id int64 393k 2.82B | repo stringclasses 68
values | title stringlengths 1 936 | body stringlengths 0 256k ⌀ | labels stringlengths 2 508 | priority stringclasses 3
values | severity stringclasses 3
values |
|---|---|---|---|---|---|---|
1,104,210,657 | rust | rustdoc fails to build an intra doc link when linking through 3 crates without explicit use | With three crates:
* Crate C export a public struct
* Crate B depends on crate C and export a public struct with doc linking to the crate C pub item
* Crate A reexport everything from crate B
When building doc for crate A, the intra doc link will not work without a warning.
This is what's happening in Bevy on ... | T-rustdoc,C-bug,A-intra-doc-links | low | Critical |
1,104,230,494 | pytorch | locally installed PyTorch upgraded or superseded on windows/macos conda tests | On windows conda CI tests, the pytorch package which is locally installed is superseded by the latest pytorch version from the pytorch channel during installation of dependencies through `conda install -y cpuonly -c pytorch` on cpu and `conda update --all -c=nvidia -y -c pytorch -c defaults -c numba/label/dev` on cuda... | triaged,module: lts | low | Minor |
1,104,238,774 | godot | Renaming a script file, doesn't auto update the name everywhere | ### Godot version
v3.4.1.stable.official [aa1b95889]
### System information
Windows 10 21H1
### Issue description
Renaming a script in the FileSystem panel, by right clicking and choosing: `Rename...`
Doesn't auto update the name in the Script panel, or at the top of the Inspector.
### Steps to reproduce
In t... | bug,topic:editor | low | Minor |
1,104,239,935 | vscode | Extension API to Access ExceptionWidget (or ZoneWidget) | As an extension developer, I need a way to report exceptions **outside** of a Debug Session context. This occurs because [the extension I'm working on](https://marketplace.visualstudio.com/items?itemName=Adobe.extendscript-debug) offers a command to evaluate a script in a host engine directly (no Debug Session necessar... | feature-request,debug | medium | Critical |
1,104,247,726 | rust | internal compiler error: unexpected panic |
Hi, Dear! I meet a bug, which said "internal compiler error: unexpected panic".
### Dockerfile
I tried to compile rust in my Dockerfile, and I run:
```Rust
RUN pip install --upgrade pip setuptools wheel
RUN curl --proto '=https' --tlsv1.2 https://sh.rustup.rs | sh -s -- --default-toolchain nightly -y
ENV ... | O-linux,I-ICE,T-compiler,O-musl,C-bug,O-AArch64 | low | Critical |
1,104,268,022 | rust | rustdoc: make tests easier to understand and fix | Rustdoc's tests fail easily, and it's not always easy to figure out _why_ they are failing and how to fix them. That presents a barrier to participation, which we should fix. Some ideas:
For the XPath tests:
- When we fail to find a match, we should print what part of the XPath expression (if any) matched, and wha... | A-testsuite,T-rustdoc,A-contributor-roadblock | low | Critical |
1,104,316,821 | storybook | Build-storybook on CRA: TypeError MiniCssExtractPlugin is not a constructor | On latest version of Storybook with CRA:
```
$ npx sb@next repro -t cra cra-repro-next
$ cd cra-repro-next && yarn build-storybook
...
ERR! TypeError: MiniCssExtractPlugin is not a constructor
ERR! at module.exports (/Users/shilman/projects/testing/cra-repro-next/node_modules/react-scripts/config/webpack.co... | bug,react,cra | low | Critical |
1,104,388,225 | rust | Improve diagnostic when lifetime parameter is elided in return positions | Given the following code: https://play.rust-lang.org/?version=stable&mode=debug&edition=2021&gist=b413ed034f662797ddfe5dfc6772a277
```rust
struct Scanner<'a> {
input: &'a str
}
impl<'a> Scanner<'a> {
pub fn scan(&self) -> Token {
Token {
input: self.input
}
}
... | A-diagnostics,T-compiler | low | Critical |
1,104,475,955 | svelte | Support for Exclusively Special Characters in Component Filenames | ### Describe the bug
Certain component filenames will throw the error: `Could not derive component name from file {FILENAME}.svelte`.
Examples of filenames that will throw an error:
@.svelte
&.svelte
...
Examples of filenames that will not throw an error:
%.svelte
$.svelte
The reason for why this is ha... | compiler | low | Critical |
1,104,642,940 | create-react-app | Problems starting a fresh created react app in folders with '#' in the name. | <!--
Please note that your issue will be fixed much faster if you spend about
half an hour preparing it, including the exact reproduction steps and a demo.
If you're in a hurry or don't feel confident, it's fine to report bugs with
less details, but this makes it less likely they'll get fixed soon... | needs triage,issue: bug report | low | Critical |
1,104,647,681 | godot | Script inherits from native type 'x', so it can't be instanced in object of type: 'ScriptEditorDebuggerInspectedObject' | ### Godot version
3.4.2.stable.official [45eaa2daf]
### System information
Manjaro with Plasma KDE, Atx Radeon 580 GLES3
### Issue description
In the code editor, if I have a particular script open when I save, I get the following error:
`Script inherits from native type 'x', so it can't be instanced ... | bug,topic:gdscript | low | Critical |
1,104,653,759 | flutter | [Proposal] Scaffold should provide an event handler for clicking status bar | ## Use case
`Scaffold` or `CupertinoScaffold` creates `GestureDetector` on status bar, for scrolls to top.
