id int64 393k 2.82B | repo stringclasses 68
values | title stringlengths 1 936 | body stringlengths 0 256k ⌀ | labels stringlengths 2 508 | priority stringclasses 3
values | severity stringclasses 3
values |
|---|---|---|---|---|---|---|
2,035,246,428 | godot | If the window size is very large, the game freezes and begins to consume RAM. | ### Tested versions
4.2-stable
### System information
Godot v4.2.stable.mono - Arch Linux #1 SMP PREEMPT_DYNAMIC Fri, 08 Dec 2023 17:06:25 +0000 - Wayland - Vulkan (Forward+) - dedicated AMD Radeon RX 570 Series (RADV POLARIS10) () - AMD Ryzen 5 3600 6-Core Processor (12 Threads)
### Issue description
... | bug,topic:rendering,needs testing | low | Critical |
2,035,272,919 | pytorch | Torch.export.export fails with SAM and returns a non-informative Error message | ### 🐛 Describe the bug
## Problem:
- SAM cannot be exported with `torch.export.export`
- The export fails and produces a non-informative error message. The entire stack comes from `_dynamo` or `_export` without any source location from SAM.
- I have tried the same with the `predict_torch` function but experience... | triaged,actionable,oncall: pt2,oncall: export | low | Critical |
2,035,439,051 | vscode | Support more than 32 modifiers for Semantic Tokens | <!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
<!-- Describe the feature you'd like. -->
While experimenting with the [semantic-tokens-... | feature-request,api,semantic-tokens | low | Minor |
2,035,497,995 | pytorch | nn.BatchNorm2d layers cause redundant Identity operators in exported ONNX | ### 🐛 Describe the bug
I'm working on a Siamese Network that accepts two input images.
This network mainly has two blocks: a down-sampling block (4 conv), and a block of 6 residuals, and it's being used in two branches, one operates on the first image, and the other one operates on the second image.
However, wh... | module: onnx,triaged | low | Critical |
2,035,505,655 | yt-dlp | Cannot download ended streams from Twitch with `--download-sections` | ### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field
### Checklist
- [X] I'm asking a question and **not** reporting a bug or requesting a feature
- [X] I've looked through the [README](https://github.com/yt-dlp/yt... | site-bug,triage | low | Critical |
2,035,581,306 | angular | Document how to properly set status codes when using SSR | ### Describe the problem that you experienced
For pages such as 404, 403, 500 etc. you need to set their respective status codes or they're treated as 200. However, the documentation doesn't mention this anywhere.
### Enter the URL of the topic with the problem
https://angular.dev/guide/ssr
### Describe wha... | P3,area: docs | low | Major |
2,035,605,007 | pytorch | DISABLED test_silu_cuda_cuda_wrapper (__main__.TestCudaWrapper) | Platforms: rocm
This test was disabled because it is failing in CI. See [recent examples](https://hud.pytorch.org/flakytest?name=test_silu_cuda_cuda_wrapper&suite=TestCudaWrapper) and the most recent trunk [workflow logs](https://github.com/pytorch/pytorch/runs/19506535522).
Over the past 3 hours, it has been determi... | module: rocm,triaged,module: flaky-tests,skipped,module: inductor | low | Critical |
2,035,629,221 | deno | Unexpected return from `input` function on Windows | Version: Deno 1.38.5
Shell: pwsh
# Reproduction
```js
let x = prompt(">");
console.log(`${x}\n${new TextEncoder().encode(x)}`);
```
# Result
## My local machine (Polish locale)
```
> Hello! ążć
Hello! ���
72,101,108,108,111,33,32,239,191,189,239,191,189,239,191,189
```
## Windows VPS (US locale)
```
>... | bug,web | low | Minor |
2,035,692,405 | angular | ngIf with animation, nested in ngFor, create clones of itself, when item is reordered "upwards" | ### Which @angular/* package(s) are the source of the bug?
animations
### Is this a regression?
?
### Description
The following code template malfunction when the `ngIf` item is "moved" "upwards" in the `ngFor` list (but not downwards).
``` html
<div *ngFor="let item of list$ | async; trackBy: trackF... | area: animations,P3,bug | low | Critical |
2,035,857,465 | PowerToys | Windows File Explorer - Display Dimensions of Graphics Files | ### Description of the new feature / enhancement
I'd like Windows to display the dimensions of .ai, .eps, .psd, and .svg graphics files. It currently doesn't.
### Scenario when this would be used?
When in Windows File Explorer with the "Dimensions" attribute turned on, I'd like Windows to display the dimensions of .... | Idea-Enhancement,Product-File Explorer,Needs-Triage | low | Minor |
2,035,868,877 | vscode | Tasks with CustomExecution fails if the default terminal profile is contributed by the same extension | <!-- ⚠️⚠️ Do Not Delete This! bug_report_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- 🕮 Read our guide about submitting issues: https://github.com/microsoft/vscode/wiki/Submitting-Bugs-and-Suggestions -->
<!-- 🔎 Search existing issues to avoid cr... | bug,tasks | medium | Critical |
2,035,882,230 | PowerToys | Fancy Zones snapping to multiple zones with mouse | ### Description of the new feature / enhancement
When using the non-primary mouse button to toggle zone activation, could a feature be implemented where holding the non-primary mouse button and moving the cursor snaps to multiple zones without having to press the `ctrl` key or the middle-click mouse button?
