id int64 393k 2.82B | repo stringclasses 68
values | title stringlengths 1 936 | body stringlengths 0 256k โ | labels stringlengths 2 508 | priority stringclasses 3
values | severity stringclasses 3
values |
|---|---|---|---|---|---|---|
2,567,668,142 | stable-diffusion-webui | [Feature Request]: Hide Flux Models in model gallery | ### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What would your feature do ?
Since they are not supported, it would be nice if we could hide these models so they are not shown alongside other Loras
### Proposed workflow
1. Go to Lora gall... | enhancement | low | Minor |
2,567,690,453 | pytorch | segfault when using DTensor with nonblocking nccl comm | ### ๐ Describe the bug
```python
from torch.distributed._tensor import Replicate, Shard, distribute_tensor, init_device_mesh
import torch
from torch import distributed as dist
if __name__ == '__main__':
dist.init_process_group(backend="nccl")
torch.cuda.set_device(dist.get_rank())
rng = torch.G... | oncall: distributed,triaged,module: nccl,module: dtensor | low | Critical |
2,567,694,771 | PowerToys | FancyZones: Browser (Chrome) App Shortcuts not restored correctly | ### Microsoft PowerToys version
0.85.0
### Installation method
GitHub
### Running as admin
Yes
### Area(s) with issue?
FancyZones
### Steps to reproduce
Chrome offers the feature to create desktop shortcuts as kind of "apps" from websites, like whatsapp, google keep and similar.
When opened,... | Issue-Bug,Needs-Triage | low | Minor |
2,567,727,112 | react | [DevTools Bug] Cannot destructure property 'duration' of 'e[g]' as it is undefined. | ### Website or app
App
### Repro steps
Click view other component
### How often does this bug happen?
Often
### DevTools package (automated)
react-devtools-core
### DevTools version (automated)
6.0.0-d66fa02a30
### Error message (automated)
Cannot destructure property 'duration' of 'e[g]' as it is undefined.... | Type: Bug,Status: Unconfirmed,Component: Developer Tools | medium | Critical |
2,567,747,671 | PowerToys | Progress bar or some other indication to show that a download is in progress. | ### Description of the new feature / enhancement
Currently the download starts automatically and there's no indication that it is happening on the settings page. It will be good if the following were shown:
- current version (already shown)
- new update available version (show before download starts, currently it's ... | Needs-Triage | low | Minor |
2,567,754,388 | rust | Tracking Issue for const_cell | <!--
Thank you for creating a tracking issue!
Tracking issues are for tracking a feature from implementation to stabilization.
Make sure to include the relevant RFC for the feature if it has one.
If the new feature is small, it may be fine to skip the RFC process. In that
case, you can use `issue = "none"` in your i... | T-libs-api,C-tracking-issue | low | Minor |
2,567,801,917 | pytorch | Cannot allocate memory for thread-local data: ABORT | ### ๐ Describe the bug
Very unspecific error, however when I try to allocate a tensor (after some preceding memory intensive computations using pybind11 and C++)
`scores = torch.zeros(5000, 15000, device="cpu")`
I get the following error (presumably from C++ backend):
`cannot allocate memory for thread-local... | needs reproduction,module: memory usage,triaged | low | Critical |
2,567,807,672 | react-native | Multiline controlled input enters an infinite loop on iOS | ### Description
This code enters an infinite loop on iOS.
```js
import React, {useState, memo} from 'react'
import {TextInput} from 'react-native'
let App = () => {
console.log('render App')
const [outlet, setOutlet] = useState(null)
return (
<>
<Outlet outlet={outlet} />
<Child set... | Platform: iOS,Issue: Author Provided Repro | medium | Critical |
2,567,808,678 | godot | Skeleton Path is not assigned correctly when importing a glb with bound MeshInstance as a child of BoneAttachment | ### Tested versions
v4.3.stable.mono.official [77dcf97d8]
v4.4.dev3.mono.official [f4af8201b]
### System information
Godot v4.3.stable.mono - Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4080 (NVIDIA; 32.0.15.5599) - AMD Ryzen 9 7950X3D 16-Core Processor (32 Threads)
### Issue desc... | bug,confirmed,topic:import | low | Major |
2,567,811,870 | godot | [4.3] Web Export not working via command line | ### Tested versions
4.3 Stable
### System information
Windows 11
### Issue description
I have tried to export my project to Windows & Web via command line (both locally and via GitHub actions using ubuntu).
The result is a working Windows export and a broken ZIP file for Web.
