id int64 393k 2.82B | repo stringclasses 68
values | title stringlengths 1 936 | body stringlengths 0 256k ⌀ | labels stringlengths 2 508 | priority stringclasses 3
values | severity stringclasses 3
values |
|---|---|---|---|---|---|---|
1,932,245,198 | deno | `Node.js compatibility ... Node.js compatibility "internet/test-dns.js"` is flaky | I've run into this multiple times, most recently: https://github.com/denoland/deno/actions/runs/6451979428/job/17513334017?pr=20836 | tests,flaky | low | Minor |
1,932,252,543 | stable-diffusion-webui | [Bug]: Expecting value: line 1 column 1 (char 0) | ### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What happened?
<img width="1671" alt="image" src="https://github.com/AUTOMATIC1111/stable-diffusion-webui/assets/16488309/cf47c46e-19ef-4ee3-b19a-a1dd9cea637c">
### Steps to reproduce t... | bug-report | low | Critical |
1,932,277,791 | stable-diffusion-webui | [Bug]: activating extra network lora: TypeError | ### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What happened?
activating extra network lora: TypeError
Traceback (most recent call last):
File "C:\d\sd_webui\webui\modules\extra_networks.py", line 145, in activate
extra_network.ac... | bug-report | low | Critical |
1,932,352,195 | godot | Getting global property while Setting local property causes _integrate_physics to malfunction | ### Godot version
v4.1.2.stable.custom_build [399c9dc39]
UPDATE: Issue still occurs in v4.2.dev.custom_build [42425baa5]
### System information
Godot v4.1.2.stable (399c9dc39) - Windows 10.0.19045 - Vulkan (Compatibility) - NVIDIA GeForce GTX 1080 Ti (NVIDIA; 31.0.15.3623) - AMD Ryzen Threadripper 1950X 16-... | bug,topic:physics | low | Critical |
1,932,437,831 | create-react-app | jsconfig.json compilerOptions paths doesn't work | jsconfig.json
```
{
"compilerOptions": {
"paths": {
"@components": ["./src/components"]
}
}
}
```
```
import Test from "@components/test"
```
module not found, I make sure that there is the component src/components/test/index.js | needs triage,issue: bug report | low | Minor |
1,932,448,028 | ollama | Add ability to listen on unix socket | For usecases when there is a reverse-proxy in front of ollama, it would make sense to enable listening on a unix socket instead of a port, that is `/path/to.socket`. This would reduce unnecessary TCP/IP-overhead between reverse proxy and ollama, as well as enable security configurations with unix file permissions. | feature request | medium | Major |
1,932,481,207 | electron | [Feature Request]: Support chrome.action.onClicked , chrome.tabs.create & chrome.runtime.sendNativeMessage extension APIs | ### Preflight Checklist
- [x] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/main/CONTRIBUTING.md) for this project.
- [X] I agree to follow the [Code of Conduct](https://github.com/electron/electron/blob/main/CODE_OF_CONDUCT.md) that this project adheres to.
- [X] I have searched ... | enhancement :sparkles:,platform/all,component/extensions,25-x-y,26-x-y,27-x-y | low | Minor |
1,932,564,389 | tensorflow | tf.truncatemod does not support half and bfloat16 data type | ### Issue type
Bug
### Have you reproduced the bug with TensorFlow Nightly?
Yes
### Source
binary
### TensorFlow version
2.14.0
### Custom code
Yes
### OS platform and distribution
_No response_
### Mobile device
_No response_
### Python version
_No response_
### Bazel version
_No response_
### GCC/co... | awaiting review,type:bug,comp:ops,TF2.14 | medium | Critical |
1,932,590,368 | ant-design | 【Table】对部分column设置width和ellipsis属性后,会导致未设置width属性的表格列样式宽度丢失 | ### Reproduction link
[https://stackblitz.com/edit/react-lytf2m?file=demo.tsx](https://stackblitz.com/edit/react-lytf2m?file=demo.tsx)
### Steps to reproduce
https://github.com/ant-design/ant-design/assets/103547464/11987e1a-2951-4736-a898-e47034e50096
1. 定义表格column,保留一个column项不设置width属性,其余均设置width属性,此时... | Inactive,unconfirmed | low | Major |
1,932,598,451 | go | proposal: cmd/go: support peer dependencies | ## Background
I am the author of the [`gitlab.com/tozd/go/errors`](https://gitlab.com/tozd/go/errors), a modern drop-in replacement for `github.com/pkg/errors` which enables errors to be annotated with stack traces and structured details. It is a new package with fresh implementation and is not a fork of `github.com... | Proposal,GoCommand,modules | medium | Critical |
1,932,600,875 | rust | types team / lang team interaction | We had some discussion about types/lang team interaction. We concluded a few things:
* Pinging the team like @rust-lang/lang is not an effective way to get attention. Nomination is the only official way to get attention.
* It's ok to nominate things in an "advisory" capacity but not block (e.g., landing a PR), part... | T-lang,T-types,I-lang-radar | low | Minor |
1,932,640,467 | rust | The `extern "C"` ABI of SIMD vector types depends on target features (tracking issue for `abi_unsupported_vector_types` future-incompatibility lint) | The following program has UB, for very surprising reasons:
```rust
use std::mem::transmute;
#[cfg(target_arch = "x86")]
use std::arch::x86::*;
#[cfg(target_arch = "x86_64")]
use std::arch::x86_64::*;
extern "C" fn no_target_feature(_dummy: f32, x: __m256) {
let val = unsafe { transmute::<_, [u32; 8]>(x) };
dbg... | T-compiler,I-unsound,A-SIMD,C-tracking-issue,F-simd_ffi,A-ABI,A-target-feature,T-opsem,L-abi_unsupported_vector_types | medium | Critical |
1,932,653,130 | kubernetes | error syncing CronJobController | ### What happened?
