id int64 393k 2.82B | repo stringclasses 68
values | title stringlengths 1 936 | body stringlengths 0 256k ⌀ | labels stringlengths 2 508 | priority stringclasses 3
values | severity stringclasses 3
values |
|---|---|---|---|---|---|---|
576,201,655 | three.js | GCodeLoader support relative E command, M82 | GCode for 3D printing has many options and settings. one of them is to define if the 'E' parameter is in absolute coordinates or in relative coordinates. it is set by using the [M82](https://marlinfw.org/docs/gcode/M082.html) or [M83](https://marlinfw.org/docs/gcode/M083.html) command.
Now by default the only mode i... | Enhancement,Loaders | low | Minor |
576,225,141 | pytorch | Inconsistent semantics of converting inf/-inf to long | Note that on cpu both `inf` and `-inf` produce a negative number (int64_min)
```python
import torch
print(torch.tensor(float('inf'), device = 'cpu', dtype = torch.float32).long())
# tensor(-9223372036854775808)
print(torch.tensor(float('-inf'), device = 'cpu', dtype = torch.float32).long())
# tensor(-9223372036... | module: docs,triaged | low | Minor |
576,226,639 | go | x/tools/cmd/bundle: does not recognize duplicate imports due to import aliases | <!--
Please answer these questions before submitting your issue. Thanks!
For questions please use one of our forums: https://github.com/golang/go/wiki/Questions
-->
### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.14 darwin/amd64
</pre>
### Does this issue reproduce ... | NeedsFix,Tools | low | Critical |
576,229,881 | godot | Support for theme item booleans | **Godot version:**
da502f7
**Issue description:**
AFAIK theme properties don't support boolean values, but there's few of them that fake booleans by using 0 and 1 constants. Example is `shadow_as_outline` in (RichText)Label or `autohide` in H/VSplitContainer. As briefly discussed in #36773, we should make these pr... | enhancement,discussion,topic:gui | low | Major |
576,241,566 | godot | Viewports fail to draw transparency, with Environment BackgroundMode Canvas in GLES3 | **Godot version:**
3.2 stable
**OS/device including version:**
Windows 10
Nvidia GeForce 1070 and 1650 mobile.
**Issue description:**
When setting background mode in Environment resource to "Canvas", Viewports fail to draw transparency. Viewports draw black background instead. Only broken in GLES3. Works as e... | bug,topic:rendering,confirmed | low | Critical |
576,273,583 | rust | Import suggestion at incorrect line when first line is a struct attribute | <!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
-->
I tried this code:
(From https://github.com/rust-analyzer/rust-analyzer/issues/3237#issuecomment-591366102)
```rust
#[derive(Copy, Clone)]
pub struct... | A-diagnostics,T-compiler,C-bug,A-suggestion-diagnostics,D-invalid-suggestion | low | Critical |
576,283,829 | godot | ViewportTexture repeat flag has no effect | **Godot version:**
3.2 stable
**OS/device including version:**
Windows 10 1903
**Issue description:**
Changing Viewport-Texture-Flag of Spatial-Material albedo to repeat has no effect. In contrast, changing filter mode works.
**Steps to reproduce:**
1. Create fresh project.
2. Define viewport with something r... | bug,topic:core,topic:rendering,confirmed | low | Critical |
576,341,373 | go | cmd/compile: better append of unmodified slices | ### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.14 darwin/amd64
</pre>
### Does this issue reproduce with the latest release?
Yes
### What operating system and processor architecture are you using (`go env`)?
<details><summary><code>go env</code> Output</summary>... | Performance,NeedsInvestigation,compiler/runtime | low | Critical |
576,349,122 | pytorch | [docs] Missing docs online for conv_tbc | No docs online: https://pytorch.org/docs/master/search.html?q=conv_tbc&check_keywords=yes&area=default
Docstring in code:
https://github.com/pytorch/pytorch/blob/857eb4145e603db0941eb115e28e3aae654c49f8/torch/nn/functional.py#L212
Code: https://github.com/pytorch/pytorch/blob/877c96cddfebee00385307f9e1b1f3b4ec72... | module: docs,triaged | low | Minor |
576,354,655 | rust | We should use crate visibility in implementation details like std::sys. | @pnkfelix brought up during the compiler meeting that #67705 is "adding a `pub fn` to `std::sys::windows`", which turned out not to be a concern as `std::sys` itself is private.
However I think it would be helpful (and prevent accidental reexports), if everything under `std::sys` (and anything like it) had `crate`-l... | C-enhancement,A-visibility,T-libs-api | low | Major |
576,364,173 | rust | rustc_span footgun: ensure_source_file_source_present has to be manually called. | Methods like `SourceFile::get_line` always succeed for files from the current crate, but if the file is imported cross-crate (which will include macros after #66364), they will silently fail unless `SourceMap::ensure_source_file_source_present` was called with that `SourceFile` ahead of time.