I would... | Idea-Enhancement,FancyZones-Dragging&UI,Product-FancyZones,Needs-Triage | low | Minor |
2,035,925,902 | next.js | `redirect` from "next/navigation" does not work inside `setTimeout` in a `useEffect` body | ### Link to the code that reproduces this issue
https://github.com/rileybarabash/bug-repros-and-demos/tree/next-useeffect-settimeout-redirect
### To Reproduce
1. Start in development (pnpm run dev)
2. Count to 5
3. Realize that no matter how long you wait, it is not going to redirect
4. Uncomment and try th... | bug,Navigation | low | Critical |
2,035,929,679 | electron | track down origin of is_execution_terminating() DCHECK | Discussed at https://github.com/electron/electron/pull/40632#discussion_r1422599137
https://chromium-review.googlesource.com/c/v8/v8/+/5075293 made this change:
```diff
- if (i_isolate->is_execution_terminating()) { \
- return bailout_value; \
... | upgrade-follow-up,stale-exempt | low | Critical |
2,035,933,540 | godot | A subclass of an GDExtension subclass of EditorPlugin still cannot be used as an editor plugin | ### Tested versions
4.2.1.rc1
### System information
Linux
### Issue description
This is a direct continuation of https://github.com/godotengine/godot/issues/85268, see that issue for context.
Although https://github.com/godotengine/godot/issues/85268 is technically fixed, something else prevents such inheritan... | bug,topic:gdscript,topic:editor,topic:plugin,needs testing | low | Critical |
2,035,956,231 | react-native | iOS only: `onChangeText` of `TextInput` is fired with text longer than `maxLength` | ### Description
We noticed that sometimes the `onChangeText` event of `TextInput` was fired with text longer than `maxLength`. According to the doc, this behaviour seems to be unexpected.
> maxLength:
Limits the maximum number of characters that can be entered.
This happens only on iOS relating to autocomple... | Platform: iOS,Issue: Author Provided Repro,Resolution: PR Submitted,Component: TextInput | low | Minor |
2,035,956,324 | TypeScript | Abstract property specified on multiple classes loses modifier after intersection | ### 🔎 Search Terms
abstract property class intersection InstanceType typeof mixin trait
### 🕗 Version & Regression Information
- This is the behavior in every version I tried
### ⏯ Playground Link
https://tsplay.dev/mAL7ZN
### 💻 Code
```ts
abstract class A {
abstract a(): number
}
abs... | Bug,Help Wanted | low | Critical |
2,035,960,220 | pytorch | [RFC] Supporting Eager Mode via torch.compile | ### 🚀 The feature, motivation and pitch
## Motivation
By now, PyTorch has defined > 2000 operations. Meanwhile, PyTorch users start from eager mode. If a new backend intends to support PyTorch eager mode, it means that the backend, like Intel GPU, has to implement all these operations. Otherwise, the users may e... | triaged,enhancement,oncall: pt2 | medium | Critical |
2,035,960,571 | go | runtime: frequent TestCrashDumpsAllThreads failures on `linux/s390x` | ```
#!watchflakes
post <- goarch == "s390x" && pkg == "runtime" && test == "TestCrashDumpsAllThreads"
```
### Go version
ca804118b1ff4ea6cd0b83808e140671d7e10f6f
### What operating system and processor architecture are you using (`go env`)?
```shell
linux-s390x-ibm-race at ca804118b1ff4ea6cd0b83808e1406... | help wanted,NeedsInvestigation,arch-s390x,compiler/runtime | high | Critical |
2,035,975,467 | storybook | [Bug]: build not producing iframe.html in output folder | ### Describe the bug
Probably the same as this -> https://github.com/storybookjs/storybook/issues/24445
using...
react-vite template
yarn (berry 4.0.2), pnp, and workspaces
Docker image (Alpine)
### To Reproduce
storybook build
### System
```bash
Storybook Environment Info:
System:
OS:... | bug,help wanted,compatibility with other tools | low | Critical |
2,036,118,315 | godot | Vulkan Mobile: CPUParticles2D with Spritesheet texture is crashing on Android | ### Tested versions
- It happens on Godot v4.2-stable and v4.1.2-stable.
- Does not happen in Godot v3.5.3-stable.
- Not on every android device.
### System information
Godot v4.2.stable - Windows 10.0.19045 - Vulkan (Mobile) - dedicated AMD Radeon (TM) R7 360 Series () - AMD Ryzen 5 5600G with Radeon Graphi... | bug,platform:android,topic:rendering,topic:thirdparty,needs testing,crash | low | Critical |
2,036,139,316 | godot | Duplicating Resource scripts breaks the inspector when attaching the duplicate script to a .tres file | ### Tested versions
Godot Engine v4.2.stable.official
### System information
Godot v4.2.stable - Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3070 Ti (NVIDIA; 31.0.15.4601) - AMD Ryzen 7 5700X 8-Core Processor (16 Threads)
### Issue description
Duplicating a script that inherits from a cus... | bug,topic:editor | low | Critical |
2,036,307,608 | PowerToys | [Peek] When viewing a video, the clip information is displayed and cannot be removed | ### Description of the new feature / enhancement
Add a separate button (on the start/pause menu) to see detailed information about the clip. Currently, when viewing a clip in "Peеk" without wanting to, the data for the clip is visible without needing it, and the information is removed according to unclear criteria.
P... | Needs-Triage,Area-App Compat,Product-Peek | low | Minor |
2,036,313,262 | flutter | Improve error message when runtime flags don't match local engine | ## steps to reproduce
Notice the missing `--profile` flag.
