text stringlengths 174 13.2k | Comprehension class label 2
classes | Configuration class label 2
classes | Crashes class label 2
classes | Implementation class label 2
classes | Performance issue class label 2
classes | Results interpretation class label 2
classes |
|---|---|---|---|---|---|---|
Virtual dressing systems
Which softwares can provide me a fairly good library and API to create a small virtual dressing application. I am looking into the capabilities of Pinta, Filters, Imagemagick etc. | 11 | 00 | 00 | 00 | 00 | 00 |
How to create mobile apps that can recognize location/orientation of 2D imges from the CAM
I am interested in finding out how mobile applications can recognize the location and orientation of a pre-determined 2D image/logo/glyph via live video from the camera.
For iPhone or Android, what libraries are used, and more ... | 11 | 00 | 00 | 00 | 00 | 00 |
ARKit vs. ARCore vs. Vuforia vs. D'Fusion Mobile vs. Layar SDK [closed]
Closed. This question is opinion-based. It is not currently accepting answers.
Want to improve this question? Update the question so it can be answered with facts and citations by editing this post.
Clos... | 11 | 00 | 00 | 00 | 00 | 00 |
Android realtime location tracking for 3D model augmented reality
I'm trying to implement a location-based AR solution similar to the GPS/Location tracking feature of Metaio Unifeye SDK (they stop support ARMv6 devices since their 2.5 version, but I must target those devices)
I want my users to be able to view a 10-m... | 11 | 00 | 00 | 00 | 00 | 00 |
Hyperlink,email address detection using camera [closed]
It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical and cannot be reasonably answered in its current form. For help clarifying this question so that it can be reopened, vis... | 11 | 00 | 00 | 00 | 00 | 00 |
Is it possible to render XNA game over camera preview in windows phone 8
I have a demo working where I can render some text over a camera preview in windows phone 8, I now want to extend the app to render xna game content in an augmented reality style over camera preview.
Is this even possible with XNA? | 11 | 00 | 00 | 00 | 00 | 00 |
Can someone please suggest AR SDK for Windows Phone App Development other than SLART and GART? [closed]
Closed. This question does not meet Stack Overflow guidelines. It is not currently accepting answers.
We don’t allow questions seeking recommendations for books, tools, soft... | 11 | 00 | 00 | 00 | 00 | 00 |
camera overlay change with bearing and elevation
Folks,
I am trying to get a utility as shown in the picture below. Basically the camera display window covers part of the device's screen and a list of points that are connected by a curve or straight line are presented over the camera view as an overlay. I understand... | 11 | 00 | 00 | 00 | 00 | 00 |
Augmented reality: Rendering function
My question builds up on this thread: Computer Vision / Augmented Reality: how to overlay 3D objects over vision? and on its first answer. I want to build an application that projects on real time the position of a fictional 3D object into a video feed, but the first step I have t... | 11 | 00 | 00 | 00 | 00 | 00 |
Can I make a universal app using HTML that runs on Hololens?
I believe these statement are true:
1) All Universal Apps Work As Holograms
2) Universal Apps can be built using HTML/JS
Does this mean I can build a holographic universal app using web technologies? For example a holographic visualizations dashboard in D... | 11 | 00 | 00 | 00 | 00 | 00 |
AR ODG application for conference calls
I'm researching AR frameworks in order to select the best option for developing conference call/ meeting application for ODG glasses.
I got only a few directions for selecting a framework:
Performance of video streaming (capturing and encoding) must be watched closely to avoi... | 11 | 00 | 00 | 00 | 00 | 00 |
nm: shared library symbol appearing twice or once
I have a shared library (libARWrapper.so) which includes the following two entries, shown using nm (nm -D --defined-only libARWrapper.so)
00075854 T Java_org_artoolkit_ar_base_NativeInterface_arwAcceptVideoImage
00074d54 T Java_org_artoolkit_ar_base_NativeInterface_a... | 11 | 00 | 00 | 00 | 00 | 00 |
Can ARKit detect specific surfaces as planes?
Using iOS 11 and iOS 12 and ARKit, we are currently able to detect planes on horizontal surfaces, and we may also visualize that plane on the surface.
