id int64 393k 2.82B | repo stringclasses 68
values | title stringlengths 1 936 | body stringlengths 0 256k ⌀ | labels stringlengths 2 508 | priority stringclasses 3
values | severity stringclasses 3
values |
|---|---|---|---|---|---|---|
2,645,431,222 | PowerToys | Add setting to expand menus or display tools in non-menu format | ### Description of the new feature / enhancement
Please add a configuration option similar to that found in the Azure console. A setting option under Appearance & behavior to have the menus expanded on startup or to display them in alphabetical order would be helpful. Honestly, the menu system makes things more confus... | Needs-Triage | low | Minor |
2,645,446,316 | godot | Joint3D, connecting to Physical Bones doesn't respect Skeleton modifications/animations when initializing offsets | ### Tested versions
Tested in Godot 4.3.stable
### System information
Linux Mint 22, i9-9900KF, RTX 3080-ti Driver: 550.120
### Issue description
All Joint3D nodes fail to set the correct initial transforms for node_a and node_b if either of those nodes are PhysicalBones that have their positions modified by Skele... | bug,topic:physics,topic:animation | low | Critical |
2,645,462,620 | next.js | use cache doesn't work properly with dynamic routes | ### Link to the code that reproduces this issue
https://github.com/cantemizyurek/next-js-dynamic-io-bug-report
### To Reproduce
Create a dynamic route [id] and put this code inside and try to build application. Throws error I think it should not be throwing.
And works as expected in dev mode.
```tsx
'use cache'... | bug,linear: next,dynamicIO | low | Critical |
2,645,468,835 | PowerToys | Create a FancyZones utility command-line that supports locating and resize an app .exe into a selected zone number. | ### Description of the new feature / enhancement
It would be very nice to be able to start an app .exe under the control of a FancyZone command-line to locate and resize an app into a selected zone number.
### Scenario when this would be used?
Adding to a Cmd script or Powershell script to open a folder using exp... | Needs-Triage | low | Minor |
2,645,496,603 | pytorch | Get `aot_autograd`'ed graph without `torch.compile` and freeze constants without Inductor context | ### 🚀 The feature, motivation and pitch
I am trying to implement eager mode of PT2E quantization on CPU. Currently, the PT2E quantization on CPU is lowered to Inductor by `torch.compile`. The current work flow is like:
- Quantize the model with `Quantizer`, `prepare_pt2e` and `convert_pt2e`. Now the model graph cont... | triaged,oncall: pt2,oncall: export,module: aotinductor | low | Critical |
2,645,506,727 | rust | Hang: type_alias_impl_trait | <!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
-->
I tried this code:
```shell
rustc file.rs
```
```rust
#![feature(type_alias_impl_trait)]
trait Id {
type Assoc;
}
impl<T> *const u8 {
type Assoc = T;
... | T-compiler,I-compilemem,C-bug,I-hang,F-type_alias_impl_trait | low | Critical |
2,645,521,462 | PowerToys | in powertoys-run, windows search plugin, the order of the results is not consistent with system-wide search | ### Description of the new feature / enhancement
I'm trying to customize the order of the results obtained by windows search plugin. For instance in Everything (file search engine) I have an option for that. In powertoys-run windows-search plugin I can't. After scratching my head, I thought that there is a global wind... | Needs-Triage | low | Minor |
2,645,536,519 | ollama | How to configure Ollama in Termux to use the local GPU and CPU acceleration model calculation? | How to configure Ollama in Termux to use the local GPU and CPU acceleration model calculation? | feature request | low | Minor |
2,645,572,240 | yt-dlp | Support more audio formats in EmbedThumbnail postprocessor | ### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field
### Checklist
- [X] I'm requesting a feature unrelated to a specific site
- [X] I've looked through the [README](https://github.com/yt-dlp/yt-dlp#readme)
- [X] I've ver... | enhancement,triage,core:post-processor | low | Critical |
2,645,588,581 | PowerToys | Chinese translation error - "密码" in the Welcome page should be "隐私设置" | ### Microsoft PowerToys version
0.86.0
### Utility with translation issue
Welcome / PowerToys Tour window
### 🌐 Language affected
Chinese(zh-cn)
### ❌ Actual phrase(s)

` does not return a proper human-readable string | Version: Deno 2.0.5
Expected:
```
> Temporal.Duration.from('P1DT6H30M').toLocaleString()
"1 day 6 hours 30 minutes"
```
Actual:
```
> Temporal.Duration.from('P1DT6H30M').toLocaleString()
"P1DT6H30M"
```
See also:
<https://tc39.es/proposal-temporal/docs/duration.html#toLocaleString> | bug,upstream,temporal | low | Minor |
2,645,667,781 | ui | [bug]: Incident bug validateDOMNesting(...): <button> cannot appear as a descendant of <button> | ### Describe the bug
I creating tree compoent with checkbox like the below image

That component reference: https://github.com/shadcn-ui/ui/issues/355#issuecomment-1703767574
I'm notice if I put the **Checkbox** inside **... | bug | low | Critical |
2,645,766,128 | vscode | can't select text from markdown cells in preview | <!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
<!-- Describe the feature you'd like. -->
