id int64 393k 2.82B | repo stringclasses 68
values | title stringlengths 1 936 | body stringlengths 0 256k ⌀ | labels stringlengths 2 508 | priority stringclasses 3
values | severity stringclasses 3
values |
|---|---|---|---|---|---|---|
1,206,120,334 | godot | Rearranging Graph Node crosses connectors | ### Godot version
4.0.dev 50bb1846d0f16fae929b2ae99824dbf90be25c92
### System information
Win 11, Vulkan, Nvidia 3000
### Issue description
Create a blend tree graph node graph like the photo and there are crossings which shouldn't exist.
### Steps to reproduce
1. Create graph node in blend tree
1... | enhancement,topic:gui | low | Minor |
1,206,124,555 | deno | Add `input` to option bag for `Command` | Needs #11618 first.
Ref https://github.com/denoland/deno/pull/11618#discussion_r849432157 | feat | low | Major |
1,206,168,081 | godot | iOS export throws the following error: "JSON text did not start with array or object" | ### Godot version
3.4.4
### System information
macOs 12.2 Monterrey, M1
### Issue description
Exporting to iOs doesn't work. Throws the following error:
```
2022-04-16 11:09:07.733 xcodebuild[12148:7643367] Error Domain=NSCocoaErrorDomain Code=3840 "JSON text did not start with array or object and option to al... | bug,platform:ios,confirmed,documentation,topic:export | low | Critical |
1,206,184,275 | go | x/tools/gopls: can't enable semantic tokens from Emacs lsp-mode | I enabled semantic tokens in my LSP client and I enabled the experimental "semanticTokens" gopls config, but tokens still aren't happening. Currently the capability is registered in gopls after "initialize", but that looks too early since the client has not sent the "semanticTokens: true" custom gopls config yet (so op... | gopls,Tools | low | Critical |
1,206,187,754 | yt-dlp | [Youtube] --live-from-start support for sequence / range download | ### Checklist
- [X] I'm reporting a feature request
- [X] I've looked through the [README](https://github.com/yt-dlp/yt-dlp#readme)
- [X] I've verified that I'm running yt-dlp version **2022.04.08** ([update instructions](https://github.com/yt-dlp/yt-dlp#update)) or later (specify commit)
- [X] I've searched the ... | enhancement,core:downloader | low | Critical |
1,206,190,078 | vscode | Spaces are rendered twice as wide when using nimsum | <!-- ⚠️⚠️ Do Not Delete This! bug_report_template ⚠️⚠️ -->
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<!-- 🔎 Search existing issues to avoid cr... | bug,windows,font-rendering | low | Critical |
1,206,209,446 | rust | UdpSocket requires bind at all costs causing unnecessary permission prompt on macos | <!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
-->
I tried this code:
```rust
use std::net::UdpSocket;
use std::net::Ipv4Addr;
fn main() {
let socket = UdpSocket::bind((Ipv4Addr::new(0, 0, ... | C-bug,T-libs,A-io | medium | Critical |
1,206,215,977 | rust | Closure in async block fails to compile when it should, issues incorrect/misleading diagnostic | I've put the code reproducing this issue in the [cdhowie/warp-lifetime-issue-repro](https://github.com/cdhowie/warp-lifetime-issue-repro) repository as it has a dependency on warp. I have not been able to build a reproduction of this issue outside of warp or rocket-rs, but I believe the issue is with the compiler none... | C-bug,A-async-await,AsyncAwait-Triaged | low | Critical |
1,206,232,731 | storybook | `sb@next repro` should use npm, not yarn | **Describe the bug**
yarn is an outdated package manager that many people have migrated away from. Why is it being used in the `repro` tool?
**To Reproduce**
Run `npx sb@next repro` on a system without yarn and watch it fail.
**Additional context**
Why not use `npm`? Everyone has that installed already.
| maintenance,cli | low | Critical |
1,206,248,363 | pytorch | FSDP remove the requirement of all trainable parameters | ### 🚀 The feature, motivation and pitch
There are some cases that the model may have some fixed/untrainable parameters which should not be updated (.
In this case, the FSDP will raise the exception at https://github.com/pytorch/pytorch/blob/0df2e863fbd5993a7b9e652910792bd21a516ff3/torch/distributed/fsdp/flatten_pa... | high priority,oncall: distributed,triaged,module: fsdp | low | Major |
1,206,261,714 | go | cmd/compile: Support `make jobserver` for dynamic negotiable concurreny during compilation | ### What version of Go are you using (`go version`)?
<pre>
$ go version
1.12.2 gccgo
</pre>
### Does this issue reproduce with the latest release?
**Not tested**
### What operating system and processor architecture are you using (`go env`)?
<details><summary><code>go env</code> Output</summary><br><pr... | help wanted,NeedsInvestigation,compiler/runtime | low | Critical |
1,206,282,601 | rust | Tracking Issue for `slice::Split::as_slice()` | Feature gate: `#![feature(split_as_slice)]`
This is a tracking issue for:
Converting an iterator produced by `.split(...)` which is not fully consumed, into a slice, matching the APIs for `.split(...)` on `String`s.