I am wondering if we can declare, through some sort of image file, specific surfaces in which we want to detect planes? ... | 11 | 00 | 00 | 00 | 00 | 00 |
Save ARCore video for further processing?
Is there a video standard that is able to save output from ARCore for further processing? Like encoding the world information beyond the actual video content. | 11 | 00 | 00 | 00 | 00 | 00 |
Take photo in ARKit Camera like snapchat
Are they any ways in swift to take high quality pictures with the sceneview camera session like snapchat does?
Or at least without the scnnode objects in the picture?
Because I don't want to init a second camera frame to take pictures.
I want it to be integrated like snapch... | 11 | 00 | 00 | 00 | 00 | 00 |
Which format file for 3d model SceneKit/ARKit better to use
I read several tutorials how to place 3d objects in SceneKit/ARKit applications and all of them uses .scn format files for the objects.
But I found there is no any issues if I use original .dae format and do not convert it to .scn format.
I don't really s... | 11 | 00 | 00 | 00 | 00 | 00 |
What is the difference between Session.getAllTrackables and Frame.getUpdatedTrackables?
Do both return all trackables known for now?
Why do we need both?
When should call which one?
Same question is for Session.getAllAnchors and Frame.getUpdatedAnchors. | 11 | 00 | 00 | 00 | 00 | 00 |
ARCore Tracking Marker
I am developing an Android app that will simply track a real life marker and draw some graphics on top of that. I have just started looking into frameworks... Is ARCore suitable for this or Vuforia ? | 11 | 00 | 00 | 00 | 00 | 00 |
Are there any app to stream mac desktop to iPhone as VR
There are apps in AppStore for VR player, however, is there any mac app that can stream mac desktop to iPhone VR player app?
I had google already, the closed related result is https://www.reddit.com/r/iOSVR/comments/5htzha/trying_to_stream_my_macbook_display_to_... | 11 | 00 | 00 | 00 | 00 | 00 |
Are there any limitations in Vuforia compared to ARCore and ARKit?
I am a beginner in the field of augmented reality, working on applications that create plans of buildings (floor plan, room plan, etc with accurate measurements) using a smartphone. So I am researching about the best AR SDK which can be used for this. ... | 11 | 00 | 00 | 00 | 00 | 00 |
Develop GoogleVr Cardboard Unity 3D
Hey Guys can somebody suggest me a good source how to build a GoogleVr Cardboard App for Android. Most of the Tutorials that I saw on Youtube are old Tutorials and the old SDK GoogleVr (old) dosn't work any more
Thanks in advice!
ZZAim | 11 | 00 | 00 | 00 | 00 | 00 |
SceneKit - What is the lowest row of elements in SCNMatrix4 for?
In SCNMatrix4 struct, the last m44 element is used for Homogeneous Coordinates.
I'd like to know what are m41, m42 and m43 elements in SCNMatrix4? And what exactly I can use these three elements for?
init(m11: Float, m12: Float, m13: Float, m14: Fl... | 11 | 00 | 00 | 00 | 00 | 00 |
Can anyone explain the technicality of zspace AR-VR product and how it works?
I just came to know about a AR-VR company for educational interactive content. I know about Augmented reality apps which can be developed using Unity framework and know Virtual reality too.
But can anyone try to explain how they are doing i... | 11 | 00 | 00 | 00 | 00 | 00 |
Can i use LibGDX to program a VR game with the Oculus Rift + touch?
Can i use LibGDX to program a VR game with the Oculus Rift + touch? I just got an oculus rift + touch controllers and would like to code a game. I am very familiar with LibGDX and would like to stay using that as the game engine. Is this possible and ... | 11 | 00 | 00 | 00 | 00 | 00 |
Distance Measurement Using Vuforia
I want to scan an image target and start tracking camera movements. now if I go outside of the room lets say 200 meters away. the app should show me that I am 200 meters away from the scanned image.
Simply, is this possible in Vuforia? | 11 | 00 | 00 | 00 | 00 | 00 |
Virtual dressing systems
Which softwares can provide me a fairly good library and API to create a small virtual dressing application. I am looking into the capabilities of Pinta, Filters, Imagemagick etc. | 11 | 00 | 00 | 00 | 00 | 00 |
How to create mobile apps that can recognize location/orientation of 2D imges from the CAM
I am interested in finding out how mobile applications can recognize the location and orientation of a pre-determined 2D image/logo/glyph via live video from the camera.