Make text selectable in markdown cells in jupyter not... | feature-request,notebook-markdown | low | Minor |
2,645,772,072 | godot | Dynamic `GDScript` cannot resolve `class_name` in script | ### Tested versions
- Reproducible in Godot v4.3.stable
### System information
Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4060 Ti (NVIDIA; 32.0.15.6109) - Intel(R) Core(TM) i7-10700KF CPU @ 3.80GHz (16 Threads)
### Issue description
When using the `GDScript` class to dynamicall... | bug,discussion,topic:core,topic:gdscript | low | Critical |
2,645,773,488 | stable-diffusion-webui | [Bug]: Couldnt install Torch | ### Checklist
- [X] The issue exists after disabling all extensions
- [X] The issue exists on a clean installation of webui
- [X] The issue is caused by an extension, but I believe it is caused by a bug in the webui
- [X] The issue exists in the current version of the webui
- [X] The issue has not been reported before... | bug-report | low | Critical |
2,645,786,568 | yt-dlp | Tele5, not mediathek | ### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field
### Checklist
- [X] I'm reporting a new site support request
- [X] I've verified that I have **updated yt-dlp to nightly or master** ([update instructions](https://gith... | site-request,triage | low | Critical |
2,645,786,962 | opencv | build opencv from source fail in imgcodecs module | ### System Information
OpenCV version: branch 4.x, 4.10.0-372-g3fddea2ade
OS: macos 15.1
Compiler: Apple clang version 16.0.0 (clang-1600.0.26.4) Target: x86_64-apple-darwin24.1.0
### Detailed description
Compile fail:
```
[ 82%] Building CXX object modules/imgcodecs/CMakeFiles/opencv_imgcodecs.dir/src/apple_... | bug,platform: ios/osx | low | Critical |
2,645,887,225 | vscode | Mac link server terminal: The window crashed unexpectedly (reason: "crashed", code: "5") | 窗口意外终止 (原因:"crashed",代码:"5")
The window crashed unexpectedly (reason: "crashed", code: "5") | info-needed | medium | Critical |
2,645,892,579 | rust | Official binaries for `wasm32-unknown-unknown` (and potentially other WASM platforms?) contain code for the wrong architecture | The `compiler-builtins` crate compiles C code for WASM platforms since https://github.com/rust-lang/compiler-builtins/pull/566. This works if the C compiler is Clang, as it passes the appropriate `-target`. However, in a GCC build environment this means that the `cc` crate will end up silently compiling code for the wr... | T-bootstrap,O-wasm,C-bug | low | Critical |
2,645,933,547 | rust | Incorrect expected type for associated type with `specialization` | The following code:
```rust
#![feature(specialization)]
#[derive(Clone, Copy, Debug)]
struct Cons<Item, Tail>(pub Item, pub Tail);
#[derive(Clone, Copy, Debug)]
struct Nil;
trait GetInternal<Item> {
type Item;
fn get(self) -> Self::Item;
}
impl<Item, Other, Tail> GetInternal<Item> for Cons<Other, Tail>
wh... | A-specialization,C-discussion | low | Critical |
2,645,936,885 | puppeteer | [Feature]: Map chrome extension frame into puppeeter frame | ### Feature description
I don't think there is an easy way to find puppeter frame by chrome extension frame. Example:
const currentChromeFrame = await chrome.webNavigation.getFrame({ tabId, frameId });
const puppeterFrame = page.frames().find((x) => x.url() === currentChromeFrame.url);
This is an example ... | feature,P3 | low | Minor |
2,645,938,628 | godot | tooltip changes position of control nodes in canvas layer | ### Tested versions
reproducible in:
- 4.4Dev-4,
- 4.4Dev-5,
- 4.4Dev-6,
- 4.4Dev-7
- 4.4Beta-1
not reproducible in
- 4.4.Dev-3
### System information
Linux 6.10.11-2-MANJARO #1 SMP PREEMPT_DYNAMIC Thu Sep 26 03:28:26 UTC 2024 x86_64 GNU/Linux
### Issue description
when tool tip shows it changes position of all c... | bug,topic:gui | low | Minor |
2,645,938,631 | PowerToys | Bug with arc run | ### Microsoft PowerToys version
0.86.0
### Installation method
WinGet
### Running as admin
None
### Area(s) with issue?
PowerToys Run
### Steps to reproduce
Was just using powertoys run when came across an error. 'Something went wrong' Logs:[2024-11-09.txt](https://github.com/user-attachments/files/17686935/20... | Issue-Bug,Needs-Triage | low | Critical |
2,645,989,294 | tensorflow | Bug: `Compiling upb/upb.c failed` due to `Clang` Version Mismatch in Tensorflow's Docker Build Image | ### Issue type
Bug
### Have you reproduced the bug with TensorFlow Nightly?
No
### Source
source
### TensorFlow version
tf 2.18
### Custom code
No
### OS platform and distribution
Linux Ubuntu 22.04.3 LTS
### Mobile device
_No response_
### Python version
3.9
### Bazel ve... | stat:awaiting tensorflower,type:build/install,subtype: ubuntu/linux,TF 2.18 | low | Critical |
2,645,993,038 | bitcoin | importdescriptors always rescans | ### Is there an existing issue for this?
- [X] I have searched the existing issues
### Current behaviour
Running `importdescriptors` with `timestamp: now` rescans the last 2 hours worth of blocks.
The docs say that '"now" can be specified to bypass scanning' but that doesn't appear to be true:
```
"timestamp"... | Feature,Wallet,RPC/REST/ZMQ | low | Major |
2,645,994,620 | excalidraw | Pan with one finger in pen mode | This is probably my biggest ux drawback when using excalidraw on any tablet.
It would be perfect if the app could use one finger to pan when pen mode is enabled, and leave two fingers touch like it is now, pan and zoom.
