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dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/EditorFeatures/TestUtilities/Squiggles/SquiggleUtilities.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System; using System.Collections.Generic; using System.Collections.Immutable; using System...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System; using System.Collections.Generic; using System.Collections.Immutable; using System...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/Compilers/CSharp/Test/IOperation/IOperation/IOperationTests_ICoalesceOperation.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Linq; using Microsoft.CodeAnalysis.CSharp.Syntax; using Microsoft.CodeAnalysis.CSha...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Linq; using Microsoft.CodeAnalysis.CSharp.Syntax; using Microsoft.CodeAnalysis.CSha...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/Analyzers/Core/Analyzers/NewLines/MultipleBlankLines/AbstractMultipleBlankLinesDiagnosticAnalyzer.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Immutable; using System.Threading; using Microsoft.CodeAnalysis; using Microsoft.CodeAnaly...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Immutable; using System.Threading; using Microsoft.CodeAnalysis; using Microsoft.CodeAnaly...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/EditorFeatures/Core/ExternalAccess/VSTypeScript/Api/VSTypescriptNavigationBarItem.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Immutable; using Microsoft.CodeAnalysis.Text; namespace Microsoft.CodeAnalysis.ExternalAc...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Immutable; using Microsoft.CodeAnalysis.Text; namespace Microsoft.CodeAnalysis.ExternalAc...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/EditorFeatures/Test/TextEditor/TextBufferAssociatedViewServiceTests.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Collections.ObjectModel; using System.Linq; using Microsoft.CodeAnalysis.Test.Utili...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Collections.ObjectModel; using System.Linq; using Microsoft.CodeAnalysis.Test.Utili...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/Compilers/Test/Core/Syntax/NodeInfo.FieldInfo.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System; using Microsoft.CodeAnalysis.Text; namespace Microsoft.CodeAnalysis.Test.Utilitie...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System; using Microsoft.CodeAnalysis.Text; namespace Microsoft.CodeAnalysis.Test.Utilitie...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/Features/Core/Portable/Diagnostics/EngineV2/DiagnosticIncrementalAnalyzer.StateManager.HostStates.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Linq; using Roslyn...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Linq; using Roslyn...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/Workspaces/Core/Portable/CodeGeneration/CodeGenerationOperatorKind.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace Microsoft.CodeAnalysis.CodeGeneration { internal enum CodeGenerationOperatorKind { Additi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace Microsoft.CodeAnalysis.CodeGeneration { internal enum CodeGenerationOperatorKind { Additi...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/Features/Core/Portable/Wrapping/BinaryExpression/AbstractBinaryExpressionWrapper.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Collections.Immutable; using System.Threading; using System.Threading.Tasks; using ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Collections.Immutable; using System.Threading; using System.Threading.Tasks; using ...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/Workspaces/MSBuildTest/Resources/Issue30174/ReferencedLibrary/SomeMetadataAttribute.cs
using System; namespace ReferencedLibrary { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] public sealed class SomeMetadataAttribute : Attribute { } }
using System; namespace ReferencedLibrary { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] public sealed class SomeMetadataAttribute : Attribute { } }
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/VisualStudio/Xaml/Impl/Implementation/XamlOleCommandTarget.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.CodeAnalysis.Editor; using Microsoft.CodeAnalysis.Editor.Shared.Extensions; using Microsoft.VisualS...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.CodeAnalysis.Editor; using Microsoft.CodeAnalysis.Editor.Shared.Extensions; using Microsoft.VisualS...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/VisualStudio/IntegrationTest/IntegrationTests/VisualBasic/BasicGenerateConstructorDialog.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.Shared.TestHooks; using Microsoft.CodeAnalysis.Test.Util...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.Shared.TestHooks; using Microsoft.CodeAnalysis.Test.Util...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/Workspaces/Core/Portable/FindSymbols/FindReferences/Finders/AbstractReferenceFinder_GlobalSuppressions.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Immutable; using System.Diagnostics.CodeAnalysis; using System.Threading; us...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Immutable; using System.Diagnostics.CodeAnalysis; using System.Threading; us...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/Compilers/Core/Portable/PEWriter/AssemblyReferenceAlias.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using Roslyn.Utilities; namespace Microsoft.Cci { /// <summary> /// Represents a...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using Roslyn.Utilities; namespace Microsoft.Cci { /// <summary> /// Represents a...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/ExpressionEvaluator/Core/Source/ResultProvider/ResultProvider.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable #pragma warning disable CA1825 // Avoid zero-length array allocations. using System; using Syst...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable #pragma warning disable CA1825 // Avoid zero-length array allocations. using System; using Syst...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/Workspaces/SharedUtilitiesAndExtensions/Workspace/Core/Utilities/SyntacticDocument.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Threading; using System.Threading.Tasks; using Microsoft.CodeAnalysis.Text; namesp...