encoding/wkb/wkb.go
Marshal
func Marshal(geom orb.Geometry, byteOrder ...binary.ByteOrder) ([]byte, error) { buf := bytes.NewBuffer(make([]byte, 0, geomLength(geom))) e := NewEncoder(buf) if len(byteOrder) > 0 { e.SetByteOrder(byteOrder[0]) } err := e.Encode(geom) if err != nil { return nil, err } if buf.Len() == 0 { return nil, nil } return buf.Bytes(), nil }
go
func Marshal(geom orb.Geometry, byteOrder ...binary.ByteOrder) ([]byte, error) { buf := bytes.NewBuffer(make([]byte, 0, geomLength(geom))) e := NewEncoder(buf) if len(byteOrder) > 0 { e.SetByteOrder(byteOrder[0]) } err := e.Encode(geom) if err != nil { return nil, err } if buf.Len() == 0 { return nil, nil } return buf.Bytes(), nil }
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// Marshal encodes the geometry with the given byte order.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/encoding/wkb/wkb.go#L55-L74
train
paulmach/orb
encoding/wkb/wkb.go
NewEncoder
func NewEncoder(w io.Writer) *Encoder { return &Encoder{ w: w, order: DefaultByteOrder, } }
go
func NewEncoder(w io.Writer) *Encoder { return &Encoder{ w: w, order: DefaultByteOrder, } }
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// NewEncoder creates a new Encoder for the given writer
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/encoding/wkb/wkb.go#L77-L82
train
paulmach/orb
encoding/wkb/wkb.go
Encode
func (e *Encoder) Encode(geom orb.Geometry) error { if geom == nil { return nil } switch g := geom.(type) { // nil values should not write any data. Empty sizes will still // write and empty version of that type. case orb.MultiPoint: if g == nil { return nil } case orb.LineString: if g == nil { return nil } case orb.MultiLineString: if g == nil { return nil } case orb.Polygon: if g == nil { return nil } case orb.MultiPolygon: if g == nil { return nil } case orb.Collection: if g == nil { return nil } // deal with types that are not supported by wkb case orb.Ring: if g == nil { return nil } geom = orb.Polygon{g} case orb.Bound: geom = g.ToPolygon() } var b []byte if e.order == binary.LittleEndian { b = []byte{1} } else { b = []byte{0} } _, err := e.w.Write(b) if err != nil { return err } if e.buf == nil { e.buf = make([]byte, 16) } switch g := geom.(type) { case orb.Point: return e.writePoint(g) case orb.MultiPoint: return e.writeMultiPoint(g) case orb.LineString: return e.writeLineString(g) case orb.MultiLineString: return e.writeMultiLineString(g) case orb.Polygon: return e.writePolygon(g) case orb.MultiPolygon: return e.writeMultiPolygon(g) case orb.Collection: return e.writeCollection(g) } panic("unsupported type") }
go
func (e *Encoder) Encode(geom orb.Geometry) error { if geom == nil { return nil } switch g := geom.(type) { // nil values should not write any data. Empty sizes will still // write and empty version of that type. case orb.MultiPoint: if g == nil { return nil } case orb.LineString: if g == nil { return nil } case orb.MultiLineString: if g == nil { return nil } case orb.Polygon: if g == nil { return nil } case orb.MultiPolygon: if g == nil { return nil } case orb.Collection: if g == nil { return nil } // deal with types that are not supported by wkb case orb.Ring: if g == nil { return nil } geom = orb.Polygon{g} case orb.Bound: geom = g.ToPolygon() } var b []byte if e.order == binary.LittleEndian { b = []byte{1} } else { b = []byte{0} } _, err := e.w.Write(b) if err != nil { return err } if e.buf == nil { e.buf = make([]byte, 16) } switch g := geom.(type) { case orb.Point: return e.writePoint(g) case orb.MultiPoint: return e.writeMultiPoint(g) case orb.LineString: return e.writeLineString(g) case orb.MultiLineString: return e.writeMultiLineString(g) case orb.Polygon: return e.writePolygon(g) case orb.MultiPolygon: return e.writeMultiPolygon(g) case orb.Collection: return e.writeCollection(g) } panic("unsupported type") }
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// Encode will write the geometry encoded as WKB to the given writer.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/encoding/wkb/wkb.go#L91-L167
train
paulmach/orb
encoding/wkb/wkb.go
Unmarshal
func Unmarshal(b []byte) (orb.Geometry, error) { g, err := NewDecoder(bytes.NewReader(b)).Decode() if err == io.EOF || err == io.ErrUnexpectedEOF { return nil, ErrNotWKB } return g, err }
go
func Unmarshal(b []byte) (orb.Geometry, error) { g, err := NewDecoder(bytes.NewReader(b)).Decode() if err == io.EOF || err == io.ErrUnexpectedEOF { return nil, ErrNotWKB } return g, err }
