id
int64
393k
2.82B
repo
stringclasses
68 values
title
stringlengths
1
936
body
stringlengths
0
256k
⌀
labels
stringlengths
2
508
priority
stringclasses
3 values
severity
stringclasses
3 values
1,955,375,188
go
runtime/pprof: TestCPUProfileMultithreadMagnitude fail in linux6.2 ubuntu in VirtualBox
<!-- Please answer these questions before submitting your issue. Thanks! --> ### What version of Go are you using (`go version`)? <pre> $ go version tip </pre> ### Does this issue reproduce with the latest release? yes. ### What operating system and processor architecture are you using (`go env`)? ...
NeedsInvestigation,compiler/runtime
low
Critical
1,955,380,901
pytorch
grad is inf/nan when using torch.amp
### 🐛 Describe the bug Below is a very simple for using torch.amp, but the gradients are inf/nan. ```python import torch from torch.cuda.amp import GradScaler from torch import optim scaler = GradScaler() a = torch.randn(2, 2, requires_grad=True, device="cuda") b = torch.randn(2, 2, requires_grad=True, device=...
triaged,module: amp (automated mixed precision)
low
Critical
1,955,399,114
rust
`extern crate self as core` import suggests `core::core::core`etc
### Code ```Rust extern crate self as core; fn main() { core::option::Option::Some("hello"); } ``` ### Current output ```Shell Checking tmp-znzdlj v0.1.0 (/home/ethan/.cache/cargo-temp/tmp-ZNzdlJ) error[E0433]: failed to resolve: unresolved import --> src/main.rs:4:11 | 4 | core::option::Option:...
A-diagnostics,T-compiler
low
Critical
1,955,406,906
terminal
Terminal opens on the wrong screen if the main screen changes over time
### Windows Terminal version 1.18.2822.0 ### Windows build number 10.0.22621.0 ### Other Software _No response_ ### Steps to reproduce I have 2 screens, A and B, with A configured as the main display in the Windows display settings. If I boot with only B turned on, Terminal opens on B. However, if I later turn...
Issue-Bug,Product-Terminal,Priority-2,Area-Windowing
low
Minor
1,955,424,780
create-react-app
react-scripts build gives error: "Failed to compile. Cannot read properties of undefined (reading 'pop')" on npm@10.2.0 node@v21.0.0 (using node:latest docker image)
### Describe the bug react-scripts build gives error: "Failed to compile. Cannot read properties of undefined (reading 'pop')" on npm@10.2.0 node@v21.0.0 (using node:slim docker image). ``` react-scripts --max_old_space_size=4096 build Creating an optimized production build... Failed to compile. Cannot read pr...
needs triage,issue: bug report
low
Critical
1,955,458,954
godot
When setting a glTF files "Import As" preset to Animation Library, texture import settings are still present
### Godot version 4.1.2.Stable ### System information Windows 10 ### Issue description When setting a glTF files "Import As" preset to Animation Library, texture import settings are still present. I would not expect the "Embedded Image Handling" setting to be there or do anything if I'm importing only the animati...
enhancement,usability,topic:import
low
Minor
1,955,467,162
material-ui
[RFC][joy-ui] variant:outlined should not mutate the box-model
### What's the problem? 🤔 When switching a variant from `plain|solid|soft` to `outlined` the box-model of the component is changing due to the use of border. This is a common issues in many UI libraries https://github.com/mui/material-ui/assets/1148334/c13727d8-0b24-4081-b9c3-ff58ca8c4930 ### What are the ...
package: joy-ui,RFC,enhancement
low
Minor
1,955,475,381
stable-diffusion-webui
[Feature Request]: Allow to pass arguments to initialization file
### Is there an existing issue for this? - [X] I have searched the existing issues and checked the recent builds/commits ### What would your feature do ? With this I could use the bat from an external app and pass arguments to it. ### Proposed workflow From this: https://github.com/AUTOMATIC1111/stable-diffusion-...
enhancement
low
Minor
1,955,478,833
excalidraw
not visible grouping line on a dark background in a light theme
![image](https://github.com/excalidraw/excalidraw/assets/71871141/76cd8548-1ea6-4996-8486-8893dd217474) In the picture above, the black dashed lines are not visible It would be great if the color inverted depending on the background. upd: I had to write not "it will be great" but "as an option". Purple - great 🎉
good first issue,UX/UI
low
Major
1,955,479,035
godot
Problem when baking shadows. The settings for importing finished images are not taken into account.
### Godot version 3.6 Beta 3,2,1 / 3.5.3, 3.5.2 ### System information Ubuntu 22 ### Issue description Problem when baking shadows. The settings for importing finished images are not taken into account. The project has import configured for "Texture" as Lossy, specifying 0.7. This is set as the defaul...
bug,topic:rendering,needs testing
low
Minor
1,955,479,935
material-ui
[material-ui][Button] `startIcon` size is different when icon is wrapped with `Badge`
### Duplicates - [X] I have searched the existing issues ### Latest version - [X] I have tested the latest version ### Steps to reproduce 🕹 Link to live example: https://codesandbox.io/s/loving-booth-8zq3q7?file=/src/Demo.js ### Current behavior 😯 The `startIcon` wrapped into `Badge` is larger than the one t...
component: button,package: material-ui
low
Major
1,955,484,450
rust
Extend Profile-Guided Optimization guide with Sampling PGO
### Location https://doc.rust-lang.org/rustc/profile-guided-optimization.html ### Summary Right now the page describes in detail only one approach for doing PGO - PGO via Instrumentation. But as the documentation already mentions at the beginning there is one more way - PGO via Sampling (`perf`-based). Clang alre...
