id int64 393k 2.82B | repo stringclasses 68
values | title stringlengths 1 936 | body stringlengths 0 256k ⌀ | labels stringlengths 2 508 | priority stringclasses 3
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|---|---|---|---|---|---|---|
1,033,215,849 | TypeScript | Suggestion: Allow trailing comma in class implementation list | # Suggestion
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## 🔍 Search Terms
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The "Common Featur... | Suggestion,Awaiting More Feedback | low | Critical |
1,033,221,098 | rust | Suggest 2021 edition upgrade on attempt to use disjoint capture | <!--
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along with any information you feel relevant to replicating the bug.
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... | A-diagnostics,A-closures,T-compiler,A-edition-2021 | low | Critical |
1,033,237,836 | vscode | Enable to comment out an entire block by simply placing the cursor on the first line of the block | <!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
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<!-- Describe the feature you'd like. -->
`blockCommentCommand` comments out the selected ... | feature-request,editor-comments | low | Major |
1,033,278,886 | TypeScript | URLSearchParams allows runtime error initializing parameters | # Bug Report
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- [searchparams](https://github.com/microsoft/TypeS... | Suggestion,Domain: lib.d.ts,Experience Enhancement | low | Critical |
1,033,291,624 | node | doc: main `perf_hooks` example throws when async | # 📗 API Reference Docs Problem
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h... | doc,perf_hooks | low | Major |
1,033,332,320 | flutter | Can’t use Bluetooth Keyboard on flutter webview | sdk: ">=2.13.0 <3.0.0"
dependencies:
webview_flutter: ^2.1.2
Test platform:
Android、IOS
We embed the code editor into the web page, but when we use WebView to load the URL, we can't control the cursor through the direction key of the Bluetooth keyboard
ps:We loaded our URL on safari successfully
| p: webview,package,team-ecosystem,has reproducible steps,P2,found in release: 2.5,found in release: 2.6,triaged-ecosystem | low | Major |
1,033,367,871 | godot | Empty scene indicates that there are unsaved changes | ### Godot version
3.4 rc1 mono
### System information
w10 64
### Issue description
The empty scene is behaving like a user generated scene when a change is registered.
Watch the video, I move the order of the scripts in autoload and the unsaved changes icon appears in the scene tab.
https://user-im... | bug,topic:editor | low | Minor |
1,033,377,235 | flutter | Flutter runtime memory usage on linux, 96MB for default application | <!-- Thank you for using Flutter!
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or consider asking a question on Stack Overflow:
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If you hav... | engine,platform-linux,a: desktop,a: build,perf: memory,P3,team-linux,triaged-linux | medium | Critical |
1,033,406,436 | next.js | WebWorkers - Worker is not defined when calling new Worker() | ### What version of Next.js are you using?
11.1.2
### What version of Node.js are you using?
14.0.0
### What browser are you using?
Chrome
### What operating system are you using?
macOS
### How are you deploying your application?
other platform
### Describe the Bug
I'm using next with typescript and trying t... | bug | low | Critical |
1,033,419,564 | go | cmd/go: get: can't query version "patch" of module X: no existing version is required | <!--
Please answer these questions before submitting your issue. Thanks!
For questions please use one of our forums: https://github.com/golang/go/wiki/Questions
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### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.17.2 darwin/amd64
</pre>
### Does this issue reproduc... | NeedsInvestigation,GoCommand | medium | Critical |
1,033,468,758 | godot | Crash when adding `AnimationTree` node to scene | ### Godot version
3.3.4
### System information
Linux
### Issue description
I opened a `.glb` as an inherited scene, pressed `shift+A` to open the "add node" menu, and selected `AnimationTree`. The editor crashed with this stacktrace:
```
#0 0x00007f652ba24d22 in raise () from /usr/lib/libc.so.6
#1 0x00007f6... | bug,topic:editor,needs testing,crash,topic:animation | low | Critical |
1,033,478,941 | excalidraw | support importing images using `load` button | Since our load scene button allows you to pick image files because they can contain embedded scene, it may be confusing to users who don't know about this and they expect the image to be added on canvas.

... | discussion,images | low | Major |
1,033,501,344 | go | cmd/compile: Get rid of redundant TEST instructions by using the ZF flag of DEC/INC | <!--
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### What version of Go are you using (`go version`)?
<pre>
go tip
</pre>
### Does this issue reproduce with the latest release?
Yes
###... | Performance,NeedsInvestigation,compiler/runtime | low | Critical |
1,033,503,427 | pytorch | Feature Request: 1d grid sample | ## 🚀 Feature
support grid sample 1d.
## Motivation
Currently pytorch only supports 2d&3d grid sample. However, sometimes we may want to do grid sample in 1d grids (e.g. for audio).