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Threading; using System.Threading.Tasks; using Microsoft.CodeAnalysis.Text; namesp...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/Tools/ExternalAccess/FSharp/Internal/NavigateTo/FSharpNavigateToMatchKindHelpers.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System; using Microsoft.CodeAnalysis.ExternalAccess.FSharp.NavigateTo; using Microsoft.Cod...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System; using Microsoft.CodeAnalysis.ExternalAccess.FSharp.NavigateTo; using Microsoft.Cod...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/Compilers/CSharp/Test/Semantic/Semantics/UnsafeTests.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System; using System.Collections.Generic; using System.Collections.Immutable; using System...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System; using System.Collections.Generic; using System.Collections.Immutable; using System...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/VisualStudio/VisualStudioDiagnosticsToolWindow/PkgCmdID.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable namespace Roslyn.VisualStudio.DiagnosticsWindow { internal static class PkgCmdIDList { ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable namespace Roslyn.VisualStudio.DiagnosticsWindow { internal static class PkgCmdIDList { ...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/EditorFeatures/CSharpTest/Wrapping/BinaryExpressionWrappingTests.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Threading.Tasks; using Microsoft.CodeAnalysis.CodeRefactorings; using Microsoft.Cod...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Threading.Tasks; using Microsoft.CodeAnalysis.CodeRefactorings; using Microsoft.Cod...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/VisualStudio/Core/Def/Implementation/Library/ObjectBrowser/AbstractDescriptionBuilder.LinkFlags.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System; namespace Microsoft.VisualStudio.LanguageServices.Implementation.Library.ObjectBr...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System; namespace Microsoft.VisualStudio.LanguageServices.Implementation.Library.ObjectBr...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/Compilers/CSharp/Portable/Symbols/CustomModifier.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Collections.Immutable; using System.Diagnostics; namespace Microsoft.CodeAnalysis....
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Collections.Immutable; using System.Diagnostics; namespace Microsoft.CodeAnalysis....
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/Features/CSharp/Portable/ExtractMethod/CSharpSelectionResult.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System; using System.Linq; using System.Threading; using System.Threading.Tasks; using Mic...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System; using System.Linq; using System.Threading; using System.Threading.Tasks; using Mic...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/VisualStudio/Core/Def/Implementation/AbstractOleCommandTarget.Query.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System; using Microsoft.VisualStudio.OLE.Interop; using Roslyn.Utilities; namespace Micro...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System; using Microsoft.VisualStudio.OLE.Interop; using Roslyn.Utilities; namespace Micro...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/Workspaces/Remote/Core/ExternalAccess/UnitTesting/Api/UnitTestingRemoteServiceCallbackDispatcher.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.CodeAnalysis.Remote; namespace Microsoft.CodeAnalysis.ExternalAccess.UnitTesting.Api { interna...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.CodeAnalysis.Remote; namespace Microsoft.CodeAnalysis.ExternalAccess.UnitTesting.Api { interna...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/Features/Core/Portable/GenerateMember/GenerateParameterizedMember/TypeParameterSubstitution.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Collections.Generic; using System.Collections.Immutable; using System.Linq; using S...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Collections.Generic; using System.Collections.Immutable; using System.Linq; using S...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/Features/LanguageServer/Protocol/Handler/Completion/CompletionListCache.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using Microsoft.CodeAnalysis.Completion; using LSP = Microsoft.VisualStudio.Langu...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using Microsoft.CodeAnalysis.Completion; using LSP = Microsoft.VisualStudio.Langu...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/Compilers/Core/Portable/Compilation/ScriptCompilationInfo.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; namespace Microsoft.CodeAnalysis { public abstract class ScriptCompilationInfo { int...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; namespace Microsoft.CodeAnalysis { public abstract class ScriptCompilationInfo { int...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/Workspaces/Core/MSBuild/MSBuild/VisualBasic/VisualBasicCommandLineArgumentReader.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Immutable; using Microsoft.CodeAnalysis.MSBuild; using Roslyn.Utilities; usi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Immutable; using Microsoft.CodeAnalysis.MSBuild; using Roslyn.Utilities; usi...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/Workspaces/SharedUtilitiesAndExtensions/Compiler/Core/Utilities/LazyInitialization.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Diagnostics.CodeAnalysis; using System.Threading; namespace Roslyn.Utilities { inte...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Diagnostics.CodeAnalysis; using System.Threading; namespace Roslyn.Utilities { inte...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/Workspaces/SharedUtilitiesAndExtensions/Workspace/CSharp/xlf/CSharpWorkspaceExtensionsResources.ja.xlf
<?xml version="1.0" encoding="utf-8"?> <xliff xmlns="urn:oasis:names:tc:xliff:document:1.2" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" version="1.2" xsi:schemaLocation="urn:oasis:names:tc:xliff:document:1.2 xliff-core-1.2-transitional.xsd"> <file datatype="xml" source-language="en" target-language="ja" or...