The reason this isn't m... | C-cleanup,T-compiler | low | Minor |
576,456,551 | godot | Mono: Cannot instance a scene with a C# script dependency from PCK. | ___
***Bugsquad note:** This issue has been confirmed several times already. No need to confirm it further.*
___
**Godot version:**
v3.2.stable.mono.official
**OS/device including version:**
Manjaro Linux with kernel 5.5.7-1
**Issue description:**
We are unable to fully import a scene from a `... | bug,confirmed,topic:dotnet | medium | Critical |
576,457,087 | flutter | google_sign_in_web exception with deployed js file | The google_sign_in_web package works locally when I run my app with `flutter run -d web-server`. But after I `flutter build web` and deploy I get the following exception in chrome:
```
cb=gapi.loaded_0:163 Uncaught TypeError: t.gxp is not a function
at Se.$1 (google_sign_in_web.dart:113)
at Object.aom (js_h... | p: google_sign_in,package,a: error message,team-ecosystem,P3,triaged-ecosystem | low | Critical |
576,484,375 | react | [Feature Request] Allow dependency length to change in hooks | Not allowing dependency lists to change size limits the usefulness of `useMemo` in this particular use case but I imagine there are other similar use cases.
To be clear I am talking about the error triggered here:
https://github.com/facebook/react/blob/024a764310e64ef38963df16970364b9942a60cd/packages/react-recon... | Type: Enhancement,Status: Unconfirmed | medium | Critical |
576,523,321 | godot | get_child doesn't have onready warning | **Godot version:**
3.2
**Issue description:**
When you declare a field variable using `get_node()`, you get a warning that it won't work and use `onready`. The same is true for `get_child()` (and maybe `get_parent()` and similar), but the warning doesn't appear. | enhancement,topic:gdscript,topic:editor | low | Minor |
576,540,976 | opencv | core: inconsistency of addition for multi-channel Mat and Scalar | OpenCV 3.4.9 / 4.2.0:
arg1 - uint8 matrix with 3 channels:
- `Mat m__1_2_3(Size(2, 2), CV_8UC3, Scalar(1, 2, 3));`
arg2:
- `5`
- `Scalar(5)` (identical to `Scalar(5, 0, 0, 0)`)
- `Scalar(5, 1e-6, 0)`
- `Scalar::all(5)` (identical to `Scalar(5, 5, 5, 5)`)
Result variants:
1. `[6, 2, 3]` - modified 1st cha... | bug,category: core,RFC,future,pr: Discussion Required | low | Critical |
576,541,445 | flutter | Add keyboard integration test on Android | Once the engine has framework bundling pre-submit tests (@collinjackson can you link to the tracking bug?), add keyboard integration tests that involves focusing, unfocusing, selection/composing region tracking, typing, dismissing, etc. | a: tests,a: text input,platform-android,engine,P2,team-android,triaged-android | low | Critical |
576,567,609 | pytorch | PyTorch GPU memory allocation | How to prevent shared libraries from allocating memory in GPU? I see that even before any shared library function is used, GPU memory uses increases significantly with PyTorch as soon as the process gets started. Any workaround?
```torch::Device gpuDevice(torch::kCUDA);
torch::Device cpuDevice(torch::kCPU);
... | module: cuda,triaged | low | Minor |
576,598,096 | go | cmd/compile: inlined messaging is unclear when inlining functions from other packages | <pre>
$ go version
go version go1.14 darwin/amd64
</pre>
(latest)
### What did you do?
main.go
```go
package main
import (
"bufio"
"os"
)
func main() {
os.Stdout.WriteString("Name: ")
name, _ := bufio.NewReader(os.Stdin).ReadString('\n')
os.Stdout.WriteString("Hi " + name)
}
```
```bash
... | NeedsInvestigation,compiler/runtime | low | Critical |
576,601,882 | pytorch | [jit] Hook support tracking | TorchScript today does not support hooks (either on modules or tensors). Hooks can be:
1. Module forward hooks
2. Module pre-forward hooks
3. Module backward hooks
4. Tensor backward hooks
This example shows an `nn.Module` with forward and pre-forward hooks. The module compiles fine but is silently different f... | high priority,triage review,oncall: jit,triaged | low | Major |
576,639,511 | TypeScript | Directly setting an object which contains an optional item defined with an interface doesn't bypass `Object is possibly 'null' or 'undefined'.` | **TypeScript Version:** 3.9.0-dev.20200305
**Search Terms:**
* object is possibly 'null' or 'undefined'
**Code**
https://github.com/mckaysalisbury/typescript-direct-set
```ts
// See the above repo for a little more self containment.
// Most notably `"strictNullChecks": true`
interface I {
optional... | Bug | low | Critical |
576,650,779 | rust | Unhelpful error when returning reference in `move` closure | The following code:
```rust
struct Foo;
fn bad_closure() {
let captured_foo = Foo;
move || {
&captured_foo
};
}
```
gives the following error:
```
error: lifetime may not live long enough
--> src/main.rs:8:9
|
7 | move || {
| -------
| | |
| | ... | A-diagnostics,A-lifetimes,A-closures,A-borrow-checker,T-compiler,D-confusing | low | Critical |
576,700,803 | rust | Consider warning when comparing wide pointers with vtables (as their address identity is unstable) | vtable addresses [may differ cross codegen units](https://github.com/rust-lang/rust/issues/46139). To mitigate this, it would be good to have a lint that warns against comparing wide pointers with vtables.
### Original report
This is a regression from the 2/27 to 2/28 nightly.
