id int64 393k 2.82B | repo stringclasses 68
values | title stringlengths 1 936 | body stringlengths 0 256k ⌀ | labels stringlengths 2 508 | priority stringclasses 3
values | severity stringclasses 3
values |
|---|---|---|---|---|---|---|
842,382,283 | rust | rustdoc: Try removing `Cache.stack` and instead working directly with the item path | Maybe it exists to avoid issues with re-exports? It would be good to experiment and see if we can get rid of it. | C-cleanup,T-rustdoc | low | Minor |
842,393,047 | rust | Type coercion of tuples of arrays vs. slices in if/else | <!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
-->
I tried this code:
```rust
let s = Some(b"abc".split_at(1));
let a = if let Some(x) = s { x } else { (b"a", b"b") };
```
This happened:
```
erro... | C-enhancement,T-compiler,A-coercions | low | Critical |
842,393,524 | godot | Duplicate script property when viewing a Node in the Remote tab | **Godot version:**
<!-- Specify commit hash if using non-official build. -->
3.3 RC6 Mono
**OS/device including version:**
<!-- Specify GPU model, drivers, and the backend (GLES2, GLES3, Vulkan) if graphics-related. -->
Windows 10
GT 1030
GLES3
**Issue description:**
<!-- What happened, and what was expe... | bug,topic:editor | low | Minor |
842,395,865 | pytorch | Decouple TorchScript compiler from operator library | I would like it to be possible to build and run the TorchScript compiler (roughly speaking, all files in `torch/csrc/jit/`) without actually having compiled all of the operator implementations in PyTorch (roughly speaking, all files in `aten/src/ATen/native`). This portion of the TorchScript compiler doesn't necessaril... | oncall: jit | low | Major |
842,401,453 | pytorch | Fixing pytorch distributed training (DDP) code send a SIGKILL signal on its own on most version of pytorch 1.6.0, 1.7.0, 1.7.1? | ## 🐛 Bug
In an attempt to fix error (https://github.com/pytorch/pytorch/issues/54550) I decided to downgrade to multiple pytorch and cuda version (mainly 1.6.0, 1.7.0, 1.7.1 and using cuda 10.2, 11.0 & 11.1). I will only paste the info for 1 case as you will find at the end of the issue since for those version the ... | oncall: distributed,triaged | low | Critical |
842,409,192 | svelte | Input element doesn't update with 1-way bind to value prop | ## Is this about svelte@next? This project is currently in a pre-release stage and breaking changes may occur at any time. Please do not post any kind of bug reports or questions on GitHub about it.
**Describe the bug**
When updating a variable via event value from on:input, and then 1-way binding the value of the ... | temp-stale | low | Critical |
842,467,759 | pytorch | Import error | ## 🐛 Bug
Import error;libc10_cuda.so: cannot open shared object file: No such file or directory
<!-- A clear and concise description of what you expected to happen. -->
## Environment
cudatoolkit:11.0
pytorch:1.7.1
torchvision:0.8.2
Please copy and paste the output from our
[environment collection ... | needs reproduction,triaged | low | Critical |
842,474,398 | godot | File.store_var and File.get_var not working with custom resource / reference | **Godot version:**
v3.3.rc6.official
**OS/device including version:**
Windows 10 64 bits
**Issue description:**
Trying to store and retrieve a custom resource in a file with File.store_var and File.get_var methods
File.get_var return an invalid and [Deleted Object]
**Steps to reproduce:**
![storegetvar... | topic:core,needs testing | low | Minor |
842,503,943 | rust | Misleading diagnostic when Deref is implemented. [E0308] | <!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
If you cannot produce a minimal reproduction case (something that would work in
isolation), please provide the steps or even link to a repository that causes
... | A-diagnostics,T-compiler | low | Critical |
842,511,337 | pytorch | c++ libtorch config mismatch with python version | ## 🐛 Bug
In trying to track down problems with _libtorch_ vs _pytorch_,
e.g. #53476 (which looks like it is fixed in 1.8.1),
I compare the output of pytorch's torch.\_\_config\_\_.show() with the output from libtorch's torch::show_config()
I'm picking up some differences, not sure if this is by design:
```
>>... | module: build,triaged | low | Critical |
842,522,795 | realworld | User Registration endpoint inconsistent in docs / swagger / Postman collection | In realworld/api/README.md, Registration is "POST /api/users."
In realworld/api/Conduit.postman_collection.json, the test is "raw": "{{APIURL}}/users" and path is ["users"].
In realworld/api/swagger.json, the operation to "Register a new user" is in the entry for "user": "post."
It looks like #612 changed the... | Status: Approved,v2 changelog | low | Minor |
842,559,840 | youtube-dl | Add support for "sport" on ServusTV | <!--
######################################################################
WARNING!
