doc_id stringlengths 36 36 | metadata dict | input stringlengths 28 4.3k | output stringlengths 11 5.45k |
|---|---|---|---|
b17eb8df-5da1-460a-a9ee-c10f453fc0a9 | {
"language": "Assembly"
} | ```assembly
.386
.model flat
exception_handler proto
.safeseh exception_handler
end
```
Fix Windows compileation for VS 2010 | ```assembly
.386
.model flat
exception_handler proto c
.safeseh exception_handler
end
``` |
99ac7f94-12f1-41b4-a795-7ad8188fde64 | {
"language": "Assembly"
} | ```assembly
; This file is a part of the IncludeOS unikernel - www.includeos.org
;
; Copyright 2015 Oslo and Akershus University College of Applied Sciences
; and Alfred Bratterud
;
; Licensed under the Apache License, Version 2.0 (the "License");
; you may not use this file except in compliance with the License.
; You... | ```assembly
; This file is a part of the IncludeOS unikernel - www.includeos.org
;
; Copyright 2015 Oslo and Akershus University College of Applied Sciences
; and Alfred Bratterud
;
; Licensed under the Apache License, Version 2.0 (the "License");
; you may not use this file except in compliance with the License.
; You... |
9f997adc-2e26-42e7-83b6-304d6b146534 | {
"language": "Assembly"
} | ```assembly
\ This software is the Kestrel-3's first milestone: print a bunch of "A"
\ characters to the console.
$2000 ORG ( RISC-V ISA spec says we boot here. )
0 x31 auipc ( X31 = address of next insn )
assume-gp ( This lets us load big constants )
x31 gl> uart-port x2 ld ( X2 = uart transmit port )
x0 65... | ```assembly
\ This software is the Kestrel-3's first milestone: print a bunch of "A"
\ characters to the console.
$2000 ORG ( RISC-V ISA spec says we boot here. )
0 x31 auipc ( X31 = address of next insn )
assume-gp ( This lets us load big constants )
x31 gl> uart-port x2 ld ( X2 = uart transmit port )
x0 65... |
a5d68675-ec5c-4e9c-8249-f357344820ce | {
"language": "Assembly"
} | ```assembly
;;----------------------------------------------------------------------------;;
;; Increase textbox size in request menu
;; Copyright 2014 Benito Palacios (aka pleonex)
;;
;; Licensed under the Apache License, Version 2.0 (the "License");
;; you may not use this file except in compliance with the Licen... | ```assembly
;;----------------------------------------------------------------------------;;
;; Increase textbox size in request menu
;; Copyright 2014 Benito Palacios (aka pleonex)
;;
;; Licensed under the Apache License, Version 2.0 (the "License");
;; you may not use this file except in compliance with the Licen... |
ec4ce890-7e68-4c4e-a6d4-ba885868eb5d | {
"language": "Assembly"
} | ```assembly
# multiboot config and setup
.set ALIGN, 1<<0 # align modules on page boundaries
.set MEMINFO, 1<<1 # provide memory map
.set FLAGS, ALIGN | MEMINFO # flags
.set MAGIC, 0x1BADB002 # header magic
.set CHECKSUM, -(MAGIC + FLAGS) # checksum to prove ... | ```assembly
# multiboot config and setup
.set ALIGN, 1 << 0 # align modules on page boundaries
.set MEMINFO, 1 << 1 # provide memory map
.set FLAGS, ALIGN | MEMINFO # flags
.set MAGIC, 0x1BADB002 # header magic
.set CHECKSUM, -(MAGIC + FLAGS) # checksum to prove ... |
44e037d6-fbba-4ea5-a8aa-5d76903d5de8 | {
"language": "Assembly"
} | ```assembly
use32
global _interrupt_handler_kbd_wrapper
global int_handler
global test1
global run_interrupt
align 4
extern _interrupt_handler_kbd
_interrupt_handler_kbd_wrapper:
pushad
call _interrupt_handler_kbd
popad
iret
run_interrupt:
int 33
ret
int_handler:... | ```assembly
use32
global _interrupt_handler_kbd_wrapper
global int_handler
global test1
global run_interrupt
align 4
extern _interrupt_handler_kbd
_interrupt_handler_kbd_wrapper:
pushad
call _interrupt_handler_kbd
popad
iret
run_interrupt:
int 33
ret
int_handler:... |
d2dc8d5c-fd97-44b7-8438-20c1ef7344bd | {
"language": "Assembly"
} | ```assembly
```
Add patch to keep DoS drawbridge down once lowered | ```assembly
.nds
.relativeinclude on
.erroronwarning on
; This patch makes the drawbridge in DoS stay down permanently once you've lowered it once.
; The button will stay depressed, so that you don't need to worry about hitting it every time you walk into the room from the right.
.open "ftc/overlay9_0", 0219E3E0h
.o... |
f43e5ee7-9af7-406d-8cee-49e5670a4357 | {
"language": "Assembly"
} | ```assembly
```
Add completely untested multitasking code | ```assembly
taskswapHandler :
pop ecx ; pop eip into ecx
pusha
mov ebx, [currentTaskNum] ; get the current task
imul ebx, TASK_OBJ_SIZE
add ebx, RunningTaskList
mov [ebx+Task_eip], ecx
mov [ebx+Task_stackLoc], esp ; store the relevent things
; get the next Task object into ebx
taskswapHandler.goLoop ... |
2beaee4a-a817-4a8f-8d52-bfd8000fdc4b | {
"language": "Assembly"
} | ```assembly
use32
global _GLOBAL_OFFSET_TABLE_
global __morestack
global abort
global memcmp
global memcpy
global malloc
global free
global start
extern main
start:
; rust functions compare esp against [gs:0x30] as a sort of stack guard thing
; as long as we set [gs:0x30] to dword 0, it should be ok
mov ... | ```assembly
use32
global __morestack
global abort
global memcmp
global memcpy
global malloc
global free
global start
global _GLOBAL_OFFSET_TABLE_
_GLOBAL_OFFSET_TABLE_ equ 0
extern main
start:
; rust functions compare esp against [gs:0x30] as a sort of stack guard thing
; as long as we set [gs:0x30] to dwor... |
c8c44296-fee0-4a1c-b08a-01d1c17645e8 | {
"language": "Assembly"
} | ```assembly
BasicUpstart2(start)
* = $0810 "Main"
start:
rts
```
Add optimistic disk loading code to get the map into 000 | ```assembly
BasicUpstart2(start)
* = $0810 "Main"
start:
jsr loadmap
rts
loadmap:
lda #fname_end-fname
ldx #<fname
ldy #>fname
jsr $FFBD //; call SETNAM
lda #$01
ldx $BA
//#; last used dev number
bne skip
ldx #$08 //; default to device 8
sk... |
bfad09ce-0c63-4085-868d-59bf71f98a6b | {
"language": "Assembly"
} | ```assembly
%include "Ab/State.nasm"
extern ab_act
global ab_interpret_func
section .text
ab_interpret_func:
call ab_act
ret
```
Check the state->st_b.condition when returining from the interpreter | ```assembly
%include "Ab/State.nasm"
extern ab_act
global ab_interpret_func
section .text
; Byte* ab_interpret_func(ExecState*, ExecAction)
ab_interpret_func:
push rbx
mov rbx, rdi
call ab_act
cmp byte [rbx + ExecState.st_b + ExecStateB.condition], ExecCond_HALTED
je ab_exit
int 3
ab_exit:
... |
0ab59c9d-0090-4a33-8dc5-45b686d132ee | {
"language": "Assembly"
} | ```assembly
```
Add test for fsave and frstor | ```assembly
global _start
section .data
align 16
%include "header.inc"
sub esp, 128
fldz
fld1
fsave [esp]
frstor [esp]
%include "footer.inc"
``` |
ccef8999-216d-4e00-80ae-e5e806b95fd2 | {
"language": "Assembly"
} | ```assembly
```
Add proof of concept file for using assembler macros instead of instructions. | ```assembly
.cpu "6502"
.format "flat"
* = $F000
BackgroundColor = $80
INT_Byte_SIZE = 1
VSYNC = $00
VBLANK = $01
WSYNC = $02
COLUBK = $09
TIM64T = $296
INTIM = $284
push .macro address, size
.for i = \address, i <= \address + (\size - 1), i = i + 1
LDA i
PHA
.next
.endmacro
popTo .macro address, size
.for ... |
479f35d8-c1dc-49e2-85d7-b723d51cf0e0 | {
"language": "Assembly"
} | ```assembly
;;----------------------------------------------------------------------------;;
;; Increase textbox size in request menu
;; Copyright 2014 Benito Palacios (aka pleonex)
;;
;; Licensed under the Apache License, Version 2.0 (the "License");
;; you may not use this file except in compliance with the Licen... | ```assembly
;;----------------------------------------------------------------------------;;
;; Increase textbox size in request menu
;; Copyright 2014 Benito Palacios (aka pleonex)
;;
;; Licensed under the Apache License, Version 2.0 (the "License");
;; you may not use this file except in compliance with the Licen... |
5511e28f-29ec-4d44-a742-79d9abf439b6 | {
"language": "Assembly"
} | ```assembly
.nds
.relativeinclude on
.erroronwarning on
.open "ftc/arm9.bin", 02000000h
; Skip the screen where the player has to sign their name and press OK when starting a new game.