T-compiler,A-docs,A-PGO
low
Minor
1,955,485,419
godot
Visual Shader: "If"-Node - generated code is incorrect for "tolerance == 0"
### Godot version v4.1.2.stable.mono.official [399c9dc39] ### System information Godot v4.1.2.stable.mono - Windows 10.0.22621 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4080 (NVIDIA; 31.0.15.3758) - AMD Ryzen 9 7950X3D 16-Core Processor (32 Threads) ### Issue description I have created a very primitive co...
enhancement,topic:shaders
low
Minor
1,955,499,958
godot
Global classes/class_names created via @tools are processed in editor until the scene is closed and opened again
### Godot version v4.2.beta2.mono.official [f8818f85e] ### System information Godot v4.2.beta2.mono - Fedora Linux 39 (Workstation Edition) - Wayland - Vulkan (Forward+) - integrated Intel(R) Graphics (ADL GT2) () - 12th Gen Intel(R) Core(TM) i3-1215U (8 Threads) ### Issue description When creating nodes with a `c...
discussion,topic:core,topic:editor,documentation
low
Critical
1,955,524,640
react-native
`flexGrow: 1` inside `alignItems: <non-stretch>` covers siblings
### Description ![image](https://github.com/facebook/react-native/assets/36894700/688c6948-94ad-424d-94e4-c0cea0d85984) Android: ![394606776_754158426725135_4092957756381229100_n](https://github.com/facebook/react-native/assets/36894700/98920f73-801c-4886-aafb-e5be3e510c6e) ### React Native Version 0.7...
Issue: Author Provided Repro,Component: ScrollView,Needs: Triage :mag:,Newer Patch Available
low
Major
1,955,526,345
godot
Building with `proxy_to_pthread=yes` breaks WebXR
### Godot version v4.2.beta.custom_build [f71f4b80e] ### System information Chromium-based browser (Brave) on the desktop, and Oculus browser on the Quest 2 ### Issue description Trying any of my WebXR games with a web export template built with `proxy_to_pthread=yes`, I get a litany of these sort of err...
bug,platform:web,topic:xr
low
Critical
1,955,531,458
next.js
Shared package in NPM workspace being transpiled
### Link to the code that reproduces this issue https://codesandbox.io/p/sandbox/silent-violet-5yzkcy ### To Reproduce As shown in the CodeSandbox repro, a shared package in an NPM workspace that is installed in a Next.js site appears to be transpiled, resulting in some standard ESM errors not being thrown. This sha...
bug
low
Critical
1,955,546,799
PowerToys
Improvement of OneNote plugin
### Description of the new feature / enhancement I would like to improve the current OneNote plugin. The main goal would be to port many of the features from this [OneNote plugin](https://github.com/Odotocodot/Flow.Launcher.Plugin.OneNote)[^1] for [Flow Launcher](https://github.com/Flow-Launcher/Flow.Launcher) (an ...
Idea-Enhancement,Product-PowerToys Run,Needs-Triage,Run-Plugin
low
Major
1,955,553,784
godot
Crash when Colour Picking with ColorRect
### Godot version v4.1.1.stable.mono.official [bd6af8e0e] ### System information MacOS Monterey Version 12.6 ### Issue description When using a ColorRect, changing its colour with the Color Picker crashes Godot. It should change the colour of the ColorRect. ### Steps to reproduce 1. Open a Scene 2. Add a ColorR...
bug,platform:macos,topic:porting,confirmed,crash,topic:gui
low
Critical
1,955,578,210
storybook
[Bug]: preview-head.html not picked up by Vite during build
### Describe the bug To include some global styles for the components I use `preview-head.html` ```html <link href="/assets/index.pcss" rel="stylesheet" /> ``` This works during the dev server, but during the build code from `preview-head.html` just copied to the final bundle without Vite transforms. And insid...
bug,has workaround,builder-vite
low
Critical
1,955,579,439
vscode
Relative path does not in Typescript/Javascript cells in vscode Notebooks.
<!-- ⚠️⚠️ Do Not Delete This! bug_report_template ⚠️⚠️ --> <!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ --> <!-- 🕮 Read our guide about submitting issues: https://github.com/microsoft/vscode/wiki/Submitting-Bugs-and-Suggestions --> <!-- 🔎 Search existing issues to avoid cr...
bug,help wanted,notebook
low
Critical
1,955,591,208
material-ui
[material-ui][TouchRipple] Configure the duration & delay on the ripple animations
### Duplicates - [X] I have searched the existing issues ### Latest version - [X] I have tested the latest version ### Steps to reproduce 🕹 The ripple effect feels quite unresponsive, especially on mobile touch devices. Ionic has a great implementation of the ripple effect. Try to click on the button of Ionic ...
new feature,package: material-ui,design
low
Major
1,955,615,200
godot
InputEventPanGesture different delta on different screens
### Godot version v4.2.beta2.mono.official [f8818f85e] ### System information Godot v4.2.beta2.mono - Windows 10.0.22621 - Vulkan (Mobile) - dedicated NVIDIA GeForce RTX 2070 with Max-Q Design (NVIDIA; 31.0.15.2206) - Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz (12 Threads) - Galaxy S21 Ultra ### Issue descrip...
bug,topic:input
low
Minor
1,955,628,203
go
all: standardize -help behavior in go project tools
UNIX commands vary wildly in the ways in which they provide help messages. Recently in the x/tools repo there has been a trend towards [printing the doc.go comment](https://github.com/golang/go/issues/61315) when the -help flag is specified. Following a discussion with @rsc, we propose that all Go-project maintained co...