### Steps to reproduce
... | bug,platform:web,topic:editor,topic:export | low | Critical |
2,567,915,074 | godot | Shader Uniforms Documentation comments do not work when used in gdshaderinc files | ### Tested versions
v4.3.stable.official [77dcf97d8]
### System information
Godot v4.3.stable - Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4050 Laptop GPU (NVIDIA; 31.0.15.5161) - 12th Gen Intel(R) Core(TM) i7-12650H (16 Threads)
### Issue description
/**
* This is a documen... | bug,documentation,topic:shaders | low | Minor |
2,568,008,925 | deno | Support server without entrypoint for `deno serve` | For local development I often need a simple server that just spits out the files on my system as they are. Some runtimes (for other languages) provide such functionality; usually I end up using `php -S localhost:8080` which does just that. Deno has a `serve` command, which is exciting but doesn't _quite_ reach the use-... | suggestion,serve | low | Major |
2,568,025,156 | rust | ICE: `bpos.to_u32() >= mbc.pos.to_u32() + mbc.bytes as u32` | <!--
[31mICE[0m: Rustc ./a.rs '' 'thread 'rustc' panicked at compiler/rustc_span/src/lib.rs:2151:17: 'assertion failed: bpos.to_u32() >= mbc.pos.to_u32() + mbc.bytes as u32'', 'thread 'rustc' panicked at compiler/rustc_span/src/lib.rs:2151:17: 'assertion failed: bpos.to_u32() >= mbc.pos.to_u32() + mbc.bytes as u32''
... | I-ICE,T-compiler,C-bug,S-bug-has-test | low | Critical |
2,568,038,810 | rust | ICE: `cannot convert "'a/#4" to a region vid` | <!--
[31mICE[0m: Rustc ./a.rs '-Zcrate-attr=feature(generic_const_exprs) -ooutputfile -Zdump-mir-dir=dir' 'error: internal compiler error: compiler/rustc_borrowck/src/universal_regions.rs:907:36: cannot convert `'a/#4` to a region vid', 'error: internal compiler error: compiler/rustc_borrowck/src/universal_regions.rs... | I-ICE,T-compiler,C-bug,F-generic_const_exprs,S-has-mcve,S-bug-has-test | low | Critical |
2,568,049,904 | flutter | [webview_flutter] Multiple inputs in position: fixed elements freeze | ### Steps to reproduce
1. Run the code sample on an iPhone 16 Pro with iOS 18 (Simulator works too)
2. Click "Continue" on the alert that the page is user-created
3. Click the first input element
4. Click the second input element
5. Click the third input element
### Expected results
The inputs work as normal:
-... | c: regression,platform-ios,p: webview,package,has reproducible steps,P2,team-ios,triaged-ios,fyi-text-input,found in release: 3.24,found in release: 3.26 | low | Major |
2,568,082,043 | neovim | `jumpoptions=clean` does not work with `nohidden` | ### Problem
As the title says, when both `jumpoptions=clean` and `nohidden` are set, doing `:bd<CR>` on a buffer doesn't remove it from the jumplist.
### Steps to reproduce
```
$ nvim --clean A B C
:bn<CR>
:bn<CR>
:bp<CR>
:bd<CR>
<C-o>
=> Observer that you are on A
```
```
$ nvim --clean A B C
:setgloba... | bug,jumps-navigation | low | Minor |
2,568,085,235 | vscode | Create untitled notebook sends `textDocument/didChange` for first cell before `notebookDocument/didOpen` | Initially reported in https://github.com/astral-sh/ruff-vscode/issues/626, see there for more logs.
<!-- โ ๏ธโ ๏ธ Do Not Delete This! bug_report_template โ ๏ธโ ๏ธ -->
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<!-- ๐ฎ Read our guide about submitting issues: https://github.com/... | bug,notebook-api | low | Critical |
2,568,135,867 | rust | Further restricting what coercions are allowed on places of type `!` | In #129392, I fixed a couple [soundness holes](https://github.com/rust-lang/rust/issues/117288) having to do with the distinction between values and places and the `!` type, which has special divergence and coercion behavior in HIR typeck.
To do so, I implemented a heuristic called `expr_guaranteed_to_constitute_read_... | T-compiler,A-coercions,F-never_type,C-discussion,T-opsem | low | Major |
2,568,171,257 | rust | ICE: `panic in a destructor during cleanup` | <!--
Thank you for finding an Internal Compiler Error! ๐ง If possible, try to provide
a minimal verifiable example. You can read "Rust Bug Minimization Patterns" for
how to create smaller examples.
http://blog.pnkfx.org/blog/2019/11/18/rust-bug-minimization-patterns/
-->
### Code
```Rust
#; I don't understand much of the underlying technical details unfortunately.
It seems like setting `-Crelocation-model=rwpi` on an ARM target compiles code in a ... | O-Arm,P-medium,I-unsound,O-AArch64 | low | Minor |
2,568,194,784 | tauri | Windows modal warning sound is heard whenever Tauri app starts, upon first click into app window | Follow-up to https://github.com/tauri-apps/tauri/issues/1891
This is still an issue for me, on Windows 11:
The Windows modal warning sound is heard whenever Tauri app starts, upon the first click into the app window.