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// Unmarshal will decode the type into a Geometry.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/encoding/wkb/wkb.go#L175-L182
train
paulmach/orb
encoding/wkb/wkb.go
Decode
func (d *Decoder) Decode() (orb.Geometry, error) { byteOrder, typ, err := readByteOrderType(d.r) if err != nil { return nil, err } switch typ { case pointType: return readPoint(d.r, byteOrder) case multiPointType: return readMultiPoint(d.r, byteOrder) case lineStringType: return readLineString(d.r, byteOrder) case multiLineStringType: return readMultiLineString(d.r, byteOrder) case polygonType: return readPolygon(d.r, byteOrder) case multiPolygonType: return readMultiPolygon(d.r, byteOrder) case geometryCollectionType: return readCollection(d.r, byteOrder) } return nil, ErrUnsupportedGeometry }
go
func (d *Decoder) Decode() (orb.Geometry, error) { byteOrder, typ, err := readByteOrderType(d.r) if err != nil { return nil, err } switch typ { case pointType: return readPoint(d.r, byteOrder) case multiPointType: return readMultiPoint(d.r, byteOrder) case lineStringType: return readLineString(d.r, byteOrder) case multiLineStringType: return readMultiLineString(d.r, byteOrder) case polygonType: return readPolygon(d.r, byteOrder) case multiPolygonType: return readMultiPolygon(d.r, byteOrder) case geometryCollectionType: return readCollection(d.r, byteOrder) } return nil, ErrUnsupportedGeometry }
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// Decode will decode the next geometry off of the steam.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/encoding/wkb/wkb.go#L192-L216
train
paulmach/orb
encoding/wkb/wkb.go
geomLength
func geomLength(geom orb.Geometry) int { switch g := geom.(type) { case orb.Point: return 21 case orb.MultiPoint: return 9 + 21*len(g) case orb.LineString: return 9 + 16*len(g) case orb.MultiLineString: sum := 0 for _, ls := range g { sum += 9 + 16*len(ls) } return 9 + sum case orb.Polygon: sum := 0 for _, r := range g { sum += 4 + 16*len(r) } return 9 + sum case orb.MultiPolygon: sum := 0 for _, c := range g { sum += geomLength(c) } return 9 + sum case orb.Collection: sum := 0 for _, c := range g { sum += geomLength(c) } return 9 + sum } return 0 }
go
func geomLength(geom orb.Geometry) int { switch g := geom.(type) { case orb.Point: return 21 case orb.MultiPoint: return 9 + 21*len(g) case orb.LineString: return 9 + 16*len(g) case orb.MultiLineString: sum := 0 for _, ls := range g { sum += 9 + 16*len(ls) } return 9 + sum case orb.Polygon: sum := 0 for _, r := range g { sum += 4 + 16*len(r) } return 9 + sum case orb.MultiPolygon: sum := 0 for _, c := range g { sum += geomLength(c) } return 9 + sum case orb.Collection: sum := 0 for _, c := range g { sum += geomLength(c) } return 9 + sum } return 0 }
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// geomLength helps to do preallocation during a marshal.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/encoding/wkb/wkb.go#L247-L286
train
paulmach/orb
geojson/geometry.go
NewGeometry
func NewGeometry(g orb.Geometry) *Geometry { jg := &Geometry{} switch g := g.(type) { case orb.Ring: jg.Coordinates = orb.Polygon{g} case orb.Bound: jg.Coordinates = g.ToPolygon() case orb.Collection: for _, c := range g { jg.Geometries = append(jg.Geometries, NewGeometry(c)) } jg.Type = g.GeoJSONType() default: jg.Coordinates = g } if jg.Coordinates != nil { jg.Type = jg.Coordinates.GeoJSONType() } return jg }
go
func NewGeometry(g orb.Geometry) *Geometry { jg := &Geometry{} switch g := g.(type) { case orb.Ring: jg.Coordinates = orb.Polygon{g} case orb.Bound: jg.Coordinates = g.ToPolygon() case orb.Collection: for _, c := range g { jg.Geometries = append(jg.Geometries, NewGeometry(c)) } jg.Type = g.GeoJSONType() default: jg.Coordinates = g } if jg.Coordinates != nil { jg.Type = jg.Coordinates.GeoJSONType() } return jg }
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// NewGeometry will create a Geometry object but will convert // the input into a GoeJSON geometry. For example, it will convert // Rings and Bounds into Polygons.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/geojson/geometry.go#L20-L40
train
paulmach/orb
geojson/geometry.go
Geometry
func (g Geometry) Geometry() orb.Geometry { if g.Coordinates != nil { return g.Coordinates } c := make(orb.Collection, 0, len(g.Geometries)) for _, geom := range g.Geometries { c = append(c, geom.Geometry()) } return c }
go