I have some errors from kube-controller-manager logs. The errors repeat and repeat.
```console
E1009 08:42:04.145383 1 cronjob_controllerv2.go:164] error syncing CronJobController cdr/hello, requeuing: Operation cannot be fulfilled on cronjobs.batch "hello": the object has been modified; p... | kind/bug,sig/apps,lifecycle/rotten,needs-triage | medium | Critical |
1,932,671,884 | godot | Loading encrypted save data from godot 3 in godot 4 doesn’t work | ### Godot version
4.1.1.
### System information
Intel MacOS big sur
### Issue description
When loading encrypted save data from godot 3 to godot 4 godot doesn’t read the file. I know there is already an issue about this but there the creator uses ConfigFile. I use a simple file.get_var() system. I need a way to op... | discussion,topic:core,documentation | low | Major |
1,932,712,579 | vscode | Word Wrap Doesn't Work On The Right Side | [In this PR](https://github.dev/microsoft/vscode/pull/195139):

FYI @alexr00 | bug,diff-editor | low | Minor |
1,932,718,596 | pytorch | Broadcasting matmul is much slower than corresponding einsum | ### 🐛 Describe the bug
Asymmetric broadcasting `matmul` is much slower (hundreds of times slower) than the corresponding `einsum` operation, at least on CPU (I haven't tried on GPU yet).
```python
>>> import torch
>>> A = torch.randn(3, 64, 64)
>>> B = torch.randn(4096, 3, 64, 1)
>>> %timeit A @ B
29.8 ms ... | module: performance,module: cpu,triaged,has workaround | low | Critical |
1,932,734,981 | flutter | [google_maps_flutter] implement google.maps.MarkerOptions.crossOnDrag | ### Is there an existing issue for this?
- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)
### Use case
A black `X` appears below markers when dragging them. This is controlled by... | p: maps,platform-web,package,c: proposal,team-ecosystem,has reproducible steps,P2,triaged-ecosystem,found in release: 3.13,found in release: 3.16 | low | Critical |
1,932,748,600 | stable-diffusion-webui | [Feature Request]: Avoid stack dumps on <Ctrl+C> | ### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What would your feature do ?
When pressing `<Ctrl+C>` to stop the application user doesn't need to see stack dumps, they want to exit.
### Proposed workflow
1. Press `<Ctrl+C>` at any point ... | enhancement | low | Minor |
1,932,750,141 | stable-diffusion-webui | [Feature Request]: Reset GPU button on Actions Tab | ### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What would your feature do ?
There are many reasons why you need to restart Automatic1111 just to reset GPU support after an error.
It would be useful to have a button that would do thi... | enhancement | low | Critical |
1,932,753,108 | flutter | [ios] Stuck up in a scenario with multiple flutter screens containing PlatformView | ### Is there an existing issue for this?
- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)
### Steps to reproduce
1. Click FAB on Tab1 to go to the next page
2. Switch to Tab2 an... | platform-ios,a: existing-apps,a: platform-views,has reproducible steps,P2,team-ios,triaged-ios,found in release: 3.13,found in release: 3.16 | low | Critical |
1,932,755,493 | go | x/tools/gopls: don't downrank symbol results outside of the workspace folder, but in a workspace module | <!-- Please answer these questions before submitting your issue. Thanks! -->
### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.21.1 linux/arm64
$ go list -m golang.org/x/tools
golang.org/x/tools v0.14.1-0.20231008020826-a3b5082fb05e
$ go list -m golang.org/x/tools/gopls
... | NeedsInvestigation,gopls,Tools | low | Minor |
1,932,789,518 | go | x/tools/gopls: cannot choose the "right" value for completionBudget | <!-- Please answer these questions before submitting your issue. Thanks! -->
### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.21.1 linux/arm64
$ go list -m golang.org/x/tools
golang.org/x/tools v0.14.1-0.20231008020826-a3b5082fb05e
$ go list -m golang.org/x/tools/gopls
... | NeedsInvestigation,gopls,Tools,gopls/imports | low | Minor |
1,932,897,838 | vscode | Support Data Breakpoints across sessions | <!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
<!-- Describe the feature you'd like. -->
We are implementing a debugger extension, whic... | feature-request,debug,api-proposal | medium | Critical |
1,932,960,677 | PowerToys | Cannot map Ctrl+Space to Alt+Shift.无法将Ctrl+Space映射至Alt+Shift。 | ### Microsoft PowerToys version
0.74.1
### Installation method
PowerToys auto-update, Microsoft Store
### Running as admin
None
### Area(s) with issue?
Keyboard Manager
### Steps to reproduce
You can reproduce it by following the normal steps.