.org 0x02045E8C ; Code that sets the name signing menu's state to 3 after zeroing out the name pixel data.
movne r0, 6h ; Instead ... | ```assembly
.nds
.relativeinclude on
.erroronwarning on
.open "ftc/arm9.bin", 02000000h
; Skip the screen where the player has to sign their name and press OK when starting a new game.
.org 0x02045E8C ; Code that sets the name signing menu's state to 3 after zeroing out the name pixel data.
movne r0, 6h ; Instead ... |
c94c3ba9-4580-48c4-ae65-71578540d24a | {
"language": "Assembly"
} | ```assembly
// load sid music
.var music = LoadSid("res/jeff_donald.sid")
//.var music = LoadSid("res/demo.sid")
.pc = music.location
.fill music.size, music.getData(i)
.var picture = LoadBinary("res/dcc.prg")
.pc = $2000 - 2 "Bitmap Data"
.fill picture.getSize(), picture.get(i)```
Print additional info about SID ... | ```assembly
// load sid music
//.var music = LoadSid("res/jeff_donald.sid")
.var music = LoadSid("res/demo.sid")
.pc = music.location "Music"
.fill music.size, music.getData(i)
.pc = $2000 - 2 "Bitmap Data"
.var picture = LoadBinary("res/dcc.prg")
.fill picture.getSize(), picture.get(i)
//--------------------------... |
069b52d6-8457-48c4-9445-f7efda75d637 | {
"language": "Assembly"
} | ```assembly
.nds
.relativeinclude on
.erroronwarning on
.open "ftc/overlay9_0", 0219E3E0h
; This makes it so you don't need to draw a Magic Seal to kill a boss.
.org 0x02213C04 ; Location of the boss-killed code for loading the current game mode.
mov r0, 1 ; Always load 1 (meaning Julius mode).
.close
```
Fix bu... | ```assembly
.nds
.relativeinclude on
.erroronwarning on
.open "ftc/overlay9_0", 0219E3E0h
; This patch makes it so you don't need to draw a Magic Seal to kill a boss.
.org 0x02213C04 ; Location of the seal drawing code for loading the current game mode.
mov r0, 1 ; Always load 1 (meaning Julius mode).
; The above... |
d39c379c-0dcb-4b33-915c-537b81d452f7 | {
"language": "Assembly"
} | ```assembly
org $0fff
load_address:
$01 $10 @(low basic_end) @(high basic_end) $01 $00 $9e "4109" 0
basic_end:
$00 $00
```
Make SYS call to label main, not the end of the BASIC program. | ```assembly
org $0fff
load_address:
$01 $10 @(low basic_end) @(high basic_end) $01 $00 $9e @(princ main nil) 0
basic_end:
$00 $00
``` |
3c07967c-1a25-4f8f-9c99-95cb43bd7617 | {
"language": "Assembly"
} | ```assembly
;;----------------------------------------------------------------------------;;
;; Align the position of the textbox in team menu
;; Copyright 2015 Benito Palacios (aka pleonex)
;;
;; Licensed under the Apache License, Version 2.0 (the "License");
;; you may not use this file except in compliance with ... | ```assembly
;;----------------------------------------------------------------------------;;
;; Align the position of the textbox in team menu
;; Copyright 2015 Benito Palacios (aka pleonex)
;;
;; Licensed under the Apache License, Version 2.0 (the "License");
;; you may not use this file except in compliance with ... |
d2a15b4b-78aa-45ac-b568-26313157ea90 | {
"language": "Assembly"
} | ```assembly
```
Add Linux "hello world" example | ```assembly
;
; Assembly "Hello, World!" for Linux
;
/* Properly defined in <sys/syscall.h> */
%define SYS_exit 1
%define SYS_write 4
section .text
global _start
_start:
; gdb doesn't like to stop at the entry point address, so
; we put a nop here for pure convenience
nop
write_hello:
mov edx, hello_len
... |
ad86cbf8-28c0-4fda-b4d8-2e8f482dcafc | {
"language": "Assembly"
} | ```assembly
```
Add patch to make gergoth not be on top of player coming from left | ```assembly
.nds
.relativeinclude on
.erroronwarning on
; This patch makes Gergoth appear on the right half of his room when the player enters from the left so he's not on top of the player.
.open "ftc/overlay9_36", 022FF9C0h
.org 0x022FFAF0 ; Code in Gergoth's initialization that normally floors him in different wa... |
792c2eb3-e8a0-4fc2-a728-c90c6c4a6d0d | {
"language": "Assembly"
} | ```assembly
```
Add patch to start Julius with the Tower Key | ```assembly
.nds
.relativeinclude on
.erroronwarning on
.open "ftc/overlay9_0", 0219E3E0h
; This patch starts the player with the Tower Key in Julius mode.
; This is so the player doesn't get softlocked by the randomizer in Julius mode.
.org 0x021F6280
; Give all 5 magic seals (simplified version of the original c... |
8138dbb8-ab14-40e6-bfb5-37ae0f5a28ca | {
"language": "Assembly"
} | ```assembly
[ORG 0x10800]
PMode:
mov eax, 0xFEEDFACE
mov ecx, 0xF00DD00D
mov edx, 0xBAADBEEF
.jmpy:
hlt
jmp .jmpy```
Change setup for protected mode | ```assembly
[ORG 0x10800]
[BITS 32]
PMode:
mov eax, 0x10
mov ds, ax
mov es, ax
mov fs, ax
mov gs, ax
mov ss, ax
mov esp, 0x90000
mov ebp, esp
.jmpy:
hlt
jmp .jmpy
``` |
3e1688e5-08f6-4c78-b15c-8c38f0fbd36a | {
"language": "Assembly"
} | ```assembly
```
Add asm patch to break balore blocks with any weapon | ```assembly
.nds
.relativeinclude on
.erroronwarning on
.open "ftc/overlay9_0", 0219E3E0h
; This makes it so that all melee weapons can break balore blocks, not just Julius's whip.
