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mountains, stars and paisley filled sky, artstation, intricate, highly detailed, digital painting, concept art, sharp focus, illustration by Michael Whelan and Enki Bilal
mountains
subject
0
9
0
mountains, stars and paisley filled sky, artstation, intricate, highly detailed, digital painting, concept art, sharp focus, illustration by Michael Whelan and Enki Bilal
stars
subject
11
16
1
mountains, stars and paisley filled sky, artstation, intricate, highly detailed, digital painting, concept art, sharp focus, illustration by Michael Whelan and Enki Bilal
paisley filled sky
subject
21
39
2
mountains, stars and paisley filled sky, artstation, intricate, highly detailed, digital painting, concept art, sharp focus, illustration by Michael Whelan and Enki Bilal
artstation
influence/repository
41
51
3
mountains, stars and paisley filled sky, artstation, intricate, highly detailed, digital painting, concept art, sharp focus, illustration by Michael Whelan and Enki Bilal
intricate
detail
53
62
4
mountains, stars and paisley filled sky, artstation, intricate, highly detailed, digital painting, concept art, sharp focus, illustration by Michael Whelan and Enki Bilal
highly detailed
detail
64
79
5
mountains, stars and paisley filled sky, artstation, intricate, highly detailed, digital painting, concept art, sharp focus, illustration by Michael Whelan and Enki Bilal
digital painting
medium/illustration
81
97
6
mountains, stars and paisley filled sky, artstation, intricate, highly detailed, digital painting, concept art, sharp focus, illustration by Michael Whelan and Enki Bilal
concept art
medium/illustration
99
110
7
mountains, stars and paisley filled sky, artstation, intricate, highly detailed, digital painting, concept art, sharp focus, illustration by Michael Whelan and Enki Bilal
sharp focus
detail
112
123
8
mountains, stars and paisley filled sky, artstation, intricate, highly detailed, digital painting, concept art, sharp focus, illustration by Michael Whelan and Enki Bilal
illustration
medium/illustration
125
137
9
mountains, stars and paisley filled sky, artstation, intricate, highly detailed, digital painting, concept art, sharp focus, illustration by Michael Whelan and Enki Bilal
Michael Whelan
influence/artist
141
155
10
mountains, stars and paisley filled sky, artstation, intricate, highly detailed, digital painting, concept art, sharp focus, illustration by Michael Whelan and Enki Bilal
Enki Bilal
influence/artist
160
170
11
Psychedelic cathedral crystalline Visionary Sacred Holy Detailed Ben Ridgway art style 8K Detail Colorful Awesome VRay Unreal Engine 5 Substance Designer Octane Render LightWave 3D 3Delight 3D shading 3ds Max
Psychedelic
influence/genre
0
11
0
Psychedelic cathedral crystalline Visionary Sacred Holy Detailed Ben Ridgway art style 8K Detail Colorful Awesome VRay Unreal Engine 5 Substance Designer Octane Render LightWave 3D 3Delight 3D shading 3ds Max
cathedral
subject
12
21
1
Psychedelic cathedral crystalline Visionary Sacred Holy Detailed Ben Ridgway art style 8K Detail Colorful Awesome VRay Unreal Engine 5 Substance Designer Octane Render LightWave 3D 3Delight 3D shading 3ds Max
crystalline
color
22
33
2
Psychedelic cathedral crystalline Visionary Sacred Holy Detailed Ben Ridgway art style 8K Detail Colorful Awesome VRay Unreal Engine 5 Substance Designer Octane Render LightWave 3D 3Delight 3D shading 3ds Max
Detailed
detail
56
64
3
Psychedelic cathedral crystalline Visionary Sacred Holy Detailed Ben Ridgway art style 8K Detail Colorful Awesome VRay Unreal Engine 5 Substance Designer Octane Render LightWave 3D 3Delight 3D shading 3ds Max
Ben Ridgway
subject
65
76
4
Psychedelic cathedral crystalline Visionary Sacred Holy Detailed Ben Ridgway art style 8K Detail Colorful Awesome VRay Unreal Engine 5 Substance Designer Octane Render LightWave 3D 3Delight 3D shading 3ds Max
8K
medium/photography
87
89
5
Psychedelic cathedral crystalline Visionary Sacred Holy Detailed Ben Ridgway art style 8K Detail Colorful Awesome VRay Unreal Engine 5 Substance Designer Octane Render LightWave 3D 3Delight 3D shading 3ds Max
