id int64 393k 2.82B | repo stringclasses 68
values | title stringlengths 1 936 | body stringlengths 0 256k ⌀ | labels stringlengths 2 508 | priority stringclasses 3
values | severity stringclasses 3
values |
|---|---|---|---|---|---|---|
2,499,072,741 | pytorch | torch.compile makes model slower | ### 🐛 Describe the bug
NOTE: we are only interested in compiling the decoder, the encoder is also shown in the time traces but should be ignored.
I've been trying for a long time to get `torch.compile` to work as advertised, but I've been struggling to get anything close to what others claim. In fact, `torch.com... | triaged,oncall: pt2,module: inductor | low | Critical |
2,499,130,568 | godot | Camera3D perspective gizmo does not display correct frustum in "keep_height" mode | ### Tested versions
Reproducible in:
v4.4.dev1.mono.official [28a72fa43]
v4.3.stable.mono.official [77dcf97d8]
v4.2.2.stable.mono.official [15073afe3]
### System information
Godot v4.2.2.stable.mono - Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4090 (NVIDIA; 32.0.15.6081) - Intel(R... | bug,topic:3d | low | Minor |
2,499,133,480 | terminal | Allow user to specify the number of rows or columns to increase or decrease by when resizing pane via keyboard. | <!--
🚨🚨🚨🚨🚨🚨🚨🚨🚨🚨
I ACKNOWLEDGE THE FOLLOWING BEFORE PROCEEDING:
1. If I delete this entire template and go my own path, the core team may close my issue without further explanation or engagement.
2. If I list multiple bugs/concerns in this one issue, the core team may close my issue without further expl... | Issue-Feature,Area-Settings,Product-Terminal | low | Critical |
2,499,134,039 | svelte | CSS zoom on grid breaks flip | ### Describe the bug
Setting the [CSS zoom property](https://developer.mozilla.org/en-US/docs/Web/CSS/zoom) to a number other than `1` on a grid container with children with `animate:flip` causes the flip animations to originate from incorrect positions.
While I'm personally unfamiliar with Svelte's source code, I'... | transition/animation | low | Critical |
2,499,134,953 | pytorch | DYNAMIC_TRT_MODEL_CONVERSION 0 INTERNAL ASSERT FAILED or, comfyui made me come here | ### 🐛 Describe the bug
DYNAMIC_TRT_MODEL_CONVERSION
0 INTERNAL ASSERT FAILED at "C:\\actions-runner\\_work\\pytorch\\pytorch\\builder\\windows\\pytorch\\torch\\csrc\\jit\\ir\\alias_analysis.cpp":621, please report a bug to PyTorch. We don't have an op for aten::view but it isn't a special case. Argument types: Tenso... | oncall: jit | low | Critical |
2,499,149,639 | godot | var_to_str may stuck in infinite loop | ### Tested versions
- Reproducible in v4.4.dev1.official.28a72fa43
### System information
Windows 11, Vulkan API 1.3.205 - Forward+ - Using Vulkan Device #0: NVIDIA - NVIDIA GeForce RTX 3060 Ti
### Issue description
In some cases, var_to_str may lead to an infinite loop.
for example:
```
extends Node2D
var a... | bug,topic:core | low | Minor |
2,499,205,810 | terminal | Rows should remember their width (MeasureRight()) | ### Windows Terminal version
1.21.2361.0
### Windows build number
10.0.22631.0
### Other Software
- System Language: `zh_cn`
- Console Font: `Hack Nerd Font Mono`
- Font Size: 12
### Steps to reproduce
1. Print more than two lines ending with space and causing line wrap
```python
# `120` here is my console w... | Product-Conpty,Area-Output,Issue-Bug | low | Minor |
2,499,284,598 | rust | rustc consumes > 50GB memory, completes eventually but def. stuck on something | First of all, I am convinced it is more the fault of me doing something wrong. My hope and guess is that this is not a bug in rust, but just me misusing the language. I can however not find why it is happening, but I imagine it is something to do with an accidantal recursive trait bound or other generic related issue..... | A-type-system,I-compiletime,T-compiler,I-compilemem,E-needs-mcve,T-types | low | Critical |
2,499,327,630 | rust | Compiler can't tell that two types are equal in a blanket supertrait impl | I tried this code:
```rust
trait TraitA: TraitB {
type Foo;
const FOO: Self::Foo;
}
trait TraitB {
type Bar;
const BAR: Self::Bar;
}
impl<T: TraitA> TraitB for T {
type Bar = <T as TraitA>::Foo;
const BAR: <T as TraitB>::Bar = <T as TraitA>::FOO;
}
```
I expected the code ... | T-compiler,C-bug,T-types | low | Critical |
2,499,363,233 | PowerToys | Turn off the yellow frame in Windows 10pro. Yellow border on all monitors - Get Rid of the Yellow Outline - for Windows10pro | ### Description of the new feature / enhancement
Turn off the yellow frame in Windows 10pro.
### Scenario when this would be used?
When using streaming programmes, a yellow box is displayed. Windows 11 has an option to turn off "Settings -> Privacy & security -> Screenshot borders". Windows 10 does not have this opt... | Needs-Triage | low | Minor |
2,499,366,046 | godot | Using the view joystick in the Android editor causes jitter | ### Tested versions
- Reproducable in: Godot 4.3 Stable Android editor
### System information
Android, Godot 4.3 Stable, Compatibility
### Issue description
Using the joystick to move the camera causes this jitter. Its noticeable when moving the camera in the y axis
https://github.com/user-attachments/assets/47... | bug,platform:android,topic:editor,topic:input | low | Minor |
2,499,376,197 | rust | Missing AsMut<[T;N]> for [T;N] | <!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
-->
I tried this code:
```rust
fn foo<T: AsMut<[u8; 12]>>(mut t: T) {
t.as_mut()[0] = 0;
}
fn bar(x: &mut [u8; 12]) {
foo(x);
}
```
I expected it to compi... | T-libs | low | Critical |
2,499,377,097 | ui | [bug]: multi-character alias not working | ### Describe the bug
Due to unavoidable circumstances, I have to use the global import alias `Frontend/*`, changing that to `@/*` or adding `@/*` as a separate alias does not work for me.
