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a high contrast elevational photo by Andreas Gursky of tall jenga futuristic mixed-use towers emerging out of the ground. The rusty industrial towers are made of metal scaffolding and multicolored tarps. The mossy towers are covered with trees and ferns growing from scaffolding, floors, and balconies. The towers are bundled very close together and stand straight and tall. The towers have 100 floors with deep balconies and hanging plants. Cinematic composition, volumetric lighting, foggy morning light, architectural photography, 8k, megascans, vray.
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The rusty industrial towers
|
subject
| 122
| 149
| 6
|
a high contrast elevational photo by Andreas Gursky of tall jenga futuristic mixed-use towers emerging out of the ground. The rusty industrial towers are made of metal scaffolding and multicolored tarps. The mossy towers are covered with trees and ferns growing from scaffolding, floors, and balconies. The towers are bundled very close together and stand straight and tall. The towers have 100 floors with deep balconies and hanging plants. Cinematic composition, volumetric lighting, foggy morning light, architectural photography, 8k, megascans, vray.
|
metal scaffolding
|
subject
| 162
| 179
| 7
|
a high contrast elevational photo by Andreas Gursky of tall jenga futuristic mixed-use towers emerging out of the ground. The rusty industrial towers are made of metal scaffolding and multicolored tarps. The mossy towers are covered with trees and ferns growing from scaffolding, floors, and balconies. The towers are bundled very close together and stand straight and tall. The towers have 100 floors with deep balconies and hanging plants. Cinematic composition, volumetric lighting, foggy morning light, architectural photography, 8k, megascans, vray.
|
multicolored
|
color
| 184
| 196
| 8
|
a high contrast elevational photo by Andreas Gursky of tall jenga futuristic mixed-use towers emerging out of the ground. The rusty industrial towers are made of metal scaffolding and multicolored tarps. The mossy towers are covered with trees and ferns growing from scaffolding, floors, and balconies. The towers are bundled very close together and stand straight and tall. The towers have 100 floors with deep balconies and hanging plants. Cinematic composition, volumetric lighting, foggy morning light, architectural photography, 8k, megascans, vray.
|
tarps
|
subject
| 197
| 202
| 9
|
a high contrast elevational photo by Andreas Gursky of tall jenga futuristic mixed-use towers emerging out of the ground. The rusty industrial towers are made of metal scaffolding and multicolored tarps. The mossy towers are covered with trees and ferns growing from scaffolding, floors, and balconies. The towers are bundled very close together and stand straight and tall. The towers have 100 floors with deep balconies and hanging plants. Cinematic composition, volumetric lighting, foggy morning light, architectural photography, 8k, megascans, vray.
|
The mossy towers are covered with trees and ferns growing from scaffolding
|
subject
| 204
| 278
| 10
|
a high contrast elevational photo by Andreas Gursky of tall jenga futuristic mixed-use towers emerging out of the ground. The rusty industrial towers are made of metal scaffolding and multicolored tarps. The mossy towers are covered with trees and ferns growing from scaffolding, floors, and balconies. The towers are bundled very close together and stand straight and tall. The towers have 100 floors with deep balconies and hanging plants. Cinematic composition, volumetric lighting, foggy morning light, architectural photography, 8k, megascans, vray.
|
floors
|
subject
| 280
| 286
| 11
|
a high contrast elevational photo by Andreas Gursky of tall jenga futuristic mixed-use towers emerging out of the ground. The rusty industrial towers are made of metal scaffolding and multicolored tarps. The mossy towers are covered with trees and ferns growing from scaffolding, floors, and balconies. The towers are bundled very close together and stand straight and tall. The towers have 100 floors with deep balconies and hanging plants. Cinematic composition, volumetric lighting, foggy morning light, architectural photography, 8k, megascans, vray.
|
and balconies
|
subject
| 288
| 301
| 12
|
a high contrast elevational photo by Andreas Gursky of tall jenga futuristic mixed-use towers emerging out of the ground. The rusty industrial towers are made of metal scaffolding and multicolored tarps. The mossy towers are covered with trees and ferns growing from scaffolding, floors, and balconies. The towers are bundled very close together and stand straight and tall. The towers have 100 floors with deep balconies and hanging plants. Cinematic composition, volumetric lighting, foggy morning light, architectural photography, 8k, megascans, vray.
