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Flagbearer
Holds the team's flag if obtained, or steals the enemy's flag to score. This player should be one of a relatively high combat level (at least 90+) in order to prevent an easy kill if the opponents swarm the single player. Advantages of such a player would be to have access to multi-target Ancient Magicks (Ice Burst and...
The flagbearer holding his/her own team's flag usually hides along their teams outer walls, or upon their own castle wall (use a rope on the wall to climb up, as entering the castle will cause the flag to be 'Safe' - returned to it's original position, thus an opponent will be able to obtain it with less fighting invol...
Ideal items for the flagbearer to bring would be runes (if using Ancient Magicks), a number of Explosive Potions (if attempting to steal the enemy flag) and many bandages. Also, barricades can be used in some places to block pursuing opponents. Ideal armour would be Barrows armour, Dragonhide or Dragon/Rune armour to h...
Medic
A medic heals teammates that are essential to important jobs such as flagbearer capturing the flag. Usually these players have a combat level under 50 and are therefore less able to withstand other player's attacks. Medics should have a lot of bandages and a few barricades if necessary.
Mage
Mages usually stand along the outer wall of their own castle using spells on those who run by. They usually wear mage robes and have necessary runes in their inventory.
Ancient Mages, however, can gain much more experience by going to the enemy's spawn room level and casting multi-player Ancient Magick (normally Ice Barrage or Ice Burst) to gain decent amounts of experience, or often by locating a flag carrier, as they often have many people swarming about them. In crowded areas, ice ...
Rangers and Meleers
Usually consists of those who do not fall under the above categories. These players are normal "soldiers" who fight random opponents, whether tactically or randomly. Normally attacking an opponent with a flag is strategic unless outnumbered severely. These players should travel in groups to achieve maximum effectivenes...
If players are training to become a ranger, and cannot afford arrows or simply do not have the time to make them, they can go to Castle Wars on a populated world and stand below the archers. They generally do not have time to go down and pick up their arrows, and someone else can easily pick them up and gain hundreds, ...
Guides/Clan
The Essence of Clans
The general meaning of the word Clan in runescape tends to be one of a group of players united in a common goal or bond that serves to see them unite to achieve anything typically for enjoyment. There are various types of clans from small to large and many people have different opinions on what consists of a clan.
Typically the most accepted terminology of a clan is that it is one of more than three players operating under a common goal. Typically the bigger the clan the more likely it is to be accepted that they are indeed a full-fledged clan and not just a "group of buddies" hanging out together. Many clans tend to start off j...
Some clans form "Alliances", these alliances consists of different types of clans. Runescape's oldest and biggest alliance called "The Chaos Alliance" has over 9000 members and not only has clans in it, but teams, clubs, companies, cults, legions and armies, it is led by Red Echidna0. Others have made similar alliances...
It is not far-fetched to say that some clans end up forming very much like in fictional stories where people are drawn to others and soon unite to work under one banner. Of course, there are various other ways clans can start up. One prominent way is through internet forums and communities, many people who post on mess...
It could be said then that the essence of a clan is that its members should ideally have something in common else, it is likely to stumble at the first step.
Of the types of clans out there, the list would be innumerable, however you could broadly place them into two separate categories:
Player Killing Clans
Player Killing clans are typically members (pure or impure) who unite together with the common goal of wrecking plenty of havoc in the wilderness where player-killing is quite welcome! Members of raider clans tend to be very similar in levels but have a wide range of combat abilities available to them allowing them to ...
Wars are a common eruption in the wilderness, clans can quite easily fall out of favor with one another resulting in a pitched battle in the wild, usually under an agreed set of rules prior to the date of the "war". No mercy tends to be shown by pking clans regardless of your relationship with them, although there are ...
The most common rule of this "honor" code tends to be one of not interrupting other wars, or even calling alliances into effect during a war when it had been agreed that no allies would be brought to the battlefield. Indeed many clans have a reputation for breaking the "unspoken" rules so to say although this isn't alw...