```
flutter --local-engine=ios_profile \
--local-engine-host=host_profile_arm64 \
--local-engine-src-path=/Users/aaclarke/dev/engine/src/ \
run
```
## observed error
```
[ERROR:flutter/runtime/dart_vm_data.cc(20)] VM snapshot invalid and could... | tool,engine,P3,team-tool,triaged-tool | low | Critical |
2,036,343,659 | PowerToys | [Peek] Message color | ### Description of the new feature / enhancement
To clearly see the text and the button
### Scenario when this would be used?
When opening an xml file, a message appears: "This document contains many ambiguous unicode characters "with button "Disable Ambiguous Highlight" which are black on a dark background an... | Idea-Enhancement,Product-Peek | low | Minor |
2,036,399,879 | puppeteer | [Bug]: networkidle0 and networkidle2 take ~2 seconds no matter what is on the page | ### Minimal, reproducible example
If I create an html document with something as basic as:
```
<!DOCTYPE html>
<html>
<head><meta charset="utf-8">
<title>hello world</title>
</head>
<body>
<p>hello world</p>
</body>
</html>
```
If I navigate to this html, It takes ~2 seconds to trigger ... | bug,upstream,confirmed | low | Critical |
2,036,416,782 | godot | Running project crashes with no error message after Camera3D FOV changes | ### Tested versions
Found in: v4.2.stable.official
Reproducible in: v4.2.stable.official, v4.2.1.rc1.official, v4.1.3.stable.official, v4.0.stable.official
Not reproducible in: v3.6.beta3.official
### System information
Godot v4.2.stable - EndeavourOS #1 ZEN SMP PREEMPT_DYNAMIC Thu, 26 Oct 2023 00:51:53 +000... | bug,topic:physics,needs testing,crash,topic:3d | low | Critical |
2,036,419,820 | vscode | vscode lock-up for ~30s if database is locked with `OSCrypt tried libsecret but couldnt initialize` | Type: <b>Bug</b>
- use libsecret (`~/.vscode/argv.json` `"password-store": "gnome-libsecret"`, https://github.com/microsoft/vscode/issues/187842#issuecomment-1634523221)
- use keepassxc (or others?)
- have a key in the database for vscode
- have the SSI database locked and try to start VSCode
- observe vscode lo... | bug,upstream,linux,electron,keychain | low | Critical |
2,036,421,128 | yt-dlp | [Site support request] PeerTube instance videos.lukesmith.xyz | ### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field
### Checklist
- [X] I'm reporting a new site support request
- [X] I've verified that I have **updated yt-dlp to nightly or master** ([update instructions](https... | site-request,triage | low | Critical |
2,036,425,150 | vscode | Option to disable inlay hints when in diff mode | <!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
<!-- Describe the feature you'd like. -->
Inlay hints (both JS & TS) pollute the diff vi... | feature-request,inlay-hints | low | Major |
2,036,468,242 | godot | [4.2] GDScript "Go to definition" doesn't work with type-hinting, only with casting | ### Tested versions
Reproducible in: 4.2.stable
### System information
Godot v4.2.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3050 Ti Laptop GPU (NVIDIA; 31.0.15.3161) - 11th Gen Intel(R) Core(TM) i5-11300H @ 3.10GHz (8 Threads)
### Issue description
Script editor allows you to "... | bug,topic:gdscript,topic:editor | low | Minor |
2,036,506,215 | pytorch | `torch.nn.CTCLoss` doesn't seem to properly support noncontiguous inputs for 1d `target` with `target_dtype=torch.long` | ### 🐛 Describe the bug
As title. Discovered in #115584
Seems to occur specifically when target is a 1D tensor of size `sum(target_lengths)` with `dtype=torch.long` for the ModuleInput with `desc=_1d_target_lengths_intlists`
`python test/test_modules.py -k test_non_contiguous_tensors_nn_CTCLoss_cuda_float64`
... | module: nn,triaged,needs research | low | Critical |
2,036,507,626 | neovim | Async macros or make macros work with events | ### Problem
The current macro replay mechanism doesn’t work at all with events.
For a simple example see the plugin [better-escape.nvim](https://github.com/max397574/better-escape.nvim) that “maps” `jk` to `<esc>` using autocmds and [timers](https://github.com/max397574/better-escape.nvim/blob/7031dc734add47bb71c... | enhancement,event-loop,macros | low | Major |
2,036,521,977 | pytorch | `torch.nn.KLDivLoss` fails `test_grad` and `test_gradgrad` | ### 🐛 Describe the bug
As title, discovered in https://github.com/pytorch/pytorch/pull/115584 and seems to occur for all ModuleInputs
e.g.
```
======================================================================
ERROR: test_grad_nn_KLDivLoss_cuda_float64 (__main__.TestModuleCUDA)
-------------------------... | module: nn,triaged,needs research | low | Critical |
2,036,529,980 | go | cmd/cgo/internal/testcarchive: `TestSignalForwardingGo` failures with SIGABRT instead of the expected SIGSEGV | ```
#!watchflakes
post <- pkg == "cmd/cgo/internal/testcarchive" && test == "TestSignalForwardingGo" && `got "signal: aborted \(core dumped\)"`