Is there any decision by design of why this is not yet implemented? | enhancement | low | Minor |
2,645,997,342 | godot | Isometric tiles atlas creates ghost tiles by default. | ### Tested versions
- Reproducible in: v4.3.stable.official [77dcf97d8]
- Non reproducible in: v4.2 (as TileMapLayer does not exist)
### System information
Godot v4.3.stable - Windows 10.0.22631 - Vulkan (Mobile) - dedicated NVIDIA GeForce RTX 3050 Ti Laptop GPU (NVIDIA; 32.0.15.6094) - 12th Gen Intel(R) Core(TM) i... | bug,topic:editor,usability,topic:2d | low | Critical |
2,646,041,413 | neovim | Segfault when printing in cmdheight=0 and then switching to another tabpage with different cmdheight | ### Problem
If you print in a tabpage with `cmdheight=0` and then switch to another tabpage with a different cmdheight before a redraw happens then segfault.
### Steps to reproduce
```vim
nvim --clean
:lua t=vim.api.nvim_get_current_tabpage() vim.cmd.tabnew() vim.o.cmdheight=0 print('t') vim.api.nvim_set_current_tab... | bug-crash,messages | low | Minor |
2,646,091,867 | go | crypto/x509: malformed signature algorithm identifier error while version and serialNumber swapped | ### Go version
go version go1.23.2 linux/amd64
### Output of `go env` in your module/workspace:
```shell
GO111MODULE=''
GOARCH='amd64'
GOBIN=''
GOCACHE='/home/liu/.cache/go-build'
GOENV='/home/liu/.config/go/env'
GOEXE=''
GOEXPERIMENT=''
GOFLAGS=''
GOHOSTARCH='amd64'
GOHOSTOS='linux'
GO... | NeedsInvestigation | low | Critical |
2,646,092,671 | neovim | Way to get tabpage local option | ### Problem
There is no way (to my knowledge) to get a tabpage local option without switching to that tabpage **directly**.
<details><summary>example code of trying to get tabpage local option another way</summary>
```lua
---SETUP
vim.o.cmdheight=1
vim.cmd.tabnew()
vim.o.cmdheight=0
local tabpage=vim.api.nvim_get_cu... | api,bug-vim,complexity:low,options | low | Critical |
2,646,100,818 | vscode | Accept Current Change / Accept Incoming Change: add tooltip | <!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
<!-- Describe the feature you'd like. -->
When doing a merge or rebase you may get merge confl... | feature-request,ux,merge-conflict | low | Minor |
2,646,199,142 | yt-dlp | Add a section with mostly used options to help new users | ### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field
### Checklist
- [X] I'm requesting a feature unrelated to a specific site
- [X] I've looked through the [README](https://github.com/yt-dlp/yt-dlp#readme)
- [X] I've ver... | docs/meta/cleanup,help-wanted,wiki | low | Critical |
2,646,199,822 | PowerToys | Key/shortcuts remappings randomly/specifically not working | ### Microsoft PowerToys version
0.86.0
### Installation method
Microsoft Store
### Running as admin
Yes
### Area(s) with issue?
Keyboard Manager
### Steps to reproduce
The remapping sometimes not working, but I can assure everytime after I opened WeChat (Whatever Windows Store or Web downloaded version or its ... | Issue-Bug,Needs-Triage | low | Minor |
2,646,213,977 | godot | Inconsistent behavior for MeshInstance3D (Visibility Range) when OmniLight3D and DirectionalLight3D create Shadows | ### Tested versions
4.3 stable, 4.4dev4
### System information
Linux
### Issue description
Using Visibility Range Begin and End to hide an Object always creates a shadow for OmniLight3D, even if the camera is far away and the Object becomes hidden by the set Visibility Range. DirectionalLight3D only cre... | bug,topic:rendering,confirmed,topic:3d | low | Major |
2,646,216,072 | kubernetes | [Flaking Test] `TestSelectableFields` is flaky | found in https://github.com/kubernetes/kubernetes/pull/128722#issuecomment-2466253700
also seen in https://storage.googleapis.com/k8s-triage/index.html?pr=1&text=TestSelectableFields | sig/api-machinery,triage/accepted | low | Major |
2,646,260,458 | TypeScript | `[...T[], T]` does not extend `[T, ...T[]]` | ### 🔎 Search Terms
homogeneous tuple, non-empty array, assert not empty
### 🕗 Version & Regression Information
This is the behavior in every version I tried, and I reviewed the FAQ for entries about array/tuple
### ⏯ Playground Link
https://www.typescriptlang.org/play/?jsx=0&ts=5.7.0-beta#code/C4TwDgpgBAKhDOwoF4... | Help Wanted,Possible Improvement | low | Critical |
2,646,275,117 | transformers | `DataCollatorForMultipleChoice` exists in the docs but not in the package | ### Feature request
Move the `DataCollatorForMultipleChoice` implementation from the docs to `transformers.data.data_collator.py`.
### Motivation
The [`transformers` docs](https://huggingface.co/docs/transformers/tasks/multiple_choice) provide all collator code needed to run `ForMultipleChoice` fine-tuning for datas... | Documentation,Feature request | low | Minor |
2,646,327,488 | angular | Can I use "Angular" in my product name? | Hello everyone! Not sure where else I can ask this, but I would like to know if I am allowed to use "Angular" as part of the name of a commercial product? Do I need legal permission to do so?
I also wanted to ask if I am allowed to use Angular styles in my app, like colors, fonts, padding and margins and so on.