|
The towers are bundled very close together and stand straight and tall
|
subject
| 303
| 373
| 13
|
a high contrast elevational photo by Andreas Gursky of tall jenga futuristic mixed-use towers emerging out of the ground. The rusty industrial towers are made of metal scaffolding and multicolored tarps. The mossy towers are covered with trees and ferns growing from scaffolding, floors, and balconies. The towers are bundled very close together and stand straight and tall. The towers have 100 floors with deep balconies and hanging plants. Cinematic composition, volumetric lighting, foggy morning light, architectural photography, 8k, megascans, vray.
|
The towers have
|
subject
| 375
| 390
| 14
|
a high contrast elevational photo by Andreas Gursky of tall jenga futuristic mixed-use towers emerging out of the ground. The rusty industrial towers are made of metal scaffolding and multicolored tarps. The mossy towers are covered with trees and ferns growing from scaffolding, floors, and balconies. The towers are bundled very close together and stand straight and tall. The towers have 100 floors with deep balconies and hanging plants. Cinematic composition, volumetric lighting, foggy morning light, architectural photography, 8k, megascans, vray.
|
deep balconies and hanging plants
|
subject
| 407
| 440
| 15
|
a high contrast elevational photo by Andreas Gursky of tall jenga futuristic mixed-use towers emerging out of the ground. The rusty industrial towers are made of metal scaffolding and multicolored tarps. The mossy towers are covered with trees and ferns growing from scaffolding, floors, and balconies. The towers are bundled very close together and stand straight and tall. The towers have 100 floors with deep balconies and hanging plants. Cinematic composition, volumetric lighting, foggy morning light, architectural photography, 8k, megascans, vray.
|
Cinematic composition
|
composition
| 442
| 463
| 16
|
a high contrast elevational photo by Andreas Gursky of tall jenga futuristic mixed-use towers emerging out of the ground. The rusty industrial towers are made of metal scaffolding and multicolored tarps. The mossy towers are covered with trees and ferns growing from scaffolding, floors, and balconies. The towers are bundled very close together and stand straight and tall. The towers have 100 floors with deep balconies and hanging plants. Cinematic composition, volumetric lighting, foggy morning light, architectural photography, 8k, megascans, vray.
|
volumetric lighting
|
light
| 465
| 484
| 17
|
a high contrast elevational photo by Andreas Gursky of tall jenga futuristic mixed-use towers emerging out of the ground. The rusty industrial towers are made of metal scaffolding and multicolored tarps. The mossy towers are covered with trees and ferns growing from scaffolding, floors, and balconies. The towers are bundled very close together and stand straight and tall. The towers have 100 floors with deep balconies and hanging plants. Cinematic composition, volumetric lighting, foggy morning light, architectural photography, 8k, megascans, vray.
|
foggy
|
context/weather
| 486
| 491
| 18
|
a high contrast elevational photo by Andreas Gursky of tall jenga futuristic mixed-use towers emerging out of the ground. The rusty industrial towers are made of metal scaffolding and multicolored tarps. The mossy towers are covered with trees and ferns growing from scaffolding, floors, and balconies. The towers are bundled very close together and stand straight and tall. The towers have 100 floors with deep balconies and hanging plants. Cinematic composition, volumetric lighting, foggy morning light, architectural photography, 8k, megascans, vray.
|
light
|
light
| 500
| 505
| 19
|
a high contrast elevational photo by Andreas Gursky of tall jenga futuristic mixed-use towers emerging out of the ground. The rusty industrial towers are made of metal scaffolding and multicolored tarps. The mossy towers are covered with trees and ferns growing from scaffolding, floors, and balconies. The towers are bundled very close together and stand straight and tall. The towers have 100 floors with deep balconies and hanging plants. Cinematic composition, volumetric lighting, foggy morning light, architectural photography, 8k, megascans, vray.
|
architectural photography
|
influence/genre
| 507
| 532
| 20
|
a high contrast elevational photo by Andreas Gursky of tall jenga futuristic mixed-use towers emerging out of the ground. The rusty industrial towers are made of metal scaffolding and multicolored tarps. The mossy towers are covered with trees and ferns growing from scaffolding, floors, and balconies. The towers are bundled very close together and stand straight and tall. The towers have 100 floors with deep balconies and hanging plants. Cinematic composition, volumetric lighting, foggy morning light, architectural photography, 8k, megascans, vray.