```
### Go version
c29444ef39a44ad56ddf7b3d2aa8a51df1163e04
### What operating system and processor architecture are you using (`go env`)?
```shell
:: Running /... | help wanted,NeedsInvestigation,arch-s390x,compiler/runtime | low | Critical |
2,036,541,854 | transformers | XLMRoberta with Flash Attention 2 | ### System Info
- transformers version: 4.36.0
- Platform: Linux-4.19.0-22-amd64-x86_64-with-glibc2.31
- Python version: 3.10.13
- Huggingface_hub version: 0.19.4
- Safetensors version: 0.4.0
- Accelerate version: 0.24.1
- Accelerate config: not found
- PyTorch version (GPU?): 2.0.1+cu117 (True)
- Tensorflow... | Good Second Issue,Feature request | low | Major |
2,036,560,612 | tensorflow | TFlite model signature lost after populating with metadata | ### 1. System information
- Mac OS 14.1.2
- TensorFlow mac 2.13.0
- Tflite support version '0.1.0a1'
### 2. Code
```
def write_metadata(model_path, run_name):
model_meta = _metadata_fb.ModelMetadataT()
model_meta.name = "test model"
model_meta.description = run_name
model_meta.version = ... | stat:awaiting tensorflower,type:bug,comp:lite,TFLiteConverter,TF 2.13 | low | Major |
2,036,560,990 | pytorch | at::_efficient_attention_forward takes optional max_seq_len_k | Today _efficient_attention_forward takes a optional max_seq_len_k values, which when specified is returned and saved to be used during the backward pass.
Previously there was a comment documenting that if max_seq_len_k is not specified, max_seq_len_k would be updated by the underlying kernel.
However, from som... | triaged,module: nestedtensor,module: sdpa | low | Minor |
2,036,566,877 | godot | Prevent showing an instantiated scenes Child Nodes in the Group Editor unless "Editable Children" is enabled | ### Tested versions
v4.2.stable.mono.official [46dc27791]
v4.1.1.stable.mono.official [bd6af8e0e]
v4.0.stable.mono.official [92bee43ad]
v3.5.3.stable.mono.official [6c814135b]
### System information
Godot v4.1.1.stable.mono - macOS 14.1.2 - Vulkan (Compatibility) - Apple M1 - Apple M1 (8 Threads)
### Iss... | enhancement,topic:editor,usability | low | Critical |
2,036,591,838 | go | proposal: time: POSIX style TZ strings on Unix and timezone handling optimisations | ### Proposal Details
# proposal: time: POSIX style TZ strings on Unix and timezone handling optimisations
Dear Gophers,
This proposal is about local timezone initialisation on Unix and other improvements to timezone handling. I already implemented most of the proposed features, but wanted to discuss it before s... | Performance,Proposal | low | Critical |
2,036,635,892 | three.js | Nodes: Nodes system throws exceptions when used with vite, `functionNode.call is not a function` | ### Description
I'm trying to use the Nodes system, including the MaterialX nodes, from a vite project.
Local development (unbundled) works fine, but bundling leads to errors. I was able to isolate and reproduce the issue, but I'm so far not sure if this is a three.js issue (some incorrect setup on the nodes) vs.... | Nodes | medium | Critical |
2,036,706,821 | rust | Confusing output when passing a FnMut closure via non-mut reference | ### Code
```Rust
fn main() {
let mut i = 0;
let mut func = |x: usize| {
i += x;
};
(0..100).for_each(&func);
}
```
### Current output
```Shell
Compiling playground v0.0.1 (/playground)
error[E0525]: expected a closure that implements the `Fn` trait, but this closure only implements `F... | A-type-system,A-diagnostics,T-compiler,D-confusing,T-types | low | Critical |
2,036,707,969 | godot | Changing screen while window is fullscreen is not properly detected | ### Tested versions
4.2
### System information
Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)
### Issue description
When you change window mode between fullscreen and windowed, the window will sometimes jump ... | bug,platform:windows,topic:porting | low | Minor |
2,036,731,062 | go | runtime/cgo: support Handle even when CGO_ENABLED=0 | ### Go version
go1.21.0
### What operating system and processor architecture are you using (`go env`)?
```shell
Windows
```
### What did you do?
Run the program
```go
package main
import "runtime/cgo"
func main() {
println(cgo.NewHandle(new(int)))
}
```
on Windows (`GOOS=windows`).
... | NeedsInvestigation,compiler/runtime | low | Critical |
2,036,749,434 | flutter | [Windows Arm64] Support preview device | The preview device allows users to develop Flutter apps without a native build toolchain like Xcode or Visual Studio. The preview device is powered by a pre-built Windows x64 app that will be distributed by the Flutter SDK. Currently, the preview device uses x64 emulation on Windows Arm64 hosts.
We should also creat... | tool,platform-windows,a: desktop,P3,platform-target-arm,team-tool,triaged-tool | low | Minor |
2,036,759,285 | godot | TextureRect with size (0, 0) and Expand Mode Ignore Size and Stretch Mode Keep or Keep Centered disappears if position is offscreen on runtime. | ### Tested versions
Reproducible in 4.2 and 4.1.3 and 4.0.3.
Also reproducible in 3.5.2 if you set Expand to on, size to (0, 0), and Stretch Mode to Keep or Keep Centered.
### System information
Godot v4.2.stable - Windows 10.0.22621 - GLES3 (Compatibility) - Intel(R) Iris(R) Xe Graphics (Intel Corporation; 31.0.... | bug,topic:rendering,topic:editor | low | Minor |
2,036,767,263 | transformers | CLIPTokenizer (and others based on the same telephoned OpenAI code) incorrect tokenize 1138 out of 34483 words that have an exact match in vocab | ### System Info
- `transformers` version: 4.36.0
- Platform: Linux-5.15.120+-x86_64-with-glibc2.35
- Python version: 3.10.12
- Huggingface_hub version: 0.19.4
- Safetensors version: 0.4.1
- Accelerate version: not installed
- Accelerate config: not found
- PyTorch version (GPU?): 2.1.0+cu118 (False)
- Tensorfl... | WIP | low | Critical |
2,036,773,161 | stable-diffusion-webui | [Bug]: SD1.5 Embeddings have no effect on SDXL models (they should apply to the 1.5 TE inside XL, like they do in ComfyUI) | ### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What happened?