I've ... | hotlist: devrel,area: docs | low | Minor |
2,646,332,788 | tauri | [bug] failed to bundle project: failed to decode certificate | ### Describe the bug
https://github.com/mediar-ai/screenpipe
getting
`failed to bundle project: failed to decode certificate`
when running `bun tauri build`
`bun tauri dev` works
i tried to remove updater config, turn off signing, or such, without success
considering this is very likely a proble... | type: bug,platform: macOS,status: needs triage | low | Critical |
2,646,358,692 | react | Bug: Change status variable type | I noticed the status variable in the ReactPromise function of the ReactFlightClient file, is of type any.
If the status is always of type String, it would be a good idea to replace `any` with `string`. This helps provide stronger type checking, reduces the risk of bugs, and improves code readability.
[ReactFlight... | Status: Unconfirmed | low | Critical |
2,646,380,894 | vscode | ${env:path} not evaluted in "terminal.integrated.env.windows" if ${workspaceFolder} doesn’t exist | <!-- ⚠️⚠️ Do Not Delete This! bug_report_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- 🕮 Read our guide about submitting issues: https://github.com/microsoft/vscode/wiki/Submitting-Bugs-and-Suggestions -->
<!-- 🔎 Search existing issues to avoid creat... | bug,confirmation-pending,terminal-process | low | Critical |
2,646,422,331 | rust | Tracking Issue for `io_slice_as_bytes` |
Feature gate: `#![feature(io_slice_as_bytes)]`
This is a tracking issue for getting the underlying slice out of an `IoSlice`/`IoSliceMut`
### Public API
<!--
For most library features, it'd be useful to include a summarized version of the public API.
(E.g. just the public function signatures without their doc comme... | T-libs-api,C-tracking-issue | low | Minor |
2,646,425,522 | PowerToys | Request advanced mouse utilities: Virtual Border for mouse during multi-screen enabled | ### Description of the new feature / enhancement
The utilities I wish to have is one enhanced mouse tools:
- the virtual border for each connected screen (temp. name: Virtual Border).
- this is a limit for mouse preventing mouse moved to other enabled screens unexpected, for those who currently just need to work i... | Needs-Triage | low | Minor |
2,646,458,661 | ui | [bug]: Sidebar horizontal scroll bar appear when expand | ### Describe the bug
When the sidebar transitions from collapsed to expanded state, a horizontal scrollbar briefly appears for about 1 second during the animation. This creates an undesirable visual effect and slight layout shift.
### Affected component/components
- Sidebar - SidebarContent
### How to reproduce
... | bug | low | Critical |
2,646,465,070 | pytorch | torch.svd_lowrank - non reproducible | ### 🐛 Describe the bug
Hey there!
When using torch.svd_lowrank i cannot get the same results for the same torch.spare_coo tensor.
Note, this issue only arises with rather large tensors (that are still considered sparse)
When using `sparse_matrix.to_dense()` it is reproducible, but this is obviously non-de... | module: sparse,module: cuda,triaged,module: linear algebra | low | Critical |
2,646,476,285 | angular | Export signalAsReadonlyFn | ### Which @angular/* package(s) are relevant/related to the feature request?
@angular/core
### Description
Please consider exporting [signalAsReadonlyFn](https://github.com/angular/angular/blob/bc5aa3ceda035b3a2d9b6edda7b7537c2270ced8/packages/core/src/render3/reactivity/signal.ts#L98C17-L98C35) as part of the [reac... | area: core,core: reactivity,cross-cutting: signals | low | Minor |
2,646,538,915 | ollama | GGML_ASSERT(ggml_nelements(a) == ne0*ne1*ne2) failed | ### What is the issue?
If I try to run the `llama3.2-vision` model using `ollama run llama3.2-vision` on my Arch Linux machine, I get this error:
```
Error: llama runner process has terminated: GGML_ASSERT(ggml_nelements(a) == ne0*ne1*ne2) failed
```
`ollama run llama3.2` and `ollama run llava` works fine.
I h... | bug | medium | Critical |
2,646,550,731 | yt-dlp | Postprocessing: Conversion failed! on already downloaded .opus files when using `--embed-metadata` and `--embed-thumbnail` | ### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field
### Checklist
- [X] I'm reporting a bug unrelated to a specific site
- [X] I've verified that I have **updated yt-dlp to nightly or master** ([update instructions](http... | bug,external issue,core:post-processor | low | Critical |
2,646,581,487 | rust | Using a trait's Associated Type in a different trait's impl declaration crashes | <!--
Thank you for finding an Internal Compiler Error! 🧊 If possible, try to provide
a minimal verifiable example. You can read "Rust Bug Minimization Patterns" for
how to create smaller examples.