IGNORING THE FOLLOWING TEMPLATE WILL RESULT IN ISSUE CLOSED AS INCOMPLETE
######################################################################
-->
## Checklist
<!--
Carefully read and work through this check lis... | geo-restricted | low | Critical |
842,563,538 | rust | Panic about invalid identifier `"SomeIdentifier::Something"` from proc macro produces ICE at call-side code | <!--
Thank you for finding an Internal Compiler Error! 🧊 If possible, try to provide
a minimal verifiable example. You can read "Rust Bug Minimization Patterns" for
how to create smaller examples.
http://blog.pnkfx.org/blog/2019/11/18/rust-bug-minimization-patterns/
-->
### Code
I'm not sure if this is... | I-ICE,T-compiler,C-bug | low | Critical |
842,568,339 | godot | Resource thumbnails don't update after modifying images externally, but texture previews are up-to-date | <!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
-->
**Godot version:**
<!-- Specify commit hash if using non-official build. -->
3.3 rc6
**OS/device including version:**
<!-- Specify GPU model, drivers, and the backend ... | bug,topic:editor,confirmed | low | Major |
842,571,041 | rust | `PrefixComponent` cannot be constructed in any way | I need to pass a canonicalized path to `cl.exe`:
https://github.com/google/autocxx/blob/78965991ba04e6c9383920e9c4275deaa808a7a5/demo/build.rs#L19
`Path::canonicalize` returns `\\?\C:\foo\bar` instead of `C:\foo\bar`, which `cl.exe` doesn't interpret correctly (it's as if I hadn't passed that include path).
So I n... | T-libs-api,C-feature-request,A-io | low | Minor |
842,575,454 | godot | store_pascal_string() errors when saving an empty string | <!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
-->
_cf_ https://github.com/godotengine/godot/issues/21242 -- fixes applied in response to that do *not* work.
**Godot version:**
<!-- Specify commit hash if using non-officia... | bug,topic:core | low | Critical |
842,592,425 | rust | Tracking issue for future-incompatibility lint `proc_macro_derive_resolution_fallback` | This is a lint for code like
```rust
struct S;
mod m {
type A = S;
}
```
when it comes from a derive macro.
The code should obviously not compile because `S` is not in scope at its point of use, but before https://github.com/rust-lang/rust/pull/51952 it compiled if the code was produced by a derive macro,... | A-lints,T-lang,T-compiler,C-future-incompatibility,C-tracking-issue,A-proc-macros,A-proc-macro-back-compat | low | Major |
842,612,275 | rust | &Box<[T]> does not impl IntoIterator | <!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
-->
I tried this code:
```rust
fn one() {
let v = vec![1, 2, 3].into_boxed_slice();
for elem in &v {
println!("elem: {}", elem);
}
... | T-libs-api,C-feature-request,A-iterators,A-box | low | Critical |
842,649,743 | flutter | Consider adding Windows plugin API to post tasks to main thread | There are plugin APIs that can only be called from the main thread, but there's not a particularly good way for Windows plugins to move calls to that thread AFAIK. Options include:
- Each plugin doing the hidden-window message loop implementation themselves.
- Using the top-level window proc override registration to ... | c: new feature,engine,platform-windows,c: proposal,a: desktop,P3,a: plugins,team-windows,triaged-windows | low | Major |
842,649,974 | go | x/pkgsite: three backticks are turned into a quotation mark followed by a single backtick even in indented block | When entering two backticks pkg.go.dev renders it as a quotation mark, like LaTeX. However, this also happens when three backticks are used in an indented block where I would expect the original text to remain unchanged, for example, in this pre-formatted block demonstrating a markdown like language:

2. [Abstract](https://arxiv.org/abs/2102.12092v2)
3. [Paper](https://arxiv.org/pdf/2102.12092v2.pdf)
4. Code:
- [openai/DALL-E](https://github.com/openai/DALL-E) (officia... | New model | low | Major |
842,659,805 | flutter | Integration test asset images configuration | ## Use case
Hello,
Currently I'm doing integration testing which mock image file retrieved from camera (see `MockImagePickerService`).
```
class MockImagePickerService implements ImagePickerService {
final AsyncValueGetter<File> pickImageFromCameraFunction;
MockImagePickerService(
{this.pickI... | a: tests,c: new feature,tool,framework,a: images,c: proposal,f: integration_test,P3,team-framework,triaged-framework | low | Critical |
842,674,407 | pytorch | [testing] test_reference_numerics_extremal_clamp_cpu_bfloat16 fails on ci build with GCC5.4 and Python 3.6 | With PR https://github.com/pytorch/pytorch/pull/52194
```
Traceback (most recent call last):
File "/opt/conda/lib/python3.6/site-packages/torch/testing/_internal/common_device_type.py", line 292, in instantiated_test
result = test_fn(self, *args)
File "/opt/conda/lib/python3.6/site-packages/torch/testing/_... | module: tests,triaged,module: bfloat16 | low | Critical |
842,677,471 | go | cmd/compile: inaccurate escape to heap message | <!--
Please answer these questions before submitting your issue. Thanks!
For questions please use one of our forums: https://github.com/golang/go/wiki/Questions
-->
### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.16 linux/amd64
</pre>
### Does this issue reproduce w... | NeedsInvestigation,compiler/runtime | low | Major |
842,685,203 | vscode | [html] suggestions for media | <!-- ⚠️⚠️ Do Not Delete This! bug_report_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- 🕮 Read our guide about submitting issues: https://github.com/microsoft/vscode/wiki/Submitting-Bugs-and-Suggestions -->
<!-- 🔎 Search existing issues to avoid cr... | help wanted,feature-request,html | low | Critical |
842,686,474 | flutter | ModalBottomSheet's transition animation became jumpy (not janky) in Flutter 2.0 on iOS | ## Precondition: use an iOS simulator/device.