### Public API
```rust
let a = [1,2,3];
let mut iter = a.split(|i| i == 2);
assert!(ite... | T-libs-api,C-tracking-issue | low | Major |
1,206,316,244 | flutter | [Tool] Doctor should warn on non-ideal git configuration of the Flutter repo | The Flutter tool does not support the upgrade operation on the following configurations of the user's local Flutter repository:
- The current checkout is on a "Detached HEAD" state.
- The current checkout does not have an upstream.
- The checkout is not tracking an official upstream(aka "[standard remote](https://... | c: new feature,tool,c: proposal,P3,team-tool,triaged-tool | low | Minor |
1,206,320,348 | react | Bug: Internal React error: Expected static flag was missing | <!--
Please provide a clear and concise description of what the bug is. Include
screenshots if needed. Please test using the latest version of the relevant
React packages to make sure your issue has not already been fixed.
-->
React version: V18.0.0
React router DOM: V5.2.1
## Steps To Reproduce
1. ... | Type: Bug,Status: Unconfirmed | medium | Critical |
1,206,357,376 | storybook | Provide `user = userEvent.setup()` to Play function | **Is your feature request related to a problem? Please describe**
`user-event@14` allows to create a session per `userEvent.setup()`.
The methods on the object share an input device state. I.e.:
```js
const user = userEvent.setup()
await user.keyboard('{Shift>}')
await user.click(screen.getElementByRole('... | feature request,test utilities | low | Major |
1,206,359,985 | rust | higher ranked lifetimes not recognized by type alias impl trait | The following snippet fails
```rust
#![feature(type_alias_impl_trait)]
trait Trait<'a> { type Out: 'a;}
impl<'a> Trait<'a> for i32 { type Out = String;}
type A = impl for<'a> Trait<'a, Out = impl Sized + 'a>;
fn foo() -> A {
0_i32
}
```
The error is
```
error: non-defining opaque type use in defining scope
-->... | A-impl-trait,C-bug,F-type_alias_impl_trait,T-types,A-higher-ranked | low | Critical |
1,206,386,025 | vscode | getSystemProxyURI does not support NO_PROXY env variable | <!-- ⚠️⚠️ Do Not Delete This! bug_report_template ⚠️⚠️ -->
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<!-- 🕮 Read our guide about submitting issues: https://github.com/microsoft/vscode/wiki/Submitting-Bugs-and-Suggestions -->
<!-- 🔎 Search existing issues to avoid cr... | feature-request,proxy | low | Critical |
1,206,414,943 | material-ui | [Slider] marks texts are out of bounds when labels are too long | ### Duplicates
- [X] I have searched the existing issues
### Latest version
- [X] I have tested the latest version
### Current behavior 😯
If your marks text is too big then it's going to move out of it's parent's element bounds.
, the `go test` run will regularly hit a `SIGSEGV` like the following:
```
Thread 5 received signal SIGSEGV, Segmentation fault.
[Switching to thread 129486]
0x00000000007a6f2... | NeedsInvestigation,compiler/runtime | low | Critical |
1,206,438,005 | godot | The collision is not registered. | ### Godot version
v3.5.beta4.official [b6968ab06]
3.4.4
3.1
### System information
win10 64
### Issue description
A KinematicBody2D surrounded by walls (tilemap node) will not record any other collisions.
The question is:
Why doesn't the player node register enemy collision when the player node is ... | topic:physics,needs testing,topic:2d | low | Minor |
1,206,446,693 | deno | Interest in Adding Support for "navigator.sendBeacon"? | I was following up on trying to use OpenTelemetry-JS in Deno (after my earlier efforts [here](https://github.com/open-telemetry/opentelemetry-js/issues/2293#issuecomment-1030750431)) this time trying to export trace data out of Deno and to an OTEL collector.
The main issue I ran into this time was that the [browser ... | web,suggestion | low | Minor |
1,206,450,791 | godot | Executing `Geometry.intersect_polygons_2d` crashes Godot | ### Godot version
3.5.beta.custom_build. 20b08185f
### System information
Ubuntu 21.10 - Nvidia GTX 970, Gnome shell 40.4 X11
### Issue description
When executing
```
var temp_variable7887 = ClassDB.instance("_Geometry")
temp_variable7887.intersect_polygons_2d(PoolVector2Array([Vector2(-64.926964, 10.704052),... | bug,crash,topic:2d | low | Critical |
1,206,452,929 | godot | Executing `CSGCylinder.set_radius` crashes Godot due cyclic recursion | ### Godot version
3.5.beta.custom_build. 20b08185f
### System information
Ubuntu 21.10 - Nvidia GTX 970, Gnome shell 40.4 X11
### Issue description
When executing
```
var temp_variable14293 = CSGCylinder.new()
temp_variable14293.set_radius(-INF)
temp_variable14293.queue_free()
```
Godot crashes with thi... | bug,topic:thirdparty,crash | low | Critical |
1,206,467,701 | yt-dlp | 1080p Support for BBC iPlayer | ### Checklist
- [X] I'm reporting a site feature request
- [X] I've verified that I'm running yt-dlp version **2022.04.08** ([update instructions](https://github.com/yt-dlp/yt-dlp#update)) or later (specify commit)
- [X] I've checked that all provided URLs are alive and playable in a browser
- [X] I've searched the [b... | site-enhancement,patch-available | low | Critical |
1,206,471,891 | godot | Flickering Panel when using popup with mouse_entered and mouse_exited | ### Godot version
3.4.2 stable
### System information
Windows 10
### Issue description
Popup panel was flickering when i used it as a details panel for my game. Basically when popup() is called in Mouse entered of a control, lets say a button and we have the popup set to invisible when the mouse exits th... | bug,confirmed,topic:gui | low | Minor |
1,206,471,947 | pytorch | Potential memory leak in Adam optimizer in AMD chips (CPU) | ### 🐛 Describe the bug
Adam optimizer seems to be leaking memory(?) in AMD chips.
