id int64 393k 2.82B | repo stringclasses 68
values | title stringlengths 1 936 | body stringlengths 0 256k β | labels stringlengths 2 508 | priority stringclasses 3
values | severity stringclasses 3
values |
|---|---|---|---|---|---|---|
542,507,562 | terminal | 'MODE CON LINES=100' kills command prompt | # Environment
```none
Windows build number: Microsoft Windows [Version 10.0.18363.535]
Windows Terminal version (if applicable): 0.7.3451.0
```
# Steps to reproduce
Open command prompt ('CMD'), and type 'MODE CON LINES=100'
# Expected behavior
The screen is cleared, and prompt is shown at upper left c... | Product-Conpty,Area-Server,Issue-Bug,Priority-2 | low | Minor |
542,513,769 | flutter | FadeInImage performs fade-out and fade-in simultaneously | ## Proposal
FadeInImage fade-out the placeholder, then fade-in the target image.
In other words, at the middle point, there is a moment when neither is displayed.
I feel this as a flickering image.
I think that the fade-out of the placeholder and the fade-in of the target image should be performed simultaneou... | c: new feature,framework,would be a good package,c: proposal,P3,team-framework,triaged-framework | low | Minor |
542,525,091 | flutter | I need buffer update event instead of ValueNotifier in video_player | currently ,VideoPlayerController implements ValueNotifier, but as a listener, I am more interested in designated change such as buffer update;
could this feature be added;
through we can use
```
VideoPlayerPlatform.instance.videoEventsFor(_controller.textureId).listen(eventListener, onError: errorListener);... | c: new feature,p: video_player,package,c: proposal,team-ecosystem,P3,triaged-ecosystem | low | Critical |
542,561,049 | terminal | Terminal window is moved off-screen in 2 screen setup after a single-screen RDP session | # Environment
```none
Windows build number: 10.0.18363.535
Windows Terminal version (if applicable): 0.7.3451.0
```
# Steps to reproduce
1. Have a dual-screen setup with primary screen on the right, secondary on the left.
2. Open the Windows Terminal on a primary (right) screen.
3. Lock the workstation, g... | Help Wanted,Needs-Repro,Issue-Bug,Area-UserInterface,Product-Terminal,Priority-3 | low | Minor |
542,568,069 | flutter | [macOS] Allow using integrated GPU to save battery | Even after setting `NSSupportsAutomaticGraphicsSwitching` to `YES` in `macos/Runner/Info.plist` the app always uses the discrete GPU.
```
[β] Flutter (Channel master, v1.13.6-pre.23, on Mac OS X 10.15.2 19C57, locale en-CH)
β’ Flutter version 1.13.6-pre.23 at /Users/ben/flutter
β’ Framework revision 6e72fa... | c: new feature,engine,c: performance,platform-mac,a: desktop,perf: energy,P3,team-macos,triaged-macos | low | Major |
542,577,223 | PowerToys | Integrate clang-tidy linter | # Summary of the new feature/enhancement
[clang-tidy](https://clang.llvm.org/extra/clang-tidy) is a great C++ linter with many useful automated refactorings. We may integrate it to our pipeline, starting with [the formatting script](https://github.com/microsoft/PowerToys/blob/master/format_sources.ps1). Unlike clang-f... | Idea-Enhancement,Area-Quality,Cost-Medium | low | Major |
542,599,302 | TypeScript | Union type checking during assignment fails for boolean and passes for other primitives | **TypeScript Version:** 3.7.2
<!-- Search terms you tried before logging this (so others can find this issue more easily) -->
**Search Terms:**
number string union
**Expected behavior:**
Compiler should be giving an error on assigning `demo1`, like it does with `demo2`.
**Actual behavior:**
Doesn't s... | Bug | low | Critical |
542,658,467 | neovim | "q." command (history of dot-repeatable actions) | ### Actual behaviour
I like the functionality of `q /` and `q :` where it will display a list of past executed searches/commands. There are many times where I am doing some edits and would like to repeat that action with `.` later in normal mode somewhere else, however often times I end up performing some other edit a... | enhancement,core,multicursor | low | Minor |
542,664,464 | go | crypto/tls: improve server-side (lack of) renegotiation docs and error message | <!-- Please answer these questions before submitting your issue. Thanks! -->
### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.13.5 linux/amd64
</pre>
### Does this issue reproduce with the latest release?
yes
### What operating system and processor architecture ar... | Documentation,help wanted,NeedsFix | low | Critical |
542,690,442 | vscode | Auto save & new line prevents undo from working | - Version: 1.41.0
- Commit: 9579eda04fdb3a9bba2750f15193e5fafe16b959
- Date: 2019-12-11T17:58:38.338Z
- Electron: 6.1.5
- Chrome: 76.0.3809.146
- Node.js: 12.4.0
- V8: 7.6.303.31-electron.0
- OS: Darwin x64 19.2.0
Steps to Reproduce:
1. set `"files.trimFinalNewlines": true` and `"files.autoSave": "afterDel... | bug,undo-redo | low | Major |
542,705,939 | rust | panic=abort testing / subprocess testing | This is the tracking issue for `-Zpanic-abort-tests` and related functionality.