## Steps to Reproduce
<!-- You must include full steps to reproduce so that we can reproduce the problem. -->
Please note that this is not about the animation performance, it's about the animation itself.
1. Create a default flutter app.
2. Replace the app's m... | platform-ios,framework,a: animation,f: material design,a: quality,has reproducible steps,found in release: 2.1,team-design,triaged-design | low | Major |
842,691,999 | pytorch | Inconsistent behaviour with `weight` argument in CrossEntropyLoss and BCEWithLogitsLoss | ## 🐛 Bug
Inconsistent behaviour with `weight` argument in CrossEntropyLoss and BCEWithLogitsLoss
## To Reproduce
Steps to reproduce the behavior:
```
sm_target = torch.tensor([1,0,0])
b_target = torch.FloatTensor([1,0,0])
sm_score = torch.FloatTensor([[0.3, 0.7], [0.6, 0.4], [0.6, 0.4]])
b_score = to... | module: loss,triaged | low | Critical |
842,708,923 | rust | Unknown imports appear randomly in wasm with wasm32-unknown-unknown | In the last ~6months imports are appearing in my wasm file that shouldn't be there
Sadly I can't post the full wasm file, but I'll post the relevant snippets from the wat file.
```lisp
(import "env" "_ZN4core3ptr13drop_in_place17h87bae2b944b06afaE.llvm.4648178200688082164" (func $_ZN4core3ptr13drop_in_place17... | T-compiler,A-incr-comp,O-wasm,C-bug | low | Critical |
842,760,710 | PowerToys | Switch -> Open app flow / Option to reorder results by plugin | ## 📝 An option to define the order of the result types, like open windows on top
_We switch the windows more frequently than open new ones. It should be possible to have found windows as the top result items._
If you can make it possible to easily switch windows by search without prefix, it would improve many wo... | Idea-Enhancement,Product-PowerToys Run,Run-Plugin | low | Major |
842,764,268 | PowerToys | [PT Run] Disabling shell plugins does not work | ### Microsoft PowerToys version
0.33.1
### Running as admin
Yes
### Area(s) with issue?
PowerToys Run
### Other Software
_No response_
### Steps to reproduce
1. Turn off "Shell" under Plugins in PT Run
2. Type in a command, such as "ping"
3. See results for the executing the command ping
### ✔️ Expected Beh... | Issue-Bug,Priority-3,Run-Plugin | low | Minor |
842,766,468 | godot | Several physics related crashes when running test project | **Godot version:**
3.3.rc.custom_build. ed1f5c29b
**OS**
Ubuntu 20.04 - Ubuntu 3.36 X11
**Issue description:**
Running my new physics test project crashes Godot with very different backtraces.
Some of crashes was reported in e.g. #47438, but since I have seen a lot of different backtraces, I'm not sure if the... | bug,topic:physics,crash | low | Critical |
842,779,307 | flutter | [canvaskit] <error>:<getObject: NoSuchMethodError: The getter 'uri' was called on null.> | ### To reproduce
1. Set "All exceptions" checkmark in vscode debugger

2. Run code sample from the below with f5
3. At some point after page is loaded it will catch this exception
<details>
<summary>Ex... | engine,a: typography,a: debugging,platform-web,e: web_canvaskit,has reproducible steps,P3,found in release: 3.10,team-web,triaged-web | low | Critical |
842,782,813 | flutter | [canvaskit] memory leak in debug mode | ### To reproduce
1. Do the steps to reproduce https://github.com/flutter/flutter/issues/79229
2. While debugger is paused on exception
*  - pressing hot reload or hot restart will hang on forever
* ![ima... | engine,a: debugging,platform-web,perf: memory,e: web_canvaskit,has reproducible steps,P2,found in release: 3.10,team-web,triaged-web | low | Critical |
842,786,804 | flutter | [web] text selection is flickering and has wrong thresholds | affects any character from https://www.gnu.org/software/freefont/ranges/Sinhala.html
<details>
<summary>code samples</summary>
```html
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-wi... | framework,f: material design,a: typography,has reproducible steps,found in release: 2.0,found in release: 2.1,team-design,triaged-design | low | Minor |
842,788,579 | flutter | [android] handle long press on system buttons | On android it's possible to have a callback for long press on
1. "recent apps" button
2. back button
(Home button always opens google assistant)
AFAIK by default option menus, if they are there's on in the activity, are automatically opened on long press on recents button (for example check out chrome, telegram... | c: new feature,platform-android,framework,engine,f: gestures,c: proposal,P3,team-android,triaged-android | low | Minor |
842,791,611 | godot | checkbutton node passes mouse input to game loop | <!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
-->
**Godot version:**
3.2.3
**OS/device including version:**
Macbook pro running macos 10.15.6
**Issue description:**
my game use mouse input to control the player, an... | topic:input,topic:gui | low | Minor |
842,805,887 | flutter | Run on Desktop VM | ## Use case
When targeting Linux, you also have to develop in a Linux environment. This means you have to switch development environments to target multiple platforms. If you want to support Linux and iOS, for example, you cannot just develop on macOS.
