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metadata
configs:
  - config_name: default
    data_files:
      - split: test
        path: data/test/*
      - split: train
        path: data/train/*
      - split: validation
        path: data/validation/*
license: cc-by-nc-sa-4.0
task_categories:
  - automatic-speech-recognition
language:
  - hi
  - en
tags:
  - asr
  - life app
  - automatic-speech-recognition
  - audio
  - en
  - hi
  - speech
pretty_name: 'Kuchbandhiya Test + D '
description: |-
  Kuchbandhiya_Test

  Glossing Test 6
homepage: https://lifeapp.unreal-tece.co.in/projects/D_Kuchbandhiya_Test
citation: ''

Kuchbandhiya Test + D

Dataset Description

  • Project: Kuchbandhiya Test
  • Contributors: Test 1 Life Admin

About

Kuchbandhiya_Test

D

Glossing Test 6

Kuchbandhiya Test

Kuchbandhiya_Test

Speakers

Test, Test 1

Annotators

Life Admin, ritesh

Structure

The dataset is organized by splits (e.g. train, test, validation). Each row contains:

  • audio: The audio file path (loaded as Audio feature in HF Datasets)
  • audio_id: Unique identifier for the audio
  • filename: Original filename
  • sentence-<SCRIPT>-transcription: Text transcription of the audio in the given script
  • speaker_id: Identifier for the speaker
  • boundaryID: Identifier for the boundary
  • start_time: Start time of the segment in seconds
  • end_time: End time of the segment in seconds
  • textgrid_json: TextGrid data converted to JSON format In addition to any other metadata fields provided during upload are optionally included.

License

This work is licensed under a CC-By-NC-SA-4.0 license. This license allows reusers to distribute, remix, adapt, build upon, and incorporate into software systems, the material in any medium or format for noncommercial purposes only, and only so long as attribution is given to the creator. If you remix, adapt, build upon, or incorporate into software systems, you must license the modified material, including material generated by the software system, under identical terms, and license the software system under the GNU General Public License.

Commercial Use

If you are interested in using this dataset for commercial purposes, please contact us (contact [at] unreal-tece[dot]co[dot]in). Profits from commercial licensing will be distributed as royalties to the community members who contributed to this dataset.

Contact

For questions, issues, or contributions, open an issue on the dataset repository or contact us directly (contact [at] unreal-tece[dot]co[dot]in).