This is slightly annoying because it draws attention to it and makes the user think "something is w... | type: bug,platform: Windows,status: needs triage | low | Minor |
2,568,195,789 | godot | 3D scenes crash when running, intermittently | ### Tested versions
- Reproducible in v4.3.stable.official.77dcf97d8 and v4.4.dev3.mono.official.f4af8201b
### System information
Godot v4.4.dev3.mono - Windows 10.0.19045 - Multi-window, 2 monitors - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 2060 (NVIDIA; 32.0.15.6094) - Intel(R) Core(TM) i7-10700F CPU @ 2.9... | bug,needs testing,topic:animation | low | Critical |
2,568,197,236 | rust | Suggest to deref/reborrow to turn scrutinee into the right type for pattern | ### Code
```rust
use std::cell::RefCell;
struct Foo {
content: RefCell::<Option<u64>>,
}
fn main() {
let foo = Foo {
content: RefCell::new(Some(5)),
};
if let Some(_content) = foo.content.borrow_mut() {
};
}
```
### Current output
```bash
error[E0308]: mismatched types
--> src/main.r... | A-diagnostics,T-compiler | low | Critical |
2,568,216,989 | create-react-app | Error: EPERM: operation not permitted, mkdir |
PS F:\ReactYoutubeThapa> npx create-react-app my-app
node:fs:1371
const result = binding.mkdir(
^
Error: EPERM: operation not permitted, mkdir 'F:\ReactYoutubeThapa\my-app'
at Object.mkdirSync (node:fs:1371:26)
at module.exports.makeDirSync (C:\Users\Sukhdev\AppData\Local\np... | needs triage,issue: bug report | low | Critical |
2,568,232,469 | neovim | alternative to C for Nvim core | This is a *tracking issue*, not a manifesto. Corrections welcome unless they are nit-picks.
# Problem
The C core of nvim has been armored by a lot of static analysis and compiler flags, which has greatly improved quality. But C still has these problems:
- crashes from invalid pointers, arrays not bounds-checke... | enhancement,architecture | high | Critical |
2,568,267,210 | go | build: build failure on x_tools-gotip-openbsd-ppc64 | ```
#!watchflakes
default <- builder == "x_tools-gotip-openbsd-ppc64" && repo == "tools" && mode == "build"
```
Issue created automatically to collect these failures.
Example ([log](https://ci.chromium.org/b/8734918773958278129)):
[I2024-10-05T13:11:52.865441Z 44778 0 sink.go:276] SinkServer: warm-up started
... | NeedsInvestigation | low | Critical |
2,568,275,276 | PowerToys | Peek activate only when keybind hold | ### Description of the new feature / enhancement
Add additional setting to Peek that makes it to activate preview only when the keybinding is held down and immediately close when the keybinding is released.
### Scenario when this would be used?
Instead of doing two actions to open and close the file preview us... | Needs-Triage | low | Minor |
2,568,276,881 | godot | Nodes in typed dictionaries do not do not show changes in game made by code (4.4 dev 3 / C#) | ### Tested versions
- Godot 4.4 dev 3
### System information
Godot v4.4.dev3.mono - Windows 10.0.22631 - Multi-window, 2 monitors - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4070 Ti (NVIDIA; 32.0.15.6590) - 13th Gen Intel(R) Core(TM) i9-13900KF (32 threads)
### Issue description
I have multiple No... | bug,topic:dotnet | low | Critical |
2,568,278,296 | godot | Editor glitch when changing tabs with invisible TileMapLayer | ### Tested versions
4.4 dev3 and earlier
### System information
Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 31.0.15.4633) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)
### Issue description
There is this message when selecting invisible TileMapLayer:
 on Wayland - Wayland display driver, Single-window, 1 monitor - Vulkan (Forward+) - dedicated AMD Radeon RX 570 Series (RADV POLARIS10) - Intel(R) Core(TM) i3-10100F CPU @... | bug,topic:editor,confirmed | low | Critical |
2,568,297,412 | godot | Unexplained Blue Area on Visual Profiler in Compatibility Renderer | ### Tested versions
- Reproducible in: 4.3, 4.0
### System information
Godot v4.0.4.stable - Windows 10.0.22631 - Vulkan (Compatibility) - NVIDIA GeForce RTX 3050 Laptop GPU (NVIDIA; 32.0.15.6109) - 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz (16 Threads)
### Issue description
In the Visual Profiler there is an... | topic:editor,needs testing | low | Critical |
2,568,314,331 | godot | Narrowing conversion warning requires multiple ignores to silence | ### Tested versions
Reproduced in 3.5.2 and 3.6.0
May possibly be a duplicate of https://github.com/godotengine/godot/issues/46878
### System information
Windows 10
### Issue description
The NARROWING_CONVERSION warning is duplicated, and is not silenced unless two warning-ignore comments are used.
... | bug,topic:gdscript | low | Critical |
2,568,315,527 | godot | [3.x] Endless importing with indefinitely increasing memory usage | ### Tested versions
- Reproducible in 3.5.3
- Reproducible in 3.6
### System information
Windows 11 - Godot 3.6 stable - Nvidia GTX 1650, Intel i5 9300H, 8GB of RAM
### Issue description
This started with me playing the [Index Purger Demo](https://store.steampowered.com/app/2989940/Index_Purger_Demo_v10/), notici... | bug,needs testing,topic:import | low | Critical |
2,568,315,556 | terminal | nohup process terminates when terminal disconnects from ssh session | ### Windows Terminal version
1.20.11781.0
### Windows build number
10.0.22631.4169
### Other Software
_No response_
### Steps to reproduce
1. ssh to a remote machine from the Windows terminal
2. run a program (e.g., a node process that spins up a server listening to connections) like `nohup npm run &`
leave ... | Needs-Repro,Issue-Bug,Product-Terminal,Needs-Tag-Fix | low | Critical |
2,568,319,639 | godot | Android build of C# project doesnโt include native libraries from NuGet packages (probably iOS also?) | ### Tested versions
Godot 4.3 (but probably in all 4.x)
### System information
Android
### Issue description
It appears that the Android (and iOS?) build of my C# project does not include some native libraries from NuGet packages. Specifically, the SQLite.NET package, which includes native Android *.so l... | bug,platform:android,topic:dotnet | low | Critical |
2,568,328,644 | langchain | DOC: with_structured_output => example of setting enum | ### URL
https://python.langchain.com/docs/how_to/structured_output/
### Checklist
- [X] I added a very descriptive title to this issue.