Detail
detail
90
96
6
Psychedelic cathedral crystalline Visionary Sacred Holy Detailed Ben Ridgway art style 8K Detail Colorful Awesome VRay Unreal Engine 5 Substance Designer Octane Render LightWave 3D 3Delight 3D shading 3ds Max
Colorful
color
97
105
7
Psychedelic cathedral crystalline Visionary Sacred Holy Detailed Ben Ridgway art style 8K Detail Colorful Awesome VRay Unreal Engine 5 Substance Designer Octane Render LightWave 3D 3Delight 3D shading 3ds Max
VRay Unreal Engine 5 Substance
subject
114
144
8
Psychedelic cathedral crystalline Visionary Sacred Holy Detailed Ben Ridgway art style 8K Detail Colorful Awesome VRay Unreal Engine 5 Substance Designer Octane Render LightWave 3D 3Delight 3D shading 3ds Max
Octane Render
medium/rendering
154
167
9
Psychedelic cathedral crystalline Visionary Sacred Holy Detailed Ben Ridgway art style 8K Detail Colorful Awesome VRay Unreal Engine 5 Substance Designer Octane Render LightWave 3D 3Delight 3D shading 3ds Max
3D 3Delight
medium/illustration
178
189
10
Psychedelic cathedral crystalline Visionary Sacred Holy Detailed Ben Ridgway art style 8K Detail Colorful Awesome VRay Unreal Engine 5 Substance Designer Octane Render LightWave 3D 3Delight 3D shading 3ds Max
3D shading
light
190
200
11
extremely. detailed. non-Euclidean stunning sophisticated thin beautiful house of 6 cantilevered construction levels made of multi-colored plastic balls , stunning volumetric light, sunset, multi-colored concrete and glass and translucent material, stunning ski,outside is multi-colored by moss and lichen manicured zen carved lawn, drawing by Giacomo Burattini and Shania McDonagh and grok, 8k
extremely
subject
0
9
0
extremely. detailed. non-Euclidean stunning sophisticated thin beautiful house of 6 cantilevered construction levels made of multi-colored plastic balls , stunning volumetric light, sunset, multi-colored concrete and glass and translucent material, stunning ski,outside is multi-colored by moss and lichen manicured zen carved lawn, drawing by Giacomo Burattini and Shania McDonagh and grok, 8k
detailed
detail
11
19
1
extremely. detailed. non-Euclidean stunning sophisticated thin beautiful house of 6 cantilevered construction levels made of multi-colored plastic balls , stunning volumetric light, sunset, multi-colored concrete and glass and translucent material, stunning ski,outside is multi-colored by moss and lichen manicured zen carved lawn, drawing by Giacomo Burattini and Shania McDonagh and grok, 8k
stunning
context/emotion
35
43
2
extremely. detailed. non-Euclidean stunning sophisticated thin beautiful house of 6 cantilevered construction levels made of multi-colored plastic balls , stunning volumetric light, sunset, multi-colored concrete and glass and translucent material, stunning ski,outside is multi-colored by moss and lichen manicured zen carved lawn, drawing by Giacomo Burattini and Shania McDonagh and grok, 8k
beautiful
context/emotion
63
72
3
extremely. detailed. non-Euclidean stunning sophisticated thin beautiful house of 6 cantilevered construction levels made of multi-colored plastic balls , stunning volumetric light, sunset, multi-colored concrete and glass and translucent material, stunning ski,outside is multi-colored by moss and lichen manicured zen carved lawn, drawing by Giacomo Burattini and Shania McDonagh and grok, 8k
house of 6 cantilevered construction levels made of
subject
73
124
4
extremely. detailed. non-Euclidean stunning sophisticated thin beautiful house of 6 cantilevered construction levels made of multi-colored plastic balls , stunning volumetric light, sunset, multi-colored concrete and glass and translucent material, stunning ski,outside is multi-colored by moss and lichen manicured zen carved lawn, drawing by Giacomo Burattini and Shania McDonagh and grok, 8k
multi-colored
influence/genre
125
138
5
extremely. detailed. non-Euclidean stunning sophisticated thin beautiful house of 6 cantilevered construction levels made of multi-colored plastic balls , stunning volumetric light, sunset, multi-colored concrete and glass and translucent material, stunning ski,outside is multi-colored by moss and lichen manicured zen carved lawn, drawing by Giacomo Burattini and Shania McDonagh and grok, 8k