With this I have now run into the issue that the CLI cannot seem to handle aliases that have more than one character in their na... | bug | low | Critical |
2,499,390,646 | tauri | [bug] DragDropEvent::Drop does not add https:// url into paths vec. | ### Describe the bug
When dragging a file into the Tauri Window a `WindowEvent::DragDrop` event is created. If the file's source was the file system, it will be a relative path to that file. If the file's source is a browser, such as Firefox, it the `paths` Vec will be empty.
### Reproduction
1. Create a new Tauri a... | type: bug,platform: macOS,status: needs triage | low | Critical |
2,499,402,296 | pytorch | [torch.jit.script] An INTERNAL ASSERT error will be raised when permuting the inputs of a jit scripted graph with mismatched indices. | ### 🐛 Describe the bug
An INTERNAL ASSERT error will be raised when permuting the inputs of a jit scripted graph with mismatched indices. The code is as follows:
```python
import numpy as np
import torch
@torch.jit.script
def foo(i, j, k):
pass
g = foo.graph
idxs = [0]
for (i, inp) in enumerate(g.i... | oncall: jit | low | Critical |
2,499,424,122 | pytorch | A crash would be raised when using `._StackString` with empty lists | ### 🐛 Describe the bug
A `Segmentation fault` will be raised when using `torch.classes._TorchScriptTesting._StackString` with empty input lists in a scripted function and calling the `pop()` function. The code is as follows:
```python
import torch
from torch.testing._internal.common_utils import find_library_loc... | oncall: jit | low | Critical |
2,499,430,039 | pytorch | `TorchScriptTesting._PickleTester` caused a segmentation fault with empty input lists in a jit traced function | ### 🐛 Describe the bug
A `Segmentation fault` will be raised when using `torch.classes._TorchScriptTesting._PickleTester` with an empty input list in a jit traced function. The code is as follows:
```python
import torch
from torch.testing._internal.common_utils import find_library_location
lib_file_path = fin... | oncall: jit | low | Critical |
2,499,449,306 | godot | MSBuild failure when exporting Android with NativeAOT turned on | ### Tested versions
Tested in 4.2 and 4.3 stable
### System information
MacOS M3
### Issue description
With AOT enabled, godot sends architecture "Android" instead of "linux-bionic" to msbuild command which makes it fail:
` IlcCompile:
Generating native code
"/Users/user/.nug... | bug,platform:android,topic:export | low | Critical |
2,499,487,244 | ui | [feat]: Adding possibility of removing Icon in Select | ### Feature description
# Select component simplified
I have a Navbar where I'm using the select to select the language of the app. however as it is a NavBar the space in the mobile version is quite limited, so I am looking for ways to reduce components width.
I have finally decided to remove the Icon in the Selec... | area: request | low | Minor |
2,499,501,353 | next.js | [Next/Jest] debugger statement is ignored in chrome debugger | ### Verify canary release
- [X] I verified that the issue exists in the latest Next.js canary release
### Provide environment information
```bash
Operating System:
Platform: darwin
Arch: arm64
Version: Darwin Kernel Version 23.5.0: Wed May 1 20:14:38 PDT 2024; root:xnu-10063.121.3~5/RELEASE_ARM64_T6... | examples | low | Critical |
2,499,501,548 | rust | Scalar vector operations can use NEON instructions, which have incorrect subnormal behavior | This is the Rust version of https://github.com/llvm/llvm-project/issues/106909: scalar `f32`/`f64` operations can produce the wrong result for subnormals on ARM if NEON instructions are used.
This just got fixed in upstream LLVM, but we should also have a test covering this.
Cc @nikic | A-LLVM,T-compiler,C-bug,A-floating-point | low | Minor |
2,499,502,336 | godot | C# running in Godot is about 5x slower than running it from a Console app | ### Tested versions
- Reproducible in: v4.4.dev1.mono.official [28a72fa43].
### System information
Windows 11, Godot 4.4-dev, Vulkan, Jetbrains Rider, .Net 9
### Issue description
In one of my tests I tried to run some benchmarks because I couldn't find any issues in my code anymore related to performance and prof... | bug,topic:dotnet,performance | low | Major |
2,499,508,964 | godot | Godot 4.3 buttons switching to hover style after being pressed on IOS export | ### Tested versions
-Reproduced on version 4.3 stable
Worked correctly on 4.2.1 stable
### System information
MacBook Pro - OS 14.4 (23E214), using Godot 4.3 stable. iPhone 13 Pro using 17.6.1, and iPad mini 17.5.1 and 17.6.1
### Issue description
I installed Godot 4.3 stable. I migrated a project I was working... | bug,platform:ios,topic:input,topic:gui | low | Minor |
2,499,509,806 | godot | Issue with unintended possibility for multiple inheritance with Nodes and attached script objects. | ### Tested versions
- reproducable in Godot v4.3.stable.official [77dcf97d8]
### System information
Godot v4.3.stable - Windows 10.0.19045 - Vulkan (Mobile) - dedicated NVIDIA GeForce RTX 4060 Ti (NVIDIA; 32.0.15.6081) - AMD Ryzen 7 3800X 8-Core Processor (16 Threads)
### Issue description
It's possible ... | topic:gdscript,needs testing | low | Major |
2,499,511,443 | ui | [bug]: Not choosing a value in a select nested in a popover closes the popover. | ### Describe the bug
if a select is placed in a popover the popover closes if you click out of the select without choosing a value.