Specifically, this flag switches the default test strategy of (loosely) a thread per test to a process per test, and implements the associated functionality of collecting process failures and treating that as passing/failing the test. It... | T-libs-api,C-tracking-issue,Libs-Tracked | low | Critical |
542,728,344 | flutter | Remove "dartpad" mode in snippet generator, and just put dartpad for all snippets | cc @RedBrogdon @gspencergoog
While we're at it, we should probably rename "snippet" and "sample" to be more intuitive. I always think of "snippet" as being something too small to compile, and "sample" as being an example that can be tested, which is the opposite of reality as far as I can tell.
| team,framework,d: api docs,P2,team-framework,triaged-framework | low | Minor |
542,729,664 | godot | Addon zipped with windows 10 unable to load because of required ZIP version | **Godot version:**
Godot_v3.1.1-stable_win64
**OS/device including version:**
WIn10
**Issue description:**
editor/editor_asset_installer.cpp:175 - Condition ' !dir_map.has(ppath) ' is true. Continuing..:
**Steps to reproduce:**
1. create addon
2. use right click -> send to -> Compressed (zipped) folder
... | bug,topic:core,topic:editor,confirmed,topic:thirdparty | low | Major |
542,762,051 | godot | Transparent + no culling + deep parallax depth crashes editor | **Godot version:**
Godot 3.2 beta 4
**OS/device including version:**
Windows 10
**Issue description:**
Transparent + no culling + deep parallax depth combination in SpatialMaterial crashes editor. I *think* it displays correctly in editor's main viewport and runtime, but if you try to see mesh preview (not mat... | bug,topic:rendering,confirmed,crash | low | Critical |
542,771,629 | youtube-dl | https://study.com/ | <!--
######################################################################
WARNING!
IGNORING THE FOLLOWING TEMPLATE WILL RESULT IN ISSUE CLOSED AS INCOMPLETE
######################################################################
-->
## Checklist
<!--
Carefully read and work through this check lis... | site-support-request | low | Critical |
542,777,198 | pytorch | update embedding at indices, other than those passed as input, in the case of sparse tensors | when we use,
```
x = nn.Embedding(10, 5, sparse=True)
```
then, only the embeddings at indices that are passed as input get updated, for example,
```
y = x(torch.LongTensor([0])).sum()
y.backward()
for param in x.parameters():
print(param.grad)
```
gives
```
tensor(indices=tensor([[0]]),
values=t... | module: sparse,module: nn,triaged,enhancement | low | Major |
542,799,541 | flutter | Allow specifying --user-data-dir for chrome launch | i want to use --user-data-dir save my user data ,how to do ?
like this
`
flutter run -d chrome --web-port=8686 --user-data-dir=~/Documents/chrome
`
| c: new feature,tool,platform-web,P3,team-web,triaged-web | medium | Major |
542,842,503 | pytorch | pytorch out of memory when calculation squared difference of unfold | ## π Bug
> RuntimeError: CUDA out of memory. Tried to allocate 90.73 GiB (GPU 0; 1.96 GiB total capacity; 12.11 MiB already allocated; 1.13 GiB free; 1.89 MiB cached)
## To Reproduce
Steps to reproduce the behavior:
```
import torch
x = torch.rand(1,3,1000,1000).cuda()
print(x.shape)
t = torch.rand(1... | module: memory usage,triaged | low | Critical |
542,842,582 | kubernetes | Namespace deletion fails because object does not implement protobuf marshalling interface | <!-- Please use this template while reporting a bug and provide as much info as possible. Not doing so may result in your bug not being addressed in a timely manner. Thanks!
If the matter is security related, please disclose it privately via https://kubernetes.io/security/
-->
**What happened**:
Namespace stu... | kind/bug,priority/important-soon,sig/api-machinery,lifecycle/frozen | medium | Critical |
542,868,783 | TypeScript | Support for co-dependently conditionally typed arguments | <!-- π¨ STOP π¨ π¦π§π’π£ π¨ πΊπ»πΆπ· π¨
Half of all issues filed here are duplicates, answered in the FAQ, or not appropriate for the bug tracker.
Please help us by doing the following steps before logging an issue:
* Search: https://github.com/Microsoft/TypeScript/search?type=Issues
* Read the FAQ, especia... | Suggestion,Needs Proposal | low | Critical |
542,896,176 | pytorch | Use of Sequence collections for abstract classes in Dataset | ## π Feature
Using the sequence (or any other similar Python abstract class) for the `Dataset` class in order to tackle the note in lines 30-32 of `torch.utils.data.dataset`:
```python
# No `def __len__(self)` default?
# See NOTE [ Lack of Default `__len__` in Python Abstract Base Classes ]
# in pyt... | feature,module: dataloader,triaged | low | Minor |
542,951,253 | pytorch | Cuda error 59 : device-side assert triggered | Hello,
I'm using an PyTorch implementation of Yolo for a deep learning model, running on AWS EC2 instance (g3s.xlarge with Tesla M60 GPU).
I have an issue when the training process: 8 classes with around 7000 images (for the moment to estimate the results), batch size = 64 (128 also possible), the error is: **Cud... | needs reproduction,module: cuda,triaged | low | Critical |
542,968,290 | TypeScript | commonjs export binding produces invalid code for increment/decrement in PrefixUnaryExpression | <!-- π¨ STOP π¨ π¦π§π’π£ π¨ πΊπ»πΆπ· π¨
Half of all issues filed here are duplicates, answered in the FAQ, or not appropriate for the bug tracker. Even if you think you've found a *bug*, please read the FAQ first, especially the Common "Bugs" That Aren't Bugs section!
Please help us by doing the following steps b... | Bug,Help Wanted | low | Critical |
542,970,055 | TypeScript | ObjectAssignmentRest causes "Property 'foo' does not exist on type '{}'" | <!-- π¨ STOP π¨ π¦π§π’π£ π¨ πΊπ»πΆπ· π¨
Half of all issues filed here are duplicates, answered in the FAQ, or not appropriate for the bug tracker. Even if you think you've found a *bug*, please read the FAQ first, especially the Common "Bugs" That Aren't Bugs section!