plastic balls
subject
139
152
6
extremely. detailed. non-Euclidean stunning sophisticated thin beautiful house of 6 cantilevered construction levels made of multi-colored plastic balls , stunning volumetric light, sunset, multi-colored concrete and glass and translucent material, stunning ski,outside is multi-colored by moss and lichen manicured zen carved lawn, drawing by Giacomo Burattini and Shania McDonagh and grok, 8k
stunning
context/emotion
155
163
7
extremely. detailed. non-Euclidean stunning sophisticated thin beautiful house of 6 cantilevered construction levels made of multi-colored plastic balls , stunning volumetric light, sunset, multi-colored concrete and glass and translucent material, stunning ski,outside is multi-colored by moss and lichen manicured zen carved lawn, drawing by Giacomo Burattini and Shania McDonagh and grok, 8k
volumetric light
light
164
180
8
extremely. detailed. non-Euclidean stunning sophisticated thin beautiful house of 6 cantilevered construction levels made of multi-colored plastic balls , stunning volumetric light, sunset, multi-colored concrete and glass and translucent material, stunning ski,outside is multi-colored by moss and lichen manicured zen carved lawn, drawing by Giacomo Burattini and Shania McDonagh and grok, 8k
sunset
context/weather
182
188
9
extremely. detailed. non-Euclidean stunning sophisticated thin beautiful house of 6 cantilevered construction levels made of multi-colored plastic balls , stunning volumetric light, sunset, multi-colored concrete and glass and translucent material, stunning ski,outside is multi-colored by moss and lichen manicured zen carved lawn, drawing by Giacomo Burattini and Shania McDonagh and grok, 8k
multi-
medium/illustration
190
196
10
extremely. detailed. non-Euclidean stunning sophisticated thin beautiful house of 6 cantilevered construction levels made of multi-colored plastic balls , stunning volumetric light, sunset, multi-colored concrete and glass and translucent material, stunning ski,outside is multi-colored by moss and lichen manicured zen carved lawn, drawing by Giacomo Burattini and Shania McDonagh and grok, 8k
colored
color
196
203
11
extremely. detailed. non-Euclidean stunning sophisticated thin beautiful house of 6 cantilevered construction levels made of multi-colored plastic balls , stunning volumetric light, sunset, multi-colored concrete and glass and translucent material, stunning ski,outside is multi-colored by moss and lichen manicured zen carved lawn, drawing by Giacomo Burattini and Shania McDonagh and grok, 8k
concrete and glass and translucent material
subject
204
247
12
extremely. detailed. non-Euclidean stunning sophisticated thin beautiful house of 6 cantilevered construction levels made of multi-colored plastic balls , stunning volumetric light, sunset, multi-colored concrete and glass and translucent material, stunning ski,outside is multi-colored by moss and lichen manicured zen carved lawn, drawing by Giacomo Burattini and Shania McDonagh and grok, 8k
stunning
context/emotion
249
257
13
extremely. detailed. non-Euclidean stunning sophisticated thin beautiful house of 6 cantilevered construction levels made of multi-colored plastic balls , stunning volumetric light, sunset, multi-colored concrete and glass and translucent material, stunning ski,outside is multi-colored by moss and lichen manicured zen carved lawn, drawing by Giacomo Burattini and Shania McDonagh and grok, 8k
ski
subject
258
261
14
extremely. detailed. non-Euclidean stunning sophisticated thin beautiful house of 6 cantilevered construction levels made of multi-colored plastic balls , stunning volumetric light, sunset, multi-colored concrete and glass and translucent material, stunning ski,outside is multi-colored by moss and lichen manicured zen carved lawn, drawing by Giacomo Burattini and Shania McDonagh and grok, 8k
outside
subject
262
269
15