For iPhone or Android, what libraries are used, and more ... | 11 | 00 | 00 | 00 | 00 | 00 |
ARKit vs. ARCore vs. Vuforia vs. D'Fusion Mobile vs. Layar SDK [closed]
Closed. This question is opinion-based. It is not currently accepting answers.
Want to improve this question? Update the question so it can be answered with facts and citations by editing this post.
Clos... | 11 | 00 | 00 | 00 | 00 | 00 |
Can someone please suggest AR SDK for Windows Phone App Development other than SLART and GART? [closed]
Closed. This question does not meet Stack Overflow guidelines. It is not currently accepting answers.
We don’t allow questions seeking recommendations for books, tools, soft... | 11 | 00 | 00 | 00 | 00 | 00 |
camera overlay change with bearing and elevation
Folks,
I am trying to get a utility as shown in the picture below. Basically the camera display window covers part of the device's screen and a list of points that are connected by a curve or straight line are presented over the camera view as an overlay. I understand... | 11 | 00 | 00 | 00 | 00 | 00 |
Augmented reality: Rendering function
My question builds up on this thread: Computer Vision / Augmented Reality: how to overlay 3D objects over vision? and on its first answer. I want to build an application that projects on real time the position of a fictional 3D object into a video feed, but the first step I have t... | 11 | 00 | 00 | 00 | 00 | 00 |
nm: shared library symbol appearing twice or once
I have a shared library (libARWrapper.so) which includes the following two entries, shown using nm (nm -D --defined-only libARWrapper.so)
00075854 T Java_org_artoolkit_ar_base_NativeInterface_arwAcceptVideoImage
00074d54 T Java_org_artoolkit_ar_base_NativeInterface_a... | 11 | 00 | 00 | 00 | 00 | 00 |
Can ARKit detect specific surfaces as planes?
Using iOS 11 and iOS 12 and ARKit, we are currently able to detect planes on horizontal surfaces, and we may also visualize that plane on the surface.
I am wondering if we can declare, through some sort of image file, specific surfaces in which we want to detect planes? ... | 11 | 00 | 00 | 00 | 00 | 00 |
Take photo in ARKit Camera like snapchat
Are they any ways in swift to take high quality pictures with the sceneview camera session like snapchat does?
Or at least without the scnnode objects in the picture?
Because I don't want to init a second camera frame to take pictures.
I want it to be integrated like snapch... | 11 | 00 | 00 | 00 | 00 | 00 |
Which format file for 3d model SceneKit/ARKit better to use
I read several tutorials how to place 3d objects in SceneKit/ARKit applications and all of them uses .scn format files for the objects.
But I found there is no any issues if I use original .dae format and do not convert it to .scn format.
I don't really s... | 11 | 00 | 00 | 00 | 00 | 00 |
Are there any limitations in Vuforia compared to ARCore and ARKit?
I am a beginner in the field of augmented reality, working on applications that create plans of buildings (floor plan, room plan, etc with accurate measurements) using a smartphone. So I am researching about the best AR SDK which can be used for this. ... | 11 | 00 | 00 | 00 | 00 | 00 |
Develop GoogleVr Cardboard Unity 3D
Hey Guys can somebody suggest me a good source how to build a GoogleVr Cardboard App for Android. Most of the Tutorials that I saw on Youtube are old Tutorials and the old SDK GoogleVr (old) dosn't work any more
Thanks in advice!
ZZAim | 11 | 00 | 00 | 00 | 00 | 00 |
SceneKit - What is the lowest row of elements in SCNMatrix4 for?
In SCNMatrix4 struct, the last m44 element is used for Homogeneous Coordinates.
I'd like to know what are m41, m42 and m43 elements in SCNMatrix4? And what exactly I can use these three elements for?
init(m11: Float, m12: Float, m13: Float, m14: Fl... | 11 | 00 | 00 | 00 | 00 | 00 |
Can anyone explain the technicality of zspace AR-VR product and how it works?
I just came to know about a AR-VR company for educational interactive content. I know about Augmented reality apps which can be developed using Unity framework and know Virtual reality too.
