id int64 393k 2.82B | repo stringclasses 68
values | title stringlengths 1 936 | body stringlengths 0 256k ⌀ | labels stringlengths 2 508 | priority stringclasses 3
values | severity stringclasses 3
values |
|---|---|---|---|---|---|---|
2,127,491,654 | flutter | Create windows arm64 release archive | Windows arm64 artifacts are already being produced and we need to start creating a win arm64 bundle. The following are the required steps:
- [ ] https://github.com/flutter/flutter/issues/143230
- [ ] Update prepare_package script create the windows arm64 archive and add it to the metadata file.
- [ ] Create a pac... | P2,team-release,triaged-release | low | Major |
2,127,508,314 | ollama | LLaVA 1.6 Models Unable to Process Specific Image Size and Resolution Locally | ### Environment
- **Version**: Ollama v0.1.23
- **LLaVA Models Tested**: 13b-1.6 and 34b-1.6
- **Local Machine Specs**:
- GPU: RTX3080ti 12GB
- CPU: AMD 5800x
- Memory: 32GB running on 3600mhz
### Issue Description
I have encountered an issue where the local versions of the LLaVA 1.6 models (13b and 34b... | bug | medium | Critical |
2,127,532,901 | stable-diffusion-webui | [Bug]: Create Embedding throws error | ### Checklist
- [X] The issue exists after disabling all extensions
- [X] The issue exists on a clean installation of webui
- [ ] The issue is caused by an extension, but I believe it is caused by a bug in the webui
- [X] The issue exists in the current version of the webui
- [ ] The issue has not been reported before... | bug-report | low | Critical |
2,127,558,992 | flutter | Add windows arm64 bots to dart-internal | ### Type of Request
feature request
### Infrastructure Environment
LUCI
### What is happening?
This supports publishing release artifacts for windows arm64. These artifacts are already being produced at HEAD, so we should re-use the existing machine specs for dart-internal.
Parent issue at https://github.com/fl... | team-infra,P3,triaged-infra | low | Major |
2,127,570,523 | godot | Opening Explorer with Win-E flashes Godot | ### Tested versions
4.2.1
### System information
Window 11 RTX 2070
### Issue description
Godot flashes in the background everytime I open Windows Explorer using Win+E
This was an issue with Blender too, but they have fixed it. Here is the actual Blender bug report (that I opened) with more details ... | bug,platform:windows,topic:porting,needs testing | low | Critical |
2,127,585,302 | opencv | Opencv.js --threads how to compleatly release memory when refreshing page? | ### System Information
Opencv.js ver 4.5.5
build parameters:
`python ./opencv/platforms/js/build_js.py build_wasm --build_wasm --threads`
### Detailed description
An error occurs when refreshing a page due to insufficient RAM and only on devices with 3 Gb RAM (Android and iOS, for ex., iPhone 10, Honor 10 Lite, ... | bug,category: javascript (js) | low | Critical |
2,127,606,849 | flutter | ☂️ Support Privacy Manifest and Required APIs in iOS and macOS | Umbrella issue to track the work to support privacy manifests (xcprivacy) across the engine, packages, 3p packages, tooling, etc.
From https://github.com/flutter/flutter/issues/131494:
Introduced in Xcode 15, Apple is now flagging specific APIs as needed a “Required Reason” to use. All usages of “Required Reason” A... | P1,a: plugins,team-ios,triaged-ios | medium | Critical |
2,127,619,219 | go | proposal: cmd/gofmt: A change of spacing within for...range <int> loops | ### Proposal Details
I know this is dangerously close to bike-shedding but I thought it worth the suggestion, even if it ends up being closed.
Here's a quite tortured example that's derived from something slightly less tortured.
```go
package main
func main() {
xs := []int{0, 1, 2}
n := 1
ys := make([]... | Proposal | low | Major |
2,127,631,032 | pytorch | Cannot configure dist_timeout when using device_mesh | ### 🐛 Describe the bug
When calling `dist.initialize_dist`, I can specify a `dist_timeout` argument.