```rust
pub trait Trait {}
impl... | A-lints,A-trait-system,T-lang,T-compiler | medium | Critical |
576,706,665 | kubernetes | Add tests for DeleteOptions apiserver deserialization | Unfortunately, kube-apiserver accepts almost anything right now. It should continue to do so or an unknown number of clients will break due to a later seemingly benign "bug fix". | priority/important-soon,sig/api-machinery,kind/feature,lifecycle/frozen | low | Critical |
576,748,090 | godot | Cannot change project display size property programmatically in mono | **Godot version:** 3.2.1 RC2 Mono Version
**OS/device including version:** MacOS Catalina. MBP 2018.
**Issue description:** Changing window size programmatically in the ProjectSettings singleton takes no effect.
**Steps to reproduce:** Create a Godot mono project with any resolution different from the bellow e... | topic:core,documentation | low | Minor |
576,776,030 | pytorch | [JIT legacy executor] device propagation regression | ## 🐛 Bug
PR #33705 introduces regression on shape propagation.
`rand_like` does not propagate correct device from input to output any more.I'm observing gpu tensor input with output marked as cpu tensor.
## To Reproduce
```
import torch
torch._C._jit_set_profiling_executor(False)
torch._C._jit_set_profili... | oncall: jit,triaged | low | Critical |
576,794,969 | PowerToys | Mouse Button remapper | # Summary of the new feature/enhancement
## The problem
* Windows only support switch left and right mouse button (since many many years)
* Each mouse with more that three buttons come with a different configuration tool
* not all but the most (from known companies)
* when only buy mouses from one company yo... | Idea-New PowerToy,Product-Mouse Utilities | high | Critical |
576,828,327 | TypeScript | Completion list incorrectly uses generic default when the constraint type would be better (?) | **TypeScript Version:** 3.8.3
**Search Terms:** completion, generic, base constraint, default
**Expected behavior:** Show `a` and `b` in the completion
**Actual behavior:** Doesn't show `a` and `b` in the completion anymore. This works perfectly fine in 3.7.5, see [3.7.5 Playground](https://www.typescriptla... | Bug,Domain: Completion Lists | low | Critical |
576,871,633 | godot | Rigidbody doesn't rotate when linear movement restriction on all axis is applied | **Godot version:**
3.2 stable
**OS/device including version:**
Windows 10
**Issue description:**
rigidbody wont rotate when the linear movement on all the axis is locked
**Steps to reproduce:**
- make a rigidbody
- attach a collision shape as a child of the rigidbody and select a box shape
- adjust t... | bug,discussion,confirmed,topic:physics | low | Major |
576,879,604 | electron | Feature request: nodeIntegrationInSubFrames for preload scripts | ### Preflight Checklist
<!-- Please ensure you've completed the following steps by replacing [ ] with [x]-->
* [x] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/master/CONTRIBUTING.md) for this project.
* [x] I agree to follow the [Code of Conduct](https://github.com/electron/... | enhancement :sparkles: | medium | Critical |
576,889,931 | rust | std::net::IpAddr: is_loopback failing on ipv4-in-ipv6 addresses | ## Summary:
The issue arises when trying to determine if an `IpAddr` is coming from localhost in a mixed IPv4/IPV6 environment.
The `is_loopback` [function](https://doc.rust-lang.org/std/net/enum.IpAddr.html#method.is_loopback) should return `true` for loopback IPs such as *127.0.0.1* or *[::1]*. This fails if a soc... | T-libs-api,C-bug | low | Critical |
576,906,550 | flutter | Google SignIn on IOS : Thread 1: EXC_BAD_ACCESS (code=1, address=0x10) | Hi,
I have an issue only on IOS (no problem with Android).
My code :
> GoogleSignIn _googleSignIn = GoogleSignIn(
> scopes: [
> 'email',
> 'https://www.googleapis.com/auth/contacts.readonly',
> ... | c: crash,platform-ios,p: google_sign_in,package,P2,c: fatal crash,team-ios,triaged-ios | low | Critical |
576,913,538 | flutter | Automatic supported browser detection for Flutter web | <!-- Thank you for using Flutter!
If you are looking for support, please check out our documentation
or consider asking a question on Stack Overflow:
* https://flutter.dev/
* https://api.flutter.dev/
* https://stackoverflow.com/questions/tagged/flutter?sort=frequent
If you hav... | c: new feature,framework,platform-web,c: proposal,P3,team-web,triaged-web | low | Critical |
576,922,422 | rust | [libs] Add `TcpStream::keepalive` and `TcpStream::set_keepalive` | Today [an issue was filed](https://github.com/async-rs/async-std/issues/718) in `async-std` asking how to set the `SO_KEEPALIVE` option on our `TcpStream`. Because we've only implemented methods that are available in `std` as well, we never added these methods. But I think there's a strong case to add these methods to ... | T-libs-api,C-feature-request | medium | Major |
576,933,564 | flutter | Apply dartfmt to shared_preferences_web generated_plugin_registrant.dart | A ci-script that checks that dartfmt isn't needed anywhere, chokes on a file generated by shared_preferences_web.
That is, I see a file `generated_plugin_registrant.dart` that doesn't seem to have `dartfmt` applied.
```dart
//
// Generated file. Do not edit.