Please help us by doing the following steps b... | Bug | low | Critical |
542,972,081 | TypeScript | commonjs export binding not updated in ForInOrOfStatement | <!-- π¨ STOP π¨ π¦π§π’π£ π¨ πΊπ»πΆπ· π¨
Half of all issues filed here are duplicates, answered in the FAQ, or not appropriate for the bug tracker. Even if you think you've found a *bug*, please read the FAQ first, especially the Common "Bugs" That Aren't Bugs section!
Please help us by doing the following steps b... | Bug | low | Critical |
542,972,466 | godot | 3.x: Materials generated from .gltf file are too big in filesize | **Godot version:**
3.1.2
**OS/device including version:**
Windows 10 v1809
**Issue description:**
When you import fully textured .gltf scenes Godot automatically generates .material files for you. Unfortunately there's a flaw in it, because, for example - a door material is 13 mb in size while all the textures... | discussion,confirmed,documentation,topic:import,topic:3d | medium | Critical |
542,995,379 | TypeScript | import is cut after "transpileModule" compilation when object spread is used (TypeScript 3.7) | **TypeScript Version:** 3.7.0-dev.20190820
**Search Terms:**
- transpileModule
- cut import
- object spread
**Code**
```ts
import { additionalInfo } from './additionalInfo';
async function getObject() {
return {
key: 'value',
}
}
async function main() {
const obj = await getObject();
... | Bug,Help Wanted | low | Critical |
543,001,669 | PowerToys | Visual / Text reminder when PowerToys is elevated | From the twitters, two people have recommended we make it clear when we are elevated.
Issue we face is most stuff is extremely transient or works without UX (example FancyZones)
Ideas:
- Append to title like Command prompt and others do
- Change systray icon to visually show we are elevated as well. | Idea-Enhancement | low | Major |
543,102,232 | electron | Support BrowserWindow.maximizable on Linux | ### Preflight Checklist
<!-- Please ensure you've completed the following steps by replacing [ ] with [x]-->
* [x] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/master/CONTRIBUTING.md) for this project.
* [x] I agree to follow the [Code of Conduct](https://github.com/electron/... | enhancement :sparkles:,platform/linux,component/BrowserWindow | low | Minor |
543,267,289 | neovim | `starstar` globbing searches through 'wildignore' paths | <!-- Before reporting: search existing issues and check the FAQ. -->
- `nvim --version`: v0.4.3
- `vim -u DEFAULTS` (version: 8.1, patches 1-2268) behaves differently? No, same behaviour.
- Operating system/version: Arch Linux
If a path pattern for a directory is in `'wildignore'`, files under that directory w... | bug-vim,completion | low | Major |
543,270,808 | flutter | Modify default Gradle file or "Build and release an Android app" document | I have an open source project (https://github.com/bernaferrari/color-studio) and I was setting up the signing keys to release in Play Store. The issue is, the [documentation](https://flutter.dev/docs/deployment/android) only covers how to add your own key (replacing `signingConfigs.debug` with `signingConfigs.release` ... | c: new feature,tool,t: gradle,a: release,P3,team-tool,triaged-tool | low | Critical |
543,272,311 | pytorch | broadcast randperm with dim specification | ## π Feature
<!-- A clear and concise description of the feature proposal -->
Currently randperm uses only int as input
It would be great to provide a tensor and specify a dimension to make a permutation on.
## Motivation
That would be an example of how to do right now
```
idx = torch.stack([torch.randper... | triaged,function request | low | Minor |
543,276,134 | flutter | Add Support for tvOS | _Latest status: https://github.com/flutter/flutter/issues/47928#issuecomment-1366960093_
----
*@lesnitsky commented on Dec 24, 2019, 4:08 PM UTC:*
I'm trying to build `Flutter.framework` for tvOS and getting this error. Is there a way to workaround this issue?
*This issue was moved by [devoncarew](https://g... | c: new feature,tool,engine,c: proposal,P3,team-engine,triaged-engine | medium | Critical |
543,281,415 | TypeScript | Can't infer unique symbol types via another variable | Literals such as 0 can be inferred correctly but unique symbols are not.
<!--
Please try to reproduce the issue with the latest published version. It may have already been fixed.
For npm: `typescript@next`
This is also the 'Nightly' version in the playground: http://www.typescriptlang.org/play/?ts=Nightly
-->
*... | Bug | low | Critical |
543,296,866 | rust | Remove `HirId` from MIR | The [`source_scopes`](https://doc.rust-lang.org/nightly/nightly-rustc/rustc/mir/struct.Body.html#structfield.source_scopes) field of `mir::Body` contains a `lint_root` `HirId` for figuring out the correct lint levels when reporting lints in MIR processing. Not only does this break our abstractions between HIR and MIR, ... | C-cleanup,A-lints,T-compiler,A-HIR,A-MIR | low | Minor |
543,302,683 | go | archive/zip: FileHeader.SetMode: character files encoded as regular files | ```
package main
import (
"archive/zip"
"log"
"os"
)
const charDeviceFile = "/dev/null"
func main() {
fi, err := os.Stat(charDeviceFile)
if err != nil {
panic(err)
}
fh, err := zip.FileInfoHeader(fi)
if err != nil {
... | NeedsInvestigation | low | Critical |
543,309,796 | rust | Remove uses of `_` in defaults | Quoting myself from the referenced thread:
I feel like the internal use of `_` as a default name for things is a bit undisciplined, and it's leaking into diagnostics in annoying ways. There is also this: https://github.com/rust-lang/rust/pull/66679
I feel like internally, we should keep a strong separation betwee... | C-cleanup,C-enhancement,A-diagnostics,T-compiler | low | Minor |
543,311,457 | opencv | Invalid parameters description in Java documentation for findContours | https://docs.opencv.org/master/javadoc/org/opencv/imgproc/Imgproc.html#findContours(org.opencv.core.Mat,java.util.List,org.opencv.core.Mat,int,int)
> hierarchy - Optional output vector (e.g. std::vector<cv::Vec4i>), containing information about the image topology. It has as many elements as the number of contours. F... | category: documentation,category: java bindings,Hackathon | low | Minor |
543,314,188 | pytorch | What is the significance of torchvision._is_tracing()? | ## What is the significance of torchvision._is_tracing()? β