Simple as that, 1.5 embeddings have zero effect on XL models instead of being applied to the CLIP text encoder.
I've tested the behaviour in comfyui and auto1111. In the forme... | bug-report | low | Critical |
2,036,792,796 | next.js | [PPR] css and font will be reoloaded when server component rerenders | ### Link to the code that reproduces this issue
https://codesandbox.io/p/devbox/tender-sanderson-m5fqfq
### To Reproduce
1. Run the dev server
2. Open the dev page in a new tab
3. Check the network tab using browser devtool
4. Start typing in the input box
### Current vs. Expected behavior

However, it is actually attached to a tscn:
 with issue?
File Explorer: Thumbnail preview
### Steps to reproduce
Hi,
New on Git, guess am at the right place, but please fix if not...
Issue is located with rendering SVG thumbnails. D... | Issue-Bug,Product-File Explorer,Needs-Triage | low | Critical |
2,036,840,234 | godot | The frame duration setting of the first frame of AnimatedSprite2D is ignored in the first loop | ### Tested versions
4.2.stable
### System information
Windows 11
### Issue description
If you set the frame duration to a number greater than 1 on the first frame of an AnimatedSprite2D's "default" animation, it will ignore the frame duration setting on the first loop when the animation plays.
This only happens... | bug,topic:animation,topic:2d | low | Critical |
2,036,870,578 | godot | The custom resource cannot be displayed properly in the quick load resource list | ### Tested versions
4.2.mono, 4.1.3.stable.mono
### System information
Windows10, Windows11
### Issue description
Something is often missing from the list of resources.
It often happens after git push, when new resources are created
Sometimes it happens when you restart my computer.
Something in th... | bug,topic:editor | low | Major |
2,036,875,359 | pytorch | [Bug] Big difference between the output of Conv float precision and double precision | ### 🐛 Describe the bug
There is a big difference between the output of Conv in float precision and double precision in torch `1.12+cu113`. On other versions such as torch `1.12.1+cu102` there is no problem.
The code sample for reproduce the issue:
```python
# pylint: disable=missing-module-docstring, not-cal... | module: cudnn,module: cuda,module: convolution,triaged | low | Critical |
2,036,904,712 | go | dl/internal/version: consider to unset GOTOOLCHAIN | I've updated my default go using `go env -w GOTOOLCHAIN=go1.21.5+auto`.
```
$ go env GOTOOLCHAIN
go1.21.5+auto
```
After that, the instruction in [managing go installation](https://go.dev/doc/manage-install) does not work any more.
```
$ go install golang.org/dl/gotip@latest
$ gotip download
...
$ gotip... | NeedsDecision | low | Major |
2,036,987,630 | next.js | Next.js expands request.body in memory | ### Link to the code that reproduces this issue
https://github.com/mtsmfm/nextjs-memory-issue
### To Reproduce
1. clone https://github.com/mtsmfm/nextjs-memory-issue
2. npm install
3. npm run dev
4. fallocate -l 100M 100mbfile
5. curl localhost:3000/debug -X POST -F 'file=@./100mbfile'
6. fallocate -l 1G ... | bug | low | Critical |
2,037,005,661 | pytorch | Make test_public_bindings.py a lint | Can we make this a lint instead of a test? Seems cheap enough to check as part of our linter suite, and it's mildly annoying to put up a PR and have it fail tests on something trivial.
cc @albanD :) | feature,triaged,better-engineering,actionable,module: python frontend | low | Minor |
2,037,070,762 | godot | Godot 4.2 loads to black screen on Arch, Wayland (xWayland), and NVidia GPU, but works with --single-window | ### Tested versions
Godot 4.2 Release
### System information
Arch Linux
### Issue description
- This is occurring on Arch Linux (latest update), KDE Plasma 5.27 (latest), Wayland Session, nvidia proprietary driver
- if you run it strictly as an executable, an xWayland window opens and the contents are black. Th... | bug,platform:linuxbsd,topic:rendering,topic:porting | low | Major |
2,037,081,487 | vscode | Improve settings UI for array based setting types | Repro steps:
* Install Pylint extension in VS Code
* Open extension settings
* Navigate to the "Pylint: Args" section
Result:
* Helper text reads:
> "Arguments passed to Pylint for linting Python files. Each argument should be provided as a separate string in the array. Examples:
>
> "pylint.args": ["--rc... | settings-editor,under-discussion | low | Critical |
2,037,094,375 | pytorch | RuntimeError: handle_0 INTERNAL ASSERT FAILED at "../c10/cuda/driver_api.cpp":15 | ### 🐛 Describe the bug
Traceback (most recent call last):
File "/mnt/p/home/flyang/stable-diffusion-webui/modules/call_queue.py", line 57, in f
res = list(func(*args, **kwargs))
File "/mnt/p/home/flyang/stable-diffusion-webui/modules/call_queue.py", line 36, in f
res = func(*args, **kw... | module: cuda,triaged | low | Critical |
2,037,171,898 | next.js | Suspense Boundary or `loading.tsx` in Root Layout breaks core features (404, redirects, streaming) | ### Link to the code that reproduces this issue
https://codesandbox.io/p/sandbox/top-lvl-suspense-boundary-vtg7qz
### To Reproduce
The examples provided is the most minimal to understand the problem.
