id int64 393k 2.82B | repo stringclasses 68
values | title stringlengths 1 936 | body stringlengths 0 256k ⌀ | labels stringlengths 2 508 | priority stringclasses 3
values | severity stringclasses 3
values |
|---|---|---|---|---|---|---|
533,084,582 | pytorch | Master Task: JIT/C++ Parity With Pytorch Python API | ## 🚀 JIT/C++ Parity With Pytorch Python API
There are a number of reasons why pytorch ops might work in python but not in JIT / C++.
Tracking issues:
- [Ops bound in Python Layer for Legacy Reasons](https://github.com/pytorch/pytorch/issues/30780)
- [Tensor Properties are not natively declarable](https://gi... | oncall: jit,triaged | low | Minor |
533,144,226 | rust | rustdoc should versionsort types in trait implementations | In reading the [documentation for `std::num::Wrapping`](https://doc.rust-lang.org/std/num/struct.Wrapping.html), I noticed (in the left sidebar) a list of trait implementations for `Wrapping` of various numeric types, which appeared in this order:
- `Wrapping<i128>`
- `Wrapping<i16>`
- `Wrapping<i32>`
- `Wrapping... | T-rustdoc,C-enhancement,A-docs | low | Minor |
533,156,045 | pytorch | Pytorch openmp thread number tuning option for CPU trainning | ## 🚀 Feature
Allow an option to user so that user can choose the openmp thread either be 1 or max thread number.
## Motivation
We found that the tuning of paralel_for() makes the openmp thread number changing across the layers and we suspect this is the reason why it causes the performance difference. On the optimi... | module: performance,module: cpu,triaged,enhancement,module: multithreading | low | Major |
533,173,458 | pytorch | Sending sparse tensors over RPC not yet supported | ## 🐛 Bug
## To Reproduce
Add the following test in `dist_autograd_test.py`
```
@dist_init
def test_sparse_tensors(self):
t1 = torch.rand((3, 3), requires_grad=True).to_sparse()
t2 = torch.rand((3, 3), requires_grad=True).to_sparse()
rpc.rpc_sync("worker{}".format(self._nex... | module: serialization,triaged,module: rpc | low | Critical |
533,242,138 | pytorch | Tensorboard graph failing to nest modules | ## 🐛 Bug
See [this discussion](https://discuss.pytorch.org/t/tensorboard-graph-failing-to-nest-modules/62993). Basically tensorboard logging no longer works as expected for me (since version version 1.2 I think, as function `graph` changed a lot at this point). It doesn't nest modules anymore and just puts all leaf... | oncall: visualization | low | Critical |
533,351,782 | angular | FormGroup not dirty when a nested FormControl changes from disabled to enabled, or vice versa. | <!--🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅
Oh hi there! 😄
To expedite issue processing please search open and closed issues before submitting a new one.
Existing issues often contain information about workarounds, resolution, or progress updates.
🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅... | area: forms,P3 | low | Critical |
533,363,813 | scrcpy | Put a small "Donate" badge at the top of README.MD | https://blog.rom1v.com/2018/03/introducing-scrcpy/#comment-65 | donation | low | Minor |
533,428,415 | rust | thread_local vs __thread: implementation and docs | The docs for [localkey say](https://doc.rust-lang.org/std/thread/struct.LocalKey.html):
> This key uses the fastest possible implementation available to it for the target platform. It is instantiated with the thread_local! macro and the primary method is the with method.
This is sort of true, but sort of not at t... | I-slow,T-libs-api,A-docs,A-thread-locals,C-bug | low | Critical |
533,468,759 | rust | Tracking issue for the `convert::FloatToInt` trait | PR https://github.com/rust-lang/rust/pull/66841 adds this supporting trait for the `{f32,f64}::approx_unchecked_to` method (tracking issue: https://github.com/rust-lang/rust/issues/67058) to the `core::convert` and `std::convert` modules:
```rust
mod private {
pub trait Sealed {}
}
pub trait FloatToInt<Int>:... | T-libs-api,B-unstable,C-tracking-issue,A-floating-point,Libs-Tracked,S-tracking-perma-unstable | low | Major |
533,498,704 | create-react-app | Possible fix for webpackHotDevClient disconnecting from server. | Hello I would like to submit a fix for the issue people are having with the websocket in webpackHotDevClient.js disconnecting from the server. The websocket is timing out after some time, so we simply ping the server periodically to prevent it from timing out. Here is the code I've been using.
```
// Ping the serve... | issue: bug | low | Major |
533,518,931 | rust | `rustc_parser` incorrectly parses groups with `Delimiter::None` | Such groups can currently be created by proc macros.