func (g Geometry) Geometry() orb.Geometry { if g.Coordinates != nil { return g.Coordinates } c := make(orb.Collection, 0, len(g.Geometries)) for _, geom := range g.Geometries { c = append(c, geom.Geometry()) } return c }
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// Geometry returns the orb.Geometry for the geojson Geometry. // This will convert the "Geometries" into a orb.Collection if applicable.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/geojson/geometry.go#L44-L54
train
paulmach/orb
geojson/geometry.go
MarshalJSON
func (g Geometry) MarshalJSON() ([]byte, error) { if g.Coordinates == nil && len(g.Geometries) == 0 { return []byte(`null`), nil } ng := &jsonGeometryMarshall{} switch g := g.Coordinates.(type) { case orb.Ring: ng.Coordinates = orb.Polygon{g} case orb.Bound: ng.Coordinates = g.ToPolygon() case orb.Collection: ng.Geometries = make([]*Geometry, 0, len(g)) for _, c := range g { ng.Geometries = append(ng.Geometries, NewGeometry(c)) } ng.Type = g.GeoJSONType() default: ng.Coordinates = g } if ng.Coordinates != nil { ng.Type = ng.Coordinates.GeoJSONType() } if len(g.Geometries) > 0 { ng.Geometries = g.Geometries ng.Type = orb.Collection{}.GeoJSONType() } return json.Marshal(ng) }
go
func (g Geometry) MarshalJSON() ([]byte, error) { if g.Coordinates == nil && len(g.Geometries) == 0 { return []byte(`null`), nil } ng := &jsonGeometryMarshall{} switch g := g.Coordinates.(type) { case orb.Ring: ng.Coordinates = orb.Polygon{g} case orb.Bound: ng.Coordinates = g.ToPolygon() case orb.Collection: ng.Geometries = make([]*Geometry, 0, len(g)) for _, c := range g { ng.Geometries = append(ng.Geometries, NewGeometry(c)) } ng.Type = g.GeoJSONType() default: ng.Coordinates = g } if ng.Coordinates != nil { ng.Type = ng.Coordinates.GeoJSONType() } if len(g.Geometries) > 0 { ng.Geometries = g.Geometries ng.Type = orb.Collection{}.GeoJSONType() } return json.Marshal(ng) }
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// MarshalJSON will marshal the geometry into the correct json structure.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/geojson/geometry.go#L57-L87
train
paulmach/orb
geojson/geometry.go
UnmarshalJSON
func (g *Geometry) UnmarshalJSON(data []byte) error { jg := &jsonGeometry{} err := json.Unmarshal(data, &jg) if err != nil { return err } switch jg.Type { case "Point": p := orb.Point{} err = json.Unmarshal(jg.Coordinates, &p) g.Coordinates = p case "MultiPoint": mp := orb.MultiPoint{} err = json.Unmarshal(jg.Coordinates, &mp) g.Coordinates = mp case "LineString": ls := orb.LineString{} err = json.Unmarshal(jg.Coordinates, &ls) g.Coordinates = ls case "MultiLineString": mls := orb.MultiLineString{} err = json.Unmarshal(jg.Coordinates, &mls) g.Coordinates = mls case "Polygon": p := orb.Polygon{} err = json.Unmarshal(jg.Coordinates, &p) g.Coordinates = p case "MultiPolygon": mp := orb.MultiPolygon{} err = json.Unmarshal(jg.Coordinates, &mp) g.Coordinates = mp case "GeometryCollection": g.Geometries = jg.Geometries default: return errors.New("geojson: invalid geometry") } return err }
go
func (g *Geometry) UnmarshalJSON(data []byte) error { jg := &jsonGeometry{} err := json.Unmarshal(data, &jg) if err != nil { return err } switch jg.Type { case "Point": p := orb.Point{} err = json.Unmarshal(jg.Coordinates, &p) g.Coordinates = p case "MultiPoint": mp := orb.MultiPoint{} err = json.Unmarshal(jg.Coordinates, &mp) g.Coordinates = mp case "LineString": ls := orb.LineString{} err = json.Unmarshal(jg.Coordinates, &ls) g.Coordinates = ls case "MultiLineString": mls := orb.MultiLineString{} err = json.Unmarshal(jg.Coordinates, &mls) g.Coordinates = mls case "Polygon": p := orb.Polygon{} err = json.Unmarshal(jg.Coordinates, &p) g.Coordinates = p case "MultiPolygon": mp := orb.MultiPolygon{} err = json.Unmarshal(jg.Coordinates, &mp) g.Coordinates = mp case "GeometryCollection": g.Geometries = jg.Geometries default: return errors.New("geojson: invalid geometry") } return err }
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// UnmarshalJSON will unmarshal the correct geometry from the json structure.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/geojson/geometry.go#L102-L140
train
paulmach/orb
geojson/geometry.go
MarshalJSON
func (mp MultiPoint) MarshalJSON() ([]byte, error) { return json.Marshal(Geometry{Coordinates: orb.MultiPoint(mp)}) }
go
func (mp MultiPoint) MarshalJSON() ([]byte, error) { return json.Marshal(Geometry{Coordinates: orb.MultiPoint(mp)}) }