- [X] I included a link to the documentation page I am referring to (if applicable).
### Issue with current documentation:
It would be helpful to show how to restrict the model ou... | ๐ค:docs | low | Major |
2,568,350,374 | next.js | private fields broken in specific case | ### Link to the code that reproduces this issue
https://codesandbox.io/p/devbox/cool-yalow-zzkp58
### To Reproduce
Click preview
Wait for it to hydrate
It throws an error: "attempted to get private field on non-instance"
### Current vs. Expected behavior
Here is the same code running in react without N... | bug,Runtime | low | Critical |
2,568,402,399 | vscode | Welcome tab still opens in Codespaces even when `workbench.startupEditor` is set to `"none"` in Remote settings | <!-- โ ๏ธโ ๏ธ Do Not Delete This! bug_report_template โ ๏ธโ ๏ธ -->
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<!-- ๐ Search existing issues to avoid cr... | bug,getting-started | low | Critical |
2,568,413,841 | transformers | Enhancing RoBERTa Robustness through Adversarial Training | ### Feature request
The goal of this feature is to implement Adversarial Training for the RoBERTa model to enhance its robustness against adversarial examples. Adversarial training involves generating perturbed inputs (adversarial examples) during the training phase, allowing the model to learn how to withstand such a... | Feature request | low | Major |
2,568,416,078 | rust | Implicit returns and missing semicolons after `return` might cause a different drop order | <!--
Thank you for filing a bug report! ๐ Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
-->
I tried this code:
```rust
struct D(&'static str);
impl Drop for D {
fn drop(&mut self) {
println!("dropping {}", self.0);
}
}
fn f1() {
p... | A-destructors,T-lang,C-discussion | low | Critical |
2,568,417,998 | flutter | Focus: onFocusChanged(false) isn't called when Focus widget is detached | ### Steps to reproduce
In this demo https://dartpad.dev/?id=203fe4275aa7980f7ae568c41f5d96eb you'll find that if when you type anything into the input triggering its deletion and the deletion of the Focus widget, the Focus widget's onFocusChange handler isn't called.
### Expected results
There is a reasonable ... | framework,d: api docs,f: focus,has reproducible steps,P2,team-framework,triaged-framework,found in release: 3.24,found in release: 3.26 | low | Critical |
2,568,426,898 | pytorch | BUG: MPS backend matmul with empty tensor | I dissected this out of a SciPy array API testsuite failure with `torch` `2.4.1` as the backend. This may ultimately be a simpler reproducer for the same problem described at gh-133179. Working on MacOS ARM M3 , Sonoma 14.7. `torch` installed from PyPI binary.
```python
import torch
print(torch.__version__)
for... | module: crash,triaged,module: mps | low | Critical |
2,568,444,164 | PowerToys | Image Resizer - UI Enhancment | ### Description of the new feature / enhancement
Old UI made it easier to do 1 sided image conversions. ie if you put in 600px wide their was a scale button and it would gray out one of the other.
Put a check bnox to auto scale 1 or the other size to make UI more intuitive
I found how to work by putting a 0 but ... | Needs-Triage | low | Minor |
2,568,455,952 | transformers | ../aten/src/ATen/native/cuda/Indexing.cu:1289: indexSelectLargeIndex: block: [267,0,0], thread: [25,0,0] Assertion `srcIndex < srcSelectDimSize` failed. | ### System Info
- `transformers` version: 4.44.0
- Platform: Linux-5.4.0-196-generic-x86_64-with-glibc2.31
- Python version: 3.12.0
- Huggingface_hub version: 0.23.4
- Safetensors version: 0.4.3
- Accelerate version: 0.31.0
- Accelerate config: not found
- PyTorch version (GPU?): 2.3.1+cu121 (True)
- Tens... | Usage,Good Second Issue,bug | low | Critical |
2,568,476,518 | Python | Game Theory algorithms are missing | ### Feature description
Minimax Algorithm with Alpha-Beta Pruning: Commonly used in games like Tic-Tac-Toe, Chess, etc.