//
// ignore: unused_import
import 'dart:ui';
... | c: new feature,tool,P3,team-tool,triaged-tool | low | Minor |
576,951,776 | flutter | More abstract switch widget implementation | ## Use case
We want to use a custom built switch widget in our app, but `Switch`/`CupertinoSwitch` doesn't allow us to customize it as we want. The proposal here is to add a more abstract implementation of a `Switch` where it's possible to change shape, colors, shadows, thumb shape, track padding... while keeping th... | framework,f: cupertino,c: proposal,team-design,triaged-design | low | Minor |
576,954,476 | TypeScript | Type narrowing in loose equality fails for edge cases like empty string and zero | **TypeScript Version:** 3.8.3
<!-- Search terms you tried before logging this (so others can find this issue more easily) -->
**Search Terms:**
type narrowing loose equality
type guard loose equality
loose comparison empty string zero
non-strict comparison empty string zero
type guard empty string zero
coerc... | Bug | low | Minor |
576,974,677 | go | proposal: encoding/json: `nilasempty` to encode nil-slices as `[]` | https://go-review.googlesource.com/c/go/+/205897
This is an improvement over @pjebs PR/Proposal (which can be found here: https://github.com/golang/go/issues/27589) for the following reasons:
- The previous PR had a naming issue which was unresolved. As such I spent a long time stewing over the name of the option, ... | Proposal | high | Critical |
576,978,876 | flutter | Support configurable placements of SnackBars | The Material Design guidelines support different [placements][MD placement] of `SnackBar`s.
Especially on larger screens (like desktop or tablet apps), it makes sense to not force `SnackBar`s to fill the whole width, but rather be left- or center-aligned:
[![left-aligned SnackBar][left-aligned]][MD placement]
[![c... | c: new feature,framework,f: material design,P3,team-design,triaged-design | low | Major |
576,982,699 | flutter | Run tests for federated plugins that use path dependencies | Right now our CI doesn’t have a check for changes to dependent packages of federated plugins that break tests in the app-facing plugin. Publishing updates that pass all the tests can still lead to a broken experience for users of the plugin.
We should run tests of the app-facing plugin using path dependencies. | team,package,team-ecosystem,P2,triaged-ecosystem | low | Critical |
576,991,011 | go | runtime: name offset base pointer out of range | <!--
Please answer these questions before submitting your issue. Thanks!
For questions please use one of our forums: https://github.com/golang/go/wiki/Questions
-->
### What version of Go are you using (`go version`)?
<pre>
$ go version go1.14 linux/amd64
</pre>
### Does this issue reproduce with the late... | NeedsInvestigation,compiler/runtime | low | Critical |
576,992,278 | pytorch | Better testing of the autograd engine | This is to add more tests to the autograd engine to better test edge cases to make sure we don't introduce regression in future changes.
### Determinism
Idea: The engine should be deterministic if we assume that each Node has a constant runtime. This is not guaranteed determinism but a best effort approach where... | module: autograd,triaged,better-engineering | low | Critical |
577,000,630 | opencv | G-API: gapi::own::Mat does not fully support ROI cv::Mat | ##### System information (version)
- OpenCV => 4.1.2
- Operating System / Platform => in theory, any with OpenCL support. reproduced on `Ubuntu 18.04 LTS 64-bit (Linux kernel 5.3.0-40-generic)`
##### Detailed description
Currently there is an issue with how `own::Mat` handles external data provided by `cv::Mat`... | category: g-api / gapi | low | Critical |
577,042,688 | flutter | Using RefreshIndicator without displaying RefreshProgressIndicator | Hello,
## Use case
I'm writing a flutter application with redux. While loading data in a ListView with the redux workflow, I'm displaying my own RefreshProgressIndicator. I would like to be able to trigger a reload of the list while overScrolling at the top of the list. For that, the RefreshIndicator component i... | framework,f: material design,c: proposal,team-design,triaged-design | low | Minor |
577,047,852 | TypeScript | Project References docs/example are missing rootDirs (?) | I'm working on a prototype to rebuild the Bazel TypeScript support on top of Project References, basically following the paragraph
https://www.typescriptlang.org/docs/handbook/project-references.html
> Some teams have set up msbuild-based workflows wherein tsconfig files have the same implicit graph ordering as the... | Needs Investigation | low | Critical |
577,069,246 | godot | Transparent background on Desktop but not android | **Godot version:**
3.2.1
**OS/device including version:**
Win 10 and Android 9 on Galaxy Note9
**Issue description:**
In project settings under Display|Window I have selected the "Per Pixel Transparency" options and enabled them.
When I run the project on the desktop, the background is transparent instead of s... | enhancement,platform:android,topic:rendering,topic:porting | low | Minor |
577,074,214 | pytorch | .detach() behaves differently for dense tensors vs sparse tensors | ## 🐛 Bug
When we call tensor.detach(), the operations supported on the detached tensor differ in case of sparse/dense.
## To Reproduce
```
import torch
t = torch.rand(3,3, requires_grad=True)
t1 = t.detach()
t1.zero_()
i = torch.LongTensor([[0, 1, 1],
[2, 0, 2]])
v = torch... | module: sparse,triaged | low | Critical |
577,090,036 | go | x/tools/gopls: filter useless completion candidates | I think we are at a point where we can consider filtering out completion candidates that are probably useless. We still have to be careful because it is normal for users to sometimes compose Go code "out of order", or use completion on an empty line to explore what is available, or otherwise try to complete something t... | NeedsDecision,gopls,Tools,gopls/completion | low | Critical |
577,092,710 | vscode | Improve parameter hints UX | This is similar to https://github.com/microsoft/vscode/issues/14165, but focuses specifically on parameter hints. Here's the comparison of UI for IntelliJ and VS Code:
IDEA:

VS Code:
. Both `run` and `bind` returns futures. But when I was reading the docs I thought only `bind` was asynchronous. And I had a lot of problems getting... | T-rustdoc,C-enhancement,P-medium,E-medium,A-async-await,AsyncAwait-Triaged | medium | Minor |
577,128,918 | go | cmd/gofmt: consider sorting imports in the same way as goimports (separating std lib from third party) | ### What version of Go are you using (`go version`)?