But in nested scaffold, only `GestureDetector` on top-level Scaffold works, and no matter to override event.
So, if you are using `IndexedStack`, and each item in IndexedStack has its own Scaffold, you can't ... | c: new feature,platform-ios,framework,f: material design,f: scrolling,c: proposal,P3,team-ios,triaged-ios | medium | Major |
1,104,676,680 | flutter | [video_player] Volume Gesture lagging pre loaded multiple video on android | I am trying to pre-load multiple videos using ```preload_page_view``` so as the reduce the time of initialization.
I did like this:
```
PreloadPageView.builder(
controller:_controller,
onPageChanged: (int position) {
... | platform-android,p: video_player,package,has reproducible steps,P2,found in release: 2.8,found in release: 2.9,team-android,triaged-android | low | Major |
1,104,727,358 | TypeScript | Allow export type along with export = statement | # Suggestion
<!--
Please fill in each section completely. Thank you!
-->
## 🔍 Search Terms
<!--
💡 Did you know? TypeScript has over 2,000 open suggestions!
🔎 Please search thoroughly before logging new feature requests as most common ideas already have a proposal in progress.
The "Common Featur... | Suggestion,Awaiting More Feedback | low | Critical |
1,104,731,190 | deno | The deno does not support the socks5h protocol. | ```
https_proxy=socks5h://myproxy:myport deno upgrade
```
Upgrade failure
```
https_proxy=socks5://myproxy:myport deno upgrade
```
Upgrade success
Differentiate socks5h from socks5. In a proxy string, socks5h:// means that the hostname is resolved by the SOCKS server. socks5:// means that the hostname is ... | suggestion | low | Critical |
1,104,753,789 | flutter | Image loadingBuilder does not work with asset image | ## Problem description
It seems like the `loadingBuilder` is not working. Here is my code:
```dart
Image(
image: const AssetImage('assets/logo.jpg'),
loadingBuilder: (context, child, loadingProgress) {
print(loadingProgress);
if (loadingProgress == null) return child;
return const CircularProg... | framework,a: images,has reproducible steps,P2,found in release: 2.8,found in release: 2.9,team-framework,triaged-framework | low | Major |
1,104,771,080 | PowerToys | [PT Run] [Registry] Don't treat uac cancellation as error exception | ### Description of the new feature / enhancement
We should not treat cancelllation of uac as exception in log:
```
[2022-01-15 17:10:29.0379] [ERROR] [C:\a\_work\1\s\src\modules\launcher\Wox.Infrastructure\Helper.cs::151]
-------------------------- Begin exception --------------------------
Message: Unable to op... | Idea-Enhancement,Product-PowerToys Run | low | Critical |
1,104,772,826 | pytorch | [feature request] Multidim support for softmax/log_softmax/softmin | ### 🚀 The feature, motivation and pitch
This was lost in comments in https://github.com/pytorch/pytorch/issues/9703#issuecomment-407137379 and https://github.com/pytorch/pytorch/issues/12316#issuecomment-433362779, and still seems not implemented. This is often needed/convenient when implementing spatial attention ... | triaged,enhancement,module: norms and normalization | low | Critical |
1,104,779,806 | youtube-dl | How to help Uberspace? | <!--
######################################################################
WARNING!
IGNORING THE FOLLOWING TEMPLATE WILL RESULT IN ISSUE CLOSED AS INCOMPLETE
######################################################################
-->
## Checklist
<!--
Carefully read and work through this check lis... | question | low | Critical |
1,104,792,412 | godot | Deleting a folder the editor not refresh folder tree and freeze | ### Godot version
v3.5.beta1.mono.official [b9b23d222]
### System information
Debian 11
### Issue description
I delete a folder in editor and the folder is deleted correctly ( I see the folder deleted disappear in vscode)
But i can still see the folder in editor.if I try to click it nothing happen.
No errors.
... | bug,topic:editor,needs testing | low | Critical |
1,104,798,338 | go | path/filepath: WalkDir pass unclean path to WalkDirFunc while using unclean root | <!--
Please answer these questions before submitting your issue. Thanks!
-->
### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.18beta1 darwin/arm64
</pre>
### Does this issue reproduce with the latest release?
Yes
### What operating system and processor architect... | NeedsInvestigation | low | Critical |
1,104,799,024 | terminal | Elevated profile doesn't open Quake terminal | ### Windows Terminal version
main 7061c54
### Windows build number
10.0.19044.0
### Other Software
_No response_
### Steps to reproduce
- add new profile and set `"elevate": true`
- open new profile
- close previous terminal window
- open Quake terminal
### Expected Behavior
- quake mode terminal
### Actua... | Product-Terminal,Issue-Task,Area-Remoting | low | Minor |
1,104,802,114 | godot | Editor Camera2D `current` outline disappearing when zooming out | ### Godot version
3.4.2.stable.mono.official
### System information
Windows 10, GLES3, GeForce GTX 1060 3GB
### Issue description
I noticed an ugly "bug" you could say but I shouldn't say it's a bug but rather a problem in design
Whenever you zoom slightly like here, the current camera and the default camera ha... | enhancement,topic:rendering,topic:editor,topic:2d | low | Critical |
1,104,812,530 | go | x/text/unicode/bidi: `ReverseString` doesn't preserve modifiers | <!--
Please answer these questions before submitting your issue. Thanks!
