id int64 393k 2.82B | repo stringclasses 68
values | title stringlengths 1 936 | body stringlengths 0 256k ⌀ | labels stringlengths 2 508 | priority stringclasses 3
values | severity stringclasses 3
values |
|---|---|---|---|---|---|---|
864,803,113 | go | image: decode panic: runtime error: makeslice: len out of range | <!--
Please answer these questions before submitting your issue. Thanks!
For questions please use one of our forums: https://github.com/golang/go/wiki/Questions
-->
### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.16.3 linux/amd64
</pre>
### Does this issue reproduce... | NeedsInvestigation | low | Critical |
864,817,748 | godot | Godot 3.3 editor locks dll for writing (GDNative) | **Godot version:**
3.3
**OS/device including version:**
Windows 8.1
**Issue description:**
Godot Editor locks dll forcing user to restart editor to overwrite dll.
I think something was changed how Godot is terminating process of running scenes, cos it started to throw some memory errors at get_tree() exit() t... | bug,confirmed,topic:gdextension,regression | low | Critical |
864,822,500 | pytorch | Torch FX does not work with torchvision model | ## 🐛 Bug
It seems that torch.FX does not work with MobileNet v2 from TorchVision repo. It is possible to trace the model but I could not modify it.
## To Reproduce
Steps to reproduce the behavior:
1. Load MobileNet v2 from torchvision
2. Use the snippet from here to modify the mobilenet v2 (replace add by... | triaged,module: fx | low | Critical |
864,827,014 | flutter | Allow to dynamically depend on plugins based on current app flavor | ## Use case
Many Flutter applications rely on native dependencies. Often, these native dependencies use the Google Play Services, Huawei App Services or Amazon Fire APIs on Android, make use of Vendor specific APIs or rely on special APIs (such as root features). Unfortunately, it is not possible to publish an appli... | c: new feature,platform-android,tool,c: proposal,a: build,P3,team-android,triaged-android | low | Major |
864,830,698 | next.js | Warnings when debugging in VS Code | ### What version of Next.js are you using?
10.1.3
### What version of Node.js are you using?
v14.16.1
### What browser are you using?
Safari
### What operating system are you using?
macOS
### How are you deploying your application?
Vercel
### Describe the Bug
Debugging a starter Next.js installation shows se... | good first issue | medium | Critical |
864,878,778 | rust | Weird error in trait with HRTB for the same trait on `Self` in a method. Also bad diagnostic with nonsensical suggestion. | <!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
If you cannot produce a minimal reproduction case (something that would work in
isolation), please provide the steps or even link to a repository that causes
... | A-diagnostics,A-lifetimes,A-trait-system,T-compiler,A-suggestion-diagnostics,D-confusing,A-higher-ranked | low | Critical |
864,881,424 | storybook | Failed to fetch dynamically imported module: GlobalScrollAreaStyles, OverlayScrollbars, WithTooltip | I'm trying to upgrade Storybook to the latest version 6.2.8
Had multiple issues upgrading through `yarn upgrade` so the final solution was to remove all old packages and run `npx -p @storybook/cli@ sb init`. We discarded our old configuration (Storybook hasn't been modified too much prior to this upgrade) and now we... | bug,has workaround,needs triage | medium | Critical |
864,963,164 | godot | Gui duplicated when not full screen (regression in 3.2.4 beta 1) [Linux, Optimus] | <!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
-->
**Godot version:**
<!-- Specify commit hash if using non-official build. -->
3.3 mono stable
**OS/device including version:**
<!-- Specify GPU model, drivers, and the ... | bug,platform:linuxbsd,topic:rendering,topic:porting,confirmed,regression | medium | Critical |
864,986,668 | pytorch | [structured] at::cpu_unchecked functions | These would be like at::cpu but all meta computations would be skipped (the user would be expected to have precomputed what's necessary). This would make it possible to compose structured kernels out of other structured kernels. This might not be so easy to do because some structured kernels rely on state setup in the ... | triaged,module: structured kernels | low | Minor |
864,996,475 | pytorch | PyTorch 1.8.0 / 1.8.1 CUDA memory corruption on oddly sized tesnor sections of strided tensor | ## 🐛 Bug
<!-- A clear and concise description of what the bug is. -->
PyTorch 1.8 introduced a CUDA memory corruption oddly sized tensor sections. This is a regression in 1.8, 1.7.1 did not have the issue and never did early 1.8 *alpha* versions.
## To Reproduce
Steps to reproduce the behavior:
0. start p... | module: cuda,triaged | low | Critical |
865,015,556 | pytorch | Avoid no-op suggest_memory_format call in SparseCsrTensorImpl::resize_as_sparse_csr_tensor_ | As in title, originally raised in https://github.com/pytorch/pytorch/pull/50937#discussion_r603537183
Replace `suggest_memory_format()` calls in
https://github.com/pytorch/pytorch/blob/76214bb4641fd75fe4ab0e87b05f90462de85fdc/aten/src/ATen/SparseCsrTensorImpl.cpp#L75-L86
with `at::MemoryFormat::Contiguous`.
cc @a... | module: sparse,triaged,open source,better-engineering | low | Minor |
865,026,121 | node | Workaround for DEP0148: Use of deprecated folder mapping "./" in the "exports" field | <!--
Thank you for reporting an issue.