A minimal example doing some simple training can be found here:
https://gist.github.com/lingchunkai/dbb0c001a2fca1273487d69ac04c2f7e
After 5 million iterations, virtual memory usage rises to 70804240 (kb) and resident memory to ... | needs reproduction,module: optimizer,module: cpu,module: memory usage,triaged | low | Critical |
1,206,482,437 | youtube-dl | ERROR: An extractor error has occurred. (caused by KeyError('asset',)) // Sportdeutschland.tv | <!--
######################################################################
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IGNORING THE FOLLOWING TEMPLATE WILL RESULT IN ISSUE CLOSED AS INCOMPLETE
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## Checklist
<!--
Carefully read and work through this check lis... | broken-IE,pending-fixes,duplicate | low | Critical |
1,206,497,599 | rust | Type inference with generics sometimes does not work with type annotation on the variable | <!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
-->
Here is an example code to illustrate the issue
```rust
fn foo<T: std::str::FromStr>(s: &str) -> T {
s.parse().ok().unwrap()
}
fn add_other<T:... | A-trait-system,A-inference,C-bug,T-types | low | Critical |
1,206,509,472 | neovim | vim.region errors on block regtype | ### Neovim version (nvim -v)
NVIM v0.7.0
### Vim (not Nvim) behaves the same?
No
### Operating system/version
Windows 10 20H2 19044.1645
### Terminal name/version
Windows Terminal 1.12.10732.0
### $TERM environment variable
empty
### Installation
chocolatey
### How to reproduce the i... | bug,lua | low | Critical |
1,206,589,361 | pytorch | [JIT] [Autocast] JIT Autocast Pass operations' list should be extendable and consistent with imperative path | ### Tasks:
- [ ] Make autocast ops extensible, e.g. via a function that modifies a global list of ops & their behavior, **per device**
- [ ] To better copy eager behavior, we could try using codegen to generate both eager and jit autocasting rules
### 🐛 Describe the bug
Currently, the operations' list is hardc... | oncall: jit | low | Critical |
1,206,626,550 | rust | doc(cfg) doesn't work on glob reexports | I tried this code:
```rust
#![feature(doc_auto_cfg, doc_cfg)]
#[doc(inline)]
#[cfg(feature = "raw")]
pub use crate::raw::*;
```
I expected to see this happen:

The doc_cfg note would appear o... | T-rustdoc,C-bug,requires-nightly,A-rustdoc-ui,F-doc_cfg | low | Minor |
1,206,684,740 | opencv | Enable filesystem in OpenCV.js | ### Description
Filesystem support in OpenCV.js is currently disabled.
https://github.com/opencv/opencv/blob/17234f82d025e3bbfbf611089637e5aa2038e7b8/modules/core/include/opencv2/core/utils/filesystem.private.hpp#L9-L11
Since Emscripten [supports file system operations through a virtual browser file system](ht... | feature,RFC | low | Minor |
1,206,696,513 | opencv | Add haveImageReader(const Mat& buf) to imgcodecs and expose it in python | I would like to propose exposing the buffer variant of `findDecoder` ([here](https://github.com/opencv/opencv/blob/217fea96676f415762a5e6e46177162b4f95f0bc/modules/imgcodecs/src/loadsave.cpp#L260)) in the python API in the same way that the filename version of it is already exposed, i.e., by overloading `haveImageReade... | feature,RFC | low | Minor |
1,206,703,087 | godot | Executing `ConvexPolygonShape.get_debug_mesh` crashes Godot | ### Godot version
3.5.beta.custom_build. 20b08185f
### System information
Ubuntu 21.10 - Nvidia GTX 970, Gnome shell 40.4 X11
### Issue description
When executing
```
var temp_variable6967 = ConvexPolygonShape.new()
temp_variable6967.set_points(PoolVector3Array([Vector3(-18.729752, 84.953079, 14.925432), Vect... | bug,topic:core,crash | low | Critical |
1,206,749,686 | flutter | [Web][HTML] Button rendering issues after scrolling multiple times | ## Steps to Reproduce
1. Execute `flutter run --web-renderer html` on the code sample
2. Scroll up and down more than a dozen times
**Expected results:**
Sometimes the text on the button is not visible.
**Actual results:**
The text of the button should remain visible after multiple scrolls.
<details... | engine,f: scrolling,platform-web,c: rendering,e: web_html,has reproducible steps,P3,found in release: 2.10,found in release: 2.13,customer: arias,team-web,triaged-web | low | Critical |
1,206,754,256 | godot | Dock icon on macOS Monterey gets duplicated every time it is manually moved | ### Godot version
3.4.4.stable.mono
### System information
macOS Monterey 12.3.1, MacBook Pro M1 Max, GLES3
### Issue description
When I open the Godot editor and manually change the position of the dock icon, then restart the editor, I get a duplicate dock icon all the way to the right of the dock.