Proposal,Proposal-Accepted
medium
Critical
1,955,641,702
godot
Can't style the font color of a disabled `LinkButton`
### Godot version v4.1.2.stable.mono.official [399c9dc39] ### System information Godot v4.1.2.stable.mono - Arch Linux 15 Oct 2023 22:10:35 +0000 - Wayland - Vulkan (Forward+) - dedicated AMD Radeon RX 7900 XTX () - AMD Ryzen 9 5900X 12-Core Processor (24 Threads) ### Issue description There doesn't seem...
bug,topic:gui
low
Minor
1,955,646,903
godot
Missing MODEL_* constants on Vector3i
### Godot version 4.2.beta1 ### System information Godot v4.2.beta1 - Windows 10.0.22621 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3070 (NVIDIA; 31.0.15.3699) - 12th Gen Intel(R) Core(TM) i7-12700KF (20 Threads) ### Issue description Commit [5fdc1232eff45e31ee53f58e618de6c58d3f7203](https://github.com/god...
enhancement,topic:core
low
Minor
1,955,651,225
godot
[bug][web] USER ERROR: Clipboard is not supported by this display server
### Godot version 4.2.beta2.official ### System information Godot v4.2.beta2 - Windows 10.0.22635 - GLES3 (Compatibility) - NVIDIA GeForce RTX 3060 Ti (NVIDIA; 31.0.15.3758) - AMD Ryzen 9 7900X 12-Core Processor (24 Threads) ### Issue description Hello! I'm making an application that should be able to get an image...
platform:web,topic:porting,needs testing
low
Critical
1,955,651,836
stable-diffusion-webui
[Feature Request]: Resize inpaint (img2img) to max-size of og image
### Is there an existing issue for this? - [X] I have searched the existing issues and checked the recent builds/commits ### What would your feature do ? When doing inpainting there are a limited selection of options which all lead to the familiar 512x512 image. However, I often work with images that are straight up...
enhancement
low
Minor
1,955,689,412
flutter
[web]: Unicode char throws `Bad UTF-8 encoding (U+FFFD; REPLACEMENT CHARACTER)` error
### Is there an existing issue for this? - [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues) - [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports) ### Steps to reproduce I have searched that there were similar issues but they are closed witho...
c: crash,tool,platform-web,has reproducible steps,P2,team-tool,triaged-tool,found in release: 3.13,found in release: 3.16
low
Critical
1,955,703,666
godot
C# Game crashes randomly on changing scenes with USER ERROR: FATAL: Condition "gchandle.is_released()" is true
### Godot version v4.1.1.stable.mono.official.bd6af8e0e ### System information Godot v4.1.1.stable.mono - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3080 (NVIDIA; 31.0.15.3623) - Intel(R) Core(TM) i7-10700KF CPU @ 3.80GHz (16 Threads) ### Issue description When switching scenes...
bug,topic:core,topic:dotnet,crash
medium
Critical
1,955,720,218
pytorch
Is it a good time to switch to CXX11_ABI?
### 🚀 The feature, motivation and pitch Now most of CI jobs use g++>=9 except Android jobs which use g++-8. Given this situation, is it possible to always use CXX11_ABI and get rid of the many checks in build systems? ### Alternatives _No response_ ### Additional context _No response_ cc @seemethere @malfet @osa...
module: binaries,triaged
low
Minor
1,955,721,530
electron
[Feature Request]: Add a way to dynamically change default font settings for webContents
### Preflight Checklist - [X] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/main/CONTRIBUTING.md) for this project. - [X] I agree to follow the [Code of Conduct](https://github.com/electron/electron/blob/main/CODE_OF_CONDUCT.md) that this project adheres to. - [X] I have searched ...
enhancement :sparkles:
low
Minor
1,955,723,779
pytorch
[dynamo] Better determinism of `ConfigModule` by walking using pytree
### 🚀 The feature, motivation and pitch https://github.com/pytorch/pytorch/pull/111318 Currently, validation only occurs at the root. However, we should walk the pytree of each object to ensure types are respected. In particular, we can do conversions of unfriendly types - function objects into `"f{__module_...
triaged,oncall: pt2,module: dynamo
low
Minor
1,955,778,663
vscode
Add variable support for keybindings.json
<!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ --> <!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ --> <!-- Please search existing issues to avoid creating duplicates. --> <!-- Describe the feature you'd like. --> Similar to what we have in launch.json and tasks...
feature-request,keybindings
low
Minor
1,955,778,699
next.js
Next expermintal production standalone Error: Not implemented. at Object.getCacheForType
### Link to the code that reproduces this issue https://github.com/bu3alwa/Jellyfin-Patreon-Account-Portal/tree/d8b4a1fc2f250a92af9d908ffbf8c629614c4ac3 ### To Reproduce 1. Create a next standalone with server actions experimental (page must use server action) 2. Run `next build` 3. Copy standalone folder to a dif...
bug
low
Critical
1,955,800,268
flutter
Support building multiple flavors at once
### Is there an existing issue for this? - [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues) - [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports) ### Use case In my case, I have an application, which contains three flavors, and I build them ...
tool,c: proposal,P3,team-tool,triaged-tool
low
Critical
1,955,811,915
puppeteer
[Feature]: Adding ScriptID in ConsoleMessage.stackTrace()
### Feature description Hi all, I am trying to capture precise stack traces for debugging purposes. As part of my workflow, I add ```console.trace()``` to the desired location in the code and capture the output using the [console.stackTrace()](https://pptr.dev/api/puppeteer.consolemessage.stacktrace). This work...
feature
low
Critical
1,955,828,505
flutter
Text style inherited from ancestor TextSpan applies unwanted colors to child of WidgetSpan
### Is there an existing issue for this? - [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues) - [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports) ### Steps to reproduce 1. Copy the sample code below. 2. Paste it to an editor and run it. 3....
a: text input,framework,f: material design,d: api docs,has reproducible steps,P3,team-design,triaged-design,found in release: 3.13,found in release: 3.16
low
Critical
1,955,837,035
stable-diffusion-webui
[Bug]: SD generates black images.