When training with FSDP and device_mesh, I want to call `from torch.distributed._tensor import init_device_mesh` and pass the `device_mesh` into FSDP. However, it seems that the process groups created do not respe... | oncall: distributed,triaged,module: DeviceMesh | low | Critical |
2,127,666,697 | godot | When DOF or SSS are enabled, transparent window displays all pixels additively. | ### Tested versions
4.3-dev3 (preview build), 4.2-stable, 4.0-stable
### System information
Godot v4.2.stable - Windows 10.0.22621 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3070 Laptop GPU (NVIDIA; 31.0.15.5123) - 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz (16 Threads)
### Issue description
A transpar... | bug,topic:rendering | low | Critical |
2,127,668,435 | godot | TileSet zooming/positioning of one spritesheet changes zooming/positioning in others in all TileMaps | ### Tested versions
v4.2.1.stable.official [b09f793f5]
### System information
Linux Kubuntu 23.04 KDE Plasma Version: 5.27.4 KDE Frameworks Version: 5.104.0 Qt Version: 5.15.8
### Issue description
When editing TileSets, zooming/positioning a spritesheet changes the other ones in all TileMaps to the same level. It... | discussion,topic:editor,topic:2d | low | Minor |
2,127,669,360 | godot | Editor ignores 'run/window_placement/screen' setting when 'prefer_wayland' is enabled | ### Tested versions
Reproducible in 4.3 dev 3
### System information
Godot v4.3.dev3 - Arch Linux #1 SMP PREEMPT_DYNAMIC Mon, 05 Feb 2024 22:07:49 +0000 - Wayland - GLES3 (Compatibility) - AMD Radeon RX 6600 (radeonsi, navi23, LLVM 16.0.6, DRM 3.57, 6.7.4-arch1-1) () - AMD Ryzen 7 5700G with Radeon Graphics (16 Thre... | bug,platform:linuxbsd,topic:editor,topic:porting | low | Major |
2,127,680,355 | PowerToys | Specific custom or number-based virtual desktops switching | ### Description of the new feature / enhancement
This feature would allow users to directly switch to specific virtual desktops using custom number keybindings. For example, pressing Ctrl+Alt+3 would instantly take the user to virtual desktop number 3. This dramatically streamlines navigation between multiple virtual ... | Idea-New PowerToy,Needs-Triage | low | Major |
2,127,681,898 | godot | GDScript line incorrectly marked as unsafe | ### Tested versions
v4.3.dev3.official [36e943b6b]
### System information
Godot v4.3.dev3 - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 Ti (NVIDIA; 31.0.15.5123) - AMD Ryzen 5 5600X 6-Core Processor (12 Threads)
### Issue description
The line 13 below is marked as unsafe while the li... | enhancement,discussion,topic:gdscript | low | Major |
2,127,737,711 | godot | Cannot set key on deserialized empty dictionary on resource from tool script after scene load | ### Tested versions
- Reproducible in 4.2.1
### System information
Windows 10 - Godot 4.2.1 - Forward+ Vulkan
### Issue description
I have a node with a tool script which stores a resource.
The resource serializes a dictionary.
When I reload the saved scene, the resource is accessible in the node script. Ho... | bug,topic:core | low | Critical |
2,127,737,743 | flutter | path_provider getDownloadsDirectory documentation doesn't say when it might return null | The `getDownloadsDirectory` function is defined as potentially returning null. The documentation talks about it potentially throwing an UnsupportedError if this is not supported on the current platform, and talks about the returned Directory maybe not existing, but doesn't say when it might return null. So it's not cle... | p: path_provider,package,team-ecosystem,P2,triaged-ecosystem | low | Critical |
2,127,801,034 | vscode | `explorer.compactFiles` should be false by default when in SR mode | @jooyoungseo has said it's very confusing for SR users to compress files by default. | bug,file-explorer,accessibility | low | Minor |
2,127,802,426 | vscode | `window.titleBarStyle` should be `native` by default for SR users | @jooyoungseo has said that the native style is more accessible | feature-request,accessibility,titlebar | low | Major |
2,127,804,879 | pytorch | Free-floating fake tensor without the mode (FakeTensorMode) | ### 🐛 Describe the bug
Meta tensors support being allocated on their own, without having a converter or mode associated with them. It is convenient for some use cases for fake tensors to support this too. The FakeTensorMode is primarily needed for maintaining a relationship to real tensors which you have fakeified,... | feature,module: serialization,triaged,oncall: pt2,module: fakeTensor,module: pt2-dispatcher | low | Critical |
2,127,824,318 | pytorch | Should be able to query a schema for HOPs | Originally brought up by @ydwu4: It's difficult to get export to support HOPs with arbitrary signatures. Most of our HOPs are "operators that are parametrized on something". For example, cond's signature is parametrized on the body_function passed to it (that determines how many outputs it returns). auto_functionalized... | high priority,triaged,enhancement,months,oncall: pt2,module: higher order operators,module: pt2-dispatcher | low | Minor |
2,127,843,909 | flutter | ListTile doesn't allow for enabling `explicitChildNodes` for title and subtitle | ### Use case
I have a simple app that displays a few `ListTile`s in a `ListView`. I don't want `ListTile.title` and `ListTile.subtitle` to be merged together into a single native semantics object – but that's the current default behavior and I can't find a way to change it.
<details><summary>Sample code</summary>... | c: new feature,waiting for customer response,framework,f: material design,c: proposal,P3,team-design,triaged-design | low | Major |
2,127,882,877 | TypeScript | The TS Language Server will fail to use the project config when there is a file with both the `.ts` and `.tsx` extensions | ### 🔎 Search Terms
"filename", "tsx and ts"
### 🕗 Version & Regression Information
- This is a bug
- No idea when this occurred, I'm not a TS user myself. This is filed on behalf of one of Preact's users.
### ⏯ Playground Link
_No response_
### 💻 Code
Needs multiple files, so the playground i... | Bug,Help Wanted | low | Critical |
2,127,919,767 | PowerToys | Keyboard Manager doesn't work when starts Windows. | ### Microsoft PowerToys version
0.77.0
### Installation method
Microsoft Store
### Running as admin
Yes
### Area(s) with issue?
Keyboard Manager
### Steps to reproduce
When Windows starts.