### ✔️ Expected Behavior
正常映射
### ❌ Actu... | Issue-Bug,Product-Keyboard Shortcut Manager,Needs-Triage | medium | Major |
1,932,981,615 | transformers | [RFC] Updating pipeline models | ### Feature request
We're considering updating the default models used in `transformers` pipelines. This has the potential to greatly improve performance, and get rid of limitations caused by the existing models, but it may also break backward compatibility. Many of the default models have not been changed since the... | Feature request,WIP | low | Major |
1,933,002,569 | go | html/template: incorrect parsing of script element with CDATA tag since 1.21.1 | ### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.21.1 darwin/arm64
</pre>
### Does this issue reproduce with the latest release?
Yes, it does. The script parses correctly using go1.21.0
### What operating system and processor architecture are you using (`go env`)?
... | NeedsInvestigation | low | Critical |
1,933,007,640 | godot | Crashes when importing model, animations, or when loading bone maps | ### Godot version
v4.1.2.stable.official.399c9dc39
### System information
Godot v4.1.2.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1650 (NVIDIA; 31.0.15.3699) - AMD Ryzen 7 3750H with Radeon Vega Mobile Gfx (8 Threads)
### Issue description
While importing models, anima... | bug,topic:editor,confirmed,topic:import,crash,topic:3d | low | Critical |
1,933,055,748 | bitcoin | rpc: make loadtxoutset async | ### Please describe the feature you'd like to see added.
`loadtxoutset` should return more quickly, perhaps just checking that the file exists. There should be another RPC to monitor the status.
### Is your feature related to a problem, if so please describe it.
1. `loadtxoutset` takes too long, even requiring `-rpc... | Feature | low | Critical |
1,933,070,101 | vscode | TypeError: Failed to parse URL from /.vscode/extensions/rebornix.ruby-0.28.1/dist/server/tree-sitter.wasm | before vscode update, everything was well, after update vsocde, then Open ruby project and ruby language server start failed.
```shell
abort(TypeError: Failed to parse URL from /Users/themadeknight/.vscode/extensions/rebornix.ruby-0.28.1/dist/server/tree-sitter.wasm). Build with -s ASSERTIONS=1 for more info.
(Use... | under-discussion | low | Critical |
1,933,196,358 | go | os: `GOOS=wasip1 GOARCH=wasm` the `ReadFile` function gives `-1` as the `rootFd` to `path_open` causing `Bad file number` error | ### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.21.0 darwin/arm64
</pre>
### Does this issue reproduce with the latest release?
Yes, the same issue happens with the `master` branch binary produced by `all.bash`
Commit https://github.com/golang/go/commit/2744155d369ca8... | NeedsInvestigation,arch-wasm | low | Critical |
1,933,212,649 | godot | AnimatableBody3D's Constant Linear/Angular velocity not doing anything | ### Godot version
4.1.2, 4.2dev6
### System information
Godot v4.2.dev6 - Windows 10.0.22621 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3080 (NVIDIA; 31.0.15.3742) - 13th Gen Intel(R) Core(TM) i5-13600KF (20 Threads)
### Issue description
Hello !
AnimatableBody3D and StaticBody3D's constant angular veloc... | documentation,topic:physics | low | Minor |
1,933,224,630 | godot | Flood of error message in multi-threaded render particles_is_inactive: This function should never be used with threaded rendering, as it stalls the renderer | ### Godot version
v4.2.dev6.official [57a6813bb]
### System information
Linux pop-os 6.5.4-76060504-generic, RTX3060
### Issue description
When switching to multi-threaded render debug is flooded with these error messages
```
E 0:00:47:0085 particles_is_inactive: This function should never be used with threa... | bug,topic:rendering,confirmed,topic:particles | low | Critical |
1,933,241,341 | godot | Godot crashed leaving severe screen burn on my monitor while using TileMap | ### Godot version
4.1.1.stable.official
### System information
macOS 13.5.1 Apple M1 Pro
### Issue description
While using the TileSet and TileMap windows, The TileMap stopped working (could not add tiles to 2D scene, the whole program started to flicker but was still responsive. The flickering was stopp... | topic:editor,needs testing,topic:2d | low | Critical |
1,933,243,409 | godot | Strange shadow cast behaviour when the OccluderPolygon2D is concave | ### Godot version
v4.1.2.stable.mono.official [399c9dc39]
### System information
Godot v4.1.2.stable.mono - Ubuntu 22.04.3 LTS 22.04 - X11 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1070 Ti (nvidia; 535.113.01) - Intel(R) Core(TM) i5-8600K CPU @ 3.60GHz (6 Threads)
### Issue description
I realize... | bug,topic:rendering,topic:2d | low | Minor |
1,933,257,418 | pytorch | BCEWithLogitsLoss: Check if labels / targets are within zero and one | ### 🚀 The feature, motivation and pitch
`BCEWithLogitsLoss` currently performs no kind of checking wrt. the targets whatsoever. This means, that calling the loss function with targets not contained within the interval [0,1] succesfully computes values without throwing an error. However, these values don't have any ... | module: nn,triaged,actionable | low | Critical |
1,933,268,888 | vscode | Quick search is showing results without full match | Results at top contains "cub", but scroll down a bit and there are "cu" only matches?