### Is there an existing issue for this? - [X] I have searched the existing issues and checked the recent builds/commits ### What happened? It generates black images. I have been trying to fix it for hours, but to no avail. ### Steps to reproduce the problem 1. click on "Generate" 2. wait 3. cry because it gener...
bug-report
low
Critical
1,955,840,971
godot
C# -- A call to EditorInterface.Singleton.MarkSceneAsUnsaved() does not work
### Godot version v4.2.beta2.mono.official [f8818f85e] ### System information Godot v4.2.beta2.mono - Windows 10.0.19045 - GLES3 (Compatibility) - Quadro 2000M () - Intel(R) Core(TM) i7-2860QM CPU @ 2.50GHz (8 Threads) ### Issue description In a custom editor tool or plugin, using C#, calling the "EditorInterface....
bug,topic:editor
low
Minor
1,955,842,319
stable-diffusion-webui
[Bug]: Image always black
### Is there an existing issue for this? - [X] I have searched the existing issues and checked the recent builds/commits ### What happened? When I generate an image with any of the checkpoints I have a black image, but no errors. I tried with "v2-1_768-nonema-pruned.safetensors", "cyberrealistic_v33.safetensors" and...
bug-report
low
Critical
1,955,846,981
transformers
The current architecture does not support Flash Attention 2.0 - distilgpt2, gpt2-medium
Could you please add the flash attention 2.0 support for these models: distilgpt2, gpt2-medium?
Feature request
low
Minor
1,955,853,348
yt-dlp
[Instagram] Incorrect/missing metadata when downloading video posts
### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE - [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field ### Checklist - [X] I'm reporting that yt-dlp is broken on a **supported** site - [X] I've verified that I'm running yt-dlp version **2023.10.13** ([update instr...
site-enhancement
low
Critical
1,955,854,309
godot
Cannot generate godot.sln for Rider under MacOS
### Godot version 4.1 ### System information MacOS 14.0 (23A344) (intel) ### Issue description According to documentation, to use Rider IDE I have to run this command: `scons platform=windows arch=x86_64 target=editor vsproj=yes dev_build=yes` And I get this error: `Invalid target platform "windows"...
enhancement,platform:macos,topic:buildsystem
low
Critical
1,955,861,281
godot
TileSet Terrain color changes when you start adding bits
### Godot version 4.2.beta2 ### System information Windows 11 ### Issue description I was just testing the new beta and noticed that, when you start adding bits for the terrains in the editor for the TileSet, it'll change the color of the terrain on the icon on the left. Here's a pic: ![image](https://github.co...
bug,topic:editor,topic:2d
low
Minor
1,955,861,447
go
cmd/compile: loop invariant code motion
Hi, several months ago I submit a patch to implement LICM(https://github.com/golang/go/pull/59194), but in that patch the performance improvement was not compelling, after some research we think we need to hoist the high-yield instructions (Load/Store/etc) to achieve a positive performance improvement. Since these high...
Performance,NeedsInvestigation,compiler/runtime
medium
Critical
1,955,873,455
godot
Standard material have strange behavior with next pass materials
### Godot version v4.1.1.stable.official [bd6af8e0e] ### System information Godot v4.1.1.stable - Windows 10.0.22621 - Vulkan (Forward+) - dedicated AMD Radeon RX 6700 XT (Advanced Micro Devices, Inc.; 27.20.21034.37) - AMD Ryzen 7 5700X 8-Core Processor (16 Threads) ### Issue description If you set up a new mater...
discussion,topic:rendering,documentation,topic:3d
medium
Major
1,955,881,281
PowerToys
[code suggestion] `GetConfigured*EnabledValue()` → `GetConfiguredEnabledValue(variable)`
### Description of the new feature / enhancement Idea came to me via pr #29325 at https://github.com/microsoft/PowerToys/pull/29325/files#r1367455714 Here's a list of _things_ like `GetConfiguredAlwaysOnTopEnabledValue()` for every module. This looks very redundant and uneasy to modify when a module needs to be add...
Idea-Enhancement,Area-Build
low
Minor
1,955,893,691
stable-diffusion-webui
[Feature Request]: Upgrade of the Layout to be more user friendly
### Is there an existing issue for this? - [X] I have searched the existing issues and checked the recent builds/commits ### What would your feature do ? Let the users decide, where they want the elements of the UI. There are severals possibilitites for layouts: ![image](https://github.com/AUTOMATIC1111/st...
enhancement
low
Minor
1,955,898,036
PowerToys
Improvement of the 'Mouse Without Borders'
### Description of the new feature / enhancement Can you make it so in the 'Mouse Without Borders', that all the devices in the network are discoverable? ### Scenario when this would be used? This can be used to easily connect to other devices in the same network. ### Supporting information _No response_
Idea-Enhancement,Needs-Triage,Product-Mouse Without Borders
low
Minor
1,955,912,001
PowerToys
search through various commands from PowerRun
### Description of the new feature / enhancement export a list of commands mapped to different keyboard shortcuts and what the command does. This can be helpful for the user to view at once and remember them in the future ### Scenario when this would be used? The user can search through the commands from powerRun i...