-->
### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.17.4 darwin/amd64
</pre>
### Does this issue reproduce with the latest release?
Yes
### What operating system and processor architecture... | NeedsInvestigation | low | Critical |
1,104,889,402 | pytorch | Torchvision Installation Logic Python vs C++ "Mismatch" | ### 🚀 The feature, motivation and pitch
I ran into https://github.com/pytorch/pytorch/issues/48932 with a slightly different model getting exported via `torch.jit`, but ultimately the fix is straightforward -- install `libtorchvision`, find it with CMake, and include the header.
Proposal for this issue: have `se... | module: build,triaged | low | Minor |
1,104,932,519 | rust | The assembly code generated by calling `<[T]>::sort_unstable_by` contains bounds checking code | See <https://godbolt.org/z/fE18sq4WK>, you can find serval calls to the following functions:
- `core::panicking::panic`
- `core::panicking::panic_bounds_check`
- `core::slice::index::slice_end_index_len_fail`
- `core::slice::index::slice_index_order_fail`
- `core::slice::index::slice_start_index_len_fail`
To my under... | I-slow,E-hard,A-codegen,E-help-wanted,T-libs,A-slice | low | Critical |
1,104,940,636 | TypeScript | TSServer doesn't send `projectLoadingStart` until project loading is complete. | # Bug Report
If a `configure` request is sent prior to an `open` request, the `projectLoadingStart` event doesn't arrive until the project is finished loading.
### 🕗 Version & Regression Information
This behaviour exists in 4.5.4 and HEAD (at the time of writing).
### 💻 Code
Here's a minimal tsserver c... | Bug,Help Wanted,Domain: TSServer | low | Critical |
1,104,956,929 | godot | Delete and Insert keys do not work at all, Shift+arrow selects text permanetly | ### Godot version
3.4.2 stable
### System information
Xubuntu 18.04.6 LTS
### Issue description
The problem are with keys on Numpad section - Num Lock is off. These keys work perfect in any linux application, do not work only in Godot. The same Godot verson on the same PC on Windows 10 works.
> cat /e... | bug,platform:linuxbsd,confirmed,topic:input | low | Major |
1,104,963,938 | flutter | [Flutter Web on IOS device] bug with BorderRadius using image | <!-- Thank you for using Flutter!
If you are looking for support, please check out our documentation
or consider asking a question on Stack Overflow:
* https://flutter.dev/
* https://api.flutter.dev/
* https://stackoverflow.com/questions/tagged/flutter?sort=frequent
If you hav... | platform-ios,framework,platform-web,e: web_html,has reproducible steps,P2,found in release: 2.8,found in release: 2.9,team-framework,triaged-framework | low | Critical |
1,104,964,148 | neovim | Support for CSI sequences as `lhs` in mappings | Would it be possible to have syntax for setting CSI sequence mappings ? E.g.:
```vimrc
# keybindings.vim
nnoremap "<Esc>[1;9A" 5k
nnoremap "<Esc>[1;9B" 5j
nnoremap "<Esc>[106;9u" bprevious
nnoremap "<Esc>[107;9u" bnext
nnoremap "<Esc>[117;9u" <cmd>…<cr>
``` | enhancement,tui,input,complexity:high,mappings | low | Minor |
1,104,969,410 | rust | False positive cycle detection with `generic_const_exprs` | <!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
-->
I tried this code:
```rust
#![feature(generic_const_exprs)]
use core::marker::PhantomData;
trait Cool{
const SIZE: usize;
// Function d... | C-bug,requires-nightly,F-generic_const_exprs,requires-incomplete-features,I-cycle | low | Critical |
1,104,974,364 | flutter | Chinese text has positive bottom padding and negative top padding, happening on both iOS and Android, thus not possible to vertically center a text | <!-- Thank you for using Flutter!
If you are looking for support, please check out our documentation
or consider asking a question on Stack Overflow:
* https://flutter.dev/
* https://api.flutter.dev/
* https://stackoverflow.com/questions/tagged/flutter?sort=frequent
If you hav... | framework,a: internationalization,a: typography,has reproducible steps,P2,found in release: 2.8,found in release: 2.9,team-framework,triaged-framework | low | Critical |
1,104,978,470 | pytorch | make pytorch support different hardware acceleratioin configuration | ### 🚀 The feature, motivation and pitch
Currently, the installation of pytorch `torch` is strictly depend on a specific platform (`cpu`, `cuda10.2`, `cuda11.3` (the latest is 11.5)).
To release the strength of dynamic feature of python language. It would be nice to make pytorch support different platform for a ... | module: binaries,module: cuda,low priority,triaged | low | Major |
1,104,978,671 | material-ui | [Autocomplete] List scrolls back up when opening after select option (with virtualization) | ### Duplicates
- [X] I have searched the existing issues
### Latest version
- [X] I have tested the latest version
### Current behavior 😯
Using virtualization after you select an option and open the options again, it will have scrolled back to the start to the list.
The issue happens even on the docs page, so ... | docs,component: autocomplete | low | Minor |
1,104,985,635 | opencv | Clang ThinLTO support is broken | ##### System information (version)
- OpenCV => 4.5.5
- Operating System / Platform => Ubuntu 20.04 LTS
- Compiler => clang 14
##### Detailed description
When building OpenCV with Clang, the `-flto=thin` compiler option is not added.