Reproduction, proc macro crate:
```rust
#[proc_macro]
pub fn add_mul(_: TokenStream) -> TokenStream {
// ⟪ 2 + 2 ⟫ * 2
vec;
... | C-enhancement,A-lints,A-diagnostics,T-lang,T-compiler | low | Minor |
533,610,852 | rust | "undefined symbol" when loading dylib compiled on >1.36.0 | `undefined symbol: _ZN42_$LT$$RF$T$u20$as$u20$core..fmt..Debug$GT$3fmt17hd0ba07f053fd4c7fE`
My project structure:
```
parent
main.rs # binary, loads libchild.so via libloading
lib.rs # dylib, shared code
child
lib.rs # dylib, dynamically linked to libparent.so
```
This compiles fine, but fai... | A-linkage,E-needs-test,T-compiler,C-bug | low | Critical |
533,611,864 | create-react-app | Since updating to 3.3.0, running out of memory | ### Describe the bug
After upgrading to 3.3.0 and TS 3.7.3 (was previously on 3.2.0 and TS 3.7.2), I am unable to run `yarn start`
I receive this error: `FATAL ERROR: Ineffective mark-compacts near heap limit Allocation failed - JavaScript heap out of memory`
Reverting to react-scripts v3.2.0 resolves this iss... | issue: bug,issue: needs investigation | high | Critical |
533,625,867 | flutter | Repository disappears from context after a call to google_sign_in package | If I comment out this code from `LoginEvent` then it works.
```dart
GoogleSignInAccount _account = await _googleSignIn.signIn();
GoogleSignInAuthentication _auth = await _account.authentication;
String _token = _auth.accessToken;
```
Also If I create a new variable before `_googleSignIn.signIn()` which has as... | platform-android,a: quality,p: google_sign_in,package,P2,team-android,triaged-android | low | Critical |
533,653,751 | flutter | Validate whether performance of fastReassemble can be improved with location objects | The fastReassemble method is currently (via https://github.com/flutter/flutter/pull/45649) implemented by walking the Element tree and comparing the runtimeType of the each Element's widget and the string value it is provided in. Besides the fact that we walk the entire tree O(n), runtime type is also fairly slow.
W... | tool,c: proposal,P3,team-tool,triaged-tool | low | Major |
533,653,965 | flutter | Integration with Fuchsia introspection tools | We should make sure that any platform-specific developer introspection tools expose details of the internals of the running applications. For example, a memory viewer should not just report the Flutter engine heap size, it should expose the memory usage of individual isolates, or even lower-level, exposing Dart objects... | c: new feature,engine,c: performance,platform-fuchsia,P2,team-engine,triaged-engine | low | Critical |
533,655,803 | flutter | Enable incremental installation by default on iOS | Per discussion in https://github.com/FirebaseExtended/flutterfire/issues/349, we can improve build times for `flutter create` devs by enabling incremental installation in the template Podfile.
```
install! 'cocoapods',
generate_multiple_pod_projects: true,
incremental_installation: true
```
Benefits:
-... | platform-ios,tool,P3,a: plugins,team-ios,triaged-ios | low | Major |
533,666,543 | godot | Godot script editor does not respect Mac keyboard bindings | **Godot version:** 312
**OS/device including version:** macOS 10.14.6
**Issue description:**
Mac allows users to override key bindings for customization. One such popular customization is to remap the home and end keys to behave like every other OS. For example
`~/Library/KeyBindings/DefaultKeyBinding.dict`
... | bug,platform:macos,topic:editor | low | Minor |
533,710,593 | rust | Unit-like structs in const generic arguments | ```rust
#![feature(const_generics)]
#[derive(PartialEq, Eq)]
struct Unit;
trait Const<const U: Unit> {}
impl Const<Unit> for () {} // wrong number of const arguments
```
`Const<{Unit}>` works. See also #66615.
<!-- TRIAGEBOT_START -->
<!-- TRIAGEBOT_ASSIGN_START -->
<!-- TRIAGEBOT_ASSIGN_DATA_START$${"use... | T-compiler,C-feature-request,C-bug,A-const-generics | low | Minor |
533,764,915 | neovim | allow options private to a window (not copied with the buffer) | <!-- Before reporting: search existing issues and check the FAQ. -->
- `nvim --version`: NVIM v0.4.3
- `vim -u DEFAULTS` (version: ) behaves differently?
- Operating system/version: MacOS
- Terminal name/version:
- `$TERM`: xterm-256color
### Steps to reproduce using `nvim -u NORC`
Suppose there are two fi... | enhancement,api,core,options | medium | Critical |
533,814,667 | ant-design | Instead of false, use value `null` to stand for feature disabling | - [x] I have searched the [issues](https://github.com/ant-design/ant-design/issues) of this repository and believe that this is not a duplicate.
### What problem does this feature solve?
When using Table, people set rowSelection to `null` to disable the whole rowSelection feature, but if they want to disable pagina... | Inactive | low | Critical |
533,816,807 | pytorch | [TensorBoard] Installed tensorboard 1.14.0, TestTensorBoardWriter.test_writer failed. | ## 🐛 Bug
PyTorch supported TensorBoard 1.14.0, but TensorBoard 1.14.0 not support tensorboard.plugins.mesh.metadata.get_components_bitmask.
PyTorch 1.3.1 + TensorBoard 1.14.0, failed TestTensorBoardWriter.test_writer.