Players joining a pking clan are well advised to do their research on the clan itself before even considering joining. An unorganized pking clan is bound to cost it's members more money in the long term that it's worth, while an organized one can be quite an enjoyable experience. Watch the member count as well, high am...
Non-player killing Clans
Non-player killing clans are extremely rare and are incredibly difficult to establish and work efficiently. This could be attributed to lack of enjoyment indeed the lack of combat probably does in fact bother some players but it would be more realistic to say that NPK clans tend not to succeed as much as usual because ...
NPK clans tend to operate under a co-operative skill leveling structure. This means some people will work on a supply skill while others will work on a production skill (i.e. woodcutting/fletching) with the supplier giving away everything he gains to the producer who then levels his production skill and either sells hi...
Since in the long term it's more worthwhile to actually stockpile your supplies while training a supply skill and then using it yourself to level up a production skill it is quite easy to see why many people are put off by the idea of an NPK Clan. However you can and do see this method of working-relationship happen ev...
There is another aspect of the NPK clan, which is also quite rare but has much more chance of succeeding than a skill-based clan. Community clans are where groups of people band together to relish in each other's company either in game or on the forums, sharing advice and stories and showing their progress. Community c...
Many community clans however don't really broadcast the fact they are a clan rather preferring to remain hidden which may be a reason why very few exist. It is possible this is because they'd rather not have random applicants knocking on the membership door. Of the community clans in Runescape many tend to be "invitati...
Mixed Clans
There are of course, mixed clans who mix up a bit of skill-building and community with Player-killing. These tend to be the most common clans around and typically like pking clans tend to require certain levels before you can be admitted.
However, most groups of people who join together either choose between what they want their group to be before even recruiting. Here are some types of groups
Clans: Group of people who unite with one another to complete quests, survive and kill in the Wilderness, or specialize in training particular skills. A clan is family in a sense.
Teams: Teams consist of people who follow one particular event, such as
Kalphite Queen Trips
King Black Dragon Trips
Chaos Elemental Trips
Waterbirth Island Trips
TzHaar Fight Pit Trips
and much much more...
Cults: Usually people who dedicate their Runescape life to following a certain person, creature or God, you get a glimpse of a NPC Cult in the Hazeel's Cult Quest.
Tribes: Usually communities set up by one person who camp in a certain location.
Companies and clubs: Companies are usually formed to make money, as in the real world, however some non-profit organizations exist. They vary from guides who help players around the world of Runescape, to hunters who track and kill players down for a price.
Armies and Empires: These are made for wars, very few are player made, they have similar clan events but mainly focus on training for combat.
Alliances: The above groups have allies, an alliance ,however, is an organization of allied clans, teams, cults, tribes, companies, armies, empires or clubs, sometimes its a mix of all. Runescape's biggest and most powerful alliance is called "The Chaos Alliance", it has over 9000 members and are undefeated since they ...
Clan Structures
Clan structures vary throughout the game depending on the founding of the clan. There are "dictatorship" clans led entirely by one person with his close friends as his able generals enforcing the rules and making sure the clan is generally a good/bad place to be! There are some run completely by a democratic voting sys...
Clan structuring is one of the most difficult things to get right and is typically the reason why clans fail at the first hurdle. The difficulty in balancing tyranny with benevolence if you would like, is one that requires trial and error. You CAN be too harsh, too lenient, too easy going, too formal and so on. Also it...
There is no right or wrong way to create or structure a clan, however the best advice that could be given is to actually get to know every single person you admit to the clan. There's no point accepting everyone and anyone because chances are they'll all eventually have different goals and ideals and this can split a c...
Either way, becoming a member of a clan can be either an enjoyable experience or a downright horrible one. Everyone is advised to try it out once because you simply cannot really be told how a clan is until you actually try several and see if the "clan-life" suits you or not.
Guides/Introduction
Introduction
Welcome to the Introduction Guide! This guide can be very useful to new players of the massive online adventure game. First off, a little history lesson about the company that makes RuneScape and the game itself
History
Jagex