```
CC=clang CXX=clang++ cmake ../opencv -DENABLE_THIN_LTO=ON
```
```
-- ... | bug,category: build/install,affected: 3.4 | low | Critical |
1,105,004,131 | pytorch | nn.Batchnorm1d input shape notation inconsistency | ### 📚 The doc issue
In the _Parameters_ section in the [nn.Batchnorm1d](https://pytorch.org/docs/stable/generated/torch.nn.BatchNorm1d.html) documentation it says:
`num_features – C from an expected input of size (N, C, L) or L from input of size (N, L)`
Then in the _Shape_ section, it says:
```
Input: (N, C)... | module: docs,triaged,module: norms and normalization | low | Minor |
1,105,004,420 | scrcpy | Control all devices at the same time? | Is there a function to use one device to control all connected devices? Same as qtscrcpy did

| feature request | low | Minor |
1,105,035,637 | pytorch | F.cross_entropy do not have a deterministic implementation, adding deterministic support for this operation. | ### 🚀 The feature, motivation and pitch
For reproducibility, I set torch.use_deterministic_algorithms(True).
But it seems F.cross_entropy do not have a deterministic implementation.
RuntimeError: SpatialClassNLLCriterion_updateOutput does not have a deterministic implementation, but you set 'torch.use_determinist... | module: loss,triaged | low | Critical |
1,105,049,412 | storybook | Using multiple @use in SASS files results in duplicated styles | **Describe the bug**
When using multiple times the same `@use` rule is SASS files, Storybook outputs duplicated styles.
<img width="676" alt="Screenshot 2022-01-16 at 14 06 06" src="https://user-images.githubusercontent.com/17653648/149661241-7818a72d-8264-4815-9f3c-abe49ef60e87.png">
As you can see `example-sty... | bug,needs triage | low | Critical |
1,105,058,776 | TypeScript | Export Type { Interface } creates empty export | # Bug Report
### 🔎 Search Terms
export type
export type interface
export type creates empty export
### 🕗 Version & Regression Information
From version 4.0 till nightly
The issue that I'm discovering is that my JS output is being covered in files containting export {} where I've defined a interface ... | Suggestion,In Discussion | low | Critical |
1,105,060,271 | opencv | Bug in CV assertion | I've made a 11176*226776 matrix in CV_8UC1 type and when i use the warpaffine function an assertion arise in following line, this is because my matrix is bigger than int type.
` CV_DbgAssert(!std::numeric_limits<_Tp>::is_integer ` | incomplete,needs reproducer | low | Critical |
1,105,065,645 | PowerToys | Exclude window from alt + Tab keyboard shortcut | ### Description of the new feature / enhancement
adding support to mark window as excluded of `alt` + `Tab` keyboard shortcut
### Scenario when this would be used?
On browsing between windows with `alt` + `Tab` keyboard shortcut
### Supporting information
_No response_ | Idea-New PowerToy | low | Major |
1,105,072,152 | godot | Move to, first create folder not shown, when res:// is the target | ### Godot version
v3.4.1.stable.official [aa1b95889]
### System information
Windows 10 21H1
### Issue description
The new folder doesn't appear in the `choose a directory` window or in the FileSystem panel,
when creating a new folder, with `res://` chosen as the target,
when moving a file in the FileSystem panel... | bug,topic:editor,confirmed,usability | low | Minor |
1,105,080,940 | rust | missing optimization: switching enum field order to deduplicate identical functions | ````rust
pub enum A {
True,
False
}
pub fn af(a: bool) -> char {
if a {
'X'
} else {
'F'
}
}
pub fn bf(a: A) -> char {
match a {
A::True => 'X',
A::False => 'F',
}
}
````
we generate two functions for this example:
````
example::af:
... | I-heavy | low | Minor |
1,105,093,872 | create-react-app | When npm start, show "Plugin "react" was conflicted between "package.json » eslint-config-react-app..."bug | Plugin "react" was conflicted between "package.json » eslint-config-react-app » D:\d\react\test_react\node_modules\eslint-config-react-app\base.js" and "BaseConfig » D:\d\react\test_react\node_modules\eslint-config-react-app\base.js".
| needs triage,issue: bug report | low | Critical |
1,105,113,518 | godot | Vulkan: Screen-space reflections have artifacts not present in `3.x` when Fade In is set to exactly 0.0 | ### Godot version
4.0.dev (ce6de717f)
### System information
Fedora 34, GeForce GTX 1080 (NVIDIA 495.46)
### Issue description
When the first SSR step is made visible by setting **Fade In** to *exactly* 0.0, artifacts in screen-space reflections become noticeable:
https://user-images.githubusercontent... | bug,topic:rendering,topic:3d | low | Critical |
1,105,116,094 | rust | Rustbuild compiles proc macros with -Ztls-model=inital-exec when cross-compiling | Proc macros are dlopen'ed. `-Ztls-model=initial-exec` is not allowed for dlopen'ed dynamic libraries. Only for dynamic libraries declared directly or indirectly as `DT_NEEDED` of the main executable. While at least glibc reserves a bit of space just in case someone tries to dlopen a dynamic library compiled with the in... | A-linkage,E-needs-test,T-bootstrap,A-thread-locals,C-bug,E-needs-mcve | low | Critical |
1,105,116,945 | godot | Exported properties can look identical in the inspector if using different variable casing | *Related to https://github.com/godotengine/godot/issues/56840.*
### Godot version
4.0.dev (ce6de717f), 3.4.2.stable
### System information
Fedora 34, GeForce GTX 1080 (NVIDIA 495.46)
### Issue description
When Capitalize Properties is enabled in the Editor Settings (the default), exported properties c... | enhancement,topic:editor,usability | low | Major |
1,105,123,387 | yt-dlp | Dropout.tv write-info-json | ### Checklist
- [X] I'm reporting a site feature request
- [X] I've verified that I'm running yt-dlp version **2021.12.27**. ([update instructions](https://github.com/yt-dlp/yt-dlp#update))
- [X] I've checked that all provided URLs are alive and playable in a browser
- [X] I've searched the [bugtracker](https://github... | account-needed,site-bug,can-share-account | low | Critical |
1,105,201,394 | flutter | [Android] Certificate pinning doesn't work as expected | I want to set up certificate pinning, which would work on both Android and iOS, but it would be handled by the native platforms (if I would use pinning in Dart, it could be evaded when making calls from native code).