Because tensorboard.plugins.mesh.metadata.get_components_bitmask is supported form tensorboard... | oncall: visualization | low | Critical |
533,834,578 | vscode | iPadOS: cannot move panes around (activity bar, panel) | Refs: #85990
We probably did not hook up drag and drop support for moving views around. | feature-request,web,safari,ios-ipados | low | Minor |
533,861,565 | terminal | Unusual 3rd-party keyboard layout issue; Can't type digits with Shift in Neovim in PowerShell? | <!--
🚨🚨🚨🚨🚨🚨🚨🚨🚨🚨
I ACKNOWLEDGE THE FOLLOWING BEFORE PROCEEDING:
1. If I delete this entire template and go my own path, the core team may close my issue without further explanation or engagement.
2. If I list multiple bugs/concerns in this one issue, the core team may close my issue without further expl... | Area-Input,Issue-Bug,Area-TerminalControl,Product-Terminal | low | Critical |
533,873,922 | neovim | :execute "?search" with 'nostartofline' does not change cursor column | - `nvim --version`:
```
NVIM v0.5.0-dev
Build type: RelWithDebInfo
Lua 5.1
Compilation: /usr/bin/cc -g -O2 -fdebug-prefix-map=/build/neovim-vP8h0G/neovim-0.5.0+ubuntu1+git201912060004-ed42465-00e710e=. -fstack-protector-strong -Wformat -Werror=format-security -U_FORTIFY_SOURCE -D_FORTIFY_SOURCE=1 -O2 -g -Og -g ... | bug-vim,core | low | Critical |
533,892,687 | pytorch | save model definition file | ## 🚀 Feature
I noticed that torch.save() has already saved the model definition file. However, a model still needs to be defined in advance when loading. It is inconvenient to the user-defined model structure. Since the relative paths must be consistent.
## Motivation
I always keep model in one place and often l... | feature,module: serialization,triaged | low | Critical |
533,894,906 | vscode | Trailing comma-aware move line up/down | Some files like JSON or pre-ES6 JavaScript files don't allow trailing commas, so moving last line in a block up or moving other line to the bottom causes these files to be corrupted and in a need of manual editing.
```json5
{
"someProperty": 1,
"otherProperty": 2,
"anotherProperty": 3 /* <-- My cursor is i... | feature-request,json,editor-autoindent | medium | Critical |
533,943,009 | gin | time_format tag not work with ShouldBindJSON? | ## Description
I have the param struct like this:
```
type Param1 struct {
Timestamp time.Time `json:"Timestamp" binding:"required" time_format:"2006-01-02 15:04:05"`
}
type Param2 struct {
Timestamp time.Time `json:"Timestamp" binding:"required" time_format:"unix"`
}
```
request json for Param1:
`... | bug | low | Critical |
533,960,085 | TypeScript | JSDoc @type annotation ignored in chained variable declaration | I'm not sure whether this is a bug or a feature request:
**TypeScript Version:** Version 3.8.0-dev.20191206
also confirmed in 3.7.2
**Search Terms:** type ignored
**Code**
```javascript
var
/** @type {string} */
str1,
/** @type {number} */
num1;
/** @type {string} */
var str2;
/** @type {number... | Suggestion,Awaiting More Feedback | low | Critical |
533,965,604 | flutter | Flutter crashes with ProcessException on Windows 10 | I set all the paths correctly, accepted licenses, but `flutter.bat` outputs `The system cannot find the path specified.` twice during its execution and it finally crashes with a `ProcessException` immediately after the initializing Gradle message. A similar issue was reported @SushiRoll53 in #35391, and @mikhail-tokar... | c: crash,tool,platform-windows,t: gradle,customer: crowd,P2,team-tool,triaged-tool | low | Critical |
533,995,729 | create-react-app | Suggestion: Add one line in CRA-originated index.html that disable Chrome's automatic translation | ### Is your proposal related to a problem?
A deployed CRA-originated app ran into crashes. The error text:
> react-dom.production.min.js:4260 DOMException: Failed to execute 'removeChild' on 'Node': The node to be removed is not a child of this node.
This is caused by Chrome's automatic translation feature. It s... | issue: proposal,needs triage | low | Critical |
534,037,826 | godot | Empty scene handling inconsistentcy | **Godot version:** v3.1.2.stable.official & v3.2.beta.custom_build.0aea0d0b3
**OS/device including version:** macOS Catalina 10.15.1
**Issue description:**
If there are two or more scenes open (whether empty or not), empty scenes are treated just like "normal" non-empty scenes, nothing special.
If the only ... | enhancement,discussion,topic:editor | low | Minor |
534,054,197 | flutter | Rendering order inside Grid/ListView | <!-- Thank you for using Flutter!