### Affected component/components
Popover
### How to reproduce
click on popover
enter select
click back into the popover
popover closes
 with issue?
PowerToys Run
### Steps to reproduce
The Mathematics part of PowerToys Run is unable to calculate complex/imaginary numbers
Example:

](url)
### Affected component/components
website
### How to reproduce
![Uploading Screenshot 2024-09-01 195701.png…]()
### Codesandbox/StackBlitz link
reponsieve issue
###... | bug | low | Critical |
2,499,530,550 | rust | ICE: `Invalid 'Const' during codegen: UnevaluatedConst {..}` | <!--
[31mICE[0m: Rustc ./2.rs '-Zincremental-verify-ich=yes -Cincremental=<dir> -Cdebuginfo=2 -Clink-dead-code=true -Zvalidate-mir --edition=2021' 'error: internal compiler error: compiler/rustc_codegen_ssa/src/debuginfo/type_names.rs:739:14: Invalid `Const` during codegen: UnevaluatedConst { def: DefId(0:38 ~ 2[dd6... | A-debuginfo,I-ICE,T-compiler,C-bug,F-generic_const_exprs,F-generic_arg_infer | low | Critical |
2,499,537,971 | rust | Detect situations where a visitor implementation is skipped by accidentally directly calling the corresponding walk function | For the AST (but also other visitors in the compiler), visitor functions typically come in two flavors:
* `visit_X` - Overrideable part of the trait invocation. If you override it, you should call `walk_X` if you want to recurse or do `visit_Y` calls on the sub-components (for some other `Y`) you want to walk into, sk... | C-cleanup,A-lints,T-compiler | low | Critical |
2,499,542,399 | deno | jsxImportSourceTypes not working for react | Version: Deno 1.46.2
jsxImportSourceTypes was introduced in v1.43.0 by the following PR:
https://github.com/denoland/deno/pull/23419
It doesn't appear to be working as expected. My project isn't getting the types for react like expected with this setting.
You can reproduce the issue by cloning this example ... | needs investigation | low | Critical |
2,499,546,031 | ollama | function_name = function_json_output["function"] KeyError: 'function' on MemGPT but Ollama not formating the response that's MemGPT | ### What is the issue?
**Describe the bug**
I am getting a function error when testing the connection to Ollama. It seems I get a error staying. To me it seems the because of the model and Ollama results it's not working with MemGPT so it's creates a error. I'm troubleshooting this error. I have MemGPT to use Olla... | bug | low | Critical |
2,499,550,432 | kubernetes | Add tracer to call device-plugin before | ### What would you like to be added?
1. Add trace record in the call device-plugin before.
2. Transfer trace info(e.g pod info) to device-plugin server from gRPC header.
### Why is this needed?
Without modifying the API directly, I think the best way is to pass it to the device-plugin through Trace, and there are m... | sig/node,kind/feature,lifecycle/rotten,needs-triage | medium | Major |
2,499,553,759 | PowerToys | Button cannot released automatically | ### Microsoft PowerToys version
0.83.0
### Installation method
PowerToys auto-update
### Running as admin
Yes
### Area(s) with issue?
Keyboard Manager
### Steps to reproduce
<img width="491" alt="keymanagersettings" src="https://github.com/user-attachments/assets/031d642b-8d95-43cc-92fa-a9a57831f9c8">
[PowerT... | Issue-Bug,Needs-Triage | low | Minor |
2,499,561,800 | pytorch | register_after_fork fails on python built without multiprocessing support | ### 🐛 Describe the bug
An embeddable python without multiprocessing support (built without fork/exec symbols) cannot import torch:
```
Traceback (most recent call last):
File "<string>", line 1, in <module>
File ".../torch/__init__.py", line 1862, in <module>
register_after_fork(torch.get_num_threads)
... | module: multiprocessing,triaged,module: python frontend | low | Critical |
2,499,562,472 | next.js | Code imported inside instrumentation.ts can't mutate imported modules | ### Link to the code that reproduces this issue
https://github.com/shkreios/next-js-instrumentation-bug-reproduction
### To Reproduce
1. Open the [codesandbox](https://codesandbox.io/p/github/shkreios/next-js-instrumentation-bug-reproduction/main?import=true&layout=%257B%2522sidebarPanel%2522%253A%2522EXPLORER... | bug,Runtime,Instrumentation | low | Critical |
2,499,585,779 | opencv | Unable to build openCV on Windows | ### System Information
Windows version:
```
Edition Windows 11 Home
Version 23H2
Installed on 2/17/2024
OS build 22635.4076
Experience Windows Feature Experience Pack 1000.22700.1036.0
```
VS version:
```
17.12.0 Preview 1.0
```
Clang version:
```
clang version 20.0.0git (https://github.com/llvm/llvm-... | bug,feature,category: build/install | low | Critical |
2,499,598,184 | godot | Saving to .md files in the editor removes trailing spaces (changing markdown syntax unintentionally) | ### Tested versions
- Reproducible in 4.3 editor
- Other versions not tested
### System information
Windows 10 - Godot 4.3 - Forward+
### Issue description
The godot editor recognizes .md as a file format. I can open such files as text files in and crate a new file of that type. It's part of the list of possible ... | bug,topic:editor | low | Minor |
2,499,628,463 | tauri | [bug] Can't open link with right click menu on macOS | ### Describe the bug
When right clicking on a link displayed in the webview, and choosing open link in new window it doesn't open.
I don't see any error in the console / terminal.