This issue tracker is for bugs and issues found within Node.js core.
If you require more general support please file an issue on our help
repo. https://github.com/nodejs/help
Please fill in as much of the template below as you're able.
Version: output of `node -v`
P... | module,deprecations | low | Critical |
865,039,082 | pytorch | Convolution2D may have a numerical error. | ## 🐛 Bug
Convolution should be a linear function, therefore it should behave like a linear system where
```
x1, x2 are Conv2D inputs,
delta_x = x1-x2
conv(delta_x) = conv(x1)-conv(x2)
```
However, this is not reproducible by PyTorch.
<!-- A clear and concise description of what the bug is. -->
## To... | module: numerical-stability,triaged | low | Critical |
865,052,029 | rust | Tracking Issue for panic::always_abort() | <!--
Thank you for creating a tracking issue!
Tracking issues are for tracking a feature from implementation to stabilization.
Make sure to include the relevant RFC for the feature if it has one.
If the new feature is small, it may be fine to skip the RFC process. In that
case, you can use use `issue = "none... | T-libs-api,C-tracking-issue | low | Minor |
865,070,373 | godot | Bootsplash in landscape mode ignored | **Godot version:**
v3.3.stable.official
**OS/device including version:**
Tested on android emulator and on real device Meizu m2 mini. GLES2 and GLES3.
**Issue description:**
Bootsplash in landscape mode ignored. In portrait mode work as expected.
Related: #21824
**Landscape:**
 in order to build a libtorch binary that includes Vulkan backend for Android. I've also followed the steps from this Pytorch's official [repo](https://github.com/pytorch/pytor... | module: android,oncall: mobile | low | Critical |
865,155,148 | pytorch | [TorchScript JIT] `dtype` propagation pass (meta-issue) | ## 🚀 Feature
This pass will propagate `dtype` properties from input tensor descriptors throughout the graph.
## Motivation
TorchScript supports a generic Tensor type that can be of arbitrary shape, dtype, and layout (i.e., generic tensors). While graphs operating on generic tensors are more expressive, they ... | triaged | low | Minor |
865,159,679 | go | x/crypto/sha3: superfluous rate in state struct | https://github.com/golang/crypto/blob/master/sha3/sha3.go#L27
Rate is always 200 - (outputLen * 2), and therefore is superfluous. I think the code would be cleaner if rate is derived from outputLen. The rate member is not exposed in the public API, and therefore can be removed.
| NeedsInvestigation | low | Minor |
865,206,470 | TypeScript | One duplicate error message for each jsdoc comment | # Bug Report
### 🔎 Search Terms error duplicate message js
### 🕗 Version & Regression Information 4.3.0-dev.20210422
### 💻 Code
---
OK:
```js
// Unfinished expression
const a = b =>
```
 -> &[u32] {
data[i] = 0;
i += 1;
&data[.. i]
}
pub fn zero2(data: &mut [u32], len: usize) -> &[u32] {
let mut i = 0;
while i < len {
data[i] = 0;
i += 1;
... | A-LLVM,I-slow,T-compiler | low | Minor |
865,244,148 | pytorch | Hard fail build when there is no CUDA but `USE_CUDA=1` | e.g. instead of warning, it should hard fail the bulid.
```
ccache: error: Could not find compiler "nvcc" in PATH
CMake Warning at cmake/Modules_CUDA_fix/upstream/FindCUDA.cmake:790 (message):
Failed to execute '/home/wxie/ccache/cuda/nvcc --version'
Call Stack (most recent call first):
cmake/Modules_CUDA_... | module: build,triaged | low | Critical |
865,263,194 | realworld | Allow favoring your own posts from the post page | Just a small thing that confused me a bit: current behavior on https://github.com/gothinkster/vue-realworld-example-app and https://github.com/gothinkster/react-redux-realworld-example-app :
- you cannot favorite your own post from the post page, e.g. http://localhost:4101/article/zxcv-v4f34g The favorite button is ... | Status: RFC,v2 changelog | low | Minor |
865,309,673 | go | crypto/tls: tls.Conn.Close sends unnecessary close_notify if the underlying connection was already closed | Consider the following code:
```
conn, _ := tls.Dial("tcp", "8.8.8.8:443", &tls.Config{ServerName: "dns.google"})
_, _ = conn.Write([]byte("GET / HTTP/1.1\r\nHost: dns.google\r\nConnection: close\r\n\r\n"))
_, _ = ioutil.ReadAll(conn)
_ = conn.Close()
```
The problem with the way `tls.Conn` works in the cu... | NeedsInvestigation | low | Minor |
865,342,265 | rust | Implement `HashStable` for `StableMap/StableSet` instead of `HashMap/HashSet` | The implementation of `HashStable` for `HashSet` uses `ToStableHashKey` to sort the entries before hashing:
https://github.com/rust-lang/rust/blob/ccf171242bb00dd17ac4b844e6afe77fabd04b78/compiler/rustc_data_structures/src/stable_hasher.rs#L537-L552
However, nothing ensures that a `HashMap` is used in an order-in... | T-compiler,A-incr-comp | low | Minor |
865,386,949 | opencv | install OpenCV for C++ on visual studio 2019 | Hello every one
I try to install OpenCV for C++ on visual studio 2019
I followed many videos on the internet but it doesn't work
I want reliable instructions to follow
Thanks for Helping | question (invalid tracker) | low | Minor |
865,399,173 | rust | Audit and handle remaining cases of `rustc::potential_query_instability` lint (iterating `HashMap`s) | The iteration order of a `HashMap` depends on the `Hash` value of the keys. In rustc, the `Hash` value of a key can change between compilation sessions, even if the `HashStable` value remains the same (e.g. `DefId`, `Symbol`, etc.). This means that iterating over a `HashMap` can cause a query to produce different resul... | E-easy,C-cleanup,E-mentor,T-compiler,E-help-wanted,A-incr-comp | medium | Major |
865,411,371 | godot | Calling wait_to_finish() on a thread causes lag | **Godot version:**
3.3 stable
**OS/device including version:**
Windows
**Issue description:**
When i call wait_to_finish() on a thread it causes lag.