This happen... | bug,platform:macos,topic:editor,topic:porting,confirmed,documentation | low | Minor |
1,206,801,709 | pytorch | jit/_trace.py", line 71, in _unique_state_dict filtered_dict[k] = v.detach() AttributeError: 'torch.dtype' object has no attribute 'detach' | ### 🐛 Describe the bug
Try exporting torch.fx quantized model to onnx get this error:
```jit/_trace.py", line 71, in _unique_state_dict
filtered_dict[k] = v.detach()
AttributeError: 'torch.dtype' object has no attribute 'detach'
```
From discussion forum, it was claimed quantized model export to onnx a... | oncall: jit | low | Critical |
1,206,815,390 | create-react-app | Security Vulnerability in react-scripts 5.0.0 - CVE-2021-43138 | CVE-2021-43138
Update async to "async": "^3.2.3", | needs triage,issue: bug report | low | Major |
1,206,867,572 | create-react-app | Invalid options object. Dev Server has been initialized using an options object that does not match the API schema. | <!--
Please note that your issue will be fixed much faster if you spend about
half an hour preparing it, including the exact reproduction steps and a demo.
If you're in a hurry or don't feel confident, it's fine to report bugs with
less details, but this makes it less likely they'll get fixed soon... | needs triage,issue: bug report | medium | Critical |
1,206,871,311 | material-ui | [migration] Issue while upgrading to v5 from v4 | ### Duplicates
- [X] I have searched the existing issues
### Latest version
- [X] I have tested the latest version
### Current behavior 😯
As per the documentation of MUI v5, I've upgraded to React 17 from React 16 and react scripts as well,
but once we've upgraded react scripts all the test cases are failing.
... | support: question,v5.x migration | low | Minor |
1,206,895,416 | terminal | We don't update LPWINDOWPOS flags during `WM_WINDOWPOSCHANGED`, maybe we should? | https://github.com/microsoft/terminal/blob/41ef5554f5cb946c4a48e2b8db791265c7217fce/src/cascadia/WindowsTerminal/IslandWindow.cpp#L592
Since size is changed here shouldn't we clear the SWP_NOSIZE bit in lpwpos->flags? | Help Wanted,Issue-Bug,Product-Terminal,Area-CodeHealth,Priority-3,Area-Windowing | low | Major |
1,206,943,394 | create-react-app | CRA ships with react-scripts version 0.9.5 | Today I created a new app using the command
`npx create-react-app <app name>`
I was trying to use scss in my react app but unfortunately even after installing sass library still scss styles were not getting applied. So I though of checking the versions on package.json and found that react-scripts 0.9.5 was ship... | needs triage | low | Major |
1,206,948,654 | flutter | Proposal to Stream data to native channels | `Feature request`
Hello!
Problem I have: saving large file (500MB for example) to specific folder throws `OutOfMemoryError`.
I have service that sends `Uint8List` data to platform plugins, where this data is being saved. So, for large files it would be good, if I could stream this data to platforms.
I've found out... | engine,c: proposal,P3,team-engine,triaged-engine | low | Critical |
1,206,954,482 | neovim | virtual text: type-over overlay text ("ghost text") | ### Feature already in Vim?
No
### Feature description
I've played with `vim.api.nvim_buf_set_extmark`'s options for a while but there doesn't seem to be a way to display the virtual text behind the buffer text when new characters are inserted.
For example, starting with an empty buffer, this
```lua
local... | enhancement,marks | low | Minor |
1,207,010,253 | godot | Godot 4.0 crashes when linking scene | ### Godot version
v4.0.alpha.custom_build (690fefe43ee74c0ae3ed5642f3aefbeb711f9d1c)
### System information
Ubuntu 20.04.3 LTS Memory: 31.3 GB
### Issue description
After creating two scenes with no shared dependencies, using the "Instance Child Scene" button (otherwise known as linking a scene) to put o... | bug,topic:editor,crash | low | Critical |
1,207,011,885 | youtube-dl | Onedrive playback | <!--
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## Checklist
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Carefully read and work through this check lis... | clarification-needed | low | Critical |
1,207,013,398 | pytorch | Add build support for GCC 11.2 | My build from source fails with GCC 11.2, is it possible to support that? Thanks
cc @malfet @seemethere | needs reproduction,module: build,triaged | low | Minor |
1,207,021,024 | godot | Project manager goes partially off screen on small displays | ### Godot version
v3.5.beta4.official [b6968ab06]
### System information
Android 10. Oppo A15
### Issue description
The button can still be pressed but, you know it's hard and uncomfortable.
I hope in the next update the UI will be fixed soon.
