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--- |
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configs: |
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- config_name: default |
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data_files: |
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- split: validation |
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path: data/validation/* |
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license: cc-by-nc-sa-4.0 |
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task_categories: |
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- automatic-speech-recognition |
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language: |
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- anp |
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- en |
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tags: |
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- audio |
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- speech |
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- automatic-speech-recognition |
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- asr |
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- life app |
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- anp |
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- en |
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pretty_name: 'D ' |
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description: Derived Quest Testing 1 |
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homepage: https://lifeapp.unreal-tece.co.in/projects/D_Derived Quest Testing 1 |
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citation: '' |
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--- |
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# D |
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## Dataset Description |
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- **Project:** D |
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- **Contributors:** |
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aninidita3045_20240926135526073794 |
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life_admin |
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## About |
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Derived Quest Testing 1 |
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This dataset was created and exported using MATra Lab (a part of the LiFE Suite Ecosystem). |
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## Speakers |
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aninidita3045_20240926135526073794 |
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## Annotators |
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life_admin |
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## Structure |
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The dataset is organized by splits (e.g. train, test, validation). |
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Each row contains: |
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- `audio`: The audio file path (loaded as Audio feature in HF Datasets) |
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- `audio_id`: Unique identifier for the audio |
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- `filename`: Original filename |
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- `textgrid_json`: TextGrid data converted to JSON format |
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## License |
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This work is licensed under a CC-By-NC-SA-4.0 license. |
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This license allows reusers to distribute, remix, adapt, build upon, and |
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incorporate into software systems, the material in any medium or format |
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for noncommercial purposes only, and only so long as attribution is given |
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to the creator. If you remix, adapt, build upon, or incorporate into |
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software systems, you must license the modified material, |
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including material generated by the software system, |
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under identical terms, and license the software system under the |
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GNU General Public License. |
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##Commercial Use |
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If you are interested in using this dataset for commercial purposes, |
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please contact us (contact [at] unreal-tece[dot]co[dot]in). |
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Profits from commercial licensing will be distributed as royalties to |
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the community members who contributed to this dataset. |
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##Contact |
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For questions, issues, or contributions, |
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open an issue on the dataset repository or contact us directly (contact [at] unreal-tece[dot]co[dot]in). |
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