But can anyone try to explain how they are doing i... | 11 | 00 | 00 | 00 | 00 | 00 |
Distance Measurement Using Vuforia
I want to scan an image target and start tracking camera movements. now if I go outside of the room lets say 200 meters away. the app should show me that I am 200 meters away from the scanned image.
Simply, is this possible in Vuforia? | 11 | 00 | 00 | 00 | 00 | 00 |
How do I submit a Vuforia application for Facebook review as a simulator build?
I am creating an iOS app that uses Unity3D, the Vuforia AR SDK, and Prime31 Social Networking Plugins.
In order to publish a screenshot to a user's Facebook timeline, my app needs the "publish_actions" permission. To use this I need to su... | 00 | 11 | 00 | 00 | 00 | 00 |
DK2 Head tracking not working "HMD powered off, check HDMI connection" on Windows
Part 1 - Description of the problem
I have the DK2 and I am working on a VR project. This project uses FirefoxNightly. I've downloaded it and installed the WebVR Enabler Add-On
Got this from http://mozvr.com/downloads/
I have also... | 00 | 11 | 00 | 00 | 00 | 00 |
Camera view in leap motion
I have a camera view in visualiser in Leap Motion.
How can I remove this night camera view and see just detection of my hands as a joint number of colored stubs in tutorials? | 00 | 11 | 00 | 00 | 00 | 00 |
How to enable WebVR on Google Chrome?
I am trying to create a WebVR scene. For this task, I want to enable WebVR on Google Chrome. My OS is Windows 8.
I open flags using chrome://flags/. WebVR is not there. How can I enable it? | 00 | 11 | 00 | 00 | 00 | 00 |
Linux configuration ARToolKit, make error
I would like to compile ARToolKit source code on Linux, download the source code, and in accordance with the ARToolKit document, configuration GLUT, OpenGL, libjpeg other libraries.
Go to the ARToolKit directory and type ./Configer
Configer information image.
Enter the make... | 00 | 11 | 00 | 00 | 00 | 00 |
Unity hololens using holotoolkit FOV always 16.97196
I am using unity with holotoolkit for developing app for hololens. The issue is the Field of View (FOV) of the main camera is always 16.97196 no matter what values is input. I even added a script to deliberately set the FOV value to 60 but it resets to 16.97196. Can... | 00 | 11 | 00 | 00 | 00 | 00 |
Testing ARKit without iPhone6s or newer
I am before decision to download Xcode9. I want to play with new framework - ARKit. I know that to run app with ARKit I need a device with A9 chip or newer. Unfortunately I have an older one. My question is to people who already downloaded the new Xcode. There is a possibility t... | 00 | 11 | 00 | 00 | 00 | 00 |
Facebook AR Studio - Importing Animations
I'm trying to import a 3d object in .fbx format into the Facebook AR Studio. The object was created and animated in Blender. The AR Studio does not support 'Baked' animations, but I'm wondering if it's possible to somehow import the animation into the studio, as opposed to scr... | 00 | 11 | 00 | 00 | 00 | 00 |
ARCore Tablet Support
I would like to know whether ARCore supports any tablets natively as of the latest update.
I have found the list of supported phones here, however no mentions of tablets seem to be made.
Other similar questions on StackOverflow seem to have had no conclusive answer. | 00 | 11 | 00 | 00 | 00 | 00 |
How can I use my webcam inside an Azure windows server virtual machine?
I have a Windows server 2016 vm on Azure and I am trying to do some work in Augmented Reality using Vuforia and Unity. An essential part of this is being able to use my webcam but once I am inside the VM it doesnt recognise my integrated webcam. I... | 00 | 11 | 00 | 00 | 00 | 00 |
How to convert OBJ with MTL file to USDZ format
So I have an OBJ 3D model with its associated MTL file. The MTL file contains all the textures. However, when I convert the file to the USDZ format, the textures are not attributed to the file. This is the code I use.
xcrun usdz_converter /Users/SaiKambampati/Downloads/... | 00 | 11 | 00 | 00 | 00 | 00 |
Location based AR with Three.js (+ React) - camera configuration?
I want to augment the image of a stationary webcam with location based markers. This is to be added to an existing React app that uses three.js (through react-three-fiber) in other parts already, so these technologies are to be reused.