Idea-Enhancement,Product-PowerToys Run,Needs-Triage
low
Minor
1,955,913,851
PowerToys
Improvement of the 'PowerToys Run'
### Description of the new feature / enhancement Can you make it so that the 'PowerToys Run' can directly run 'Command Prompt' commands or 'Power Shell' scripts? ### Scenario when this would be used? This can be used to directly run 'Command Prompt' commands or 'Power Shell' scripts. ### Supporting information _No...
Needs-Triage,Needs-Team-Response
low
Major
1,955,926,649
TypeScript
TypeScript should have optimized this conditional check
### 🔎 Search Terms overloads, conditional types, aliases, performance, caching ### 🕗 Version & Regression Information - This is the behavior in every version I tried, and I reviewed the FAQ for entries about aliases and conditional types. ### ⏯ Playground Link https://github.com/solana-labs/solana-web3...
Help Wanted,Possible Improvement
low
Major
1,955,931,818
rust
regression: overflow evaluating requirement NonNull<Vec<u8>>: Unpin
https://crater-reports.s3.amazonaws.com/beta-1.74-4/beta-2023-10-21/reg/zvariant-3.15.0/log.txt ``` [INFO] [stdout] error[E0275]: overflow evaluating the requirement `NonNull<Vec<u8>>: Unpin` [INFO] [stdout] | [INFO] [stdout] = help: consider increasing the recursion limit by adding a `#![recursion_limit = "2...
A-diagnostics,P-medium,T-compiler
low
Critical
1,955,932,938
vscode
'Disconnect' option doesn't show in Call-Stack Session in debugger
After starting debugger, clicking on the `dropdown menu icon` next to `Stop debugging` button under `call stack` does not show `disconnect` option. <!-- ⚠️⚠️ Do Not Delete This! bug_report_template ⚠️⚠️ --> <!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ --> <!-- 🕮 Read ...
bug,debug,menus
low
Critical
1,955,939,714
flutter
[go_router] ShellRoute transition is not working properly v2
### Is there an existing issue for this? - [X] I have searched the [existing package issues](https://github.com/flutter/flutter/issues?q=is%3Aopen+is%3Aissue+label%3Apackage) - [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports) ### What package does this bug report belong...
package,has reproducible steps,P2,p: go_router,team-go_router,triaged-go_router,found in release: 3.13,found in release: 3.16
low
Critical
1,955,950,341
flutter
[go_router] Route triggered twice after navigating from 3rd party app by link (deep linking)
Hello. I am currently working on implementing deep linking functionality in my application, which allows users to open the app via links received in emails. However, I have encountered an issue where the go_router behaves unexpectedly. Specifically, the route specified in go_router is triggered twice when the app is...
package,has reproducible steps,P2,p: go_router,team-go_router,triaged-go_router,found in release: 3.13,found in release: 3.16
low
Critical
1,955,961,506
rust
tests/codegen/target-feature-inline-closure.rs is flaky
The `tests/codegen/target-feature-inline-closure.rs` test has been failing randomly in CI. The problem is that it is searching for the string `fadd`, which can appear in hex strings. #116591 attempted to fix it, but that only helped with comparing the rustc version hash. It still fails if the characters `fadd` ap...
A-testsuite,A-codegen,T-compiler,C-bug,A-target-feature,I-flaky-test
low
Critical
1,955,985,722
godot
HDR skybox colors are too dark/bright with compatibility renderer
### Godot version v4.2.beta2.official [f8818f85e], v4.1.2.stable.fedora [399c9dc39] ### System information Fedora 40 (Rawhide) - OpenGL API 4.6 (Core Profile) Mesa 23.2.1 - Compatibility - Using Device: Intel - Mesa Intel(R) Xe Graphics (TGL GT2) ### Issue description When I add a skybox with a .hdr or ....
bug,topic:rendering,topic:3d
low
Major
1,955,986,736
godot
Game crashes when resizing UI to exact size of Container
### Godot version v4.1.2.stable.official [399c9dc39] ### System information Godot v4.1.2.stable - Windows 10.0.22000 - Vulkan (Compatibility) - NVIDIA GeForce RTX 3070 Ti (NVIDIA; 31.0.15.3758) - Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz (8 Threads) ### Issue description Whenever I resize the game, if the size of t...
bug,crash,topic:gui
low
Critical
1,955,995,729
react-native
Incorrect `flexGrow` behavior inside `<ScrollView contentContainerStyle={{ flexGrow: 1 }}>`
### Description Android (incorrect): ![image](https://github.com/facebook/react-native/assets/36894700/580a2b30-91bd-4d65-834d-ba763e633705) Note different heights. Web (correct): ![image](https://github.com/facebook/react-native/assets/36894700/c6c93c42-98d8-45b2-af47-b9040ddb3255) ### React Native Ver...
