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UI Video Removal Benchmark
This repository contains a frozen 200-video benchmark for evaluating gameplay UI/HUD removal:
- 100 synthetic paired examples with an input video, clean reference video, mask, synthetic-overlay annotation, and per-frame UI bounding boxes.
- 100 in-the-wild examples with human-reviewed UI trajectory annotations.
All videos are five seconds long, 1280x720, 30 FPS, and 150 frames. Benchmark
IDs are frozen as synthetic_000001 through synthetic_000100 and
wild_000001 through wild_000100.
Layout
data/
synthetic/
input/ # videos with synthetic HUD overlays
clean/ # paired clean videos
masks/ # rendered HUD masks
overlay_annotations/ # synthetic rendering metadata
per_frame_bboxes/ # frame-level UI bounding boxes
in_the_wild/
input/ # real gameplay videos with native UI
annotations/ # human-reviewed UI trajectories
manifests/
synthetic.jsonl
in_the_wild.jsonl
all.jsonl
id_map.jsonl
legacy_to_new.json
Each manifest row retains the source metadata, original identifiers, curation
provenance, media geometry, and annotation format. id_map.jsonl and
legacy_to_new.json map historical benchmark IDs to the frozen IDs so earlier
in-the-wild model outputs can be reused without ambiguous filename matching.
Evaluation protocol
Model outputs are evaluated after aspect-preserving direct resize to 1280x720. The benchmark itself stores the original 1280x720 media and does not include model-generated outputs or scores.
Provenance and license
The benchmark consolidates curated subsets from the public HUD-Video dataset and the gameplay-benchmark-strict annotation release. Upstream media and annotations retain their original provenance metadata. Users are responsible for complying with upstream media licenses and terms.
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