<?xml version="1.0" encoding="utf-8"?> <xliff xmlns="urn:oasis:names:tc:xliff:document:1.2" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" version="1.2" xsi:schemaLocation="urn:oasis:names:tc:xliff:document:1.2 xliff-core-1.2-transitional.xsd"> <file datatype="xml" source-language="en" target-language="ja" or...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/Compilers/CSharp/Portable/Utilities/ValueSetFactory.EnumeratedValueSet.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Immutable; using System.Linq; using Roslyn.Utilities; namespace Microsoft.C...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Immutable; using System.Linq; using Roslyn.Utilities; namespace Microsoft.C...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/Workspaces/SharedUtilitiesAndExtensions/Workspace/Core/LanguageServices/GeneratedCodeRecognition/IGeneratedCodeRecognitionService.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Threading; using System.Threading.Tasks; using Microsoft.CodeAnalysis.Host; namesp...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Threading; using System.Threading.Tasks; using Microsoft.CodeAnalysis.Host; namesp...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/Analyzers/VisualBasic/Tests/RemoveUnnecessarySuppressions/RemoveUnnecessarySuppressionsTests.vb
' Licensed to the .NET Foundation under one or more agreements. ' The .NET Foundation licenses this file to you under the MIT license. ' See the LICENSE file in the project root for more information. Imports Microsoft.CodeAnalysis.Editor.UnitTests.CodeActions Imports VerifyVB = Microsoft.CodeAnalysis.Editor.UnitTests...
' Licensed to the .NET Foundation under one or more agreements. ' The .NET Foundation licenses this file to you under the MIT license. ' See the LICENSE file in the project root for more information. Imports Microsoft.CodeAnalysis.Editor.UnitTests.CodeActions Imports VerifyVB = Microsoft.CodeAnalysis.Editor.UnitTests...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/EditorFeatures/VisualBasicTest/ConflictMarkerResolution/ConflictMarkerResolutionTests.vb
' Licensed to the .NET Foundation under one or more agreements. ' The .NET Foundation licenses this file to you under the MIT license. ' See the LICENSE file in the project root for more information. Imports Microsoft.CodeAnalysis.ConflictMarkerResolution Imports VerifyVB = Microsoft.CodeAnalysis.Editor.UnitTests.Cod...
' Licensed to the .NET Foundation under one or more agreements. ' The .NET Foundation licenses this file to you under the MIT license. ' See the LICENSE file in the project root for more information. Imports Microsoft.CodeAnalysis.ConflictMarkerResolution Imports VerifyVB = Microsoft.CodeAnalysis.Editor.UnitTests.Cod...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/Features/Core/Portable/RQName/Nodes/RQMember.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using Microsoft.CodeAnalysis.Features.RQName.SimpleTree; namespace Microsoft.Cod...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using Microsoft.CodeAnalysis.Features.RQName.SimpleTree; namespace Microsoft.Cod...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./eng/common/templates/steps/telemetry-end.yml
parameters: maxRetries: 5 retryDelay: 10 # in seconds steps: - bash: | if [ "$AGENT_JOBSTATUS" = "Succeeded" ] || [ "$AGENT_JOBSTATUS" = "PartiallySucceeded" ]; then errorCount=0 else errorCount=1 fi warningCount=0 curlStatus=1 retryCount=0 # retry loop to harden against sp...
parameters: maxRetries: 5 retryDelay: 10 # in seconds steps: - bash: | if [ "$AGENT_JOBSTATUS" = "Succeeded" ] || [ "$AGENT_JOBSTATUS" = "PartiallySucceeded" ]; then errorCount=0 else errorCount=1 fi warningCount=0 curlStatus=1 retryCount=0 # retry loop to harden against sp...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/VisualStudio/LiveShare/Impl/ProjectsHandler.Exports.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System; using System.ComponentModel.Composition; using Microsoft.CodeAnalysis.Host.Mef; us...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System; using System.ComponentModel.Composition; using Microsoft.CodeAnalysis.Host.Mef; us...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/Features/Core/Portable/Shared/Extensions/DocumentExtensions.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics; using...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics; using...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/EditorFeatures/Core/Implementation/KeywordHighlighting/HighlighterViewTaggerProvider.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Collections.Generic; using System.ComponentModel.Composition; using System.Diagnost...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Collections.Generic; using System.ComponentModel.Composition; using System.Diagnost...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/Compilers/VisualBasic/Portable/Symbols/Attributes/WellKnownAttributeData/ParameterEarlyWellKnownAttributeData.vb
' Licensed to the .NET Foundation under one or more agreements. ' The .NET Foundation licenses this file to you under the MIT license. ' See the LICENSE file in the project root for more information. Namespace Microsoft.CodeAnalysis.VisualBasic.Symbols ''' <summary> ''' Information decoded from early well-kno...