http://blog.pnkfx.org/blog/2019/11/18/rust-bug-minimization-patterns/
-->
### Code
```Rust
use std::collections::HashMa... | I-ICE,T-compiler,C-bug,S-has-mcve,S-bug-has-test,A-coherence | low | Critical |
2,646,586,585 | godot | Evaluator has no access to autoload singletons | ### Tested versions
4.4 dev4
### System information
Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 31.0.15.4633) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)
### Issue description
When you try to access autoload singleton via evaluator, you will get error `Invalid na... | bug,topic:editor | low | Critical |
2,646,591,852 | godot | Evaluator does not work without breakpoint | ### Tested versions
4.4 dev4
### System information
Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 31.0.15.4633) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)
### Issue description
When you try to use Evaluator without a breakpoint (by using Pause Running Project), yo... | bug,topic:editor | low | Critical |
2,646,593,353 | godot | Built-in script live reloading is broken again | ### Tested versions
Broken in 4.4 dev4
Works in 4.4 dev3
### System information
Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 31.0.15.4633) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)
### Issue description
#94012 implemented live reloading for built-in scrpipts. Bu... | bug,topic:gdscript,topic:editor,regression | low | Critical |
2,646,621,876 | next.js | Parallel Intercepted routes not working when accessed from 404 error pages | ### Link to the code that reproduces this issue
https://github.com/itsjavi/nextjs-demos/tree/issue/parallel-intercepted-404
### To Reproduce
1. Add a parallel intercepted route [like in this example](https://github.com/itsjavi/nextjs-demos/tree/issue/parallel-intercepted-404/src/app)
3. Add the following to... | bug,Parallel & Intercepting Routes | low | Critical |
2,646,623,333 | godot | Opening File in Script Editor Overwrites Contents of Current Tab and Doesn't Change the Tab Label | ### Tested versions
Reproducible in: v4.3.stable.official [77dcf97d8]
### System information
Godot v4.3.stable - Ubuntu 20.04.6 LTS (Focal Fossa) - X11 - Vulkan (Forward+) - dedicated Quadro P600 (nvidia; 470.256.02) - Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz (8 Threads)
### Issue description
With a file currently... | bug,topic:editor | low | Minor |
2,646,644,848 | godot | physical_keycode differs between X11 and wayland | ### Tested versions
Reproducible in:
- v4.3.stable.official [77dcf97d8]
- v4.4.dev4.official [36e6207bb]
### System information
Godot v4.4.dev4 - Arch Linux #1 SMP PREEMPT_DYNAMIC Fri, 01 Nov 2024 03:30:41 +0000 on Wayland - X11 display driver, Multi-window, 3 monitors - Vulkan (Mobile) - dedicated AMD Radeon RX 690... | bug,platform:linuxbsd,topic:porting,topic:input | low | Critical |
2,646,667,307 | stable-diffusion-webui | [Bug]: --dump-sysinfo command line argument does not work | ### Checklist
- [X] The issue exists after disabling all extensions
- [X] The issue exists on a clean installation of webui
- [ ] The issue is caused by an extension, but I believe it is caused by a bug in the webui
- [X] The issue exists in the current version of the webui
- [X] The issue has not been reported before... | bug-report | low | Critical |
2,646,671,163 | godot | Invoking .callv() when doing so would cause an error instead fails silently | ### Tested versions
- Reproducible in 4.3.stable
### System information
Godot v4.3.stable - Windows 10.0.19045 - GLES3 (Compatibility)
### Issue description
Invoking .callv() in a situation that would normally produce an (invoke-related) error instead fails silently.
Qualifying errors include but are ... | bug,topic:core | low | Critical |
2,646,672,207 | deno | vite-plugin-checker invokes node: /usr/bin/env: 'node': No such file or directory | Version: Deno 2.0.5
Using vite with `vite-plugin-checker` causes it to invoke Node, and the build fails:
```
/usr/bin/env: 'node': No such file or directory
```
Normally Deno is supposed to override calls to `node` to `deno`, but it's failing to do so here.
Here is a reproduction Dockerfile:
```dockerf... | bug,node compat | low | Critical |
2,646,678,581 | node | Child process breaks on command | ### Version
23.1.0
### Platform
```text
* fails on Debian 12 as a regular user with statically specified ports
* fails on Windows 10 as a regular user with statically specified ports
* does not fail Debian 12 via systemd (as an OS service run as root)
* does not fail if the ports are randomly assigned by s... | needs more info | low | Critical |
2,646,683,791 | flutter | Add backgroundColor property for children in ExpansionTile | ### Use case
### Description:
It would be helpful if the ExpansionTile widget could have a backgroundColor property specifically for its child elements. Currently, ExpansionTile provides a backgroundColor property that applies to the header area, but there’s no way to set a separate background color for the expan... | c: new feature,framework,f: material design,waiting for PR to land (fixed),c: proposal,P3,team-design,triaged-design | low | Minor |
2,646,686,843 | PowerToys | Cant type in power toys run | ### Microsoft PowerToys version
0.86.0
### Installation method
GitHub
### Running as admin
No
### Area(s) with issue?
PowerToys Run
### Steps to reproduce
I'm unsure how to trigger this, but I Frequently end up being able to enter text into power toys run after it launches. i've tried switching between admin o... | Issue-Bug,Needs-Triage | low | Critical |
2,646,688,507 | langchain | The Qdrant Vector Store, for filtering is not using the right imports. | ### URL
https://python.langchain.com/docs/integrations/vectorstores/qdrant/
### Checklist
- [X] I added a very descriptive title to this issue.
- [X] I included a link to the documentation page I am referring to (if applicable).
### Issue with current documentation:
The code https://github.com/langchain... | 🤖:docs | low | Minor |
2,646,712,113 | pytorch | cpp_wrapper and triton.debug_sync_graph errors out | ### 🐛 Describe the bug
Enabling both these options causes an error.
Code:
```
import torch
batch_size = 32
seq_length = 50
hidden_size = 768
def test_fn():
inp = torch.randn(batch_size, seq_length, hidden_size, device="cuda")
weight = torch.randn(hidden_size, hidden_size, device="cuda")
matmul... | triaged,oncall: pt2,module: inductor | low | Critical |
2,646,713,280 | pytorch | cpp_wrapper and triton.debug_sync_kernel errors out | ### 🐛 Describe the bug
Similar to https://github.com/pytorch/pytorch/issues/140219 these options also fail.
Code:
```
import torch
batch_size = 32
seq_length = 50
hidden_size = 768
def test_fn():
inp = torch.randn(batch_size, seq_length, hidden_size, device="cuda")
weight = torch.randn(hidden_siz... | triaged,oncall: pt2,module: inductor | low | Critical |
2,646,725,171 | PowerToys | Keyboard Manager apps filter | ### Description of the new feature / enhancement
I suggest applying application filters for the Keyboard manager function.