If you are looking for support, please check out our documentation
or consider asking a question on Stack Overflow:
* https://flutter.dev/
* https://api.flutter.dev/
* https://stackoverflow.com/questions/tagged/flutter?sort=frequent
If you hav... | c: new feature,framework,f: scrolling,P3,team-framework,triaged-framework | medium | Critical |
534,079,388 | go | cmd/compile: -d=checkptr doesn't detect invalid pointer fields in converted pointers-to-structs | <!-- Please answer these questions before submitting your issue. Thanks! -->
### What version of Go are you using (`go version`)?
<pre>
$ go version
go version devel +0915a19a11 Fri Dec 6 05:12:15 2019 +0000 linux/amd64
</pre>
### What operating system and processor architecture are you using (`go env`)?
... | help wanted,NeedsInvestigation,compiler/runtime | medium | Critical |
534,140,314 | pytorch | ReduceLROnPlateau detects a plateau during a steady decrease after a spike | I'm not sure if this is best described as a bug report, feature request, or even documentation clarification. I'm describing an unintuitive and undesired behaviour, but not necessarily a wrong behaviour.
The name and documentation of `ReduceLROnPlateau` suggests that it will step the LR when the loss is no longer de... | module: optimizer,triaged | low | Critical |
534,148,035 | flutter | Focus can be stolen from the current ModalRoute | This involves dialogs or any modal routes that maintain their state. If an event happens and they spawn an auto-focusing FocusNode, the route will steal focus from the rest of the application, sometimes even invisibly.
Example app:
```dart
import 'dart:async';
import 'package:flutter/foundation.dart';
import '... | framework,f: routes,f: focus,has reproducible steps,P2,found in release: 3.0,found in release: 3.1,team-framework,triaged-framework | low | Critical |
534,181,597 | flutter | Text and icons do not render correctly in CanvasKit on older Android devices | On older Android devices, with the latest Chrome browser installed, text and icons either do not render correctly, or not at all, when built with CanvasKit support:
Consider the test web app at http://mjohnsullivan.github.io/flutter_web_test
On a Pixel 2, it renders correctly:
 network where this problem occurs:
```python
class DDImodel(nn.Module):
def __init__(self, max_separation = 155, position_embedding_size = 50, output_classes = 5):
super(DDImodel, self).__init__()
self.... | module: nn,triaged | low | Critical |
534,233,995 | pytorch | CUDA error: initialization error (multiprocessing) with Python 3.7 | ## 🐛 Bug
The problem is similar to the one described in #2517 and #21092. However, the solutions mentioned in those issues do not work in this case.
## To Reproduce
Steps to reproduce the behavior:
1. Anaconda3 with Python 3.7
2. Pytorch 1.1.0
3. Run the code below to generate some processes in paralle... | needs reproduction,module: multiprocessing,triaged | low | Critical |
534,238,070 | godot | Error when opening a custom dialog in response to a quit request | Godot 3.2 beta2
Windows 10 64 bits
I have a custom confirmation popup which works fine if I open it on a key press. But when I make it open in reaction to `NOTIFICATION_WM_QUIT`, this error prints in the console:
```
ERROR: Parent node is busy setting up children, move_child() failed. Consider using call_deferr... | bug,topic:core | low | Critical |
534,242,679 | pytorch | Don't ship protoc in wheels | Apparently there is a torch/bin/protoc in our whl release.
cc @ezyang | module: binaries,triaged | low | Minor |
534,244,996 | rust | Incorrect hints for `Fn` type on stable and incorrect suggestions on nightly | Code
```rust
fn call_fn<F: Fn() -> ()>(f: &F) {
f()
}
fn call_any<F: std::any::Any>(f: &F) {
call_fn(f)
}
fn main() {
call_any(&|| {});
}
```
currently produces on stable
```
error[E0277]: expected a `std::ops::Fn<()>` closure, found `F`
--> src/main.rs:6:13
|
1 | fn call_fn<F: Fn(... | A-diagnostics,A-closures,T-compiler,C-bug,D-invalid-suggestion | low | Critical |
534,251,911 | flutter | Feature Request: Textfield allow override of key events before Textfield is changed. | Hello. It would be nice to be able to get some callbacks with the chance to change behavior before it is applied to the Textfield.
Here is an example.
A search box where the user presses the up/down arrow keys to select suggestions. The default behavior of the Textfield is to move the cursor to the beginning or end ... | a: text input,c: new feature,framework,P3,team-framework,triaged-framework | low | Minor |
534,271,089 | go | net/http, x/net/http2: TCP connection is not closed after http client request times out after missing RST (TCP) or GOAWAY(HTTP/2) frame | ### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.13.4 linux/amd64
</pre>
### Does this issue reproduce with the latest release?
I believe so.
### What operating system and processor architecture are you using (`go env`)?
<details><summary><code>go env</code> Outpu... | NeedsInvestigation | medium | Critical |
534,271,865 | TypeScript | Add a visibility mechanism similar to `friend` or `InternalsVisibleTo` |
## Suggestion
A way to allow certain other modules to access properties or methods of a class.
