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github
nickabattista/IB2d-master
test_Letters.m
.m
IB2d-master/matIB2d/Examples/Example_KC/Kathleen/test_Letters.m
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utf_8
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function test_Letters() xCenter=0.5; yCenter=0; len=0.25; ds=0.0125; [xa,ya] = give_Me_The_Letter_Please(ds,len,'a',xCenter-0.125,yCenter); [xC,yC] = give_Me_The_Letter_Please(ds,len,'C',xCenter,yCenter); [xH,yH] = give_Me_The_Letter_Please(ds,len,'H',xCenter-0.3,yCenter); [xi,yi] = give_Me_The_Letter_Please(ds,len,'...
github
nickabattista/IB2d-master
update_Target_Point_Positions.m
.m
IB2d-master/matIB2d/Examples/Example_KC/Kathleen/update_Target_Point_Positions.m
7,366
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
main2d.m
.m
IB2d-master/matIB2d/Examples/Example_KC/Kathleen/main2d.m
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
Dear_KC.m
.m
IB2d-master/matIB2d/Examples/Example_KC/Kathleen/Dear_KC.m
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utf_8
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
update_Target_Point_Positions.m
.m
IB2d-master/matIB2d/Examples/Example_Coagulation/Example_Testing_Thru_Boundaries/Stirring_With_N_Multiple_Cells_512x64/update_Target_Point_Positions.m
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
Channel_Channel.m
.m
IB2d-master/matIB2d/Examples/Example_Coagulation/Example_Testing_Thru_Boundaries/Stirring_With_N_Multiple_Cells_512x64/Channel_Channel.m
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
main2d.m
.m
IB2d-master/matIB2d/Examples/Example_Coagulation/Example_Testing_Thru_Boundaries/Stirring_With_N_Multiple_Cells_512x64/main2d.m
3,439
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
please_Compute_External_Forcing.m
.m
IB2d-master/matIB2d/Examples/Example_Coagulation/Example_Testing_Thru_Boundaries/Stirring_With_N_Multiple_Cells_512x64/please_Compute_External_Forcing.m
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
update_Target_Point_Positions.m
.m
IB2d-master/matIB2d/Examples/Example_Coagulation/Example_Testing_Thru_Boundaries/Works_on_64x16/update_Target_Point_Positions.m
2,901
utf_8
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
Channel_Channel.m
.m
IB2d-master/matIB2d/Examples/Example_Coagulation/Example_Testing_Thru_Boundaries/Works_on_64x16/Channel_Channel.m
15,726
utf_8
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
main2d.m
.m
IB2d-master/matIB2d/Examples/Example_Coagulation/Example_Testing_Thru_Boundaries/Works_on_64x16/main2d.m
3,439
utf_8
b2fe34279c9bcf892f1ec244130f0bd1
%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
please_Compute_External_Forcing.m
.m
IB2d-master/matIB2d/Examples/Example_Coagulation/Example_Testing_Thru_Boundaries/Works_on_64x16/please_Compute_External_Forcing.m
6,378
utf_8
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
update_Target_Point_Positions.m
.m
IB2d-master/matIB2d/Examples/Example_Coagulation/Example_Testing_Thru_Boundaries/Stirring_With_Multiple_Cells_512x64/update_Target_Point_Positions.m
2,901
utf_8
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
Channel_Channel.m
.m
IB2d-master/matIB2d/Examples/Example_Coagulation/Example_Testing_Thru_Boundaries/Stirring_With_Multiple_Cells_512x64/Channel_Channel.m
15,328
utf_8
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
main2d.m
.m
IB2d-master/matIB2d/Examples/Example_Coagulation/Example_Testing_Thru_Boundaries/Stirring_With_Multiple_Cells_512x64/main2d.m
3,439
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
please_Compute_External_Forcing.m
.m
IB2d-master/matIB2d/Examples/Example_Coagulation/Example_Testing_Thru_Boundaries/Stirring_With_Multiple_Cells_512x64/please_Compute_External_Forcing.m