### Please note that this issue tracker is not a help form and this issue will be closed.
We have a set of [listed resources available on the website](https://pytorch.org/resources). Our primary means of support is our discussion forum:
- [Discussion... | triaged,module: vision | low | Minor |
543,338,054 | TypeScript | Exact generic constraints | <!-- π¨ STOP π¨ π¦π§π’π£ π¨ πΊπ»πΆπ· π¨
Half of all issues filed here are duplicates, answered in the FAQ, or not appropriate for the bug tracker.
Please help us by doing the following steps before logging an issue:
* Search: https://github.com/Microsoft/TypeScript/search?type=Issues
* Read the FAQ, especia... | Discussion | medium | Critical |
543,344,045 | pytorch | Parallelization: more balanced work distribution among workers | ## π Feature
Parallelization: more balanced work distribution among workers
## Motivation
I recently checked the code for `at::parallel_for` method and this is what I observed.
Suppose there are `N` indices and `T` workers, then worker `i (0 <= i < T)` receives
indices `[i * ceil(N/T), min(N, (i+1) * ceil(N/T... | module: cpp,feature,triaged,module: data parallel | low | Minor |
543,361,874 | pytorch | DataLoader does not consider default floating point type | ## π Bug
The default collate function used in `torch.utils.data.DataLoader` ignores the default floating point type set via `torch.set_default_dtype()`. The created type for a python `float` is always `torch.float64`. However, I am not sure if this is a deliberate design decision.
## To Reproduce
Steps to rep... | module: dataloader,triaged | low | Critical |
543,364,314 | TypeScript | [Compiler API] function which check if a class implements an interface | <!-- π¨ STOP π¨ π¦π§π’π£ π¨ πΊπ»πΆπ· π¨
Half of all issues filed here are duplicates, answered in the FAQ, or not appropriate for the bug tracker.
Please help us by doing the following steps before logging an issue:
* Search: https://github.com/Microsoft/TypeScript/search?type=Issues
* Read the FAQ, especia... | Suggestion,API,Awaiting More Feedback | low | Critical |
543,365,752 | godot | Light2D is unreliable when reparenting it | **Godot version:**
3.2 beta4
**Issue description:**
Soo I have a rather complicated light setup to workaround #26507 and recently (?) I noticed that it's unreliable. What I do is keep whole game in a ViewportContainer and reparent any Light2D that appears to the parent of this container and then draw the whole scr... | bug,topic:rendering,confirmed,topic:2d | low | Critical |
543,400,227 | TypeScript | Give better error when using private identifier in parameter property | <!-- π¨ STOP π¨ π¦π§π’π£ π¨ πΊπ»πΆπ· π¨
Half of all issues filed here are duplicates, answered in the FAQ, or not appropriate for the bug tracker. Even if you think you've found a *bug*, please read the FAQ first, especially the Common "Bugs" That Aren't Bugs section!
Please help us by doing the following steps b... | Bug | low | Critical |
543,428,166 | vscode | Pseudoterminal handleInput does not catch Terminal.sendText | Info:
- VSCode Version: 1.41.1
- OS Version: Windows 10
Issue:
This code creates a pseudoterminal and tries to write a string to it:
```
const writeEmitter = new vscode.EventEmitter<string>();
const pty: vscode.Pseudoterminal = {
onDidWrite: writeEmitter.event,
open: () => writeEmitter.fire('Op... | bug,api,confirmed,terminal-input | low | Major |
543,467,880 | vscode | Improve task debugging by giving more context | <!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
<!-- Describe the feature you'd like. -->
Most of this text comes from an email. The context is that I got on a phone call with a customer who was experien... | feature-request,tasks | medium | Critical |
543,475,634 | flutter | Material Colors stored in a Map are not const and cannot be used as constructor defaults | ## Use Case
**Reproduction**
Code up a ```Widget``` which uses a default value for a ```Color```. For example
```Dart
class DisplayArray extends StatelessWidget {
final Color onColor;
DisplayArray({
this.onColor = Colors.red.shade900,
// and so on
```
**Expected**
The code complies because... | framework,f: material design,c: proposal,team-design,triaged-design | low | Minor |
543,509,088 | angular | Property getter/setter behavor difference when using @angular/elements | # π bug report
### Affected Package
The issue is related to the package @angular/elements
### Is this a regression?
No
### Description
In the demo below you will see a (common?) pattern of initializing data in an angular component. There are many ways to do this but essentially it is common (for me at lea... | type: bug/fix,area: elements,state: confirmed,P3 | low | Critical |
543,533,654 | flutter | Show back button instead of the menu button when both are used. | <!-- Thank you for using Flutter!