## Use Cases
Sometimes, we want other modules (other code) to have access to certain properties or methods, but otherwise the end user not to have access to the properties/methods. This is labeled as "package prote... | Suggestion,Awaiting More Feedback | medium | Critical |
534,273,050 | rust | Make it easier to run build in CI Docker image | The `isCiBranch` function now requires either the Azure Pipelines or Github Actions check to pass:
https://github.com/rust-lang/rust/blob/9630dbbc3caca60f2482e6eae8904aa6bda54f93/src/ci/shared.sh#L60-L67
This means that a plain `./src/ci/docker/run.sh $image_name` will no longer work. Setting `TF_BUILD=True` appe... | C-enhancement,T-bootstrap,T-infra | low | Critical |
534,286,788 | PowerToys | [Fluent UX] Shortcut Guide v2 | PowerToys should do its best to look like a system level integration. Shortcut guide is a great example of where we can be but needs a little bit more polish.
- #792 - Screen preview in shortcut view only shows current display
- #179 - shortcut list update
- #235 - configurable list
- #853 - adjustments in fade ... | Product-Shortcut Guide,Area-Localization,Status-In progress,Area-User Interface,Cost-Large,External Dependency-WinUI 3,UI refresh | high | Critical |
534,304,135 | go | cmd/go, net, runtime: TestScript flake with "Failed to find getsockname procedure in ws2_32.dll: The specified procedure could not be found." | Just seen at https://storage.googleapis.com/go-build-log/40de7642/windows-amd64-2016_533e366a.log, there is a panic `Failed to find getsockname procedure in ws2_32.dll: The specified procedure could not be found.`
Perhaps this is just a flake but failing to find getsockname in the Windows Socket DLL looks serious. K... | NeedsInvestigation,compiler/runtime | low | Critical |
534,307,782 | rust | Supertrait method visible in generic but not non-generic code | Suppose you `use` a trait but not its supertrait, then try to call a method from the supertrait using dot syntax. This works if the receiver is a generic parameter bounded on the child trait, but not if it's a concrete type that implements the child trait.
Example [(playground link)](https://play.rust-lang.org/?gis... | A-trait-system,A-associated-items,T-lang,C-discussion,T-types | low | Critical |
534,311,210 | godot | Assigned type (Class) doesn't match the function argument's type (Class) | Godot 3.2 beta2
I am getting a strange error with typed GDScript, where it finds incompatibility between argument type and parameter type... while they are actually the same.
```
SCRIPT ERROR: GDScript::reload: Parse Error: At "update_episode_data_from_file()" call, argument 1. Assigned type (Project) doesn't matc... | bug,topic:gdscript,confirmed | medium | Critical |
534,319,905 | TypeScript | Symbols in const assertions should be considered unique | **TypeScript Version:** 3.8.0-dev.20191205
**Search Terms:**
- const assertion unique symbol
- "unique symbol" "as const"
**Code**
```ts
const prop = Symbol()
const dictionary = {
prop: Symbol()
}
const sealedDictionary = {
prop: Symbol()
} as const
class MyClass {
// Works because "prop" i... | Suggestion,Awaiting More Feedback | low | Critical |
534,332,769 | godot | Classes are inconsistently highlighted | Godot 3.2 beta 2
Given the following code:
```gdscript
class A:
var a
static func test():
var ep : A = null
ep = A.new() as A
```
Highlighting is inconsistent:

Here on more involved code:
!... | bug,topic:gdscript,topic:editor,confirmed | low | Major |
534,350,428 | pytorch | How to set not to build libtorch_cpu.so and libmkl_*.so dependencies? | ``` linux-vdso.so.1 (0x00007fffa4bfc000)
libtorch_cpu.so => /home/xxxxx/workfiles/work/pytorch/torch/lib/./libtorch_cpu.so (0x00007f63d4f6c000)
librt.so.1 => /lib64/librt.so.1 (0x00007f63d4d52000)
libgcc_s.so.1 => /lib64/libgcc_s.so.1 (0x00007f63d4b3c000)
libdl.so.2 => /lib64/l... | module: build,triaged,module: mkl | low | Minor |
534,357,757 | vue | When v-show render instruction is passed a reference object, the instruction will not work | ### Version
2.6.10
### Reproduction link
[https://codepen.io/SamirGuo/pen/vYBezXz](https://codepen.io/SamirGuo/pen/vYBezXz)
### Steps to reproduce
```html
<div id="app">
<template>
<div>
<button @click="visible = !visible">显示/隐藏</button>
<my-component :visible="visible" style="border... | discussion,has workaround | low | Major |
534,363,820 | PowerToys | Help make it easier for users to choose apps that start automatically | I noticed this tweet https://twitter.com/MicrosoftHelps/status/1203086731815407617 and thought that sounds okay for technical people but too hard for a lot of users. They also provide a link to https://support.microsoft.com/en-us/help/4026268/windows-10-change-startup-apps which seems slightly different. Maybe this is ... | Idea-New PowerToy | low | Minor |
534,382,296 | godot | Calling a getter on a null object in a getter creates loop | **Godot version:**
v3.2-beta2_win32
Still works properly in v3.1.2.stable
seems to happen in all versions higher than 3.1.2.stable. Also the nightly builds and my self built godot project seem to have the same bug
**OS/device including version:**
Windows 10
**Issue description:**
There seems to be a proble... | bug,topic:gdscript,confirmed | low | Critical |
534,397,121 | node | net: pending socket re-use | It looks like `net.Socket` instances are intended to be re-used however while reading through the code I spot some potential problems:
- `_destroy()`: doesn't wait for connect to finish
- `connect`: doesn't first destroy if already connected, before connecting again
- `connect`: doesn't wait for pending destroy to... | net | low | Minor |
534,419,956 | pytorch | Spurious negative output in convolution of positive tensors | The gist of the issue is that at one point in my network in my project I feed positive float32 inputs `X` and `W` into a 1d (or 2d) convolution, but unexpectedly obtain explicitly negative outputs.