### ✔️ Expected Behavior
Keyboard manager remapped ALT+W to send CTRL+F4 and ALT+Q to send ALT+F4
... | Issue-Bug,Product-Keyboard Shortcut Manager,Needs-Triage | low | Critical |
2,127,926,279 | vscode | Allow hovers to opt in to wrapping content | Here's an example:

Once I make the window smaller (to the point where the hover would go off screen), it re-positions:

... | feature-request,workbench-hover | low | Minor |
2,127,932,994 | deno | `process.stdin.pause()` seems to have no effect | ```js
// example.mjs
import process from "node:process";
const p = new Uint8Array(8);
process.stdin.setRawMode(true);
await read(p);
process.stdin.setRawMode(false);
console.log("Done")
async function read(p) {
await new Promise((resolve, reject) => {
process.stdin.resume();
process.stdin.on("e... | bug,node compat,node API | low | Critical |
2,127,967,068 | vscode | Settings tree view does not allow for keyboard navigation by category by expanding or collapsing levels |
Type: <b>Bug</b>
Tree views in Windows most commonly allow for items containing other items to be expanded with RightArrow and collapsed with LeftArrow. That is how many other tree views in VS Code work. For example, when navigating the Explorer tree view accessed with Ctrl+Shift+E, you can expand or collapse a folde... | bug,accessibility,settings-editor,confirmation-pending | low | Critical |
2,127,971,026 | flutter | `pod install` does not run when switching between cached and local engine for macOS | ### Steps to reproduce
1. Create a macOS app
2. Add a plugin (like shared_preferences)
3. Run the app
* Note that in macos/Pods/Pods.xcodeproj/project.pbxproj will have `FRAMEWORK_SEARCH_PATHS` pointing to the cached FlutterMacOS.framework
5. Run the app again using a local engine
* Note that in macos/Pod... | platform-ios,tool,P2,team-ios,triaged-ios | low | Minor |
2,127,976,151 | vscode | Add a button that could take the user to the extension details | > Another idea for improvement is to add a button to each item which would take me to the extension details (e.g. by using `command:workbench.extensions.search` with an `@id:xx.yy` query).
_Originally posted by @gjsjohnmurray in https://github.com/microsoft/vscode/issues/204785#issuecomment-1935618123_
... | feature-request,authentication | low | Minor |
2,128,001,835 | pytorch | torch.compile slower than eager on simple MLP | ### 🐛 Describe the bug
```
import torch
from torch import Tensor
from torch import nn
import torch.nn.functional as F
import torch._inductor.config
torch.set_default_device('cuda')
# from torchvision.models import resnet18
class Layer(nn.Module):
def __init__(self):
super().__init__()
... | module: performance,triaged,enhancement,oncall: pt2,module: inductor | low | Critical |
2,128,006,854 | pytorch | init_device_mesh doesn't have a timeout kwarg | should it? (should it be different per dim?)
cc @mrshenli @pritamdamania87 @zhaojuanmao @satgera @rohan-varma @gqchen @aazzolini @osalpekar @jiayisuse @H-Huang @kwen2501 @awgu @penguinwu @fegin @XilunWu @wanchaol @fduwjj @wz337 @tianyu-l @yf225 | oncall: distributed,triaged,module: DeviceMesh | low | Minor |
2,128,010,872 | godot | Supplying negative left-hand oparand to bit-shift operators produces an error (or undefined behavior) | ### Tested versions
Reproducible in 4.2.1
### System information
Godot v4.2.1.stable - Linux Mint 21.2
### Issue description
Bit shift operators (>> and <<) in GDScript throw an error when providing a negative number as the left-operand:
;
setTimeout(function(){
console.log(xxxxxxxxxx); // uncaughtException
}, 100)
test('bug', function(t, done){
setTimeout(function(){
done();... | test_runner | low | Critical |
2,128,077,777 | rust | Incorrect conflicting trait implementation link when the first one is in macro | ### Code
Add `thiserror` dependency.
```Rust
#[derive(Debug, thiserror::Error)]
pub enum MyError {
#[error(transparent)]
Io(#[from] std::io::Error),
}
impl From<std::io::Error> for MyError {
fn from(error: std::io::Error) -> Self {
Self::Io(error)
}
}
```
### Current outp... | A-diagnostics,T-compiler | low | Critical |
2,128,084,564 | pytorch | Submatrix multiplication selected by rows or columns | ### 🚀 The feature, motivation and pitch
Hi, I am trying to implement some code involving sub-matrix (selected by rows or columns) multiplication.
A simplified example:
```
m, k, n = 5, 4, 6
A = torch.randn(m, k).cuda()
B = torch.randn(k, n).cuda()
columns_to_use = [1, 3, 4]
result = torch.matmul(A,... | module: performance,module: cuda,triaged,matrix multiplication | low | Major |
2,128,096,617 | godot | Dynamic mesh lighting breaks with Physical Light Units and LightmapGI | ### Tested versions
v4.2.1.stable.official [b09f793f5]
### System information
Godot v4.2.1.stable - Windows 10.0.22621 - Vulkan (Forward+) - dedicated AMD Radeon RX 6700 XT (Advanced Micro Devices, Inc.; 31.0.24002.92) - AMD Ryzen 7 5700X 8-Core Processor (16 Threads)
### Issue description
When PLU is en... | bug,topic:rendering,topic:3d | low | Minor |
2,128,101,470 | deno | jsr: deno install cannot infer executable name from the jsr https url | Version: Deno 1.40.4
<img width="646" alt="image" src="https://github.com/denoland/deno/assets/10268458/9486c453-baee-49cd-bf0c-5c1e80ac673c">
Providing a jsr address of a package, I would expect `deno install` to infer the name of the executable as the package name, in the above example `dkill`. Similar to the e... | suggestion,compile | low | Minor |
2,128,143,018 | pytorch | CUDA-GCC version mapping for CUDA 11.7+ | ### 🐛 Describe the bug
This is a followup to https://github.com/pytorch/pytorch/issues/81039 as it seems to address only CUDA versions upto 11.7. With rtx 4000 series and their workstation counterparts, a minimum of cuda 11.8 is required.