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// MarshalJSON will convert the MultiPoint into a GeoJSON MultiPoint geometry.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/geojson/geometry.go#L181-L183
train
paulmach/orb
geojson/geometry.go
MarshalJSON
func (ls LineString) MarshalJSON() ([]byte, error) { return json.Marshal(Geometry{Coordinates: orb.LineString(ls)}) }
go
func (ls LineString) MarshalJSON() ([]byte, error) { return json.Marshal(Geometry{Coordinates: orb.LineString(ls)}) }
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// MarshalJSON will convert the LineString into a GeoJSON LineString geometry.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/geojson/geometry.go#L211-L213
train
paulmach/orb
geojson/geometry.go
MarshalJSON
func (mls MultiLineString) MarshalJSON() ([]byte, error) { return json.Marshal(Geometry{Coordinates: orb.MultiLineString(mls)}) }
go
func (mls MultiLineString) MarshalJSON() ([]byte, error) { return json.Marshal(Geometry{Coordinates: orb.MultiLineString(mls)}) }
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// MarshalJSON will convert the MultiLineString into a GeoJSON MultiLineString geometry.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/geojson/geometry.go#L241-L243
train
paulmach/orb
geojson/geometry.go
MarshalJSON
func (p Polygon) MarshalJSON() ([]byte, error) { return json.Marshal(Geometry{Coordinates: orb.Polygon(p)}) }
go
func (p Polygon) MarshalJSON() ([]byte, error) { return json.Marshal(Geometry{Coordinates: orb.Polygon(p)}) }
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// MarshalJSON will convert the Polygon into a GeoJSON Polygon geometry.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/geojson/geometry.go#L271-L273
train
paulmach/orb
geojson/geometry.go
UnmarshalJSON
func (p *Polygon) UnmarshalJSON(data []byte) error { g := &Geometry{} err := json.Unmarshal(data, &g) if err != nil { return err } polygon, ok := g.Coordinates.(orb.Polygon) if !ok { return errors.New("geojson: not a Polygon type") } *p = Polygon(polygon) return nil }
go
func (p *Polygon) UnmarshalJSON(data []byte) error { g := &Geometry{} err := json.Unmarshal(data, &g) if err != nil { return err } polygon, ok := g.Coordinates.(orb.Polygon) if !ok { return errors.New("geojson: not a Polygon type") } *p = Polygon(polygon) return nil }
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// UnmarshalJSON will unmarshal the GeoJSON Polygon geometry.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/geojson/geometry.go#L276-L290
train
paulmach/orb
clip/clip.go
ring
func ring(box orb.Bound, in orb.Ring) orb.Ring { var out orb.Ring if len(in) == 0 { return in } f := in[0] l := in[len(in)-1] initClosed := false if f == l { initClosed = true } for edge := 1; edge <= 8; edge <<= 1 { out = out[:0] loopTo := len(in) // if we're not a nice closed ring, don't implicitly close it. prev := in[loopTo-1] if !initClosed { prev = in[0] } prevInside := bitCode(box, prev)&edge == 0 for i := 0; i < loopTo; i++ { p := in[i] inside := bitCode(box, p)&edge == 0 // if segment goes through the clip window, add an intersection if inside != prevInside { i := intersect(box, edge, prev, p) out = append(out, i) } if inside { out = append(out, p) } prev = p prevInside = inside } if len(out) == 0 { return nil } in, out = out, in } out = in // swap back if initClosed { // need to make sure our output is also closed. if l := len(out); l != 0 { f := out[0] l := out[l-1] if f != l { out = append(out, f) } } } return out }
go
func ring(box orb.Bound, in orb.Ring) orb.Ring { var out orb.Ring if len(in) == 0 { return in } f := in[0] l := in[len(in)-1] initClosed := false if f == l { initClosed = true } for edge := 1; edge <= 8; edge <<= 1 { out = out[:0] loopTo := len(in) // if we're not a nice closed ring, don't implicitly close it. prev := in[loopTo-1] if !initClosed { prev = in[0] } prevInside := bitCode(box, prev)&edge == 0 for i := 0; i < loopTo; i++ { p := in[i] inside := bitCode(box, p)&edge == 0 // if segment goes through the clip window, add an intersection if inside != prevInside { i := intersect(box, edge, prev, p) out = append(out, i) } if inside { out = append(out, p) } prev = p prevInside = inside } if len(out) == 0 { return nil } in, out = out, in } out = in // swap back if initClosed { // need to make sure our output is also closed. if l := len(out); l != 0 { f := out[0] l := out[l-1] if f != l { out = append(out, f) } } } return out }
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// ring will clip the Ring into a smaller ring around the bounding box boundary.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/clip/clip.go#L85-L150