6,378
utf_8
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
update_Target_Point_Positions.m
.m
IB2d-master/matIB2d/Examples/Example_Coagulation/Example_Testing_Thru_Boundaries/Works_on_512x128/update_Target_Point_Positions.m
2,901
utf_8
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
Channel_Channel.m
.m
IB2d-master/matIB2d/Examples/Example_Coagulation/Example_Testing_Thru_Boundaries/Works_on_512x128/Channel_Channel.m
15,728
utf_8
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
main2d.m
.m
IB2d-master/matIB2d/Examples/Example_Coagulation/Example_Testing_Thru_Boundaries/Works_on_512x128/main2d.m
3,439
utf_8
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
please_Compute_External_Forcing.m
.m
IB2d-master/matIB2d/Examples/Example_Coagulation/Example_Testing_Thru_Boundaries/Works_on_512x128/please_Compute_External_Forcing.m
6,378
utf_8
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
update_Target_Point_Positions.m
.m
IB2d-master/matIB2d/Examples/Example_Coagulation/Example_Stirring_Coagulation/update_Target_Point_Positions.m
2,901
utf_8
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
Channel_Channel.m
.m
IB2d-master/matIB2d/Examples/Example_Coagulation/Example_Stirring_Coagulation/Channel_Channel.m
16,248
utf_8
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
main2d.m
.m
IB2d-master/matIB2d/Examples/Example_Coagulation/Example_Stirring_Coagulation/main2d.m
3,439
utf_8
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
please_Compute_External_Forcing.m
.m
IB2d-master/matIB2d/Examples/Example_Coagulation/Example_Stirring_Coagulation/please_Compute_External_Forcing.m
6,378
utf_8
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
Channel_Channel.m
.m
IB2d-master/matIB2d/Examples/Example_Channel_Flow/Example_Aneurysm/Channel_Channel.m
6,199
utf_8
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
main2d.m
.m
IB2d-master/matIB2d/Examples/Example_Channel_Flow/Example_Aneurysm/main2d.m
3,439
utf_8
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
please_Compute_External_Forcing.m
.m
IB2d-master/matIB2d/Examples/Example_Channel_Flow/Example_Aneurysm/please_Compute_External_Forcing.m
6,325
utf_8
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
Channel_Channel.m
.m
IB2d-master/matIB2d/Examples/Example_Channel_Flow/Example_Flow_Around_Cylinder/Channel_Channel.m
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utf_8
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
main2d.m
.m
IB2d-master/matIB2d/Examples/Example_Channel_Flow/Example_Flow_Around_Cylinder/main2d.m
3,439
utf_8
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
please_Compute_External_Forcing.m
.m
IB2d-master/matIB2d/Examples/Example_Channel_Flow/Example_Flow_Around_Cylinder/please_Compute_External_Forcing.m
6,322
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
Channel_Channel.m
.m
IB2d-master/matIB2d/Examples/Example_Channel_Flow/Example_Brinkman_Channel/Channel_Channel.m
9,519
utf_8
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
main2d.m
.m
IB2d-master/matIB2d/Examples/Example_Channel_Flow/Example_Brinkman_Channel/main2d.m
3,439
utf_8
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
please_Compute_External_Forcing.m
.m
IB2d-master/matIB2d/Examples/Example_Channel_Flow/Example_Brinkman_Channel/please_Compute_External_Forcing.m
6,571
utf_8
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
Channel_Channel.m
.m
IB2d-master/matIB2d/Examples/Example_Channel_Flow/Example_Middle_Channel_Flow/Channel_Channel.m
6,146
utf_8
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
main2d.m
.m
IB2d-master/matIB2d/Examples/Example_Channel_Flow/Example_Middle_Channel_Flow/main2d.m
3,439
utf_8