:
```json
... | Issue-Feature,Area-Extensibility,Area-Settings,Product-Terminal,Area-CmdPal | low | Minor |
1,207,083,718 | node | test binarytrees working with only one thread | ### Version
v16.14.2
### Platform
Linux chen 5.13.0-39-generic nodejs/node#44~20.04.1-Ubuntu SMP Thu Mar 24 16:43:35 UTC 2022 x86_64 x86_64 x86_64 GNU/Linux
### Subsystem
_No response_
### What steps will reproduce the bug?
Node executes 1.js and then uses `top -H -p` to view, only one thread works... | confirmed-bug,v8 engine,performance | low | Critical |
1,207,118,334 | rust | bootstrap: Remove the distinction between `compiler` and `compiler_for` | > I am not sure whether compiler/compiler_for is a meaningful + worthwhile distinction; I think the best way to find out is probably to try to unify and see what goes wrong. I suspect the intent behind the addition was largely the typical "it seems like this one place wants something slightly different" that perhaps wa... | E-hard,E-mentor,T-bootstrap | low | Critical |
1,207,183,841 | flutter | Unable to focus TextField widget after scrolling |
## Steps to Reproduce
Use the included code.
1. Focus any text field from the list.
2. Scroll right on the focused text field, after that it gets unfocused.
3. Try to focus any text field (Unable to do that).
4. Notice the scroll view lost bouncing effect.
5. Click on AppBar button to reset the bug state.... | a: text input,platform-ios,framework,f: material design,a: tablet,has reproducible steps,P2,found in release: 2.10,found in release: 2.13,team-text-input | low | Critical |
1,207,184,649 | terminal | A windowing mode that allows the Terminal to grow in size as text is output | _The latest from the "I just had a four hour roadtrip so I was brainstorming idly" foundry of showerthougts_
What if there was a way to indicate that we wanted the control to start at 1 line tall, and resize as text was output, till it reached `initialRows` (at which point it would start scrolling). This I think was... | Issue-Feature,Area-TerminalControl,Product-Terminal,Area-Windowing | low | Minor |
1,207,192,260 | storybook | [Feature Suggestion] Multiple wrapper divs instantiated for stories | ## Describe the problem
When creating a new Storybook Template & Story, two wrapper divs are created, making it more confusing to target the actual story using CSS. The output might look something like this:
```html
<div id="story--components-[[title]]--[[story]]">
<div>
<!-- story contents here -->
<... | feature request,needs triage | low | Minor |
1,207,204,554 | godot | Changing language in the project manager doesn't work on Android | ### Godot version
4.0.alpha6, 3.5.beta4
### System information
OnePlus 6, Android 11 and Samsung Galaxy Fold2, Android 12
### Issue description
This was first reported in https://github.com/godotengine/godot/issues/60344, but I can confirm it on two separate devices on both 3.5beta4 and 4.0alpha6.
Thi... | bug,platform:android,topic:editor,topic:porting,confirmed | low | Minor |
1,207,217,086 | terminal | Remove the `Feature_IsolatedMonarchMode` fix | See:
* MSFT:38540483
* #12774
* #12825
* #12856
in #12825 we tried out two fixes blindly to fix this crash. Turns out, neither was the real root cause. #12856 did fix it though.
We should probably remove the "big hammer" fix of falling back to the isolated monarch, and just do the "little hammer" one. Or hec... | Issue-Bug,Product-Terminal,Area-CodeHealth,Area-Remoting | low | Critical |
1,207,217,924 | go | net: TestConnClose failure with "connect: connection refused" on netbsd-arm-bsiegert | ```
--- FAIL: TestConnClose (0.00s)
--- FAIL: TestConnClose/unix (0.37s)
net_test.go:194: dial unix /var/gobuilder/buildlet/tmp/2224876548/sock: connect: connection refused
FAIL
FAIL net 26.230s
```
`greplogs --dashboard -md -l -e 'FAIL: TestConnClose .*(?:\n .*)* connect: connection refused'`
... | OS-NetBSD,NeedsInvestigation,arch-arm | low | Critical |
1,207,218,386 | flutter | Tests of assertion errors seem to behave differently on the web | I am attempting to write a test that exercises an assertion that would get thrown during paint, see https://github.com/flutter/flutter/pull/101952/commits/f1b701de0c272a6536bf27bfcd700ffd81e5065b
I've found that this test works fine on mobile/desktop, but when run on the web the assertion errors seem to be uncaught/... | tool,platform-web,P2,team-web,triaged-web | low | Critical |
1,207,232,638 | vscode | Show breadcrumbs whilst debugging | I have breadcrumbs enabled but they do not show during debugging.
You can see here that the file I'm debugging (which is a third party library) does not have breadcrumbs. Files I open directly do have breadcrumbs:
:
```
"@storybook/addon-actions": "next",
"@storybook/addon-controls": "next",
"@storyboo... | bug,addon: actions,has workaround,core | medium | Critical |
1,207,247,814 | rust | arithmetic_overflow diagnostic triggers when shifting u8 but not &u8 | ```rs
fn main() {
let x = 1u8;
println!("{}", (x << 8) as i32);
}
```
This triggers an arithmetic_overflow diagnostic. However, changing `1u8` to `&1u8` will make it not trigger the diagnostic, even though it is still known statically to be a guaranteed overflow. | C-enhancement,A-lints,T-compiler,A-const-eval,L-arithmetic_overflow | low | Minor |
1,207,262,895 | pytorch | API to determine if a torch.return_type is a "structseq" | ## Motivation
A "structseq" is this weird Python-C API thing used to create namedtuple-like types from C++.
https://github.com/pytorch/pytorch/pull/75915 introduces some logic that ideally would grab all "structseq" classes from torch.return_types and register them as PyTree nodes. However, we didn't know how to ... | feature,triaged | low | Minor |
1,207,284,608 | flutter | Flutter Driver: add support of SelectableText in _getText method in handler_factory.dart |
## Use case
I'm developing flutter tests using `flutter_driver` and I need to have possibility to get text from `SelectableText`.
