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// this proctor. If no memory is currently being managed, this
// method has no effect.
{
d_address_p = 0;
}
};
//..
// Then, we create a container class that holds a single element and uses
// 'bslma' allocators:
//..
#include <bslma_constructionutil.h>
template <class TYPE>
class MyContainer {
// This class provides a container that always holds exactly one
// element, dynamically allocated using the specified 'bslma'
// allocator.
// DATA
TYPE *d_value_p;
bslma::Allocator *d_allocator_p;
public:
// TRAITS
BSLMF_NESTED_TRAIT_DECLARATION(MyContainer, bslma::UsesBslmaAllocator);
// CREATORS
explicit MyContainer(bslma::Allocator *basicAllocator = 0);
// Create a container with a default-constructed element.
// Optionally specify a 'basicAllocator' used to supply memory. If
// 'basicAllocator' is 0, the currently installed default allocator
// is used.
template <class OTHER>
explicit MyContainer(
BSLS_COMPILERFEATURES_FORWARD_REF(OTHER) value,
typename bsl::enable_if<bsl::is_convertible<OTHER, TYPE>::value,
void *>::type * = 0)
// Create a container with an element constructed by (perfectly)
// forwarding the specified 'value' and that uses the currently
// installed default allocator to supply memory. Note that this
// constructor participates in overload resolution only if 'OTHER'
// is implicitly convertible to 'TYPE'.
: d_allocator_p(bslma::Default::defaultAllocator())
{
d_value_p =
static_cast<TYPE *>(d_allocator_p->allocate(sizeof(TYPE)));
MyContainerProctor<TYPE> proctor(d_allocator_p, d_value_p);
// Call 'construct' by forwarding 'value'.
bslma::ConstructionUtil::construct(
d_value_p,
d_allocator_p,
BSLS_COMPILERFEATURES_FORWARD(OTHER, value));
proctor.release();
}
template <class OTHER>
explicit MyContainer(
BSLS_COMPILERFEATURES_FORWARD_REF(OTHER) value,
bslma::Allocator *basicAllocator);
// Create a container with an element constructed by (perfectly)
// forwarding the specified 'value' and that uses the specified
// 'basicAllocator' to supply memory. If 'basicAllocator' is 0,
// the currently installed default allocator is used. Note that
// this constructor participates in overload resolution only if
// 'OTHER' is implicitly convertible to 'TYPE'.
MyContainer(const MyContainer& original,
bslma::Allocator *basicAllocator = 0);
// Create a container having the same value as the specified
// 'original' object. Optionally specify a 'basicAllocator' used
// to supply memory. If 'basicAllocator' is 0, the currently
// installed default allocator is used.
~MyContainer();
// Destroy this object.
// MANIPULATORS
MyContainer& operator=(const TYPE& rhs);
MyContainer& operator=(const MyContainer& rhs);
// Assign to this object the value of the specified 'rhs' object,
// and return a reference providing modifiable access to this
// object.
TYPE& front()
// Return a non-'const' reference to the element contained in this
// object.
{
return *d_value_p;
}
// ACCESSORS
const TYPE& front() const
// Return a 'const' reference to the element contained in this
// object.
{
return *d_value_p;