You just wrap your children in the Root of your application in a suspense boundary.
In this case it breaks the 404 ... | bug | low | Critical |
2,037,265,198 | rust | Compilation unterminated when type variable is a huge array | <!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
-->
I tried this code:
```rust
// check-pass
#![feature(transmutability)]
mod assert {
use std::mem::{Assume, BikeshedIntrinsicFrom};
pub s... | I-compiletime,C-bug,F-transmutability | low | Critical |
2,037,317,176 | PowerToys | can't use finger to scroll the Preview Pane in the file explorer on surface 7+ | ### Microsoft PowerToys version
0.76.1
### Installation method
Microsoft Store
### Running as admin
No
### Area(s) with issue?
File Explorer: Preview Pane
### Steps to reproduce
1.go to powertoys settings---file explorer add-ons---preview pane---pdf, and enable it.
2.go to file explorer , se... | Issue-Bug,Product-File Explorer,Needs-Triage | low | Minor |
2,037,411,098 | go | x/sys/unix: missing some AIX syscalls, notably `Flock` | ### Go version
1.21.5
### What operating system and processor architecture are you using (`go env`)?
```shell
GO111MODULE=''
GOARCH='amd64'
GOBIN=''
GOCACHE='/home/runner/.cache/go-build'
GOENV='/home/runner/.config/go/env'
GOEXE=''
GOEXPERIMENT=''
GOFLAGS=''
GOHOSTARCH='amd64'
GOHOSTOS='linux'
GOINSECURE=... | NeedsDecision,FeatureRequest,OS-AIX,compiler/runtime | low | Critical |
2,037,413,979 | material-ui | [material-ui][Dialog] Tabindex usage | ### Duplicates
- [X] I have searched the existing issues
### Latest version
- [X] I have tested the latest version
### Steps to reproduce 🕹

 on an empty space in the scene tab area you are offered the options "New scene" and "Save all scenes".
The problem:
If you click on an area with a scene after clicking on an... | bug,topic:editor | low | Minor |
2,037,476,227 | PowerToys | Integration of Direct Command Execution in PowerToys Run | ### Description of the new feature / enhancement
### Objective: Enhance PowerToys Run to allow direct execution of PowerToys-specific commands.
### Details:
- Introduce a feature in PowerToys Run that recognizes and executes internal commands of other PowerToys utilities.
- For instance, a user can input a co... | Idea-Enhancement,Product-PowerToys Run,Needs-Triage,Run-Plugin | low | Minor |
2,037,502,024 | material-ui | [Autocomplete] highlighted index doesn't get reset if options length is unchanged | ### Duplicates
- [X] I have searched the existing issues
### Latest version
- [X] I have tested the latest version
### Steps to reproduce 🕹
Link to live example: https://stackblitz.com/edit/react-taee4w?file=Demo.tsx
Steps:
1. With empty input box, use kb arrows to select 3rd option and hit Enter
2. Press ... | bug 🐛,component: autocomplete | low | Major |
2,037,566,171 | pytorch | `amax` fails on `masked_tensor` with multiple negative dims | ### 🐛 Describe the bug
`amax` fails on `masked_tensor` with multiple negative dims, error message: "data.size() must equal mask.size()".
Minimal reproducable code:
```python
import torch
data = torch.ones((10, 20, 30))
mask = torch.ones((10, 20, 30), dtype=torch.bool)
x = torch.masked.masked_tensor(data, ... | triaged,module: masked operators | low | Critical |
2,037,603,816 | pytorch | Alternatives to compiling a for loop | ### 🐛 Describe the bug
So I've been trying to compile some auto-regressive transformer models and they consist of for loops within the model architecture. I'm posting a simplified version of the architecture here
```
import torch
import torch.nn as nn
import math
def init_biased_mask(n_head, max_seq_len, per... | feature,triaged,months,oncall: pt2,module: dynamo,module: higher order operators,module: pt2-dispatcher | low | Critical |
2,037,663,689 | storybook | [Bug]: | ### Describe the bug
This path is written to death. Can this path be configured?
### To Reproduce
_No response_
### System
_No response_
### Additional context
_No response_ | bug,builder-vite | low | Critical |
2,037,705,585 | transformers | ImageToTextPipeline does not support InstructBlip Models | ### System Info
- `transformers` version: 4.36.0.dev0
- Platform: Linux-generic-x86_64
- Python version: 3.8.12
- Huggingface_hub version: 0.19.4
- Safetensors version: 0.4.1
- Accelerate version: not installed
- Accelerate config: not found
- PyTorch version (GPU?): 1.10.0a0+0aef44c (True)
- Tensorflow vers... | Good Second Issue,Feature request | low | Critical |
2,037,706,606 | deno | [BUG]: Fetch throw "http2 error: stream error received: refused stream before processing any application logic" | Version: Deno 1.38.5
This is an example that when you run it throw the error `TypeError: error sending request for url (https://resa.es/en/residences/madrid/erasmo/): http2 error: stream error received: refused stream before processing any application logic`. If you try to fetch that url individually it works but wh... | bug,ext/fetch | low | Critical |
2,037,750,686 | kubernetes | return a bookmark event with bookmarkafterresourceversion immediately to reduce WatchList time cost | ### What happened?
the resource version of the bookmark event returned by watchlist maybe larger than bookmarkafterresourceversion. which means there need more 1 ~ 1.25s to return even the event with bookmarkresourceversion already received in cacher.