So I want to add a 1d version of grid sample. It is also expected on [Pytorch Forums](https://discuss.pytorch.org/t/is-there-anyth... | feature,module: nn,triaged,needs research | low | Minor |
1,033,589,046 | yt-dlp | Live stream TF1.FR not detected (with solution) | ### Checklist
- [X] I'm reporting a new site support request
- [X] I've verified that I'm running yt-dlp version **2021.10.10**. ([update instructions](https://github.com/yt-dlp/yt-dlp#update))
- [X] I've checked that all provided URLs are alive and playable in a browser
- [X] I've checked that none of provided URLs [... | site-request,geo-blocked | low | Critical |
1,033,608,861 | kubernetes | Allowing mutating webhook to change pod spec for mirror pods is confusing. Consider making it clearer | ### What happened?
Limits applied by LimitRanger to a static Pod are not in effect.
### What did you expect to happen?
Either do apply limits or to not show them in yaml/API and document such behavior (if not yet :smiley:)
First is preferable per my opinion.
### How can we reproduce it (as minimally and precisely ... | sig/api-machinery,kind/feature,triage/accepted | medium | Critical |
1,033,678,454 | pytorch | Sparse matrix multiplication (torch.sparse.mm) NotImplementedError | ## 🐛 Bug
When computing sparse matrix matrix product between two CSR sparse matrices with function `torch.sparse.mm` on PyTorch version 1.10.0+cu102, I am getting the following error:
```
NotImplementedError: Could not run 'aten::empty.memory_format' with arguments from the 'SparseCsrCUDA' backend. This could b... | module: sparse,feature,triaged | low | Critical |
1,033,705,685 | go | x/text/transform: Document Chain buffer limit | There is an undocumented buffer limit of 4kb for each link in a [transform.Chain](https://pkg.go.dev/golang.org/x/text/transform#Chain)
### What did you do?
Implemented a `transform.Transformer` which expects `transform.Chain` to buffer all `src` until EOF.
``` go
package main
import "golang.org/x/text/tra... | Documentation,NeedsInvestigation | low | Critical |
1,033,714,314 | flutter | [animations][proposal] Avoid publishing example demo_gifs to pub.dev | ## Use case
Currently the demo_gifs folder is about 27 MB size and it's included in the package [animations](https://pub.dev/packages/animations) uploaded to pub.dev
## Proposal
Including demo_gifs into `.pubignore` should avoid publishing this unnecessary folder to pub.dev
| package,c: proposal,p: animations,team-ecosystem,P3,triaged-ecosystem | low | Minor |
1,033,749,882 | TypeScript | Better contextual filtering for `typescript-basics` snippets | VS Code ships with an extension called `typescript-basics` which contains static snippet definitions for things like control flow constructs and basic declarations. When TS Server serves a request for completions, it includes a boolean switch that controls whether these snippets are added to the completion items in its... | Suggestion,Domain: Completion Lists,Experience Enhancement | low | Critical |
1,033,756,122 | node | doc: module.createRequire() not descriptive | # 📗 API Reference Docs Problem
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h... | doc,module | low | Minor |
1,033,768,267 | pytorch | JIT: inconsistency in LSTM.forward | ## 🐛 Bug
Either a wrong type signature in `torch.nn.modules.rnn.LSTM` or Unions are not handled correctly.
## To Reproduce
1.10 supports Unions with JIT :) but it seems there is some issue when using `torch.nn.modules.rnn.LSTM`:
```py
from typing import Union
import torch
class Test(torch.nn.Modul... | oncall: jit | low | Critical |
1,033,778,452 | rust | Tracking Issue for `error::Report` | <!--
Thank you for creating a tracking issue!
Tracking issues are for tracking a feature from implementation to stabilization.
Make sure to include the relevant RFC for the feature if it has one.
If the new feature is small, it may be fine to skip the RFC process. In that
case, you can use use `issue = "none... | T-libs-api,C-tracking-issue | low | Critical |
1,033,816,137 | go | cmd/go: mod verify tries to download replaced dependency | <!-- Please answer these questions before submitting your issue. Thanks! -->
### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.17.2 linux/amd64
</pre>
### Does this issue reproduce with the latest release?
Yes
### What operating system and processor architecture ar... | NeedsInvestigation,GoCommand,modules | low | Critical |
1,033,831,507 | create-react-app | Based on the screenshot, the file name is `Faceboook.js` and you are trying to import `Facebook.js`. May be that could the reason. | Based on the screenshot, the file name is `Faceboook.js` and you are trying to import `Facebook.js`. May be that could the reason.
_Originally posted by @pratyushj in https://github.com/facebook/create-react-app/issues/7395#issuecomment-513374138_ | stale | low | Minor |
1,033,859,002 | go | net/url: unescape doesn't handle certain forms of double encoding | ### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.17 linux/amd64
</pre>
### Does this issue reproduce with the latest release?
Yes.