<img src="https://github.com/user-attachments/assets/09c4591b-4c56-4e56-b456-f6ac631d4a77" width=100>
### Reproduction
Create `<a/... | type: bug,status: needs triage | low | Critical |
2,499,639,711 | PowerToys | Can't disable Mouse Utilities, Refusing to Save | ### Microsoft PowerToys version
0.83.0
### Installation method
Other (please specify in "Steps to Reproduce")
### Running as admin
Yes
### Area(s) with issue?
Mouse Utilities
### Steps to reproduce
Downloaded from Microsoft's Own Domain
This is all thats required to break the software.
### ✔️ Expected Beh... | Issue-Bug,Needs-Triage | low | Minor |
2,499,639,756 | rust | async code fails to compile with `-Znext-solver` | <!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
-->
I tried this code:
```sh
cd $(mktemp -d)
git clone https://github.com/wvwwvwwv/scalable-concurrent-containers.git
cd scalable-concurrent-containers/
... | T-compiler,C-bug,A-async-await,AsyncAwait-Triaged,S-has-mcve,T-types,WG-trait-system-refactor | low | Critical |
2,499,662,961 | neovim | lua-cjson crash after opening large log file with LSP and/or Copilot | ### Problem
This is very similar to #29037 and might be the same.
I was opening a 587MB restic log file and after a few seconds neovim would crash with one of these:
1. `realloc(): invalid next size`
2. `malloc(): invalid next size (unsorted)`
3. `corrupted size vs. prev_size`
there might be more.
Disabl... | has:repro,has:backtrace,bug-crash,lsp,dependencies | medium | Critical |
2,499,673,914 | neovim | Support cursorline_hl_group for diagnostic signs | ### Problem
Currently, for `vim.diagnostic` we may configure `numhl` and `linehl` properties. These configuration values are "forwarded" to `nvim_buf_set_extmark()`'s `number_hl_group` and `line_hl_group` options. However, `cursorline_hl_group` is a valid option to `nvim_buf_set_extmark` as well, and is necessary to g... | enhancement,highlight,diagnostic | low | Minor |
2,499,682,431 | godot | Newly instantiated PointLight2D nodes set to Mix blend mode only render on sprites present in scene at spawn time. | ### Tested versions
- Reproducible in both versions I tried: 4.2.1 and 4.3stable.
### System information
Godot v4.3.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 2080 (NVIDIA; 32.0.15.5599) - Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz (12 Threads)
### Issue description
A new... | bug,topic:rendering,topic:2d | low | Minor |
2,499,704,450 | PowerToys | Allow us to uninstall unused feature and redownload them when we need them | ### Description of the new feature / enhancement
I love all the features, but I don't use them very often, so I usually disable them. The issue is that the software has become quite large (almost 1GB). My ambitious feature request is to allow users to delete unused features. If we want to re-enable them later, we coul... | Needs-Triage | low | Minor |
2,499,732,293 | godot | If a modifier key like ^ ´ or ¨ is active (even if it hit before launching Godot) physical keycode output gets corrupted | ### Tested versions
- Reproducible in 4.3
### System information
Windows 11 - Godot 4.3 stable
### Issue description
Keyboards in some regions have keys that when pressed do nothing until you press a second key.
As an example hitting "¨" and then "A" results in "Ä". ^ + A = Â etc.
"event.get_physical_keycode()... | bug,topic:input | low | Critical |
2,499,735,770 | go | cmd/go: standard library tests fail with GO111MODULE=auto | ### Go version
go version go1.22.6 darwin/amd64
### Output of `go env` in your module/workspace:
```shell
GO111MODULE='auto'
GOARCH='amd64'
GOBIN=''
GOCACHE='/tmp/.gocache'
GOENV='/Users/rittneje/Library/Application Support/go/env'
GOEXE=''
GOEXPERIMENT=''
GOFLAGS=''
GOHOSTARCH='amd64'
GOHOSTOS='darw... | GoCommand | low | Critical |
2,499,738,535 | vscode | Emmet Wrap with fragments do not work at all | <!-- ⚠️⚠️ Do Not Delete This! bug_report_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- 🕮 Read our guide about submitting issues: https://github.com/microsoft/vscode/wiki/Submitting-Bugs-and-Suggestions -->
<!-- 🔎 Search existing issues to avoid cr... | bug,emmet,confirmation-pending | low | Critical |
2,499,759,054 | pytorch | On Kaggle : libcusparse.so.12: undefined symbol: __nvJitLinkComplete_12_4, version libnvJitLink.so.12 | ### 🐛 Describe the bug
I have tried everything but no luck
Waiting your inputs to try more
I tried torch 2.4.0, 2.5 - dev, cu 118, cu121 and cu124 - all same error
This below code - I got the same error when using famous ComfyUI via SwarmUI
```
import os
# Set CUDA_HOME environment variable
os.envi... | high priority,module: binaries,module: sparse,module: cuda,triaged,module: regression | medium | Critical |
2,499,792,058 | pytorch | DISABLED test_scaled_dot_product_attention_cuda_dynamic_shapes_cuda_wrapper (__main__.DynamicShapesCudaWrapperCudaTests) | Platforms: linux
This test was disabled because it is failing in CI. See [recent examples](https://hud.pytorch.org/flakytest?name=test_scaled_dot_product_attention_cuda_dynamic_shapes_cuda_wrapper&suite=DynamicShapesCudaWrapperCudaTests&limit=100) and the most recent trunk [workflow logs](https://github.com/pytorch/py... | triaged,module: flaky-tests,skipped,oncall: pt2,module: inductor | low | Critical |
2,499,792,059 | pytorch | DISABLED test_randint_randomness_for_large_range (__main__.TestCuda) | Platforms: linux
This test was disabled because it is failing in CI. See [recent examples](https://hud.pytorch.org/flakytest?name=test_randint_randomness_for_large_range&suite=TestCuda&limit=100) and the most recent trunk [workflow logs](https://github.com/pytorch/pytorch/runs/29537092747).