|
8k
|
detail
| 534
| 536
| 21
|
a high contrast elevational photo by Andreas Gursky of tall jenga futuristic mixed-use towers emerging out of the ground. The rusty industrial towers are made of metal scaffolding and multicolored tarps. The mossy towers are covered with trees and ferns growing from scaffolding, floors, and balconies. The towers are bundled very close together and stand straight and tall. The towers have 100 floors with deep balconies and hanging plants. Cinematic composition, volumetric lighting, foggy morning light, architectural photography, 8k, megascans, vray.
|
megascans
|
influence/artist
| 538
| 547
| 22
|
a high contrast elevational photo by Andreas Gursky of tall jenga futuristic mixed-use towers emerging out of the ground. The rusty industrial towers are made of metal scaffolding and multicolored tarps. The mossy towers are covered with trees and ferns growing from scaffolding, floors, and balconies. The towers are bundled very close together and stand straight and tall. The towers have 100 floors with deep balconies and hanging plants. Cinematic composition, volumetric lighting, foggy morning light, architectural photography, 8k, megascans, vray.
|
vray
|
influence/artist
| 549
| 553
| 23
|
male polar explorer, luke evans, portrait, highly detailed, digital painting, artstation, concept art, sharp focus, illustration, art by artgerm and greg rutkowski and alphonse mucha
|
male polar explorer
|
subject
| 0
| 19
| 0
|
male polar explorer, luke evans, portrait, highly detailed, digital painting, artstation, concept art, sharp focus, illustration, art by artgerm and greg rutkowski and alphonse mucha
|
luke evans
|
influence/artist
| 21
| 31
| 1
|
male polar explorer, luke evans, portrait, highly detailed, digital painting, artstation, concept art, sharp focus, illustration, art by artgerm and greg rutkowski and alphonse mucha
|
portrait
|
medium/photography
| 33
| 41
| 2
|
male polar explorer, luke evans, portrait, highly detailed, digital painting, artstation, concept art, sharp focus, illustration, art by artgerm and greg rutkowski and alphonse mucha
|
highly detailed
|
detail
| 43
| 58
| 3
|
male polar explorer, luke evans, portrait, highly detailed, digital painting, artstation, concept art, sharp focus, illustration, art by artgerm and greg rutkowski and alphonse mucha
|
digital painting
|
medium/illustration
| 60
| 76
| 4
|
male polar explorer, luke evans, portrait, highly detailed, digital painting, artstation, concept art, sharp focus, illustration, art by artgerm and greg rutkowski and alphonse mucha
|
artstation
|
influence/repository
| 78
| 88
| 5
|
male polar explorer, luke evans, portrait, highly detailed, digital painting, artstation, concept art, sharp focus, illustration, art by artgerm and greg rutkowski and alphonse mucha
|
concept art
|
medium/illustration
| 90
| 101
| 6
|
male polar explorer, luke evans, portrait, highly detailed, digital painting, artstation, concept art, sharp focus, illustration, art by artgerm and greg rutkowski and alphonse mucha
|
sharp focus
|
detail
| 103
| 114
| 7
|
male polar explorer, luke evans, portrait, highly detailed, digital painting, artstation, concept art, sharp focus, illustration, art by artgerm and greg rutkowski and alphonse mucha
|
illustration
|
medium/illustration
| 116
| 128
| 8
|
male polar explorer, luke evans, portrait, highly detailed, digital painting, artstation, concept art, sharp focus, illustration, art by artgerm and greg rutkowski and alphonse mucha
|
artgerm
|
influence/artist
| 137
| 144
| 9
|
male polar explorer, luke evans, portrait, highly detailed, digital painting, artstation, concept art, sharp focus, illustration, art by artgerm and greg rutkowski and alphonse mucha
|
greg rutkowski
|
influence/artist
| 149
| 163
| 10
|
male polar explorer, luke evans, portrait, highly detailed, digital painting, artstation, concept art, sharp focus, illustration, art by artgerm and greg rutkowski and alphonse mucha
|
alphonse mucha
|
influence/artist
| 168
| 182
| 11
|
modern pirates on a torpedo boat attack a barge. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
|
modern
|
influence/genre
| 0
| 6
| 0
|
modern pirates on a torpedo boat attack a barge. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