버전: 1.84.0-insider (user setup)
커밋: df7d3d054020b0775fc2445c25ada7450c508524
날짜: 2023-10-06T05:35:21.061Z
Electron: 25.8.4
ElectronBui... | bug,search,confirmed | low | Minor |
1,933,275,938 | pytorch | Gradients (Jacobian) in inference | ### 🚀 The feature, motivation and pitch
Neural Nets are often applied in physical or related fields. Here, one usually not only need an output, put also its derivative. With Pytorch one can use Autograd, but I have not found a way to export a Pytorch model to onnx and then get the results from a backwards call. So ... | module: onnx,triaged,onnx-triaged | low | Major |
1,933,302,037 | react-native | Element inspector on causes the app to crash when a wrapper is provided trough AppRegistry and a component has negative zIndex | ### Description
I have an app with a wrapper containing a view rendered at the top with non-zero height provided by `AppRegistry.setWrapperComponent` in `index.js`. Using a component with a `zIndex: -1` and turning on the element inspector from the developer menu causes the app to crash instantly. This does not happen... | Issue: Author Provided Repro,API: AppRegistry,Needs: Triage :mag:,Type: New Architecture | low | Critical |
1,933,328,655 | next.js | Example uses hard coded domain instead of localhost and misses reference to .env file in "how to use" | ### Verify canary release
- [X] I verified that the issue exists in the latest Next.js canary release
### Provide environment information
```bash
Operating System:
Platform: linux
Arch: x64
Version: #36-Ubuntu SMP PREEMPT Fri Jul 14 13:27:38 UTC 2023
Binaries:
Node: 18.18.0
npm: 10.1.0
Yarn: N/A
... | examples | low | Critical |
1,933,331,642 | go | x/build: Migrate builders to LUCI | Hi Gophers,
The Go team is currently migrating its builders to [LUCI](https://ci.chromium.org/p/golang) and we need your help. As a trusted contributor and owner of the a builder, your input will ensure availability the builder to fellow gophers.
To get started, use these [instructions](https://go.dev/wiki/Dashbo... | Builders,NeedsFix,umbrella | medium | Major |
1,933,372,661 | godot | Inconsistent ambient light from procedural sky with low starting energy multiplier values | ### Godot version
v4.1.1.stable.mono.official.bd6af8e0e
### System information
- OS: Windos 10
- Vulkan API 1.3.242 - Forward+ - Using Vulkan Device #0: NVIDIA - NVIDIA GeForce RTX 2070 SUPER
### Issue description
When using procedural sky for dynamic ambient light, results are inconsistent depending o... | bug,topic:rendering,topic:3d | low | Minor |
1,933,417,846 | rust | Logically identical code. One compiles, one does not | I tried to compile this code [playground link](https://play.rust-lang.org/?version=stable&mode=debug&edition=2021&gist=3a7b73546d419d316ad792d0c6362152):
```rs
use std::time::{Duration, Instant};
use std::thread;
fn time_bounded_retry<T, E>(
max_time: Duration,
sleep_for: Duration,
f: impl Fn() -> Result<... | E-easy,C-enhancement,A-diagnostics,T-lang,E-help-wanted,D-papercut,A-patterns | low | Critical |
1,933,432,097 | material-ui | [joy-ui][slider] Slider is draggable beyond bounds (touch) | ### Duplicates
- [X] I have searched the existing issues
### Latest version
- [X] I have tested the latest version
### Steps to reproduce 🕹
Link to live example: https://mui.com/joy-ui/react-slider/
Steps:
1. open example
2. scroll to first example
3. open dev tools with touch
4. drag ouside the bounds o... | component: slider,package: joy-ui | low | Major |
1,933,444,975 | material-ui | [joy-ui] Locally tweaking components' variants | ### Context
We’ve had been thinking about ways to _improving global variants_, and one option that we considered was to remove nonsensical variants (#39161). However, after feedbacks and discussions, we ended up finding that the tradeoffs to the developer experience wouldn’t justify removing them.
That said, we a... | package: joy-ui,design: joy | low | Minor |
1,933,459,270 | rust | Inlining causes miscompilation of code that mixes target features | The following code ought to be completely fine and UB-free:
```rust
use std::mem::transmute;
#[cfg(target_arch = "x86")]
use std::arch::x86::*;
#[cfg(target_arch = "x86_64")]
use std::arch::x86_64::*;
extern "C" fn no_target_feature(_dummy: f32, x: __m256) {
let val = unsafe { transmute::<_, [u32; 8]>(x) };
db... | A-LLVM,A-codegen,P-high,T-compiler,I-unsound,C-bug,A-target-feature,I-miscompile | high | Critical |
1,933,469,406 | godot | Draw passes without trails enabled on particles are repeated per trail segment | ### Godot version
42425baa59956dc9d1e22341fe5e5d7f8fad5067 (somewhere before 4.2 beta1)
### System information
Fedora, RX 590
### Issue description
Having a two pass drawing for trails causes the non-skinned mesh to be repeated on every segment of the trail, making effects like a shooting star (billboard star + tr... | discussion,topic:rendering,topic:3d,topic:particles | low | Minor |
1,933,543,008 | PowerToys | [PT Run] [Plugins] PluginAdditionalOptions: Support list settings | ### Description of the new feature / enhancement
Support for list settings in PowerToys Run plugins. The settings ui should provide a content dialog to edit a list of string values.
### Scenario when this would be used?
When a plugin needs a setting to edit a list of values.
### Supporting information
The descript... | Idea-Enhancement,Help Wanted,Product-Settings,Needs-Triage,Run-Plugin,Run-Plugin Manager | low | Minor |
1,933,551,574 | stable-diffusion-webui | [Bug]: What to do if there is an error | ### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What happened?
venv "C:\Users\Administrator\Desktop\stable-diffusion-webui-master\venv\Scripts\Python.exe"
fatal: not a git repository (or any of the parent directories): .git
fatal: not a g... | bug-report | low | Critical |
1,933,565,058 | flutter | [ios][engine]remove iOS 17 checks used for cherry-pick purpose in text input plugin | ### Is there an existing issue for this?
- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)
### Use case
Some of the checks are only there so that cherry-pick is safer, but the logic shou... | a: text input,platform-ios,engine,P3,team-ios,triaged-ios | low | Critical |
1,933,596,400 | react-native | <VirtualizedList renderScrollComponent> should preserve child elements | ### Description
It's extremely confusing that this works:
```js
<VirtualizedList
renderScrollComponent={props =>
<ScrollView {...props} />
}
// ...
