text stringlengths 0 146 |
|---|
[ action Player no Structs | Cart ] [ Train ] -> [ Player | Cart ] [ action Train ] |
(move the train if we're on the impassable structs) |
[ Structs Mover ] [ Train ] -> [ Structs Mover ] [ action Train ] |
[ action Train ] -> [ action Train Smoke1 ] |
[ action UTrain ] -> [ up UTrain ] |
[ action DTrain ] -> [ down DTrain ] |
[ action RTrain ] -> [ right RTrain ] |
[ action LTrain ] -> [ left LTrain ] |
late [ Mover Structs ] -> [ Mover Structs ] again (repeat if the train is still on structs) |
(cart follows train, player follows cart) |
[ Cart | moving Train ] -> [ > Cart | moving Train ] |
[ Player | moving Cart ] -> [ > Player | moving Cart ] |
[ > Player | Structs no Gerald no Cart ] -> [ Player | Structs ] message It's dangerous to walk along railway bridges! |
(endgame message) |
[ > Player | Gerald ] -> [ Player | Gerald ] message you made it! thanks for playing. |
[ action Player | Gerald ] -> [ Player | Gerald ] message you made it! thanks for playing. |
(train turns when entering corners) |
up [ > UTrain | URTrack ] -> [ > RTrain | URTrack ] |
up [ > UTrain | ULTrack ] -> [ > LTrain | ULTrack ] |
right [ > RTrain | ULTrack ] -> [ > DTrain | ULTrack ] |
right [ > RTrain | DLTrack ] -> [ > UTrain | DLTrack ] |
down [ > DTrain | DRTrack ] -> [ > RTrain | DRTrack ] |
down [ > DTrain | DLTrack ] -> [ > LTrain | DLTrack ] |
left [ > LTrain | URTrack ] -> [ > DTrain | URTrack ] |
left [ > LTrain | DRTrack ] -> [ > UTrain | DRTrack ] |
(animate smoke) |
[ Smoke3 ] -> [ ] |
[ Smoke2 ] -> [ Smoke3 ] |
[ Smoke1 ] -> [ Smoke2 ] |
[ action Player Switch ] -> [ Player action Switch ] |
(switch all uncovered tracks at once) |
[ action Switch ] [ Ghost Vehicle ] -> [ action Switch ] [ Ghost Vehicle ] SFX3 (play blocking sound if switch tracks are covered while switching) |
[ action Switch ] [ Ghost no Vehicle ] -> [ action Switch ] [ action Ghost ] SFX2 |
[ action GhostHTrack URTrack no Vehicle ] -> [ HTrack GhostURTrack ] |
[ HTrack action GhostURTrack no Vehicle ] -> [ GhostHTrack URTrack ] |
[ action GhostHTrack DRTrack no Vehicle ] -> [ HTrack GhostDRTrack ] |
[ HTrack action GhostDRTrack no Vehicle ] -> [ GhostHTrack DRTrack ] |
[ action GhostHTrack ULTrack no Vehicle ] -> [ HTrack GhostULTrack ] |
[ HTrack action GhostULTrack no Vehicle ] -> [ GhostHTrack ULTrack ] |
[ action GhostHTrack DLTrack no Vehicle ] -> [ HTrack GhostDLTrack ] |
[ HTrack action GhostDLTrack no Vehicle ] -> [ GhostHTrack DLTrack ] |
[ action GhostVTrack URTrack no Vehicle ] -> [ VTrack GhostURTrack ] |
[ VTrack action GhostURTrack no Vehicle ] -> [ GhostVTrack URTrack ] |
[ action GhostVTrack DRTrack no Vehicle ] -> [ VTrack GhostDRTrack ] |
[ VTrack action GhostDRTrack no Vehicle ] -> [ GhostVTrack DRTrack ] |
[ action GhostVTrack ULTrack no Vehicle ] -> [ VTrack GhostULTrack ] |
[ VTrack action GhostULTrack no Vehicle ] -> [ GhostVTrack ULTrack ] |
[ action GhostVTrack DLTrack no Vehicle ] -> [ VTrack GhostDLTrack ] |
[ VTrack action GhostDLTrack no Vehicle ] -> [ GhostVTrack DLTrack ] |
============== |
WINCONDITIONS |
============== |
======= |
LEVELS |
======= |
(feel free to try making more puzzles! |
editing tip: copy out a few rows of screens to edit in isolation |
* use bridges (structs) to force the train over junctions before there's a chance to switch them |
* use bridges to make switches unreachable until junctions have been crossed |
* use the train itself and narrow passages to make switches unreachable until junctions have been crossed) |
message welcome to the breezy isles! |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
~~~~~~~~~~~~~~~~~~,,,,~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
~~~~~~~~~~~~~~~~~,,,,,,,~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
~~~~~~~~~~~~~~~~~,,..,,,,,~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
~~~~~~~~~~~~~~~~~,,,p.,,,,,~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
~~~~~~~~~~~~~~~~~~,,....,,,,,~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
~~~~~~~~~~~~~~~~~~,,,.....,,,,~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
~~~~~~~~~~~~~~~~~~~,,,......,,,~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
~~~~~~~~~~~~~~~~~~~~,,.......,,,,,,~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
~~~~~~~~~~~~~~~~~~~,,,........,,,,,,,~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
~~~~~~~~~~~~~~~~~~,,,..........,,,,,,,,~~~~~~~~~~~~~~~~~~~~~~~~~ |
~~~~~~~~~~~~~~~~~~,,...............,,,,,,~~~~~~~~~~~~~~~~~~~~~~~ |
~~~~~~~~~~~~~~~~,~~,...%.........%....,,,,~~~~~~~~~~~~~~~~~~~~~~ |
~~~~~~~~~~~~~,,,,,~..%.................,,,,~~~~~~~~~~~~~~~~~~~~~ |
~~~~~~~~,,,,,,,,..~~%%%%%.r-------¬.....,,,,~~~~~~~~~~~~~~~~~~~~ |
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