extremely. detailed. non-Euclidean stunning sophisticated thin beautiful house of 6 cantilevered construction levels made of multi-colored plastic balls , stunning volumetric light, sunset, multi-colored concrete and glass and translucent material, stunning ski,outside is multi-colored by moss and lichen manicured zen carved lawn, drawing by Giacomo Burattini and Shania McDonagh and grok, 8k
-colored
subject
278
286
16
extremely. detailed. non-Euclidean stunning sophisticated thin beautiful house of 6 cantilevered construction levels made of multi-colored plastic balls , stunning volumetric light, sunset, multi-colored concrete and glass and translucent material, stunning ski,outside is multi-colored by moss and lichen manicured zen carved lawn, drawing by Giacomo Burattini and Shania McDonagh and grok, 8k
lichen manicured zen carved lawn
subject
299
331
17
extremely. detailed. non-Euclidean stunning sophisticated thin beautiful house of 6 cantilevered construction levels made of multi-colored plastic balls , stunning volumetric light, sunset, multi-colored concrete and glass and translucent material, stunning ski,outside is multi-colored by moss and lichen manicured zen carved lawn, drawing by Giacomo Burattini and Shania McDonagh and grok, 8k
Giacomo Burattini
influence/artist
344
361
18
extremely. detailed. non-Euclidean stunning sophisticated thin beautiful house of 6 cantilevered construction levels made of multi-colored plastic balls , stunning volumetric light, sunset, multi-colored concrete and glass and translucent material, stunning ski,outside is multi-colored by moss and lichen manicured zen carved lawn, drawing by Giacomo Burattini and Shania McDonagh and grok, 8k
Shania McDonagh
influence/artist
366
381
19
extremely. detailed. non-Euclidean stunning sophisticated thin beautiful house of 6 cantilevered construction levels made of multi-colored plastic balls , stunning volumetric light, sunset, multi-colored concrete and glass and translucent material, stunning ski,outside is multi-colored by moss and lichen manicured zen carved lawn, drawing by Giacomo Burattini and Shania McDonagh and grok, 8k
grok
influence/artist
386
390
20
extremely. detailed. non-Euclidean stunning sophisticated thin beautiful house of 6 cantilevered construction levels made of multi-colored plastic balls , stunning volumetric light, sunset, multi-colored concrete and glass and translucent material, stunning ski,outside is multi-colored by moss and lichen manicured zen carved lawn, drawing by Giacomo Burattini and Shania McDonagh and grok, 8k
8k
detail
392
394
21
An HD fashion editorial photo of Christina Hendricks with vivid blue hair. Portraiture photography.
HD
detail
3
5
0
An HD fashion editorial photo of Christina Hendricks with vivid blue hair. Portraiture photography.
fashion editorial
influence/genre
6
23
1
An HD fashion editorial photo of Christina Hendricks with vivid blue hair. Portraiture photography.
photo
medium/photography
24
29
2
An HD fashion editorial photo of Christina Hendricks with vivid blue hair. Portraiture photography.
Christina Hendricks
subject
33
52
3
An HD fashion editorial photo of Christina Hendricks with vivid blue hair. Portraiture photography.
vivid
color
58
63
4
An HD fashion editorial photo of Christina Hendricks with vivid blue hair. Portraiture photography.
blue
color
64
68
5
An HD fashion editorial photo of Christina Hendricks with vivid blue hair. Portraiture photography.
hair
subject
69
73
6
An HD fashion editorial photo of Christina Hendricks with vivid blue hair. Portraiture photography.
Portraiture photography
influence/genre
75
98
7
Concept Art Assasin with purple daggers flying all over. Fantasy. Cinematic.
Concept Art
medium/illustration
0
11
0
Concept Art Assasin with purple daggers flying all over. Fantasy. Cinematic.
purple
color
25
31
1
Concept Art Assasin with purple daggers flying all over. Fantasy. Cinematic.
daggers flying all over
subject
32
55
2
Concept Art Assasin with purple daggers flying all over. Fantasy. Cinematic.
Fantasy
influence/genre
57
64
3
Concept Art Assasin with purple daggers flying all over. Fantasy. Cinematic.