Currently I get error message:
```
Exception: DriverError: Error in Flutter application: Uncaught extension error while executing get_text: Unsupported operation: Type Selectabl... | c: new feature,framework,t: flutter driver,c: proposal,P3,team-framework,triaged-framework | low | Critical |
1,207,293,401 | rust | "meta-variable x repeats N times, but y repeats M times" error is confusing | <!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
If you cannot produce a minimal reproduction case (something that would work in
isolation), please provide the steps or even link to a repository that causes
... | A-diagnostics,T-compiler | low | Critical |
1,207,304,611 | yt-dlp | Unable to download from Shahid VIP | ### Checklist
- [X] I'm reporting a broken site
- [X] I've verified that I'm running yt-dlp version **2022.04.08** ([update instructions](https://github.com/yt-dlp/yt-dlp#update)) or later (specify commit)
- [X] I've checked that all provided URLs are alive and playable in a browser
- [X] I've checked that all URLs an... | account-needed,site-bug,can-share-account | low | Critical |
1,207,309,357 | pytorch | DISABLED test_zero_model_parallel_parameters_as_bucket_view_True (__main__.TestZeroRedundancyOptimizerDistributed) | Platforms: rocm
This test was disabled because it is failing flakily on master ([recent examples](http://torch-ci.com/failure/test_zero_model_parallel_parameters_as_bucket_view_True%2C%20TestZeroRedundancyOptimizerDistributed)).
Culprit could be related to https://github.com/pytorch/pytorch/pull/75753 @pritamdama... | oncall: distributed,module: rocm,skipped | low | Critical |
1,207,339,283 | pytorch | gql_mocks.json has really long lines | ### 🐛 Describe the bug
This file has really long lines, which means that whenever I `git grep` that hits this file it's very annoying to scroll through all the results. Can we somehow split it up?
### Versions
master | triaged,better-engineering | low | Critical |
1,207,355,859 | flutter | Add integration tests for IME input | Our text input integration testing doesn't cover IME-based input such as for Chinese, Japanese, and Korean. At the moment, this is covered by non-platform-specific unit tests.
We should include tests that:
1. Set the input method to an IME-based input method.
2. Send a sequence of key events such that are handled ... | a: tests,a: text input,engine,platform-mac,platform-windows,platform-linux,a: desktop,P2,team-text-input,triaged-text-input | low | Major |
1,207,365,966 | flutter | Allow Render Objects to update the type of layer used for a repaint boundary | To implement https://github.com/flutter/flutter/issues/101941 , I will change the Render object API so that a specified OffsetLayer or subtype can be used in place of the default OffsetLayer. This also provides an API that allows the render object to update its layer properties. This API does not allow the render objec... | framework,c: performance,P2,team-framework,triaged-framework | low | Minor |
1,207,382,914 | godot | `CubeMesh.create_convex_shape` cause to show assertion | ### Godot version
3.5 beta 5
### System information
Ubuntu 21.10, Intel HD 3000
### Issue description
```
var temp_variable2387 = CubeMesh.new()
temp_variable2387.set_size(Vector3(-3.867996, 0.904044, -NAN))
temp_variable2387.create_convex_shape(false, true)
```
crashes with this info
```
godot: thirdpar... | bug,topic:thirdparty,crash,topic:3d | low | Critical |
1,207,466,235 | godot | Vulkan: Attenuation looks pretty grainy when creating custom lighting shaders due to soft shadow dithering | ### Godot version
Godot 4 alpha 6
### System information
Windows 10 NVIDIA GeForce GTX 1050
### Issue description
When creating custom lighting in a shader, the attenuation looks very grainy. I've been trying to implement a toon shader in godot 4. Everything looks good until I enable attenuation. I wish ... | topic:rendering,documentation,topic:shaders,topic:3d | low | Minor |
1,207,473,334 | go | x/pkgsite: improve package notes headers | <!--
Please answer these questions before submitting your issue. Thanks!
-->
### What is the URL of the page with the issue?
https://pkg.go.dev/sync/atomic
### What is your user agent?
Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/605.1.15 (KHTML, like Gecko) Version/15.4 Safari/605.1.15
... | NeedsInvestigation,pkgsite,UX | low | Critical |
1,207,494,377 | vscode | Treat numbers as separate word / parts, including decimal points | <!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
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<!-- Describe the feature you'd like. -->
Example use case is css, but really, this is w... | feature-request,editor-wordnav | medium | Major |
1,207,497,944 | storybook | [@storybook/storybook-addon-a11y]: Add ability to remove More Info link from report | ## Problem
I am unable to hide the "More info..." link in the Info section of the Report. A client is concerned linking to external URLs that are not approved by their legal team, and I would like to have the ability to remove the link.