this problem only occurs in version 3.3, what makes threading in this version unusable for me.
**Steps to reproduce:**
You can reproduce this with a si... | platform:windows,discussion,topic:core,documentation,performance | low | Major |
865,418,230 | PowerToys | Ability to add new shortcut for the application. | ### Provide a description of the new feature / enhancement
Aside from remapping existing shortcuts it would be very useful to add the ability to add new custom shortcuts.
For [example,](https://lh3.googleusercontent.com/8tEi9NRAr1DWvZSm6kQF01EV3OqGgkmXfnSvp7zm_ebT6S-Qpfp6iahdMHjCXmwfaOWelwZUsaE9rMPYbuO5Iga2yG1jJ9fC15... | Idea-New PowerToy | low | Minor |
865,439,975 | yt-dlp | [Feature Request] Download m3u8/dash live video natively | <!--
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IGNORING THE FOLLOWING TEMPLATE WILL RESULT IN ISSUE CLOSED AS INCOMPLETE
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## Checklist
<!--
Carefully read and work through this check lis... | enhancement,core:downloader | low | Critical |
865,446,420 | flutter | Refactor how the flutter tool handles --machine output | Currently we have some code that uses machine-mode loggers (converts all output to JSON), and some code that just uses printStatus with JSON blobs. We also have lots of code that has no idea if it's in machine mode or not. The result is that we sometimes interleave plain text with JSON in --machine mode.
We should t... | team,tool,P3,team-tool,triaged-tool | low | Minor |
865,458,632 | PowerToys | FancyZones: Bottom of windows being snapped underneath taskbar. | I'm still seeing this on .35 after moving between different resolutions (Thunderbolt dock/Laptop Screen) - Specifically 5140x1440, 2840x1080 and 1920x1080. The editor sets all zones to be under the taskbar. Restarting does not correct the issue.
 scroll offset pixel position, but stores the index speci... | c: new feature,framework,f: scrolling,P3,team-framework,triaged-framework | medium | Major |
865,554,174 | godot | [3.x] Signal name autocompletion stops after typing `""` | <!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
-->
**Godot version:**
<!-- Specify commit hash if using non-official build. -->
3.3.0
**OS/device including version:**
<!-- Specify GPU model, drivers, and the backend (G... | bug,topic:gdscript,topic:editor | low | Minor |
865,567,379 | animate.css | Add more CSS variables. | **Is your feature request related to a problem? Please describe.**
Hi, I was testing you CSS with some structures inside div columns, and because your "in" animations works with 100% translation, there are no lateral, or vertical movement.
**Describe the solution you'd like** A clear and concise description of wha... | feature request,v5 | low | Major |
865,567,670 | pytorch | Matrix multiplication broken on PyTorch 1.8.1 with CUDA 11.1 and Nvidia GTX 1080 Ti | ## 🐛 Bug
Matrix multiplication does not work properly on Torch 1.8.1 with CUDA 11.1 when running on a 1080Ti with 460 or 465 Nvidia drivers.
## To Reproduce
1. Save this test script as test.py:
```python
import torch
def matmul_test(mat_a, mat_b, dtype, device):
print("matmul_test -- ", dtype, devic... | high priority,triaged,module: cublas | medium | Critical |
865,657,766 | TypeScript | allow narrowing of types and values outside of a function's parameters | # Suggestion
<!--
Please fill in each section completely. Thank you!
-->
## 🔍 Search Terms
narrowing global types assertion function type predicate
## ✅ Viability Checklist
<!--
Suggestions that don't meet all these criteria are very, very unlikely to be accepted.
We always recommend reviewing... | Suggestion,Awaiting More Feedback | low | Critical |
865,692,750 | flutter | [webview_flutter] Widgets disappear when during route transition animation with webviews using hybrid composition | I have a page that contains a webview and some flutter widgets,after open more then one webview page, when route animation is running, some flutter widget disappear, like the gif:
<img src="https://user-images.githubusercontent.com/24406775/115810737-0504aa80-a421-11eb-9967-5f2657fb8df7.gif" height="450" />
I know th... | platform-android,a: platform-views,p: webview,package,has reproducible steps,P2,found in release: 2.0,found in release: 2.2,team-android,triaged-android | low | Major |
865,756,876 | pytorch | Change make_reduction to reflect input resizing. | ## 🚀 Feature
<!-- A clear and concise description of the feature proposal -->
The `make_reduction` function in `ReduceOpsUtils.h` resizes the input tensor, but this is not obvious from the function name. Changing the name would be a useful change in terms of usability.