Cinematic
medium/photography
66
75
4
concept art background, fantasy, cinematic shot, background design, highly detailed, beautiful scenery
concept art
medium/illustration
0
11
0
concept art background, fantasy, cinematic shot, background design, highly detailed, beautiful scenery
fantasy
influence/genre
24
31
1
concept art background, fantasy, cinematic shot, background design, highly detailed, beautiful scenery
cinematic shot
composition
33
47
2
concept art background, fantasy, cinematic shot, background design, highly detailed, beautiful scenery
background design
medium/illustration
49
66
3
concept art background, fantasy, cinematic shot, background design, highly detailed, beautiful scenery
highly detailed
detail
68
83
4
concept art background, fantasy, cinematic shot, background design, highly detailed, beautiful scenery
beautiful
context/emotion
85
94
5
concept art background, fantasy, cinematic shot, background design, highly detailed, beautiful scenery
scenery
subject
95
102
6
tactical combat squad in red hoods fighting otherworldly monsters werewolves between the mystical foggy swamp. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
tactical combat squad
subject
0
21
0
tactical combat squad in red hoods fighting otherworldly monsters werewolves between the mystical foggy swamp. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
red
color
25
28
1
tactical combat squad in red hoods fighting otherworldly monsters werewolves between the mystical foggy swamp. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
hoods fighting otherworldly monsters werewolves between the mystical
subject
29
97
2
tactical combat squad in red hoods fighting otherworldly monsters werewolves between the mystical foggy swamp. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
foggy
context/weather
98
103
3
tactical combat squad in red hoods fighting otherworldly monsters werewolves between the mystical foggy swamp. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
swamp
subject
104
109
4
tactical combat squad in red hoods fighting otherworldly monsters werewolves between the mystical foggy swamp. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
Dan Mumford
influence/artist
123
134
5
tactical combat squad in red hoods fighting otherworldly monsters werewolves between the mystical foggy swamp. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
Tsutomu Nihei
influence/artist
139
152
6
tactical combat squad in red hoods fighting otherworldly monsters werewolves between the mystical foggy swamp. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
make game in Unreal Engine
subject
153
179
7
tactical combat squad in red hoods fighting otherworldly monsters werewolves between the mystical foggy swamp. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
photorealism
medium/photography
181
193
8
tactical combat squad in red hoods fighting otherworldly monsters werewolves between the mystical foggy swamp. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
colorful
color
195
203
9
tactical combat squad in red hoods fighting otherworldly monsters werewolves between the mystical foggy swamp. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
finalRender iridescent
context/weather
205
227
10
tactical combat squad in red hoods fighting otherworldly monsters werewolves between the mystical foggy swamp. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
fantasy
influence/genre
228
235
11
tactical combat squad in red hoods fighting otherworldly monsters werewolves between the mystical foggy swamp. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
concept art
medium/illustration
236
247
12
tactical combat squad in red hoods fighting otherworldly monsters werewolves between the mystical foggy swamp. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
8k
detail
248
250
13
tactical combat squad in red hoods fighting otherworldly monsters werewolves between the mystical foggy swamp. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
resolution concept art
medium/photography
251
273
14
tactical combat squad in red hoods fighting otherworldly monsters werewolves between the mystical foggy swamp. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
ink drawing
medium/painting
274
285
15
tactical combat squad in red hoods fighting otherworldly monsters werewolves between the mystical foggy swamp. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
volumetric lighting
light
286
305
16
tactical combat squad in red hoods fighting otherworldly monsters werewolves between the mystical foggy swamp. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
bioluminescence
subject
306
321
17
tactical combat squad in red hoods fighting otherworldly monsters werewolves between the mystical foggy swamp. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
plasma
subject
323
329
18
tactical combat squad in red hoods fighting otherworldly monsters werewolves between the mystical foggy swamp. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
neon
light
331
335
19
tactical combat squad in red hoods fighting otherworldly monsters werewolves between the mystical foggy swamp. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
brimming
context/emotion
337
345
20
tactical combat squad in red hoods fighting otherworldly monsters werewolves between the mystical foggy swamp. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
electricity
subject
359
370
21
tactical combat squad in red hoods fighting otherworldly monsters werewolves between the mystical foggy swamp. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
power
subject
372
377
22
tactical combat squad in red hoods fighting otherworldly monsters werewolves between the mystical foggy swamp. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
Colorful
color
379
387
23
tactical combat squad in red hoods fighting otherworldly monsters werewolves between the mystical foggy swamp. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
Sci-Fi
influence/genre
388
394
24
tactical combat squad in red hoods fighting otherworldly monsters werewolves between the mystical foggy swamp. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
Steampunk
influence/genre
395
404
25
tactical combat squad in red hoods fighting otherworldly monsters werewolves between the mystical foggy swamp. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
Biological Living
subject
405
422
26
tactical combat squad in red hoods fighting otherworldly monsters werewolves between the mystical foggy swamp. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
cel-shaded
medium/painting
424
434
27
tactical combat squad in red hoods fighting otherworldly monsters werewolves between the mystical foggy swamp. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
depth,
medium/photography
436
442
28
tactical combat squad in red hoods fighting otherworldly monsters werewolves between the mystical foggy swamp. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
particles
subject
443
452
29
tactical combat squad in red hoods fighting otherworldly monsters werewolves between the mystical foggy swamp. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
lots
context/emotion
454
458
30
tactical combat squad in red hoods fighting otherworldly monsters werewolves between the mystical foggy swamp. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
reflective surfaces
subject
462
481
31
tactical combat squad in red hoods fighting otherworldly monsters werewolves between the mystical foggy swamp. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
subsurface scattering
light
483
504
32
Gulf War in Grand Theft Auto 5 covert art, epic, 4k resolution, extremely detailed, very sharp, artstation, digital art, vibrant,
Gulf War
subject
0
8
0