### What did you expect to happen?
return a bookmark event with b... | kind/bug,sig/api-machinery,triage/accepted | medium | Major |
2,037,755,680 | PowerToys | Keyboard sharing does not work anymore | ### Microsoft PowerToys version
0.76.1
### Installation method
GitHub
### Running as admin
Yes
### Area(s) with issue?
Mouse Without Borders
### Steps to reproduce
I have a MS Surface Laptop and a LEnovo Thinkpad, both runnning the latest Powertoys,both on W11. Mouse sharing, clipboard sharin... | Issue-Bug,Needs-Triage,Product-Mouse Without Borders | low | Minor |
2,037,793,414 | godot | Multiplayer synchronization of (sub-)resource properties only outputs errors | ### Tested versions
MRP tested with:
- v4.2.1.stable.official [b09f793f5]
First noticed on:
- v4.2.0 via Steam
### System information
Godot v4.2.1.stable - Debian GNU/Linux trixie/sid trixie - X11 - Vulkan (Mobile) - dedicated NVIDIA GeForce GTX 1060 (nvidia) - Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz (6 Threads... | bug,discussion,documentation,topic:multiplayer | low | Critical |
2,037,799,579 | rust | An nbsp isn’t treated as whitespace but instead throws an error | <!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
-->
I tried this code:
```rust
let [insert nbsp] a = 10;
```
I expected to see this happen: The nbsp is treated as a normal whitespace character.
In... | A-parser,T-compiler,D-papercut,D-verbose | low | Critical |
2,037,802,101 | rust | impl for dyn Trait + deref to dyn Trait + Marker unhelpful messages | ### Code
```Rust
use std::error::Error;
trait ErrorReport {
fn report(&self);
}
impl<E: Error + Sized> ErrorReport for E {
fn report(&self) { /* real impl does something requiring Self: Sized */ }
}
impl ErrorReport for dyn Error /* missing marker traits + Send + Sync */ {
fn report(&self) {}... | A-diagnostics,A-trait-system,T-compiler,D-terse | low | Critical |
2,037,851,664 | stable-diffusion-webui | [Feature Request]: Fullscreen Preview control fading/disable. | ### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What would your feature do ?
I want a 100% control element free Fullscreen view, the branch Live preview in full page image viewer, makes this almost possible.
### Proposed workflow
... | enhancement | low | Minor |
2,037,860,255 | stable-diffusion-webui | [Bug]: stable diffusion web ui can no longer start | ### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What happened?
I started the software for the first time in a while, but an error occurred during the startup stage, and before I could open the web, it stopped responding.
At first it starte... | bug-report | low | Critical |
2,037,868,550 | neovim | `nvim_buf_call` errors when returning a table with function values | ### Problem
In HiPhish/rainbow-delimiters.nvim#73 we noticed that `vim.api.nvim_buf_call` errors when returning a table with function values.
This showed up while using `nvim_buf_call` to make sure that buffer updates were done in the correct buffer, and it doesn't cause problems when we return e.g. strings or ta... | bug,api,has:workaround,lua | low | Critical |
2,037,876,031 | flutter | Async onKeyEvent callback in FocusNode | ### Is there an existing issue for this?
- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)
### Use case
Is it possible to make the onKeyEvent asynchronous? In my application, I ne... | framework,c: proposal,f: focus,P3,team-framework,triaged-framework | low | Critical |
2,037,879,738 | vscode | Multi diff editor doesn't run save participants | * configure format on save
* open a multi diff editor
* make changes & save
* 🐛 the save participants, like formatting, aren't run | bug,multi-diff-editor | low | Minor |
2,037,928,196 | godot | GDextension C++ scene add a autoload has effect with other scripts. | ### Tested versions
Since 4.1 to current 4.2.1
### System information
Godot v4.2.1.stable - openSUSE Tumbleweed 20231208 - Wayland - Vulkan (Forward+) - dedicated AMD Radeon RX 6600 (RADV NAVI23) () - AMD Ryzen 7 5700G with Radeon Graphics (16 Threads)
### Issue description
Note: Every node I made it in GDextensio... | needs testing,topic:gdextension | low | Critical |
2,037,978,381 | rust | Better help for `pub(in parent)` in edition 2018 and beyond | ### Code
```Rust
// Compile with edition 2018 or later
mod foo {
pub(in parent) fn bar() {
println!("hello from bar");
}
}
fn main() {
bar();
}
```
### Current output
```none
error: relative paths are not supported in visibilities in 2018 edition or later
--> src/lib.rs:2:1... | A-diagnostics,A-resolve,T-compiler,D-newcomer-roadblock | low | Critical |
2,037,996,911 | opencv | ORB rejecting keypoints detected by SURF when they are close to the edge of the image. | ### System Information
OpenCV python version: 4.8.0-dev (built from source with xfeatures2d non-free modules and python bindings)
Operating System / Platform: Ubuntu 20.04.6 LTS
Python version: 3.8.10
### Detailed description
I'm testing various combinations of keypoint detectors and descriptors and ran into an is... | bug,category: features2d | low | Minor |
2,038,018,876 | godot | Lines appear black (Forward+) or not at all (Mobile) in `screen_texture` (such as BaseMaterial3D refraction) | - Related to https://github.com/godotengine/godot/issues/82637.