1.14
### Does this issue reproduce with the latest release?
Yes
### What operating system and processor architecture are you using (`go env`)?
MacOS
### What did you do?
ran `go fmt ./..` on my codebase
### What did you expect to see?
The b... | NeedsInvestigation | medium | Critical |
577,146,681 | vscode | API to collapse custom tree items | Refs: #55879
While the above request was closed (completed) the collapse part was never implemented. | feature-request,api,tree-views,api-proposal | low | Major |
577,153,412 | vscode | API for reading current word-wrap state (and toggling it) on a TextDocument | The are currently lots of issues with decorations and word-wrapping, especially with GitLens. Extension authors could at least mitigate some of these issues with the knowledge that word-wrapping is actually on. And then for more advanced usages -- like showing GitLens' blame, it would be great to turn off word-wrapping... | feature-request,api | low | Minor |
577,168,140 | rust | When errors have been emitted, do not continue to codegen stage | After https://github.com/rust-lang/rust/pull/60126 we now continue all the way to codegen even in the face of errors. We [should stop before codegen as it is a waste of time](https://github.com/rust-lang/rust/pull/69614#issuecomment-595893013). | I-slow,A-codegen,T-compiler | low | Critical |
577,177,805 | flutter | Heisenbug on Flutter | I have a [Heisenbug](https://en.wikipedia.org/wiki/Heisenbug) on my Flutter App.
In a nutshell, I have two screens `A` and `B`, I navigate from `A` to `B` and on this new screen I generate a `Stream<T>.error()` for error handling testing in a `StreamBuilder`. The `StreamBuilder` handles things fine on the first time... | framework,dependency: dart,a: debugging,a: error message,P2,team-framework,triaged-framework | low | Critical |
577,178,586 | TypeScript | Type with overloaded method with a generic overload matches type with incompatible method | **TypeScript Version:** 3.9.0-dev.20200305
**Search Terms:**
generic type overload
**Code**
```ts
interface I1 {
f<V extends 'a'>(value: V): void;
f(value: 'b'): void;
}
interface I2 {
f(value: 'c'): void;
}
function test(x: I1) {
function u(y: I2) { }
u(x);
}
```
**Ex... | Needs Investigation | low | Critical |
577,193,698 | pytorch | TorchScript docs have broken links | ## 📚 Documentation
https://pytorch.org/docs/master/jit_language_reference.html "Builtin Functions" goes nowhere

cc @suo | oncall: jit,triaged | low | Critical |
577,240,495 | TypeScript | Module AMD and outFile causes declaration emit to use module that does not exist | <!-- 🚨 STOP 🚨 𝗦𝗧𝗢𝗣 🚨 𝑺𝑻𝑶𝑷 🚨
Half of all issues filed here are duplicates, answered in the FAQ, or not appropriate for the bug tracker. Even if you think you've found a *bug*, please read the FAQ first, especially the Common "Bugs" That Aren't Bugs section!
Please help us by doing the following steps b... | Needs Investigation | low | Critical |
577,241,145 | flutter | Perform async texture uploads on a dedicated Metal command queue on the resource context. | Due to restrictions in Skia pending the handling of multiple command queues in `GrMtlGpu::prepareTextureForCrossContextUsage`, the same command queue is being used by Flutter for rendering as well as async texture uploads. This restriction should be lifted for more performant command buffer management in Flutter using ... | engine,dependency: skia,P2,team-engine,triaged-engine | low | Minor |
577,249,418 | pytorch | PyTorch build with Ideep support? | I met the following **ERROR** messages... Any suggestions?
```console
....../pytorch/pytorch/aten/src/ATen/native/mkldnn/Conv.cpp:103:34: required from here
/usr/local/include/ideep/tensor.hpp:623:56: error: no matching function for call to ‘at::native::AllocForMKLDNN::malloc<ideep::convolution_forward>(size_t)’... | module: build,triaged,module: mkldnn | low | Critical |
577,273,346 | pytorch | error in pytorch Docs: https://pytorch.org/docs/stable/distributions.html | Categorical distribution is also called multinoulli distribution, instead of multinomial.
At the beginning of the page, under title "score function" | module: docs,triaged | low | Critical |
577,292,029 | PowerToys | Taskbars per FZ zones (Treat zones that touch taskbar like a different monitor) | # Summary of the new feature/enhancement
Similar to when using multiple monitors, where the icon of the app in the taskbar can be shown on the monitor which is displaying the app.

# Proposed technical ... | Idea-Enhancement,Idea-New PowerToy,Product-Window Manager,Product-FancyZones | medium | Critical |
577,293,879 | godot | DragonRise controller right axis incorrect | DragonRise usb game controller right axis is defined incorrectly
03000000790000000600000010010000,DragonRise Inc. Generic USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a... | enhancement,topic:thirdparty,topic:input | low | Major |
577,302,358 | godot | GridMap ignores material "Local to scene" setting | **Godot version:**
Godot Engine v3.2.stable.official
**OS/device including version:**
Windows 10 Home
**Issue description:**
When making material "Local to scene", applying it to different meshes and adding these meshes to different MeshLibs materials are still shared between them.