## Proposal
Would it be possible to support running on vir... | c: new feature,platform-linux,c: proposal,a: desktop,P3,team-linux,triaged-linux | low | Critical |
842,809,569 | youtube-dl | Issue with America's Test Kitchen | - [x] I'm reporting a broken site support issue
- [x] I've verified that I'm running youtube-dl version **2021.03.25**
- [x] I've checked that all provided URLs are alive and playable in a browser
- [x] I've checked that all URLs and arguments with special characters are properly quoted or escaped
- [x] I've search... | account-needed | low | Critical |
842,819,934 | node | fs.watch Does Not Work For WSL2 File Paths | * **Version**: v15.12.0, and I've tested on v14.16.0 and v12.13.1 (leading me to assume it is a v15.12.0<)
* **Platform**: Microsoft Windows NT 10.0.19041.0 x64
* **WSL2 Subsystem**: (Ubuntu) Linux DESKTOP-**** 4.19.84-microsoft-standard #1 SMP Wed Nov 13 11:44:37 UTC 2019 x86_64 x86_64 x86_64 GNU/Linux
* **Subsyste... | fs,windows,wsl | low | Critical |
842,843,493 | rust | && operator chains (and ||, possibly) generates unoptimizable LLVM IR | <!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
-->
**tl;dr:** Current IR generated by && chain too hard to optimize for LLVM and always compiles to chain of jumps.
I started of investigation of this from... | A-LLVM,I-slow,C-enhancement,T-compiler,C-optimization | high | Critical |
842,908,918 | ant-design | Select component in Popover resulted in unexpected behaviors if open prop is controlled (incorrect initial positioning, permanently hidden dropdown, focus not working after the first one) | - [x] I have searched the [issues](https://github.com/ant-design/ant-design/issues) of this repository and believe that this is not a duplicate.
### Reproduction link
[](https://codesandbox.io/s/antd-reproduction-template-forked-g3gbt?fil... | Inactive | low | Minor |
842,909,553 | rust | Failure to infer closure argument type under some circumstances | <!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
-->
I tried this code:
```rust
trait Foo<P> {
fn foo(&self, p: P);
}
impl<F: FnMut(&u8) -> bool> Foo<F> for [u8] {
fn foo(&self, _f: F) {}
}... | A-closures,T-compiler,A-inference,C-bug | low | Critical |
842,914,000 | flutter | Make it obvious if there are disabled platforms in `flutter doctor` | I think it's possible that users may disable some of the currently supported platforms without realizing it. Flutter config does display what is/isn't enabled, but this isn't a very frequently run command.
Instead we should put some additional context in doctor, maybe something like:
Summary:
```
[✓] Flutter (C... | c: new feature,tool,P3,team-tool,triaged-tool | low | Minor |
842,961,765 | godot | can_instance error when using third party nuget packages with .NET Standard 2.1 and 2.0 | **Godot version:**
3.2.3.stable.mono.official
**OS/device including version:**
Windows 10 21H1 19043.906
**Issue description:**
When trying to use the Microsoft.AspNetCore.SignalR.Client nuget package with a Godot project, any scripts that use anything from the library cause the error: can_instance: Cannot... | topic:dotnet | low | Critical |
842,965,616 | go | reflect: StructOf allows fields with inconsistent export information | The `StructField.PkgPath` field should only be populated if the field is unexported. Currently in Go, this can only occur if the [first character is an uppercase letter](https://play.golang.org/p/1oSgom3fIGx). Thus, an exported `Name` should not be allowed with `PkgPath` also being specified. However, this is [currentl... | NeedsInvestigation,compiler/runtime | low | Minor |
842,966,322 | flutter | Correct the devicePixelRatio doc | Hi Guys,
I am using Flutter to develop an app that have a ruler inside
By definition it should be correct:
Flutter’s unit is DP or dip (aka density independent px https://developer.android.com/training/multiscreen/screendensities#TaskUseDP ). it's independent from the screen pixel ratio.
Converting mm>dp or dp>mm... | framework,d: api docs,P2,team-framework,triaged-framework | low | Major |
843,013,984 | pytorch | Occured error in loss.backward() when using sparse=True in Embedding layer | When I user embedding as a sparseTensor in AllReduce training mode, the gradient is calculated as sparseTensor, which is not supported.
```
self.word_emb = Embedding(num_embeddings=config.params['vocabulary_size'],
embedding_dim=config.params['emb_dim'],
... | module: sparse,triaged,module: embedding | low | Critical |
843,129,702 | transformers | Please implement DUMA: Reading Comprehension with Transposition Thinking | # 🚀 Feature request
<!-- A clear and concise description of the feature proposal.
Please provide a link to the paper and code in case they exist. -->
This one is on the race leaderborad top, will you guys consider implement this?
## Motivation
<!-- Please outline the motivation for the proposal. Is you... | New model | low | Minor |
843,144,209 | youtube-dl | Playlist thumbnail, Python package | <!--
######################################################################
WARNING!