[Supporting info for CUDA 11.8](https://docs.nvidia.com/cuda/archive/11.8.0... | module: cpp-extensions,module: cuda,triaged | low | Critical |
2,128,227,721 | go | runtime: CL 501976 performance and jitter regression | ### Go version
go version go1.22.0 linux/amd64
### Output of `go env` in your module/workspace:
```shell
GO111MODULE=''
GOARCH='amd64'
GOBIN=''
GOCACHE='/home/steve/.cache/go-build'
GOENV='/home/steve/.config/go/env'
GOEXE=''
GOEXPERIMENT=''
GOFLAGS=''
GOHOSTARCH='amd64'
GOHOSTOS='linux'
GOINSECURE=... | Performance,NeedsInvestigation,compiler/runtime | medium | Major |
2,128,261,387 | deno | Parsing error when `satisfies` or `as` follows an Instantiation Expression | Version: Deno 1.40.4
Consider this one-line TS file:
```typescript
Array<5> satisfies unknown;
```
As of Typescript 4.9, this is syntactically correct and also type-checks successfully ([playground](https://www.typescriptlang.org/play?ts=4.9.5#code/IIJxEME8B4FYD4AEBncAXAlsgZhgpsogK4B2A1iQPYDuJA3AFANA)).
How... | bug,swc | low | Critical |
2,128,265,608 | excalidraw | Ability to find desired command or function | Hi,
I think a feature similar to Sublime Text's Command Palette (Shift+Command+P) would provide a convenient way to access any command or function via single shortcut, allowing quickly find it without navigating through menus or remembering specific key combinations.
Thank you for really nice tool.
PetrasL | enhancement,shortcuts | low | Minor |
2,128,275,994 | rust | ICE: `builtin derive created an unaligned reference` | <!--
[31mICE[0m: Rustc ./D84FD6244D907337A324C2CD7B5D365D7336F9EDB898E365BCA7CC228A831C9E.rs '' 'error: internal compiler error: compiler/rustc_mir_transform/src/check_packed_ref.rs:49:21: builtin derive created an unaligned reference', 'error: internal compiler error: compiler/rustc_mir_transform/src/check_packed_r... | I-ICE,A-macros,T-compiler,C-bug,S-bug-has-test,A-repr-packed | low | Critical |
2,128,299,009 | vscode | Allow globally disabling extensions from withinn an untrusted workspace | Type: <b>Feature Request</b>
Currently, when I'm at the Welcome screen (or any other untrusted workspace), I cannot globally disable extensions which have been disabled automatically in an untrusted workspace, because when I select the (greyed out) extension from the Extensions sidebar there is no 'Disable' button o... | under-discussion,workspace-trust | low | Minor |
2,128,327,043 | godot | Uneven control node scaling with canvas_items stretch mode | ### Tested versions
Godot v4.3.dev [4e990cd7e]
I noticed this in 4.1.2 as well
### System information
Godot v4.3.dev (4e990cd7e) - macOS 14.3.0 - Vulkan (Forward+) - dedicated AMD Radeon RX 6800
### Issue description
I've ran into an issue with control node scaling when using `canvas_items` stretch mo... | bug,topic:rendering,needs testing,topic:gui | low | Minor |
2,128,331,482 | next.js | cookies() returns stale value when Javascript is disabled | When a cookie is set in a server action, the Server Components that call `cookie()` will re-render. During that re-render, the value returned by `cookie()` is stale. The problem occurs consistently when JS is disabled on the client.
### Link to the code that reproduces this issue
https://github.com/debel27/next-r... | bug | low | Minor |
2,128,402,353 | go | proposal: net/http: Custom handlers for 404 and 405 HTTP response codes | ### Proposal Details
Go 1.22 introduced an enhanced HTTP routing. The current implementation utilizes unexported handlers for 404 and 405 responses. However, if there is a need for a custom 404 response (e.g., in a REST API with JSON responses), it is no longer possible to use a 'catch-all' pattern `/`, as it prevents... | Proposal | medium | Critical |
2,128,476,578 | PowerToys | Installing WinGet module - "untrusted repository" | ### Microsoft PowerToys version
0.78.0
### Installation method
PowerToys auto-update
### Running as admin
None
### Area(s) with issue?
Command not found
### Steps to reproduce
When WinGet is not installed - there is a clickable link here to install it..