|
pirates on a torpedo boat attack a barge
|
subject
| 7
| 47
| 1
|
modern pirates on a torpedo boat attack a barge. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
|
Dan Mumford
|
influence/artist
| 61
| 72
| 2
|
modern pirates on a torpedo boat attack a barge. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
|
Tsutomu Nihei
|
influence/artist
| 77
| 90
| 3
|
modern pirates on a torpedo boat attack a barge. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
|
make game in Unreal Engine
|
subject
| 91
| 117
| 4
|
modern pirates on a torpedo boat attack a barge. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
|
photorealism
|
medium/photography
| 119
| 131
| 5
|
modern pirates on a torpedo boat attack a barge. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
|
colorful
|
color
| 133
| 141
| 6
|
modern pirates on a torpedo boat attack a barge. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
|
finalRender iridescent
|
context/weather
| 143
| 165
| 7
|
modern pirates on a torpedo boat attack a barge. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
|
fantasy
|
influence/genre
| 166
| 173
| 8
|
modern pirates on a torpedo boat attack a barge. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
|
concept art
|
medium/illustration
| 174
| 185
| 9
|
modern pirates on a torpedo boat attack a barge. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
|
8k
|
detail
| 186
| 188
| 10
|
modern pirates on a torpedo boat attack a barge. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
|
resolution concept art
|
medium/photography
| 189
| 211
| 11
|
modern pirates on a torpedo boat attack a barge. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
|
ink drawing
|
medium/painting
| 212
| 223
| 12
|
modern pirates on a torpedo boat attack a barge. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
|
volumetric lighting
|
light
| 224
| 243
| 13
|
modern pirates on a torpedo boat attack a barge. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
|
bioluminescence
|
subject
| 244
| 259
| 14
|
modern pirates on a torpedo boat attack a barge. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
|
plasma
|
subject
| 261
| 267
| 15
|
modern pirates on a torpedo boat attack a barge. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
|
neon
|
light
| 269
| 273
| 16
|
modern pirates on a torpedo boat attack a barge. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
|
brimming
|
context/emotion
| 275
| 283
| 17
|
modern pirates on a torpedo boat attack a barge. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
|
electricity
|
subject
| 297
| 308
| 18
|
modern pirates on a torpedo boat attack a barge. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
|
power
|
subject
| 310
| 315
| 19
|
modern pirates on a torpedo boat attack a barge. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
|
Colorful
|
color
| 317
| 325
| 20
|
modern pirates on a torpedo boat attack a barge. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
|
Sci-Fi
|
influence/genre
| 326
| 332
| 21
|
modern pirates on a torpedo boat attack a barge. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
|
Steampunk
|
influence/genre
| 333
| 342
| 22
|
modern pirates on a torpedo boat attack a barge. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
|
Biological Living
|
subject
| 343
| 360
| 23
|
modern pirates on a torpedo boat attack a barge. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
|
cel-shaded
|
medium/painting
| 362
| 372
| 24
|
modern pirates on a torpedo boat attack a barge. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
|
depth,
|
medium/photography
| 374
| 380
| 25
|
modern pirates on a torpedo boat attack a barge. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
|
particles
|
subject
| 381
| 390
| 26
|
modern pirates on a torpedo boat attack a barge. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
|
lots
|
context/emotion
| 392
| 396
| 27
|
modern pirates on a torpedo boat attack a barge. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
|
reflective surfaces
|
subject
| 400
| 419
| 28
|
