| --- |
| pretty_name: PuzzleScript Human-Authored Games (Full Gist Corpus) |
| license: other |
| language: |
| - en |
| tags: |
| - puzzlescript |
| - games |
| - code |
| - world-models |
| - grid-puzzles |
| size_categories: |
| - 10K<n<100K |
| task_categories: |
| - text-generation |
| configs: |
| - config_name: default |
| data_files: |
| - split: train |
| path: data/puzzlescript_games.jsonl |
| --- |
| |
| # PuzzleScript Human-Authored Games (Full Gist Corpus) |
|
|
| **34,715** human-authored [PuzzleScript](https://www.puzzlescript.net/) games — the |
| complete source text of each — collected from public GitHub gists. |
|
|
| This is the **full** corpus: every distinct gist is kept, and each row is tagged |
| with its deduplication cluster so you can reduce to a unique set with a one-line |
| filter. The deduplication is reproducible from the shipped `dedup_master.json` + |
| `dedup_master.py`; non-vanilla PuzzleScript-Plus files are excluded (listed in |
| `quarantine_ps_plus_manifest.txt`, reproducible via `detect_non_vanilla.py`). |
|
|
| Each game defines rewrite rules (mechanics) and one or more levels (initial |
| states) — useful for **world models** of grid-puzzle dynamics, code generation, |
| program synthesis, and game design. |
|
|
| ## Fields |
|
|
| | field | description | |
| |---|---| |
| | `id` | the raw GitHub gist id | |
| | `content` | full PuzzleScript source | |
| | `source_collections` | named archive(s) this game was reconciled from (e.g. `PuzzleScript Gallery`, `Pedro's PuzzleScript Archive`, `itch.io`), or `GitHub gist` if seen only via a raw gist scrape | |
| | `parse_status` | `ok`, `parse_error`, `preprocess_error`, `timeout` | |
| | `n_objects`, `n_levels` | counts (parsed games) | |
| | `mechanics_hash`, `levels_hash` | canonical, name/art-invariant fingerprints | |
| | `dedup_group` | deduplication cluster key | |
| | `is_dedup_representative` | `True` for one game per cluster | |
| | `n_in_dedup_group` | cluster size | |
|
|
| ## Deduplicating |
|
|
| ```python |
| from datasets import load_dataset |
| ds = load_dataset("smearle/puzzlescript-gists", split="train") |
| unique = ds.filter(lambda r: r["is_dedup_representative"]) # 25,105 distinct games |
| ``` |
|
|
| A game is a duplicate only when **both** its mechanics and levels fingerprints |
| match an already-kept game, so genuine small variants are retained. |
|
|
| ## Provenance & license |
|
|
| Collected from public GitHub gists (the canonical PuzzleScript share target) and |
| several public PuzzleScript archives, credited per-row in `source_collections`: |
|
|
| - the [PuzzleScript Gallery](https://www.puzzlescript.net/Gallery/index.html), |
| - [Pedro's PuzzleScript Archive](https://pedrosworks.com/) (the PuzzleScript Game Database), |
| - and itch.io. |
|
|
| No GitHub handles are emitted; the gist `id` is retained as the identifier. |
| These are third-party, human-authored works redistributed for research; treat |
| each game as belonging to its original author. License: `other`. |
|
|