 {}
impl Trait for fn(&str) {}
```
### Current output
```Shell
warning: conflicting implementations of trait `Trait` for type `fn(&'static str)`
--> src/lib.rs:3:1
|
2 | impl Trait for fn(&'static str) {}
| ------------------------------- fir... | A-diagnostics,T-compiler | low | Critical |
2,128,645,162 | tauri | [bug] use of undeclared crate or module `tauri` | ### Describe the bug
build.rs
#[tauri::command]
fn my_custom_command() {
println!("I was invoked from JS!");
}
// Also in main.rs
fn main() {
tauri::Builder::default()
// This is where you pass in your commands
.invoke_handler(tauri::generate_handler![my_custom_command])
.run(tauri::gen... | type: bug,status: needs triage | low | Critical |
2,128,657,465 | godot | Played IKs work visually but don't apply transformations to bone in the editor. | ### Tested versions
Godot_v4.3-dev3_mono_win64
Godot_v4.2.1-stable_mono_win64
### System information
Windows 11
### Issue description
I have a skeleton with bones, bone attachments to link the skeleton's bones to meshes, inverse kinematic nodes to move some bones around, and a target node linked for eac... | discussion,topic:editor,topic:animation,topic:3d | low | Critical |
2,128,759,777 | flutter | Web: Scroll axis is not locked during trackpad/touchpad drags | As a follow-up to: https://github.com/flutter/flutter/issues/125101
The issue still seems to be persistent (compare the Flutter Gallery app): https://flutter-gallery-archive.web.app/
https://github.com/flutter/flutter/assets/10195482/aa62ca92-6695-4b02-950c-c98c74ee65f4
| framework,engine,f: scrolling,platform-web,has reproducible steps,P2,team-web,triaged-web,found in release: 3.16,found in release: 3.20 | low | Critical |
2,128,788,834 | yt-dlp | tvp.pl: tvplayer3 unsupported | ### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field
### Checklist
- [X] I'm reporting that yt-dlp is broken on a **supported** site
- [X] I've verified that I have **updated yt-dlp to nightly or master** ([update instruc... | site-bug | low | Critical |
2,128,790,621 | rust | Assoc const equality bounds aren't taken into consideration when normalizing const projections | For example, I expected the following code to succeed compilation:
```rs
#![feature(generic_const_exprs)]
#![feature(associated_const_equality)]
trait Trait {
const C: usize;
}
fn f<T: Trait<C = 1>>()
where
[(); T::C]:
{
let _: [(); T::C] = [()];
}
```
Since (I'm pretty sure that) the ... | A-trait-system,T-compiler,C-bug,F-generic_const_exprs,T-types,F-associated_const_equality | low | Critical |
2,128,796,584 | godot | Opening inspector of a MeshInstance3D with specific shader makes computer freeze | ### Tested versions
- v4.2.1.stable.mono.official [b09f793f5]
- v4.1.1.stable.mono.official [bd6af8e0e] (first time I found it)
### System information
Windows 10 - v4.2.1.stable.mono.official - Vulkan (Forward +) - GeForce GT 750M (V.Pilote 425.31) - Intel(R) Core(TM) i5-4200M CPU @ 2.50GHz
### Issue descr... | bug,topic:editor,needs testing,topic:3d | low | Critical |
2,128,821,784 | next.js | Throwing custom error object appears as [Object object] | ### Link to the code that reproduces this issue
https://github.com/carlos-dubon/nextjs-error-bug
### To Reproduce
```
// app/page.tsx
async function getData(): Promise<number> {
throw {
message: 'MY CUSTOM ERROR',
name: 'My new error',
cause: 'custom error',
};
return... | bug | low | Critical |
2,128,821,873 | three.js | XRButton defaults to `local-floor` | ### Description
Recently switched from ARButton to XRButton and noticed all our content is initializing on the floor, despite setting `local` as a required option.
### Reproduction steps
1. create a scene with XRButton
2. create an object and set it to 0, 0, 0
3. enter XR
### Code
```js
this.XRButton = XRBut... | Addons | low | Major |
2,128,825,719 | rust | debugger_visualizer: natvis files are accumulated instead of replaced on incremental builds | Changes to my natvis files (e.g. replacing the `DisplayString` 1 → 2 below) aren't always being reflected in my debugger.
```rust
// src/lib.rs
#![debugger_visualizer(natvis_file = "my.natvis")]
#[derive(Debug)] pub struct Type(u32);
```
```xml
<!-- src/my.natvis -->
<?xml version="1.0" encoding="utf-8"?>
<A... | T-compiler,C-bug,A-reproducibility,F-debugger_visualizer | low | Critical |
2,128,832,128 | deno | WritableStream write() only accepts Uint8Array and not any ArrayBufferView | Version: Deno 1.40.4
Using `Deno.connect()` and writing to stream, `writer.write()` is supposed to take any `ArrayBufferView` but instead throws for anything other than `Uint8Array`
```js
const port = 3006;
const server = Deno.serve({ port }, r => new Response());
const tcp = await Deno.connect({ port });
con... | bug,ext/net | low | Critical |
2,128,839,062 | stable-diffusion-webui | [Feature Request]: Only explicit specification of embeddings is allowed, like <embedding:badhandv5> | ### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What would your feature do ?
I often come across amazing images shared by others on the internet. However, when attempting to replicate their results using the corresponding prompts they share... | enhancement | low | Critical |
2,128,853,947 | stable-diffusion-webui | [Bug]: Not working with Google Colab | ### Checklist
- [X] The issue exists after disabling all extensions
- [ ] The issue exists on a clean installation of webui
- [ ] The issue is caused by an extension, but I believe it is caused by a bug in the webui
- [ ] The issue exists in the current version of the webui
- [X] The issue has not been reported ... | bug-report | low | Critical |
2,128,868,646 | yt-dlp | tv.cctv.com live unsupported | ### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field
### Checklist
- [X] I'm reporting a new site support request
- [X] I've verified that I have **updated yt-dlp to nightly or master** ([update instructions](https... | site-request | low | Critical |
2,128,873,833 | rust | ICE no errors encountered even though `delay_span_bug` issued - Bevy - Unused trait method name same as struct method name | ### Code
```Rust
use bevy::prelude::{Mut, Resource, World};
pub trait UselessTrait {
fn update(&mut self) {}
}
#[derive(Resource, Default)]
struct App {}
impl App {
fn update(&mut self, _: &mut i32) {}
}
fn main() {
let mut world = World::new();
let mut app: Mut<App> = world.resou... | A-type-system,I-ICE,T-compiler,C-bug,T-types | low | Critical |
2,128,883,519 | stable-diffusion-webui | [Bug]: WebUI no longer starts after UI settings change | ### Checklist
- [X] The issue exists after disabling all extensions
- [ ] The issue exists on a clean installation of webui
- [ ] The issue is caused by an extension, but I believe it is caused by a bug in the webui
- [X] The issue exists in the current version of the webui
- [X] The issue has not been reported ... | bug-report | low | Critical |
2,128,886,534 | rust | rustc silently crashes with `STATUS_ILLEGAL_INSTRUCTION` when targeting thumbv7a-*-windows-msvc with `raw-dylib` | I tried this code inside a `cdylib` crate in `src/lib.rs`:
```rust
#[no_mangle]
pub fn foo1() {
#[link(name = "Kernel32.dll", kind = "raw-dylib", modifiers = "+verbatim")]
extern "system" {
#[link_name = "GetLastError"]
pub fn get_last_error() -> i32;
}
unsafe { get_last_error... | I-crash,A-LLVM,O-windows,C-external-bug | low | Critical |
2,128,886,890 | rust | Crash of 1.76.0 compiler with generics | ### Code
Hey,I encountered a panic in the compiler version 1.76.0.