/>
```
but this doesn't:
```js
<VirtualizedList
renderScrollComponent={props =>
<View>
<ScrollView {...props} />
</View>
... | Component: VirtualizedList,Needs: Triage :mag:,Needs: Repro,Never gets stale | low | Critical |
1,933,628,201 | tensorflow | cuDNN, cuFFT, and cuBLAS Errors | ### Issue type
Bug
### Have you reproduced the bug with TensorFlow Nightly?
Yes
### Source
source
### TensorFlow version
GIT_VERSION:v2.14.0-rc1-21-g4dacf3f368e VERSION:2.14.0
### Custom code
No
### OS platform and distribution
WSL2 Linux Ubuntu 22
### Mobile device
_No response_
### Python version
3.10,... | stat:awaiting tensorflower,type:build/install,comp:gpu,TF2.14 | high | Critical |
1,933,654,501 | PowerToys | [FancyZones] Allow me to drag a window at the very top of a monitor | ### Description of the new feature / enhancement
When a window is fullscreened (without FancyZones), I am able to simply move my mouse to the top of the monitor, and grab the window without thinking.
When a window is snapped with fancyzones to the top of a monitor, I am unable to do the same, instead resizing the w... | Idea-Enhancement,Product-FancyZones,Needs-Triage | low | Minor |
1,933,665,718 | pytorch | MAX_JOBS ignored when compiling pytorch from source | ### 🐛 Describe the bug
I'm simply trying to compile PyTorch on a 56-core / 512GB Ram / Tesla A40 GPU server. CMake hangs at the end of the configure phase and eventually uses up all of the ram. The setup.py is not obeying environment variables, specifically the MAX_JOBS variable. I have 56 cores on this server, may I... | needs reproduction,module: build,triaged | low | Critical |
1,933,667,049 | pytorch | Depthwise conv3d slower than normal conv3d | ### 🐛 Describe the bug
Profile the normal conv3d layer with the script below. I got 3.384 ms on my RTX4000.
```python
import torch
DEPTHWISE=False
N = 1
IC = 64
D = 15
H = 75
W = 315
OC = 64
KD = 3
KH = 3
KW = 3
input_tensor = torch.randn(N, IC, D, H, W, dtype=torch.float16, device="cuda")
if no... | module: performance,module: nn,triaged,needs research | low | Critical |
1,933,668,219 | PowerToys | Retain Installation Folder | ### Description of the new feature / enhancement
I have PowerToys installed in D:\Program Files\Powertoys. Every time I install an update of the application, it directs the installation to C:\Program Files\Powertoys. Obviously the application installer should detect an existing installation and make that the install f... | Area-Setup/Install,Needs-Triage,Needs-Team-Response | low | Critical |
1,933,743,140 | flutter | [process] Add example app | Currently (as highlighted in the Scores on pub.dev) we don't provide any kind of example doc or app for `process`. We should have a simple example app for it that demonstrates its functionality. | package,team-ecosystem,P3,triaged-ecosystem,p: process | medium | Major |
1,933,763,233 | go | proposal: go/types.ImportFunc | I propose to add these two lines to `go/types`:
```
// An ImporterFunc is an implementation of the single-method
// types.Importer interface based on a function value.
type ImporterFunc func(path string) (*types.Package, error)
func (f ImporterFunc) Import(path string) (*types.Package, error) { return f(path) }
... | Proposal | low | Critical |
1,933,764,972 | rust | `RawVec` sets capacity incorrectly, causing potentially many bugs | There are two "capacity"s for any successful allocation: the requested capacity and the returned capacity. The `Allocator` trait explicitly allows these to [not be the same](https://github.com/rust-lang/rust/blob/cdddcd3bea35049dab56888d4391cb9b5b1b4491/library/core/src/alloc/mod.rs#L114). However, it appears that `Raw... | A-allocators,A-collections,T-libs,A-slice | low | Critical |
1,933,857,072 | PowerToys | Where is Plus (numpad)? | ### Description of the new feature / enhancement
When I try to make this mapping I cannot see `+ (numpad)` in the list of keys to remap.
### Scenario when this would be used?
I want to map another key combination (something completely unused like alt-F12) to Ctrl-Plus (numpad), as that autosizes columns, as my... | Product-Keyboard Shortcut Manager,Needs-Triage | low | Minor |
1,933,867,836 | godot | VisibleOnScreenEnabler causes error when used with NavigationAgent Avoidance | ### Godot version
v4.1.2.stable.official [399c9dc39]
### System information
Windows 11, Vulkan
### Issue description
When a VisibleOnScreenEnabler2D is paired with a CharacterBody2D using avoidance on a NavigationAgent2D the velocity_computed signal generates and error if attempting to set the velocity and call mo... | topic:physics | low | Critical |
1,933,917,480 | vscode | Crashes when pasting file name | Type: <b>Bug</b>
1. With an open file, go to File > Save As.
2. In the Save As window, copy the file name. Close the window without saving.
3. In another file, paste. Code freezes and has to be force-closed.
Bug does not happen when copying/pasting file contents. In other words, within the file editor.