### What operating system and processor architecture are you using (`go env`)?
<details><summary><code>go env</code> Output</summary>... | NeedsInvestigation | low | Critical |
1,033,864,875 | go | x/perf/storage: support postgres for db | <!--
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For questions please use one of our forums: https://github.com/golang/go/wiki/Questions
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### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.17.1 darwin/amd64
</pre>
### Does this issue reproduc... | NeedsInvestigation,FeatureRequest | low | Critical |
1,033,909,674 | pytorch | [doc] Can we update TorchScript union support? | ## 📚 Documentation
The [doc](https://pytorch.org/docs/stable/jit_language_reference.html#supported-type) says `typing.Union: "Unlikely to be implemented"`. But as far as I understand this is supported on the main branch. (and released in 1.10. https://github.com/pytorch/pytorch/releases/tag/v1.10.0).
Can we upda... | oncall: jit,module: docs | low | Minor |
1,033,914,813 | godot | Per Pixel Transparency does not work from Godot 3.2.2 onward | ### Godot version
3.2.2 and onward
### System information
Windows 10 Not so cool edition
### Issue description
in 3.2.1:
Settings -> Per Pixel Transparency Allowed = true
Settings -> Per Pixel Transparency Enabled = true
Ready func:
func _ready():
get_viewport().transparent_bg = true;
works li... | bug,platform:windows,topic:rendering,topic:porting,needs testing,regression | low | Major |
1,033,917,584 | excalidraw | Stroke options should show keyboard shortcut | One thing that's really nice with the UI is that most of the interactive elements have the keyboard shortcut listed, for example:
<img width="409" alt="image" src="https://user-images.githubusercontent.com/91254/138517722-b676d4ec-e4f7-4327-b3c6-d49a298d3c26.png">
This is really helpful as the number of options i... | enhancement | low | Minor |
1,033,977,967 | godot | Camera background environment canvas setting doesn't do anything | ### Godot version
3.3.3 stable
### System information
Windows 7 64-bit
### Issue description
Setting a camera's enviroment background setting to canvas to render a texture beneath a 3d scene does absolutely nothing and the texture will just render above the 3d camera:
:
> As a follow-up PR I would like to remove reservation impls and replace them with an (perma-unstable) Ambiguous trait. Then we could replace a reservation impl like
>
> ```rust
> impl Foo for T
> where
> T: Ambiguous,
... | T-compiler,F-negative_impls | low | Minor |
1,034,027,977 | neovim | Only one tutorial can be loaded at once | ### Neovim version (nvim -v)
0.5.0
### Vim (not Nvim) behaves the same?
N/A
### Operating system/version
CentOS 7.9
### Terminal name/version
xfce4-terminal 0.8.7.4
### $TERM environment variable
tmux-256color
### Installation
system package manager
### How to reproduce the issue
```
nvim -u NORC
:Tutor
... | bug,runtime | low | Critical |
1,034,031,878 | go | go/types, types2: consolidate error message formats | Error messages don't have a particular "style guide" at the moment:
- there are simple errors of the form: `func main must have no arguments and no return values`
- there are errors with clarifications using a `:`: `undefined: x`
- there are errors with clarifications using a `;`: `cannot make int; type must be sl... | NeedsDecision | low | Critical |
1,034,052,504 | flutter | backgroundColor for AppBarTheme in SearchDelegate uses hardcoded colors for dark theme. | ## Use case
Custom app bar custom for dark modes.
## Proposal
Make the value configurable
<img width="832" alt="Screen Shot 2021-10-23 at 8 32 28 AM" src="https://user-images.githubusercontent.com/126065/138540267-e98f3a3e-3e98-4e4e-a8f8-efaa368a97b6.png">
| c: new feature,framework,f: material design,c: proposal,team-design,triaged-design | low | Major |
1,034,068,819 | pytorch | addition of loss function RMSE in the torch.nn | ## 🚀 Feature
We widely use torch.nn.MSEloss in our code ,but for RMSE ,we have to do torch.sqrt() . Rather why don't add torch.nn.RMSEloss
## Motivation
MSE and RMSE have difference of only a square root but in application the results differ and it makes difference if we use
MSEloss or RMSEloss
## Pitch... | feature,module: nn,module: loss,triaged,actionable | low | Major |
1,034,100,338 | rust | LLVM ERROR: example-calendar.rs with dump-mir, -Zpolymorphize and debug assertions | <!--
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a minimal verifiable example. You can read "Rust Bug Minimization Patterns" for
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### Code
Note that in order to r... | A-LLVM,I-ICE,E-needs-test,T-compiler,C-bug,requires-nightly,-Zpolymorphize,requires-debug-assertions | low | Critical |
1,034,103,637 | rust | References to local variables are considered to need dropping if a local variable does | For example, function `f` is rejected with an error that `a` needs dropping, while `g` succeeds even though it should use more conservative qualification because it uses an opaque function `id`:
```rust