**Steps to reproduce:**
... | bug,topic:3d | low | Minor |
577,306,783 | PowerToys | Fully disable taskbar grouping | # Summary of the new feature/enhancement
Currently even when you *disable* taskbar grouping buttons representig the same app are stickig together and are forced to stay in the launching order, it's pretty annoying. I would like them to become fully detached so I can move each of them separately
Actually I already... | Idea-New PowerToy,Product-Tweak UI Design | medium | Major |
577,315,227 | godot | Make visual shaders unique doesn't make existing nodes unique | **Godot version:** 3.2
**OS/device including version:** Linux, Not tested on Windows yet.
**Issue description:**
It seems like shader nodes are not copied if we make an visual shader unique. When I make a visual shader unique, already exiting shader nodes are stilled shared, so if I edit an property of a node i... | bug,topic:editor,confirmed,topic:shaders | low | Major |
577,353,445 | flutter | IME (Soft-Keyboard) not closing with back button on Amazon FireTV Stick | <!-- Thank you for using Flutter!
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If you hav... | a: text input,e: device-specific,platform-android,framework,P2,team-android,triaged-android | low | Critical |
577,370,883 | opencv | Cannot destroy high GUI windows on Mac OS | ##### System information (version)
- OpenCV == 4.1.2 (4.2 has
- Operating System / Platform => mac os catalina (10.15.3)
- Compiler => bash and Spyder (4.0.1)
- Python 3.7
##### Detailed description
I am devloping a python package that makes heavy use of opencv. While I have no problems on Windows and Linu... | priority: low,category: highgui-gui,platform: ios/osx | low | Critical |
577,378,525 | godot | Mono error tooltip takes whole screen and cuts text | **Godot version:**
3.2 mono
**OS/device including version:**
Windows 10 x64
**Issue description:**
So I just got a build error and hovered mouse over it and got this:

From what I understand I have so... | bug,topic:editor,topic:dotnet | low | Critical |
577,400,733 | godot | CanvasLayer soaks up my mouse events | **Godot version:**
v3.2.stable
**OS/device including version:**
Windows 10 Home
**Issue description:**
I'm developing a resource management game. There are planets that `_on_KinematicBody2D_input_event` event. Once I add a `CanvasLayer` as documentation states to handle UI on games.
Please check the linked git ... | confirmed,topic:input,topic:gui | low | Critical |
577,403,581 | go | cmd/compile: delete insertLoopReschedChecks? | We seem to have settled on signal-based pre-emption. Can we now delete the compiler code, such as the insertLoopReschedChecks pass, that is guarded by objabi.Preemptibleloops_enabled?
cc @dr2chase
| NeedsDecision,compiler/runtime | low | Minor |
577,404,528 | go | proposal: spec: lazy values | This is just a thought. I'm interested in what people think.
Background:
Go has two short circuit binary operators, `&&` and `||`, that only evaluate their second operand under certain conditions. There are periodic requests for additional short circuit expressions, often but not only the `?:` ternary operator ... | LanguageChange,Proposal,LanguageChangeReview | high | Major |
577,411,085 | go | cmd/compile: avoid unnecessary calls to runtime.panicIndex | ### What version of Go are you using?
go version go1.14 windows/amd64
### What did you do?
https://play.golang.org/p/uFSviGB2UL3
### What did you expect to see?
The generated machine code contains zero calls to `runtime.panicIndex` since all index calculations are safe, and this can be proven easily.
... | Performance,NeedsInvestigation,compiler/runtime | low | Minor |
577,451,986 | create-react-app | Consider recommending VSCode extensions | ### Is your proposal related to a problem?
<!--
Provide a clear and concise description of what the problem is.
For example, "I'm always frustrated when..."
-->
Difficult discovery of VSCode functionality in extensions related to technologies used by create-react-app
### Describe the solution you'd like... | issue: proposal,needs triage | low | Minor |
577,464,426 | TypeScript | No completions in `@param` tag missing parameter name | You can probably whittle this down to a 2 file repro, but just install `@azure/functions` in a plain `.js` file and try to write the following code:
```js
// @ts-check
/**
* @param {import("@azure/functions").$}
*/
module.exports = async function (context, req, connectionInfo) {
context.res.json(connecti... | Needs Investigation | low | Minor |
577,485,899 | rust | Run 32bit test suite on PR CI? | @rust-lang/infra do we have enough spare capacity on the PR CI runner to add something like `./x.py test src/test/ui --target i686-unknown-linux-gnu --pass check`? That would help find 32bit-only issues in tests before things get to bors. And running with `--pass check` would also ensure that the test suite actually pa... | P-low,T-infra,C-feature-request | low | Major |
577,489,975 | pytorch | Mac build from source error | OS version: macOS 10.13.6
Cuda version: 10.1
GPU: GTX 1060
`[1/893] Linking CXX shared library lib/libtorch_cpu.dylib
FAILED: lib/libtorch_cpu.dylib
: && /Library/Developer/CommandLineTools/usr/bin/clang++ -Wno-deprecated -fvisibility-inlines-hidden -Wno-deprecated-declarations -DNDEBUG -DUSE_FBGEMM -DUSE_QN... | module: build,triaged,oncall: mobile,module: xnnpack | low | Critical |
577,506,303 | rust | Tracking Issue for Coroutine Memory Usage | (old issue: https://github.com/rust-lang/rust/issues/52924)
This issue tracks ideas for reducing the memory footprint of coroutines.