V... | bug,freeze-slow-crash-leak,linux,workbench-os-integration,editor-clipboard,confirmed | low | Critical |
1,933,918,893 | PowerToys | Automatically initialize PT Run with currently selected text | ### Description of the new feature / enhancement
It would be very handy to automatically initialize PT Run with currently selected text at the moment of pressing Alt+Space (at least as an option disabled by default but ideally — as the default one)
### Scenario when this would be used?
It would save an enormous amou... | Product-PowerToys Run,Needs-Triage,Needs-Team-Response | low | Minor |
1,933,951,094 | deno | `deno fmt` exclusions shouldn't apply for explicitly named files | For example `deno fmt vendor/path/to/file.ts` should work, even though `vendor` is auto-excluded. | feat,deno fmt | low | Minor |
1,933,956,537 | node | Document the deterministic aspects of setTimeout execution order | ### Affected URL(s)
https://nodejs.org/api/timers.html#settimeoutcallback-delay-args
### Description of the problem
Most of the context of this request can be found here: https://github.com/nodejs/node/issues/13579
Note https://github.com/nodejs/node/issues/13579#issuecomment-308209286 by @sam-github :
>... | doc | low | Major |
1,933,978,842 | rust | `std::mem::transmute` doesn't compile even though both types are guaranteed to have the same size. | <!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
-->
Let me preface that I'm actively looking into other options than transmute, but I expected this to work, because it could basically be an no-op. Also the d... | T-compiler,C-bug,A-const-generics,T-types | low | Critical |
1,934,033,826 | deno | Panic unwrapping error from IBM/zos-node-accessor on Windows | When I try to use the `listDatasets` function from `IBM/zos-node-accessor` on Deno v1.37.1 I get the following panic with stacktrace
```shell
./evac.exe :
At line:1 char:1
+ ./evac.exe dataset list "TEST.*"
+ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ CategoryInfo : NotSpecified: (:Strin... | bug,compile,panic | low | Critical |
1,934,052,306 | godot | Trying to manually load new scenes to toggle back and forth between two scenes fails | ### Godot version
v4.1.1.stable.mono.official [bd6af8e0e]
### System information
v4.1.1.stable.mono.official [bd6af8e0e]
### Issue description
I tried to make two menu scenes, where I could go from one scene to another and back (a "MainMenu" that loads the "Level" and the "Level" can return back to the "... | bug,discussion,topic:core,topic:gdscript | low | Critical |
1,934,117,428 | stable-diffusion-webui | [Bug]: file nameing [model_name] using hires model name, | ### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What happened?
in settings - Images filename pattern
i have [model_name]-[datetime]
im doing txt2img with a different 1.5 checkpoints for base stable diffusion checkpoint and hires checkpo... | bug-report | low | Critical |
1,934,118,677 | transformers | Add an option to decide whether to store the checkpoint and rng_state. | **Motivation:**
Currently, when using the Transformers library in combination with DeepSpeed for training large language models like LLMs, checkpoints (e.g. `bf16_zero_pp_rank_0_mp_rank_00_optim_states.pt`) are automatically saved along with the `rng_state`, which can lead to significant disk space usage. In scenarios... | Feature request | low | Major |
1,934,162,094 | flutter | [webview_flutter] Android crash in `ImageSpace::Loader::RelocateInPlace` loading webview | ### Is there an existing issue for this?
- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)
### Steps to reproduce
This issue does not occur on all devices. therefore, reproduce is... | c: crash,platform-android,p: webview,package,a: production,P3,c: fatal crash,team-android,triaged-android | low | Critical |
1,934,198,887 | yt-dlp | [Danmark på Film] Add support for danmarkpaafilm.dk. | ### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field
### Checklist
- [X] I'm reporting a new site support request
- [X] I've verified that I'm running yt-dlp version **2023.10.07** ([update instructions](https://github.co... | site-request,triage | low | Critical |
1,934,285,705 | rust | A confusing inferred type for the function followed by `?` | ### Code
```Rust
struct A;
impl A{
fn new()->Result<Self,std::num::ParseIntError>{
let c = "1".parse()?;
Ok(A)
}
}
fn main() {
}
```
### Current output
```Shell
the trait bound (): FromStr is not satisfied
```
### Desired output
```Shell
type annotations needed... | A-diagnostics,T-compiler | low | Critical |
1,934,290,903 | pytorch | The NCCL kernel did not start as expected | ### 🐛 Describe the bug
Hello, I apologize for the interruption. I've encountered a puzzling issue. I initiated an asynchronous batch_send_recv communication as per the code below, but when observing on nsys, the kernel launch doesn't entirely align with my expectations. In some loops, both batch_send_recv and matmul ... | oncall: distributed | low | Critical |
1,934,298,402 | stable-diffusion-webui | [Feature Request]:How to reload specific extension quickly? | ### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What would your feature do ?
I am a webUI extension developer and often need to restart to verify whether the developed features meet the expected requirements. Is there a way to quickly load ... | enhancement | low | Major |
1,934,302,037 | yt-dlp | Niconico Channel Plus stopped working all of a sudden | ### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field
### Checklist
- [X] I'm reporting that yt-dlp is broken on a **supported** site
- [X] I've verified that I'm running yt-dlp version **2023.10.07** ([update instructions... | account-needed,site-bug,can-share-account | medium | Critical |
1,934,345,910 | godot | Rigidbody3D does not emit NOTIFICATION_TRANSFORM_CHANGED (2000) | ### Godot version
v4.1.stable.mono.official [970459615]
### System information
Godot v4.1.stable.mono - Windows 10.0.22621 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4070 (NVIDIA; 31.0.15.3640) - AMD Ryzen 7 7700X 8-Core Processor (16 Threads)
### Issue description
I have attached the following script in t... | bug,topic:physics | low | Critical |
1,934,485,269 | rust | Tracking Issue for `no-jump-tables` | This is a tracking issue for the `-Zno-jump-tables` compiler flag
### About tracking issues
Tracking issues are used to record the overall progress of implementation.