Nim Game and Grundy Numbers: Problems related to combinatorial game theory. | enhancement | low | Major |
2,568,511,902 | Python | DevContainer setup fails | ### Repository commit
3cd92013abece2cc4ea31ab81075852da4134519
### Python version (python --version)
Python 3.12
### Dependencies version (pip freeze)
N/A
### Expected behavior
DevContainer should build successfully
### Actual behavior
Devcontainer build fails with the following error
 - NVIDIA GeForce RTX 3050 Laptop GPU (NVIDIA; 32.0.15.6109) - 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz (16 Threads) - Web-Browser: Firefox
### Issue description
When sending a HTTP-... | bug,platform:web,topic:core | low | Critical |
2,568,582,246 | yt-dlp | 4biddenknowledge.tv | ### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field
### Checklist
- [X] I'm reporting a new site support request
- [X] I've verified that I have **updated yt-dlp to nightly or master** ([update instructions](https://gith... | site-request,account-needed,triage,can-share-account | low | Critical |
2,568,601,801 | ollama | Adrenalin Edition 24.9.1/24.10.1 slow ollama performance | ### What is the issue?
Both Adrenalin Edition drivers (24.9.1 and 24.10.1) significantly slows windows performance. GPU acceleration appears disabled.
No issues with ollama on Adrenalin 24.8.1 (slightly older driver)
My system
Windows 11 24H2
GPU: RX6800 XT
CPU: Ryzen 5900XT
32GB RAM
Ollama version: Lates... | bug,performance,windows,amd | medium | Major |
2,568,616,780 | kubernetes | Allow go k8s client to accept KUBECONFIG env readily | ### What would you like to be added?
The kubeconfig environment variable typically uses a colon-separated format for specifying multiple paths. However, the Kubernetes Go client library currently only supports a single path. This inconsistency can be confusing for developers. To simplify things, let's make the Go clie... | sig/api-machinery,kind/feature,triage/accepted | low | Minor |
2,568,617,151 | TypeScript | Use string literal type in `ArrayBuffer`'s `Symbol.toStringTag` | ### โ Compilation target
ES2023
### โ Library
N/A
### Missing / Incorrect Definition
For ES2023 or lower targets, it is acceptable to assign `SharedArrayBuffer` to an `ArrayBuffer` type. On the other hand, the reverse is not possible because `Symbol.toStringTag` of `SharedArrayBuffer` is a string literal type.
... | Fix Available | low | Critical |
2,568,632,998 | godot | TilemapLayer flickers in CanvasModulate | ### Tested versions
4.3.stable
### System information
Win10 v4.3 Vulkan(Forward+)
### Issue description
https://github.com/user-attachments/assets/7e9dab57-2d4b-4b9d-b731-2660dbac8d6a

Re... | bug,topic:rendering,topic:2d | low | Minor |
2,568,641,630 | rust | Wrongly suggests error E0029 in match range | ### Code
```rust
fn cmp<T: PartialOrd, R>(x: T, y: T, smaller: R, equal: R, greater: R) -> R {
match x {
..y => smaller,
y => equal,
_ => greater
}
}
```
### Current output
```
error[E0029]: only `char` and numeric types are allowed in range patterns
--> src/main.rs:3:11
|
3 | ... | A-diagnostics,T-compiler | low | Critical |
2,568,649,454 | node | Accepting `CryptoKey` in `node:crypto` APIs | The following APIs accept a `CryptoKey` instance and process the operation despite the restrictions put forth on the `CryptoKey` instance (e.g. algorithm, usages, extractable)
- KeyObject.from (ignores `extractable`)
- crypto.publicDecrypt
- crypto.publicEncrypt
- crypto.privateDecrypt
- crypto.privateEncrypt
-... | crypto,discuss,webcrypto,never-stale | low | Minor |
2,568,651,216 | next.js | Always get ts error when exporting frontmatter from mdx file | ### Link to the code that reproduces this issue
https://github.com/hallee9000/mdx-types-issue
### To Reproduce
1. Add `remark-frontmatter` and `remark-mdx-frontmatter` plugin in `next.config.mjs`
```mjs
import createMDX from '@next/mdx'
import remarkFrontmatter from 'remark-frontmatter'
import remarkMdxFrontmatt... | bug,Markdown (MDX) | low | Critical |
2,568,657,665 | ui | [bug]: The chart color picker on blocks page does not change chart color | ### Describe the bug
On the [Blocks](https://ui.shadcn.com/blocks) page, the color picker to the right that is supposed to change the color of the charts does nothing as far as I can see. Feels very broken, and I assume it is broken
https://github.com/user-attachments/assets/125fb15f-c96d-4ee4-84b7-c87e84ebdda1
##... | bug | low | Critical |
2,568,658,606 | vscode | Cannot read properties of undefined (reading 'isVisible') | ```javascript
TypeError: Cannot read properties of undefined (reading 'isVisible')
at xEi.convertModelPositionToViewPosition in src/vs/editor/common/viewModel/viewModelLines.ts:846:66
at IEi.convertModelPositionToViewPosition in src/vs/editor/common/viewModel/viewModelLines.ts:1086:22
at _a.Mb in out-vscode/vs/editor/b... | bug,error-telemetry | low | Critical |
2,568,682,215 | rust | The scrollable part of the scrollbar has low contrast with the background | I thought I was going mad but indeed, the dark bit is the part of the scrollbar here that is grabbable:

| O-windows,T-rustdoc,A-rustdoc-ui,T-rustdoc-frontend | low | Minor |
2,568,711,688 | flutter | Material's ThemeData.scrollbarTheme is not applied when using CupertinoScrollBehavior for scrollable view | ### Steps to reproduce