IGNORING THE FOLLOWING TEMPLATE WILL RESULT IN ISSUE CLOSED AS INCOMPLETE
######################################################################
-->
## Checklist
<!--
Carefully read and work through this check lis... | question | low | Critical |
843,202,148 | storybook | Controltype repeater field | Hi,
It would be nice if the controls would enhance a controll called: "repeater field"
This would be nice for reactive add or remove items in a array (or even object).
This would be handy for showing a menu list:
```js
{ name: 'item1, url: 'item1' },
{ name: 'item2, url: 'item2' },
```
would look ... | feature request,addon: controls | low | Minor |
843,241,792 | TypeScript | Source files being ignored from symlink directories | # Bug Report
Source files are being ignored from symlink directories when `tsconfig.json` contains a configuration such as `"include": ["**/file", "src/**/*]`
### 🔎 Search Terms
symlink, listFiles
### 🕗 Version & Regression Information
- This changed between versions 3.3.4000 and 3.4.1
Works well on... | Bug,Help Wanted | low | Critical |
843,244,400 | pytorch | Not possible to save dataloader in C++ | ## 🐛 Bug
There are no built-in functions for saving dataloaders to file in C++. `torch::save(dataloader, "path/dataloader.pt")` throws an error.
## To Reproduce
Steps to reproduce the behavior:
1. Create dataloader instance
```
auto train_set =
CustomDataset(data.first).map(torch::data::transfor... | module: dataloader,triaged,enhancement | low | Critical |
843,246,791 | godot | Stuttering audio on Chrome 89.0+ (upstream Chrome regression in ScriptProcessorNode) | **Godot version:**
3.2.3 stable, 3.3 RC 6
Not a Godot regression, it's a Chrome update that triggered the issue for pre-existing builds which worked fine.
**OS/device including version:**
Windows 10 Home Build 19042
Mageia 9 x86_64 as of March 29
Affected browser versions:
- Chrome Stable 89.0.4389.90 (bot... | bug,platform:web,confirmed,topic:thirdparty,topic:audio | medium | Critical |
843,249,416 | vue | <v-show> style.display is incorrect when reusing the elm | ### Version
2.6.11
### Reproduction link
[https://jsfiddle.net/CasperDai/mred18vo/7/](https://jsfiddle.net/CasperDai/mred18vo/7/)
### Steps to reproduce
click 'change'
### What is expected?
el.style.display is 'flex'
### What is actually happening?
el.style.display is ''
<!-- generated b... | bug,has workaround | low | Major |
843,306,491 | flutter | package assets declared under dev_dependency shouldn't be included in release bundle | ## Steps to Reproduce
See example project https://github.com/rh-id/example_dev_dependency_fi for the steps
**Expected results:** Flutter should ignore package assets declared under `dev_dependency` on release bundle / version
**Actual results:** Flutter include the package assets declared under `dev_dependency... | tool,a: assets,a: size,c: proposal,a: build,a: release,P3,team-tool,triaged-tool | medium | Major |
843,311,222 | rust | `hash_map::OccupiedEntry` should provide original key back. | My understanding is that when `.entry()` returns `Occupied` the key provided is not used as the key was already in the map. There should then be a way to get the original key back. The current workaround is `.key().clone()` if they key type is clonable.
The following APIs could have an alternate version that provide... | T-libs-api | low | Major |
843,363,447 | puppeteer | requestfailed.failure() is giving null for blocked mixed content errors | ### Steps to reproduce
1) Using puppeteer, Navigate to a page having any mixed content error. for e.g
https://books.toscrape.com/catalogue/category/books/add-a-comment_18/index.html
Please check below snapshot
;` should help, although it still does not work.
This can b... | module: cpp,module: nn,triaged | low | Major |
843,433,839 | go | cmd/compile: emitted DWARF location for complex128 param is incorrect |
### What version of Go are you using (`go version`)?
Using tip (linux.amd64)
<pre>
$ go version
go version devel +565e70fcef Mon Mar 29 08:11:13 2021 +0000 linux/amd64
</pre>
### Does this issue reproduce with the latest release?
Yes.
### What operating system and processor architecture are you us... | NeedsInvestigation,compiler/runtime | low | Critical |
843,468,439 | flutter | [video_player] `_isDisposed` in play/pause is checked too late. | <!-- Thank you for using Flutter!
If you are looking for support, please check out our documentation
or consider asking a question on Stack Overflow:
* https://flutter.dev/
* https://api.flutter.dev/
* https://stackoverflow.com/questions/tagged/flutter?sort=frequent
If you hav... | c: crash,p: video_player,package,team-ecosystem,P2,triaged-ecosystem | low | Critical |
843,518,875 | pytorch | Often the documentation does not match the actual signature of the function | Inspecting the documentation of PyTorch, I found a large number of inconsistencies. I compared the dictionary in `torch.overrides` with the documentation of the functions themselves, and they were a reasonable number of mismatches (183). This was even after not processing the functions whose documentation did not match... | module: docs,triaged,module: __torch_function__ | low | Critical |
843,566,239 | rust | Switch table generated when code for all match arms are identical | The following code will generate a switch table, with all entries in the table pointing to the same label.