## Motivation
<!-- Please outline the mot... | triaged,better-engineering,module: reductions | low | Minor |
865,822,625 | opencv | Viz3d::setCamera causes uninitialized OpenGL API calls | <!--
If you have a question rather than reporting a bug please go to https://forum.opencv.org where you get much faster responses.
If you need further assistance please read [How To Contribute](https://github.com/opencv/opencv/wiki/How_to_contribute).
This is a template helping you to create an issue which can be ... | category: viz | low | Critical |
865,834,488 | create-react-app | error-overlay does not find the created IFrame for "embedded component" | Hi,
we are creating a Microfrontend system following [this](https://martinfowler.com/articles/micro-frontends.html) approach. It does the following:
Application A:
1. renders a div with id="b-container"
2. requests the asset-manifest.json from Application B
3. includes all "entrypoint" assets into script/s... | needs triage,issue: bug report | low | Critical |
865,895,492 | pytorch | Problems with initial communication between GPUs | I have a very odd issue on one of my machines when moving tensors between GPUs:
```
import torch
X = torch.Tensor([[1.,2.]]).to("cuda:0")
print(X)
X = X.to("cuda:1")
print(X)
print()
X = torch.Tensor([[1.,2.]]).to("cuda:1")
print(X)
X = X.to("cuda:0")
print(X)
print()
X = torch.Tensor([[1.,2.]]).to("... | needs reproduction,module: cuda,triaged | low | Major |
865,896,918 | opencv | update protobuf version | current used version is v3.5.2, while the latest upstream version is 3.15.8 | category: build/install,category: 3rdparty | low | Minor |
865,914,798 | pytorch | The multi-fc losses calculating in DistributedDataParallel. | The labels of classes are in 0~9. In a batch, some labels are 255, so we need to ignore the loss of these labels.
I calculate the loss in two ways:
Way1:
y_pred = y_pred[y_true!=ignore_index].view(-1, si)
y_true = y_true[y_true!=ignore_index].view(-1, si)
loss_sum = ........
if loss... | oncall: distributed,triaged | low | Minor |
865,926,934 | rust | Moving aarch64-unknown-netbsd to Tier 2 | AArch64 NetBSD (Tier 3) is fast approaching x86_64 NetBSD (Tier 2) in popularity among NetBSD users.
Is there any way we (speaking on behalf of the NetBSD project) can help in moving it to Tier 2? It may be possible to provide access to an AArch64 server for automated builds and testing, for example. | C-feature-request | low | Minor |
865,932,858 | realworld | Make it possible to click tags from article view and global/favorite feed index | Currently on https://github.com/gothinkster/react-redux-realworld-example-app/tree/9186292054dc37567e707602a15a0884d6bdae35 and https://github.com/gothinkster/angular-realworld-example-app/tree/9e8c49514ee874e5e0bbfe53ffdba7d2fd0af36f the only place where you can click to view articles under a given tag is from Popular... | v2 | low | Critical |
865,944,952 | realworld | Give a clear 404 on all URLs that don't exist, currently they silently redirect to the home page | E.g.:
- for agular currently they silently redirect to the home page: https://demo.realworld.io/#/editor/ is the editor, but if I hack it: https://demo.realworld.io/#/editorasdfqwer/ it just immediately redirects to: https://demo.realworld.io/#/ It would be better to have a clear 404 this page does not exist error ... | Status: RFC,v2 changelog | low | Critical |
865,961,389 | pytorch | Support `expand_dims` | ## 🚀 Feature
Support `torch.expand_dims`.
(cc: @mruberry, @rgommers, @emcastillo and @kmaehashi)
## Motivation and Pitch
To enhance the compatibility with NumPy’s interface (c.f. https://github.com/pytorch/pytorch/issues/38349).
Currently PyTorch supports the same functionality with a different function nam... | triaged,module: numpy,function request,module: python array api | low | Major |
866,046,136 | TypeScript | Enable chokidar-based watch | # Suggestion
<!--
Please fill in each section completely. Thank you!
-->
## 🔍 Search Terms
<!--
💡 Did you know? TypeScript has over 2,000 open suggestions!
🔎 Please search thoroughly before logging new feature requests as most common ideas already have a proposal in progress.
The "Common Featur... | Suggestion,Awaiting More Feedback | low | Critical |
866,056,649 | TypeScript | noUnusedParameters incorrectly triggers with @interface JSDoc in JS files | # Bug Report
<!--
Please fill in each section completely. Thank you!
-->
### 🔎 Search Terms
<!--
What search terms did you use when trying to find an existing bug report?
List them here so people in the future can find this one more easily.
-->
noUnusedParameters @interface
### 🕗 Version & Reg... | Suggestion,Awaiting More Feedback | low | Critical |
866,065,454 | vscode | Consider using focus-within for showing actions in scm | I just mostly copied the behavior of actions showing up with keyboard focus in terminal tabs, however one change I made was to use `:focus-within` for the _non-hover_ styles to avoid showing the actions unless keyboard focus is there. I think this would be a nice change for SCM as well.