### Tested versions
- Reproducible in: 4.0.stable, 4.2.stable
### System information
Godot v4.2.stable - Fedora Linux 39 (KDE Plasma) - X11 - Vulkan (Mobile) - dedicated NVIDIA GeForce RTX 4090 (nvidia; 545.29.06) - 13th Gen Intel(R) Core(TM) i... | bug,topic:editor,topic:3d | low | Minor |
2,038,075,796 | go | cmd/compile: PGO devirtualization of partial interface implementations | Callees that only partially implement an interface (they are embedded in another type that completes the interface) cannot be devirtualized.
e.g., consider:
```
func foo(r io.ReadCloser) {
b := make([]byte, 64)
r.Read(b)
}
func main() {
b := make([]byte, 64)
r := bytes.NewReader(b)
rc := io.No... | Performance,NeedsInvestigation,compiler/runtime | low | Minor |
2,038,083,149 | go | cmd/compile: PGO devirtualization of closures | https://go.dev/cl/539699 adds PGO devirtualization of calls to function values, but it is limited to callees that are standard functions. Closures (any function requiring closure context) are excluded due to the extra complexity of passing the closure context.
It should be feasible to devirtualize these calls, but w... | Performance,NeedsInvestigation,compiler/runtime | low | Minor |
2,038,099,118 | go | cmd/compile: include PGO devirtualization targets in export data | When performing PGO devirtualization, we will look for callees reported by the profile from export data. If they are present, great! If not, it may be because that callee doesn't exist anymore, or it may exist but simply wasn't included in export data because it wasn't otherwise needed in export data.
For PGO inlini... | Performance,NeedsInvestigation,compiler/runtime | low | Minor |
2,038,132,767 | pytorch | `torch.jit.save` fails for static function from C++ TorchScript extension with "Failed to downcast a Function to a GraphFunction" | ### 🐛 Describe the bug
We have some code that relies heavily on custom TorchScript classes, and some of these classes also export static functions. The function are fully supported after running the code through `torch.jit.script` but fail when trying to save the scripted module. Here is a minimal reproduction:
... | oncall: jit | low | Critical |
2,038,146,100 | node | It's not clear if FileHandle close() and stat() can fail | ### Affected URL(s)
https://nodejs.org/api/fs.html
### Description of the problem
Using Node.js `FileHandles` you can open a file, get a fs.Stats object from the handle and then close the file.
```
// first part of the function copied from the close() doc
// https://nodejs.org/api/fs.html#filehandleclose
imp... | doc | low | Major |
2,038,147,985 | go | regexp/syntax: named capture groups don't support non-latin alphabets | ### Go version
go version go1.21.4 linux/amd64
### What operating system and processor architecture are you using (`go env`)?
```shell
GO111MODULE=''
GOARCH='amd64'
GOBIN=''
GOCACHE='/root/.cache/go-build'
GOENV='/root/.config/go/env'
GOEXE=''
GOEXPERIMENT=''
GOFLAGS=''
GOHOSTARCH='amd64'
GOHOSTOS='linux'
... | NeedsDecision | low | Critical |
2,038,178,691 | pytorch | Quantisation results in a "Illegal instruction (core dumped)" | ### 🐛 Describe the bug
I have tried to follow this tutorial: https://pytorch.org/tutorials/recipes/recipes/dynamic_quantization.html .
I have created a fresh venv (Python 3.11.6) and installed torch via pip, output of `pip freeze` here:
```
filelock==3.13.1
fsspec==2023.12.2
Jinja2==3.1.2
MarkupSafe==2.1.3
... | high priority,triage review,module: crash,oncall: quantization | low | Critical |
2,038,181,351 | storybook | [Bug]: flow typecheck fails due to malformed_package_json | ### Describe the bug
Flow responds with an error when I upgrade storybook to the latest version.
### To Reproduce
Run `npx storybook@latest upgrade` on a project that had storybook@7.6.3 to update the storybook to 7.6.4. This was also a problem when I ran that script to update storybook from 7.5.3 to 7.6.3.
... | bug,help wanted,compatibility with other tools,builder-webpack5 | low | Critical |
2,038,207,555 | transformers | LLaMa-VID: An Image is Worth 2 Tokens in LLMs | ### Model description
LLaMA-VID is an open-source chatbot trained by fine-tuning LLaMA/Vicuna on GPT-generated multimodal instruction-following data. LLaMA-VID empowers existing frameworks to support hour-long videos and pushes their upper limit with an extra context token. We build this repo based on LLaVA.
LLaMA-... | New model | low | Major |
2,038,264,521 | flutter | Differentiate trackpad from mouse wheels on web | With Flutter web on some desktop platforms (Windows and Linux), we do not know the difference between a trackpad and a physical mouse scroll wheel when the input is received by the framework. Because of this, both mouse and trackpad input is treated the same way, going through the pointerScroll method of ScrollPosition... | engine,a: fidelity,f: scrolling,platform-windows,a: quality,platform-web,platform-linux,a: mouse,P2,team-web,triaged-web | low | Major |
2,038,282,588 | godot | Nested class cannot be used as Resource in editor | ### Tested versions
v4.2.stable.official [46dc27791]
### System information
MacOS 14.1.2 (23B92)
### Issue description
For resources defined like this:
```gdscript
extends Resource
class_name TestResource
@export var arr:Array[NestedResource]
class NestedResource extends Resource:
@export var some_value:i... | discussion,topic:gdscript,topic:editor | low | Minor |
Subsets and Splits
GitHub Issues Containing Next.js References
Filters training data to find examples mentioning "next.js", providing basic keyword search capability but offering limited analytical value beyond simple retrieval.