If you are looking for support, please check out our documentation
or consider asking a question on Stack Overflow:
* https://flutter.dev/
* https://api.flutter.dev/
* https://stackoverflow.com/questions/tagged/flutter?sort=frequent
If you hav... | framework,f: cupertino,c: proposal,team-design,triaged-design | low | Critical |
543,582,988 | TypeScript | Useless scary elaboration on all overloads in JSX |
```
git clone https://github.com/React95/React95/
git checkout 57dc66d8a087792fd8fa0f1cfb7c7560767e8520
yarn
```
1. Open up VS Code in the base
1. Open up the file packages/core/components/Checkbox.jsx
1. Go to line 100
1. Make a change
```
- <Label {...style} checked={checked} disabled={disabled}... | Suggestion,Experience Enhancement | low | Critical |
543,586,701 | flutter | [in_app_purchase] Support for test billing on Android? | I'm trying to submit a test purchase with id of 'android.test.purchased' but receiving an error:
_Unhandled Exception: PlatformException(NOT_FOUND, Details for sku android.test.purchased are not available. Has this ID already been fetched?, null)_
Is this use case supported?
https://developer.android.com/google/p... | c: new feature,platform-android,p: in_app_purchase,package,c: proposal,dependency: android,P3,team-android,triaged-android | low | Critical |
543,605,686 | TypeScript | Can't evaluate equality of symbols made by Symbol.for | This is also an obstacle of branded types and ghost types. I think resolving this problem is easy because these types are just a new literal type similar to string literal types.
<!--
Please try to reproduce the issue with the latest published version. It may have already been fixed.
For npm: `typescript@next`
Th... | Suggestion,Awaiting More Feedback | medium | Critical |
543,633,032 | angular | When using the Unified Angular Location Service, AngularJS useHash paths have their leading slashes removed | # π bug report
### Affected Package
The issue is caused by package @angular/common/upgrade
### Is this a regression?
I don't think so. The Unified Location Service was introduced in 8.x and I think it's always behaved this way.
### Description
When:
- The Unified Location Service is being used
- The `... | type: bug/fix,area: common,freq1: low,area: upgrade,state: confirmed,P3 | low | Critical |
543,633,696 | TypeScript | Typescript: autocomplete won't work when "Parameters<Fn>" is used and "Fn" is passed through a generic | Issue Type: <b>Bug</b>
Hello everybody, I wasn't entirely sure of where to post this: vscode or typescript? Since Typescript correctly shows the type and the problem lies in the autocompletion itself, I'm thinking there's a higher chance for this problem to be related to vscode.
The problem is: the autocomplete w... | Bug | low | Critical |
543,662,682 | TypeScript | Support Type Acquisition From Npx Shebang | Originally filed under https://github.com/microsoft/vscode/issues/87834.
## Search Terms
shebang, npx, type acquisition
## Suggestion
When authoring JS scripts that are to be invoked using `npx`, it would be great if the typing information could be inferred from the package that `npx` will call.
## Use Cases... | Suggestion,Awaiting More Feedback | low | Minor |
543,663,454 | rust | Support TCP_FASTOPEN in TcpStream and TcpListener | ## Background
`TcpStream` and `TcpListener` in `libstd` doesn't support [TCP Fast Open (TFO)](https://en.wikipedia.org/wiki/TCP_Fast_Open). Because (in Linux)
1. `TcpListener` must call `setsockopt` with `TCP_FASTOPEN` after `listen(..)`
2. `TcpStream`
* Kernel >= 4.11, call `setsockopt` with `TCP_FASTOPEN_... | T-libs-api,C-feature-request | low | Minor |
543,676,164 | godot | AnimationTree Add3's +add and -add act differently | the documentation isn't particularly detailed but I can't see any reason why +add and -add should act any differently for the same animation. I'm also not sure why it appears to act more like blend than add in this instance, shouldn't it move sideways and up/down with both -1 and 1?
tested on 3.1, 3.1.2 and master in ... | bug,confirmed,topic:animation | low | Minor |
543,720,047 | godot | Exceptions when changing focus or completing a process in iOS (Xcode) | Godot version: 3.1.1
OS/device including version: ANY
If during application launch, unload the application or change focus to another application - it throws an exception
Friends, my hands are falling. I can not find the source of the error.
I no longer know where to look for the cause of the error
A simple ... | bug,platform:ios,topic:porting,crash | low | Critical |
543,729,424 | rust | Allow deny/forbid level lints in macros to cross crate boundaries | I'm attempting to add an `assert_ffi_safe!` macro to `static_assertions` by creating an `extern "C"` block with a function that references the input types and marking it with `#[forbid(improper_ctypes)]` (see https://github.com/nvzqz/static-assertions-rs/pull/31). However, while the macro works correctly if used within... | A-lints,A-macros,T-lang,C-feature-request | low | Minor |
543,775,046 | pytorch | the cmake problem with build from source ? | i want to build pytorch from source in conda env , and follow help on https://github.com/pytorch/pytorch#from-source.
export CMAKE_PREFIX_PATH=${CONDA_PREFIX:-"$(dirname $(which conda))/../"}
when i run 'python setup.py build --cmake-only', i got error "cmake returned non-zero exit status 1."
CMakeFiles/CMakeE... | module: binaries,triaged | low | Critical |
543,778,998 | go | runtime: pclntab is too big | This article contains results from applying a visualization tool:
https://www.cockroachlabs.com/blog/go-file-size/
If the analysis is correct, pclntab needs a major redesign.