Sometimes I switch to other apps (like games) that don't expect to use keyboard remap
### Scenario when this would be used?
Keyboard manager
### Supporting information
_No response_ | Needs-Triage | low | Minor |
2,646,727,495 | react | [Compiler Bug]: "InvalidReact: Mutating component props or hook arguments is not allowed" When Passing a MutableRef as a prop, then mutating it in child | ### What kind of issue is this?
- [X] React Compiler core (the JS output is incorrect, or your app works incorrectly after optimization)
- [ ] babel-plugin-react-compiler (build issue installing or using the Babel plugin)
- [X] eslint-plugin-react-compiler (build issue installing or using the eslint plugin)
- [ ]... | Type: Bug,Status: Unconfirmed,Component: Optimizing Compiler | low | Critical |
2,646,752,889 | react | [Compiler Bug]: "Mutating a value returned from 'useContext()', which should not be mutated" When the value is a Ref | ### What kind of issue is this?
- [X] React Compiler core (the JS output is incorrect, or your app works incorrectly after optimization)
- [ ] babel-plugin-react-compiler (build issue installing or using the Babel plugin)
- [X] eslint-plugin-react-compiler (build issue installing or using the eslint plugin)
- [ ] reac... | Type: Bug,Status: Unconfirmed,Component: Optimizing Compiler | medium | Critical |
2,646,757,572 | neovim | Feature: Make `priority` affect `line_hl_group` | ### Problem
At the moment `line_hl_group` affects extmarks using `hl_group`(gets rid of the highlight groups) but doesn't affect extmarks using `virt_text`(doesn't combine background color).

<sup>`label` text loses it's highligh... | enhancement,marks | low | Minor |
2,646,826,066 | flutter | Setting an offset for the `Tooltip` can cause the `GestureDetector`'s tap event to become ineffective. | ### Steps to reproduce
I suspect that the offset is only applied to the view part, and the mask part is not handled, which is causing the issue.
```dart
Tooltip(
message: widget.tooltip ?? '',
// After adding these three lines, the `GestureDetector`'s tap event becomes ineffective.
// prefer... | framework,f: material design,has reproducible steps,P2,team-design,triaged-design,found in release: 3.24,found in release: 3.27 | low | Minor |
2,646,832,124 | PowerToys | Advances Paste Settings, Typo/Truncated words | ### Microsoft PowerToys version
0.86.0
### Installation method
GitHub
### Running as admin
Yes
### Area(s) with issue?
Advanced Paste, Settings
### Steps to reproduce
In the settings for Advanced Paste, some of the words are cut off. See screenshot.
` | ### Link to the code that reproduces this issue
https://codesandbox.io/p/devbox/j893gh
### To Reproduce
1. Create a page route that fetches some data using either a fetch or unstable cache. The route should return a 404 response or 200 based on the response from the fetch or unstable cache data..
2. Provide a w... | examples | low | Minor |
2,646,885,922 | rust | Directly calling `"x86-interrupt" fn` should be invalid | I tried this code:
```rust
#![feature(abi_x86_interrupt)]
extern "x86-interrupt" fn lol() {
}
fn main() {
lol();
}
```
I expected to see rustc reject the erroneous code somewhere before final LLVM lowering, because the notion of "calling" an interrupt is nonsensical, no matter what its signature is.
Instea... | A-LLVM,O-x86_64,T-compiler,C-bug,A-ABI,O-x86_32,F-abi_x86_interrupt,A-hardware-interrupts | low | Critical |
2,646,886,284 | pytorch | inconsistency in ```torch.nn.functional.log_softmax``` on CPU and GPU | ### 🐛 Describe the bug
Testing consistency of ```torch::nn::functional::log_softmax``` between CPU and GPU using bfloat16 data.
```python #
#include <iostream>
#include <torch/torch.h>
int main() {
torch::Tensor input = torch::tensor(
{
{
{
{{-1.6641, -0.9219}... | module: numerical-stability,triaged,module: bfloat16 | low | Critical |
2,646,922,795 | rust | `extern "x86-interrupt" fn` allows absurd signatures | I tried this code:
```rust
#![feature(abi_x86_interrupt)]
extern "x86-interrupt" fn three_args(_a: u8, _b: u8, _c: u8) {}
fn main() {
three_args(1, 2, 3);
}
```
I expected to see rustc reject this code, because this signature makes no sense for this ABI.
Instead, this happened:
> rustc-LLVM ERROR: unsupported x... | A-LLVM,O-x86_64,T-compiler,C-bug,A-ABI,O-x86_32,F-abi_x86_interrupt,A-hardware-interrupts | low | Critical |
2,646,928,915 | rust | Directly calling `extern "riscv-interrupt-{m,s}" fn`... compiles? | I tried this code with `rustc --target riscv64gc-unknown-linux-gnu rust_code.rs`:
```rust
#![feature(abi_riscv_interrupt)]
pub extern "riscv-interrupt-m" fn interrupt_machine() {}
pub extern "riscv-interrupt-s" fn interrupt_supervisor() {}
pub fn main() {
interrupt_machine();
interrupt_supervisor();
}
```
I... | A-LLVM,T-compiler,C-bug,O-riscv,O-AVR,A-ABI,A-hardware-interrupts | low | Major |
2,646,963,138 | rust | Most `extern "*-interrupt-*" fn` should enforce 0-sized signatures | I tried this code with `rustc --target riscv64gc-unknown-linux-gnu rust_code.rs`:
```rust
#![feature(abi_riscv_interrupt)]
pub extern "riscv-interrupt-m" fn interrupt_machine(_a: u8, _b: u8, _c: u8) {
}
pub extern "riscv-interrupt-s" fn interrupt_supervisor(_a: u8, _b: u8, _c: u8) {
}
pub fn main() {
interrupt_m... | A-LLVM,T-compiler,C-bug,O-riscv,O-AVR,A-ABI,O-msp430,A-hardware-interrupts | low | Critical |
2,646,965,703 | electron | "Object has been destroyed at DownloadItem" error occurs when downloading | ### Preflight Checklist
- [x] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/main/CONTRIBUTING.md) for this project.