## Details
The X input is nonnegative about 1e-2 with many explicit 0 (after an elementwise square, or abs), and the W... | module: docs,module: convolution,triaged | low | Major |
534,423,123 | godot | Editing AudioStreamSample does not update project files | **Godot version:**
3.2.master @8eb183aebb9c79ff92d6f566af7ad2f91696ce08
**OS/device including version:** Arch Linux
**Issue description:** I have an AudioStreamPlayer that has a stream containing a .wav sound attached. When I edit the properties of said stream (looping properties in my case) those changes won't... | bug,confirmed,topic:audio,topic:import | low | Critical |
534,433,929 | node | repl / eval: CommonJS globals leak into ESM modules | * **Version**: v14.0.0-pre / cf5ce2c9e1
* **Platform**: `Linux lt2.cfware.com 5.3.11-200.fc30.x86_64 #1 SMP Tue Nov 12 19:25:25 UTC 2019 x86_64 x86_64 x86_64 GNU/Linux`
* **Subsystem**: repl, CLI `--eval` and `--print` without `--input-type=module`
Create `script.mjs`:
```js
console.log('script.mjs', typeof requ... | repl,cli,experimental,esm | medium | Major |
534,454,273 | go | cmd/compile: redundant typecheck errors when using map[T]func(Undefined) | <!-- Please answer these questions before submitting your issue. Thanks! -->
### What version of Go are you using (`go version`)?
<pre>
$ go version
go version devel +da4d58587e Sat Dec 7 15:57:30 2019 +0000 linux/amd64
</pre>
### Does this issue reproduce with the latest release?
Yes.
### What did yo... | NeedsInvestigation,compiler/runtime | low | Critical |
534,463,086 | TypeScript | @types's definition doesn't match its own type | https://github.com/DefinitelyTyped/DefinitelyTyped/pull/40731 broke the following global declaration.
cc @rbuckton
**TypeScript Version:** 3.7.x-dev.20191207
<!-- Search terms you tried before logging this (so others can find this issue more easily) -->
**Search Terms:**
**Code**
https://github.com/fa... | Bug | low | Critical |
534,472,998 | node | Investigate flaky test parallel/test-module-loading-globalpaths | <!--
Thank you for reporting a possible bug in Node.js.
Please fill in as much of the template below as you can.
Version: output of `node -v`
Platform: output of `uname -a` (UNIX), or version and 32 or 64-bit (Windows)
Subsystem: if known, please specify the affected core module name
If possible, please pro... | flaky-test | low | Critical |
534,481,757 | flutter | Support for interative Drag-Drop Reorderable GridView | Hope GridView can support interactive drag drop reorder.
| c: new feature,framework,f: scrolling,would be a good package,c: proposal,P3,team-framework,triaged-framework | medium | Major |
534,503,842 | godot | FileDialog access scope can be broken with relative path | **Godot version:** v3.1.2.stable.offical & v3.2.beta.custom_build.8eb183aeb
**OS/device including version:** macOS Catalina 10.15.1 / MacBook Pro (Retina, 13-inch, Early 2015)
**Issue description:**
FileDialog has three access scopes: Resource, UserData, and FileSystem.
It's expected to only affect / selec... | bug,confirmed,topic:gui | low | Critical |
534,504,607 | flutter | video_player on 4K Amazon Fire TV stick shows small video on green background | # Steps to Reproduce
Create a video player using the video_player plugin and play it on a 4K Amazon Fire TV stick.
No matter what widget you use to contain the video, the final video will play at a smaller size than the containing widget and the rest of the widget will be filled with green.
The `flt_video_play... | e: device-specific,platform-android,engine,p: video_player,package,dependency: android,P2,team-android,triaged-android | low | Major |
534,506,863 | godot | GraphEdit set_selected does not trigger node_selected signal | **Godot version:**
3.2 beta 2 mono
**OS/device including version:**
ArcoLinux
**Issue description:**
Using set_selected on GraphEdit or setting `selected = true` on a GraphNode will not trigger the node_selected signal; only by clicking on the graph node will the signal fire. Ideally the signal will fire when the... | discussion,topic:core | low | Minor |
534,507,807 | terminal | Option to not clear selection on copy | <!--
🚨🚨🚨🚨🚨🚨🚨🚨🚨🚨
I ACKNOWLEDGE THE FOLLOWING BEFORE PROCEEDING:
1. If I delete this entire template and go my own path, the core team may close my issue without further explanation or engagement.