Over the past 3 hours, it ... | module: cuda,triaged,module: flaky-tests,skipped | low | Critical |
2,499,792,521 | pytorch | DISABLED test_randint_cuda_dynamic_shapes_cuda_wrapper (__main__.DynamicShapesCudaWrapperCudaTests) | Platforms: linux
This test was disabled because it is failing in CI. See [recent examples](https://hud.pytorch.org/flakytest?name=test_randint_cuda_dynamic_shapes_cuda_wrapper&suite=DynamicShapesCudaWrapperCudaTests&limit=100) and the most recent trunk [workflow logs](https://github.com/pytorch/pytorch/runs/2953703066... | triaged,module: flaky-tests,skipped,oncall: pt2,module: inductor | low | Critical |
2,499,813,741 | tensorflow | `np.cumprod` on ndarray with type `tensorflow.python.framework.dtypes.bfloat16.as_numpy_dtype` can cause `segmentfault | ### Issue type
Bug
### Have you reproduced the bug with TensorFlow Nightly?
Yes
### Source
source
### TensorFlow version
tf-nightly 2.18.0.dev20240828
### Custom code
Yes
### OS platform and distribution
_No response_
### Mobile device
_No response_
### Python version
_No re... | stat:awaiting tensorflower,type:support,comp:ops,2.17 | low | Critical |
2,499,817,988 | stable-diffusion-webui | [Feature Request]: Keep original file name for img-img | ### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What would your feature do ?
There doesn't seem to be an option to save img-img generations with its original file name, this is pretty annoying when you're working with 100's of files a... | enhancement | low | Minor |
2,499,843,238 | yt-dlp | Add support for onsen.ag | ### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field
### Checklist
- [X] I'm reporting a new site support request
- [X] I've verified that I have **updated yt-dlp to nightly or master** ([update instructions](https... | site-request | low | Critical |
2,499,860,029 | pytorch | [torch.jit.script] INTERNAL ASSERT FAILED at "../aten/src/ATen/core/jit_type_base.h":556, please report a bug to PyTorch | ### 🐛 Describe the bug
An INTERNAL ASSERT error will be raised when using the `torch.jit.script`. The code is as follows:
```python
import inspect
from typing import Dict, Iterator, List, Optional, Tuple, Any
import torch
import torch.testing._internal.jit_utils
from torch.testing._internal.common_utils imp... | oncall: jit | low | Critical |
2,499,881,037 | kubernetes | Panic when comparing two interface. | ### What happened?
When I used ArgoCD, I found [this line](https://github.com/kubernetes/kubernetes/blob/master/staging/src/k8s.io/apimachinery/pkg/util/strategicpatch/patch.go#L955) will result in panic if two compared values are `map[string]interface`. The call was initiated from [here](https://github.com/kubernetes... | kind/bug,sig/api-machinery,triage/accepted | low | Critical |
2,499,960,910 | flutter | Add preventGestureDelay Option to flutter_webview Plugin | ### Use case
Problem Description: The problem I'm facing is a noticeable delay in touch interactions within the flutter_webview plugin. This delay, which typically occurs between tapping a button and being able to scroll or perform another action, degrades the user experience by making the app feel unresponsive. This ... | p: webview,package,c: proposal,team-ecosystem,P2,triaged-ecosystem | low | Major |
2,499,972,364 | ui | [bug]: Error: You forgot to add 'mini-css-extract-plugin' plugin (i.e. `{ plugins: [new MiniCssExtractPlugin()] }`), | ### Describe the bug
When creating a new project with the CLI (without an existing Next.js project) using pnpm I get this error.
### Affected component/components
-
### How to reproduce
- Empty directory
- pnpm dlx shadcn@latest init
- pnpm dlx shadcn@latest add button
- Render a button on app/page.tsx
- pnpm ... | bug | low | Critical |
2,500,029,108 | deno | line numbers don't match source code in chrome://inspect performance tab | Version: Deno 1.46.2
Chrome 128.0.6613.114
I'm using the --inspect-wait flag to profile some Deno code. To reproduce:
```
git clone git@github.com:skybrian/repeat-test.git
cd repeat-test
git checkout 389357e1b3e2546dbefc6b9d9984760509b13ee2
deno --inspect-wait performance/profile_take_chars.ts
```
The pr... | bug | low | Major |
2,500,059,729 | electron | [Feature Request]: protocol.handle for Websocket | ### Preflight Checklist
- [X] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/main/CONTRIBUTING.md) for this project.
- [X] I agree to follow the [Code of Conduct](https://github.com/electron/electron/blob/main/CODE_OF_CONDUCT.md) that this project adheres to.
- [X] I have searched ... | enhancement :sparkles: | low | Minor |
2,500,072,007 | rust | 32-bit ARM NEON intrinsics are unsound due to subnormal flushing | This is the ARM NEON version of https://github.com/rust-lang/rust/issues/114479. Example by @beetrees, to be compiled with `--target armv7-unknown-linux-gnueabihf -O -Ctarget-feature=+neon`:
```rust
#![feature(stdarch_arm_neon_intrinsics)]
use std::arch::arm::{float32x2_t, vadd_f32};
use std::mem::transmute;
#... | O-Arm,P-medium,T-compiler,I-unsound,T-libs,A-floating-point,I-miscompile | low | Critical |
2,500,080,885 | godot | Tiny mouse pointer under wayland | ### Tested versions
Godot v4.3.stable
### System information
Godot v4.3.stable - Manjaro Linux #1 SMP PREEMPT_DYNAMIC Mon Aug 19 09:51:26 UTC 2024 - Wayland - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 (nvidia; 550.107.02) - 12th Gen Intel(R) Core(TM) i5-12400F (12 Threads)
### Issue description
[Screen... | bug,platform:linuxbsd | low | Major |
2,500,133,694 | pytorch | DISABLED test_random_no_reused_random_states_float32 (__main__.TestCuda) | Platforms: linux
This test was disabled because it is failing in CI. See [recent examples](https://hud.pytorch.org/flakytest?name=test_random_no_reused_random_states_float32&suite=TestCuda&limit=100) and the most recent trunk [workflow logs](https://github.com/pytorch/pytorch/runs/29541618910).