On iOS there `NSAppTransportSecurity` and on Android, there is `network-security-config` for such task... | platform-android,has reproducible steps,P2,found in release: 2.8,found in release: 2.10,team-android,triaged-android | low | Major |
1,105,207,002 | rust | Filter adapter for `LendingIterator` requires Polonius | Currently, you can't write a safe `filter` adapter for a `LendingIterator` with GATs without polonius.
```rust
#![feature(generic_associated_types)]
trait LendingIterator {
type Item<'a> where Self: 'a;
fn next(&mut self) -> Option<Self::Item<'_>>;
fn filter<P>(self, predicate: P) -> Filter<Self... | GATs-triaged,fixed-by-polonius,A-GATs | low | Critical |
1,105,239,555 | rust | Tracking Issue for PanicInfo::can_unwind | Feature gate: `#![feature(panic_can_unwind)]`
This is a tracking issue for `PanicInfo::can_unwind`.
This function returns whether the panic handler is allowed to unwind the stack from the point where the panic occurred.
This is true for most kinds of panics with the exception of panics caused by trying to unwi... | T-libs-api,C-tracking-issue | low | Major |
1,105,298,105 | rust | memcpy-style copies of small fixed length arrays become memcpy, unless done via a loop with ops::Index | [godbolt demo](https://godbolt.org/z/7s6K6E6hz)
I have a `[u8; 4]` and I want to copy an unknown number of bytes from it into a `&mut [u8]`. Based on benchmarking, on x86_64 at least it is much slower to call `memcpy` than it is to do a byte-by-byte copy. The fastest implementation of this pattern in Rust is this:
... | I-slow,A-codegen,A-array | low | Major |
1,105,319,554 | godot | Crash on moving assets | ### Godot version
4.0 (20220105)
### System information
Windows 11 RX5700
### Issue description
After a while, importing some test assets and moving them arround/hiding them will crash Godot and produce a timeout in my drivers.
Error output:
ERROR: Vulkan: Did not create swapchain successfully.
at: (driv... | bug,topic:rendering,crash | low | Critical |
1,105,327,403 | godot | Vulkan mobile: Nesting a new inherited scene from an imported gltf and saving the nested scene makes the gltf mesh fail to render | ### Godot version
v4.0.dev.20220105.official [8f6cba3a4]
### System information
Pop_OS 21.10, Kernel 5.15, Vulkan API 1.2.162 - Using Vulkan Device #2: AMD - AMD RADV NAVY_FLOUNDER, Navi 22 [Radeon RX 6700/6700 XT / 6800M]
### Issue description
I was using the mobile Vulkan on Godot 4.0 and trying to build a simp... | bug,topic:rendering,regression,topic:3d | low | Minor |
1,105,360,735 | create-react-app | react-scripts@5 BROWSER in .env file is not working | <!--
Please note that your issue will be fixed much faster if you spend about
half an hour preparing it, including the exact reproduction steps and a demo.
If you're in a hurry or don't feel confident, it's fine to report bugs with
less details, but this makes it less likely they'll get fixed soon... | needs triage,issue: bug report | low | Critical |
1,105,425,027 | pytorch | is_alias_of support for storageless tensors | ### 🚀 The feature, motivation and pitch
Motivation:
------------
Torch DDP code uses is_alias_of() for two tensors to check if they share the same storage. The current is_alias_of() API on the tensor checks if the underlying Storage class for both the tensors has a common storage_impl_. This is also not a virtual m... | triaged,module: partial aliasing,module: ddp,module: lazy | low | Critical |
1,105,433,264 | pytorch | Leaky cmake cuda compile options | ### 🐛 Describe the bug
If I want to just compile my library and use find_package(Torch) to just include pytorch headers it leaks the cuda compile options, I have to manually reset CMAKE_CUDA_FLAGS to empty.
I don't understand the abstract reason of ["we can't rely on" using the CUDA_ARCHITECTURES](https://github.c... | module: build,module: cpp-extensions,module: cpp,triaged | low | Critical |
1,105,445,166 | create-react-app | source-map-explorer cannot generate report even with --only-mapped param | I tried to build a fresh `create-react-app` project, then wanted to generate reports for the built bundles with `source-map-explorer`. At first I got this error described in https://github.com/facebook/create-react-app/issues/8430. Passed in `--only-mapped` param and no luck either.