Issue: Author Provided Repro,Component: ScrollView,Needs: Triage :mag:,Newer Patch Available
low
Minor
1,956,003,848
deno
using dlopen on a modified file, segfaults at exit
I noticed this when developing with plug, here is the reproduction ```ts const f = Deno.makeTempFileSync(); // use any lib here Deno.copyFileSync("/usr/lib64/libstdc++.so.6", f); Deno.dlopen(f, {}); Deno.copyFileSync("/usr/lib64/libstdc++.so.6", f); //this makes the program segfaults at exit console.log("this ...
bug,FFI
low
Minor
1,956,033,688
godot
whole number operations on 2d node rotation cause float errors
### Godot version v4.1.1.stable.mono.official [bd6af8e0e] ### System information Godot v4.1.1.stable.mono - Linux Mint 21.1 (Vera) - Vulkan (Compatibility) - NVIDIA GeForce RTX 3060 Ti (nvidia; 525.125.06) - AMD Ryzen 7 5800X 8-Core Processor (16 Threads) ### Issue description When rotating Node2d and Sprite2d obj...
bug,topic:core,topic:2d
low
Critical
1,956,035,373
go
proposal: io: flatten nested SectionReaders
## What Make io.NewSectionReader check if the provided ReaderAt is a SectionReader, and if so return a SectionReader that operates directly on the underlying ReaderAt. In other words, this code would result in a single SectionReader over bytes 120-130 of `f`, rather than 3 nested SectionReaders: ``` var f *os.Fi...
Proposal
low
Critical
1,956,042,804
vscode
Copy (Ctrl+C) does not work in Markdown Preview Mode
Type: <b>Bug</b> Step 1. Create a new README.md file. Step 2. Write some markdown in the README file. Step 3. Open the preview window in Markdown. Select some random text in preview mode in your preview window. Try and copy with right-click CTRL-C. (Im on Windows) Step 4. Now try and paste this text i...
bug,webview
low
Critical
1,956,051,704
godot
Language Server: Symbol resolution does not take context into account
### Godot version v4.2.beta2.official [f8818f85e] ### System information Godot v4.2.beta (8c25a98fd) - Windows 10.0.22621 - Vulkan (Mobile) - integrated AMD Radeon(TM) Graphics (Advanced Micro Devices, Inc.; 31.0.22011.4008) - AMD Ryzen 9 6900HS with Radeon Graphics (16 Threads) ### Issue description When the lang...
topic:gdscript,topic:editor
low
Critical
1,956,058,305
godot
AudioPlaybackTrack forces unwanted polyphony and bypasses AudioStreamPlayer3D's `max_polyphony` limit.
### Godot version 4.X ### System information Windows 10 ### Issue description I have a looping animation, I want the sound (AudioPlaybackTrack) within that animation to loop when the animation loops. But if the `end_offset` of the audio clip exists outside the animation length the audio is not stopped a...
bug,topic:audio,topic:animation
low
Major
1,956,075,852
godot
get_property_list returns different values on export
### Godot version 4.1.2.stable ### System information Godot v4.1.2.stable - macOS 12.7.0 - Vulkan (Compatibility) - Intel Iris OpenGL Engine - Intel(R) Core(TM) i5-4278U CPU @ 2.60GHz (4 Threads) ### Issue description Calling `get_properties_list()` returns different values from a dataclass depending of if it's ru...
discussion,topic:export
low
Critical
1,956,111,364
godot
Script parsing fails when two scenes reference eachother
### Godot version v4.1.2.stable.mono.official [399c9dc39] ### System information Kubuntu 22.04 ### Issue description If two packed scenes reference each other gdscript parser fails with.. ``` E 0:00:00:0350 _parse_ext_resource: res://scenes/menus/menu-options.tscn:31 - Parse Error: [ext_resource] referenced no...
bug,topic:core,topic:gdscript
low
Critical
1,956,138,368
godot
Instantiating a scene spawns in all the wrong places
### Godot version 4.1.2 ### System information Linux 64-bit (Garuda/Arch) ### Issue description What I Do Want To Happen: 1. I use Marker3D to indicate where I want something to spawn in (enemies, water drops, etc). 2. I instantiate the appropriate scene and add it into the tree 3. I tell the new child where it...
discussion,topic:rendering,topic:3d
low
Major
1,956,143,606
flutter
[camera: ^0.10.5+5] Selfie camera captures only in 15fps while main back camera captures at 30fps (Galaxy S20FE)
### Is there an existing issue for this? - [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues) - [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports) ### Steps to reproduce Compiling camera/example with ResolutionPreset.max from official flutter...
e: device-specific,platform-android,p: camera,package,team-ecosystem,P2,e: samsung,triaged-ecosystem
low
Critical
1,956,180,846
flutter
[Proposal] - Let users query the files available in an AssetBundle
### Is there an existing issue for this? - [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues) - [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports) ### Use case Here's the motivating use-case. In Swift UI, an image can be displayed base...
c: new feature,framework,a: assets,customer: crowd,c: proposal,P3,team-framework,triaged-framework
medium
Critical
1,956,229,217
opencv
why opencv change minAreaRect returned angle from -90~0 to 0~90
### Describe the doc issue as aboved ### Fix suggestion _No response_
duplicate,category: documentation,incomplete
low
Minor
1,956,250,593
TypeScript
Don't suggest private fields in contexts where they are out of scope
### 🔎 Search Terms private fields suggestions ### 🕗 Version & Regression Information - This is the behavior in every version I tried, and I reviewed the FAQ for entries about private fields ### ⏯ Playground Link https://www.typescriptlang.org/play?#code/C4TwDgpgBAogHgQwLZgDYQJIDsCWwoC8UA3gFBQVQBmA9jQFxRYCuSARhAE...