modern pirates on a torpedo boat attack a barge. Style as if Dan Mumford and Tsutomu Nihei make game in Unreal Engine, photorealism, colorful, finalRender iridescent fantasy concept art 8k resolution concept art ink drawing volumetric lighting bioluminescence, plasma, neon, brimming with energy, electricity, power, Colorful Sci-Fi Steampunk Biological Living, cel-shaded, depth, particles, lots of reflective surfaces, subsurface scattering
|
subsurface scattering
|
light
| 421
| 442
| 29
|
a beautiful young white woman, cyberpunk, Blade Runner city background, highly detailed, 8K, artstation, , art by Gustav Klimt
|
beautiful
|
context/emotion
| 2
| 11
| 0
|
a beautiful young white woman, cyberpunk, Blade Runner city background, highly detailed, 8K, artstation, , art by Gustav Klimt
|
white
|
color
| 18
| 23
| 1
|
a beautiful young white woman, cyberpunk, Blade Runner city background, highly detailed, 8K, artstation, , art by Gustav Klimt
|
woman
|
subject
| 24
| 29
| 2
|
a beautiful young white woman, cyberpunk, Blade Runner city background, highly detailed, 8K, artstation, , art by Gustav Klimt
|
cyberpunk
|
influence/genre
| 31
| 40
| 3
|
a beautiful young white woman, cyberpunk, Blade Runner city background, highly detailed, 8K, artstation, , art by Gustav Klimt
|
Blade Runner city background
|
subject
| 42
| 70
| 4
|
a beautiful young white woman, cyberpunk, Blade Runner city background, highly detailed, 8K, artstation, , art by Gustav Klimt
|
highly detailed
|
detail
| 72
| 87
| 5
|
a beautiful young white woman, cyberpunk, Blade Runner city background, highly detailed, 8K, artstation, , art by Gustav Klimt
|
8K
|
medium/photography
| 89
| 91
| 6
|
a beautiful young white woman, cyberpunk, Blade Runner city background, highly detailed, 8K, artstation, , art by Gustav Klimt
|
artstation
|
influence/repository
| 93
| 103
| 7
|
a beautiful young white woman, cyberpunk, Blade Runner city background, highly detailed, 8K, artstation, , art by Gustav Klimt
|
Gustav Klimt
|
influence/artist
| 114
| 126
| 8
|
goddess bastet, highly detailed, concept art, intricate, sharp focus, einar jonsson and bouguereau
|
goddess bastet
|
subject
| 0
| 14
| 0
|
goddess bastet, highly detailed, concept art, intricate, sharp focus, einar jonsson and bouguereau
|
highly detailed
|
detail
| 16
| 31
| 1
|
goddess bastet, highly detailed, concept art, intricate, sharp focus, einar jonsson and bouguereau
|
concept art
|
medium/illustration
| 33
| 44
| 2
|
goddess bastet, highly detailed, concept art, intricate, sharp focus, einar jonsson and bouguereau
|
intricate
|
detail
| 46
| 55
| 3
|
goddess bastet, highly detailed, concept art, intricate, sharp focus, einar jonsson and bouguereau
|
sharp focus
|
detail
| 57
| 68
| 4
|
goddess bastet, highly detailed, concept art, intricate, sharp focus, einar jonsson and bouguereau
|
einar jonsson
|
influence/artist
| 70
| 83
| 5
|
goddess bastet, highly detailed, concept art, intricate, sharp focus, einar jonsson and bouguereau
|
bouguereau
|
influence/artist
| 88
| 98
| 6
|
the end of civilization in the city, apocalypse, cityscape, low level camera view, atomic bomb explosion, fire, hell on earth, detailed, cinematic lighting, concept art, photographic, artstation, deviantart, cgsociety,
|
the end of civilization in the city
|
subject
| 0
| 35
| 0
|
the end of civilization in the city, apocalypse, cityscape, low level camera view, atomic bomb explosion, fire, hell on earth, detailed, cinematic lighting, concept art, photographic, artstation, deviantart, cgsociety,
|
apocalypse
|
influence/genre
| 37
| 47
| 1
|
the end of civilization in the city, apocalypse, cityscape, low level camera view, atomic bomb explosion, fire, hell on earth, detailed, cinematic lighting, concept art, photographic, artstation, deviantart, cgsociety,
|
cityscape
|
subject
| 49
| 58
| 2
|
the end of civilization in the city, apocalypse, cityscape, low level camera view, atomic bomb explosion, fire, hell on earth, detailed, cinematic lighting, concept art, photographic, artstation, deviantart, cgsociety,
|
low level camera view
|
medium/photography
| 60
| 81
| 3
|
the end of civilization in the city, apocalypse, cityscape, low level camera view, atomic bomb explosion, fire, hell on earth, detailed, cinematic lighting, concept art, photographic, artstation, deviantart, cgsociety,
|
atomic bomb explosion
|
subject
| 83
| 104