My application is using MaterialApp. I want to have a customization scrollbar so I declared scrollbarTheme in ThemeData. Below are the minimal steps:
1. Wrap ListView or SingleChildScrollView by ScrollConfiguration with `CupertinoScrollBehavior` behavior
2. Apply `scrollbarTheme` in Material... | framework,f: material design,f: scrolling,f: cupertino,has reproducible steps,P3,team-design,triaged-design,found in release: 3.24,found in release: 3.26 | low | Critical |
2,568,723,730 | deno | ๐(WinOS) unable to open network or device paths without `--allow-all` | ```shell
โฏ deno --version
deno 2.0.0-rc.10 (release candidate, release, x86_64-pc-windows-msvc)
v8 12.9.202.13-rusty
typescript 5.6.2
```
For WinOS, network file paths such as "//server/path/to/foo", drive mounted network paths, and device paths (eg, "//./device/path") require `--allow-all` permissions to open/... | needs discussion | low | Critical |
2,568,736,926 | pytorch | Unable to save model after removing weight normalization due to remaining hooks | ### ๐ Describe the bug
When converting models for inference, I encountered an issue where I couldn't save the converted model due to remaining hooks. Here's a minimal example reproducing the issue:
```python
import torch
from torch.nn import Conv1d
from torch.nn.utils.parametrizations import weight_norm
from t... | module: serialization,triaged | low | Critical |
2,568,764,618 | godot | when the chosen language is a right-to-left language(Persian in my case) the placement of elements inside the 2D scene editor is different from when the project is run | ### Tested versions
Reproducible in: v4.3.stable.official [77dcf97d8] and v4.2.stable.official [46dc27791]. pretty sure in earlier versions as well
### System information
windows 10, i5 9400F, GT 1030 driver version: 31.0.15.3623
### Issue description
when the editor is in a RTL language(Persian in this instance) ... | bug,topic:editor | low | Minor |
2,568,792,378 | ui | [bug]: Dependency Resolution Error with Shadcn Init Command when working with React19 | ### Describing the bug
I am trying to initialize Shadcn in my Vite project using the following command:
`npx shadcn@latest init`
During the initialization process, I encountered a dependency resolution error. Here are the relevant details:
**React Version: 19.0.0-rc-1460d67c-20241003**
Error Message:
... | bug | low | Critical |
2,568,799,885 | rust | Adding explicit lifetimes causes compilation error | Compiler version 1.81.0.
I am writing an asynchronous function that takes asynchronous callback, I managed to write it so that it compiles:
```rust
pub trait Callback<State> {
type Output: Future<Output = ()>;
fn call(&self, state: State) -> Self::Output;
}
impl<State, F, Fut> Callback<State> for F
where
... | A-lifetimes,A-async-await,C-discussion | low | Critical |
2,568,806,811 | bitcoin | Crash upon RPC v1 connection in v28.0.0 | ### Is there an existing issue for this?
- [X] I have searched the existing issues
### Current behaviour
On RPC v1 connection, after the block sync and mempool read is complete, a crash happens (see logs). I used mempool fork of electrs indexer which did an RPC request.
Original report can be found here: https:/... | Linux/Unix,Resource usage | low | Critical |
2,568,809,260 | tauri | [bug] tauri ios init fails on M1 mac if homebrew is not installed | ### Describe the bug
After installing prerequisites, running `bun run tauri ios init`, results in:
```zsh
$ tauri ios init
Warn No code signing certificates found. You must add one and set the certificate development team ID on the `bundle > iOS > developmentTeam` config value or the `APPLE_DEVELOPMENT_TEAM` ... | type: bug,platform: macOS,status: needs triage,platform: iOS | low | Critical |
2,568,838,023 | yt-dlp | Cut between keyframes more efficiently (smart cuts) | ### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field
### Checklist
- [X] I'm requesting a feature unrelated to a specific site
- [X] I've looked through the [README](https://github.com/yt-dlp/yt-dlp#readme)
- [X] I've ver... | enhancement,triage,core:post-processor | low | Critical |
2,568,838,785 | flutter | TypeError: Cannot read properties of undefined (reading 'ROADMAP') | ### Steps to reproduce
1. Download the latest version of flutter
The rest of the code follows this tutorial: https://developers.google.com/maps/flutter-package/config
3. Do `flutter create google_maps_in_flutter --platforms=android,ios,web`
4. Add the google maps package to your flutter project `flutter pub add goo... | c: crash,p: maps,platform-web,package,has reproducible steps,P2,team-web,triaged-web,found in release: 3.24,found in release: 3.26 | low | Critical |
2,568,842,165 | stable-diffusion-webui | [Bug]: Models don't work. Help please | ### Checklist
- [X] The issue exists after disabling all extensions
- [X] The issue exists on a clean installation of webui
- [X] The issue is caused by an extension, but I believe it is caused by a bug in the webui
- [X] The issue exists in the current version of the webui
- [X] The issue has not been reported before... | bug-report | low | Critical |
2,568,874,896 | electron | [Bug]: Can't set Windows taskbar jumplist icon | ### Preflight Checklist
- [x] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/main/CONTRIBUTING.md) for this project.