.org 0x02212AB0 ; Branch of a switch statement taken for all melee weapons except Julius's whip.
b 02212D64h ; Instead take the branch... |
c41bf68d-6c07-46e2-8a01-cc4648316b0e | {
"language": "Assembly"
} | ```assembly
```
Add in example that was provided to create a basic "kernel" for the atari game for rendering to the screen. | ```assembly
processor 6502
include "vcs.h"
include "macro.h"
SEG
ORG $F000
Reset
StartOfFrame
; Start of vertical blank processing
lda #0
sta VBLANK
lda #2
sta VSYNC
; 3 scanlines of VSYNCH signal...
sta WSYNC
sta WSYNC
sta WSYNC
lda #0
sta VSYNC
; 37 scanlines of vertical blank...
sta WSYNC
sta WSYNC
sta WSYN... |
6142cbdd-ee0b-4930-8a9e-74bd63e99231 | {
"language": "Assembly"
} | ```assembly
//============================================================
// .efo header
//============================================================
.pc = $0
.text "EFO2" // fileformat magic
.word prepare // prepare routine
.word setup // setup routine
.word interrupt // irq handl... | ```assembly
//============================================================
// .efo header
//============================================================
.pc = $2000
.text "EFO2" // fileformat magic
.word prepare // prepare routine
.word setup // setup routine
.word interrupt // irq ha... |
31383871-cf03-4c38-a819-57d50307e878 | {
"language": "Assembly"
} | ```assembly
```
Add completely untested multitasking code | ```assembly
taskswapHandler :
pop ecx ; pop eip into ecx
pusha
mov ebx, [currentTaskNum] ; get the current task
imul ebx, TASK_OBJ_SIZE
add ebx, RunningTaskList
mov [ebx+Task_eip], ecx
mov [ebx+Task_stackLoc], esp ; store the relevent things
; get the next Task object into ebx
taskswapHandler.goLoop ... |
78fc248e-c70a-4867-b678-05e2325dc349 | {
"language": "Assembly"
} | ```assembly
;;----------------------------------------------------------------------------;;
;; Align the position of the textbox in the effect of items
;; Copyright 2014 Benito Palacios (aka pleonex)
;;
;; Licensed under the Apache License, Version 2.0 (the "License");
;; you may not use this file except in compli... | ```assembly
;;----------------------------------------------------------------------------;;
;; Align the position of the textbox in the effect of items
;; Copyright 2014 Benito Palacios (aka pleonex)
;;
;; Licensed under the Apache License, Version 2.0 (the "License");
;; you may not use this file except in compli... |
5164f4c7-1f02-4b99-ba87-a901a018300f | {
"language": "Assembly"
} | ```assembly
```
Add PoR patch to fix bonus STR not affecting martial art | ```assembly
.nds
.relativeinclude on
.erroronwarning on
; In vanilla PoR Martial Art does not take bonus STR (e.g. from STR Boost) into account when calculating its damage.
; This patch causes it to take bonus STR into account.
.open "ftc/overlay9_0", 021CDF60h
.org 0x022176CC
ldrsh r1, [r4, 18h] ; Load bonus STR ... |
4d74f09a-b922-423c-9cfc-308933196ee3 | {
"language": "Assembly"
} | ```assembly
; Based on http://codekata.com/kata/kata09-back-to-the-checkout/
org 8000h
include src/zx-spec.asm
spec_init
describe 'price'
it 'Returns 0 for no items'
ld a,$FF
call price
assert_a_equal 0
spec_end
price proc
ret
endp
end 8000h```
Return 0 for no items | ```assembly
; Based on http://codekata.com/kata/kata09-back-to-the-checkout/
org 8000h
include src/zx-spec.asm
spec_init
describe 'price'
it 'Returns 0 for no items'
ld a,$FF
call price
assert_a_equal 0
spec_end
price proc
ld a,0
ret
endp
end 8000h``` |
c8bdf47e-9d4f-4cbb-84b0-4f41ca608e7b | {
"language": "Assembly"
} | ```assembly
```
Add patch to make wygol unlocked from the start in OoE | ```assembly
.nds
.relativeinclude on
.erroronwarning on
.open "ftc/overlay9_22", 02223E00h
; Shanoa mode: Makes Ecclesia and Wygol be unlocked from the start.
.org 0x0223B7F4 ; Code that would normally set Ecclesia as the default unlocked area.
ldr r14, =021003CCh
ldr r0, [r14]
mov r1, 0x0000003C ; Sets both bi... |
30c05deb-dc75-4a40-929e-6638815daae1 | {
"language": "Assembly"
} | ```assembly
LLB R1, 70 #Address
LHB R1, 0xCC
LLB R2, 59
LLB R12, 34
LLB R13, 45
LLB R14, 78
SW R1, R1, 0
SW R12, R1, 1
SW R13, R1, 2
SW R14, R1, 3
LW R3, R1, 0
ADD R4, R2, R2
LW R7, R1, 1
ADD R4, R4, R4
LW R8, R1, 2
ADD R4, R4, R4
LW R9, R1, 3
ADD R4, R4, R4
SW R2, R1, 0
LW R5, R1, 1
LW R6, R1, 3
HLT```
Write to 0x... | ```assembly
LLB R1, 0x70 #Address
LHB R1, 0xCC
LLB R2, 59
LLB R12, 34
LLB R13, 45
LLB R14, 78
SW R1, R1, 0
SW R12, R1, 1
SW R13, R1, 2
SW R14, R1, 3
LW R3, R1, 0
ADD R4, R2, R2
LW R7, R1, 1
ADD R4, R4, R4
LW R8, R1, 2
ADD R4, R4, R4
LW R9, R1, 3
ADD R4, R4, R4
SW R2, R1, 0
LW R5, R1, 1
LW R6, R1, 3
HLT``` |
11e17dd6-aa68-4a68-8113-232350eef2d5 | {
"language": "Assembly"
} | ```assembly
bits 64
VFMADDPD xmm0, xmm1, [0], xmm3
VFMADDPD xmm0, xmm1, xmm2, [0]
VFMADDPD ymm0, ymm1, [0], ymm3
VFMADDPD ymm0, ymm1, ymm2, [0]```
Fix file with no final newline | ```assembly
bits 64
VFMADDPD xmm0, xmm1, [0], xmm3
VFMADDPD xmm0, xmm1, xmm2, [0]
VFMADDPD ymm0, ymm1, [0], ymm3
VFMADDPD ymm0, ymm1, ymm2, [0]
``` |
80e93c3a-ef64-40d6-b522-ad15c46e6f27 | {
"language": "Assembly"
} | ```assembly
```
Add test for BR 3187743 | ```assembly
;Testname=unoptimized; Arguments=-O0 -fbin -obr3187743.bin; Files=stdout stderr br3187743.bin
;Testname=optimized; Arguments=-Ox -fbin -obr3187743.bin; Files=stdout stderr br3187743.bin
bits 64
vlddqu xmm0,[edi]
vlddqu ymm0,[edi]
``` |
3d0eb7a7-2679-40bf-b45c-d5decfb81f92 | {
"language": "Assembly"
} | ```assembly
;
; Copyright Mehdi Sotoodeh. All rights reserved.
; <mehdisotoodeh@gmail.com>
;
; Redistribution and use in source and binary forms, with or without
; modification, are permitted provided that source code retains the
; above copyright notice and following disclaimer.
;
; THIS SOFTWARE IS PROVIDED BY TH... | ```assembly
;
; Copyright Mehdi Sotoodeh. All rights reserved.
; <mehdisotoodeh@gmail.com>
;
; Redistribution and use in source and binary forms, with or without
; modification, are permitted provided that source code retains the
; above copyright notice and following disclaimer.
;
; THIS SOFTWARE IS PROVIDED BY TH... |
ab615496-3250-480f-8cc6-255579860c15 | {
"language": "Assembly"
} | ```assembly
```
Add patch to prevent overlapping events in first room of DoS | ```assembly
.nds
.relativeinclude on
.erroronwarning on
; This patch fixes issues that could happen in the first room of the castle if the player got one of the bad endings before seeing the cutscene with Hammer in that first room.
; The cutscene with Hammer would play at the same time as the bad ending cutscene, and ... |
daab9ce2-e6e9-4073-8182-2c253bc8e4b5 | {
"language": "Assembly"
} | ```assembly
```
Add patch for boss orbs to reload some boss rooms in OoE | ```assembly
.nds
.relativeinclude on
.erroronwarning on
; This patch makes it so getting a boss orb in Mystery Manor or Ecclesia will reload the room.
; This is because the cutscene after beating Albus/Barlowe won't play until the room is reloaded.
; Albus/Barlowe normally reload the room on defeat, but in boss random... |
2b24b217-4c8c-4d03-850c-1dfac3ee6121 | {
"language": "Assembly"
} | ```assembly
```
Test of immediate handling on 64-bit mode | ```assembly
bits 64
mov rax,1234567890abcdefh
mov eax,1234567890abcdefh
mov rax,dword 1234567890abcdefh
mov rax,qword 1234567890abcdefh
mov dword [rsi],1234567890abcdefh
mov qword [rsi],1234567890abcdefh
mov dword [rsi],dword 1234567890abcdefh
mov qword [rsi],dword 1234567890abcdefh
; mov qword [rsi],qword 12... |
73b93680-afbd-4287-92d9-ee952a0ebf30 | {
"language": "Assembly"
} | ```assembly
```
Add patch to remove Shanoa back glow | ```assembly
.nds
.relativeinclude on
.erroronwarning on
; This patch makes the color at index 2 in Shanoa's palette (the glyph on her back) not glow and switch between colors automatically.