* [ ] https://github.com/rust-lang/rust/issues/59087 – Generator size: borrowed variables are assumed live across following yield points
* [ ] https://github.com/rust-lang/rust/iss... | A-codegen,metabug,T-compiler,A-coroutines,I-heavy,A-async-await,AsyncAwait-Triaged,F-coroutines | low | Major |
577,516,332 | pytorch | [Feature request] Query padding mask for nn.MultiheadAttention | nn.MultiheadAttention already have key_padding_mask, which is fine and easy to use, it would be useful to have query_padding_mask argument.
My attention alignments looks like this and i do not like it. Probably it decreese model performance.

Probably, I can make a l... | module: nn,triaged | low | Major |
577,518,073 | godot | Saving scene with plugin crashes engine | **Godot version:**
3.2
**OS/device including version:**
ubuntu 19
**Issue description:**
When I save the scene with my plugin godot crashes with no message
**Steps to reproduce:**
* Download this plugin at the topic bottom
* Enable it
* Create a Empty scene
* Add Node -> Search for Chunk (Select ChunkConfig)
... | bug,topic:core,confirmed,crash | low | Critical |
577,523,906 | TypeScript | Don't emit `const enum`s with reverse mapping (under `preserveConstEnum`) | ## Search Terms
preserveConstEnums, const enum, enum
## Suggestion
By default all `const enum`s are preserved from output. One of the key differences of `const enum`s is disallowing to looking up the reversed value:
```ts
enum Enum {
Zero,
One,
}
console.log(Enum[1]); // allowed, result is 'One'
... | Suggestion,Awaiting More Feedback | low | Critical |
577,527,200 | flutter | Linux embeddings of Flutter does not support multi-touch! | <!-- Thank you for using Flutter!
If you are looking for support, please check out our documentation
or consider asking a question on Stack Overflow:
* https://flutter.dev/
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* https://stackoverflow.com/questions/tagged/flutter?sort=frequent
If you hav... | c: new feature,engine,platform-linux,a: desktop,P3,team-linux,triaged-linux | low | Critical |
577,543,677 | flutter | ListView: Poor performance with many variable-extent items + jumpTo (scroll bar, trackpad, mouse wheels) | Related: https://github.com/flutter/flutter/issues/153085
---
Update September 2023:
* New SliverVariedExtentList, ListView.extentBuilder for dynamic child sizing on demand
* https://github.com/flutter/flutter/pull/131393
* New caching proposal, follow for updates:
* https://github.com/flutter/flutter/pu... | framework,c: performance,f: scrolling,customer: crowd,a: desktop,perf: speed,has reproducible steps,P2,team-framework,triaged-framework,found in release: 3.16,found in release: 3.18 | low | Major |
577,564,628 | rust | Tracking Issue for layout information behind pointers | <!--
Thank you for creating a tracking issue! 📜 Tracking issues are for tracking a
feature from implementation to stabilization. Make sure to include the relevant
RFC for the feature if it has one. Otherwise provide a short summary of the
feature and link any relevant PRs or issues, and remove any sections that ar... | A-allocators,T-lang,T-libs-api,B-unstable,C-tracking-issue,Libs-Tracked,A-raw-pointers,S-tracking-design-concerns | medium | Critical |
577,577,685 | godot | Mono version produces error on Linux Mint. | **Godot version:** 3.2 stable mono 64-bit
**OS/device including version:** Linux Mint 19.3 Cinnamon 64-bit
(guest machine on Virtualbox and Windows 10)
**Issue description:**
Similar to [issue #39857](https://github.com/godotengine/godot/issues/35897) but with some differences.
Running the project produces... | bug,platform:linuxbsd,topic:editor,topic:dotnet | low | Critical |
577,616,082 | go | cmd/compile: type safety failure in generic ssa due to representing integer signedness conversions by OpCopy | <!--
Please answer these questions before submitting your issue. Thanks!
For questions please use one of our forums: https://github.com/golang/go/wiki/Questions
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### What version of Go are you using (`go version`)?
<pre>
$ go version
go version devel +ea3bfba87c Thu Feb 27 16:38:23 2020 +0000 linux/amd64
... | NeedsDecision | low | Critical |
577,627,437 | flutter | flutter build framework for static library | I use 'flutter build ios-framework' to produces a framework ,but they are dynamic framewrok ,how can I produces a static framework? | platform-ios,tool,a: existing-apps,t: xcode,P3,team-ios,triaged-ios | medium | Major |
577,630,130 | terminal | Add Protocol (URI) Activation | <!--
🚨🚨🚨🚨🚨🚨🚨🚨🚨🚨
I ACKNOWLEDGE THE FOLLOWING BEFORE PROCEEDING:
1. If I delete this entire template and go my own path, the core team may close my issue without further explanation or engagement.
2. If I list multiple bugs/concerns in this one issue, the core team may close my issue without further expl... | Issue-Feature,Area-UserInterface,Product-Terminal,Priority-3 | low | Critical |
577,638,316 | opencv | an ERROR in document of | ##### System information (version)
OpenCV = 4.2.0
Windows 10
python3.7.6
##### Detailed description
The document has an error in OpenCV-Python Tutorials-->Image Processing in OpenCV -->Changing Colorspaces.