```rust
pub enum Enum {
A,
B,
C,
D,
}
pub fn test(v: Enum) {
match v {
Enum::A => println!("A"),
Enum::B => println!("A"),
Enum::C => println!("A"),
... | A-LLVM,I-slow,T-compiler,I-heavy | low | Major |
843,664,128 | godot | The VisualShader editor doesn't close when clearing a VisualShader resource (directly or indirectly) | <!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
-->
**Godot version:**
<!-- Specify commit hash if using non-official build. -->
3.3 rc6 mono
**OS/device including version:**
<!-- Specify GPU model, drivers, and the bac... | bug,topic:editor,topic:shaders | low | Minor |
843,669,909 | pytorch | Default generated meta functions for inplace operations don't report errors | To bring up meta tensors cheap and cheerfully, I'm going to generate no-op kernels for all inplace operations, as they don't affect metadata. This also means the default implementations won't raise errors, which will fail a bunch of tests. This issue tracks those tests. When those kernels are ported to structured, thes... | triaged | low | Critical |
843,679,268 | pytorch | [fx] forward references in annotations do not produce correct source code | The test `test_annotations_with_forward_references` and others like it does not check that the resulting source code has valid types. For example, modifying the source code to use the types in TS compilation will lead to failure:
```
def test_annotations_with_forward_references(self):
class A:
... | module: bootcamp,triaged,module: fx | low | Critical |
843,681,974 | go | runtime/pprof: use full file paths in source | <!--
Please answer these questions before submitting your issue. Thanks!
For questions please use one of our forums: https://github.com/golang/go/wiki/Questions
-->
### What version of Go are you using (`go version`)?
<pre>
$ go version
go version devel +1a7d921aa5 Mon Mar 29 17:46:51 2021 +0000 darwin/amd64... | NeedsFix,compiler/runtime | low | Critical |
843,689,996 | godot | Path2D sets a previously drawn curve as the default | <!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
-->
**Godot version:**
3.2.3 and 3.3 RC6
**OS/device including version:**
Windows 10
**Issue description:**
The Path2D curve property seems to set the last curve dr... | bug,topic:editor,topic:2d | low | Minor |
843,737,384 | pytorch | Allow CUDA build without requiring a physical GPU device. | ## 🚀 Feature
When the driver is sufficient, allow Pytorch and extensions, and all other packages depending on Pytorch extensions to build on a node that do not have a physical GPU device. This impacts numerous of packages depending on Pytorch.
## Motivation
In HPC centre, build-nodes might not have a physical d... | module: build,module: cuda,triaged,enhancement | low | Minor |
843,741,670 | pytorch | Out variants for Convolution ops | As part of the PyTorch compiler, I am working on implementing graph level transformations to optimize `aten::cat` and `aten::copy` operations. This involves using the `out=` variants of the ops that are inputs.
Currently, there are no `out=` variants for the convolution ops (as seen [here](https://github.com/pytorch... | module: convolution,triaged | low | Major |
843,768,791 | storybook | [BUG] Svelte custom-elements not working | **Describe the bug**
If using svelte with custom-element, you have to set `customElement: true` in `main.js`.
This breaks the UI of Storybook, if using svelte CSF configs. (since loader is in this repo, I open issue here).
Svelte CSF configs, do also have .svelte ending, so are picked up by svelte loader, and compil... | feature request,has workaround,svelte | low | Critical |
843,791,593 | godot | Directory for log files is not created in HTML5 export | <!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
-->
**Godot version:** 3.2.3
<!-- Specify commit hash if using non-official build. -->
**OS/device including version:** Linux
<!-- Specify GPU model, drivers, and the bac... | bug,platform:web,topic:porting | low | Critical |
843,793,396 | pytorch | [autocast] DataParallel in a single process - possibly outdated docs | ## 📚 Documentation
[Here](https://pytorch.org/docs/stable/notes/amp_examples.html#dataparallel-in-a-single-process), the documentation says that a special treatment has to be done for `autocast` under DataParallel and multiple gpus.
We found that this is not so and the special treatment appears not to be needed.... | oncall: distributed | low | Minor |
843,804,105 | TypeScript | TypeScript refactoring: 'Convert overload list to single line signature' loses argument bindings | <!-- ⚠️⚠️ Do Not Delete This! bug_report_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- 🕮 Read our guide about submitting issues: https://github.com/microsoft/vscode/wiki/Submitting-Bugs-and-Suggestions -->
<!-- 🔎 Search existing issues to avoid cr... | Bug,Domain: Refactorings | low | Critical |
843,812,137 | pytorch | FX tracer doesn't support returning a new instance of `object` subclass from module forward | ## To Reproduce
If the data class is inherited from `NamedTuple`, FX-tracing works:
```python
import torch
from torch.fx import symbolic_trace
from typing import NamedTuple
class SparseFeaturesNamedTuple(NamedTuple):
lengths: torch.Tensor
values: torch.Tensor
class ModuleReturnsSparseFeatures... | triaged,module: fx | low | Critical |
843,826,859 | TypeScript | Print a warning if using 'ts.factory' in a transformer | Noted in https://github.com/microsoft/TypeScript/issues/43407#issuecomment-809724790, we should discourage the use of `ts.factory` from within a transformer, as the transformer should instead use the `factory` provided to its `context` argument. | Suggestion,Experience Enhancement | low | Minor |
843,842,785 | flutter | Up and down arrow keys miscalculate the cursor position in a TextField | ## Steps to Reproduce
<!-- You must include full steps to reproduce so that we can reproduce the problem. -->