.open "ftc/arm9.bin", 02000000h
.org 0x0208C990
nop
.close
``` |
6cab3722-2483-4d18-840c-b0c7d996f962 | {
"language": "Assembly"
} | ```assembly
;;----------------------------------------------------------------------------;;
;; Reduce the font space
;; Copyright 2015 Benito Palacios (aka pleonex)
;;
;; Licensed under the Apache License, Version 2.0 (the "License");
;; you may not use this file except in compliance with the License.
;; Yo... | ```assembly
;;----------------------------------------------------------------------------;;
;; Reduce the font space
;; Copyright 2015 Benito Palacios (aka pleonex)
;;
;; Licensed under the Apache License, Version 2.0 (the "License");
;; you may not use this file except in compliance with the License.
;; Yo... |
fcc7c7fe-0201-41ee-8e59-2460eba1049d | {
"language": "Assembly"
} | ```assembly
;;----------------------------------------------------------------------------;;
;; Align the position of the textbox in familiars menu
;; Copyright 2014 Benito Palacios (aka pleonex)
;;
;; Licensed under the Apache License, Version 2.0 (the "License");
;; you may not use this file except in compliance ... | ```assembly
;;----------------------------------------------------------------------------;;
;; Align the position of the textbox in familiars menu
;; Copyright 2014 Benito Palacios (aka pleonex)
;;
;; Licensed under the Apache License, Version 2.0 (the "License");
;; you may not use this file except in compliance ... |
6ad7dbb3-9a42-4820-8be4-6b528e680777 | {
"language": "Assembly"
} | ```assembly
```
Test for various ELF64 GOT references | ```assembly
;Testname=noerr; Arguments=-felf64 -ogotoff64.o; Files=stdout stderr gotoff64.o
;Testname=err; Arguments=-DERROR -felf64 -ogotoff64.o; Files=stdout stderr gotoff64.o
bits 64
default rel
extern foo
mov r15,[foo wrt ..got]
lea r12,[foo wrt ..got]
%ifdef ERROR
lea rax,[foo wrt ..gotoff]
mov rax,[foo ... |
85d0b7a3-1161-4950-bbfb-b2f48a1f9441 | {
"language": "Assembly"
} | ```assembly
;;----------------------------------------------------------------------------;;
;; Align the position of the textbox in the casino dialogs
;; Copyright 2014 Benito Palacios (aka pleonex)
;;
;; Licensed under the Apache License, Version 2.0 (the "License");
;; you may not use this file except in complia... | ```assembly
;;----------------------------------------------------------------------------;;
;; Align the position of the textbox in the casino dialogs
;; Copyright 2014 Benito Palacios (aka pleonex)
;;
;; Licensed under the Apache License, Version 2.0 (the "License");
;; you may not use this file except in complia... |
0bc14b35-43c2-43cc-8105-03ac6b0dc363 | {
"language": "Assembly"
} | ```assembly
;;----------------------------------------------------------------------------;;
;; Align the position of the textbox in team menu
;; Copyright 2015 Benito Palacios (aka pleonex)
;;
;; Licensed under the Apache License, Version 2.0 (the "License");
;; you may not use this file except in compliance with ... | ```assembly
;;----------------------------------------------------------------------------;;
;; Align the position of the textbox in team menu
;; Copyright 2015 Benito Palacios (aka pleonex)
;;
;; Licensed under the Apache License, Version 2.0 (the "License");
;; you may not use this file except in compliance with ... |
0eae96fe-225e-4dc5-a22a-6005a5738ea3 | {
"language": "Assembly"
} | ```assembly
.file "context.asm"
.text
.align 2
.global kernel_enter
.type kernel_enter, %function
kernel_enter:
mov r2, lr
mrs r3, spsr
msr cpsr, #0x9F /* system */
stmfd sp!, {r0, r2-r12, lr}
mov r2, sp
msr cpsr, #0x93 /* supervisor */
ldmfd sp!, {r4-r12, lr}
/* mov sp, #0x1000 */
b syscall_han... | ```assembly
.file "context.asm"
.text
.align 2
.global kernel_enter
.type kernel_enter, %function
kernel_enter:
mov r2, lr
mrs r3, spsr
msr cpsr, #0x9F /* system */
stmfd sp!, {r0, r2-r12, lr}
mov r2, sp
msr cpsr, #0x93 /* supervisor */
ldmfd sp!, {r4-r12, lr}
/* mov sp, #0x100000 */
b syscall_h... |
bc44109b-479b-4bbe-977c-457622c95496 | {
"language": "Assembly"
} | ```assembly
```
Add sample code for ApplePi. | ```assembly
# Example code, just demonstrating each instruction
add $2 $0
sub $3 $1
rand $4 5
label:
load $6 $7
store $8 $9
jal label
jr $10
beq $11 label
bgt $12 label
set $13 $14
seti $15 16
``` |
098ecbcb-c6b1-4d2f-91dd-67690d30bf72 | {
"language": "Assembly"
} | ```assembly
x0 = 0
ra = 1
dsp = 2
rsp = 3
gp = 4
gvp = 5
x16 = 16
x17 = 17
x18 = 18
include "sdtest.asm"
; exit the emulator.
emu_exit:
andi x16, x16, 255
slli x16, x16, 8
addi rsp, rsp, -8
sd x16, 0(rsp)
csrrw x0, rsp, $780
jal x0, *
; Initialize the BSPL runtime environment.
; Then, kick off our tests.
... | ```assembly
zero = 0
ra = 1
dsp = 2 ; Data stack pointer.
rsp = 3 ; Return stack pointer.
gvp = 4 ; Global variables pointer.
gp = 13
dr16 = 5
dr17 = 6
dr18 = 7
dr19 = 8
dr20 = 9
dr21 = 10
dr22 = 11
dr23 = 12
x0 = 0
x16 = 16
x17 = 17
x18 = 18
include "sdtest.asm"
; exit the emulator.
emu_exi... |
5ee2ccb0-023b-4339-bf09-5ee8b2565c8b | {
"language": "Assembly"
} | ```assembly
```
Implement yes in NASM for Mac OS X 64-bit | ```assembly
global _main
global _start
extern _puts
section .text
_main:
add rsi, 8
_start:
push rdi
push rsi
comp:
sub rsp, 8
cmp rdi, 1
jg nz
je zero
nz:
mov rdi, [rsi]
jmp loop
zero:
mov rdi, y
loop:
call _puts
add rsp, 8
pop rsi
pop rdi
jmp _start
ret
section .data
y: db 'y'
``` |
9065d925-690f-4ded-a9b1-fa058b83f9a8 | {
"language": "Assembly"
} | ```assembly
```
Add patch to prevent softlocks entering lighthouse from wrong door | ```assembly
.nds
.relativeinclude on
.erroronwarning on
; If the player enters the lighthouse from one of the top doors while Brachyura is still alive, they would normally get softlocked.
; This patch teleports the player to the bottom of the room in that case so they can fight Brachyura as normal.
; Also, if the play... |
8fc8fb87-3b7f-4d12-84d6-24217dbf5c87 | {
"language": "Assembly"
} | ```assembly
;;----------------------------------------------------------------------------;;
;; Align the position of the textbox in the effect of items
;; Copyright 2014 Benito Palacios (aka pleonex)
;;
;; Licensed under the Apache License, Version 2.0 (the "License");
;; you may not use this file except in compli... | ```assembly
;;----------------------------------------------------------------------------;;
;; Align the position of the textbox in the effect of items
;; Copyright 2014 Benito Palacios (aka pleonex)
;;
;; Licensed under the Apache License, Version 2.0 (the "License");
;; you may not use this file except in compli... |
77b12d85-c501-456a-824e-d28b349fb3fb | {
"language": "Assembly"
} | ```assembly
```
Fix BR 1490407: size of the second operand of LAR/LSL | ```assembly
bits 64
lar ax,bx
lar ax,[rsi]
lar ax,word [rsi]
lar eax,bx
lar eax,[rsi]
lar eax,word [rsi]
lar rax,bx
lar rax,[rsi]
lar rax,word [rsi]
lsl ax,bx
lsl ax,[rsi]
lsl ax,word [rsi]
lsl eax,bx
lsl eax,[rsi]
lsl eax,word [rsi]
lsl rax,bx
lsl rax,[rsi]
lsl rax,word [rsi]
``` |
96f0fd30-7dd4-451d-b2d8-f18d133aaeb0 | {
"language": "Assembly"
} | ```assembly
```
Add armips patch to fix the vanilla PoR death softlock | ```assembly
.nds
.relativeinclude on
.erroronwarning on
; Fixes a vanilla bug where skipping the cutscene after you kill Death too quickly will prevent Death's boss death flag from being set.