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
please_Compute_External_Forcing.m
.m
IB2d-master/matIB2d/Examples/Example_Channel_Flow/Example_Middle_Channel_Flow/please_Compute_External_Forcing.m
6,436
utf_8
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
update_Springs.m
.m
IB2d-master/matIB2d/Examples/Example_Channel_Flow/Example_Concentration_Gradients/Impedance_Pumping_Tube/update_Springs.m
2,283
utf_8
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
main2d.m
.m
IB2d-master/matIB2d/Examples/Example_Channel_Flow/Example_Concentration_Gradients/Impedance_Pumping_Tube/main2d.m
3,439
utf_8
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
HeartTube.m
.m
IB2d-master/matIB2d/Examples/Example_Channel_Flow/Example_Concentration_Gradients/Impedance_Pumping_Tube/HeartTube.m
10,860
utf_8
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
Diffusion_Chamber.m
.m
IB2d-master/matIB2d/Examples/Example_Channel_Flow/Example_Concentration_Gradients/Pure_Diffusion/Diffusion_Chamber.m
8,531
utf_8
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
main2d.m
.m
IB2d-master/matIB2d/Examples/Example_Channel_Flow/Example_Concentration_Gradients/Pure_Diffusion/main2d.m
3,439
utf_8
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
main2d.m
.m
IB2d-master/matIB2d/Examples/Example_Channel_Flow/Example_Concentration_Gradients/Bifurcating_Artery/main2d.m
3,439
utf_8
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
Artery_Geometry.m
.m
IB2d-master/matIB2d/Examples/Example_Channel_Flow/Example_Concentration_Gradients/Bifurcating_Artery/Artery_Geometry.m
17,551
utf_8
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
please_Compute_External_Forcing.m
.m
IB2d-master/matIB2d/Examples/Example_Channel_Flow/Example_Concentration_Gradients/Bifurcating_Artery/please_Compute_External_Forcing.m
6,404
utf_8
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
Channel_Channel.m
.m
IB2d-master/matIB2d/Examples/Example_Channel_Flow/Example_Turek_Hron/Channel_Channel.m
8,426
utf_8
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
main2d.m
.m
IB2d-master/matIB2d/Examples/Example_Channel_Flow/Example_Turek_Hron/main2d.m
3,439
utf_8
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
please_Compute_External_Forcing.m
.m
IB2d-master/matIB2d/Examples/Example_Channel_Flow/Example_Turek_Hron/please_Compute_External_Forcing.m
6,328
utf_8
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
Channel_Channel.m
.m
IB2d-master/matIB2d/Examples/Example_Channel_Flow/Example_1_Wall_Flow_Around_Cylinder/Channel_Channel.m
7,216
utf_8
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
main2d.m
.m
IB2d-master/matIB2d/Examples/Example_Channel_Flow/Example_1_Wall_Flow_Around_Cylinder/main2d.m
3,439
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
please_Compute_External_Forcing.m
.m
IB2d-master/matIB2d/Examples/Example_Channel_Flow/Example_1_Wall_Flow_Around_Cylinder/please_Compute_External_Forcing.m
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%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
Channel_Channel.m
.m
IB2d-master/matIB2d/Examples/Example_Channel_Flow/Example_Poroelastic_Channel_Flow/Channel_Channel.m
9,412
utf_8
28bd8558a9113de7b09f39ddf0352298
%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
main2d.m
.m
IB2d-master/matIB2d/Examples/Example_Channel_Flow/Example_Poroelastic_Channel_Flow/main2d.m
3,439
utf_8
b2fe34279c9bcf892f1ec244130f0bd1
%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
please_Compute_External_Forcing.m
.m
IB2d-master/matIB2d/Examples/Example_Channel_Flow/Example_Poroelastic_Channel_Flow/please_Compute_External_Forcing.m
6,437
utf_8
21696c252eb551348fc06c87f236d731
%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