2. If I list multiple bugs/concerns in this one issue, the core team may close my issue without further expl... | Help Wanted,Area-TerminalControl,Product-Terminal,Issue-Task,Priority-2,good first issue | low | Critical |
534,525,246 | flutter | Bringing Fluent Design to Flutter for additional Mobile design options and Desktop nativity | We already have Material and Cupertino for Flutter, having redmond too can be a value addition while we get ready for Desktop.
I would love to start writing up the code but I just wanted to make sure if someone is already doing it. Even better, if someone on the Flutter team is doing it.
Is it even good or do we have... | c: new feature,framework,platform-windows,c: proposal,a: desktop,P3,team-windows,triaged-windows | high | Critical |
534,525,403 | go | cmd/go: document the meaning of solitary "command-line-arguments" | <!-- Please answer these questions before submitting your issue. Thanks! -->
### What version of Go are you using (`go version`)?
<pre>
$ go version
</pre>
### Does this issue reproduce with the latest release?
### What operating system and processor architecture are you using (`go env`)?
<detail... | Documentation,help wanted,NeedsFix | low | Critical |
534,528,086 | neovim | LSP: hook into all traffic | requested in https://github.com/neovim/nvim-lsp/issues/45 :
> implement a catch-all callback for any server notifications
Something like `lsp.on_response(handled)` which is `nil` by default, otherwise all server => client responses pass through it, and `handled=true` if there is a handler for it already.
| enhancement,lsp | low | Major |
534,531,954 | TypeScript | Intellisense breaks when typing a function | **TypeScript Version:** 3.8.0-dev.20191207
Module.ts file:
/**
* My awesome function description
*/
export let myFunc = () => {
// do something...
return;
}
In index.ts:
import { myFunc } from "./module.ts";
myFunc();
Hovering over "myFunc" gives pro... | Bug,Domain: JSDoc,Domain: Quick Info | low | Minor |
534,571,789 | react-native | Using `toUpperCase` or `textTransform: 'uppercase'` breaks on an Android controlled TextInput | React Native version: 0.61.4 and lower
Trying to force capitalization of characters inside a TextInput is broken on Android.
- `autoCapitalize="characters"` doesn't seem to do anything
- Using `toUpperCase` in the onChangeText hook causes duplication of letters
- Using `textTransform: 'uppercase'` in styles blo... | Component: TextInput,Platform: Android,Bug,Never gets stale | high | Critical |
534,572,225 | vue | v-once on template not working inside a v-for in two cases | ### Version
2.6.10
### Reproduction link
[https://codepen.io/xiangyuecn/pen/eYmmPNP](https://codepen.io/xiangyuecn/pen/eYmmPNP)
moved from https://github.com/vuejs/vue/issues/10892
### Steps to reproduce
The repro adds entries to an array, causing a re render that. The template intentionally displays ... | bug,has workaround | medium | Minor |
534,580,056 | rust | `#![windows_subsystem = "windows"]` hides cargo test output | **Problem**
Calling `cargo test` on a project that has the `#![windows_subsystem = "windows"]` global attribute does not show the expected human-readable output.
Instead of showing
```
> cargo test
Compiling no_output v0.1.0 (C:\Programming\no_output)
Finished dev [unoptimized + debuginfo] target(s) in 0... | O-windows,T-libs-api,A-libtest,C-bug | low | Critical |
534,582,917 | rust | [cg_ssa] TerminatorCodegenHelper::do_call assumes that destination doesnt have more than one predecessor | https://github.com/rust-lang/rust/blob/4abb0ad2731e9ac6fd5d64d4cf15b7c82e4b5a81/src/librustc_codegen_ssa/mir/block.rs#L127-L131
It appends the ret value storage code directly to the destination bb. This means that if two calls have the same destination, the destination bb will contain the ret value storage code for ... | A-codegen,T-compiler,C-bug,A-cranelift | low | Minor |
534,585,182 | godot | Reparenting node in Area.body_entered causes crash | **Godot version:**
```
3.1.2.stable.custom_build
```
**OS/device including version:**
```
Linux 5.4.2-arch1-1 x86_64 GNU/Linux
```
**Issue description:**
If you reparent a `Node` while handling the `Area.body_entered` signal, godot crashes.
My use case was an object that can "grab" another object li... | bug,topic:core,confirmed,topic:physics,crash | low | Critical |
534,585,746 | rust | format!() ignores width when displaying enums | Similar to the issue reported in #55584 (and #55749), the [width](https://doc.rust-lang.org/std/fmt/#width) parameter is ignored when displaying enums, e.g. this fails:
```
assert_eq!(&format!("{:10}", Enum::FOO), "foo ");
```
[**Playground Example**](https://play.rust-lang.org/?version=stable&mode=debug&... | C-enhancement,A-docs | low | Critical |
534,588,833 | godot | Light2D mask is ignored on shader with render_mode enabled (like blend_add) | **Godot version:**
v3.2.beta.custom_build.8eb183aeb
**OS/device including version:**
Windows 10
**Issue description:**
I do not know if this is a bug or correct behavior, but for me it was unexpected and undesired so I have created this ticket.