- [x] I agree to follow the [Code of Conduct](https://github.com/electron/electron/blob/main/CODE_OF_CONDUCT.md) that this project adheres to.
- [x] I have searched ... | platform/macOS,bug :beetle:,status/confirmed,32-x-y,33-x-y,34-x-y | low | Critical |
2,646,973,035 | rust | Directly calling `"msp430-interrupt" fn` should also be invalid | I tried this code:
```rust
#![feature(abi_msp430_interrupt)]
pub extern "msp430-interrupt" fn msp430_isr() {}
pub fn call() {
msp430_isr();
}
```
I expected to see rustc reject the erroneous code somewhere before final LLVM lowering, because the notion of "calling" an interrupt still seems nonsensical to me, no... | A-LLVM,T-compiler,C-bug,A-ABI,O-msp430,A-hardware-interrupts | low | Critical |
2,647,009,297 | svelte | `oncanplay` event called after video element is removed | ### Describe the bug
When a video element is removed in svelte 4 the `on:canplay` event handler isn't called, however in svelte 5 (with and without runes) the event is called. In firefox it also causes the video to continue playing in the background, because `e.currentTarget.play()` is called in the event handler.
##... | bug | low | Critical |
2,647,016,926 | PowerToys | 视频文件缩略图预览,和psd文件预览 | ### Description of the new feature / enhancement
视频文件缩略图预览,和psd文件预览
### Scenario when this would be used?
视频文件缩略图预览,和psd文件预览
### Supporting information
_No response_ | Needs-Triage | low | Minor |
2,647,019,846 | rust | All interrupt ABIs should enforce either `()` or `!` as return types | I tried this code: [Godbolt](https://godbolt.org/z/75xfedEa9)
I expected to see this happen: ...interrupts don't really return things, they're side effects, that's kind of in the definition, so these shouldn't return anything, and the ABI should enforce that, or during lowering..?
Instead, this happened:
> rustc-LLVM... | A-LLVM,O-x86_64,T-compiler,C-bug,O-riscv,A-ABI,O-msp430,O-x86_32,F-abi_x86_interrupt,A-hardware-interrupts | low | Critical |
2,647,067,689 | svelte | Missing type in Svelte compiler AST | ### Describe the bug
The script part of AST specifically imports are missing `importKind` type
### Reproduction
```ts
import { parse } from 'svelte/compiler';
const ast = parse(`
<script lang="ts">
import type { Snippet } from 'svelte'
import { mount } from 'svelte'
</script>
`, { modern: tr... | types / typescript | low | Critical |
2,647,124,288 | vscode | Strcky scroll cannot support multi line declaration in C. |
Type: <b>Bug</b>
void test(u8 a,
u8 b,
u8 c,
u8 d)
{
/**
* @brief
*
*
*/
}
VS Code version: Code 1.95.2 (Universal) (e8653663e8840adaf45af01eab5c627a5af81807, 2024-11-07T11:07:22.054Z)
OS version: Darwin arm64 23.6.0
Modes:
<details>
<summary>System Info</summary>
|Item|Value|
... | feature-request,editor-sticky-scroll | low | Critical |
2,647,164,459 | godot | `RenderingServer.material_set_param` doesn't work with texture based objects | ### Tested versions
- Reproducible in master, 4.4 dev 4, 4.3 stable
### System information
Godot v4.4.dev4 - Windows 10.0.19045 - Multi-window, 2 monitors - Vulkan (Forward+) - dedicated AMD Radeon RX 580 2048SP (Advanced Micro Devices, Inc.; 31.0.21921.1000) - AMD Ryzen 5 3600 6-Core Processor (12 threads)
### Iss... | enhancement,discussion,topic:rendering | low | Critical |
2,647,166,765 | godot | C# Reference in a Inherited Scene breaks (Null or Disposed) | ### Tested versions
- Reproducable in 4.3stable, 4.4dev4
### System information
Windows10
### Issue description
I have following Nodes:
- ActorBase : Node2D
- ActorFarmer: Actor
- and some Child Components
I create a Scene where the base node is an "ActorBase". I reference this in child nodes.
I c... | bug,topic:dotnet | low | Critical |
2,647,179,627 | go | proposal: x/net/html: parser hooks | ### Proposal Details
The following is not something I _need_ right now, but my use case made me think that there is a valid reason for the code calling `html.Parse` to be able to influence the parsing process.
I'm playing around with a crazy idea, to create a headless browser written in Go (I have a POC that prov... | Proposal | low | Minor |
2,647,187,658 | PowerToys | PowerRename Utility | ### Description of the new feature / enhancement
I have tried the feature and it's great! however it only maxes at 20 files. Can you make the maximum number higher like 999 or unlimited?
### Scenario when this would be used?
A lot of users handles lots of files that need renaming especially documents, music or video... | Needs-Triage | low | Minor |
2,647,193,310 | TypeScript | "Referenced projects must have the new composite setting enabled" does not hold true | ### 🔎 Search Terms
composite, project references, solution-style tsconfig
### 🕗 Version & Regression Information
- This is the behavior in every version I tried, and I reviewed the FAQ for entries about tsconfig.