; As a result of that bug the boss doors would relock after you exit the room, though Death himself wouldn't ever be fightable ... |
2f1fb537-250b-4b7d-94d9-b2bd8b0c8502 | {
"language": "Assembly"
} | ```assembly
```
Add patch to make spells always act fully charged | ```assembly
.nds
.relativeinclude on
.erroronwarning on
.open "ftc/overlay9_0", 021CDF60h
; This patch makes Charlotte always use spells at full power, even when only half-charged.
.org 0x02214DC8 ; Where the base multiplier for a spell is located (usually 1).
addne r2, r4, 2h ; Change it to 2.
.org 0x021F1C40 ; ... |
a8f9c6d9-91a2-44e0-a211-097fb3d271bc | {
"language": "Assembly"
} | ```assembly
```
Add patch to always show drop percentages in PoR | ```assembly
.nds
.relativeinclude on
.erroronwarning on
; This patch causes you to always have the Gambler Glasses effect of showing percentages instead of star ratings for enemy drops.
.open "ftc/arm9.bin", 02000000h
.org 0x02053074 ; Checks if you have Gambler Glasses equipped to see if it should hide the stars.
... |
8aed5b93-0a30-4781-aa9a-6a3bb9eab8f9 | {
"language": "Assembly"
} | ```assembly
```
Add ARMIPS patch to disable sliding puzzle | ```assembly
.nds
.relativeinclude on
.erroronwarning on
; Disables the special doors of the sliding puzzle in Demon Guest House.
.open "ftc/arm9.bin", 02000000h
.org 0x0202738C
; This is where, upon going through any door, the game would start checking your current sector/room indexes to see if the door you went t... |
5a9dc90e-4145-4bdf-9b8b-fb2a3aa7d2d9 | {
"language": "Assembly"
} | ```assembly
//============================================================
// color washer routine
//============================================================
colwash:
lda color+$00 // load the current first color from table
sta color+$28 // store in in last position of table to reset the cycle
... | ```assembly
//============================================================
// color washer routine
//============================================================
colwash:
lda color+$00 // load the current first color from table
sta color+$27 // store in in last position of table to reset the cycle
... |
47be38a1-1992-474f-a99a-796aef56d063 | {
"language": "Assembly"
} | ```assembly
[BITS 64]
%include "src/asm_routines/constants.asm"
global start
extern rust_main
section .entry
start:
; update segments
mov dx, gdt_selector_data ; data selector
mov ss, dx ; stack segment
mov ds, dx ; data segment
mov es, dx ; extra segment
mov fs, dx ; f-segment
mov ... | ```assembly
[BITS 64]
%include "src/asm_routines/constants.asm"
global start
extern rust_main
section .entry
start:
; update segments
mov dx, gdt_selector_data ; data selector
mov ss, dx ; stack segment
mov ds, dx ; data segment
mov es, dx ; extra segment
mov fs, dx ; f-segment
mov ... |
39e0cdf7-65de-4d82-a65e-d09ecc738cb3 | {
"language": "Assembly"
} | ```assembly
; JUMP.ASM
; Make a jump and then hang
; Tell the compiler that this is offset 0.
; It isn't offset 0, but it will be after the jump.
[ORG 0]
jmp 07C0h:start ; Goto segment 07C0
start:
; Update the segment registers
mov ax, cs
mov ds, ax
mov es, ax
hang: ... | ```assembly
; 1.ASM
; Print "====" on the screen and hang
; Tell the compiler that this is offset 0.
; It isn't offset 0, but it will be after the jump.
[ORG 0]
jmp 07C0h:start ; Goto segment 07C0
start:
; Update the segment registers
mov ax, cs
mov ds, ax
mov es, ax
... |
52ac2a09-8cad-4ce4-b46f-5f522f12c605 | {
"language": "Assembly"
} | ```assembly
```
Add a test for various 32- and 64-bit relocations | ```assembly
bits 64
extern foo
mov eax,[foo]
mov rax,[foo]
mov rax,[qword foo]
mov eax,foo
mov rax,dword foo
mov rax,qword foo
dd foo
dq foo
``` |
1a5638a7-cc08-408d-93f6-0dd78b0ecdc8 | {
"language": "Assembly"
} | ```assembly
bits 32
section .text
align 4
dd 0x1BADB002
dd 0x00
dd - (0x1BADB002 + 0x00)
global start
extern main
start:
cli
mov esp, kstack
call main
hlt
section .bss
resb 8192
kstack:
```
Change name of entry function | ```assembly
bits 32
section .text
align 4
dd 0x1BADB002
dd 0x00
dd - (0x1BADB002 + 0x00)
global start
extern entry
start:
cli
mov esp, kstack
call entry
hlt
section .bss
resb 8192
kstack:
``` |
753bc18e-315d-4ff1-ac4b-f0f44135e4ad | {
"language": "Assembly"
} | ```assembly
```
Add patch to add holes into the doors on the map for DoS | ```assembly
.nds
.relativeinclude on
.erroronwarning on
; This adds a single pixel hole to all doors drawn on the map to increase visibility, like in PoR and OoE.
@Overlay41Start equ 0x02308920
@FreeSpace equ @Overlay41Start + 0x108
.open "ftc/arm9.bin", 02000000h
.org 0x020240B0
; Handles drawing left/right door... |
e04d3eb2-3a3d-4650-9031-52054b82273c | {
"language": "Assembly"
} | ```assembly
.nds
.relativeinclude on
.erroronwarning on
.open "ftc/overlay9_0", 0219E3E0h
; This makes it so that all melee weapons can break balore blocks, not just Julius's whip.
.org 0x02212AB0 ; Branch of a switch statement taken for all melee weapons except Julius's whip.
b 02212D64h ; Instead take the branch... | ```assembly
.nds
.relativeinclude on
.erroronwarning on
.open "ftc/overlay9_0", 0219E3E0h
; This makes it so that all melee weapons can break balore blocks, not just Julius's whip.
.org 0x02212AB0 ; Branch of a switch statement taken for all melee weapons except Julius's whip.
b 02212D64h ; Instead take the branch... |
2bf0b826-fca5-4862-a4c9-6cd34167eb8e | {
"language": "Assembly"
} | ```assembly
add $t0, $t1, $t2
sub $s0, $t0, $v0
exit
beq $3, $8, 3
nop
nop```
Remove the branch for clarity | ```assembly
add $t0, $t1, $t2
sub $s0, $t0, $v0
exit
add $t0, $t1, $t2
nop
nop``` |
376c673e-e5b8-4e33-8b8c-a4411e9b43b7 | {
"language": "Assembly"
} | ```assembly
.nds
.relativeinclude on
.erroronwarning on
.open "ftc/arm9.bin", 02000000h
.org 0x02051F90 ; Where the original game's code for loading area/sector/room indexes is.
b 020BFC00h ; Jump to some free space, where we will put our own code for loading the area/sector/room indexes.
.org 0x020BFC00 ; Free sp... | ```assembly
.nds
.relativeinclude on
.erroronwarning on
.open "ftc/arm9.bin", 02000000h
.org 0x02051F90 ; Where the original game's code for loading area/sector/room indexes is.
b 020BFC00h ; Jump to some free space, where we will put our own code for loading the area/sector/room indexes.