train
paulmach/orb
clip/clip.go
intersect
func intersect(box orb.Bound, edge int, a, b orb.Point) orb.Point { if edge&8 != 0 { // top return orb.Point{a[0] + (b[0]-a[0])*(box.Max[1]-a[1])/(b[1]-a[1]), box.Max[1]} } else if edge&4 != 0 { // bottom return orb.Point{a[0] + (b[0]-a[0])*(box.Min[1]-a[1])/(b[1]-a[1]), box.Min[1]} } else if edge&2 != 0 { // right return orb.Point{box.Max[0], a[1] + (b[1]-a[1])*(box.Max[0]-a[0])/(b[0]-a[0])} } else if edge&1 != 0 { // left return orb.Point{box.Min[0], a[1] + (b[1]-a[1])*(box.Min[0]-a[0])/(b[0]-a[0])} } panic("no edge??") }
go
func intersect(box orb.Bound, edge int, a, b orb.Point) orb.Point { if edge&8 != 0 { // top return orb.Point{a[0] + (b[0]-a[0])*(box.Max[1]-a[1])/(b[1]-a[1]), box.Max[1]} } else if edge&4 != 0 { // bottom return orb.Point{a[0] + (b[0]-a[0])*(box.Min[1]-a[1])/(b[1]-a[1]), box.Min[1]} } else if edge&2 != 0 { // right return orb.Point{box.Max[0], a[1] + (b[1]-a[1])*(box.Max[0]-a[0])/(b[0]-a[0])} } else if edge&1 != 0 { // left return orb.Point{box.Min[0], a[1] + (b[1]-a[1])*(box.Min[0]-a[0])/(b[0]-a[0])} } panic("no edge??") }
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// intersect a segment against one of the 4 lines that make up the bbox
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/clip/clip.go#L192-L208
train
paulmach/orb
simplify/visvalingam.go
Visvalingam
func Visvalingam(threshold float64, minPointsToKeep int) *VisvalingamSimplifier { return &VisvalingamSimplifier{ Threshold: threshold, ToKeep: minPointsToKeep, } }
go
func Visvalingam(threshold float64, minPointsToKeep int) *VisvalingamSimplifier { return &VisvalingamSimplifier{ Threshold: threshold, ToKeep: minPointsToKeep, } }
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// Visvalingam creates a new VisvalingamSimplifier.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/simplify/visvalingam.go#L19-L24
train
paulmach/orb
multi_point.go
Clone
func (mp MultiPoint) Clone() MultiPoint { if mp == nil { return nil } points := make([]Point, len(mp)) copy(points, mp) return MultiPoint(points) }
go
func (mp MultiPoint) Clone() MultiPoint { if mp == nil { return nil } points := make([]Point, len(mp)) copy(points, mp) return MultiPoint(points) }
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// Clone returns a new copy of the points.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/multi_point.go#L17-L26
train
paulmach/orb
multi_point.go
Bound
func (mp MultiPoint) Bound() Bound { if len(mp) == 0 { return emptyBound } b := Bound{mp[0], mp[0]} for _, p := range mp { b = b.Extend(p) } return b }
go
func (mp MultiPoint) Bound() Bound { if len(mp) == 0 { return emptyBound } b := Bound{mp[0], mp[0]} for _, p := range mp { b = b.Extend(p) } return b }
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// Bound returns a bound around the points. Uses rectangular coordinates.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/multi_point.go#L29-L40
train
paulmach/orb
multi_point.go
Equal
func (mp MultiPoint) Equal(multiPoint MultiPoint) bool { if len(mp) != len(multiPoint) { return false } for i := range mp { if !mp[i].Equal(multiPoint[i]) { return false } } return true }
go
func (mp MultiPoint) Equal(multiPoint MultiPoint) bool { if len(mp) != len(multiPoint) { return false } for i := range mp { if !mp[i].Equal(multiPoint[i]) { return false } } return true }
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// Equal compares two MultiPoint objects. Returns true if lengths are the same // and all points are Equal, and in the same order.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/multi_point.go#L44-L56
train
paulmach/orb
ring.go
Orientation
func (r Ring) Orientation() Orientation { area := 0.0 // This is a fast planar area computation, which is okay for this use. // implicitly move everything to near the origin to help with roundoff offsetX := r[0][0] offsetY := r[0][1] for i := 1; i < len(r)-1; i++ { area += (r[i][0]-offsetX)*(r[i+1][1]-offsetY) - (r[i+1][0]-offsetX)*(r[i][1]-offsetY) } if area > 0 { return CCW } if area < 0 { return CW } // degenerate case, no area return 0 }
go
func (r Ring) Orientation() Orientation { area := 0.0 // This is a fast planar area computation, which is okay for this use. // implicitly move everything to near the origin to help with roundoff offsetX := r[0][0] offsetY := r[0][1] for i := 1; i < len(r)-1; i++ { area += (r[i][0]-offsetX)*(r[i+1][1]-offsetY) - (r[i+1][0]-offsetX)*(r[i][1]-offsetY) } if area > 0 { return CCW } if area < 0 { return CW } // degenerate case, no area return 0 }