' Licensed to the .NET Foundation under one or more agreements. ' The .NET Foundation licenses this file to you under the MIT license. ' See the LICENSE file in the project root for more information. Namespace Microsoft.CodeAnalysis.VisualBasic.Symbols ''' <summary> ''' Information decoded from early well-kno...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/VisualStudio/CodeLens/xlf/CodeLensVSResources.tr.xlf
<?xml version="1.0" encoding="utf-8"?> <xliff xmlns="urn:oasis:names:tc:xliff:document:1.2" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" version="1.2" xsi:schemaLocation="urn:oasis:names:tc:xliff:document:1.2 xliff-core-1.2-transitional.xsd"> <file datatype="xml" source-language="en" target-language="tr" or...
<?xml version="1.0" encoding="utf-8"?> <xliff xmlns="urn:oasis:names:tc:xliff:document:1.2" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" version="1.2" xsi:schemaLocation="urn:oasis:names:tc:xliff:document:1.2 xliff-core-1.2-transitional.xsd"> <file datatype="xml" source-language="en" target-language="tr" or...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/VisualStudio/Core/Def/xlf/Commands.vsct.ru.xlf
<?xml version="1.0" encoding="utf-8"?> <xliff xmlns="urn:oasis:names:tc:xliff:document:1.2" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" version="1.2" xsi:schemaLocation="urn:oasis:names:tc:xliff:document:1.2 xliff-core-1.2-transitional.xsd"> <file datatype="xml" source-language="en" target-language="ru" or...
<?xml version="1.0" encoding="utf-8"?> <xliff xmlns="urn:oasis:names:tc:xliff:document:1.2" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" version="1.2" xsi:schemaLocation="urn:oasis:names:tc:xliff:document:1.2 xliff-core-1.2-transitional.xsd"> <file datatype="xml" source-language="en" target-language="ru" or...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/Features/CSharp/Portable/Completion/KeywordRecommenders/SetKeywordRecommender.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Threading; using Microsoft.CodeAnalysis.CSharp.Extensions.ContextQuery; using Micro...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Threading; using Microsoft.CodeAnalysis.CSharp.Extensions.ContextQuery; using Micro...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/EditorFeatures/Core/Shared/Tagging/Tags/ConflictTag.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.VisualStudio.Text.Tagging; namespace Microsoft.CodeAnalysis.Editor.Shared.Tagging { internal c...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.VisualStudio.Text.Tagging; namespace Microsoft.CodeAnalysis.Editor.Shared.Tagging { internal c...
-1
dotnet/roslyn
56,153
Use SpillSequences when appropriate instead of Sequences
Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As part of this, I simplified the code around how the sequence...
333fred
2021-09-03T00:32:48Z
2021-09-14T23:49:39Z
7bc2467b978ba0d6df8576e241c9ed13e05a6c08
d4315a175368888f7d6baf4804d1ae9b57fcb68d
Use SpillSequences when appropriate instead of Sequences. Fixes https://github.com/dotnet/roslyn/issues/54704. This means that, instead of expressions that need to `&& true` in the case of builders with void returns but a bool constructor parameter, we now generate `if (builderConstructorSuccess) { appendCalls }`. As p...
./src/Compilers/CSharp/Portable/Parser/SyntaxParser.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; usi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; usi...
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/EditorFeatures/Test2/Compilation/CompilationTests.vb
' Licensed to the .NET Foundation under one or more agreements. ' The .NET Foundation licenses this file to you under the MIT license. ' See the LICENSE file in the project root for more information. Imports System.Threading Imports Microsoft.CodeAnalysis.Editor.UnitTests Imports Microsoft.CodeAnalysis.Editor.UnitTes...
' Licensed to the .NET Foundation under one or more agreements. ' The .NET Foundation licenses this file to you under the MIT license. ' See the LICENSE file in the project root for more information. Imports System.Threading Imports Microsoft.CodeAnalysis.Editor.UnitTests Imports Microsoft.CodeAnalysis.Editor.UnitTes...
1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/Features/Core/Portable/NavigateTo/AbstractNavigateToSearchService.InProcess.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics; using...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics; using...
1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/Workspaces/CSharp/Portable/FindSymbols/CSharpDeclaredSymbolInfoFactoryService.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System; using System.Collections.Generic; using System.Collections.Immutable; using System...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System; using System.Collections.Generic; using System.Collections.Immutable; using System...
1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/Workspaces/Core/Portable/FindSymbols/Declarations/DeclarationFinder.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Collections.Immutable; using System.Linq; using System.Threading; using System.Thre...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System; using System.Collections.Immutable; using System.Linq; using System.Threading; usi...
1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/Workspaces/Core/Portable/FindSymbols/DeclaredSymbolInfo.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Immutable; using System.Diagnostics.CodeAnalysis; using System.Runtime.Seria...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Immutable; using System.Diagnostics.CodeAnalysis; using System.Runtime.Seria...
1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/Workspaces/Core/Portable/FindSymbols/SyntaxTree/SyntaxTreeIndex_Persistence.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Threading; using System.Threading.Tasks; using Microsoft.CodeAnalysis.Host; using Micros...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Threading; using System.Threading.Tasks; using Microsoft.CodeAnalysis.Host; using Micros...