While it is quit... | 00 | 11 | 00 | 00 | 00 | 00 |
ARcore compatible device list
I have a Samsung sm-p205 tablet, which is not in the ARcore supported device list
My question is if it is possible to add this tablet so I can install ARcore, if not possible why. Below the specs
Thank you
DISPLAY Type IPS LCD
Size 8.0 inches, 185.6 cm2 (~75.2% screen-to-body ratio)
... | 00 | 11 | 00 | 00 | 00 | 00 |
How do I submit a Vuforia application for Facebook review as a simulator build?
I am creating an iOS app that uses Unity3D, the Vuforia AR SDK, and Prime31 Social Networking Plugins.
In order to publish a screenshot to a user's Facebook timeline, my app needs the "publish_actions" permission. To use this I need to su... | 00 | 11 | 00 | 00 | 00 | 00 |
DK2 Head tracking not working "HMD powered off, check HDMI connection" on Windows
Part 1 - Description of the problem
I have the DK2 and I am working on a VR project. This project uses FirefoxNightly. I've downloaded it and installed the WebVR Enabler Add-On
Got this from http://mozvr.com/downloads/
I have also... | 00 | 11 | 00 | 00 | 00 | 00 |
Camera view in leap motion
I have a camera view in visualiser in Leap Motion.
How can I remove this night camera view and see just detection of my hands as a joint number of colored stubs in tutorials? | 00 | 11 | 00 | 00 | 00 | 00 |
How to enable WebVR on Google Chrome?
I am trying to create a WebVR scene. For this task, I want to enable WebVR on Google Chrome. My OS is Windows 8.
I open flags using chrome://flags/. WebVR is not there. How can I enable it? | 00 | 11 | 00 | 00 | 00 | 00 |
Linux configuration ARToolKit, make error
I would like to compile ARToolKit source code on Linux, download the source code, and in accordance with the ARToolKit document, configuration GLUT, OpenGL, libjpeg other libraries.
Go to the ARToolKit directory and type ./Configer
Configer information image.
Enter the make... | 00 | 11 | 00 | 00 | 00 | 00 |
Unity hololens using holotoolkit FOV always 16.97196
I am using unity with holotoolkit for developing app for hololens. The issue is the Field of View (FOV) of the main camera is always 16.97196 no matter what values is input. I even added a script to deliberately set the FOV value to 60 but it resets to 16.97196. Can... | 00 | 11 | 00 | 00 | 00 | 00 |
Testing ARKit without iPhone6s or newer
I am before decision to download Xcode9. I want to play with new framework - ARKit. I know that to run app with ARKit I need a device with A9 chip or newer. Unfortunately I have an older one. My question is to people who already downloaded the new Xcode. There is a possibility t... | 00 | 11 | 00 | 00 | 00 | 00 |
Facebook AR Studio - Importing Animations
I'm trying to import a 3d object in .fbx format into the Facebook AR Studio. The object was created and animated in Blender. The AR Studio does not support 'Baked' animations, but I'm wondering if it's possible to somehow import the animation into the studio, as opposed to scr... | 00 | 11 | 00 | 00 | 00 | 00 |
ARCore Tablet Support
I would like to know whether ARCore supports any tablets natively as of the latest update.
I have found the list of supported phones here, however no mentions of tablets seem to be made.
Other similar questions on StackOverflow seem to have had no conclusive answer. | 00 | 11 | 00 | 00 | 00 | 00 |
How can I use my webcam inside an Azure windows server virtual machine?
I have a Windows server 2016 vm on Azure and I am trying to do some work in Augmented Reality using Vuforia and Unity. An essential part of this is being able to use my webcam but once I am inside the VM it doesnt recognise my integrated webcam. I... | 00 | 11 | 00 | 00 | 00 | 00 |
How to convert OBJ with MTL file to USDZ format
So I have an OBJ 3D model with its associated MTL file. The MTL file contains all the textures. However, when I convert the file to the USDZ format, the textures are not attributed to the file. This is the code I use.
xcrun usdz_converter /Users/SaiKambampati/Downloads/... | 00 | 11 | 00 | 00 | 00 | 00 |
Location based AR with Three.js (+ React) - camera configuration?