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// Orientation returns 1 if the the ring is in couter-clockwise order, // return -1 if the ring is the clockwise order and 0 if the ring is // degenerate and had no area.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/ring.go#L38-L60
train
paulmach/orb
ring.go
Equal
func (r Ring) Equal(ring Ring) bool { return MultiPoint(r).Equal(MultiPoint(ring)) }
go
func (r Ring) Equal(ring Ring) bool { return MultiPoint(r).Equal(MultiPoint(ring)) }
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// Equal compares two rings. Returns true if lengths are the same // and all points are Equal.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/ring.go#L64-L66
train
paulmach/orb
ring.go
Clone
func (r Ring) Clone() Ring { if r == nil { return nil } ps := MultiPoint(r) return Ring(ps.Clone()) }
go
func (r Ring) Clone() Ring { if r == nil { return nil } ps := MultiPoint(r) return Ring(ps.Clone()) }
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// Clone returns a new copy of the ring.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/ring.go#L69-L76
train
paulmach/orb
geojson/properties.go
Clone
func (p Properties) Clone() Properties { n := make(Properties, len(p)) for k, v := range p { n[k] = v } return n }
go
func (p Properties) Clone() Properties { n := make(Properties, len(p)) for k, v := range p { n[k] = v } return n }
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// Clone returns a shallow copy of the properties.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/geojson/properties.go#L105-L112
train
paulmach/orb
planar/distance_from.go
DistanceFrom
func DistanceFrom(g orb.Geometry, p orb.Point) float64 { d, _ := DistanceFromWithIndex(g, p) return d }
go
func DistanceFrom(g orb.Geometry, p orb.Point) float64 { d, _ := DistanceFromWithIndex(g, p) return d }
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// DistanceFrom returns the distance from the boundary of the geometry in // the units of the geometry.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/planar/distance_from.go#L42-L45
train
paulmach/orb
planar/distance_from.go
DistanceFromWithIndex
func DistanceFromWithIndex(g orb.Geometry, p orb.Point) (float64, int) { if g == nil { return math.Inf(1), -1 } switch g := g.(type) { case orb.Point: return Distance(g, p), 0 case orb.MultiPoint: return multiPointDistanceFrom(g, p) case orb.LineString: return lineStringDistanceFrom(g, p) case orb.MultiLineString: dist := math.Inf(1) index := -1 for i, ls := range g { if d, _ := lineStringDistanceFrom(ls, p); d < dist { dist = d index = i } } return dist, index case orb.Ring: return lineStringDistanceFrom(orb.LineString(g), p) case orb.Polygon: return polygonDistanceFrom(g, p) case orb.MultiPolygon: dist := math.Inf(1) index := -1 for i, poly := range g { if d, _ := polygonDistanceFrom(poly, p); d < dist { dist = d index = i } } return dist, index case orb.Collection: dist := math.Inf(1) index := -1 for i, ge := range g { if d, _ := DistanceFromWithIndex(ge, p); d < dist { dist = d index = i } } return dist, index case orb.Bound: return DistanceFromWithIndex(g.ToRing(), p) } panic(fmt.Sprintf("geometry type not supported: %T", g)) }
go
func DistanceFromWithIndex(g orb.Geometry, p orb.Point) (float64, int) { if g == nil { return math.Inf(1), -1 } switch g := g.(type) { case orb.Point: return Distance(g, p), 0 case orb.MultiPoint: return multiPointDistanceFrom(g, p) case orb.LineString: return lineStringDistanceFrom(g, p) case orb.MultiLineString: dist := math.Inf(1) index := -1 for i, ls := range g { if d, _ := lineStringDistanceFrom(ls, p); d < dist { dist = d index = i } } return dist, index case orb.Ring: return lineStringDistanceFrom(orb.LineString(g), p) case orb.Polygon: return polygonDistanceFrom(g, p) case orb.MultiPolygon: dist := math.Inf(1) index := -1 for i, poly := range g { if d, _ := polygonDistanceFrom(poly, p); d < dist { dist = d index = i } } return dist, index case orb.Collection: dist := math.Inf(1) index := -1 for i, ge := range g { if d, _ := DistanceFromWithIndex(ge, p); d < dist { dist = d index = i } } return dist, index case orb.Bound: return DistanceFromWithIndex(g.ToRing(), p) } panic(fmt.Sprintf("geometry type not supported: %T", g)) }