They are also used as hubs connecting to other relevant issues, e.g., bugs or open design questions.
A tracking issue is however *not* meant for ... | T-compiler,C-tracking-issue | low | Critical |
1,934,564,352 | godot | FXAA causes Fireflies with HDR elements | ### Godot version
v4.2.dev.custom_build [7f0b1ac6a]
### System information
Godot v4.2.dev (7f0b1ac6a) - Windows 10.0.22621 - Vulkan (Forward+) - dedicated AMD Radeon RX 6600 (Advanced Micro Devices, Inc.; 31.0.21031.1005) - Intel(R) Core(TM) i3-10105F CPU @ 3.70GHz (8 Threads)
### Issue description
HDR Quad
![ima... | discussion,topic:rendering,topic:3d | low | Minor |
1,934,618,940 | react-native | [ios] TextInput onSubmitEditing not working on 0.72.x, but worked on 0.70 & 0.62 | ### Description
We have a chat app that heavily use `<TextInput />`,
on iOS, it was set as multiline={true}, blurOnSubmit={false} as intended, because we want our user to keep keyboard up and can edit multiple lines, hit 'Send' button on keyboard and just send out the content.
Our app has been used in product... | Platform: iOS,Component: TextInput,Needs: Triage :mag:,Needs: Repro | low | Major |
1,934,756,262 | next.js | Router.push does not support UC browser or QQ browser | ### Link to the code that reproduces this issue
https://codesandbox.io/p/sandbox/nostalgic-cerf-ryx926
### To Reproduce
1. Open the [Codesandbox](https://codesandbox.io/p/sandbox/nostalgic-cerf-ryx926)
2. Copy the [Link](https://ryx926-3000.csb.app/) to uc browser
3. Click the "click to other page" button
4... | bug | medium | Critical |
1,934,795,438 | tensorflow | An example of `a batched of RaggedTensor(s) with rank 2` as sparse_ids for tf.nn.safe_/embedding_lookup_sparse? | ### Issue type
Feature Request
### Have you reproduced the bug with TensorFlow Nightly?
Yes
### Source
source
### TensorFlow version
2.12
### Custom code
Yes
### OS platform and distribution
_No response_
### Mobile device
_No response_
### Python version
_No response_
### Bazel version
_No response_
... | stat:awaiting tensorflower,type:feature,comp:ops | low | Critical |
1,934,829,150 | material-ui | [joy-ui][ButtonGroup] Broken styles with custom button elements | ### Duplicates
- [X] I have searched the existing issues
### Latest version
- [X] I have tested the latest version
### Steps to reproduce 🕹
https://codesandbox.io/s/affectionate-wiles-xzrrzp?file=/Demo.tsx
1. Create custom Button:
```
const A = () => {
return <Button>hi</Button>;
};
```
2. Use Butt... | bug 🐛,component: button,design,package: joy-ui | low | Critical |
1,934,834,504 | go | x/mobile: enable to import multiple aar files compiled by gomobile for one Android Studio project | # The goal of this issue
Intended to fix issuse #56567
# What do I modify for gomobile
1. modify mobile/bind/java/Seq.java for extracting the java dependency(common Java dependencies later used for multiple AARs);
2. mkdir a directory named "libs" for storing common java dependencies;
3. modify mobile/cmd/gom... | NeedsInvestigation,mobile | low | Major |
1,934,854,037 | deno | Update `Accept` header for JSON modules with network imports | The HTML spec is being updated to use the appropriate fetch destination for JSON modules: https://github.com/whatwg/html/pull/9486, https://github.com/whatwg/fetch/pull/1691
As far as I can tell, the only relevant different for Deno is that now JSON modules are fetched with the `Accept: application/json,*/*;q=0.5` H... | feat,web | low | Minor |
1,934,907,640 | pytorch | Issue with torch.distributed.launch | ### 🐛 Describe the bug
I am trying to run an image colorization code on my VS code, specifically "https://github.com/piddnad/DDColor/tree/master#-news"
I have to train this model on my custom dataset. For which i have followed the steps provided in the repo, which is mainly to change a few things in the .yml fil... | oncall: distributed,oncall: r2p | low | Critical |
1,934,912,662 | stable-diffusion-webui | [Bug]: TypeError: Trying to convert BFloat16 to the MPS backend but it does not have support for that dtype. | ### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What happened?
Mac M2 Cpu
An error was reported during startup, but the console can be opened. Same error after clicking Generate button
### Steps to reproduce the problem
./web... | bug-report | medium | Critical |
1,934,915,937 | flutter | Strange behaviour of Navigator | ### Is there an existing issue for this?
- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)
### Update
See this [comment](https://github.com/flutter/flutter/issues/136245#issuecomm... | framework,f: routes,has reproducible steps,P2,team-framework,triaged-framework,found in release: 3.13,found in release: 3.16 | low | Critical |
1,934,926,374 | godot | Segmentation Fault Trying to Run v4.1.2 | ### Godot version
Godot Engine v4.1.2.stable.official.399c9dc39
### System information
Windows 11 Pro
### Issue description
When trying to run v4.1.2-stable it fails with this error
_Godot Engine v4.1.2.stable.official.399c9dc39 - https://godotengine.org
OpenGL API 3.3.0 NVIDIA 536.40 - Compatibility - Using D... | bug,topic:editor,needs testing,crash | low | Critical |
1,934,971,332 | vscode | diff editor can't display the deleted whitespace | 
[Monaco Editor Repro](https://microsoft.github.io/monaco-editor/playground.html?source=v0.44.0#XQAAAALsCAAAAAAAAABBqQkHQ5NjdMjwa-jY7SIQ9S7DNlzs5W-mwj0fe1ZCDRFc9ws9XQE0SJE1jc2VKxhaLFIw9vEWSxW3yscxE9iXv_7RaxvTpxk... | bug,diff-editor | low | Major |
1,935,034,804 | TypeScript | Document how to use tsconfig-related APIs in the wiki | ### 🔎 Search Terms
"createProgram" "compiler" "compiler api" "js files createProgram" "js compiler api" "js files compiler" "programmatic compiler js"
### 🕗 Version & Regression Information
Give my project:
```
my-project/
├─ src/
│ ├─ index.js
├─ tsconfig.json
```
The following code:
```js
import ts... | Docs | low | Major |
1,935,056,288 | vscode | Diff Editor: Improve Insert Position | 
Maybe just increase the score of `,`?
[Playground Repro](https://microsoft.github.io/monaco-editor/playground.html?source=v0.45.0-dev-20231010#XQAAAAIkAwAAAAAAAABBqQkHQ5NjdMjwa-jY7SIQ9S7DNlzs5W-mwj0fe1ZCDRFc9ws9XQE0SJE1j... | feature-request,diff-editor | low | Minor |
1,935,103,529 | next.js | unable to initialize state via props passed to children of layout | ### Link to the code that reproduces this issue
https://github.com/jrnxf/angry-hornet
### To Reproduce
Demo: https://angry-hornet-lawxc3oeh-jrnxf-team.vercel.app/
Detailed Video Explanation: https://www.loom.com/share/9292792f1c8c46f996d05198dc236256
1. I enter my email in a form
2. a server action sets the ema... | bug,Navigation | low | Major |
1,935,130,496 | angular | Partial ignore of ValueChanges event when Reactive Form value is set | ### Which @angular/* package(s) are relevant/related to the feature request?
forms
### Description
Demo app: https://github.com/usarskyy/form-initialization
I understand that below described use case is not really related to Angular Forms because your package offers a basic foundation, not the solution to all kin... | area: forms | low | Minor |
1,935,180,893 | storybook | [Bug]: Unable to access env vars in preview.tsx or in Story | ### Describe the bug
For technical reasons, I need to pass some environment variables to a Provider, configured in `preview.tsx` decorators.
```tsx
// preview.tsx
export const decorators: Decorator[] = [
(Story, context) => {
useTheme({ themeOverride: context.globals.theme })
const environmentVaria... | bug,nextjs,sev:S2 | low | Critical |
1,935,215,669 | pytorch | gdb core dump when enable DEBUG mode to compile cpu torch in centos!!! | ### 🐛 Describe the bug
try to compile pytorch 2.0 from source with DEBUG mode in centos,
```
DEBUG=ON USE_CUDA=OFF python3 setup.py build
python3 setup.py bdist_wheel -d build_pip
pip3 install build_pip/torch-2.0.0a0+gitf33faa7-cp38-cp38-linux_x86_64.whl
```
write a test_import.py only to execute "import t... | needs reproduction,triaged | low | Critical |
1,935,250,197 | godot | Cross-compiled export templates cannot encrypt files correctly | ### Godot version
4.1.2-stable
### System information
Windows 11 & Ubuntu Focal
### Issue description
I'm using an `ubuntu` docker image to automate the build process for my game. This means I am compiling windows export templates from ubuntu. This works perfectly for the most part, but I ran into issues when atte... | bug,platform:windows,topic:buildsystem,needs testing,topic:export | low | Critical |
1,935,309,180 | pytorch | RuntimeError: out_ptr == out_accessor[thread_count_nonzero[tid + 1]].data() INTERNAL ASSERT FAILED | ### 🐛 Describe the bug
Running a python script from within a SLURM job. Running the same SLURM job multiple times will have inconsistent results with jobs sometimes completing and sometimes failing with this error message.
### Error logs
```
Traceback (most recent call last):
File "/<myprojectpath>/src/SLURM/py... | needs reproduction,triaged,module: advanced indexing | low | Critical |
1,935,356,092 | stable-diffusion-webui | [Bug]: queue status not visible | ### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What happened?
When sharing the UI over web multiple jobs at the same time will be queued.
However the current queue status seems not to be visible in the UI.
(My guess is that is uses the s... | bug-report | low | Critical |
1,935,387,896 | kubernetes | [csi-translation-lib] Topology keys not translated for azure_disk | ### What happened?
When translating an `azure_disk` in-tree pv using `csi-translation-lib`, the topology keys are not translated when using [TranslateInTreePVToCSI](https://github.com/kubernetes/csi-translation-lib/blob/master/plugins/azure_disk.go#L143)
### What did you expect to happen?
I would expect the topology... | kind/bug,sig/storage,triage/accepted | low | Critical |
1,935,392,905 | vscode | File Nesting setting is ignored | <!-- ⚠️⚠️ Do Not Delete This! bug_report_template ⚠️⚠️ -->
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<!-- 🕮 Read our guide about submitting issues: https://github.com/microsoft/vscode/wiki/Submitting-Bugs-and-Suggestions -->
<!-- 🔎 Search existing issues to avoid cr... | bug,settings-editor,confirmation-pending | low | Critical |
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GitHub Issues Containing Next.js References
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