Channel_Channel.m
.m
IB2d-master/matIB2d/Examples/Example_Channel_Flow/Example_Hole In_Channel/Channel_Channel.m
6,277
utf_8
1a6fcad38b0ee4ce16f31cf573e1c201
%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
main2d.m
.m
IB2d-master/matIB2d/Examples/Example_Channel_Flow/Example_Hole In_Channel/main2d.m
3,439
utf_8
b2fe34279c9bcf892f1ec244130f0bd1
%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
please_Compute_External_Forcing.m
.m
IB2d-master/matIB2d/Examples/Example_Channel_Flow/Example_Hole In_Channel/please_Compute_External_Forcing.m
6,434
utf_8
56bd17f251ca4afd1e2483f3c798c852
%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
Channel_Channel.m
.m
IB2d-master/matIB2d/Examples/Example_Channel_Flow/Example_Parabolic_Flow_In_Empty_Channel/Channel_Channel.m
6,148
utf_8
183b25b3a3d8fedc122cc52dcbe5a80f
%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
main2d.m
.m
IB2d-master/matIB2d/Examples/Example_Channel_Flow/Example_Parabolic_Flow_In_Empty_Channel/main2d.m
3,440
utf_8
c42cc707703b4eee3864e94adf27f0b2
%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
please_Compute_External_Forcing.m
.m
IB2d-master/matIB2d/Examples/Example_Channel_Flow/Example_Parabolic_Flow_In_Empty_Channel/please_Compute_External_Forcing.m
6,436
utf_8
9dcc9cc3a3069818b5d65920a5c7065f
%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
Channel_Channel.m
.m
IB2d-master/matIB2d/Examples/Example_Mass_Points/Gravity_Cellular_Race/Channel_Channel.m
10,390
utf_8
8a9be52f39f89053a63a312beca3c9bf
%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
main2d.m
.m
IB2d-master/matIB2d/Examples/Example_Mass_Points/Gravity_Cellular_Race/main2d.m
3,439
utf_8
b2fe34279c9bcf892f1ec244130f0bd1
%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
Channel_Channel.m
.m
IB2d-master/matIB2d/Examples/Example_Mass_Points/Channel_Flow_Cellular_Race/Channel_Channel.m
11,121
utf_8
e821e43ccd2b3ffa8efddf3cd633d028
%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
main2d.m
.m
IB2d-master/matIB2d/Examples/Example_Mass_Points/Channel_Flow_Cellular_Race/main2d.m
3,439
utf_8
b2fe34279c9bcf892f1ec244130f0bd1
%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
please_Compute_External_Forcing.m
.m
IB2d-master/matIB2d/Examples/Example_Mass_Points/Channel_Flow_Cellular_Race/please_Compute_External_Forcing.m
7,290
utf_8
2048c2031c0587584f2a0bcad3389b56
%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
Channel_Channel.m
.m
IB2d-master/matIB2d/Examples/Example_Mass_Points/Gravity_vs_Flow/Channel_Channel.m
11,119
utf_8
2f3c2857a7fd6fb9c91878799c05fdd2
%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
main2d.m
.m
IB2d-master/matIB2d/Examples/Example_Mass_Points/Gravity_vs_Flow/main2d.m
3,439
utf_8
b2fe34279c9bcf892f1ec244130f0bd1
%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
please_Compute_External_Forcing.m
.m
IB2d-master/matIB2d/Examples/Example_Mass_Points/Gravity_vs_Flow/please_Compute_External_Forcing.m
7,440
utf_8
b795995aa1c7c011ce09c9be9d8ff94b
%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
Channel_Channel.m
.m
IB2d-master/matIB2d/Examples/Example_Mass_Points/Massive_Cell_In_Channel/Channel_Channel.m
8,149
utf_8
5221e82975057bfd37b70f096236293d
%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
main2d.m
.m
IB2d-master/matIB2d/Examples/Example_Mass_Points/Massive_Cell_In_Channel/main2d.m
3,439
utf_8
b2fe34279c9bcf892f1ec244130f0bd1
%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
please_Compute_External_Forcing.m
.m
IB2d-master/matIB2d/Examples/Example_Mass_Points/Massive_Cell_In_Channel/please_Compute_External_Forcing.m
6,405
utf_8
ffd891bcc156c13a94994f2a005dd617
%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
Channel_Channel.m
.m