- [x] I agree to follow the [Code of Conduct](https://github.com/electron/electron/blob/main/CODE_OF_CONDUCT.md) that this project adheres to.
- [x] I have searched ... | platform/windows,blocked/need-info โ,bug :beetle:,has-repro-gist,stale,31-x-y | low | Critical |
2,568,888,724 | react | [Compiler Bug]: Performance - `useEffect` without dependencies should be left alone | ### What kind of issue is this?
- [X] React Compiler core (the JS output is incorrect, or your app works incorrectly after optimization)
- [ ] babel-plugin-react-compiler (build issue installing or using the Babel plugin)
- [ ] eslint-plugin-react-compiler (build issue installing or using the eslint plugin)
- [ ]... | Type: Bug,Status: Unconfirmed,Component: Optimizing Compiler | low | Critical |
2,568,889,380 | pytorch | Graph break due to unsupported builtin None.dict.update | ### ๐ Describe the bug
Graph break because `dict.update` is not supported.
### Error logs
```
.../lib/python3.11/site-packages/torch/_dynamo/variables/functions.py:663: UserWarning: Graph break due to unsupported builtin None.dict.update. This function is either a Python builtin (e.g. _warnings.warn) or a th... | triaged,oncall: pt2,module: dynamo | low | Critical |
2,568,904,035 | godot | Overriding hover_pressed state of the button in custom project theme affects the editor theme | ### Tested versions
- Reproducible in: v3.6.stable.official [de2f0f147]
- Not reproducible in: v3.5.3.stable.official [6c814135b] and v4.3.stable.official [77dcf97d8]
### System information
Windows 11 - Godot v3.6.stable.official [de2f0f147] - GLES2 and GLES3 - dedicated NVIDIA GeForce GTX 1650 (Nvidia, 565.90) -... | bug,topic:editor,topic:gui | low | Critical |
2,568,925,235 | excalidraw | Does not open color palette on vertical screen | Hello, when I try to add text when the screen is horizontal and I type text it works correctly, but when the screen changes the aspect ratio it does not open the color palette, however it does work by selecting the previously created text and then selecting the color
https://github.com/user-attachments/assets/83e30cf3... | bug | low | Minor |
2,568,934,780 | pytorch | Public API comparison between v2.4.1 and v2.5 release branch | Below a comparison of the Public API between v2.4.1 and the v2.5 release branch (https://github.com/pytorch/pytorch/issues/135522) @kit1980
Most changes are not that exciting, but some might be helpful for writing the release notes.
Removed parameters:
- torch/ao/quantization/observer.py:984: HistogramObserver.... | module: binaries,triaged,module: python frontend | low | Critical |
2,568,935,545 | next.js | History pushState doesn't trigger Interceptor Route | ### Link to the code that reproduces this issue
https://github.com/iamJoeTaylor/next-intercept-route
### To Reproduce
1. Using my repro you can `npm run dev` in my-app
2. Click on `Open Modal with history` which uses `window.history.pushState`
To build a reproduction yourself;
1. New NextJS project with App rou... | bug,Parallel & Intercepting Routes | low | Minor |
2,568,965,636 | svelte | Svelte 5: Dynamic Components do not update correctly after SSR | ### Describe the bug
Dynamic components in Svelte 5 + Sveltekit do not update correctly after SSR. The state updates, but the rendered component doesn't reflect this change:
store.ts:
```tsx
import { browser } from "$app/environment";
const someStore = () => {
let someCondition = $state(false)
if(brows... | needs discussion | low | Critical |
2,568,965,693 | ui | [feat]: Keyboard input for Date Picker | ### Feature description
It would be great if the [Date Picker](https://ui.shadcn.com/docs/components/date-picker) and [Date Range Picker](https://ui.shadcn.com/docs/components/date-picker#date-range-picker) could support keyboard input like the [Date Picker](https://www.bits-ui.com/docs/components/date-picker) and [... | area: request | low | Major |
2,568,967,938 | godot | GPUParticles2D triggering "at end" sub-emitter twice | ### Tested versions
- Reproducible in 4.3 stable, 4.4-dev3
- NOT reproducible in 4.2 stable
### System information
Godot v4.3.stable - macOS 14.4.1 - Vulkan (Forward+) - integrated Apple M1 - Apple M1 (8 Threads)
### Issue description
GPUParticles2D "at end" sub-emitter emits multiple times. This can be illustrat... | bug,topic:particles | low | Critical |
2,568,968,547 | PowerToys | Keyboard manager "Sleep" option doesn't work | ### Microsoft PowerToys version
0.85.0
### Installation method
Microsoft Store
### Running as admin
Yes
### Area(s) with issue?
Keyboard Manager
### Steps to reproduce
I've set any key up to put PC to sleep when pressed, however nothing happens.
 | ### Microsoft PowerToys version
0.85.0
### Installation method
GitHub
### Running as admin
No
### Area(s) with issue?
PowerRename
### Steps to reproduce
Have 11+ files with the format of : `1.ext`, `2.ext`, .... , `10.ext`, `11.ext`.....