The current code:
` lower_blue = np.array([110,50,50])
upper_blue = np.array([130,255,255])`
... | category: imgproc,category: documentation,incomplete | low | Critical |
577,639,493 | electron | dialog.showMessageBoxSync defaultId not work under windows OS. | <!-- As an open source project with a dedicated but small maintainer team, it can sometimes take a long time for issues to be addressed so please be patient and we will get back to you as soon as we can.
-->
### Preflight Checklist
<!-- Please ensure you've completed the following steps by replacing [ ] with [x]-... | platform/windows,bug :beetle:,component/dialog,8-x-y,12-x-y | medium | Critical |
577,713,397 | ant-design | draggable tree does not collapse properly when dragging | - [ ] I have searched the [issues](https://github.com/ant-design/ant-design/issues) of this repository and believe that this is not a duplicate.
### Reproduction link
[https://stackblitz.com/edit/react-zpuayq?file=index.js](https://stackblitz.com/edit/react-zpuayq?file=index.js)
### Steps to reproduce
任意选择一个带有子... | 🐛 Bug,Inactive,4.x | low | Minor |
577,795,911 | TypeScript | Incorrect type inference for Record with symbol key | <!--
Please try to reproduce the issue with the latest published version. It may have already been fixed.
For npm: `typescript@next`
This is also the 'Nightly' version in the playground: http://www.typescriptlang.org/play/?ts=Nightly
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**TypeScript Version:** Nightly
<!-- Search terms you tried before loggin... | Suggestion,In Discussion | low | Minor |
577,854,999 | rust | Use #[rustc_layout] instead of print-type-sizes | @eddyb suggested that the `#[rustc_layout]` attribute ([usage example](https://play.rust-lang.org/?version=nightly&mode=debug&edition=2018&gist=a8b2eb254018cfdb7f2206946fdca82f)) should be improved to replace `-Z print-type-sizes` and then be used for [these tests](https://github.com/rust-lang/rust/tree/master/src/test... | C-cleanup,A-testsuite,C-enhancement,T-compiler | low | Critical |
577,874,001 | angular | Invalid animations when moving ViewRef between ViewContainerRef | <!--🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅
Oh hi there! 😄
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🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅🔅... | type: bug/fix,area: animations,freq2: medium,P3 | low | Critical |
577,874,261 | go | runtime: Benchmarking reports unexpected memory allocation when using range with map structure | <!--
Please answer these questions before submitting your issue. Thanks!
For questions please use one of our forums: https://github.com/golang/go/wiki/Questions
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### What version of Go are you using (`go version`)?
<pre>
$ go version go1.14 darwin/amd64
</pre>
### Does this issue reproduce with the l... | NeedsInvestigation,compiler/runtime | low | Critical |
577,889,791 | opencv | Problem in Subdiv2D, not complete triangulation | ##### System information (version)
<!-- Example
- OpenCV => 4.2
- Operating System / Platform => Windows 64 Bit
- Compiler => Visual Studio 2017
-->
- OpenCV => 4.1.0
- Operating System / Platform => debian10
- Compiler => gcc-8.3
##### Detailed description
I found problem in `Subdiv2d`: in some cases i... | bug,category: core,confirmed,Hackathon | low | Critical |
577,890,953 | flutter | [animations] FAB doesn't have a ripple effect in container_transition example | Hello, Flutter team.
Thank you for your kind support as always.
I found FAB doesn't have a ripple effect in the below file, because it isn't wrapped by `_InkWellOverlay` or just an InkWell Widget.
[source](https://github.com/flutter/packages/blob/master/packages/animations/example/lib/container_transition.dart)
... | package,p: animations,team-ecosystem,P2,triaged-ecosystem | low | Major |
577,957,288 | pytorch | JIT: Tracing faster than scripting | ## 🐛 Bug
Calling a traced module in a for-loop with constant number of iterations from a scripted module is slower than tracing, at least with CUDA.
## To Reproduce
```python
import time
import numpy as np
import torch
import torch.nn as nn
import torchvision.models as tvmodels
class MyModule(nn.Mod... | oncall: jit,triaged | low | Critical |
577,997,564 | rust | libunwind contained in rust-src won't build for some targets | <!-- Thanks for filing an 🙋 enhancement request 😄! -->
**Describe the problem you are trying to solve**
<!-- A clear and concise description of the problem this enhancement request is trying to solve. -->
When trying to build Rust `std`, I came across [this problem](https://github.com/japaric/xargo/issues/281#is... | A-linkage,O-musl,C-bug | low | Minor |
578,009,632 | next.js | getInitialProps is not running when Router.replace's "href" and "as" contains hash and query params inside "href" change. | # Bug report
**getInitialProps** is not running when "href" and "as" contains hash and query params inside "href" change when calling Router.replace or Router.push
## Bug description.
When pushing or replacing url and query params inside "href" (**but not in "as"**) change, **getInitialProps** method is re-cal... | good first issue,Navigation | low | Critical |
Subsets and Splits
GitHub Issues Containing Next.js References
Filters training data to find examples mentioning "next.js", providing basic keyword search capability but offering limited analytical value beyond simple retrieval.