pub const fn id<T>(t: T) -> T { t }
pub const fn f() -> String {
let s = String::new();
let mut a: (... | C-bug,A-const-eval | low | Critical |
1,034,106,141 | flutter | Keyboard pops up automatically after app goes to background and comes back | ## Steps to Reproduce
I was able to reproduce in two scenarios
1. Go to https://wen-el-sahra.web.app/destination/Sunset . Use the search feature and search for The Broad. Click on book now, now minimise the browser and come back again. The keyboard will start to appear. After the keyboard appears like this, it w... | a: text input,c: regression,framework,engine,f: cupertino,platform-web,f: focus,has reproducible steps,P2,found in release: 2.6,team-web,triaged-web | low | Critical |
1,034,108,149 | TypeScript | Infer array element type for newly created variable when assigning to a new empty array | # Suggestion
## 🔍 Search Terms
array assignment infer
empty array
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1,034,115,317 | flutter | Calling setState rebuilds the cursor when MouseRegion is nested in a scroll view with custom scrollBehavior | Listener
```dart
import 'dart:ui';
import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Material App',
scrollB... | framework,f: gestures,a: mouse,has reproducible steps,P2,found in release: 2.5,found in release: 2.6,team-framework,triaged-framework | low | Critical |
1,034,119,681 | TypeScript | Transforms on functions that have destructured arguments lose parameter names | # Suggestion
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## 🔍 Search Terms
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The "Common Featur... | Help Wanted,Effort: Moderate,Experience Enhancement | low | Minor |
1,034,138,256 | pytorch | enumerate(..., start=idx) is not working correctly while scripting | ## 🐛 Bug
Originaly came from [discuss.pytorch.org](https://discuss.pytorch.org/t/slicing-using-tensor-doesnt-work-in-torchscript-as-expected/134875/2).
It seems that `enumerate(..., start=idx)` is not working correctly while scripting and the start value is ignored:
## To Reproduce
```
def fun():
for ... | oncall: jit | low | Critical |
1,034,144,335 | rust | Some valid IPv4 addresses are not parsed by Ipv4Addr::from_str() | <!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
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An IPv4 address is usually represented by four decimal numbers separated by a dot, but this isn’t the only allowed representation. Most programs support al... | T-libs-api,C-bug,A-io | low | Critical |
1,034,168,832 | pytorch | `torch.jit.is_scripting()` not set when scripting a Module | ## 🐛 Bug
The function `torch.jit.is_scripting()` returns constant False when accessed in a property implemented in a Module.
## To Reproduce
```py
class Model(torch.nn.Module):
@property
def hello(self):
if not torch.jit.is_scripting(): # does not work
warnings.warn("this pro... | oncall: jit | low | Critical |
1,034,182,443 | rust | Tracking Issue for `{array, slice}::{from_ref, from_mut}` as const fn | <!--
Thank you for creating a tracking issue!
Tracking issues are for tracking a feature from implementation to stabilization.
Make sure to include the relevant RFC for the feature if it has one.
If the new feature is small, it may be fine to skip the RFC process. In that
case, you can use use `issue = "none"` in yo... | T-libs-api,C-tracking-issue,disposition-merge,finished-final-comment-period,A-array | low | Major |
1,034,192,144 | node | Strange CPU architecture handling/checking at build time | While attempting to track down the possible values for `target_arch`/`process.arch` I noticed that there is some strange stuff going on with regard to node's CPU architecture references at build time. Specifically:
* tools/v8_gypfiles/v8.gyp references `"mips64"` for `(v8_)target_arch`, which is not a value permitte... | build | low | Minor |
1,034,215,267 | rust | Recursive rustc error not solved by #89576 - error[E0275]: overflow evaluating the requirement `&HashSet<_, _>: std::ops::Sub` | Im still getting a recursion error even after #89576.
Maybe related: #77291, #89576, #75397.
I tried this code:
```rust
pub async fn products( params: Query<QueryParams>, Extension(pool): Extension<Pool<Postgres>>)
-> impl IntoResponse {
async move {
let mut connection=pool... | A-diagnostics,T-compiler,D-confusing,D-newcomer-roadblock | low | Critical |
1,034,226,325 | PowerToys | ColorPickerUI appears to reference CoreSDK 3.1.20 instead of Shared Framework (runtime) | ### Microsoft PowerToys version
0.47.1
### Running as admin
- [X] Yes
### Area(s) with issue?
ColorPicker
### Steps to reproduce
I uninstalled the CoreSDK 3.1.20 and was warned that ColorPickerUI referenced it. I also have the shared framework installed.
### ✔️ Expected Behavior
References to SharedFramework
... | Issue-Bug,Area-Setup/Install | low | Minor |
1,034,227,727 | vscode | Incorrect color codes / rendering from the color picker | Issue Type: <b>Bug</b>
Enter a color or pick a color. Use the system color picker or any other color picker to sample the color and the codes and colors are different.