Using nightly 1.78.0 helps as it points the error in my code and do not crash the reason is that my first argument:
fn serialize_price_matrix<T, S>(_: &**Vec<Vec<f64>>**, serializer: S should be
fn serialize_price_matrix<T, S>(_: &**T**, serial... | I-ICE,T-compiler,C-bug | low | Critical |
2,128,932,352 | transformers | Misleading ImportError when using JAX tensors without Flax installed | ### System Info
- `transformers` version: 4.37.2
- Platform: Linux-5.19.0-1027-gcp-x86_64-with-glibc2.35
- Python version: 3.11.4
- Huggingface_hub version: 0.20.1
- Safetensors version: 0.4.1
- Accelerate version: not installed
- Accelerate config: not found
- PyTorch version (GPU?): 2.3.0.dev20231228+cpu (F... | WIP,jax | low | Critical |
2,128,938,219 | godot | Race condition in `RichTextLabel` | ### Tested versions
4.2.1
### System information
Windows 10, Godot 4.2.1, Gles3 compatibility
### Issue description
There seems to be a race condition in `RichTextLabel` when using threaded updates. I got multiple crash dumps from users that crash in `RichTextLabel::_process_line_caches` on the line
```... | bug,crash,topic:gui | low | Critical |
2,128,940,139 | rust | Cross-crate import chain misses docs from middle crate | Given crates `a`:
```rust
/// (doc in a)
pub fn foo() {}
```
`b`:
```rust
/// (doc in b)
#[doc(inline)]
pub use a::foo;
```
and `c`:
```rust
/// (doc in master crate)
#[doc(inline)]
pub use b::foo;
```
The resulting rustdoc output for `c` omits documentation added in `b`:
? | ### Related page
https://mui.com/joy-ui/react-modal/
### Kind of issue
Unclear explanations
### Issue description
One of the use cases for Modals is to put them not in the center of the screen, but on the top of the screen.
It is not possible now.
**Example**:
`<ModalDialog sx={{top: "5px"}}>` puts the CEN... | component: modal,package: joy-ui,support: docs-feedback | low | Major |
2,128,965,522 | stable-diffusion-webui | [Bug]: I cannot use lowram. The codes of the webui.bat file have changed. | ### Checklist
- [ ] The issue exists after disabling all extensions
- [ ] The issue exists on a clean installation of webui
- [ ] The issue is caused by an extension, but I believe it is caused by a bug in the webui
- [ ] The issue exists in the current version of the webui
- [ ] The issue has not been reported before... | bug-report | low | Critical |
2,128,966,272 | godot | set resource_local_to_scene in surface_material_override causes error | ### Tested versions
4.2 stable
### System information
Windows 10, Godot 4.2 Stable, Forward Mobile.
### Issue description

Read Steps to reproduce.
servers/rendering/renderer_rd/storage_rd/material_st... | bug,topic:core,needs testing | low | Critical |
2,128,973,269 | next.js | Warning: `Image with src "URL" has either width or height modified, but not the other.` | ### Link to the code that reproduces this issue
https://codesandbox.io/p/devbox/charming-field-hlgq68?file=%2Fapp%2Fpage.tsx%3A9%2C2
### To Reproduce
1. Get an image, including its dimensions from a CMS (in my case Hygraph).
2. Render it using `next/image` with both width and height set as numbers.
### Cur... | bug,Image (next/image) | low | Minor |
2,128,975,179 | rust | nightly featuers: target-specific library features are painful | In https://github.com/rust-lang/stdarch/pull/1486, stdarch split up its one uber-feature into a lot of small ones. This led to some rather [painful updates](https://github.com/rust-lang/portable-simd/pull/389). portable-simd now needs code like this to compile:
```rust
#![cfg_attr(
all(
any(target_arch... | T-compiler,C-discussion | low | Critical |
2,128,976,596 | stable-diffusion-webui | [Bug]: Stable DIffusion not installing | ### Checklist
- [X] The issue exists after disabling all extensions
- [X] The issue exists on a clean installation of webui
- [ ] The issue is caused by an extension, but I believe it is caused by a bug in the webui
- [X] The issue exists in the current version of the webui
- [X] The issue has not been reported before... | bug-report | low | Critical |
2,128,982,142 | pytorch | I hope PyTorch will open the sliding window local attention feature as soon as possible. | ### 🚀 The feature, motivation and pitch
FlashAttention supports sliding window local attention.