I want to augment the image of a stationary webcam with location based markers. This is to be added to an existing React app that uses three.js (through react-three-fiber) in other parts already, so these technologies are to be reused.
While it is quit... | 00 | 11 | 00 | 00 | 00 | 00 |
ARcore compatible device list
I have a Samsung sm-p205 tablet, which is not in the ARcore supported device list
My question is if it is possible to add this tablet so I can install ARcore, if not possible why. Below the specs
Thank you
DISPLAY Type IPS LCD
Size 8.0 inches, 185.6 cm2 (~75.2% screen-to-body ratio)
... | 00 | 11 | 00 | 00 | 00 | 00 |
How do I submit a Vuforia application for Facebook review as a simulator build?
I am creating an iOS app that uses Unity3D, the Vuforia AR SDK, and Prime31 Social Networking Plugins.
In order to publish a screenshot to a user's Facebook timeline, my app needs the "publish_actions" permission. To use this I need to su... | 00 | 11 | 00 | 00 | 00 | 00 |
DK2 Head tracking not working "HMD powered off, check HDMI connection" on Windows
Part 1 - Description of the problem
I have the DK2 and I am working on a VR project. This project uses FirefoxNightly. I've downloaded it and installed the WebVR Enabler Add-On
Got this from http://mozvr.com/downloads/
I have also... | 00 | 11 | 00 | 00 | 00 | 00 |
Camera view in leap motion
I have a camera view in visualiser in Leap Motion.
How can I remove this night camera view and see just detection of my hands as a joint number of colored stubs in tutorials? | 00 | 11 | 00 | 00 | 00 | 00 |
How to enable WebVR on Google Chrome?
I am trying to create a WebVR scene. For this task, I want to enable WebVR on Google Chrome. My OS is Windows 8.
I open flags using chrome://flags/. WebVR is not there. How can I enable it? | 00 | 11 | 00 | 00 | 00 | 00 |
Linux configuration ARToolKit, make error
I would like to compile ARToolKit source code on Linux, download the source code, and in accordance with the ARToolKit document, configuration GLUT, OpenGL, libjpeg other libraries.
Go to the ARToolKit directory and type ./Configer
Configer information image.
Enter the make... | 00 | 11 | 00 | 00 | 00 | 00 |
Unity hololens using holotoolkit FOV always 16.97196
I am using unity with holotoolkit for developing app for hololens. The issue is the Field of View (FOV) of the main camera is always 16.97196 no matter what values is input. I even added a script to deliberately set the FOV value to 60 but it resets to 16.97196. Can... | 00 | 11 | 00 | 00 | 00 | 00 |
Testing ARKit without iPhone6s or newer
I am before decision to download Xcode9. I want to play with new framework - ARKit. I know that to run app with ARKit I need a device with A9 chip or newer. Unfortunately I have an older one. My question is to people who already downloaded the new Xcode. There is a possibility t... | 00 | 11 | 00 | 00 | 00 | 00 |
Facebook AR Studio - Importing Animations
I'm trying to import a 3d object in .fbx format into the Facebook AR Studio. The object was created and animated in Blender. The AR Studio does not support 'Baked' animations, but I'm wondering if it's possible to somehow import the animation into the studio, as opposed to scr... | 00 | 11 | 00 | 00 | 00 | 00 |
ARCore Tablet Support
I would like to know whether ARCore supports any tablets natively as of the latest update.
I have found the list of supported phones here, however no mentions of tablets seem to be made.
Other similar questions on StackOverflow seem to have had no conclusive answer. | 00 | 11 | 00 | 00 | 00 | 00 |
How can I use my webcam inside an Azure windows server virtual machine?
I have a Windows server 2016 vm on Azure and I am trying to do some work in Augmented Reality using Vuforia and Unity. An essential part of this is being able to use my webcam but once I am inside the VM it doesnt recognise my integrated webcam. I... | 00 | 11 | 00 | 00 | 00 | 00 |
How to convert OBJ with MTL file to USDZ format
So I have an OBJ 3D model with its associated MTL file. The MTL file contains all the textures. However, when I convert the file to the USDZ format, the textures are not attributed to the file. This is the code I use.
xcrun usdz_converter /Users/SaiKambampati/Downloads/... | 00 | 11 | 00 | 00 | 00 | 00 |
Location based AR with Three.js (+ React) - camera configuration?