<img width="219" alt="Screen ... | ux,scm,under-discussion | low | Minor |
866,120,146 | pytorch | Error when building PyTorch from source in CentOS Linux 7 | ## 🐛 Bug
Error when building from source in CentOS 7.
## To Reproduce
Steps to reproduce the behavior:
1. Follow steps for Linux in [https://github.com/pytorch/pytorch#from-source](https://github.com/pytorch/pytorch#from-source)
1. Run command `python setup.py install`
Build summary:
```
--
-- *... | module: build,triaged,module: tensorpipe | low | Critical |
866,149,024 | pytorch | can't find user's fuser method in quantization.fx.fusion_patterns.py when run fx graph qat. | when run qat by fx graph method, i used some custom fusion methods like this:

horizon_fuser_method_mapping = {
(nn.MaxPool2d, nn.ReLU): horizon_nni.PoolingReLU2d,
}
but i get error like this:
... | triaged,module: fx | low | Critical |
866,188,722 | pytorch | Named Tensors in C++ Is Undocumented | ## 📚 Documentation
The C++ API is currently lacking any documentation of the named tensor API, I'm planning to use named tensors in a C++ extension, the tensors are created in C++ and then passed to Python. As far as I could figure out this is quite difficult to do with the current API:
```
torch::DimnameList d... | module: cpp,triaged,module: named tensor | low | Minor |
866,203,359 | go | crypto: provide guidance on how to interchange keys | Here's a blog post from Tim Bray describing his experience trying to do something that should be fairly simple: interchange an Ed25519 public key between a Go and a Java app.
https://www.tbray.org/ongoing/When/202x/2021/04/19/PKI-Detective
This ended up being quite a struggle, and on the Go side he ended up basic... | Documentation,NeedsDecision | low | Major |
866,205,984 | godot | Camera2d smoothing sprite position jittering | <!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
-->
**Godot version: 3.3**
<!-- Specify commit hash if using non-official build. -->
**OS/device including version: Windows 10 20H2**
<!-- Specify GPU model, drivers, and... | topic:rendering,topic:2d | low | Critical |
866,209,940 | nvm | `nvm ls` outputs color codes when piped to another command | <!-- Thank you for being interested in nvm! Please help us by filling out the following form if you‘re having trouble. If you have a feature request, or some other question, please feel free to clear out the form. Thanks! -->
#### Operating system and version: macOS 10.14.6 (18G8022)
#### `nvm debug` output:
<de... | bugs,pull request wanted | low | Critical |
866,241,302 | godot | Preloading Not Working in a VERY Odd Way which Leaves Stuff Loaded Between Executions...?! | **Godot version:**
3.3.stable.official
**OS/device including version:**
Windows 10 Pro 2004 - Build 19041.423
**Issue description:**
So I tried loading up my project in the latest stable build of Godot and while most everything is functionally working fine, preloading of assets seems... broken in a way tha... | bug,topic:core | low | Critical |
866,259,355 | godot | TouchScreen working wrong way inside a ScrollContainer |
**Godot version:**
3.3
**OS/device including version:**
Windows 10 64 bits/Android/iOS
**Issue description:**
If you touch a TouchsScreenButton outside of a ScrollContainer it get touched, with normal buttons this behaviour doesn´t happen.
**Steps to reproduce:**
Download the project and touch/clic... | topic:gui | low | Minor |
866,302,987 | vscode | Copy-Paste Formatted Code Doesn't Work Properly On Linux (Works On Windows) | - VS Code Version: 1.55.2
- OS Version: Kubuntu 20.04 (Linux)
Steps to Reproduce:
1. Open VS Code 1.55.2 on Linux
2. Open a JavaScript (.js) file
2. Select some code, & Copy
3. Paste to any 'Rich Text' editor (i.e. LibreOffice Writer, AbiWord, WPS Office Writer, or SoftOffice TextMaker).
4. Observe that ther... | bug,editor-clipboard | medium | Major |
866,306,333 | flutter | Cupertino ContextMenu improved onTap support | <!-- Thank you for using Flutter!
If you are looking for support, please check out our documentation
or consider asking a question on Stack Overflow:
* https://flutter.dev/
* https://api.flutter.dev/
* https://stackoverflow.com/questions/tagged/flutter?sort=frequent
If you hav... | c: new feature,framework,f: cupertino,f: gestures,c: proposal,team-design,triaged-design | low | Critical |
866,319,416 | pytorch | No tensor operations allowed inside at::parallel_for | Since at::parallel doesn't preserve TLS state to worker thread, we actually don't support tensor operations inside at::parallel. Only direct working on data_ptr is allowed. But we have a few cases e.g https://github.com/pytorch/pytorch/blob/master/aten/src/ATen/native/ConvolutionMM2d.cpp#L273 (and ConvolutionMM3d.cpp) ... | high priority,triaged,module: multithreading | low | Major |
866,349,833 | godot | Visual Scripting Set Animation Field opens to Create Object | <!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
-->
**Godot version:**
<!-- Specify commit hash if using non-official build. -->
3.3
**OS/device including version:**
<!-- Specify GPU model, drivers, and the backend (GLE... | bug,topic:editor,topic:visualscript | low | Critical |
866,355,393 | pytorch | Implement random SeedSequence | ## 🚀 Feature
Add a SeedSequence in `torch.random` module to generate higher quality seeds.