Suggestion,Experience Enhancement
low
Critical
1,956,290,048
next.js
When external library polyfills it breaks Next.js
### Link to the code that reproduces this issue https://github.com/luthfib/auth0-nextjs-repro/tree/fetch-issue ### To Reproduce 1. Run intstructions as outlined in https://github.com/luthfib/auth0-nextjs-repro/tree/fetch-issue 2. This will also require get env variables for auth0 ### Current vs. Expected b...
bug
low
Critical
1,956,313,164
next.js
Mobile swipe-navigation through history causes UI flickering
### Link to the code that reproduces this issue https://codesandbox.io/p/sandbox/getserversideprops-ios-flickering-7plmvk ### To Reproduce 1. Start the application on mobile device 2. Click counter (`Link` component) 3. Swipe from left edge of screen to navigate to previous page ### Current vs. Expected behavior ...
bug,Navigation,Pages Router
low
Minor
1,956,386,481
go
all: instruction alignment optimizations for assembly routines, good starter projects
Issue https://github.com/golang/go/issues/56474 added support for instruction alignment on the amd64 architecture. This is achieved with the PCALIGN assembly pseudo instruction, which inserts NOP's to align the next instruction to a given boundary. Since this feature is pretty new on amd64, we didn't had much time t...
Performance,help wanted,NeedsFix,compiler/runtime
low
Major
1,956,408,707
kubernetes
Cleanup: validation errors which are conditional on another field
We have lots of validation which checks mutually-incompatible fields or dependent fields. E.g. errors of the form "X: must not be set when Y is set" or "X: may only be set when Y is Z". The error strings are all over the map. I think we should encapsulate those into a few functions, like `field.Invalid` to make them...
help wanted,sig/docs,sig/architecture,needs-triage
low
Critical
1,956,472,741
godot
In tool script, providing constructor that takes typed array with untyped array produces 'Error constructing a GDScriptInstance.'
### Godot version v4.2.beta.custom_build [fd33c7b32], v4.1.2.stable.official [399c9dc39] ### System information Godot v4.1.2.stable & v4.2.beta - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 31.0.15.3114) - Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz (12 Threads) ### Issue descri...
bug,topic:gdscript,topic:editor
low
Critical
1,956,473,457
go
go/doc,x/pkgsite: `[Context.Err]` not linked in rendered doc comments
[Variables section](https://pkg.go.dev/context#pkg-variables) has invalid links: ![Screenshot 2023-10-23 at 08-50-35 context package - context - Go Packages](https://github.com/golang/go/assets/585279/ba9d3813-a446-47c6-8c72-1cfb5610a45c) See `[Context.Err]`.
Documentation,NeedsInvestigation
low
Major
1,956,534,899
stable-diffusion-webui
[Feature Request]: Latent Consistency model
### Is there an existing issue for this? - [X] I have searched the existing issues and checked the recent builds/commits ### What would your feature do ? https://latent-consistency-models.github.io/ they distilled dreamshaperv7 into latent consistency model and it works with only 4 steps for sampling, but q...
enhancement
low
Minor
1,956,607,909
TypeScript
String completions on top-level properties are not consistent between JSX attributes and object properties
### 🔎 Search Terms string completions jsx overloads call function object properties ### 🕗 Version & Regression Information - This is the behavior in every version I tried ### ⏯ Playground Link https://www.typescriptlang.org/play?ts=5.3.0-dev.20231023#code/JYWwDg9gTgLgBAJQKYEMDG8BmUIjgIilQ3wG4BYAKCoBMk0AbFIuTAVwD...
Domain: Completion Lists,Possible Improvement
low
Minor
1,956,617,018
TypeScript
String completions are inconsistent between JSX attributes and JSX expressions
### 🔎 Search Terms string completions jsx attribute expression ### 🕗 Version & Regression Information - This is the behavior in every version I tried ### ⏯ Playground Link https://www.typescriptlang.org/play?ts=5.3.0-dev.20231023#code/JYWwDg9gTgLgBAJQKYEMDG8BmUIjgIilQ3wG4BYAKCoBMk0AbFIuTAVwDsNgIO4AVJAGcYACjA4wQg...
Domain: Completion Lists,Possible Improvement
low
Minor
1,956,633,514
PowerToys
Move windows based on "Relative position" disables expand to multiple zones + minimize/maximize window hotkeys
### Microsoft PowerToys version 0.74.1 ### Installation method PowerToys auto-update ### Running as admin Yes ### Area(s) with issue? FancyZones ### Steps to reproduce Move windows based on "Relative position" imo is the most natural and intuitive option by far to have active, even on 1-row layouts.. like, it ...
Issue-Bug,Product-FancyZones,Needs-Triage
low
Minor
1,956,680,821
frp
nathole need a ip filter for zerotiler-like virtual network[Feature Request]
### Describe the feature request Like this issue: https://github.com/fatedier/frp/issues/3457, the zerotier ip has a low TTL. So , the nathole will use zerotier for transmission. But the zerotier can be very slow. I think add a config `nat_address_filter` like `192.168.0.0/24` which will remove these ips from n...
proposal
low
Critical
1,956,734,180
pytorch
Precisely monitor the collective communication tasks
<img width="1128" alt="elapsedTime" src="https://github.com/pytorch/pytorch/assets/54109317/5948680e-2735-4281-a4d2-04c36e15d020"> ### 🚀 The feature, motivation and pitch I have noticed that [https://github.com/pytorch/pytorch/pull/111072](https://github.com/pytorch/pytorch/pull/111072) has provided 'PG observab...
oncall: distributed,triaged,enhancement,oncall: profiler
low
Minor
1,956,768,166
pytorch
torch.jit.trace is not able to trace torch extension
### 🚀 The feature, motivation and pitch https://pytorch.org/tutorials/advanced/cpp_extension.html#integrating-a-c-cuda-operation-with-pytorch give a way to write torch extension, but those cpp_extension can not be traced into torchscript. ### Alternatives _No response_ ### Additional context _No response_ cc @Ei...
oncall: jit
low
Minor
1,956,827,400
rust
possible miscompilation on aarch64
<!-- Thank you for filing a bug report! 🐛 Please provide a short summary of the bug, along with any information you feel relevant to replicating the bug. --> this code runs to completion when executed with miri or on x86, but segfaults on aarch64 in release builds ```toml [package] name = "faer-aarch64-bug"...