IB2d-master/matIB2d/Examples/Example_Mass_Points/Gravity_vs_Flow_256x256/Channel_Channel.m
12,312
utf_8
43c804830c2ece6dac1f2aebd8ff53f3
%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
main2d.m
.m
IB2d-master/matIB2d/Examples/Example_Mass_Points/Gravity_vs_Flow_256x256/main2d.m
3,439
utf_8
b2fe34279c9bcf892f1ec244130f0bd1
%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
please_Compute_External_Forcing.m
.m
IB2d-master/matIB2d/Examples/Example_Mass_Points/Gravity_vs_Flow_256x256/please_Compute_External_Forcing.m
7,441
utf_8
4efa0efa8f9e661999ac6c3f5bcc9a88
%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
update_Springs.m
.m
IB2d-master/matIB2d/Examples/Example_Baby_Spider_Shower/Flow_Based/update_Springs.m
2,339
utf_8
f60551e3e90133d161d3c4baa9d23b39
%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
main2d.m
.m
IB2d-master/matIB2d/Examples/Example_Baby_Spider_Shower/Flow_Based/main2d.m
3,463
utf_8
05d456c5ddd7c0b028aa204029c5a14c
%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
please_Compute_External_Forcing.m
.m
IB2d-master/matIB2d/Examples/Example_Baby_Spider_Shower/Flow_Based/please_Compute_External_Forcing.m
6,293
utf_8
aacd255eda2cb548c06b617da028ae6d
%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
Baby_Spider.m
.m
IB2d-master/matIB2d/Examples/Example_Baby_Spider_Shower/Flow_Based/Baby_Spider.m
7,949
utf_8
7de6b5d0089ff4b9d8623822c9525999
%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
BeamCurve.m
.m
IB2d-master/matIB2d/Examples/Example_Wobbly_Beam/nonInv_Beam_32/BeamCurve.m
7,027
utf_8
913ed301676866ac69ef16327a44cd01
%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
main2d.m
.m
IB2d-master/matIB2d/Examples/Example_Wobbly_Beam/nonInv_Beam_32/main2d.m
3,439
utf_8
b2fe34279c9bcf892f1ec244130f0bd1
%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
BeamCurve.m
.m
IB2d-master/matIB2d/Examples/Example_Wobbly_Beam/Beam_32/BeamCurve.m
5,891
utf_8
c87585ae70fdf5c6af8c9db1f19020af
%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
main2d.m
.m
IB2d-master/matIB2d/Examples/Example_Wobbly_Beam/Beam_32/main2d.m
3,439
utf_8
b2fe34279c9bcf892f1ec244130f0bd1
%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
BeamCurve.m
.m
IB2d-master/matIB2d/Examples/Example_Wobbly_Beam/Beam_256/BeamCurve.m
5,895
utf_8
eaa823a3c325aba60f45bfee6fdaa3ac
%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
main2d.m
.m
IB2d-master/matIB2d/Examples/Example_Wobbly_Beam/Beam_256/main2d.m
3,439
utf_8
b2fe34279c9bcf892f1ec244130f0bd1
%-------------------------------------------------------------------------------------------------------------------% % % IB2d is an Immersed Boundary Code (IB) for solving fully coupled non-linear % fluid-structure interaction models. This version of the code is based off of % Peskin's Immersed Boundary Method Paper...
github
nickabattista/IB2d-master
adv_diff.m
.m
IB2d-master/matIB2d/Testing/Advection_Diffusion/adv_diff.m
4,585
utf_8
35340c13e9dcc8a4a0f353d1ad6fc585
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % % Runs Advection-Diffusion Code % %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% function adv_diff() L = 1; % Size of computational grid N = 64; % # of grid points dx = L/(N-1);dy=dx; % G...
github
nickabattista/IB2d-master
please_Update_Adv_Diff_Concentration_Split.m
.m
IB2d-master/matIB2d/Testing/Advection_Diffusion/please_Update_Adv_Diff_Concentration_Split.m
4,325
utf_8
268fbe3b85328d95a4ee5750e11aff09
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % % FUNCTION: Setting up advection-diffusion solver % %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% function C = please_Update_Adv_Diff_Concentration_Split(C,dt,dx,dy,uX,uY,k) % C: concentration % dt: tim...