## Motivation
When users implement their own Dataset, they may utilize any 3rd party library for random operation. In order to provide reproducibility for these operations, we need to provide a way to set seed for each li... | triaged,module: random | low | Minor |
866,360,212 | rust | ICE: could not fully normalize (wrap + foundationdb) | <!--
Thank you for finding an Internal Compiler Error! 🧊 If possible, try to provide
a minimal verifiable example. You can read "Rust Bug Minimization Patterns" for
how to create smaller examples.
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### Code
```Rust
use futures::p... | I-ICE,T-compiler,C-bug,E-needs-mcve | low | Critical |
866,375,945 | pytorch | Autograd engine worker thread initialization fails with python 3.9 debug build | Repro:
```bash
$ python
Python 3.9.0+ (heads/3.9:c53c3f4000, Nov 18 2020, 12:25:04)
[GCC 8.4.0] on linux
Type "help", "copyright", "credits" or "license" for more information.
>> import torch
>> torch.rand(2, requires_grad=True).sum().backward()
python: Python/ceval.c:135: is_tstate_valid: Assertion `!_PyMem... | triaged | low | Critical |
866,387,403 | godot | GodotPhysics CSGBox collision halting momentum (using CylinderShape) | **Godot version:**
3.3
**OS/device including version:**
Windows 10
**Issue description:**
It might be C# exclusive, but if you run into a CSGMesh at just the right angle (not sure if this applies to other things), all momentum is halted, and it appears to get worse with the more walls the player is "collid... | bug,topic:physics,topic:3d | low | Critical |
866,389,665 | rust | Incorrect HIR pretty printing for `if` / `else` | For example:
```rust
pub fn f(x: usize) {
if x == 1 {
} else if x == 2 {
} else if x == 3 {
} else if x == 4 {
} else {
}
}
```
is formatted as follows (this is *complete* output):
```console
$ rustc --crate-type=lib a.rs -Zunpretty=hir
#[prelude_import]
use ::std::prelude::... | A-pretty,T-compiler,C-bug | low | Minor |
866,394,831 | TypeScript | FormData methods should take a Generic | # Suggestion
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## 🔍 Search Terms
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💡 Did you know? TypeScript has over 2,000 open suggestions!
🔎 Please search thoroughly before logging new feature requests as most common ideas already have a proposal in progress.
The "Common Feat... | Suggestion,Awaiting More Feedback | high | Critical |
866,399,785 | flutter | Profile `gn gen` and no-op engine builds. | This based on an observation that no-op engine builds during development were getting steadily slower over time.
Usually, even for no-op builds, Engine developers run `gn gen` (invoked by `./flutter/tools/gn`) followed by the `ninja` invocation to generate build artifacts. Just running `ninja` is sufficient to pick ... | engine,P2,c: tech-debt,team-engine,triaged-engine | low | Critical |
866,432,190 | go | x/mobile/exp/audio/al: al.Buffer.Geti() stackoverflow | ### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.16.3 windows/amd64
</pre>
### Does this issue reproduce with the latest release?
Yes
### What operating system and processor architecture are you using (`go env`)?
<details><summary><code>go env</code> Output</summa... | NeedsInvestigation,mobile | low | Critical |
866,469,888 | transformers | [CI] solving the pytest crashing and hanging CI job | So as of recent we have the `run_tests_torch` CI job randomly and frequently failing.
We couldn't find any fault with any tests because there is never a traceback, just hanging `pytest` that sends no output.
This usually is a symptom that the process used more resources than it was allowed and it was killed - of ... | WIP,Testing | low | Critical |
866,475,660 | go | x/tools/gopls: empty struct literal providing incorrect completion suggestions | <!--
Please answer these questions before submitting your issue. Thanks!
For questions please use one of our forums: https://github.com/golang/go/wiki/Questions
-->
### What version of Go are you using (`go version`)?
<pre>
$ go version
</pre>
go version go1.14.4 darwin/amd64
### Does this issue reproduc... | gopls,Tools | low | Critical |
866,479,267 | pytorch | Remove single device constraint from ProcessGroupNCCL profiling | ## 🚀 Feature
When https://github.com/pytorch/pytorch/pull/46471/files that originally enabled the profiling was added, we used NCCLFuture instead of CUDAFuture which only supported single device per process.
Therefore, we have checks such as the following to ensure that we only profile when the above is the case:
... | triaged,module: nccl,better-engineering,pt_distributed_rampup,module: c10d | low | Minor |
866,482,227 | pytorch | Comprehensively test NCCL's `get_future()` API | ## 🚀 Feature
In ProcessGroupNCCL, we added a `get_future()` API to support gradient compression use cases, where a user can call `get_future()` to schedule additional callbacks when implementing custom gradient compression algorithms.