<img width="644" alt="Screen Shot 2021-10-23 at 11 18 12 AM" src="https://user-images.githubusercontent.com/82769344/138567645-ddf8fead-8254-45ed-... | under-discussion,editor-color-picker | low | Critical |
1,034,251,725 | PowerToys | Pristine installation (or equivalent) that does not preserve current settings. | ### Description of the new feature / enhancement
Some mechanism that would allow a pristine installation. Any of a number of approaches could work as long as there was a clear distinction between preserving prior settings versus resetting to install defaults. For example, it could be an option on install, or a speci... | Idea-Enhancement,Area-Setup/Install,Needs-Triage | low | Critical |
1,034,260,646 | node | `imports` allows and ignores `#name/` in package map | ### Version
v17.0.1
### Platform
Darwin Evans-MacBook-Pro.local 20.6.0 Darwin Kernel Version 20.6.0: Mon Aug 30 06:12:21 PDT 2021; root:xnu-7195.141.6~3/RELEASE_X86_64 x86_64
### Subsystem
_No response_
### What steps will reproduce the bug?
Here's a simple example:
```
$ cat test.mjs
import * as x from '#x... | esm | low | Critical |
1,034,285,864 | godot | After enabling BVH in 2d physics, set monitorable to true for more than 4000 area through the Physic2DServer will cause an instantaneous permanent huge drop in performance | ### Godot version
3.4.rc(62f56af694)
### System information
Windows 11, RTX 2060, GLES2/GLES3
### Issue description
After enabling BVH in 2d physics, set monitorable to true for more than 4000 area through the Physic2DServer will cause an instantaneous and permanent huge drop in performance.
### Steps... | bug,confirmed,topic:physics,performance | low | Major |
1,034,298,873 | vscode | Combine workspace trust with enablePromptUseWorkspaceTsdk | <!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
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<!-- Describe the feature you'd like. -->
Related:
https://github.com/microsoft/vscode... | feature-request,typescript | high | Major |
1,034,311,600 | create-react-app | [ERR_PACKAGE_PATH_NOT_EXPORTED]: Package subpath './lib/tokenize' error | after yarn create-react-app and yarn start, the below error message was displayed. how solve it?
my node version is v17.0.1
```
> docker_react_app@0.1.0 start
> react-scripts start
node:internal/modules/cjs/loader:488
throw e;
^
Error [ERR_PACKAGE_PATH_NOT_EXPORTED]: Package subpath './lib/tok... | needs triage | medium | Critical |
1,034,329,992 | pytorch | Build not working with cuda 11.5 | ## 🐛 Bug
Build fail with cuda 11.5
## To Reproduce
Steps to reproduce the behavior:
1. Install cuda 11.5
2. Build will crash due to changes in cub.
3. I spent few hours trying to figure out if it was a config issue or a problem with cub itself. In the end, I uninstalled cuda 11.5 and reverted to cuda 11.... | module: cuda,triaged | low | Critical |
1,034,339,363 | godot | Multithreading in ImportPlugins basically impossible | ### Godot version
3.3.3, 3.3.4
### System information
Windows 10, Ubuntu 20.4 LTS
### Issue description
I have written am Import plugin that I am using to import larger scenes into Godot. However I am facing some issues trying to optimize the plugin. Especially trying to use multiple threads during the import.
... | bug,topic:editor,documentation,topic:import,topic:3d | low | Minor |
1,034,354,248 | rust | Non-deterministic overflow in rustc-rayon-core causing CI failures | It seems that enabling overflow checks (#89776) uncovered non-deterministic overflows in rustc-rayon-core causing the build failures of #90042 and #90222:
* https://github.com/rust-lang-ci/rust/runs/3987259810?check_suite_focus=true#step:25:26550
* https://github.com/rust-lang-ci/rust/runs/3987471878?check_suite_focu... | T-compiler,A-parallel-queries,WG-compiler-parallel | low | Critical |
1,034,356,853 | create-react-app | I am getting this error when I run create react app on the terminal | 
| stale | low | Critical |
1,034,371,494 | electron | [Feature Request]: improve BrowserView API ordering | ### Preflight Checklist
- [X] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/main/CONTRIBUTING.md) for this project.
- [X] I agree to follow the [Code of Conduct](https://github.com/electron/electron/blob/main/CODE_OF_CONDUCT.md) that this project adheres to.