O-macos,T-compiler,O-AArch64,A-linkers,C-external-bug
low
Critical
1,956,828,739
transformers
Add Model Support for xLSTM
### Model description Inspired by [recent rumors](https://www.youtube.com/watch?v=hwIt7ezy6t8) about xLSTM - a hidden successor to LSTM - by Sepp Hochreiter, this issue tracks the open source implementation about adding xLSTM to Transformers library. ### Open source status - [x] The model implementation is ava...
New model
low
Major
1,956,832,979
rust
Tracking Issue for `gen` blocks and functions
This is a tracking issue for the RFC "#3513" (rust-lang/rfcs#3513). The feature gate for the issue is `#![feature(gen_blocks)]`. ### About tracking issues Tracking issues are used to record the overall progress of implementation. They are also used as hubs connecting to other relevant issues, e.g., bugs or open...
B-RFC-approved,C-tracking-issue,F-gen_blocks
medium
Critical
1,956,834,521
kubernetes
apiserver/cacher: adjust a watch's chanSize
### What happened? Each watch request to the cacher is assigned a buffer for watch events. The buffer size is calculated before serving the actual watch request and remains unchanged for the duration of the request. The buffer size is constrained to be between 10 and 1000 slots, depending on the current size of the hi...
kind/bug,sig/scalability,sig/api-machinery,triage/accepted
low
Major
1,956,836,197
godot
Handling of quotes within arguments in OS.execute()
### Godot version v4.1.2.stable.arch_linux ### System information Arch Linux ### Issue description When calling ```gdscript OS.execute("./test.sh", ["foo \" \" bar"], output) ``` I would have expected this to be passed: ``` "foo \" \" bar" ``` But instead, this gets passed ``` "foo " " bar" ``...
bug,discussion,topic:core,confirmed
medium
Major
1,956,836,953
next.js
React.Profiler onRender never gets called at SSR
### Link to the code that reproduces this issue https://codesandbox.io/p/sandbox/pedantic-sea-jf78pq ### To Reproduce 1. Start the app, 2. open index page ### Current vs. Expected behavior Actual result: - Observe 'onRender call' console message in the browser log - Observe there's no 'onRender call' console...
bug,Runtime
low
Minor
1,956,855,087
Python
Nested functions can't be tested by doctest
### Feature description #9943 So I was adding doctests to a nested function in fibonacci.py, however doctest doesn't seem to be testing that function. The function in this case is fib_recursive_term(), that's nested inside fib_recursive, as seen below: ![image](https://github.com/TheAlgorithms/Python/assets/7...
enhancement
low
Major
1,956,868,680
godot
wrong script reference after duplicate .tscn file
### Godot version 4.1.2 ### System information Mobile ### Issue description I copy and duplicate a folder with a .tscn inside to a different folder. Now all scenes with scripts inside do not have the reference to the scripts in the new folder but still of the old. ### Steps to reproduce 1. create a folder (A) wi...
discussion,topic:editor,usability
low
Minor
1,956,884,113
three.js
Documentation for add-on content
### Description Hello, Three.js community, I'd like to request your input and guidance on the addition of documentation for addon features under the path: `three/examples/jsm/`. I noticed that most of the add-on stuff isn't documented. ### Solution Perhaps I can create a fork and get started on the docum...
Documentation
low
Minor
1,957,012,242
go
cmd/compile: some case can be inlined before unified ir(go1.19-), but can't be inilned after unified ir(go1.20+)
<!-- Please answer these questions before submitting your issue. Thanks! --> ### What version of Go are you using (`go version`)? <pre> $ go version devel go1.22-126db88cc8 Fri Oct 20 16:12:52 2023 +0800 </pre> ### Does this issue reproduce with the latest release? ```go // a.go package a type A str...
NeedsInvestigation,compiler/runtime
low
Critical
1,957,053,979
godot
Lag Spikes when moving CharacterBody2D through large TileMap2D with collision
### Godot version v4.1.stable.official [970459615] ### System information Godot v4.1.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1080 (NVIDIA; 31.0.15.3699) - Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (8 Threads) ### Issue description After some testing, I found that if you change...
bug,confirmed,topic:physics,topic:2d,performance
low
Critical
1,957,062,831
node
npm spining in recvfrom() when run on s390x via qemu
### Version v18.18.2 ### Platform Linux c8fdac6bf542 6.4.15-200.fc38.x86_64 #1 SMP PREEMPT_DYNAMIC Thu Sep 7 00:25:01 UTC 2023 s390x Linux ### Subsystem _No response_ ### What steps will reproduce the bug? ``` docker run --platform linux/s390x -it --cap-add=SYS_PTRACE -e QEMU_STRACE=true -e QEMU_...
s390
medium
Critical
1,957,088,888
stable-diffusion-webui
[Bug]: API docs could not be loaded for the domain is missing in the javascript
### Is there an existing issue for this? - [X] I have searched the existing issues and checked the recent builds/commits ### What happened? I enable the api of webui with --api params when startup the webui I expect to get the docs of the API will be loaded. However, what I got is "Failed to load API definitio...
bug-report
low
Critical