I want to augment the image of a stationary webcam with location based markers. This is to be added to an existing React app that uses three.js (through react-three-fiber) in other parts already, so these technologies are to be reused.
While it is quit... | 00 | 11 | 00 | 00 | 00 | 00 |
ARcore compatible device list
I have a Samsung sm-p205 tablet, which is not in the ARcore supported device list
My question is if it is possible to add this tablet so I can install ARcore, if not possible why. Below the specs
Thank you
DISPLAY Type IPS LCD
Size 8.0 inches, 185.6 cm2 (~75.2% screen-to-body ratio)
... | 00 | 11 | 00 | 00 | 00 | 00 |
How to enable WebVR on Google Chrome?
I am trying to create a WebVR scene. For this task, I want to enable WebVR on Google Chrome. My OS is Windows 8.
I open flags using chrome://flags/. WebVR is not there. How can I enable it? | 00 | 11 | 00 | 00 | 00 | 00 |
Unknown type name 'namespace' in Xcode 4.2
I am compiling QCAR SDK, but it prompts an error after I added more frameworks to the project.
// Matrices.h
//
#ifndef _QCAR_MATRIX_H_
#define _QCAR_MATRIX_H_
namespace QCAR
{
/// Matrix with 3 rows and 4 columns of float items
struct Matrix34F {
float data[3*4... | 00 | 00 | 11 | 00 | 00 | 00 |
Augmented Reality App force closing
I created a simple app based on the Augmented Reality Concept.
This is the following java code.
package com.kddi.satch.tutorialactivity;
import android.app.Activity;
import android.app.AlertDialog;
import android.app.Dialog;
import android.content.DialogInterface;
import... | 00 | 00 | 11 | 00 | 00 | 00 |
Issue with arm and x86 in blackberry10 wikitude app
I am working on a Blackberry 10 app using wikitude SDK. I am using the documentation on the website and adding the libraries to the project . When the project is built , I am getting an error with "ntox86-ld" . I am new to this and cannot debug the error. The error i... | 00 | 00 | 11 | 00 | 00 | 00 |
identifier float2 and float4 undefined (Oculus Rift)
For a school project we need to implement the oculus rift in a previously made DX9 engine. All is going well, but I am stuck at the distortion part of implementing the oculus.
I came to the part where I need to implement my shader for the barrel distortion and for ... | 00 | 00 | 11 | 00 | 00 | 00 |
vuforia sample application code 100 error in airplane mode
I need to update an iOS app working with Vuforia.
The app compiles and runs normal, but I need to test airplane mode. In airplane mode, when trying to use the device's camera, I get this error:
Error initializing AR:Error Domain=vuforia_sample_application C... | 00 | 00 | 11 | 00 | 00 | 00 |
Getting "System": ambiguous symbol error using C++ CLI
I have a project (VS2012) that uses the 0.5.0.1 SDK. The SDK includes a System class under the OVR namespace (OVR::System). In a class that I wrote, I'm using ::System. This works and isn't what's giving me the problem. When I compile, I get error C2872: 'System':... | 00 | 00 | 11 | 00 | 00 | 00 |
how to interact with obj or collada-model in AFrame
<a-assets>
<a-mixin id="ring" geometry="primitive: ring; radiusOuter: 0.20;
radiusInner: 0.15;"
material="color: cyan; shader: flat"
cursor=" fuse: true"></a-mixin>
<a-asset-item id="mancloth" src="../models/man.obj"></a-asset-item>
<a-asset-item id="manc... | 00 | 00 | 11 | 00 | 00 | 00 |
Oculus OVR_CAPI.cpp error
I'm currently working on a project where I need to read the Oculus Rift DK2 sensors. I have searched the web for usable samples, sadly the only samples I can find cause me a lot of trouble with SDK vesions and such. I found a tutorial on how to implement some basic C++ code to read the pitch,... | 00 | 00 | 11 | 00 | 00 | 00 |
OpenCV trying to integrate ARtoolkit with OpenCV
I am new to C++, openCV and Artoolkit
I am trying to build a motion tracker devices
right now, I am following the tutorial
https://artoolkit.org/blog/2016/05/opencv-with-artoolkit
However I meet some problem when I trying to implement this on SimpleTest on the Linux... | 00 | 00 | 11 | 00 | 00 | 00 |
Argon.js: Error: A frame state has not yet been received
I am attempting to use argon.js server side so that I can convert lla coordinates to a predefined reference frame. I'm not rendering any graphics of course, I'm just using it to convert values. See SO question
Using Geo-coordintes Instead of Cartesian to Draw ... | 00 | 00 | 11 | 00 | 00 | 00 |
Aframe remove component inside for loop
I have a html template similar to the below code
<a-entity id="id1">
<a-entity template="src: t1.template;type:nunjucks">
</a-entity>
</a-entity>
t1.template
<a-entity id="id2">
{% for i in 4 %}
<a-entity template="src: t2.template; type: nunjucks"></a-entity>
{%... | 00 | 00 | 11 | 00 | 00 | 00 |
Unity Photon PUN connection error with Hololens
I'm working with Unity and the Photon Engine (PUN). I used the DemoSynchronization-Scene as an example and tested different devices. The connection with all other devices is totally fine but I get an error with the Hololens.