github
nickabattista/IB2d-master
please_Update_Adv_Diff_Concentration_Split_Lax_Wendroff.m
.m
IB2d-master/matIB2d/Testing/Advection_Diffusion/please_Update_Adv_Diff_Concentration_Split_Lax_Wendroff.m
3,766
utf_8
66de0da092174b900939efcf403533f2
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % % FUNCTION: Setting up advection-diffusion solver % %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% function C = please_Update_Adv_Diff_Concentration_Split_Lax_Wendroff(C,dt,dx,dy,uX,uY,k) % C: concentration ...
github
nickabattista/IB2d-master
please_Update_Adv_Diff_Concentration_Flux_Limiter.m
.m
IB2d-master/matIB2d/Testing/Advection_Diffusion/please_Update_Adv_Diff_Concentration_Flux_Limiter.m
11,403
utf_8
ba25abb9ff34a2cdb5bc53a478675636
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % % FUNCTION: Setting up advection-diffusion solver % %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% function [C] = please_Update_Adv_Diff_Concentration_Flux_Limiter(C,dt,dx,dy,uX,uY,k) % C: concentration % d...
github
nickabattista/IB2d-master
please_Update_Adv_Diff_Concentration_Flux_Limiter_FV.m
.m
IB2d-master/matIB2d/Testing/Advection_Diffusion/please_Update_Adv_Diff_Concentration_Flux_Limiter_FV.m
7,475
utf_8
1a106d202cd69cd7742a0fbd6654f7ed
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % % FUNCTION: Setting up advection-diffusion solver % %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% function [C,laplacian_C] = please_Update_Adv_Diff_Concentration_Flux_Limiter_FV(C,dt,dx,dy,uX,uY,k) % C: con...
github
nickabattista/IB2d-master
print_vtk_files.m
.m
IB2d-master/matIB2d/Testing/Advection_Diffusion/print_vtk_files.m
4,312
utf_8
a7737857877e3be856624070b6a1ae5f
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % % FUNCTION: gives appropriate string number for filename in printing the % .vtk files. % %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% function print_vtk_files(ctsave,U,V,L,N,C) %Give spacing for grid dx ...
github
nickabattista/IB2d-master
please_Update_Adv_Diff_Concentration_Unsplit.m
.m
IB2d-master/matIB2d/Testing/Advection_Diffusion/please_Update_Adv_Diff_Concentration_Unsplit.m
4,293
utf_8
2b2d46c49d346993dd27d1633422bec0
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % % FUNCTION: Setting up advection-diffusion solver % %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% function C = please_Update_Adv_Diff_Concentration_Unsplit(C,dt,dx,dy,uX,uY,k) % C: concentration % dt: t...
github
pcesar22/Parks-McClellan-Simple-master
lowPassCheckLimits.m
.m
Parks-McClellan-Simple-master/lowPassCheckLimits.m
875
utf_8
1cb50468cbddeeff2a8f5e48c99da3cb
% Checks specifications for lowpass filter % h - magnitude response (regular) % w - frequency values (non-normalized) % limits - [wp,ws,maxpbgain, minpbgain, sbgain] function c = checkLimits(w,h,limits) wp = limits(1)*pi; ws = limits(2)*pi; maxpbgain = limits(3); minpbgain = limits(4); maxsbgain ...
github
pcesar22/Parks-McClellan-Simple-master
parksFIR.m
.m
Parks-McClellan-Simple-master/parksFIR.m
1,750
utf_8
d0201471e00b1a28fa54a22360f67d6d
% limits - [wp,ws,maxpbgain_db, minpbgain_db, sbgain_db] % wp and ws are normalized from 0-1 %b is the filter response % wresp and h are the frequency x amplitude values used to plot function [b,wresp,h] = parksFIR(limits) wp = limits(1); ws = limits(2); maxpbgain = limits(3); minpbgain = limits(4); maxsbgain = limi...