Separated from #6853 to keep the conversation focused.
| NeedsInvestigation,binary-size,compiler/runtime | medium | Critical |
543,787,196 | vue | Event bubbling does not trigger on older iOS devices | ### Version
2.6.11
### Reproduction link
https://github.com/chenjiahan/vue-event-bubble-issue
### Steps to reproduce
This is a browser quirk on iOS <= 11.3
1. Find an old iOS device. (I reproduced the issue on an iOS 8.4 device)
2. Binding click events on parent and child elements
3. Click child element... | need repro,browser quirks | low | Critical |
543,877,131 | node | Debugger.setInstrumentationBreakpoint is broken | <!--
Thank you for reporting a possible bug in Node.js.
Please fill in as much of the template below as you can.
Version: output of `node -v`
Platform: output of `uname -a` (UNIX), or version and 32 or 64-bit (Windows)
Subsystem: if known, please specify the affected core module name
If possible, please pro... | inspector | low | Critical |
543,931,838 | opencv | OpenCV on Raspberry Pi Zero W - Floating point exception / black empty images |
[CMake_output.txt](https://github.com/opencv/opencv/files/4012939/CMake_output.txt)
- OpenCV => v4.2.0
- OS (cross-compilation) => macOS Catalina 10.15.1
- Target OS => Raspberry Pi Zero W, Raspbian Buster (10)
- Toolchain: crosstool-ng v1.23.0, armv6-rpi-linux-gnueabi
I am trying to utilise OpenCV 4 on the ... | category: build/install,incomplete | low | Critical |
543,955,996 | pytorch | Computing dot product of columns sliced from large matrix causes illegal memory access in CUDA | ## π Bug
If you compute the dot product of a column sliced from a larger CUDA matrix with itself using `th.mm()`, it will produce an illegal memory access. If you instead compute `(v**2).sum()` (doesn't use CUBLAS), it will not produce the illegal memory access. Additionally, if `v` is allocated separately rather t... | module: dependency bug,module: cuda,triaged,module: 64-bit,module: cublas | low | Critical |
543,959,414 | go | cmd/go: reject unenforced 'go' versions (older than 1.6) in 'go.mod' files | If I have a very simple Go package that doesn't depend on any language features added since the original Go 1 release, I naturally thought I could put in my go.mod file:
```
go 1
```
But that doesn't parse:
```
$ go install
go: errors parsing go.mod:
/home/me/proj/go.mod:3: usage: go 1.23
```
But `go ... | Documentation,help wanted,NeedsFix | low | Critical |
543,965,318 | youtube-dl | Unsupported URL: planeta-online.tv | <!--
######################################################################
WARNING!
IGNORING THE FOLLOWING TEMPLATE WILL RESULT IN ISSUE CLOSED AS INCOMPLETE
######################################################################
-->
## Checklist
<!--
Carefully read and work through this check lis... | site-support-request | low | Critical |
543,968,245 | godot | Scrollbars do not reappear after disabling and re-enabling ScrollContainer scrolling. | **Godot version:**
master
**OS/device including version:**
Windows 10
**Issue description:**
If you disable horizontal or vertical scrolling on a ScrollContainer node, the scrollbar will not reappear upon re-enabling scrolling.
**Steps to reproduce:**
Create a ScrollContainer node with some content. Add th... | bug,topic:gui | low | Critical |
543,974,915 | go | cmd/go: convert tests using testdata files to script framework | I'd like to convert the cmd/go tests using testdata/src as their GOPATH to the script framework. We don't run those tests in parallel because we don't want concurrent go command runs started by the tests using the same GOPATH. While we can modify the test framework to copy the testdata files to a isolated temp director... | Testing,NeedsFix | high | Critical |
543,991,860 | pytorch | AttributeError: module 'torch.distributed' has no attribute 'init_process_group' on torch 1.3 aarch64 | ## π Bug
I get the error:
> AttributeError: module 'torch.distributed' has no attribute 'init_process_group'
when running the following code (see reproduce). I am using the Jetson Nano and have installed torch through the [PyTorchv1.3.0 pip wheel for linux aarch64 using Python 3.6](https://devtalk.nvidia.com... | oncall: distributed,triaged | low | Critical |
544,005,280 | angular | Unified Angular Location Service incorrectly parses the initial URL when in useHash mode | # π bug report
### Affected Package
The issue is caused by package @angular/common/upgrade
### Is this a regression?
probably not
### Description
When:
- The Unified Location Service is being used
- The `{ useHash: true }` mode is active
- During bootstrap, the browser URL contains an initial route in... | type: bug/fix,area: common,freq1: low,area: upgrade,state: confirmed,P3 | low | Critical |
544,010,348 | TypeScript | When refactoring by renaming destructured arguments, solution is verbose | ## Search Terms
refactor renaming redundant
renaming destructured arguments
## Suggestion
Currently VSCode does an amazing job of renaming variables. However, when renaming, destructuring assignments end up overly wordy / misleading.
For example:
```
function contrivedExample(props: PropType) {
cons... | Suggestion,Awaiting More Feedback | low | Minor |
544,021,083 | flutter | Hero animation with stateful widget | ## Steps to Reproduce
is it possible to save state when using Hero animation?