However, get_future() can be more generally useful and today is created for all ... | oncall: distributed,triaged,better-engineering,pt_distributed_rampup | low | Minor |
866,487,337 | material-ui | [Switch] Android 12 Switch variant | - [x] I have searched the [issues](https://github.com/mui-org/material-ui/issues) of this repository and believe that this is not a duplicate.
## Summary 💡
Like the button or paper components variants I would like to have an option to take the new android 12 switch style.
## Examples 🌈
Screenshots of the ... | design: material,waiting for 👍,component: switch | low | Major |
866,488,627 | go | x/tools/cmd/goimports: don't follow symlinks | <!--
Please answer these questions before submitting your issue. Thanks!
For questions please use one of our forums: https://github.com/golang/go/wiki/Questions
-->
### What version of Go are you using (`go version`)?
<pre>
$ go version
1.16.3
</pre>
### Does this issue reproduce with the latest release?... | NeedsDecision,Tools | low | Critical |
866,492,346 | flutter | Flutter Test should support --retry | `package:test` supports `--retry`. See [here](https://pub.dev/documentation/test_api/latest/test_api.scaffolding/Retry-class.html). It'd be great if Flutter Test could re-use the retry logic to also support re-running tests on failure. | a: tests,tool,c: proposal,P3,team-tool,triaged-tool | low | Critical |
866,508,023 | pytorch | Add clipnorm parameter to optimizers | ## 🚀 Feature
<!-- A clear and concise description of the feature proposal -->
For each [optimizer](https://pytorch.org/docs/stable/optim.html), add parameters `max_norm` and `norm_type`, like those of [`clip_grad_norm_`](https://pytorch.org/docs/stable/generated/torch.nn.utils.clip_grad_norm_.html), to step with a... | module: optimizer,triaged | low | Minor |
866,508,723 | TypeScript | Type inference inconsistency with generic constraints | # Bug Report
### 🔎 Search Terms
- type inference const string
- type inference generic constraints
### 🕗 Version & Regression Information
Tested on
- 3.9.7
- 4.2.3
- 4.3.0-beta
### ⏯ Playground Link
[Playground link](https://www.typescriptlang.org/play?target=99&module=1&ts=4.2.3#code/C4TwDgpgBAwg... | Needs Investigation | low | Critical |
866,522,922 | material-ui | [pigment-css] Add support for transient props with the styled API | ## Summary 💡
Our team is using Material UI / typescript / styled, and we'd like to write styles as `display: flex;`, not JS `display: "flex",`, so we've opted to use Material UI's `experimentalStyled`, but we're seeing some errors with custom props and our solution is getting ugly. I believe it would be solved by t... | new feature,waiting for 👍,package: system,package: styled-engine,package: pigment-css | medium | Critical |
866,535,180 | flutter | Document environment variables set during build | ## Use case
I wish to use environment variables in iOS build configuration. Before I can do that, I need to know what variables the `flutter` command sets and what values they will have.
## Proposal
Make a page listing every environment variable set by the `flutter` command during build. For each variable, i... | c: new feature,d: api docs,c: proposal,a: build,P3,team-ios,triaged-ios | low | Minor |
866,542,429 | PowerToys | [FZ] Minimize windows when switching layouts with fewer zones | ### Provide a description of the new feature / enhancement
From layout with 7 zones, switching to 5 zones; zone n6 and zone n7 is not visible to new zone, otherwise should be minimized.


 if graphics-related. -->
**Issue descrip... | platform:linuxbsd,topic:rendering,topic:thirdparty,needs testing | low | Critical |
866,719,458 | godot | Incorrect filename on reported script errors | <!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
-->
**Godot version:**
<!-- Specify commit hash if using non-official build. -->
Godot_v3.3-stable_x11.64
**OS/device including version:**
<!-- Specify GPU model, driver... | bug,topic:gdscript,topic:editor | low | Critical |
866,723,149 | create-react-app | Compilation stuck at 'Files successfully emitted, waiting for typecheck results...' caused by race condition in TypeScript + web workers context | ### Describe the bug
This is a more specific version of bug #8707 with an attempt to provide a minimal reproducing example and a first cause analysis. Edit: Just found another existing issue for that https://github.com/facebook/create-react-app/issues/10315
When working with loaders for web workers there seems t... | stale,needs triage,issue: bug report | medium | Critical |
866,728,809 | rust | Tracking Issue for edition-dependent IntoIterator for arrays | - [x] `array::IntoIter` type: https://github.com/rust-lang/rust/issues/65798
- [x] Idea to make `.into_iter()` resolution edition dependent: https://github.com/rust-lang/rust/issues/84133
- [x] FCP: https://github.com/rust-lang/rust/pull/84147#issuecomment-818988924
- [x] IntoIterator implementation for arrays: ~~ht... | A-docs,C-tracking-issue,A-iterators,T-libs,A-edition-2021,A-array | medium | Major |
866,756,678 | pytorch | Non-symbolic FX tracer | ## 🚀 Feature
An alternative non-symbolic tracer for fx that wrap around values rather than replace them, so that it's possible to resolve calls to `__iter__` , `__next__` and `__bool__ `.
This would require the user to pass in representative inputs, similarly to what happens already for torch.jit.trace .