1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/Workspaces/Core/Portable/LanguageServices/DeclaredSymbolFactoryService/AbstractDeclaredSymbolInfoFactoryService.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics; ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Collections.Generic; using System.Collections.Immutable; using System.Text; using S...
1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/Workspaces/Core/Portable/Workspace/Solution/Project.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics; using...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics; using...
1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/Workspaces/Core/Portable/Workspace/Solution/SolutionState.CompilationTracker.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics; using...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics; using...
1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/Workspaces/Core/Portable/Workspace/Solution/SolutionState.ICompilationTracker.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Threading; usin...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics.CodeAnalysis; using System.Threading; using System.Threading.Tasks; namespace Microsoft.C...
1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/Workspaces/Core/Portable/Workspace/Solution/SolutionState.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics; using...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics; using...
1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/Workspaces/VisualBasic/Portable/FindSymbols/VisualBasicDeclaredSymbolInfoFactoryService.vb
' Licensed to the .NET Foundation under one or more agreements. ' The .NET Foundation licenses this file to you under the MIT license. ' See the LICENSE file in the project root for more information. Imports System.Collections.Immutable Imports System.Composition Imports System.Text Imports System.Threading Imports M...
' Licensed to the .NET Foundation under one or more agreements. ' The .NET Foundation licenses this file to you under the MIT license. ' See the LICENSE file in the project root for more information. Imports System.Collections.Immutable Imports System.Composition Imports System.Text Imports System.Threading Imports M...
1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/Compilers/VisualBasic/Portable/BoundTree/BoundTryCast.vb
' Licensed to the .NET Foundation under one or more agreements. ' The .NET Foundation licenses this file to you under the MIT license. ' See the LICENSE file in the project root for more information. Imports Microsoft.CodeAnalysis.Text Imports Microsoft.CodeAnalysis.VisualBasic.Symbols Namespace Microsoft.CodeAnalys...
' Licensed to the .NET Foundation under one or more agreements. ' The .NET Foundation licenses this file to you under the MIT license. ' See the LICENSE file in the project root for more information. Imports Microsoft.CodeAnalysis.Text Imports Microsoft.CodeAnalysis.VisualBasic.Symbols Namespace Microsoft.CodeAnalys...
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/EditorFeatures/CSharpTest2/Recommendations/DelegateKeywordRecommenderTests.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Threading.Tasks; using Microsoft.CodeAnalysis.Test.Utilities; using Roslyn.Test.Utilities; using Xunit...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Threading.Tasks; using Microsoft.CodeAnalysis.Test.Utilities; using Roslyn.Test.Utilities; using Xunit...
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/Compilers/CSharp/Portable/Errors/CSharpDiagnosticFormatter.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace Microsoft.CodeAnalysis.CSharp { public class CSharpDiagnosticFormatter : DiagnosticFormatter { ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace Microsoft.CodeAnalysis.CSharp { public class CSharpDiagnosticFormatter : DiagnosticFormatter { ...
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/Features/CSharp/Portable/CodeRefactorings/SyncNamespace/CSharpChangeNamespaceService.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Immutable; using System.Composition; using System.Diagnostics; using System....
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Immutable; using System.Composition; using System.Diagnostics; using System....
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/EditorFeatures/CSharpTest2/Recommendations/ModuleKeywordRecommenderTests.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Threading.Tasks; using Microsoft.CodeAnalysis.Test.Utilities; using Xunit; namespa...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Threading.Tasks; using Microsoft.CodeAnalysis.Test.Utilities; using Xunit; namespa...
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/VisualStudio/IntegrationTest/IntegrationTests/CSharp/CSharpKeywordHighlighting.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Collections.Generic; using System.Collections.Immutable; using Microsoft.CodeAnalys...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Collections.Generic; using System.Collections.Immutable; using Microsoft.CodeAnalys...
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/EditorFeatures/CSharp/LanguageServices/CSharpContentTypeLanguageService.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System; using System.Composition; using Microsoft.CodeAnalysis.Host.Mef; using Microsoft.V...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System; using System.Composition; using Microsoft.CodeAnalysis.Host.Mef; using Microsoft.V...
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/ExpressionEvaluator/VisualBasic/Test/ExpressionCompiler/WinMdTests.vb
' Licensed to the .NET Foundation under one or more agreements. ' The .NET Foundation licenses this file to you under the MIT license. ' See the LICENSE file in the project root for more information. Imports System.Collections.Immutable Imports System.Reflection.Metadata Imports Microsoft.CodeAnalysis.CodeGen Imports...
' Licensed to the .NET Foundation under one or more agreements. ' The .NET Foundation licenses this file to you under the MIT license. ' See the LICENSE file in the project root for more information. Imports System.Collections.Immutable Imports System.Reflection.Metadata Imports Microsoft.CodeAnalysis.CodeGen Imports...