github
pcesar22/Parks-McClellan-Simple-master
getAmplitude.m
.m
Parks-McClellan-Simple-master/getAmplitude.m
829
utf_8
1cea45fcfcd0a144295267f292fe494b
% Function that measures the amplitude of a sequence b. Amplitude % is the sign-sensitive magnitude, and this function % makes it simpler to view it (couldn't find any useful % MATLAB functions) % wresp is simply the frequency values vector being used % h is the amplitude response of b function [h,wresp] = getAmplitud...
github
ChrisYang/uhiris-master
sgsdf_2d2.m
.m
uhiris-master/matlab/sgsdf_2d2.m
7,990
utf_8
c39201c6427da6b0ee84fd77546839e0
function h=sgsdf_2d2(x,y,nx,ny,dx,dy,flag_coupling) % 2-D Savitzky-Golay (SG) Smoothing and Differentiation Filter. % The filter coefficients are calculated from the decomposation property of the 2-D SG filters. % In addition, the filter coefficients for mixed partial derivative can be obtained by this function. ...
github
ChrisYang/uhiris-master
bhattacharyya.m
.m
uhiris-master/matlab/bhattacharyya.m
1,059
utf_8
6ec23e1d72d9a87128854752d9cbd2cc
% BHATTACHARYYA(histogram1, histogram2) % compute the BHATTACHARYYA distance between 2 histograms % where each histogram is a 1xN vector % % Based on the estimation presented in % "Real-Time Tracking of Non-Rigid Objects using Mean Shift" % D. Comaniciu, V. Ramesh & P. Meer (IEEE CVPR 2000, 142-151) % % N.B....
github
williammortl/ArtificialPancreasSimulator-master
humanBolus.m
.m
ArtificialPancreasSimulator-master/humanBolus.m
3,194
utf_8
a88e8d29ff9568b792e8704e9b8b98c4
%%% Author: William Michael Mortl %%% Feel free to use this code for educational purposes, any other use %%% requires citations to: William Michael Mortl, and %%% Sriram Sankaranaraynan function [ui] = humanBolus(b_time, l_time, d_time, time, glucose) %%% function: humanBolus %%% description: controls ...
github
williammortl/ArtificialPancreasSimulator-master
noiseBoth.m
.m
ArtificialPancreasSimulator-master/noiseBoth.m
526
utf_8
94a389e51c93f8532493d9fe3ec8fcba
%%% Author: William Michael Mortl %%% Feel free to use this code for educational purposes, any other use %%% requires citations to: William Michael Mortl, and %%% Sriram Sankaranaraynan function [out_val] = noiseBoth(in_val) %%% function: noiseBoth %%% description: adds both white noise and dropouts ...
github
williammortl/ArtificialPancreasSimulator-master
noiseWhite.m
.m
ArtificialPancreasSimulator-master/noiseWhite.m
727
utf_8
7ccf4fe3eea053546abb7e0d01ffb171
%%% Author: William Michael Mortl %%% Feel free to use this code for educational purposes, any other use %%% requires citations to: William Michael Mortl, and %%% Sriram Sankaranaraynan function [out_val] = noiseWhite(in_val) %%% function: noiseWhite %%% description: returns glucose fudged with white n...
github
williammortl/ArtificialPancreasSimulator-master
mealAbsorption.m
.m
ArtificialPancreasSimulator-master/mealAbsorption.m
1,164
utf_8
e6f9696016b1a65a5995af267b7d8f87
%%% Author: William Michael Mortl %%% Feel free to use this code for educational purposes, any other use %%% requires citations to: William Michael Mortl, and %%% Sriram Sankaranaraynan function [ug] = mealAbsorption(mealTime, mealSize, actualTime) %%% function: mealAbsorption %%% description: handles ...
github
williammortl/ArtificialPancreasSimulator-master
noiseDropout.m
.m
ArtificialPancreasSimulator-master/noiseDropout.m
1,025
utf_8
81ded08a7af87aa5b7e3234de6bf8bb5
%%% Author: William Michael Mortl %%% Feel free to use this code for educational purposes, any other use %%% requires citations to: William Michael Mortl, and %%% Sriram Sankaranaraynan function [out_val] = noiseDropout(in_val) %%% function: noiseDropout %%% description: drops out the data to emulate s...