Over the past 3 hours,... | module: cuda,triaged,module: flaky-tests,skipped | low | Critical |
2,500,147,307 | puppeteer | [Bug]: Scale parameter in page.pdf() has no effect when using Firefox as browser engine/backend | ### Minimal, reproducible example
```TypeScript
const puppeteer = require('puppeteer')
const firefoxOptions = {
browser: 'firefox',
executablePath: '/opt/firefox/129.0.2/firefox',
headless: true
};
function delay(time) {
return new Promise(function(resolve) {
setTimeout(resolve, time)
});
... | bug,upstream,confirmed,bidi,P3,firefox | low | Critical |
2,500,147,655 | react | [React 19] Need suggestion on upgrade. | ## Summary
We are upgrading the react in our project and we see in the documentation the support for the defaultprops and proptypes is removed.
We are using the jsx and migrating to typescript is not possible at the moment as our project is fairly big. Any suggestion on how to do defaultprop and proptype check. | React 19 | low | Minor |
2,500,247,696 | pytorch | Broadcasting Parameter destroys hooks in PyTorch 2.4 | ### 🐛 Describe the bug
###
Following code runs successful in PyTorch 2.1.1
However in PyTorch 2.4, the hook will not be called
```
import os
import torch
import torch.nn as nn
import torch.distributed as dist
os.environ["MASTER_ADDR"] = "127.0.0.1"
os.environ["MASTER_PORT"] = "8881"
os.environ["WORLD... | oncall: distributed,triaged | low | Critical |
2,500,253,606 | pytorch | Multi-threading with AOT inductor | ### 🐛 Describe the bug
Execute multiple-theading forward with one AOT runner https://pytorch.org/docs/main/torch.compiler_aot_inductor.html shows very pool performance.
I generated a tiny model.so with
```
import torch
from torch._inductor import config as inductor_config
inductor_config.cpp_wrapper = True... | oncall: pt2,oncall: export,module: aotinductor | low | Critical |
2,500,266,462 | react-native | StyleSheet.flatten with a falsy value returns undefined | ### Description
On iOS and Android (not web), calling `StyleSheet.flatten` with null/undefined/false returns `undefined`.
The TypeScript signature of `flatten` is `flatten<T>(style?: StyleProp<T>): T`. null/undefined/false are valid `StyleProp`s, so passing them to flatten should be valid, but flatten is supposed t... | Issue: Author Provided Repro,API: StyleSheet | low | Minor |
2,500,295,447 | vscode | Merge Editor Code lens renders incorrectly | Possibly caused by @jrieken changes as it uses the same type of code lens
I opened the merge editor and the code lenses were rendered twice or at the wrong location after scrolling.
<img width="566" alt="image" src="https://github.com/user-attachments/assets/4c8a8da4-4b1f-409a-8718-9af237c66f16">
| bug,merge-editor | low | Minor |
2,500,295,610 | next.js | i18n in next.config.js introduces significant latency in App Router | ### Link to the code that reproduces this issue
https://codesandbox.io/p/devbox/z3jmlt
### To Reproduce
1. Navigate to provided link
2. Fork it
3. Start server by running `pnpm dev`
### Current vs. Expected behavior
The combination of App Router with Pages Router seems to introduce large latency.
We migrated ... | bug,Internationalization (i18n) | low | Major |
2,500,340,623 | pytorch | torch.hub.load will raise RuntimeError: operator torchvision::nms does not exist | ### 🐛 Describe the bug
When loading models from the torch hub, it will raise `RuntimeError: operator torchvision::nms does not exist`. I tested on both Linux and Mac.
```python
import torch
torch.hub.load('pytorch/vision', 'resnet18')
```
### Versions
PyTorch version: 2.4.0
Is debug build: False
CUDA used t... | triaged,module: hub | low | Critical |
2,500,364,025 | pytorch | Add Validity Checks for Parameter Combinations and Input Shapes in torch.nn.MaxPool2d to Prevent Unexpected Outputs | ### 🐛 Describe the bug
When using `torch.nn.MaxPool2d`, specific parameter combinations (such as `kernel_size=2`, `stride=7`, `padding=1`, `dilation=(2, 8)`, `ceil_mode=True`) can result in an output of `-inf`. The following code example reproduces this issue:
```python
import torch
import torch.nn as nn
po... | module: nn,triaged | low | Critical |
2,500,388,723 | kubernetes | [Pod Auto Scaler] Why use Pod Request Resource As Base? | ### What would you like to be added?