.org 0x020BFC00 ; Free sp... |
4d8fa532-6664-42b3-b5d4-5f6dc20f6de4 | {
"language": "Assembly"
} | ```assembly
bits 64
jmp rcx
call [rax]
call qword [rdx]
```
Add more 64-bit jump tests | ```assembly
;Testname=test; Arguments=-fbin -ojmp64.bin; Files=.stdout .stderr jmp64.bin
bits 64
jmp rcx
jmp [rax]
jmp qword [rax]
jmp far [rax]
jmp far dword [rax]
jmp far qword [rax]
call rcx
call [rax]
call qword [rax]
call far [rax]
call far dword [rax]
call far qword [rax]
``` |
663f0268-67bb-4401-9331-0c8fee0adaf4 | {
"language": "Assembly"
} | ```assembly
;;----------------------------------------------------------------------------;;
;; Align the position of the textbox in the effect of items
;; Copyright 2014 Benito Palacios (aka pleonex)
;;
;; Licensed under the Apache License, Version 2.0 (the "License");
;; you may not use this file except in compli... | ```assembly
;;----------------------------------------------------------------------------;;
;; Align the position of the textbox in the effect of items
;; Copyright 2014 Benito Palacios (aka pleonex)
;;
;; Licensed under the Apache License, Version 2.0 (the "License");
;; you may not use this file except in compli... |
eb504745-c2da-4a76-a727-38d0365f3941 | {
"language": "Assembly"
} | ```assembly
```
Test for mov [mem], sreg | ```assembly
global _start
section .data
align 16
mydword:
dd 0
%include "header.inc"
; 32-bit register move should set higher bits to zero
mov eax, -1
mov eax, ss
and eax, 0xffff0000
; 32-bit memory move should preserver higher bits
mov dword [mydword], 0xdeadbeef
mov [mydword],... |
f1c6523c-0969-4d57-af46-e93e2cfa1d06 | {
"language": "Assembly"
} | ```assembly
```
Add patch to reveal whole map from the start for DoS | ```assembly
.nds
.relativeinclude on
.erroronwarning on
; Makes the entire map visible but greyed out from the start.
.open "ftc/arm9.bin", 02000000h
.org 0x020220C4
; Make the game not care if you have the map items and just always draw unvisited tiles.
mov r1, r8
nop
.org 0x02024BE8
; Makes rooms never be... |
a01b7fba-007f-4602-b9cb-3ef1fe2aa122 | {
"language": "Assembly"
} | ```assembly
; =============================================================================
; Copyright (C) 2015 Manolis Fragkiskos Ragkousis -- see LICENSE.TXT
; =============================================================================
;;; Print routine
;;; I push all the register to the stack.
;;; Set the bios r... | ```assembly
; =============================================================================
; Copyright (C) 2015 Manolis Fragkiskos Ragkousis -- see LICENSE.TXT
; =============================================================================
;;; Print routine
;;; I push all the register to the stack.
;;; Set the bios r... |
fa05747b-4f28-4be6-a8e9-4d1e17f1dff1 | {
"language": "Assembly"
} | ```assembly
list n_IItemRenderer
GETSTATIC net/minecraft/client/renderer/tileentity/TileEntityItemStackRenderer.instance : Lnet/minecraft/client/renderer/tileentity/TileEntityItemStackRenderer;
ALOAD 1
INVOKEVIRTUAL net/minecraft/client/renderer/tileentity/TileEntityItemStackRenderer.renderByItem (Lnet/minecraft/item/I... | ```assembly
list n_IItemRenderer
GETSTATIC net/minecraft/client/renderer/tileentity/TileEntityItemStackRenderer.field_147719_a : Lnet/minecraft/client/renderer/tileentity/TileEntityItemStackRenderer;
ALOAD 1
INVOKEVIRTUAL net/minecraft/client/renderer/tileentity/TileEntityItemStackRenderer.func_179022_a (Lnet/minecraft... |
896d2233-b851-4fcb-b511-71305d16b15b | {
"language": "Assembly"
} | ```assembly
```
Add patch to fix DoS tower boss in boss rando | ```assembly
.nds
.relativeinclude on
.erroronwarning on
; This patch for the boss randomizer prevents the boss in Gergoth's tower from being loaded in until the player enters the top floor of the tower.
; In order for the patch to work correctly, the boss entity should be at index 1 and the tower floors entity should ... |
56d94005-447a-4749-8737-030b24e0f8c3 | {
"language": "Assembly"
} | ```assembly
```
Add basic background cycler example that is confirmed to work with 6502.Net. | ```assembly
.cpu "6502"
.target "flat"
* = $F000
BackgroundColor = $80
VSYNC = $00
VBLANK = $01
WSYNC = $02
COLUBK = $09
TIM64T = $296
INTIM = $284
Start
SEI
CLD
LDX #$FF
TXS
LDA #0
ClearMem
STA 0,X
DEX
BNE ClearMem
MainLoop
LDA #%00000010
STA VSYNC
STA WSYNC
STA WSYNC
STA WSYNC
LDA #43
STA TIM64T
... |
b4de08bf-aa22-47b5-a4cc-3e6f83b54aaf | {
"language": "Assembly"
} | ```assembly
```
Test of some addressing modes in 64-bit mode. | ```assembly
bits 64
mov rdx,[rax]
mov eax,[byte rsp+0x01]
mov eax,[byte rsp-0x01]
mov eax,[byte rsp+0xFF]
mov eax,[byte rsp-0xFF]
mov eax,[rsp+0x08]
mov eax,[rsp-0x01]
mov eax,[rsp+0xFF]
mov eax,[rsp-0xFF]
mov rax,[rsp+56]
mov [rsi],dl
mov byte [rsi],'-'
mov [rsi],al
mov byte [rsi],' '
``` |
54ddeb2f-b333-4539-89a9-7eba8daf6284 | {
"language": "Assembly"
} | ```assembly
```
Add test for problematic floats | ```assembly
;; Known problematic floating-point numbers and their proper
;; encoding...
dd 1.1e10
dd 0x5023e9ac ; Should be...
dd 50.40e9
dd 0x513bc130 ; Should be...
dq 1.4e23
dq 0x44bda56a4b0835c0
dq 50.48e21
dq 0x44a5610d7502feae
dt 1.2e28
dq 0x9b18ab5df7180b6c
dw 0x405c
dt 50.46e2... |
266895ce-ae84-4248-87c3-9096ab10b101 | {
"language": "Assembly"
} | ```assembly
```
Add test cases for IP-relative addressing | ```assembly
bits 64
; extern foo
mov rax,[foo]
mov rax,[123456789abcdef0h]
mov rbx,[foo]
mov rax,[dword foo]
mov rbx,[dword foo]
mov rax,[qword foo]
mov rax,[rel foo]
mov rbx,[rel foo]
mov rax,[rel dword foo]
mov rax,[rel qword foo]
mov rax,[es:foo]
mov rax,[es:123456789abcdef0h]
mov rbx,[es:foo]
mov ra... |
e5f1981d-ad63-4d29-a0bb-808496aafb06 | {
"language": "Assembly"
} | ```assembly
; Copyright 2011 Google Inc.
;
; Licensed under the Apache License, Version 2.0 (the "License");
; you may not use this file except in compliance with the License.
; You may obtain a copy of the License at
;
; http://www.apache.org/licenses/LICENSE-2.0
;
; Unless required by applicable law or agreed to ... | ```assembly
; Copyright 2012 Google Inc.
;
; Licensed under the Apache License, Version 2.0 (the "License");
; you may not use this file except in compliance with the License.