1. Run `flutter create bug`.
2. Update `main.dart` as follows:
```dart
import 'package:flutter/material.dart';
void main() async {
runApp(MaterialApp(home: Material(child: TextFieldTest())));
... | a: text input,framework,engine,f: material design,platform-web,has reproducible steps,P2,found in release: 2.0,found in release: 2.1,team-web,triaged-web | low | Critical |
843,847,384 | flutter | Error while Recording Video using Camera pugin ^0.8.1 | In an application which I am currently working, we are supposed to record a video for an hour. We are capturing the video in 2 min window chunks in order to perform certain operations on the video chunks after recording them.
The consecutive startVideoRecording() and stopVideoRecording() works perfectly in most of t... | c: crash,p: camera,package,team-ecosystem,P2,triaged-ecosystem | low | Critical |
843,933,561 | flutter | "Custom Engine Embedding in AOT Mode" wiki page references deprecated "flutter build aot" | @pigking12345 in https://github.com/flutter/flutter/issues/49562#issuecomment-806388409
> Please update this doc: https://github.com/flutter/flutter/wiki/Custom-Flutter-Engine-Embedding-in-AOT-Mode
`build aot` is still used in it. | tool,d: api docs,P2,team-tool,triaged-tool | low | Minor |
843,952,947 | flutter | Support deferred components on iOS | Deferred components was implemented for Android in https://github.com/flutter/flutter/issues/57617. We should support similar functionality on iOS.
Deferred components allows AOT dart code and assets to be downloaded and installed at runtime. See go/deferred-components-instructions
We can make use of App store's ... | c: new feature,platform-ios,engine,P3,team-ios,triaged-ios | medium | Major |
843,988,384 | rust | Handle `fn` parameter type with named borrow missing a leading `'` | Appropriately handle encountering an `fn` parameter type that has a named borrow missing a leading `'`:
```rust
fn foo<'x>(_: &x i32) {}
```
[We currently spam multiple errors for this](https://play.rust-lang.org/?version=stable&mode=debug&edition=2018&gist=18c695ded8bfa7f71b5f6b2a39da860f):
```
error: expe... | C-enhancement,A-diagnostics,A-parser,T-compiler,D-verbose | low | Critical |
843,989,519 | electron | [Bug]: Electron propagates GDK_BACKEND=x11 to subprocesses, breaking shell.openExternal with Firefox on Wayland | ### Preflight Checklist
- [X] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/master/CONTRIBUTING.md) for this project.
- [X] I agree to follow the [Code of Conduct](https://github.com/electron/electron/blob/master/CODE_OF_CONDUCT.md) that this project adheres to.
- [X] I have s... | platform/linux,bug :beetle:,14-x-y,15-x-y,16-x-y,wayland | medium | Critical |
844,033,179 | pytorch | [JIT] export fast-transformer to TorchScript | ## ❓ Questions and Help
Hi, I have a problem with exporting the pre-trained model from [fast-transformer](https://github.com/idiap/fast-transformers)
It seems that the major problem is the mask of transformer
```
RuntimeError:
Could not cast value of type None to bool:
softmax_temp = self.softmax_temp or 1./s... | oncall: jit | low | Critical |
844,072,380 | TypeScript | { [Symbol.toPrimitive]: () => Symbol }: support as index/property type | # Suggestion
<!--
Please fill in each section completely. Thank you!
-->
## 🔍 Search Terms
<!--
💡 Did you know? TypeScript has over 2,000 open suggestions!
🔎 Please search thoroughly before logging new feature requests as most common ideas already have a proposal in progress.
The "Common Featur... | Suggestion,Awaiting More Feedback | low | Minor |
844,104,069 | transformers | Returning Confidence Score For Extractive QA Task When Using Non-Pipeline Approach | # 🚀 Feature request
HF's Extract QA pipeline provides an excellent interface for start. It returns 4 values including a **probability score / confidence score**. Unfortunately same is not the case when using the non-pipeline approach i.e using model and tokenizer for question answering.
[Both methods are mentione... | Feature request | low | Minor |
844,112,691 | godot | Raycast Not Detecting CollisionShape3D: ConvexPolygonShape3D Mouse Collision in v4.0 | **Godot version:**
latest v4.0 build
**OS/device including version:**
MacOS, Big Sur, Vulkan
**Issue description:**
ConvexPolygonShape3D doesn't seem to register RayCast collision with mouse using KinematicBody3D -> CollisionShape3D -> MeshInstance. However, a CollisionShape3D with a BoxShape3D Shape as we... | bug,topic:physics,regression | low | Minor |
844,114,774 | pytorch | [tests] `cumprod` OpInfo tests take long time to run (around 1min) | **cumprod test logs with duration of slowest tests**
<details>
```
pytest test/test_ops.py -k _cumprod --durations=20
======================================================================= test session starts ========================================================================
platform linux -- Python 3.8... | module: ci,module: tests,triaged | low | Major |
844,125,326 | TypeScript | Spread Tuple Union In Function Errors | # Bug Report
When spreading a tuple union into a function, it thinks the length of the array could be zero, which seems to disregard the entire reason for the tuple type?
e.g.: Spreading a `[number] | [number, any[]]` type thinks that it could have a zero length?