Why do we decide to use Pod's request as the basis for calculating indicators? Usually our scenario is to use limit to set the threshold.
https://github.com/kubernetes/kubernetes/blob/master/pkg/controller/podautoscaler/replica_calculator.go#L437
### Why is this needed?
suppor... | sig/autoscaling,kind/feature,lifecycle/rotten,needs-triage | low | Major |
2,500,404,665 | rust | [ICE]: `None` in compiler/rustc_middle/src/ty/sty.rs | ### Code
```rust
// crate `import`
#![feature(generic_const_exprs)]
pub struct Error(());
pub trait FromSlice: Sized {
const SIZE: usize = std::mem::size_of::<Self>();
fn validate_slice(bytes: &[[u8; Self::SIZE]]) -> Result<(), Error>;
}
```
```rust
// crate `compile`
struct Wrapper<const ... | I-ICE,T-compiler,C-bug,F-generic_const_exprs | low | Critical |
2,500,416,107 | ui | [bug]: new shadcn ui incompatible width fontSize: [string, string] | ### Describe the bug
config example:
```javascript
{
'3xs': ['0.5rem', '1rem'],
'2xs': ['0.625rem', '1rem'],
xs: ['0.875rem', '1.25rem'],
sm: ['1rem', '1.25rem'],
lg: ['1.125rem', '1.75rem'],
xl: ['1.25rem', '1.875rem'],
'2xl': ['1.5rem', '2rem'],
'3xl': [... | bug | low | Critical |
2,500,434,916 | deno | Support `import foo from "./bar.txt" with { as: "bytes" }` | Would import the relevant file as a byte buffer (`Uint8Array`). Maybe also `import foo from "./bar.txt" with { as: "text" }`? | suggestion | medium | Major |
2,500,440,578 | flutter | [flutter_markdown] Screenreader: Ignore Bullet Points and Icons | ### Use case
We use the `MarkdownBody` Widget to show some intros for our App. The intro texts are stored in a .json file.
We carried out a professional accessibility test and one of the findings we noticed was that the intro text is read out in an unusual way.
Specifically, it was noted that icons are read aloud... | a: accessibility,package,c: proposal,team-ecosystem,P2,p: flutter_markdown,triaged-ecosystem | low | Minor |
2,500,456,291 | go | net/http: IdleConnTimeout is invalid for HTTP/2 | ### Go version
go version go1.22.2 linux/amd64
### Output of `go env` in your module/workspace:
```shell
GO111MODULE='on'
GOARCH='amd64'
GOBIN=''
GOCACHE='/data/home/sakiluzhang/.cache/go-build'
GOENV='/data/home/sakiluzhang/.config/go/env'
GOEXE=''
GOEXPERIMENT=''
GOFLAGS=''
GOHOSTARCH='amd64'
GOHOS... | NeedsInvestigation | low | Critical |
2,500,481,155 | next.js | BeforeInteractive script not firing after calling notFound() function | ### Link to the code that reproduces this issue
https://github.com/kacyee/before-interactive-2
### To Reproduce
1. Start the application in production mode (npm build -> npm start)
2. Go to http://localhost:3000
3. Look into browser console, there should logged messages:
First -> "I should be beforeInteract... | bug,Script (next/script),linear: next | low | Critical |
2,500,534,012 | vscode | Issue Reporter should include warning if VSCode is not pure | Some extensions modify our source code. When users with these extensions report a bug, it would be very helpful to know that the users build is corrupted/modified, as they often cause these issues.
You could use the integrity service to check if the installation is pure or not: [isPure](https://github.com/microsoft/... | feature-request,issue-reporter | low | Critical |
2,500,543,072 | three.js | Addons: Support overview in `WebGLRenderer` and `WebGPURenderer`. | ### Description
This issue is intended for tracking which addons are already supported in `WebGPURenderer`.
Not all open tasks must be implemented. Certain addons might not be ported to `WebGPURenderer` because they are outdated (like the old `BloomPass`) or replaced with different APIs (like `MaskPass`). Such addon... | WebGPU | low | Critical |
2,500,554,275 | flutter | [web][mobile browser]: jittery behavior upon scrolling slowly. | ### Steps to reproduce
1. Run the code snippet on flutter web
2. Scroll list very slowly.
### Expected results
List is scrolling smoothly
### Actual results
Widgets are jittering up and down.
### Code sample
<details open><summary>Code sample</summary>
```dart
Scaffold(
appBar: AppBar(
ti... | engine,platform-web,has reproducible steps,P2,browser: chrome-android,team-web,triaged-web,found in release: 3.24,found in release: 3.25 | low | Major |
2,500,555,793 | vscode | Task Smoke Tests on Windows time out after build agent update | These started failing after an update to the build agent which shouldn't be related, but likely triggered a timing issue:
```
2) VSCode Smoke Tests (Electron)
Task
Task Quick Pick
Tasks: Run Task
icon - icon only:
Error: Timeout: get element '.single-terminal-tab .codicon' a... | tasks,debt,smoke-test-failure | low | Critical |
2,500,596,906 | pytorch | Bert model training is not running on cpu (X86/ARM) with torch.compile() mode, generating value error. | ### 🐛 Describe the bug
I was trying to run Bert model training on ICELAKE CPU with torch.compile mode then it is giving a value error, but when i am running it with eager mode then it is running fine without any error.
this is the error which i am getting when running in compile mode.
 for this project.
- [X] I agree to follow the [Code of Conduct](https://github.com/electron/electron/blob/main/CODE_OF_CONDUCT.md) that this project adheres to.
- [X] I have searc... | platform/windows,bug :beetle:,has-repro-comment,31-x-y | low | Critical |
2,500,682,261 | godot | Can't Open Project from Project manager and can't run any scene. | ### Tested versions
Godot_v4.3
### System information
AMD Ryzen 3 5300U with Radeon Graphics, Clock Speed 2.60 GHz, 8GB RAM
### Issue description
It was fine until i installed Unreal Engine 5 in my laptop. i was able to edit any project and i was able to run any scene, but After Installing UE5, whenever ... | needs testing | low | Minor |
2,500,729,733 | ui | [feat]: Improve DX by Setting Default type='button' for Button Component to Prevent Unintended Form Submissions | ### Feature description
Currently, the Button component does not have a default value for the type attribute. This means that if a Button component is placed inside a form element without explicitly setting type='button', it will default to type='submit', following standard HTML behavior. Reference: [MDN - HTML button... | area: request | low | Minor |
2,500,749,181 | go | proposal: cmd/go: ignore empty functions in coverage report | ### Proposal Details
A common way to implement union types in Go is with an interface e.g.