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// DistanceFromWithIndex returns the minimum euclidean distance // from the boundary of the geometry plus the index of the sub-geometry // that was the match.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/planar/distance_from.go#L50-L104
train
paulmach/orb
point.go
Equal
func (p Point) Equal(point Point) bool { return p[0] == point[0] && p[1] == point[1] }
go
func (p Point) Equal(point Point) bool { return p[0] == point[0] && p[1] == point[1] }
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// Equal checks if the point represents the same point or vector.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/point.go#L49-L51
train
paulmach/orb
project/helpers.go
Geometry
func Geometry(g orb.Geometry, proj orb.Projection) orb.Geometry { if g == nil { return nil } switch g := g.(type) { case orb.Point: return Point(g, proj) case orb.MultiPoint: return MultiPoint(g, proj) case orb.LineString: return LineString(g, proj) case orb.MultiLineString: return MultiLineString(g, proj) case orb.Ring: return Ring(g, proj) case orb.Polygon: return Polygon(g, proj) case orb.MultiPolygon: return MultiPolygon(g, proj) case orb.Collection: return Collection(g, proj) case orb.Bound: return Bound(g, proj) } panic("geometry type not supported") }
go
func Geometry(g orb.Geometry, proj orb.Projection) orb.Geometry { if g == nil { return nil } switch g := g.(type) { case orb.Point: return Point(g, proj) case orb.MultiPoint: return MultiPoint(g, proj) case orb.LineString: return LineString(g, proj) case orb.MultiLineString: return MultiLineString(g, proj) case orb.Ring: return Ring(g, proj) case orb.Polygon: return Polygon(g, proj) case orb.MultiPolygon: return MultiPolygon(g, proj) case orb.Collection: return Collection(g, proj) case orb.Bound: return Bound(g, proj) } panic("geometry type not supported") }
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// Geometry is a helper to project any geomtry.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/project/helpers.go#L8-L35
train
paulmach/orb
project/helpers.go
Point
func Point(p orb.Point, proj orb.Projection) orb.Point { return proj(p) }
go
func Point(p orb.Point, proj orb.Projection) orb.Point { return proj(p) }
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// Point is a helper to project an a point
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/project/helpers.go#L38-L40
train
paulmach/orb
project/helpers.go
MultiPoint
func MultiPoint(mp orb.MultiPoint, proj orb.Projection) orb.MultiPoint { for i := range mp { mp[i] = proj(mp[i]) } return mp }
go
func MultiPoint(mp orb.MultiPoint, proj orb.Projection) orb.MultiPoint { for i := range mp { mp[i] = proj(mp[i]) } return mp }
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// MultiPoint is a helper to project an entire multi point.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/project/helpers.go#L43-L49
train
paulmach/orb
project/helpers.go
LineString
func LineString(ls orb.LineString, proj orb.Projection) orb.LineString { return orb.LineString(MultiPoint(orb.MultiPoint(ls), proj)) }
go
func LineString(ls orb.LineString, proj orb.Projection) orb.LineString { return orb.LineString(MultiPoint(orb.MultiPoint(ls), proj)) }
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// LineString is a helper to project an entire line string.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/project/helpers.go#L52-L54
train
paulmach/orb
project/helpers.go
MultiLineString
func MultiLineString(mls orb.MultiLineString, proj orb.Projection) orb.MultiLineString { for i := range mls { mls[i] = LineString(mls[i], proj) } return mls }
go
func MultiLineString(mls orb.MultiLineString, proj orb.Projection) orb.MultiLineString { for i := range mls { mls[i] = LineString(mls[i], proj) } return mls }
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// MultiLineString is a helper to project an entire multi linestring.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/project/helpers.go#L57-L63
train
paulmach/orb
project/helpers.go
Ring
func Ring(r orb.Ring, proj orb.Projection) orb.Ring { return orb.Ring(LineString(orb.LineString(r), proj)) }
go
func Ring(r orb.Ring, proj orb.Projection) orb.Ring { return orb.Ring(LineString(orb.LineString(r), proj)) }
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// Ring is a helper to project an entire ring.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/project/helpers.go#L66-L68
train
paulmach/orb
project/helpers.go
Polygon
func Polygon(p orb.Polygon, proj orb.Projection) orb.Polygon { for i := range p { p[i] = Ring(p[i], proj) } return p }