<img width="899" alt="Screen Shot 2022-04-18 at 5 00 26 PM" src="https://user-... | feature request,needs triage | low | Minor |
1,207,535,717 | PowerToys | Alias any file type with plain text for developer preview | ### Description of the new feature / enhancement
It would be nice to just be able to dynamically enter in a list of file extensions and have the preview pane render them in monaco, but as `plaintext`. This would by and large solve this issue of having a million different use-case-specific plain text files (i.e. *.serv... | Idea-Enhancement,Product-Settings,Product-File Explorer | low | Major |
1,207,562,975 | flutter | PlatformViewLink must not create a surface until the platform view is ready | Platforms like Fuchsia expect the surface call to be issued after the view has been created.
After the transition to texture layers on Android, this constraint forbids instantiating the view
because the desired size is unknown ahead of time.
PlatformViewLink didn't face this issue before because the size of the pl... | customer: fuchsia,framework,a: platform-views,P2,team-framework,triaged-framework | low | Minor |
1,207,563,421 | flutter | Can the "axe accessibility toolkit" be used to evaluate Flutter's accessibility? | Other frameworks evaluate their accessibility with the help of the "axe accessibility toolkit" [1] and run it as part of their test suite. We should investigate, whether the toolkit could also be applied to Flutter and whether we can/should integrate this into our own CI.
[1] https://www.deque.com/axe/ | framework,a: accessibility,P2,team-framework,triaged-framework | low | Minor |
1,207,583,197 | pytorch | Build a default NVFuser comparison callback, e.g. for use with torchbench | ### 🚀 The feature, motivation and pitch
A default comparison callback would make it a lot easier to start using the callback.
Callback functionality was added in https://github.com/pytorch/pytorch/pull/74361.
### Alternatives
_No response_
### Additional context
_No response_ | triaged,module: nvfuser | low | Minor |
1,207,586,864 | deno | Idle program detection doesn't work if a web worker is involved | If you have a program like:
```ts
// temp2.ts
await new Promise(() => {});
```
You get from `deno run temp2.ts`:
```
error: Module evaluation is still pending but there are no pending ops or dynamic imports. This situation is often caused by unresolved promises.
```
But when run in a worker:
```ts
// temp.ts... | bug,web | low | Critical |
1,207,619,146 | pytorch | backcompat tests in test_nn.py are slow | ### 🐛 Describe the bug
My test runner gets visibly stuck on them when they execute. They take more than a minute to execute.
### Versions
master
cc @albanD @mruberry @jbschlosser @walterddr @kshitij12345 | module: nn,module: tests,triaged | low | Critical |
1,207,629,639 | ant-design | Draggable Tabs, if tabs can slide at the same time, tabs will auto navigate to the selected tab after finish drag | ### Reproduction link
[](https://codesandbox.io/s/ke-tuo-zhuai-biao-qian-antd-4-19-5-forked-wihed0?file=/index.js)
### Steps to reproduce
1、default selected tab0
2、slide to right, see the tab20
3、drag tab20 to the location of t... | Inactive | low | Minor |
1,207,637,784 | pytorch | torch.nn.LayerNorm is very slow on GPU (much slower than a custom LayerNorm version in the ConvNext model) | ### 🐛 Describe the bug
I found that for a (B, C, H, W) tensor, `nn.LayerNorm` is much slower (0.088s w/o permute and 0.14s with necessary permute) than the custom LayerNorm version for the ConvNext model (0.04s) `https://github.com/facebookresearch/ConvNeXt/blob/d1fa8f6fef0a165b27399986cc2bdacc92777e40/models/convn... | module: nn,module: cuda,triaged | low | Critical |
1,207,639,196 | pytorch | test_jit.py TestWarn.test_warn and friends doesn't work under pytest | ### 🐛 Describe the bug
```
pytest test/test_jit.py -k test_warn
```
gives
```
__________________________ TestWarn.test_warn_once_per_func ___________________________
Traceback (most recent call last): File "/data/users/ezyang/pytorch-tmp/test/jit/test_wa... | oncall: jit | low | Critical |
1,207,659,600 | flutter | Render to native surface / native window handle | ## Use case
I have a rust module that can render to android `SurfaceView` from ndk. I need to use this module in a flutter app. I looked into the documentation of `Texture` and related classes and found that `SurfaceTexture` is actually a stream of frames. This implies that rendering using this method will force the... | platform-android,framework,a: existing-apps,c: proposal,P3,team-android,triaged-android | low | Major |
1,207,845,078 | godot | random unresponsive minimize / maximize / close buttons for running game (F5) | ### Godot version
3.4.4
### System information
windows 10
### Issue description
When play testing using F5 or F6 - no errors showing up in console : minimize / maximize / close buttons are unresponsive (seems completely random).
### Steps to reproduce
seems random, so, no steps to reproduce
### Minimal reproduc... | bug,platform:windows,topic:porting,needs testing | low | Critical |
1,208,017,405 | flutter | Add documentation on how to use plugins with custom-devices | After https://github.com/flutter/flutter/pull/90958 is merged, we should update https://github.com/flutter/flutter/wiki/Using-custom-embedders-with-the-Flutter-CLI to document how to use plugins with custom devices.