1. create statefull widget, for example counter
2. wrap in on Hero widget
3. click on button to change state
4. change page
5. it's not saving state
```dart
import 'package:flutter/material.dart';
void main() => runApp(HeroAp... | c: new feature,framework,f: material design,f: routes,P3,workaround available,team-design,triaged-design | low | Major |
544,029,848 | rust | Incorrect/unexpected behavior with associated type lifetime bounds in lifetime-parametrized traits | ```Rust
trait Bound<'a> {
type Assoc;
}
trait Bounded<'a, C: Bound<'a>>
where
<C as Bound<'a>>::Assoc: 'static,
{
}
impl<'a, T> Bounded<'a, T> for T
where
T: Bound<'a>,
<T as Bound<'a>>::Assoc: 'static,
{
}
```
This fails with ```the associated type `<T as Bound<'_>>::Assoc` may no... | A-lifetimes,A-trait-system,A-associated-items,T-compiler,C-bug | low | Critical |
544,037,053 | flutter | Tool appears to hang when connected to multiple devices and one's screen has turned off | Steps to reproduce:
1. Connect two devices
2. `flutter run -d all` on some Flutter app (e.g. `flutter create` template app)
3. Turn the screen off on one of the devices.
4. Press "P" to show the performance overlay.
5. Press "h" to show the help.
Expected results: Performance overlay shows on the device whose s... | tool,a: quality,P2,team-tool,triaged-tool | low | Major |
544,038,664 | godot | Changing type of parent node makes camera gizmo disappear | Godot 3.2 beta4
Windows 10 64 bits
OpenGL ES 3.0 Renderer: GeForce GTX 1060 6GB/PCIe/SSE2

1) Create a new scene with `Node` as root
2) Add a `Camera` child node
3) Change the type of the root node to ... | bug,topic:editor,confirmed | low | Minor |
544,040,596 | flutter | Device name pattern matching doesn't work past first space character ("-d ...") | I have a device with the name `SM G960U`.
`flutter logs -d SM` works fine.
`flutter logs -d G96` does not.
In fact, anything past the space, including the space (`flutter logs -d " "`), does not work. | tool,P2,team-tool,triaged-tool | low | Minor |
544,045,589 | TypeScript | Issue errors on tslib version ranges in `package.json` | Similar in spirit to https://github.com/microsoft/TypeScript/issues/33603
@bterlson and friends on the Azure SDK team mentioned that there was an issue with `tslib` where a local installation might grab `tslib@1.10.x`, but could have issues in other environments because their `package.json` specified a minimum versi... | Suggestion,Needs Proposal | low | Critical |
544,056,413 | TypeScript | Support JSX transformations with custom jsxFactory | ## Search Terms
`jsx`, `jsxFactory`, `transformer`
## Suggestion
Allow tapping into the JSX generation process to control `React.createElement` output format when using `--jsxFactory`.
_Specific cases requested (e.g. #15217, #32619) would also benefit from a generalized solution._
## Use Cases
### Emi... | Suggestion,Awaiting More Feedback | low | Minor |
544,062,504 | vscode | Issue Reporter editor no undo/redo | Issue Type: <b>Bug</b>
It seems we can't run undo/redo in the comment editor of issue reporter.
VS Code version: Code 1.41.1 (26076a4de974ead31f97692a0d32f90d735645c0, 2019-12-18T14:57:51.166Z)
OS version: Darwin x64 19.0.0
<details>
<summary>System Info</summary>
|Item|Value|
|---|---|
|CPUs|Intel(R) C... | feature-request,issue-reporter,papercut :drop_of_blood: | low | Critical |
544,063,763 | opencv | Is there alternative function for dnn_registerLayer? | Now, i am changing to python code to java code.
I have tested various opencv versions ( 4.2 4.1 3.4.9 3.4.4)
I have tried to run caffe.model ( using dnn)
In Python code, i used cv2.dnn_registerLayer function
But In opencv sdk, there is no function.
i searched it on Google, but i couldnot found.
Is t... | category: dnn | low | Critical |
544,064,023 | godot | Extend Script is inheriting from the wrong class | **Godot version:**
3.2.beta4.mono.offical
**OS/device including version:**
Windows 10
**Issue description:**
The extend script tool appears to be ignoring the attached C# script and instead is extending the base node type.
**Steps to reproduce:**
1. Use the Scene panel to add a new node of type Node.
1.... | bug,topic:editor,topic:dotnet | low | Minor |
544,068,516 | pytorch | sparse tensor eliminate_zeros | ## π Feature
In `scipy.sparse.coo_matrix`, there is a method [`eliminate_zeros`](https://github.com/scipy/scipy/blob/v1.4.1/scipy/sparse/coo.py#L556-L564). It eliminates all the zero values in `values` and the corresponding indices in `indices`, which I think simple but sometimes useful.
I tried to implement it ... | module: sparse,feature,triaged | low | Major |
544,069,630 | godot | 3.2. Object disappearing when using the scrollwheel outside of running window Visibility Rect | **Godot version:** 3.2 beta4
**OS/device including version:** Win7
**Issue description:**
When using the mouse scrollwheel outside of the running window, particles disappear. Moving the mouse back into the window area causes the particles to reappear. The scrollwheel has no affect if mouse is inside the running ... | bug,topic:rendering,needs testing,topic:2d,topic:particles | medium | Major |
544,170,753 | flutter | Equivalent of `InkWell` in Cupertino style | We already have `InkWell` widget for tap effect in material style. Is there any equivalent in Cupertino style?
Example here: https://developer.apple.com/design/human-interface-guidelines/ios/images/Gestures_Tap.mp4
After tapping the **Sounds & Haptics** section, its background color turns into gray immediately. | c: new feature,platform-ios,framework,a: fidelity,f: cupertino,customer: crowd,c: proposal,P2,team-design,triaged-design | low | Critical |
544,208,025 | electron | Remove the size limit of picture in picture video popout | * [x] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/master/CONTRIBUTING.md) for this project.
* [x] I agree to follow the [Code of Conduct](https://github.com/electron/electron/blob/master/CODE_OF_CONDUCT.md) that this project adheres to.