; You may obtain a copy of the License at
;
; http://www.apache.org/licenses/LICENSE-2.0
;
; Unless required by applicable law or agreed to ... |
fc3179c9-53ca-4e58-9afc-7b2f88971b22 | {
"language": "ATS"
} | ```ats
%{#
#include <avr/eeprom.h>
%}
fun eeprom_read_byte (address: int): uint8 = "mac#"
fun eeprom_write_byte (address: int, value: uint8): void = "mac#"
```
Add dependent types into EEPROM API | ```ats
%{#
#include <avr/eeprom.h>
%}
fun eeprom_read_byte {n:nat} (address: int n): uint8 = "mac#"
fun eeprom_write_byte {n:nat} (address: int n, value: uint8): void = "mac#"
``` |
a2ba9928-a851-482e-a7ef-000c54ff800c | {
"language": "ATS"
} | ```ats
implement main0 () = ()
```
Include C raw source code | ```ats
%{^
#include "LPC17xx.h"
%}
%{
volatile int g_LoopDummy;
void c_blink(void)
{
LPC_GPIO1->FIODIR |= 1 << 18; // P1.18 connected to LED1
while(1)
{
int i;
LPC_GPIO1->FIOPIN ^= 1 << 18; // Toggle P1.18
for (i = 0 ; i < 5000000 && !g_LoopDummy ; i++)
{
}
}
}
%}
extern fun c_blink (): void = "mac#"
... |
31047fea-7fcd-45cd-8f09-d52765bc3770 | {
"language": "ATS"
} | ```ats
```
Add type to mbed interface | ```ats
%{^
#include "mbed_interface.h"
%}
typedef char_p = cPtr0(char)
fun mbed_mac_address: (char_p) -> void = "mac#"
``` |
35bc9b42-b34c-4199-abb2-94a2dbbff2e7 | {
"language": "Augeas"
} | ```augeas
(*
Module: Hostname
Parses /etc/hostname and /etc/mailname
Author: Raphael Pinson <raphink@gmail.com>
About: License
This file is licenced under the LGPL v2+, like the rest of Augeas.
*)
module Hostname =
autoload xfm
(* View: lns *)
let lns = [ label "hostname" . store Rx.word . Util.eol ]
(* View... | ```augeas
(*
Module: Hostname
Parses /etc/hostname and /etc/mailname
Author: Raphael Pinson <raphink@gmail.com>
About: License
This file is licenced under the LGPL v2+, like the rest of Augeas.
*)
module Hostname =
autoload xfm
(* View: lns *)
let lns = [ label "hostname" . store Rx.word . Util.eol ] | Util.e... |
fb97f636-fbe9-4904-8d61-a3d6c1d4a577 | {
"language": "Augeas"
} | ```augeas
# Parsing /etc/inittab
#map
# grammar inittab
# include '/etc/inittab' '/system/config/inittab'
#end
grammar inittab
token SEP ':'
token EOL '\n'
file: ( comment | record ) *
comment: ( /#.*?\n/ | /[ \t]*\n/ )
record: counter 'record' .
[ seq 'record' .
[ label 'id' .... | ```augeas
# Parsing /etc/inittab
map
grammar inittab
include '/etc/inittab' '/system/config/inittab'
end
grammar inittab
token SEP ':'
token EOL '\n'
file: ( comment | record ) *
comment: ( /#.*?\n/ | /[ \t]*\n/ )
record: [ seq 'record' .
[ label 'id' . store ..? ] .
SEP .
... |
dcdd5fc3-be7b-4a2c-9573-5bd8c5543e1d | {
"language": "Augeas"
} | ```augeas
(* Tests for the PuppetFileserver module *)
module Test_puppetfileserver =
let fileserver = "# This a comment
[mount1]
# Mount1 options
path /etc/puppet/files/%h
allow host.domain1.com
allow *.domain2.com
deny badhost.domain2.com
[mount2]
allow *
deny *.evil.example.com
deny badhost.domain2... | ```augeas
(* Tests for the PuppetFileserver module *)
module Test_puppetfileserver =
let fileserver = "# This a comment
[mount1]
# Mount1 options
path /etc/puppet/files/%h
allow host.domain1.com
allow *.domain2.com
deny badhost.domain2.com
[mount2]
allow *
deny *.evil.example.com
deny badhost.domain2... |
48fc0e06-96ad-4882-9437-20c571118e7f | {
"language": "Augeas"
} | ```augeas
(*
Module: Test_UpdateDB
Provides unit tests and examples for the <UpdateDB> lens.
*)
module Test_UpdateDB =
(* Test: UpdateDB.lns
Simple get test *)
test UpdateDB.lns get "# A comment
PRUNEPATHS=\"/tmp /var/spool /media /home/.ecryptfs\"
PRUNEFS=\"NFS nfs nfs4 rpc_pipefs\"
PRUNE_BIND_MOUNTS=\"yes\"\n... | ```augeas
(*
Module: Test_UpdateDB
Provides unit tests and examples for the <UpdateDB> lens.
*)
module Test_UpdateDB =
(* Test: UpdateDB.lns
Simple get test *)
test UpdateDB.lns get "# A comment
PRUNEPATHS=\"/tmp /var/spool /media /home/.ecryptfs\"
PRUNEFS= \"NFS nfs nfs4 rpc_pipefs\"
PRUNE_BIND_MOUNTS = \"yes\... |
0a68973f-1323-4f3d-8b3b-a1b403311b74 | {
"language": "Augeas"
} | ```augeas
(*
Module: Sep
Generic separators to build lenses
Author: Raphael Pinson <raphink@gmail.com>
About: License
This file is licensed under the LGPLv2+, like the rest of Augeas.
*)
module Sep =
let colon = Util.del_str ":"
let comma = Util.del_str ","
let space = del Rx.space " "
let tab = del Rx.spac... | ```augeas
(*
Module: Sep
Generic separators to build lenses
Author: Raphael Pinson <raphink@gmail.com>
About: License
This file is licensed under the LGPLv2+, like the rest of Augeas.
*)
module Sep =
let colon = Util.del_str ":"
let comma = Util.del_str ","
let equal = Util.del_str "="
let space = del Rx.spac... |
cb3f1457-a80f-4251-960c-16d7ed830f96 | {
"language": "Augeas"
} | ```augeas
module Fail_union_atype =
(* This is illegal, otherwise we don't know which alternative *)
(* to take for a tree { "a" = "?" } *)
let del_str (s:string) = del s s
let lns = [ key /a/ . store /b/ . del_str " (l)"
| [ key /a/ . store /c/ . del_str " (r)" ]
(* T... | ```augeas
module Fail_union_atype =
(* This is illegal, otherwise we don't know which alternative *)
(* to take for a tree { "a" = "?" } *)
let del_str (s:string) = del s s
let lns = [ key /a/ . store /b/ . del_str " (l)" ]
| [ key /a/ . store /c/ . del_str " (r)" ]
(* T... |
f3571220-3e8e-441d-925a-3b7f7fd6a818 | {
"language": "Augeas"
} | ```augeas
module Pass_subtree_growth =
(* Make sure that a subtree that is not the lowest one does indeed *)
(* grow the tree, instead of just setting the label of an enclosed *)
(* subtree. This is only a problem if the enclosed subtree does *)
(* not have a label ... | ```augeas
module Pass_subtree_growth =
(* Make sure that a subtree that is not the lowest one does indeed *)
(* grow the tree, instead of just setting the label of an enclosed *)
(* subtree. This is only a problem if the enclosed subtree does *)
(* not have a label ... |
52ba9e00-135f-4745-9ccb-7eced4bf858d | {
"language": "Augeas"
} | ```augeas
```
Add more recent nagios lens | ```augeas
(*
Module: NagiosConfig
Parses /etc/{nagios{3,},icinga/*.cfg
Authors: Sebastien Aperghis-Tramoni <sebastien@aperghis.net>
Raphaël Pinson <raphink@gmail.com>
About: License
This file is licenced under the LGPL v2+, like the rest of Augeas.