```go
type Record struct {
Title string
Value valueType
}
type valueType interface {
isValue()
}
type ValueFoo struct {
Foo string
}
func (ValueFoo) isValue() {}
type ValueBar struct {
Bar string
}
... | Proposal | low | Minor |
2,500,818,953 | vscode | VS code takes a long time to boot. | ## Info
- I'm using ubuntu 24.04
- The window is rendered quite fast but is empty, it then takes approximately 10sec to "fill" it with content
- I've tried disabling all extensions or using an empty workspace and it does not get faster
- I'm using the snap (classical) version but the .deb version is not faster
... | freeze-slow-crash-leak | low | Minor |
2,500,838,264 | godot | [C#] Infinite recursion in exported property won't throw StackOverflowException as it should | ### Tested versions
- Reproducible in v4.3.stable.mono.official [77dcf97d8]
### System information
Godot v4.3.stable.mono - Windows 10.0.22631 - GLES3 (Compatibility) - NVIDIA GeForce RTX 3060 Ti (NVIDIA; 31.0.15.3742) - AMD Ryzen 7 5700X 8-Core Processor (16 Threads)
### Issue description
I accidentally... | discussion,needs testing,topic:dotnet | low | Minor |
2,500,847,890 | godot | Impossible to use symbols as a comment marker | ### Tested versions
- 4.3.stable
### System information
Godot v4.3.stable - Windows 10.0.22631 - GLES3 (Compatibility) - Intel(R) Iris(R) Xe Graphics (Intel Corporation; 31.0.101.5186) - 12th Gen Intel(R) Core(TM) i7-1255U (12 Threads)
### Issue description
It seems the text editor does not support, symbols (such ... | discussion,topic:gdscript,topic:editor,documentation | low | Minor |
2,500,855,928 | rust | PowerPC `altivec` intrinsics are unsound due to subnormal flushing | I tried this code, compiled on a PowerPC target with `-O -Ctarget-feature=+altivec` (`-O -Ctarget-feature=-vsx` is required instead if the chosen PowerPC target uses a default target CPU of `pwr7` or later):
```rust
#![feature(stdarch_powerpc, powerpc_target_feature)]
#[cfg(target_arch = "powerpc64")]
use std::... | P-medium,T-compiler,I-unsound,O-PowerPC,C-bug,A-floating-point,I-miscompile | low | Critical |
2,500,873,356 | next.js | Next.JS 15 RC freezes occasionally when forwarding (`rewrites()`) requests to FastAPI endpoint | ### Link to the code that reproduces this issue
https://github.com/reasv/panoptikon-ui/blob/master/next.config.mjs
### To Reproduce
I do not have a minimal or reliable way of reproducing this issue as it seems to happen inconsistently, but this behaviour seems clearly incorrect to me, and perhaps we can isolat... | bug,Middleware | low | Critical |
2,500,892,932 | opencv | Python bindings do not respect optional modules | ### System Information
OpenCV 4.10.0
### Detailed description
When building OpenCV with Python support, it seems that I am forced to compile a bunch of modules that I do not want in order to generate the Python bindings. So far, I have been forced to compile `imgproc`, `features2d`, `gapi`, and `dnn`.
### Steps to ... | bug,incomplete | low | Critical |
2,500,945,033 | rust | Build failure when using LTO with static linking | <!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
-->
I have been experimenting with building crates as cdylibs/staticlibs out of tree as a workaround for emulating cargo artefacts
on stable rust. I have crea... | A-linkage,T-compiler,C-bug,A-LTO | low | Critical |
2,500,953,488 | pytorch | F.one_hot() function on "mps" device crashes on Intel Mac | ### 🐛 Describe the bug
```python
import torch
import torch.nn.functional as F
# Assume num_anchors is the number of anchors, and topk_idxs is your index tensor
num_anchors = 10 # Example number, adjust according to actual situation
topk_idxs = torch.randint(low=0, high=num_anchors, size=(1, 5, 10)) # Randoml... | triaged,module: intel,module: mps | low | Critical |
2,500,954,142 | deno | Next.js components are not importing types properly | I was excited to try out deno on Next.JS after hearing about it on the syntax podcast. It runs well but unfortunately I'm getting a couple of type errors when importing the next core components like `next/link` and `next/image`.
This only happens in the editor with the LSP so it might not be the right place to post ... | bug,upstream,nextjs | medium | Critical |
2,500,979,743 | rust | `doc_auto_cfg` obfuscates documentation formatting | ### Problem
I generated documentation for my project, first using stable and then nightly (to document features). The doc generated by the nightly toolchain is formatted very strangely. After removing / adding the `doc_auto_cfg` nightly feature, it seems that the feature is the cause of this:
| Stable & Beta | Ni... | C-bug,A-rustdoc-ui,T-rustdoc-frontend | low | Minor |
2,501,008,737 | kubernetes | kubectl get nodes with JSONPath doesn't report node.kubernetes.io/unschedulable taint | ### What happened?
I cordoned a node, then ran the following command to list all nodes that have the `node.kubernetes.io/unschedulable` taint:
```bash
kubectl get nodes -o jsonpath="{.items[?(@.spec.taints[].key=='node.kubernetes.io/unschedulable')].metadata.name}"
```
the cordoned node was not included in the... | kind/bug,sig/cli,lifecycle/rotten,needs-triage | low | Critical |
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GitHub Issues Containing Next.js References
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