* [x] I have searched the issue tracker f... | enhancement :sparkles: | low | Minor |
544,220,736 | storybook | Reduce size of react-syntax-highlighter dependency | When built, the manager + preview are around 2.6 MB excluding the user's code. Even for a development tool, this is quite a hefty amount.
I've been investigating different ways this can be reduced, and by far the largest contributor to the bundle size is `react-syntax-highlighter`. It's an astronomical 1.2 MB π² ht... | ui,performance issue | low | Critical |
544,272,149 | vscode | Diff editor: Differentiate unimportant differences | I would like the ability to differentiate unimportant/minor differences in the diff editor. This is somewhat related to #43026, except this is not only about whitespace and ideally _ignore_ should only be one of the ways this differentiation is used (e.g. different coloring). Obviously the semantics for what's "unimpor... | feature-request,diff-editor | medium | Minor |
544,275,350 | pytorch | Need a launch utility for Distributed RPC framework. | We need a launch utility similar to what we have for DDP: https://github.com/pytorch/pytorch/blob/master/torch/distributed/launch.py to easily launch multiple RPC workers on the same host. We could either reuse the same utility and extend it to support the Distributed RPC Framework as well.
cc @pietern @mrshenli @pr... | triaged,better-engineering,module: rpc | low | Minor |
544,290,505 | flutter | Need better documentation for DrawShadow (what is elevation?) | Neither the Dart side [`Canvas.drawShadow`](https://github.com/flutter/engine/blob/eb05391962fb74e0152d6bb9827abdf341113de5/lib/ui/painting.dart#L4018) nor the engine side [`Canvas::drawShadow`](https://github.com/flutter/engine/blob/eb05391962fb74e0152d6bb9827abdf341113de5/lib/ui/painting/canvas.cc#L413), i.e. [`flutt... | engine,d: api docs,P3,team-engine,triaged-engine | low | Minor |
544,294,519 | go | encoding/gob: permit registering duplicate names | In go1.9, type aliases were introduced. The purpose of type aliases is to permit the movement of types from one location to another. This implies:
1) that the _real_ name of the type can change over time
2) that there can be _multiple_ names for the exact same Go type
The use of type aliases interacts poorly with ... | NeedsInvestigation,FeatureRequest | low | Minor |
544,317,777 | go | cmd/compile: teach prove about incrementing, len, and overflow | I have some hot code that looks approximately like this:
```go
func f(a []int, i int) int {
for i < len(a) && a[i] != 0 {
i++
}
return i
}
```
The generated code has a bounds check on every iteration. This is because `i` might be negative. We can rule that out up front:
```go
func f(a []int, i int... | Performance,NeedsInvestigation,compiler/runtime | low | Minor |
544,323,808 | vue | serverPrefetch rejection with no value creates broken response | ### Version
2.6.11
### Reproduction link
[http://sorry-no-can-do.com](Sorry, I don't have time to setup a reproduction case for SSR, that's not a 5 minute thing).
### Steps to reproduce
1. Use SSR
2. Add a `serverPrefetch` with `return Promise.reject()`
### What is expected?
An error to occur ... | improvement,has workaround | low | Critical |
544,334,476 | TypeScript | Missing syntax error for destructuring with private names | <!-- π¨ STOP π¨ π¦π§π’π£ π¨ πΊπ»πΆπ· π¨
Half of all issues filed here are duplicates, answered in the FAQ, or not appropriate for the bug tracker. Even if you think you've found a *bug*, please read the FAQ first, especially the Common "Bugs" That Aren't Bugs section!
Please help us by doing the following steps b... | Bug | low | Critical |
544,350,634 | pytorch | DataLoader: Segmentation Fault (core dumped) | ## π Bug
<!-- A clear and concise description of what the bug is. -->
## To Reproduce
Steps to reproduce the behavior:
1. python train.py
1.
```
dataloader = DataLoader(
dataset,
batch_size=1,
n... | high priority,needs reproduction,module: crash,module: dataloader,triaged | medium | Critical |
544,351,374 | pytorch | Allow using digits in names of named tensors | ## π Feature
Currently you cannot use digits in names of tensors. Please allow digits, so that `torch.randn(64, 64, 4, 4, names=("height", "width", "channel_0", "channel_1"))` works rather than throwing an error
## Motivation
<!-- Please outline the motivation for the proposal. Is your feature request related... | triaged,enhancement,module: named tensor | low | Critical |
544,365,562 | TypeScript | Infer type when object coerced to string if toString explicitly defined | ## Search Terms
coercion toString computed properties
## Suggestion
Infer type when object coerced to string if `toString` explicitly defined
## Examples
Would be nice if the following would be allowed
```typescript
const action = {
type: 'foo',
toString() { return this.type }
} as const;
c... | Suggestion,Awaiting More Feedback | low | Critical |
544,371,009 | godot | GPU memory leak in editor | **Godot version:** 3.1.2.stable.official
**OS/device including version:** Linux 64b
**Issue description:**
GPU memory in editor is not being released after closing files in which graphical resources are used (possibly related to `AnimatedSprite`).
Example (sequential), values are GPU memory measured by `nvidi... | bug,topic:rendering,topic:editor,confirmed | low | Major |
544,384,513 | go | cmd/compile: optimize overhead from CPU feature detection | As investigated in https://github.com/golang/go/issues/36196, the overhead of checking for hardware FMA on every iteration of a loop causes it to slow down. @josharian's [CL 212360](https://golang.org/cl/212360), which introduces a `HasCPUFeature ` intrinsic, somewhat alleviates this overhead, but it is still non-negli... | Performance,NeedsInvestigation,compiler/runtime | low | Major |
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