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/Workspaces/Core/Portable/Remote/RemoteServiceCallbackDispatcher.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Concurrent; using System.Threading; using Roslyn.Utilities; namespace Micro...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Concurrent; using System.Threading; using Roslyn.Utilities; namespace Micro...
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/ExpressionEvaluator/Core/Source/ExpressionCompiler/ExpressionCompiler.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Immutable; using System.Collections.ObjectModel; using System.Diagnostics; u...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Immutable; using System.Collections.ObjectModel; using System.Diagnostics; u...
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/Workspaces/SharedUtilitiesAndExtensions/Compiler/VisualBasic/Services/SyntaxFacts/VisualBasicSyntaxFacts.vb
' Licensed to the .NET Foundation under one or more agreements. ' The .NET Foundation licenses this file to you under the MIT license. ' See the LICENSE file in the project root for more information. Imports System.Collections.Immutable Imports System.Text Imports System.Threading Imports Microsoft.CodeAnalysis Impor...
' Licensed to the .NET Foundation under one or more agreements. ' The .NET Foundation licenses this file to you under the MIT license. ' See the LICENSE file in the project root for more information. Imports System.Collections.Immutable Imports System.Text Imports System.Threading Imports Microsoft.CodeAnalysis Impor...
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/Features/Core/Portable/GenerateDefaultConstructors/GenerateDefaultConstructorsCodeRefactoringProvider.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Composition; using System.Diagnostics.CodeAnalysis; using System.Threading.Tasks; using Microsoft.Code...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Composition; using System.Diagnostics.CodeAnalysis; using System.Threading.Tasks; using Microsoft.Code...
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/Compilers/Core/Portable/DiagnosticAnalyzer/AnalyzerDriver.ExecutableCodeBlockAnalyzerActions.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Immutable; using System.Runtime.InteropServices; namespace Microsoft.CodeAnalysis.Diagnos...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Immutable; using System.Runtime.InteropServices; namespace Microsoft.CodeAnalysis.Diagnos...
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/VisualStudio/Core/Def/Implementation/Progression/GraphQueries/ImplementedByGraphQuery.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Threading; using System.Threading.Tasks; using Microsoft.CodeAnalysis; using Micros...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Threading; using System.Threading.Tasks; using Microsoft.CodeAnalysis; using Micros...
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/VisualStudio/CSharp/Impl/Utilities/BlankLineInGeneratedMethodFormattingRule.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.CSharp; using Microsoft.CodeAnalysis....
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.CSharp; using Microsoft.CodeAnalysis....
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/Workspaces/Core/Portable/Options/IOption.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Immutable; namespace Microsoft.CodeAnalysis.Options { public interface ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Immutable; namespace Microsoft.CodeAnalysis.Options { public interface ...
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/Compilers/VisualBasic/Test/Semantic/Semantics/AsyncAwait.vb
' Licensed to the .NET Foundation under one or more agreements. ' The .NET Foundation licenses this file to you under the MIT license. ' See the LICENSE file in the project root for more information. Imports Microsoft.CodeAnalysis.Test.Utilities Imports Microsoft.CodeAnalysis.Text Imports Microsoft.CodeAnalysis.Visua...
' Licensed to the .NET Foundation under one or more agreements. ' The .NET Foundation licenses this file to you under the MIT license. ' See the LICENSE file in the project root for more information. Imports Microsoft.CodeAnalysis.Test.Utilities Imports Microsoft.CodeAnalysis.Text Imports Microsoft.CodeAnalysis.Visua...
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/Features/VisualBasic/Portable/Completion/KeywordRecommenders/Types/BuiltInTypesKeywordRecommender.vb
' Licensed to the .NET Foundation under one or more agreements. ' The .NET Foundation licenses this file to you under the MIT license. ' See the LICENSE file in the project root for more information. Imports System.Collections.Immutable Imports System.Threading Imports Microsoft.CodeAnalysis.Completion Imports Micros...
' Licensed to the .NET Foundation under one or more agreements. ' The .NET Foundation licenses this file to you under the MIT license. ' See the LICENSE file in the project root for more information. Imports System.Collections.Immutable Imports System.Threading Imports Microsoft.CodeAnalysis.Completion Imports Micros...
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/Workspaces/Core/Portable/SymbolKey/SymbolKey.ModuleSymbolKey.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace Microsoft.CodeAnalysis { internal partial struct SymbolKey { private static class ModuleS...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace Microsoft.CodeAnalysis { internal partial struct SymbolKey { private static class ModuleS...
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/Compilers/VisualBasic/Test/Semantic/Semantics/QueryExpressions.vb
' Licensed to the .NET Foundation under one or more agreements. ' The .NET Foundation licenses this file to you under the MIT license. ' See the LICENSE file in the project root for more information. Imports Microsoft.CodeAnalysis.Test.Utilities Imports Microsoft.CodeAnalysis.VisualBasic Imports Microsoft.CodeAnalysi...