## Moti... | triaged,module: fx | low | Major |
866,762,016 | TypeScript | Proposal: Create extensible type definitions with javascript characteristics | # Suggestion
<!--
Please fill in each section completely. Thank you!
-->
## 🔍 Search Terms
* Runtime Library
* Dynamic Declare Type
* Extensible Type Definition
## ✅ Viability Checklist
<!--
Suggestions that don't meet all these criteria are very, very unlikely to be accepted.
We always r... | Suggestion,Awaiting More Feedback | low | Critical |
866,772,480 | go | x/text/language: Match does not work as expected for artificial languages |
```
golang.org/x/text@v0.3.3 golang.org/x/tools@v0.0.0-20180917221912-90fa682c2a6e
```
The following test failes with `got art-x-klingon; want art-x-elvish`.
```go
func TestMatchArtificialLanguages(t *testing.T) {
// See https://en.wikipedia.org/wiki/Codes_for_constructed_languages
klingon, err := langua... | NeedsInvestigation | low | Critical |
866,797,856 | flutter | [local_auth] Update documentation for Android setup | ## Steps to Reproduce
<!-- You must include full steps to reproduce so that we can reproduce the problem. -->
1. Use Local Auth Plugin (in Nougat 7.0
**Expected results:** App ask for FP
**Actual results:** App Crashes with log
```console
Invalid package identifier when getting bag for resource numbe... | platform-android,d: api docs,p: local_auth,package,P2,team-android,triaged-android | low | Critical |
866,808,709 | flutter | SelectableText.rich breaks selection when scrolling during selection | ## Steps to Reproduce
(1) Paste the following into main.dart
(2) run for Linux or Web
(3) start a selection and scroll (e.g. with trackpad) while keeping the selection active (i.e. left mouse stays pressed)
```dart
import 'package:flutter/material.dart';
void main() {
runApp(MyApp());
}
class MyApp ext... | framework,f: material design,a: typography,has reproducible steps,P2,found in release: 2.2,team-design,triaged-design | low | Minor |
866,827,205 | storybook | addon-docs: Allow setting `argTypes` for `subcomponents` | **Is your feature request related to a problem? Please describe**
I have a situation where I want to use `subcomponents` but I need to be able to customize some of the values displayed in the generated table. As far as I can tell, I can only apply `argTypes` customization to the main `component`, not the `subcomponent... | feature request,block: argstable | medium | Critical |
866,849,654 | godot | dict2inst should ensure type correctness | **Godot version:**
3.3.stable
**OS/device including version:**
<!-- Specify GPU model, drivers, and the backend (GLES2, GLES3, Vulkan) if graphics-related. -->
Ubuntu 20.04, GLES3
**Issue description:**
When converting from json parsed dictionary to instance, `dict2inst`, does not keep the correct type. S... | bug,topic:gdscript,confirmed | low | Major |
866,859,777 | rust | Functions, closures, and HRTB-trait-objects can implement traits such that validity of associated types is never checked. | *edit: while this issue has been mostly fixed by #115538, the underlying issue still exists for higher ranked function pointers. It feels highly likely that it can still be exploited, even if the exploit will now be even more involved.*
---
_Make sure to also read through the next few comments of mine, where I pr... | A-type-system,A-lifetimes,A-trait-system,P-medium,A-closures,A-DSTs,A-associated-items,T-compiler,I-unsound,C-bug,S-bug-has-test,T-types,A-trait-objects,A-higher-ranked | low | Critical |
866,868,163 | rust | Detect linkage error when `xcode-select --install` hasn't been run | When trying to run `rustc` for the first time on MacOS X, you might encounter this error message:
error: linking with cc failed: exit code: 1
|
= note:
"cc"
"-m64"
"-arch"
"x86_64"
"-L"
"/Users/z/.rustup/toolchains/stable-x86_64-apple-darwin/lib/rustlib/x86_64-apple-da... | A-linkage,O-macos,A-diagnostics,T-compiler,D-newcomer-roadblock | low | Critical |
866,869,957 | node | investigate flaky test-child-process-fork-closed-channel-segfault on Raspberry Pi 2 | <!--
Thank you for reporting a flaky test.
Flaky tests are tests that fail occasionally in the Node.js CI, but not
consistently enough to block PRs from landing, or that are failing in CI jobs or
test modes that are not run for every PR.
Please fill in as much of the template below as you're able.
Test: The... | flaky-test | low | Critical |
866,877,988 | rust | Stray dummy span in trait bound JSON error message | I tried this code:
```rust
fn main() {
bar::Bar::new("1");
}
```
And in a dependency bar:
```rust
pub struct Bar;
impl Bar {
pub fn new<E>(e: E) -> Self
where E: std::error::Error
{
Bar
}
}
```
With the JSON error format, this includes the following message:
... | A-diagnostics,T-compiler,C-bug | low | Critical |
866,892,751 | TypeScript | Unable to mark JS functions as not being constructors (TS80002) | # Bug Report
TS80002 ("This constructor function may be turned to a class declaration") is a useful tool, but, it often breaks syntax coloring and classification of functions for things like out-of-line event handlers. There seems to be no way to mark a function as "not a constructor" (would the `@function` JSDoc hi... | Suggestion,Awaiting More Feedback | low | Critical |
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