- [X] I have searched ... | enhancement :sparkles:,component/BrowserView | low | Minor |
1,034,371,588 | flutter | Windows: Implement memoryPressure message | Win32: [`CreateMemoryResourceNotification()`](https://docs.microsoft.com/en-us/windows/win32/api/memoryapi/nf-memoryapi-creatememoryresourcenotification) (memoryapi.h)
UWP: [`Windows.System.MemoryManager class`](https://docs.microsoft.com/en-us/uwp/api/windows.system.memorymanager?view=winrt-22000)
Connect this to [F... | c: new feature,engine,platform-windows,c: proposal,a: desktop,P3,team-windows,triaged-windows | low | Minor |
1,034,376,185 | godot | Keyframed AudioStreamPlayer keeps playing audio even when AnimationPlayer playback is stopped | ### Godot version
3.3.* (should work for any Godot version)
### System information
Windows 10, but this shouldn't matter
### Issue description
When keyframing an AudioStreamPlayer like this, and stopping playback, the AudioStreamPlayer node keeps playing its sound.
,
Passwd: os.Getenv("DBPASS"),
Net: "tcp",
Addr: "127.0.0.1:3306",
DBName: "... | Documentation,NeedsFix,website | low | Critical |
1,034,415,076 | PowerToys | Add preview for USD 3D scene or model files | ### Description of the new feature / enhancement
Add preview for 3D scene or model, example Pixar USD files
### Scenario when this would be used?
In Windows Explorer there is preview panel, click USD file, 3D scene will show on preview panel
 should say it expects a pointer | ### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.17 linux/amd64
</pre>
### Does this issue reproduce with the latest release?
N/A
### What operating system and processor architecture are you using (`go env`)?
N/A but included below
<details><summary><code>go env... | Documentation,NeedsDecision | low | Critical |
1,034,431,493 | material-ui | [useMediaQuery] Improve example for use with breakpoints and SSR | useMediaQuery() is important hook, specially when one wants to pass props conditionally based on breakpoints, which is required lots of times while building responsive web app. But useMediaQuery() does not perform well with nextJS SSR, on client side one can see layout getting fixed after a second. I request material U... | docs,hook: useMediaQuery,enhancement | low | Minor |
1,034,454,699 | neovim | A strange parsing error with heredoc without whitespace (`lua<<EOF` instead of `lua << EOF`) | ### Neovim version (nvim -v)
v0.6.0-dev+1976-gcb15055c2
### Vim (not Nvim) behaves the same?
Yes, Vim 8.2.0000
### Operating system/version
macOS 11.6
### Terminal name/version
xterm
### $TERM environment variable
xterm-256color
### Installation
homebrew
### How to reproduce the issue
```
nvim --clean
so... | vimscript,bug-vim,needs:vim-patch | low | Critical |
1,034,454,884 | go | cmd/go: build panics when passed `="` as build path | <!--
Please answer these questions before submitting your issue. Thanks!
For questions please use one of our forums: https://github.com/golang/go/wiki/Questions
-->
### What version of Go are you using (`go version`)?
<pre>
$ go version
1.17.1 linux/amd64
</pre>
### Does this issue reproduce with the lat... | help wanted,NeedsFix,GoCommand | low | Critical |
1,034,466,893 | pytorch | Make streams used for NCCL operations configurable | ## 🚀 Feature
<!-- A clear and concise description of the feature proposal -->
Make streams used for NCCL operations configurable
## Motivation
I've noticed that PyTorch distributed module has introduced P2P send and receive functionality via NCCL (which is listed as "not supported" yet on the document though).... | oncall: distributed,triaged,module: nccl | medium | Major |
1,034,481,930 | godot | [GDNative] Property default values do not work for tool classes | ### Godot version
3.3.3, 3.3.4
### System information
Windows 10
### Issue description
If you have a tool class with a property whose default value is not the default initialization value they will still be initialized to the default initialization value (eg 0 for integers). Also if you try to set a property of a ... | bug,topic:editor,topic:gdextension | low | Minor |
1,034,486,692 | rust | Range's Debug implementation misbehaves with formatting | Range's Debug implementation applies formatting rules separately to the start and to the end of the range.
I tried this code:
```rust
format!("{:<10?} foo", 0usize..10usize)
```
I expected to see this happen: Output of
```rs
"0..10 foo"`
```
Instead, this happened: Output of
```rs
"0 ..1... | C-bug,T-libs,A-fmt | low | Critical |
1,034,492,561 | godot | No way to add velocity to a skeleton ragdoll | ### Godot version
3.3.2 stable
### System information
Any
### Issue description
I have a Physical Skeleton, which I use to represent my character after they fail in a game. The character is usually represented by a collision sphere to save on physics processing. When the character is ragdolled, the velocity that t... | discussion,topic:physics,topic:3d | low | Major |
1,034,494,275 | flutter | Missing revertFlutterImage function in integration_test | Hello, I am using `takeScreenshot()` function during integration_tests on Android.