About: Lens Usage
To be documented
About: Configurat... |
455471e2-3828-440b-a7f9-9264bcdad3ce | {
"language": "Augeas"
} | ```augeas
```
Add test for radicale lens | ```augeas
module Test_radicale =
let conf = "
[server]
[encoding]
[well-known]
[auth]
[git]
[rights]
[storage]
[logging]
[headers]
"
test Radicale.lns get conf =
{}
{ "server"
{} }
{ "encoding"
{} }
{ "well-known"
{} }
{ "auth"
{} }
... |
3a6e04c4-99d0-4c02-b39a-b99acb0b324e | {
"language": "Augeas"
} | ```augeas
```
Add basic EPSG augeas lens | ```augeas
module EPSG =
let proj = [ key /[^\/= \t\n]+/ . (Sep.equal . store Rx.no_spaces)? ]
let entry = [ Util.del_str "<" . key Rx.integer . Util.del_str ">"
. Sep.space . Build.opt_list proj Sep.space . Sep.space
. Util.del_str "<>" . Util.eol ]
let lns = (Util.empty | Util.comment | entr... |
89906969-fc7f-4021-af32-3545be1b6756 | {
"language": "Augeas"
} | ```augeas
(* Parsing /etc/fstab *)
module Fstab =
autoload xfm
let sep_tab = Sep.tab
let sep_spc = Sep.space
let comma = Sep.comma
let eol = Util.eol
let comment = Util.comment
let empty = Util.empty
let word = Rx.neg1
let spec = /[^,# \n\t][^ \n\t]*/
let comma_sep_list (l:string)... | ```augeas
(* Parsing /etc/fstab *)
module Fstab =
autoload xfm
let sep_tab = Sep.tab
let sep_spc = Sep.space
let comma = Sep.comma
let eol = Util.eol
let comment = Util.comment
let empty = Util.empty
let word = Rx.neg1
let spec = /[^,# \n\t][^ \n\t]*/
let comma_sep_list (l:string)... |
39361fda-bd76-43fc-bd4d-5b5fe5203d62 | {
"language": "Augeas"
} | ```augeas
# Parsing /etc/inittab
map
grammar pam
# We really need to be able to exclude some files, like
# backup files and .rpmsave files
include '/etc/pam.d/*' '/system/config/pam' $basename
end
grammar pam
token SEP /[ \t]+/ = '\t'
token EOL '\n'
token CONTROL /(\[[^\]]*\]|[^ \t]+)/ = 'none'
token... | ```augeas
# Parsing /etc/inittab
map
grammar pam
# We really need to be able to exclude some files, like
# backup files and .rpmsave files
include '/etc/pam.d/*' '/system/config/pam' $basename
end
grammar pam
token SEP /[ \t]+/ = '\t'
token EOL '\n'
token CONTROL /(\[[^\]]*\]|[^ \t]+)/ = 'none'
token... |
7dfcedf2-e94e-4c33-8a19-0f33de5a46e2 | {
"language": "Augeas"
} | ```augeas
```
Check that let expressions work | ```augeas
(* Test let expressions *)
module Pass_let_exp =
(* This definition is insanely roundabout; it's written that way *)
(* since we want to exercise LET expressions *)
let lns =
let lbl = "a" in
let spc = " " in
let del_spaces (s:string) = del spc+ s in
let del_str (s:... |
c0f55f2f-dce5-4087-8971-f5ac1227b99d | {
"language": "AutoHotkey"
} | ```autohotkey
#NoTrayIcon
#Persistent
#SingleInstance force
#NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases.
; #Warn ; Enable warnings to assist with detecting common errors.
SendMode Input ; Recommended for new scripts due to its superior speed and reliability.
SetWorkingDir ... | ```autohotkey
#NoTrayIcon
#Persistent
#SingleInstance force
#NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases.
; #Warn ; Enable warnings to assist with detecting common errors.
SendMode Input ; Recommended for new scripts due to its superior speed and reliability.
SetWorkingDir ... |
fec57496-16b7-48ad-b7a5-55b5ef9d7dc0 | {
"language": "AutoHotkey"
} | ```autohotkey
email = %1%
passwrd = %2%
Checkd()
{
WinWait Blizzard App Login, ,3
WinMove 0, 0
WinActivate
IfWinNotActive
{
Checkd()
}
if ErrorLevel
{
MsgBox unable to find Battle.net login window. Please record trying to login and report it at j20.pw/bnethelp
... | ```autohotkey
email = %1%
passwrd = %2%
Checkd()
{
WinWait Blizzard Battle.net Login, ,3
WinMove 0, 0
WinActivate
IfWinNotActive
{
Checkd()
}
if ErrorLevel
{
MsgBox unable to find Battle.net login window. Please record trying to login and report it at j20.pw/bnethel... |
251a16ea-70c6-4e59-bd8b-751168e10080 | {
"language": "AutoHotkey"
} | ```autohotkey
; ahk_class PotPlayer
#SC01F::Send {Media_Play_Pause}
$+1::Send {!}
$+2::Send {@}
$+3::Send {#}
$+4::Send {$}
$+5::Send {`%}
$+6::Send {^}
;$+7::Send {&}
$+8::Send {*}
```
Add hotkeys for changing keyboard language. | ```autohotkey
#InstallKeybdHook
#SingleInstance Force
; ahk_class PotPlayer
#SC01F::Send {Media_Play_Pause}
$+1::Send {!}
$+2::Send {@}
$+3::Send {#}
$+4::Send {$}
$+5::Send {`%}
$+6::Send {^}
;$+7::Send {&}
$+8::Send {*}
GetKeyboardLayout()
{
HKL := DllCall("GetKeyboardLayout", "UInt", 0, "Ptr")
Return HKL
}
Ge... |
535a22f7-1779-49a5-8ae1-9143520dcc93 | {
"language": "AutoHotkey"
} | ```autohotkey
; ahk_class PotPlayer
#SC01F::Send {Media_Play_Pause}```
Add special characters for Persian keyboard. | ```autohotkey
; ahk_class PotPlayer
#SC01F::Send {Media_Play_Pause}
$+1::Send {!}
$+2::Send {@}
$+3::Send {#}
$+4::Send {$}
$+5::Send {`%}
$+6::Send {^}
;$+7::Send {&}
$+8::Send {*}
``` |
e11461fe-2f9e-4df1-9526-632bb7c171f1 | {
"language": "AutoHotkey"
} | ```autohotkey
FileEncoding, UTF-8 ; This file needs to be saved/encoded with "UTF-8 with BOM"
; Use Swedish characters on US-English keyboard
![:: Send, å
!+{:: Send, Å
!':: Send, ä
!+':: Send, Ä
!;:: Send, ö
!+;:: Send, Ö ; does not work
; HHKB settings to mimic macOS behavior on Windows
; Lwin = <^
LWin::LCtrl
<^... | ```autohotkey
FileEncoding, UTF-8 ; This file needs to be saved/encoded with "UTF-8 with BOM"
; Use Swedish characters on US-English keyboard
![:: Send, å
!+{:: Send, Å
!':: Send, ä
!+':: Send, Ä
!;:: Send, ö
!+;:: Send, Ö ; does not work
; HHKB settings to mimic macOS behavior on Windows
LWin::LCtrl ; this one is... |
4925471a-580f-46c7-bcd3-d57491393676 | {
"language": "AutoHotkey"
} | ```autohotkey
FileEncoding, UTF-8 ; This file needs to be saved/encoded with "UTF-8 with BOM"
; Use Swedish characters on US-English keyboard
![:: Send, å
!+{:: Send, Å
!':: Send, ä
!+':: Send, Ä
!;:: Send, ö
!+;:: Send, Ö
; HHKB settings to mimic macOS behavior on Windows
LWin::LCtrl ; this one is better to use Sh... | ```autohotkey
; Put this file in
; %APPDATA%\Microsoft\Windows\Start Menu\Programs\Startup
FileEncoding, UTF-8 ; This file needs to be saved/encoded with "UTF-8 with BOM"
; Use Swedish characters on US-English keyboard
![:: Send, å
!+{:: Send, Å
!':: Send, ä
!+':: Send, Ä
!;:: Send, ö
!+;:: Send, Ö
; HHKB settings ... |
d48892d7-0c5b-4a63-97a2-8e3c6961567a | {
"language": "AutoHotkey"
} | ```autohotkey
```
Add some device specific keyboard modifications. | ```autohotkey
#Include, %A_ScriptDir%
#InstallKeybdHook
#SingleInstance, Force
Capslock & ScrollLock:: Send, {ScrollLock}
Capslock & Pause:: Send, {Pause}
ScrollLock::Home
Pause::End
Insert & Backspace::Send, {AppsKey}
``` |
b394a578-fa47-4918-ada6-71b355e333db | {
"language": "AutoHotkey"
} | ```autohotkey
```
Add ahk-script to duplicate window width (useful with vertical monitors) | ```autohotkey
+#Up::
WinGetActiveTitle, Title
WinRestore, %Title%
SysGet, X1, 76
SysGet, Y1, 77
SysGet, Width, 78
SysGet, Height, 79
WinMove, %Title%,, X1, Y1, Width, Height
return
``` |
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