### 🔎 Search Terms
- tuple
- spread
- union
- ... | Bug | low | Critical |
844,148,091 | pytorch | Regression in Python arg parser performance. | ## 🐛 Bug
PyTorch implements its own argument parser to call into C++ from Python. https://github.com/pytorch/pytorch/pull/51350 regressed this component under certain circumstances. This is a good bootcamp task if you're interested in how the Python and C++ layers interact.
## To Reproduce
[This script](https... | module: performance,module: bootcamp,triaged | low | Critical |
844,148,150 | pytorch | Optimizations to TORCH_CHECK change inlining behavior. | ## 🐛 Bug
A number of recent micro-optimizations have been aimed at refining small C++ implementation details of the PyTorch runtime. One such optimization is https://github.com/pytorch/pytorch/pull/52221, which changes how the compiler inlines kernel checks. The commit message describes some of the mixed results (... | module: performance,module: bootcamp,triaged | low | Critical |
844,148,195 | pytorch | Structured kernels have increased TensorIterator overhead. | ## 🐛 Bug
Structured kernels are an attempt to rationalize PyTorch kernels with common semantics by codegen-ing much of the intermediate wrapper code. This has, however, increased the overhead of these kernels as a result of some of the internals refactoring. This issue concerns the effect of structuring on our main... | module: performance,module: bootcamp,triaged | low | Critical |
844,267,829 | pytorch | Results surprisingly differ on different backends | ## 🐛 Bug
The inference results of Resnet18 on GPU and CPU are surprisingly inconsistent.
```
import torch
import torchvision.models as models
if __name__ == '__main__':
net = models.resnet18().cuda()
net_cpu = models.resnet18().cpu()
with torch.no_grad():
torch.backends.cudnn.enabled =... | triaged,module: numerical-reproducibility | low | Critical |
844,282,816 | go | x/pkgsite: Use visitor's GOOS when viewing documentation. | pkg.go.dev has the ability to show documentation for different `GOOS` by setting the variable in the URL or by using the dropdown. It does however not default to the host operating system like it did on godoc. This has lead to repeated confusion when people want to use a function, but find out it doesn't exist during c... | NeedsInvestigation,pkgsite | low | Minor |
844,285,631 | flutter | [A11y] VoiceOver cannot announce 'A to B of C' on ListView() | TalkBack can announce 'A to B of C' on ListView().
But VoiceOver cannot do it.
```
ListView(
children: <widget>[
Text('item 1'),
Text('item 2'),
Text('item 3'),
// and more items ...
],
)
``` | platform-ios,framework,a: accessibility,f: scrolling,has reproducible steps,P2,found in release: 2.1,team-ios,triaged-ios | low | Major |
844,287,803 | godot | Data races when adding and removing nodes(Area2D, RigidBody2D) with physics multi threading | **Godot version:**
3.3.rc.custom_build. 7696f8854
**OS/device including version:**
Ubuntu 20.04 CI
**Issue description:**
This errors are shown when adding, moving and removing nodes in project(thread sanitizer output)
```
2021-03-30T07:54:15.3490375Z WARNING: ThreadSanitizer: data race (pid=12978)
2021-03-... | bug,topic:physics,crash | low | Critical |
844,295,988 | flutter | [A11y] VoiceOver cannot focus vertical Scrollbar | TalkBack can announce 'A to B of C' on ListView() when I scrolled lists.
But VoiceOver cannot announce it and focus vertical a scrollbar.
Visual impaired users cannot understand how long they scroll lists.
```
Scrollbar(
child: ListView(
children: <Widget>[
Text('item 1'),
Text('item 2'),
Text('ite... | platform-ios,framework,a: accessibility,f: scrolling,has reproducible steps,P2,found in release: 2.1,team-ios,triaged-ios | low | Major |
844,298,117 | vscode | Debug: show welcome when while not debugging even if launch.json present | While a user is not debugging we should consider showing a welcome view, instead of all the empty debug views even if he or she has a `launch.json`. The only debug view which makes sense when not debugging is the breakpoints view.
What I suggest:
* While a user is not debugging show the welcome view. If there is at... | debug,under-discussion | low | Critical |
844,372,710 | node | WebAssembly Debugging DWARF support ? |
When I use wasm with dwarf debug info in nodejs, it seems that the callstack does not supports c++ source code sourcemapping, which is inconvenient for wasm debugging.

**Describe the solution you'd lik... | wasm | low | Critical |
Subsets and Splits
GitHub Issues Containing Next.js References
Filters training data to find examples mentioning "next.js", providing basic keyword search capability but offering limited analytical value beyond simple retrieval.