Connect() to 'ns.exitgames.com' failed: Syste... | 00 | 00 | 11 | 00 | 00 | 00 |
Display near by places in Location based Augmented reality Android
I wanted to try and code location based AR which shows places.I tried the android code in the following link Augmented reality android example and ended up with the following error in Redmi note 3(API 24) Nougat. I did some changes in main.xml
<?xml v... | 00 | 00 | 11 | 00 | 00 | 00 |
swift 4.0: Overriding 'prepare' must be as available as declaration it overrides
I was trying to integrate Apple's ARKit example app into my app. As ARKit is only an additional feature, so I need to support lower versions of iOS. I added @available(iOS 11.0, *) tag to all the ARKit example app classes...It almost work... | 00 | 00 | 11 | 00 | 00 | 00 |
Contextual type 'Any' cannot be used with dictionary literal
I'm getting that error, I'm new to swift and I would like to create a json out of the ARKit
let jsonObject: [String: Any] = [
"imageName": imageName,
"timeStamp": currentFrame.timestamp,
"cameraPos": dictFromVector3(positionFromTransform(currentFrame.... | 00 | 00 | 11 | 00 | 00 | 00 |
Aframe React dynamic string value
Just trying to get my head around using react and aframe together with the spread operator etc.
So I have an Entity using Meshline
<Entity meshline="lineWidth: 20; path: -2 -1 0, 0 -2 0, 2 -1; color: #E20049" />
I'm trying to make that path string dynamic with 2 objects i.e. som... | 00 | 00 | 11 | 00 | 00 | 00 |
the best practice to integrate arFragment (sceneForm) with existing Fragment APP
We have been working on adding AR features to our existing APP for a couple of months with limited progress. Very excited to read the recent development from google on sceneForm and arFragment. our current APP consists three Fragments and... | 00 | 00 | 11 | 00 | 00 | 00 |
Oculus Go Developer Mode - Installed apk successfully but it does not show in Oculus
I got a Success message after doing adb install of the apk.
However, when I go to Library > Unknown Sources, I do not see my app.
The XR settings for the project has Oculus as the SDK.
What am I missing? | 00 | 00 | 11 | 00 | 00 | 00 |
How to get value of JArray dictionary by key
I have this json string:
[
[
{
"Antibiotic after diagnosis":[
"Azithromycin",
"Ciprofloxacin HCl",
"Ampicillin Sodium"
],
"City":[
"Tel Aviv",
"Jerusalem"
]
}
],
[
{
"Antibiotic after diagnosis":"Azithromycin",
"City":"Tel Aviv"
},
{
... | 00 | 00 | 11 | 00 | 00 | 00 |
Running Oculus Unity Sample Framework
Are there some pre-requisites to running the Oculus Sample Framework in Unity? I start with a new project, add the package from the store, and that's as far as I get. 51 compiler errors, mainly relating to missing OVR* namespaces.
Also "AssetImporter is referencing an asset from ... | 00 | 00 | 11 | 00 | 00 | 00 |
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