Before run this function I run `convertFlutterSurfaceToImage()` which is required before take screenshot on Android, but for convert Flutter surface back how is described here: https://github.com/flutter/flutter/blob/master/packages/int... | framework,d: api docs,f: integration_test,P2,team-framework,triaged-framework | low | Critical |
1,034,496,490 | yt-dlp | https://mediaklikk.hu | ### Checklist
- [X] I'm reporting a site feature request
- [X] I've verified that I'm running yt-dlp version **2021.10.22**. ([update instructions](https://github.com/yt-dlp/yt-dlp#update))
- [X] I've checked that all provided URLs are alive and playable in a browser
- [X] I've searched the [bugtracker](https://g... | site-enhancement | low | Critical |
1,034,504,216 | godot | Value of properties exported via `_get_property_list()` not visible in keyframe inspector if the property is typed | ### Godot version
3.3 stable
### System information
Ubuntu 20.10
### Issue description
Tool scripts with properties exported using the `_get_property_list()` method can be seen within the node inspector and keyframed, but the "Value" field isn't present when clicking on on a keyframe to inspect it.
### Steps to r... | bug,topic:editor,topic:animation | low | Critical |
1,034,504,988 | pytorch | Include function name in "This Python function is annotated to be ignored and cannot be run" error message | When attempting to run a function marked as `jit.ignore`, one gets an error message like this:
```
This Python function is annotated to be ignored and cannot be run
```
Please add the name of the function into this error message. I am trying to export a function from an existing large codebase, and have already str... | oncall: jit | low | Critical |
1,034,506,084 | material-ui | Theme's typography margin affects CssBaseline body Margin | <!-- Provide a general summary of the issue in the Title above -->
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To avoid duplicate issues we ask you to check off the following list.
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- [x] The issue is present in the la... | bug 🐛,waiting for 👍,component: CssBaseline,regression | low | Major |
1,034,535,426 | rust | Harmonize colors for prose headings | Right now we have two kinds of prose headings in Rustdoc. Those generated from author-written Markdown:

And those generated by Rustdoc itself:

### System information
Fedora 34, GeForce GTX 1080 (NVIDIA 470.74)
### Issue description
OmniLight and SpotLight's Reverse Cull Face property breaks shadow rendering for meshes with Cast Shadow set to **Double-Sided** or materials with **Disabled** cull mode. This occ... | bug,topic:rendering,topic:3d | low | Minor |
1,034,543,626 | godot | Reverse Cull Face breaks DirectionalLight shadow rendering for meshes with Cast Shadow set to Double Sided or materials with Disabled cull mode | ### Godot version
3.4.rc (18aaa883f)
### System information
Fedora 34, GeForce GTX 1080 (NVIDIA 470.74)
### Issue description
Reverse Cull Face breaks DirectionalLight shadow rendering for meshes with Cast Shadow set to Double Sided or materials with Disabled cull mode.
Other similar issues happen with point li... | bug,topic:rendering,topic:3d | low | Minor |
1,034,609,590 | TypeScript | Intermittent circular type error | # Bug Report
<!--
Please fill in each section completely. Thank you!
-->
### 🔎 Search Terms
- `is referenced directly or indirectly in its own type annotation`
- `directly or indirectly`
- `own type annotation`
<!--
What search terms did you use when trying to find an existing bug report?
List... | Needs Investigation,Rescheduled | low | Critical |
1,034,626,545 | pytorch | Multiply two named tensor causes RuntimeError | ## 🐛 Bug
<!-- A clear and concise description of what the bug is. -->
## To Reproduce
```python
import torch
x1 = torch.tensor([3.], requires_grad=True)
x2 = torch.tensor([5.], requires_grad=True)
x1.names=('x1',)
x2.names=('x2',)
a = torch.mul(x1, x2)
```
Steps to reproduce the behavior:
1. Ru... | triaged,module: named tensor | low | Critical |
1,034,715,484 | rust | E0623 Lifetime elision error emitted twice | Given the following code: <!-- Please provide a link to play.rust-lang.org -->
```rust
fn foo(slice_a: &mut [u8], slice_b: &mut [u8]) {
core::mem::swap(&mut slice_a, &mut slice_b);
}
```
The current output is:
```
error[E0623]: lifetime mismatch
--> test.rs:2:35
|
1 | fn foo(slice_a: &mut [u8], ... | A-diagnostics,T-compiler | low | Critical |
1,034,760,637 | rust | Problem with type inference | <!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
-->
**I tried this code:**
```rust
pub fn largest_rectangle_area(heights: Vec<i32>) -> i32 {
let mut widths = vec![(0usize, heights.len()); heights.le... | A-inference,C-discussion,T-types | low | Critical |
1,034,776,722 | rust | [ER] Add searches with steps growing exponentially or sub-exponentially to stdlib | This blog post has reminded me that it's probably a good idea to add some exponential search functions to the Rust Stdlib:
https://quickwit.io/blog/search-a-sorted-block/
The D language std lib shows several things:
https://dlang.org/phobos/std_range.html#.SearchPolicy.gallop
Beside a linear search and a binary... | C-feature-request,T-libs | low | Minor |
1,034,783,491 | flutter | When using `SurfaceTexture` to display content, `surfaceTexture.setDefaultBufferSize()` and `drawContent` makes the app crash when width or height is too large | <!-- Thank you for using Flutter!