' Licensed to the .NET Foundation under one or more agreements. ' The .NET Foundation licenses this file to you under the MIT license. ' See the LICENSE file in the project root for more information. Imports Microsoft.CodeAnalysis.Test.Utilities Imports Microsoft.CodeAnalysis.VisualBasic Imports Microsoft.CodeAnalysi...
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/EditorFeatures/CSharpTest/ChangeSignature/ReorderParametersTests.InvocationErrors.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Threading.Tasks; using Microsoft.CodeAnalysis.ChangeSignature; using Microsoft.Code...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Threading.Tasks; using Microsoft.CodeAnalysis.ChangeSignature; using Microsoft.Code...
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/EditorFeatures/Core/Shared/Tagging/EventSources/TaggerEventSources.ReadOnlyRegionsChangedEventSource.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.CodeAnalysis.Editor.Tagging; using Microsoft.VisualStudio.Text; using Roslyn.Utilities; namespace ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.CodeAnalysis.Editor.Tagging; using Microsoft.VisualStudio.Text; using Roslyn.Utilities; namespace ...
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/VisualStudio/Xaml/Impl/Implementation/LanguageServer/Handler/Commands/CreateEventCommandHandler.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Linq; using System.Threading; using System.Threading.Tasks; using Microsoft.CodeAnalysis.Editor.Xaml; ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Linq; using System.Threading; using System.Threading.Tasks; using Microsoft.CodeAnalysis.Editor.Xaml; ...
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/Compilers/VisualBasic/Portable/Symbols/Wrapped/WrappedEventSymbol.vb
' Licensed to the .NET Foundation under one or more agreements. ' The .NET Foundation licenses this file to you under the MIT license. ' See the LICENSE file in the project root for more information. Imports System.Collections.Immutable Imports System.Globalization Imports System.Threading Namespace Microsoft.CodeAn...
' Licensed to the .NET Foundation under one or more agreements. ' The .NET Foundation licenses this file to you under the MIT license. ' See the LICENSE file in the project root for more information. Imports System.Collections.Immutable Imports System.Globalization Imports System.Threading Namespace Microsoft.CodeAn...
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/Workspaces/Core/Portable/Storage/SQLite/Interop/SafeSqliteBlobHandle.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Runtime.InteropServices; using Microsoft.CodeAnalysis.Shared.Extensions; using SQLitePCL...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Runtime.InteropServices; using Microsoft.CodeAnalysis.Shared.Extensions; using SQLitePCL...
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/Compilers/CSharp/Portable/Lowering/AsyncRewriter/AsyncIteratorInfo.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using Microsoft.CodeAnalysis.CSharp.Symbols; namespace Microsoft.CodeAnalysis.CSharp { /// ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using Microsoft.CodeAnalysis.CSharp.Symbols; namespace Microsoft.CodeAnalysis.CSharp { /// ...
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/Compilers/VisualBasic/Portable/Scanner/TokenFactories.vb
' Licensed to the .NET Foundation under one or more agreements. ' The .NET Foundation licenses this file to you under the MIT license. ' See the LICENSE file in the project root for more information. '----------------------------------------------------------------------------- ' Contains the definition of the Scanne...
' Licensed to the .NET Foundation under one or more agreements. ' The .NET Foundation licenses this file to you under the MIT license. ' See the LICENSE file in the project root for more information. '----------------------------------------------------------------------------- ' Contains the definition of the Scanne...
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/Tools/ExternalAccess/FSharp/Editor/Shared/Utilities/FSharpClassificationTypeMap.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System; using System.Collections.Generic; using System.ComponentModel.Composition; using M...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System; using System.Collections.Generic; using System.ComponentModel.Composition; using M...
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/Compilers/CSharp/Test/Emit/CodeGen/IndexerTests.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Linq; using Microsoft.CodeAnalysis.CSharp.Symbols; using Microsoft.CodeAnalysis.CSh...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Linq; using Microsoft.CodeAnalysis.CSharp.Symbols; using Microsoft.CodeAnalysis.CSh...
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/VisualStudio/IntegrationTest/IntegrationTests/CSharp/CSharpGenerateTypeDialog.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.Test.Utilities; using Microsoft.Visua...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.Test.Utilities; using Microsoft.Visua...
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/EditorFeatures/DiagnosticsTestUtilities/CodeActions/AbstractCodeActionTest.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System; using System.Collections.Generic; using System.Collections.Immutable; using System...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System; using System.Collections.Generic; using System.Collections.Immutable; using System...
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/Workspaces/CSharp/Portable/Simplification/Simplifiers/NameSimplifier.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System; using System.Linq; using System.Threading; using Microsoft.CodeAnalysis; using Mic...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System; using System.Linq; using System.Threading; using Microsoft.CodeAnalysis; using Mic...
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/VisualStudio/Xaml/Impl/Features/Structure/IXamlStructureService.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Collections.Immutable; using System.Threading; using System.Threading.Tasks; using ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Collections.Immutable; using System.Threading; using System.Threading.Tasks; using ...