### Environment
```
current ver... | needs triage,issue: bug report | low | Critical |
1,105,563,021 | vscode | Proposal: pin specific thread(s) when debugging | <!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
<!-- Describe the feature you'd like. -->
# Background
Multithreading is getting tren... | feature-request,debug | low | Critical |
1,105,572,916 | flutter | [iOS] Image quality rendered from `image.asset()`is not similar to the one rendered using native `UIImageView` | [✓] Flutter (Channel unknown, 2.5.1, on macOS 12.1 21C52 darwin-arm, locale zh-Hans-CN)
• Flutter version 2.5.1 at /Users/yangxin/Library/Flutter/2.5.1/flutter
• Upstream repository unknown
• Framework revision ffb2ecea52 (4 months ago), 2021-09-17 15:26:33 -0400
• Engine revision b3af521a05
• ... | platform-ios,engine,a: images,has reproducible steps,P2,found in release: 2.8,found in release: 2.9,team-ios,triaged-ios | low | Major |
1,105,580,041 | PowerToys | Add square root symbol to PowerToys Run | ### Description of the new feature / enhancement
When typing
**=√25** or **√25**
there should be the option to copy the result, aka 25.
### Scenario when this would be used?
Every time you want to calculate the square root of something.
### Supporting information
One could remap a key to use root symbol (√), the... | Idea-Enhancement,Priority-3,Run-Plugin | low | Major |
1,105,597,716 | material-ui | [FormLabel] Asterisks placement start/end | ### Duplicates
- [X] I have searched the existing issues
### Latest version
- [X] I have tested the latest version
### Summary 💡
InputLabel was the asterisk that should be able to be moving to start or end by some kind of property like asteriskPosition: 'start' | 'end'
### Examples 🌈

I could open local file with PWA before. Not sure what has changed, excalidraw or chromium.
Drag & Drop work... | bug,blocked-upstream | low | Critical |
1,105,686,015 | youtube-dl | DRTV not working | <!--
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## Checklist
<!--
Carefully read and work through this check lis... | broken-IE | low | Critical |
1,105,724,951 | svelte | Apply transition modifier local conditionally | ### Describe the problem
Is there a way to make transitions local conditionally?
### Describe the proposed solution
Could become a transition param:
```svelte
<h1 transition:fade={{ local: cond }}>Hello world!</h1>
```
### Alternatives considered
Maybe this?
```svelte
<h1 transition:fade|local:c... | feature request,transition/animation | low | Minor |
1,105,725,422 | flutter | iOS: CupertinoDatePicker displays same 'Adjustable Control' hints for each column when use VoiceControl | <!-- Thank you for using Flutter!
If you are looking for support, please check out our documentation
or consider asking a question on Stack Overflow:
* https://flutter.dev/
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If you hav... | platform-ios,framework,a: accessibility,f: date/time picker,f: cupertino,has reproducible steps,P2,found in release: 2.8,found in release: 2.9,customer: flex,team-design,triaged-design | low | Critical |
1,105,732,354 | material-ui | [ESM] Publish packages in ESM module format | ### Why
- Run untranspiled on server environments (e.g. Next.js `experimental.esmxternals`). Could help with [https://github.com/mui-org/material-ui/issues/29742#issuecomment-982597676](https://github.com/mui-org/material-ui/issues/29742#issuecomment-982597676) to give `babel-plugin-styled-components` a source that ... | breaking change,enhancement,scope: code-infra | medium | Critical |
1,105,750,030 | vscode | File nesting: collapsing with nested file selected selects parent file's next sibling | Issue Type: <b>Bug</b>
Testing 6612ae0f8b5d9c0d86518ebbd153c724a7cbcf73 which landed in today's Insiders.
1. Set `"explorer.experimental.fileNesting.enabled": true`
2. Open VS Code's own source
3. Expand src\tsconfig.json
4. Select first nested file (src\tsconfig.base.json)
5. Collapse nest
6. src\tsec.exemp... | bug,tree-widget | low | Critical |
1,105,757,814 | flutter | [integration_test] test hangs on with ContentProvider | ## Steps to Reproduce
1. Execute `flutter test integration_test/app_test.dart` on the reproducible
**Expected results:**
Test passes, the `main.dart` file contains the same code as the integration test, so run with `flutter run` to verify
```
call update
done !
✓ update
Exited
```
**Actual results:**
T... | a: tests,platform-android,f: integration_test,has reproducible steps,P2,found in release: 2.9,team-android,triaged-android | low | Critical |
1,105,771,256 | pytorch | Allow to shutdown persistent workers | ### 🚀 The feature, motivation and pitch
Using persistent workers speeds up my training pipeline by a significant margin, but now I would like to be able to implement hard negative mining every N epochs and thus would like to change the data batches from my dataset.
For this to be doable, I would need to forcefully s... | triaged,module: multithreading | low | Major |
1,105,875,530 | create-react-app | [CRA v5] Jest + React-markdown = Must use import to load ES Module | <!--
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half an hour preparing it, including the exact reproduction steps and a demo.