Since Pytorch's FlashAttention has been upgraded to FlashAttention-2, I hope PyTorch will open the sliding window local attention feature as soon as possible.
### Alternatives
_No response_
### Additional context
... | triaged,module: sdpa | low | Minor |
2,128,988,534 | godot | Vulkan Forward+ TAA causes small shimmering behind transparent GPU particles | ### Tested versions
- Reproducable in v4.2.1.stable.official [b09f793f5]
### System information
Godot v4.2.1.stable - Windows 11 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 2080 Ti (NVIDIA; 31.0.15.4617) - Intel(R) Core(TM) i7-9700 CPU @ 3.00GHz (8 Threads)
### Issue description
On a project with TAA enable... | bug,topic:rendering,topic:3d | low | Major |
2,129,005,430 | godot | PROBLEM the red line in godot 4.1.1 and 4.1.3 | ### Tested versions
godot 4.1
godot 4.2
godot 4.0
### System information
Godot v4.1.1.stable - Zorin OS 16.3 - Vulkan (Compatibility) - AMD RS880 (DRM 2.50.0 / 5.15.0-92-generic, LLVM 12.0.0) () - AMD Athlon(tm) II P320 Dual-Core Processor (2 Threads)
### Issue description
i have probleme in gred in go... | bug,topic:editor,needs testing,topic:gui | low | Major |
2,129,018,484 | next.js | `suppressHydrationWarning` deactivates hydration completely | ### Link to the code that reproduces this issue
https://github.com/derweili/nextjs-hydration-issue/
### To Reproduce
1. Start the dev server and open the page. Alternatively use the [hosted example I deployed to vercel](https://nextjs-hydration-issue.vercel.app/).
2. Ensure you are using a different timezone in you... | bug | low | Critical |
2,129,028,372 | rust | Several of the tests in tests/ui/error-codes/ do not actually test the respective error code | I noticed this for tests/ui/error-codes/E0388.rs and tests/ui/error-codes/E0017.rs, which both don't trigger the respective error code.
I did some random sampling and most tests are fine, but found one more that is not: tests/ui/error-codes/E0396.rs. | A-testsuite,T-compiler,C-bug | low | Critical |
2,129,028,804 | stable-diffusion-webui | Inpaint SDXL with resolution above 1024pix (16GBVRAM) | ### Checklist
- [X] The issue exists after disabling all extensions
- [X] The issue exists on a clean installation of webui
- [ ] The issue is caused by an extension, but I believe it is caused by a bug in the webui
- [X] The issue exists in the current version of the webui
- [X] The issue has not been reported before... | bug-report | low | Critical |
2,129,038,287 | vscode | Add option to automatically move files to current tab group on open | <!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->
<!-- Describe the feature you'd like. -->
From @aguynamedben in https://github.com/micro... | feature-request,workbench-editors,workbench-editor-resolver | medium | Critical |
2,129,057,529 | deno | `Temporal.PlainDate.yearOfWeek` not working | ## Version
deno 1.40.4+26d9b2f (canary, x86_64-unknown-linux-gnu)
v8 12.1.285.27
typescript 5.3.3
## Summary
[`Temporal.PlainDate.yearOfWeek`](https://tc39.es/proposal-temporal/docs/plaindate.html#yearOfWeek) always return `undefined`. likely V8 not yet having implemented it like in #22143.
## To Reproduc... | upstream | low | Minor |
2,129,064,029 | material-ui | [material-ui][Autocomplete] Dropdown arrow visible with readOnly prop set to true | ### Steps to reproduce
Link to live example: https://mui.com/material-ui/react-autocomplete/
Steps:
1.Create an Autocomplete component with the readOnly prop set to true.
2.Observe the component on the page.
### Current behavior
The dropdown arrow should not be visible, and the component should be fully read-on... | component: text field,package: material-ui,component: autocomplete,enhancement | low | Critical |
2,129,068,426 | next.js | Different behavior for dev and prod builds for client components within a layout | ### Link to the code that reproduces this issue
https://github.com/EugeneDraitsev/next-routing-issue
### To Reproduce
1. Clone a repo and run `yarn dev` or check it on [codesandbox](https://codesandbox.io/p/github/EugeneDraitsev/next-routing-issue/) ([deployed app link](https://srwyy3-3000.csb.app/))
2. Navig... | bug,Navigation | low | Minor |
2,129,078,226 | godot | Rendering discrepancies between forward_plus and gl_compatibility | ### Tested versions
- Reproducible in Godot 4.2.1 and Godot 4.3 dev3
### System information
Godot v4.2.1.stable.mono - Fedora Linux 38 (Workstation Edition) - X11 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 Laptop GPU () - 11th Gen Intel(R) Core(TM) i5-11400H @ 2.70GHz (12 Threads)
### Issue des... | topic:rendering,documentation,topic:3d | low | Critical |
2,129,082,337 | PowerToys | [Settings] Cursor changes to resize when at the top of the screen in maximized mode | ### Microsoft PowerToys version
0.78.0
### Installation method
GitHub, PowerToys auto-update
### Running as admin
Yes
### Area(s) with issue?
Settings
### Steps to reproduce
1. Maximize the Settings window.
2. Move your cursor to the top od the screen
3. The resize cursor appears and you can't click the wind... | Issue-Bug,Product-Settings,Needs-Triage | low | Minor |
2,129,084,080 | youtube-dl | Is there a way to filter a Creative common licence? | <!--
######################################################################
WARNING!