When shader use **render_mode blend_add** (or some other) then Li... | bug,topic:rendering,confirmed,topic:2d | low | Critical |
534,600,478 | vscode | Support local paths in hover MarkdownString | Currently paths to images / links used in hover docs must be absolute, otherwise they will not work. Consider a file main.ts:
```typescript
/**
* [link](main.ts)
*/
function main() {
}
```
If you hover over main and click the link, it will attempt to open /main.ts file, which does not exist.
I think it wou... | feature-request,upstream,api,markdown | high | Critical |
534,626,408 | pytorch | Wrong initialization with kaiming_uniform_ | ## 🐛 Bug
Standard deviation of the uniform distribution is (b-a)/(12)^0.5 where a and b are the bounds of the distribution. In the torch.nn.init.kaiming_uniform_ :
```
fan = _calculate_correct_fan(tensor, mode)
gain = calculate_gain(nonlinearity, a)
std = gain / math.sqrt(fan)
bound = math.sqrt(3.0) * std
`... | module: nn,triaged | low | Critical |
534,649,846 | electron | Refresh in-app-purchase App Store receipt for Mac | ### Preflight Checklist
<!-- Please ensure you've completed the following steps by replacing [ ] with [x]-->
* [x] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/master/CONTRIBUTING.md) for this project.
* [x] I agree to follow the [Code of Conduct](https://github.com/electron/... | enhancement :sparkles: | low | Major |
534,656,537 | godot | Dialog text is not copyable | Godot: 3.1.1
The text in certain dialogs can not be selected and copied.
For example on an error dialog popup, the text is not selectable or copyable, which is the standard expected behaviour.
Another example would be the about popup dialog where the version number is not copyable.
| enhancement,discussion,topic:gui | low | Critical |
534,703,784 | pytorch | false CHECK FAILED at ../aten/src/ATen/core/function_schema_inl.h | ## ❓ Questions and Help
I've converted custom pytorch model. it raises error when i'm trying to deploy on android.
with no backtrace.
i wanna know what causing this error.
here is the full error:
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1589)
at android.os.Handler.dispatchMess... | module: internals,triaged | low | Critical |
534,712,421 | pytorch | error C3203: “templated_iterator”: 未专用化的 类 模板 不能用作 模板 变量,该变量属于 模板 参数“_Ty1”,应为 real 类型 |
D:/STL/software/Anaconda/Anaconda33/envs/DB/lib/site-packages/torch/include\c10/util/order_preserving_flat_hash_map.h(1501): error C3203: “templated_iterator”: 未专用化的 类 模板 不能用作 模板 变量,该变量属于 模板 参数“_Ty1”,应为 real 类型
D:/STL/software/Anaconda/Anaconda33/envs/DB/lib/site-packages/torch/include\c10/util/order_preserving_fla... | needs reproduction,module: internals,triaged | low | Critical |
534,723,354 | godot | VisibilityEnabler2D does not work on instanced scenes | **Godot version:** 2.1.6 (happens on 3.1 as well)
**OS/device including version:** Windows 10, 64-bit
**Issue description:** `VisibilityEnabler2D` does not work on instanced scenes
**Steps to reproduce:**
- Run example
- Move away from the other 2 characters (WASD), to trigger `VisibilityEnabler2D`
- G... | discussion,topic:core | low | Critical |
534,779,962 | rust | Bootstrap should be able to learn target information from Rustc target database | There is lots of behavior in bootstrap that just does string matching on the target name to partially alter its behavior. A lot of the time, this information could've been determined by looking at a particular target option (from `rustc --print=target-spec-json`). | C-enhancement,T-bootstrap | low | Minor |
534,788,145 | kubernetes | Record 401 Unauthorized in the request counter metrics | <!-- Please only use this template for submitting enhancement requests -->
/sig api-machinery
/sig instrumentation
/kind feature
@kubernetes/sig-api-machinery-misc @logicalhan
**What would you like to be added**:
currently authn is working as a filter handler which is executed before the individual impleme... | priority/backlog,sig/api-machinery,kind/feature,sig/instrumentation,lifecycle/frozen | low | Major |
534,834,235 | create-react-app | react-scripts start should support CI=true, watchAll=false etc. | ### Is your proposal related to a problem?
<!--
Provide a clear and concise description of what the problem is.
For example, "I'm always frustrated when..."
-->
I'm running `react-scripts start` in a CI environment in order to run cypress end-to-end tests. As the project has grown this has started hitting ... | issue: proposal,needs triage | medium | Critical |
534,838,995 | react | DevTools: Provide full file path for React Native component stacks | ## Overview
In React Native, we're working on a new RedBox experience for errors and warnings called LogBox. In LogBox, we separate out component stack traces and show them similar to call stacks.
We'd like to be able to tap on these components and open them (like we can with call stacks).
## Solutions
In Rea... | Component: Developer Tools,Partner | low | Critical |
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