If you're in a hurry or don't feel confident, it's fine to report bugs with
less details, but this makes it less likely they'll get fixed soon... | needs triage,issue: bug report | low | Critical |
1,106,030,305 | vscode | Workspace Trust - Workspace trust service code is duplicated | There is 2 locations with the same code:
https://github.com/microsoft/vscode/blob/edfe5d03bb6a33e3ab941fade9eb4f3cdeae1815/src/vs/workbench/browser/web.main.ts#L242-L251
and
https://github.com/microsoft/vscode/blob/d4bdd6dbd8796d1b86427f065c5f21bbca52b094/src/vs/workbench/electron-sandbox/desktop.main.ts#L281-... | debt,perf-bloat,workspace-trust | low | Minor |
1,106,042,702 | react | [DevTools Bug]: Incorrect source location after hot reload & editing props | ### Website or app
https://gist.github.com/kiootic/54986cd163b52cbbcd5d8283eb5ed06f
### Repro steps
1. Create a new react app using `create-react-app`
2. Replace the code in `App.js` with `App.jsx` in the gist
3. Start the app and inspect the 3 `p` elements using dev tool
4. Should observe correct line numbers (`... | Type: Bug,Status: Unconfirmed,Component: Developer Tools | medium | Critical |
1,106,064,273 | pytorch | Direct Implementation of K-Nearest neighbor (KNN) in pytorch | ### 🚀 The feature, motivation and pitch
As we all know how important KNN algorithms are in ML research, it would be great to have a direct implementation of the same in PyTorch. I know that though KNN can be coded every time without using many lines of code, I believe that a direct implementation would be time-saving... | feature,module: nn,triaged,needs design | medium | Major |
1,106,075,390 | storybook | Storybook theming does not allow for changing top level headers in sidebar | **Describe the bug**
Using the documentation here:
https://storybook.js.org/docs/react/configure/theming
I haven't found a way to change the coloring of the top level headers in the side menu. They are stuck with the color of #999, and there doesn't appear to be an easily targeted class to override it, css-ulso1l.
**T... | bug,good first issue,help wanted,theming,sev:S4 | low | Critical |
1,106,087,236 | youtube-dl | Request for screenrec website. | <!--
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## Checklist
<!--
Carefully read and work through this check lis... | site-support-request | low | Critical |
1,106,108,919 | vscode | [linked editing] stops when tag name gets empty and end tag is on same line | Works well, but if the attribute is present and remove the first letter of the tag, it stops working
Works badly when editing the closing tag

| bug,editor-synced-region | low | Critical |
1,106,157,456 | godot | Vulkan: LightmapGI does not obey the GeometryInstance3D Cast Shadow property set to Off | *Related to https://github.com/godotengine/godot/issues/56611.*
### Godot version
4.0.dev (ce6de717f)
### System information
Fedora 34, GeForce GTX 1080 (NVIDIA 495.46)
### Issue description
In the Vulkan GPU lightmapper, meshes will always cast shadows even if they were configured not to. This makes ... | bug,topic:rendering,regression,topic:3d | low | Major |
1,106,171,923 | godot | Window node cannot be moved or resized in the editor (DisplayServer) | ### Godot version
8958e1b35297baa8ef4f9e03bb4ad105500e3a0c
### System information
W10
### Issue description
Window node cannot be moved by dragging. Setting its position manually in the inspector does update the position.
### Steps to reproduce
Create Window node
Try to move it, or resize it.
### Minimal repro... | bug,topic:editor,usability,topic:gui | low | Major |
1,106,218,052 | neovim | Unexpected insert mode in buffer when `startinsert` is triggered from `TermOpen` event | ### Neovim version (nvim -v)
NVIM v0.7.0-dev+904-gad2dbd4b5
### Vim (not Nvim) behaves the same?
NA
### Operating system/version
Debian
### Terminal name/version
alacritty 0.10.0-dev (1df7dc5)
### $TERM environment variable
alacritty
### Installation
repo
### How to reproduce the iss... | documentation | low | Major |
1,106,232,825 | PowerToys | [FancyZones] Hide snapped windows from taskbar | ### Description of the new feature / enhancement
Add an option to hide snapped windows from Taskbar and the <kbd>Alt</kbd>+<kbd>Tab</kbd> switcher window.
### Scenario when this would be used?
Snapped windows are always in a specific location, just the windows that are not snapped are floating around. The taskbar an... | Idea-Enhancement,Product-FancyZones | low | Major |
1,106,248,600 | create-react-app | .env files is not working with CRA 5 | ### Describe the bug
I created totally fresh CRA5 project (TypeScript), except .env added in the project root and src/App.tsx is modified with attempt to access `process.env` variables. I got crash with unhandled exception `process is undefined`. I think it's somehow related to Webpack 5 upgrade.
### Did you try ... | needs triage,issue: bug report | medium | Critical |
1,106,253,454 | pytorch | Create a nested directory while saving objects using `torch.save` | ### 🚀 The feature, motivation and pitch
Currently, when we try to save anything using `torch.save` method for which the full path doesn't exist, it throws an error.
We then need to first create the directory using methods like `os.makedirs` and then use `torch.save`. This makes the code seems less elegant.
Sinc... | module: serialization,triaged,enhancement | medium | Critical |
1,106,273,140 | flutter | multicast_dns get mDNS name from IP | <!-- Thank you for using Flutter!
If you are looking for support, please check out our documentation
or consider asking a question on Stack Overflow:
* https://flutter.dev/
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If you hav... | c: new feature,package,c: proposal,p: multicast_dns,team-ecosystem,P3,triaged-ecosystem | low | Critical |
1,106,282,577 | godot | Godot resets and then deletes a script | ### Godot version
3.3.3.stable
### System information
Windows 10
### Issue description
I was just writing code. It just gave me an error randomly (the error made 0 sense as the part it got mad about worked fine before). I tried reopening godot to see if that fixes it. When I opened it back up it returned to factor... | bug,topic:editor,needs testing | low | Critical |
1,106,285,524 | flutter | AutofillGroup breaks autofocus of TextField on route change | The code below, when run on an iPhone or iOS Simulator, prevents the keyboard from staying open after navigating to the "Second" screen. This seems to be caused by a delayed call to `TextInput.finishAutofillContext`, though this seems to behave differently on Android.