go
func Polygon(p orb.Polygon, proj orb.Projection) orb.Polygon { for i := range p { p[i] = Ring(p[i], proj) } return p }
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// Polygon is a helper to project an entire polygon.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/project/helpers.go#L71-L77
train
paulmach/orb
project/helpers.go
MultiPolygon
func MultiPolygon(mp orb.MultiPolygon, proj orb.Projection) orb.MultiPolygon { for i := range mp { mp[i] = Polygon(mp[i], proj) } return mp }
go
func MultiPolygon(mp orb.MultiPolygon, proj orb.Projection) orb.MultiPolygon { for i := range mp { mp[i] = Polygon(mp[i], proj) } return mp }
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// MultiPolygon is a helper to project an entire multi polygon.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/project/helpers.go#L80-L86
train
paulmach/orb
project/helpers.go
Collection
func Collection(c orb.Collection, proj orb.Projection) orb.Collection { for i := range c { c[i] = Geometry(c[i], proj) } return c }
go
func Collection(c orb.Collection, proj orb.Projection) orb.Collection { for i := range c { c[i] = Geometry(c[i], proj) } return c }
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// Collection is a helper to project a rectangle.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/project/helpers.go#L89-L95
train
paulmach/orb
project/helpers.go
Bound
func Bound(bound orb.Bound, proj orb.Projection) orb.Bound { min := proj(bound.Min) return orb.Bound{Min: min, Max: min}.Extend(proj(bound.Max)) }
go
func Bound(bound orb.Bound, proj orb.Projection) orb.Bound { min := proj(bound.Min) return orb.Bound{Min: min, Max: min}.Extend(proj(bound.Max)) }
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// Bound is a helper to project a rectangle.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/project/helpers.go#L98-L101
train
paulmach/orb
geojson/feature_collection.go
Append
func (fc *FeatureCollection) Append(feature *Feature) *FeatureCollection { fc.Features = append(fc.Features, feature) return fc }
go
func (fc *FeatureCollection) Append(feature *Feature) *FeatureCollection { fc.Features = append(fc.Features, feature) return fc }
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// Append appends a feature to the collection.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/geojson/feature_collection.go#L31-L34
train
paulmach/orb
multi_line_string.go
Bound
func (mls MultiLineString) Bound() Bound { if len(mls) == 0 { return emptyBound } bound := mls[0].Bound() for i := 1; i < len(mls); i++ { bound = bound.Union(mls[i].Bound()) } return bound }
go
func (mls MultiLineString) Bound() Bound { if len(mls) == 0 { return emptyBound } bound := mls[0].Bound() for i := 1; i < len(mls); i++ { bound = bound.Union(mls[i].Bound()) } return bound }
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// Bound returns a bound around all the line strings.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/multi_line_string.go#L17-L28
train
paulmach/orb
multi_line_string.go
Equal
func (mls MultiLineString) Equal(multiLineString MultiLineString) bool { if len(mls) != len(multiLineString) { return false } for i, ls := range mls { if !ls.Equal(multiLineString[i]) { return false } } return true }
go
func (mls MultiLineString) Equal(multiLineString MultiLineString) bool { if len(mls) != len(multiLineString) { return false } for i, ls := range mls { if !ls.Equal(multiLineString[i]) { return false } } return true }
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// Equal compares two multi line strings. Returns true if lengths are the same // and all points are Equal.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/multi_line_string.go#L32-L44
train
paulmach/orb
multi_line_string.go
Clone
func (mls MultiLineString) Clone() MultiLineString { if mls == nil { return nil } nmls := make(MultiLineString, 0, len(mls)) for _, ls := range mls { nmls = append(nmls, ls.Clone()) } return nmls }
go
func (mls MultiLineString) Clone() MultiLineString { if mls == nil { return nil } nmls := make(MultiLineString, 0, len(mls)) for _, ls := range mls { nmls = append(nmls, ls.Clone()) } return nmls }
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// Clone returns a new deep copy of the multi line string.
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c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29
https://github.com/paulmach/orb/blob/c6e407b203494d3b1edb9fd5cae4cf34a4ae0f29/multi_line_string.go#L47-L58
train