IGNORING THE FOLLOWING TEMPLATE WILL RESULT IN ISSUE CLOSED AS INCOMPLETE
######################################################################
-->
## Checklist
<!--
Carefully read and work through this check lis... | request | low | Critical |
2,129,102,547 | bitcoin | Assertion chainman().ActiveChain()[height] fails on startup on memory-constrained system | ### Is there an existing issue for this?
- [X] I have searched the existing issues
### Current behaviour
bitcoind crashes on startup with this error: (not logged in debug.log)
```
node/interfaces.cpp:525 getBlockHash: Assertion `chainman().ActiveChain()[height]' failed.
Aborted (core dumped)
```
This is a... | Bug,UTXO Db and Indexes,Data corruption | low | Critical |
2,129,106,947 | flutter | camera: CameraPreview displays landscape images on an mobile web when it is held in a portrait position. | ### Steps to reproduce
The following steps were replicated on Flutter Web, iPhone 15, iOS 17.2.1, and Mobile Safari.
1. Hold an iPhone 15 in a portrait position (with the front-facing camera up and the charging port down).
2. Open iOS Mobile Safari.
3. Navigate to https://camera-preview-bug.web.app/.
4. Tap on... | platform-web,p: camera,has reproducible steps,assigned for triage,P3,has partial patch,team-web,triaged-web,found in release: 3.16,found in release: 3.20 | low | Critical |
2,129,120,601 | PowerToys | [FileLocksmith.Interop] Enhance File Path Resolution with GetFinalPathNameByHandle | ### Description of the new feature / enhancement
### Context
In the current implementation of the FileLocksmith module [NtdllExtensions::path_to_kernel_name](https://github.com/microsoft/PowerToys/blob/3d39107e02558078241f0c8120fa2ec566f9e01a/src/modules/FileLocksmith/FileLocksmithLibInterop/NtdllExtensions.cpp#L142)... | Idea-Enhancement,Help Wanted,Product-File Locksmith | low | Critical |
2,129,129,239 | angular | Docs: Improve Core Web Vitals on angular.dev | ### Describe the problem that you experienced
The newest assessments of Core Web Vitals can be measured through page-speed.dev.
Looking at the angular.dev site does not yield positive results.
As the new Angular docs site should be a real world example of best practices in Angular, it should be optimized against... | P3,area: docs-infra | low | Critical |
2,129,138,544 | deno | server.shutdown() leaks serverWebSocket | Version: Deno 1.40.4
`server.shutdown()` should wait for websockets to close to prevent leaking `serverWebSocket`, abort() should force close websockets
```js
const port = 3006;
Deno.test('httpServerWebSocketShutdown', async t => {
const wsOpen = Promise.withResolvers();
const server = Deno.serve({ port... | bug,ext/http | low | Critical |
2,129,152,991 | PowerToys | Power Rename - Path+Name too long | ### Microsoft PowerToys version
0.78.0
### Installation method
PowerToys auto-update
### Running as admin
Yes
### Area(s) with issue?
PowerRename
### Steps to reproduce
Trying to rename files with a long name, trying to make it shorter.
The PowerRename warns about the length, Using the renamer I reduce the le... | Issue-Bug,Product-PowerRename,Needs-Triage | low | Minor |
2,129,158,394 | deno | new WebSocket() takes 2 seconds to open ? | Version: Deno 1.40.4
Why does `new WebSocket()` take 2 seconds to open a connection ? It should be instant
```js
const port = 3007;
const server = Deno.serve({ port }, req => {
const { socket, response } = Deno.upgradeWebSocket(req);
socket.onopen = () => console.timeEnd('ws open');
return response;
... | bug,windows,ext/websocket,ext/http | low | Major |
2,129,163,373 | ollama | OpenAI API: engines API missing | Hi! Fetching `http://localhost:11434/v1/engines/deepseek-coder:1.3b-base/completions` results in a 404
It would be awesome if ollama also allowed for OpenAI API text completions, GitHub Copilot for example depends on that | feature request,api | low | Minor |
2,129,170,647 | godot | ItemList has clipped items, unwanted extra spacing and inconsistent handling of mouse clicks depending on spacing parameters | ### Tested versions
- Reproducible in 4.3 dev [4e990cd7e5]
- Reproducible in 4.2.1 stable
- Found the issue in 3.0 branch too
### System information
Godot v4.2.1.stable - Ubuntu 22.04.3 LTS 22.04 - X11 - Vulkan (Mobile) - integrated Intel(R) Iris(R) Plus Graphics (ICL GT2) () - Intel(R) Core(TM) i7-1065G7 CP... | bug,topic:input,topic:gui | low | Critical |
2,129,195,463 | ollama | Add support for older AMD GPU gfx803, gfx802, gfx805 (e.g. Radeon RX 580, FirePro W7100) | Officially ROCm no longer supports these cards, but it looks like other projects have found workarounds. Let's explore if that's possible. Best case, built-in to our binaries. Fall-back if that's not plausible is document how to build from source with the appropriate older ROCm library and AMD drivers installed on y... | feature request,amd,build | high | Critical |
Subsets and Splits
GitHub Issues Containing Next.js References
Filters training data to find examples mentioning "next.js", providing basic keyword search capability but offering limited analytical value beyond simple retrieval.