| 4
|
the end of civilization in the city, apocalypse, cityscape, low level camera view, atomic bomb explosion, fire, hell on earth, detailed, cinematic lighting, concept art, photographic, artstation, deviantart, cgsociety,
|
fire
|
subject
| 106
| 110
| 5
|
the end of civilization in the city, apocalypse, cityscape, low level camera view, atomic bomb explosion, fire, hell on earth, detailed, cinematic lighting, concept art, photographic, artstation, deviantart, cgsociety,
|
hell on earth
|
subject
| 112
| 125
| 6
|
the end of civilization in the city, apocalypse, cityscape, low level camera view, atomic bomb explosion, fire, hell on earth, detailed, cinematic lighting, concept art, photographic, artstation, deviantart, cgsociety,
|
detailed
|
detail
| 127
| 135
| 7
|
the end of civilization in the city, apocalypse, cityscape, low level camera view, atomic bomb explosion, fire, hell on earth, detailed, cinematic lighting, concept art, photographic, artstation, deviantart, cgsociety,
|
cinematic
|
medium/photography
| 137
| 146
| 8
|
the end of civilization in the city, apocalypse, cityscape, low level camera view, atomic bomb explosion, fire, hell on earth, detailed, cinematic lighting, concept art, photographic, artstation, deviantart, cgsociety,
|
lighting
|
light
| 147
| 155
| 9
|
the end of civilization in the city, apocalypse, cityscape, low level camera view, atomic bomb explosion, fire, hell on earth, detailed, cinematic lighting, concept art, photographic, artstation, deviantart, cgsociety,
|
concept art
|
medium/illustration
| 157
| 168
| 10
|
the end of civilization in the city, apocalypse, cityscape, low level camera view, atomic bomb explosion, fire, hell on earth, detailed, cinematic lighting, concept art, photographic, artstation, deviantart, cgsociety,
|
photographic
|
medium/photography
| 170
| 182
| 11
|
the end of civilization in the city, apocalypse, cityscape, low level camera view, atomic bomb explosion, fire, hell on earth, detailed, cinematic lighting, concept art, photographic, artstation, deviantart, cgsociety,
|
artstation
|
influence/repository
| 184
| 194
| 12
|
the end of civilization in the city, apocalypse, cityscape, low level camera view, atomic bomb explosion, fire, hell on earth, detailed, cinematic lighting, concept art, photographic, artstation, deviantart, cgsociety,
|
deviantart
|
influence/artwork
| 196
| 206
| 13
|
the end of civilization in the city, apocalypse, cityscape, low level camera view, atomic bomb explosion, fire, hell on earth, detailed, cinematic lighting, concept art, photographic, artstation, deviantart, cgsociety,
|
cgsociety
|
influence/repository
| 208
| 217
| 14
|
suburban office headquarters designed by HOK
|
suburban office headquarters designed
|
subject
| 0
| 37
| 0
|
Civil War in Grand Theft Auto 5 covert art, epic, 4k resolution, extremely detailed, very sharp, artstation, digital art, vibrant,
|
Civil War
|
subject
| 0
| 9
| 0
|
Civil War in Grand Theft Auto 5 covert art, epic, 4k resolution, extremely detailed, very sharp, artstation, digital art, vibrant,
|
Grand Theft Auto 5 covert art
|
context/era
| 13
| 42
| 1
|
Civil War in Grand Theft Auto 5 covert art, epic, 4k resolution, extremely detailed, very sharp, artstation, digital art, vibrant,
|
epic
|
context/emotion
| 44
| 48
| 2
|
Civil War in Grand Theft Auto 5 covert art, epic, 4k resolution, extremely detailed, very sharp, artstation, digital art, vibrant,
|
4k resolution
|
detail
| 50
| 63
| 3
|
Civil War in Grand Theft Auto 5 covert art, epic, 4k resolution, extremely detailed, very sharp, artstation, digital art, vibrant,
|
extremely detailed
|
detail
| 65
| 83
| 4
|
Civil War in Grand Theft Auto 5 covert art, epic, 4k resolution, extremely detailed, very sharp, artstation, digital art, vibrant,
|
very sharp
|
detail
| 85
| 95
| 5
|
Civil War in Grand Theft Auto 5 covert art, epic, 4k resolution, extremely detailed, very sharp, artstation, digital art, vibrant,
|
artstation
|
influence/repository
| 97
| 107
| 6
|
Civil War in Grand Theft Auto 5 covert art, epic, 4k resolution, extremely detailed, very sharp, artstation, digital art, vibrant,
|
digital art
|
medium/illustration
| 109
| 120
| 7
|
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