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/EditorFeatures/VisualBasicTest/SignatureHelp/MidAssignmentSignatureHelpProviderTests.vb
' Licensed to the .NET Foundation under one or more agreements. ' The .NET Foundation licenses this file to you under the MIT license. ' See the LICENSE file in the project root for more information. Imports Microsoft.CodeAnalysis.Editor.UnitTests.SignatureHelp Imports Microsoft.CodeAnalysis.VisualBasic.SignatureHelp...
' Licensed to the .NET Foundation under one or more agreements. ' The .NET Foundation licenses this file to you under the MIT license. ' See the LICENSE file in the project root for more information. Imports Microsoft.CodeAnalysis.Editor.UnitTests.SignatureHelp Imports Microsoft.CodeAnalysis.VisualBasic.SignatureHelp...
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/Compilers/CSharp/Portable/BoundTree/BoundPattern.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace Microsoft.CodeAnalysis.CSharp { internal partial class BoundPattern { /// <summary> ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace Microsoft.CodeAnalysis.CSharp { internal partial class BoundPattern { /// <summary> ...
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/Compilers/CSharp/Portable/Lowering/AsyncRewriter/AsyncExceptionHandlerRewriter.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics; ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics; ...
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/Features/Core/Portable/Diagnostics/Analyzers/DocumentDiagnosticAnalyzer.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Runtime.CompilerServices; using Microsoft.CodeAnalysis.Diagnostics; // for backwar...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Runtime.CompilerServices; using Microsoft.CodeAnalysis.Diagnostics; // for backwar...
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/Analyzers/Core/CodeFixes/UseCoalesceExpression/UseCoalesceExpressionForNullableCodeFixProvider.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System; using System.Collections.Immutable; using System.Composition; using System.Diagnos...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System; using System.Collections.Immutable; using System.Composition; using System.Diagnos...
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/EditorFeatures/VisualBasicTest/ChangeSignature/ChangeSignature_Formatting.vb
' Licensed to the .NET Foundation under one or more agreements. ' The .NET Foundation licenses this file to you under the MIT license. ' See the LICENSE file in the project root for more information. Imports Microsoft.CodeAnalysis.Editor.UnitTests.ChangeSignature Imports Microsoft.CodeAnalysis.Editor.UnitTests.Extens...
' Licensed to the .NET Foundation under one or more agreements. ' The .NET Foundation licenses this file to you under the MIT license. ' See the LICENSE file in the project root for more information. Imports Microsoft.CodeAnalysis.Editor.UnitTests.ChangeSignature Imports Microsoft.CodeAnalysis.Editor.UnitTests.Extens...
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/Compilers/VisualBasic/Test/Emit/CodeGen/ConversionsILGenTestSource2.vb
' Licensed to the .NET Foundation under one or more agreements. ' The .NET Foundation licenses this file to you under the MIT license. ' See the LICENSE file in the project root for more information. Option Strict Off Imports System Imports System.Collections.Generic Imports System.Globalization Module Module1 ...
' Licensed to the .NET Foundation under one or more agreements. ' The .NET Foundation licenses this file to you under the MIT license. ' See the LICENSE file in the project root for more information. Option Strict Off Imports System Imports System.Collections.Generic Imports System.Globalization Module Module1 ...
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/VisualStudio/VisualBasic/Impl/CodeModel/Interop/IVBGenericExtender.vb
' Licensed to the .NET Foundation under one or more agreements. ' The .NET Foundation licenses this file to you under the MIT license. ' See the LICENSE file in the project root for more information. Imports System.Runtime.InteropServices Namespace Microsoft.VisualStudio.LanguageServices.VisualBasic.CodeModel.Intero...
' Licensed to the .NET Foundation under one or more agreements. ' The .NET Foundation licenses this file to you under the MIT license. ' See the LICENSE file in the project root for more information. Imports System.Runtime.InteropServices Namespace Microsoft.VisualStudio.LanguageServices.VisualBasic.CodeModel.Intero...
-1
dotnet/roslyn
56,139
Remove declaration-only-compilation from CompilationTracker
We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and simplify the compilation tracker a bunch.
CyrusNajmabadi
2021-09-02T21:35:54Z
2021-09-08T23:38:33Z
ef6e65fa1185f7aff571277420227446bf6eafa0
e0909cfd0157f3d1e20fb7275c533a8cf40f50fa
Remove declaration-only-compilation from CompilationTracker. We used this compilation to speed up some string searches for certain features (and some public APIs we have). Turns out we don't need this given the indices we already have for features like FAR and NavTo. Given this, we can remove this compilation and sim...
./src/EditorFeatures/Core/Implementation/RenameTracking/RenameTrackingCancellationCommandHandler.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.ComponentModel.Composition; using System.Diagnostics.CodeAnalysis; using Microsoft....
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.ComponentModel.Composition; using System.Diagnostics.CodeAnalysis; using Microsoft....
-1