Then use regex :
```
^(.+)$
```
and use counter syntax as :
```... | Issue-Bug,Needs-Triage | low | Critical |
2,569,028,605 | flutter | There is no way to scroll to an item programmatically in Nested Scroll View with TabBarView body that has CustomScrollViews | ## Steps to reproduce
As the title suggests, there's currently no way in Flutter to programmatically scroll to a specific item inside a TabView when using it in combination with a NestedScrollView.
There is some related discussion in issue #40740 .
### Expected results
It should be possible to scroll to a... | framework,f: scrolling,has reproducible steps,P3,team-framework,triaged-framework,found in release: 3.24,found in release: 3.26 | low | Critical |
2,569,038,588 | rust | ICE with `core::iter::adapters::peekable` + recursion + pattern matching on `peek` | <!--
Thank you for filing a bug report! ๐ Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
-->
I tried this code:
```rust
fn main() {
let mut items = vec![1, 2, 3, 4, 5].into_iter();
problem_thingy(&mut items);
}
fn problem_thingy(items: &mut impl I... | I-ICE,A-trait-system,T-compiler,C-bug,S-bug-has-test | low | Critical |
2,569,047,054 | yt-dlp | Some m3u8/HLS manifests have no audio codec/bitrate info and yt-dlp doesn't sort them correctly | ### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field
### Checklist
- [X] I'm requesting a site-specific feature
- [X] I've verified that I have **updated yt-dlp to nightly or master** ([update instructions](https://github... | bug | low | Critical |
2,569,075,072 | Python | LZ78 compression algorithm is missing | ### Feature description
LZ78 compression algorithm is not implemented in compression algorithms. | enhancement | medium | Minor |
2,569,080,661 | tauri | [bug] Tauri v2 on Ubuntu does not automatically use system proxy, unlike v1 | ### Describe the bug
In Tauri v2 running on Ubuntu, the system proxy is not automatically detected or used, while Tauri v1 automatically uses the system proxy under the same conditions.
Additionally, both Tauri v1 and v2 work as expected on Windows, the system proxy is automatically used.
I found the workaround ... | type: bug,platform: Linux,status: needs triage | low | Critical |
2,569,141,796 | Python | computer_vision README.md link not working | ### What would you like to share?
this link in computer vision readme is not working
https://www.datarobot.com/blog/introduction-to-computer-vision-what-it-is-and-how-it-works/
### Additional information
the article seems removed from datarobot website. i can't find the actual link. | awaiting triage | medium | Minor |
2,569,147,590 | PowerToys | Request for Feature Enhancement in Keyboard Manager | ### Description of the new feature / enhancement
I would like to request an enhancement to the Keyboard Manager to include an enable/disable button for the registered key mappings. This feature would allow users to retain existing key mappings while enabling or disabling specific functionalities as needed when switchi... | Product-Keyboard Shortcut Manager,Needs-Triage | low | Minor |
2,569,156,457 | pytorch | Extra clone in triton codegen when view + index_put | ### ๐ Describe the bug
When there are `view` and `index_put` ops, the generated Triton code inserts two extra clone ops, leading to bad performance. For example, in the following code example, we expect both `f1` and `f2` to copy `12` elements. However, generated code of `f2` copies `4096 * 12 + 12 + 4096*12` element... | triaged,oncall: pt2,module: inductor | low | Critical |
2,569,344,547 | pytorch | Convert LSTM quantized by QAT to onnx | ### ๐ Describe the bug
```torch.onnx.errors.SymbolicValueError: ONNX symbolic expected the output of `%2212 : Tensor = onnx::Squeeze(%2186, %2211), scope: SimpleLSTMNet::/torch.ao.nn.quantized.modules.rnn.LSTM::0/torch.ao.nn.quantizable.modules.rnn._LSTMLayer::layers.0/torch.ao.nn.quantizable.modules.rnn._LSTMSingl... | module: onnx,triaged | low | Critical |
2,569,352,407 | godot | Numerical type does not update until inspector value is changed | ### Tested versions
Godot 4.3 15 Aug 2024
### System information
Godot v4.3.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 (NVIDIA; 32.0.15.6590) - Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz (8 Threads)
### Issue description
The math doesn't work and doesn't multiply correctly. I... | bug,topic:editor,needs testing | low | Critical |
2,569,374,681 | rust | ICE: `primitive read not possible for type` | <!--
[31mICE[0m: Rustc ./a.rs '-Zmir-opt-level=5 -Zvalidate-mir -ooutputfile -Zdump-mir-dir=dir' 'error: internal compiler error: /rustc/7d53688b25d52d822c7094ee80db42b2b2f2a8d3/compiler/rustc_const_eval/src/interpret/operand.rs:637:13: primitive read not possible for type: ()', 'error: internal compiler error: /rust... | I-ICE,T-compiler,C-bug,A-mir-opt-inlining,S-bug-has-test,A-mir-opt-GVN | low | Critical |
2,569,423,436 | vscode | "Save File" dialog is not visible in KDE after upgrade to 1.94.0 | <!-- โ ๏ธโ ๏ธ Do Not Delete This! bug_report_template โ ๏ธโ ๏ธ -->
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<!-- ๐ Search existing issues to avoid cr... | bug,upstream,linux,upstream-issue-linked,chromium,native-file-dialog | medium | Critical |
Subsets and Splits
GitHub Issues Containing Next.js References
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