### ⏯ Playground Link
https://vite.new/react-ts
### 💻 Code
The above link is a project created fr... | Docs | low | Critical |
2,647,218,321 | ollama | Inconsistent Embedding Results with Non-Power-of-Two Context Sizes | ### What is the issue?
When using different context sizes (`num_ctx`) with the Ollama embedding model, I noticed big differences in the cosine similarity of the embeddings. Specifically, when I set the context size to a non-power-of-two (like 513), the similarity scores drop significantly compared to powers of two (li... | bug | low | Minor |
2,647,256,732 | material-ui | [joy-ui][docs] The `overlay` property of the `Skeleton` component doesn't seem to have any effect | ### Related page
https://mui.com/joy-ui/api/skeleton/
### Kind of issue
Other
### Issue description
Hi! I'm writing a React component library that styles Joy UI components the Tailwind CSS way.
I recently implemented a Skeleton component, and while writing the API documentation and reviewing it again, I found t... | on hold,support: docs-feedback | low | Minor |
2,647,257,116 | ollama | detect missing GPU runners and don't report incorrect GPU info/logs | ### What is the issue?
```
$ ollama -v
ollama version is 0.4.1
$ ollama run llama3.2-vision:latest
$ ollama ps
NAME ID SIZE PROCESSOR UNTIL
llama3.2-vision:latest 38107a0cd119 12 GB 100% GPU 2 minutes from now
```
from the logs it als... | feature request | medium | Critical |
2,647,265,859 | godot | Application crashes on initial export and installation to Android device using C# | ### Tested versions
- Reproducible in Godot 4.3-mono, godot-4.4-dev4-mono
### System information
Windows/MacOS - Compatibility, Mobile, Forward+
.NET version - .net7.0
### Issue description
Deploying my Godot Mono application (C#) to any Android device (AAB or APK) either from Windows 11 to a freshly co... | bug,platform:android,topic:porting,confirmed,topic:dotnet,crash | low | Critical |
2,647,266,475 | godot | Long variable names are an issue in animation player | ### Tested versions
4.3-stable
### System information
Windows10
### Issue description
Due to the animation player positioning in the interface and general UX construction, anmating parameters that have long names can be challenging.
The names of the parameters aren't always under the control of the user: for ex... | topic:editor,usability,topic:animation | low | Minor |
2,647,273,234 | react | [React 19]Inquiry About React 19 Support for ReactPress | Certainly! Here's the updated version of the issue with the link to the ReactPress repository included:
---
**Title**: Inquiry About React 19 Support for ReactPress
**Body**:
Hello ReactPress Team,
I hope this message finds you well. I am currently evaluating [ReactPress](https://github.com/fecommunity/r... | React 19 | medium | Minor |
2,647,279,857 | transformers | Bug when using StaticCache in Qwen2.5 Inference | ### System Info
```shell
Collecting environment information...
WARNING 11-10 14:19:08 _custom_ops.py:14] Failed to import from vllm._C with ImportError('/mnt/bbuf/vllm-backup/vllm/_C.abi3.so: undefined symbol: _ZN5torch3jit11parseSchemaERKSs')
PyTorch version: 2.4.0+cu121
Is debug build: False
CUDA used to build ... | Good Second Issue,bug | low | Critical |
2,647,306,513 | ollama | install.sh should not touch the system | ### What is the issue?
I was horrified to see the install script attempt to install kernel headers and nvidia drivers and other GUI shit (xorg) on my headless server. It is not okay for an APPLICATION to touch the system in any way, especially doing this kind of invasive operations. This has to be opt-in - at least re... | bug | low | Minor |
2,647,306,677 | rust | unsafe_op_in_unsafe_fn causes unnecessary unsafe warnings | I tried this code:
```rust
#![warn(unsafe_op_in_unsafe_fn)]
pub unsafe fn f() {
let _ = std::mem::zeroed::<i16>();
unsafe {
let _ = std::mem::zeroed::<i32>();
}
}
```
This causes a diagnostic suggestion to rewrite it to:
```rust
#![warn(unsafe_op_in_unsafe_fn)]
pub unsafe fn f() { unsafe {
le... | A-lints,A-diagnostics,T-compiler,A-suggestion-diagnostics,D-papercut,D-edition,A-edition-2024,L-unsafe_op_in_unsafe_fn,L-false-positive,I-edition-triaged | low | Critical |
2,647,310,271 | ollama | Export Current Session and Saved modelfiles | how can we export saved model files?
I want to summarize the model files and streamline the current chat context | feature request | low | Minor |
2,647,312,984 | ollama | `/save` overwrites everything including system and template and previous messages | ### What is the issue?
the `/save` command overwrites everything and only includes the current context, any previously saved data is lost including the system and template
to recreate
```shell
ollama create model -f customtemplate.modelfile
ollama run model
>>> /set system you are an assistant
>>> how are ... | bug | low | Minor |
2,647,353,203 | node | Unexpected behavior in module customization hooks / loader, for `require` | It seems I am one of the early adopters of module hooks.
I liked the idea of the module customization hooks, and tried to use it in my project.
However, I believe the current behavior of `require` handling in the esm loader is buggy.
Relevant [source code, here](https://github.com/nodejs/node/blob/69f8794cbea5813f... | loaders | low | Critical |
Subsets and Splits
GitHub Issues Containing Next.js References
Filters training data to find examples mentioning "next.js", providing basic keyword search capability but offering limited analytical value beyond simple retrieval.