If you are looking for support, please check out our documentation
or consider asking a question on Stack Overflow:
* https://flutter.dev/
* https://api.flutter.dev/
* https://stackoverflow.com/questions/tagged/flutter?sort=frequent
If you hav... | platform-android,engine,customer: alibaba,has reproducible steps,P2,c: fatal crash,found in release: 2.5,found in release: 2.6,team-android,triaged-android | low | Critical |
1,034,819,016 | flutter | Creating custom design system similar to material by reusing the flutter/material as part of a package | Hi,
We are trying get very specific customization possibility than what material design provides by default. One approach of course is to create a design similar to flutter material. But creating entire design system from scratch is cumbersome. So we are trying to reuse flutter material and then customize it with mi... | framework,f: material design,team-design,triaged-design | low | Critical |
1,034,849,749 | godot | Distant coloured billboards fade out on Android due to incorrect mipmap generation or rendering | ### Godot version
v3.3.3.stable.official [b973f997f]
### System information
Android 8.1.0 (Nexus 5X) - GLES2
### Issue description
Billboards that use coloured textures fade out as they move away from the camera on Android 8.1.0. Bizarrely billboards with black and white textures do not exhibit this beh... | bug,platform:android,topic:rendering,confirmed,topic:3d | low | Critical |
1,035,009,110 | godot | [Godot 4] - "New Inherited Scene" doesn't work as expected | ### Godot version
v4.0.dev.custom_build [7d907ea90]
### System information
manjaro 21, AMD Radeon r7 200 series, Vulkan, 8GB Memory
### Issue description
When you have a 3d model and want to modify it, the engine doesnt work as expected:
What happens:

This test https://github.com/rust-lang/rust/pull/90104/files#diff-2c291b05493bf924a05c167ef3923655ca244b6fd8bc2303ffdc2ed2132498cc is giving an ungreat error message.
```rust
#![feature(rustc_attrs)]
#![fea... | A-diagnostics,T-compiler,F-rustc_attrs,D-incorrect,F-negative_impls | low | Critical |
1,035,119,856 | TypeScript | Support different moveToNewFile file name conventions | # Suggestion
Support additional file naming conventions when refactoring.
## 🔍 Search Terms
moveToNewFile move to file "move to a new file"
## ✅ Viability Checklist
My suggestion meets these guidelines:
* [x] This wouldn't be a breaking change in existing TypeScript/JavaScript code
* [x] This wouldn... | Suggestion,In Discussion,Awaiting More Feedback,Domain: Refactorings | medium | Critical |
1,035,134,976 | TypeScript | `stripInternal` should work on single-line comments | # Bug Report
### 🔎 Search Terms
`stripInternal`
### 🕗 Version & Regression Information
- This is a crash
- This is the behavior in every version I tried, and I reviewed the FAQ for entries about `stripInternal`
### ⏯ Playground Link
[Playground link with relevant code](https://www.typescriptlang.or... | Bug,Help Wanted,Experimentation Needed,Effort: Casual | low | Critical |
1,035,161,608 | deno | Add `DENO_CACHED_ONLY` env var | This environment variable would have the same effect as setting `--cached-only` in `deno run`.
It would be very useful to use in CI when vendoring DENO_DIR: I don't want certain CI flows to ever pull from the web. | cli,suggestion | low | Minor |
1,035,163,468 | deno | Support `--cached-only` to `deno cache` | `deno cache` does not just download dependencies, but it also does TS transpilation. Adding `--cached-only` from`deno run` to `deno cache` would allow supporting "transpilation only".
Same reasoning as #12536 | cli,suggestion | low | Minor |
1,035,214,327 | yt-dlp | Unsupported URL error for nationalgeographic.com | ### Checklist
- [X] I'm reporting a broken site
- [X] I've verified that I'm running yt-dlp version **2021.10.22**. ([update instructions](https://github.com/yt-dlp/yt-dlp#update))
- [X] I've checked that all provided URLs are alive and playable in a browser
- [X] I've checked that all URLs and arguments with special ... | site-bug | low | Critical |
1,035,236,624 | material-ui | [Tabs] Export scroll logic and disable logic | <!-- Provide a general summary of the feature in the Title above -->
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Thank you very much for contributing to MUI by creating an issue! ❤️
To avoid duplicate issues we ask you to check off the following list.
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<!-- Checked checkbox should look like this: [x] -->
- [x] The issue is present in the la... | new feature,component: tabs | low | Minor |
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GitHub Issues Containing Next.js References
Filters training data to find examples mentioning "next.js", providing basic keyword search capability but offering limited analytical value beyond simple retrieval.