When the AutofillGroup on `First` is removed, th... | a: text input,platform-ios,framework,f: material design,f: cupertino,f: focus,has reproducible steps,P2,found in release: 2.8,found in release: 2.9,team-text-input,triaged-text-input | low | Major |
1,106,289,080 | PowerToys | [PT Run] Typing "github." brings up "Windows File Manager" UWP app as first result | ### Microsoft PowerToys version
0.53.3
### Running as admin
- [X] Yes
### Area(s) with issue?
PowerToys Run
### Steps to reproduce
When typing in "github." to go to github.com using PT Run, the first result becomes "Windows File Manager" which is a UWP app
1. Have Windows File Manager installed from MS Store... | Issue-Bug,Product-PowerToys Run,Priority-3,Run-Plugin | low | Minor |
1,106,355,332 | material-ui | [typescript] Typography in theme typed as `unknown` | ### Duplicates
- [X] I have searched the existing issues
### Latest version
- [X] I have tested the latest version
### Current behavior 😯
At the moment the `typography` key in the system's `theme` is typed as `unknown`:
`node_modules/@mui/system/createTheme/createTheme.d.ts`
```ts
export interface ... | typescript,package: system | medium | Minor |
1,106,389,451 | pytorch | Calling .backward() inside of an LBFGS closure function throws an exception in Libtorch v1.6.0+ | ### 🐛 Describe the bug
In Libtorch v1.6.0+ and above, this program throws an exception. It runs fine in v1.5.1.
I found this bug when trying to implement LBFGS into this implementation of neural style transfer: https://github.com/prabhuomkar/pytorch-cpp/tree/master/tutorials/advanced/neural_style_transfer. Unfor... | module: cpp,triaged,module: regression | low | Critical |
1,106,394,256 | pytorch | Error in `torch.trapz` documentation | ### 📚 The doc issue
In the documentation of `torch.trapz`, it is an alias of `torch.trapzoid`. However, their signatures in the doc are different:
```python
torch.trapz(y, x, *, dim=- 1)
torch.trapezoid(y, x=None, *, dx=None, dim=- 1)
```
### Suggest a potential alternative/fix
They should have the same signa... | module: docs,triaged | low | Critical |
1,106,426,049 | godot | Godot build with summator shared library failed. | ### Godot version
3.4.dev(dfdc2b3)
### System information
MacOS
### Issue description
My godot build with summator failed when I'm building it a shared library.
I'm using the 3.4 branch. The building enviroment is MacOS.
I can build it to static library, but cannot build it a shared library.
My summator is ... | bug,platform:macos,topic:buildsystem | low | Critical |
1,106,454,685 | pytorch | a lot nightly builds are canceled due to VM errors since Jan14 |
## Current Status
Almost all nightly builds are canceled
```
Creating a dedicated VM with windows-server-2019-vs2019:stable image
Waiting for a VM assignment: .
We had an unexpected error preparing a VM for this build, potentially due to our infrastructure or cloud provider. Please retry the build in a few mi... | module: build,module: ci,triaged | low | Critical |
1,106,489,769 | nvm | Cant install on ubuntu 20.0.4 | <!-- Thank you for being interested in nvm! Please help us by filling out the following form if you‘re having trouble. If you have a feature request, or some other question, please feel free to clear out the form. Thanks! -->
#### Operating system and version:
Ubuntu 20.0.4
#### `nvm debug` output:
<details>
<!-... | needs followup | low | Critical |
1,106,811,087 | terminal | Option to Display Full Border in Split Panes | # Option to Display Full Border in Split Panes
Having a highlighted border around the active pane is very useful. However, when using only two panes, the "border" is simply a highlighted line between them. At a glance, it is very difficult to tell which is the active one (if I can't readily see the cursor). I've o... | Help Wanted,Area-UserInterface,Product-Terminal,Issue-Task | low | Major |
1,106,816,354 | vscode | Add support for palettes/named colors in the color picker | It would be nice to have some sort of palette support in the color picker. Right now, picking a color is quite cumbersome using sliders and dragging around:
<img width="538" alt="Screenshot 2022-01-18 at 11 54 09" src="https://user-images.githubusercontent.com/1078012/149932823-b9c0c4e5-c214-4ade-b087-0afd8aabee00.p... | feature-request,api,editor-color-picker | medium | Critical |
1,106,833,066 | pytorch | [discussion] torch.flatten to allow unsqueeze of inexisting dimension | ### 🚀 The feature, motivation and pitch
E.g. for handling batched and non-batched *CHW tensors uniformly the following idiom may be useful:
`return some_work(tensor.flatten(end_dim = -4)).reshape_as(tensor)`
Currently for 3-dim tensors this breaks, because dimension -4 doesn't exist. It may make sense to supp... | triaged,module: batching | low | Minor |
1,106,835,926 | flutter | `flutter build apk --split-per-abi` does not report all the generated APKs | The tool apparently falsely reports the results of `flutter build apk --split-per-abi`.
Luckily it's only the reporting that is wrong, and not the tool itself.
## Steps to Reproduce
1. `flutter create myapp`
2. Disconnect any connected Android device
(not sure if this has any effect, I initially thought it had... | platform-android,tool,has reproducible steps,P2,found in release: 2.8,found in release: 2.9,team-android,triaged-android | low | Minor |
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GitHub Issues Containing Next.js References
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