(The flutter CLI tool - at least when the PR is merged - refers to that page for documentation too) | tool,d: wiki,P3,a: plugins,team-tool,triaged-tool | low | Minor |
1,208,027,125 | pytorch | The prediction results of different equipment are inconsistent | ### 🐛 Describe the bug
I trained a RESNET classification network in torchvision in the environment of server (Titan XP GPU), with an accuracy of more than 90%. I hope I can reason on my own laptop (Windows). But the reasoning result of the notebook has always been Nan. The reasoning result on the server side is norma... | needs reproduction,module: nn,triaged | low | Critical |
1,208,050,676 | pytorch | Numerical instability: matrix multiplication got different results on cpu and gpu | ### 🐛 Describe the bug
matrix multiplication got different results on cpu and gpu, `5.5665e-06` difference.
Here is a minimal example
```python
import torch
srf = [[0.00784314, 0.00492611, 0.02788845],
[0.00392157, 0.00492611, 0.03984064],
[0.00392157, 0.00492611, 0.05976096],
[0.003... | triaged,module: tf32 | low | Critical |
1,208,056,429 | pytorch | Jit torchscript for prediction is missing 'forward' when using forward hooks | ### 🐛 Describe the bug
I'm using forward hooks to extract layer values from a pre-trained CNN and use them as features for my model. I also want to use torchscript for inference. The problem is that when I try to export any other method than 'forward' I get an error that 'forward' is missing for the registered forwar... | oncall: jit | low | Critical |
1,208,078,459 | youtube-dl | [Facebook] Cannot parse data: unable to download | <!--
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WARNING!
IGNORING THE FOLLOWING TEMPLATE WILL RESULT IN ISSUE CLOSED AS INCOMPLETE
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## Checklist
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Carefully read and work through this check lis... | broken-IE | medium | Critical |
1,208,103,565 | vscode | Unfocused title bar buttons hard to see with dark MacOS system theme and light editor theme | <!-- ⚠️⚠️ Do Not Delete This! bug_report_template ⚠️⚠️ -->
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<!-- 🔎 Search existing issues to avoid cr... | bug,upstream,macos,electron,titlebar,confirmed | low | Critical |
1,208,111,237 | pytorch | A bug in instructions for building PyTorch with ASAN | Following instructions in https://github.com/pytorch/pytorch/blob/master/CONTRIBUTING.md#building-pytorch-with-asan , the build fails at the CMake step:
```
<snip>
-- Performing Test HAVE_STD_REGEX
-- Performing Test HAVE_STD_REGEX
-- Performing Test HAVE_STD_REGEX -- compiled but failed to run
-- Performing Test... | module: docs,module: ci,triaged,topic: bug fixes | low | Critical |
1,208,126,626 | pytorch | Mobile assets upload could break third party mirrors due to binary data size | ### 🐛 Describe the bug
https://github.com/pytorch/pytorch/pull/74947 added mobile assets which seem to be used in mobile unit testing via https://github.com/pytorch/pytorch/pull/74793.
The total size increase using these binary files is ~88MB, which sounds undesirable in a source code repository, given these files a... | oncall: mobile | low | Critical |
1,208,136,829 | go | crypto/internal/nistec: remove ppc64le assembly | In https://github.com/golang/go/issues/52182#issuecomment-1099583629, @laboger reports that the fiat-crypto (https://github.com/golang/go/issues/40171) code with @pmur's compiler improvements (https://go.dev/cl/393656) is within range of the assembly performance!
This is extremely impressive considering the fiat-cry... | NeedsFix | low | Major |
1,208,139,623 | pytorch | Dirichlet with small concentration | ### 🐛 Describe the bug
When sampling from Dirichlet distribution with a low (<<1) concentration, it returns in about 1/K of the times (K=number of categories) the vector 1/K*(1,1,1,...) i.e (1/3,1/3,1/3) for 3 categories. This shouldn't be the case as the samples are supposed to
be concentrated on the vertices of ... | module: distributions,triaged | low | Critical |
1,208,175,181 | vscode | Adopt `LSItemContentTypes` over `CFBundleTypeOSTypes` | Refs https://github.com/microsoft/vscode/issues/146977#issuecomment-1102328031 | help wanted,debt,macos,good first issue,engineering,workbench-os-integration | low | Major |
1,208,179,319 | pytorch | Computer using CPU instead of GPU nvidia with CUDA | ### 🐛 Describe the bug
Using the YoloV5, it seems that it is using entirely the CPU and not the GPU, and I can't seem to understand why...
I have already opened an issue in the YoloV5 repository (https://github.com/ultralytics/yolov5/issues/7277), but it seems to be a PyTorch problem... Can someone help me?
Here is... | module: cuda,triaged | low | Critical |
1,208,189,337 | material-ui | [Button] Disabled buttons should have `cursor: not-allowed` by default | ### Duplicates
- [X] I have searched the existing issues
### Latest version
- [X] I have tested the latest version
### Summary 💡
Disabled buttons should have cursor not allowed by default
### Examples 🌈
_No response_
### Motivation 🔦
Helps user better notice the state of the buttons | new feature,component: button | low | Major |
Subsets and Splits
GitHub Issues Containing Next.js References
Filters training data to find examples mentioning "next.js", providing basic keyword search capability but offering limited analytical value beyond simple retrieval.