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def get_Creature(): |
# returns Server.Mobile |
pass |
def get_Killer(): |
# returns Server.Mobile |
pass |
def get_Corpse(): |
# returns Server.Items.Container |
pass |
def get_ForcedLoot(): |
# returns System.Collections.Generic.List`1[[Server.Item, Server, Version=0.5.0.0, Culture=neutral, PublicKeyToken=null]] |
pass |
def get_PreventDefault(): |
# returns System.Boolean |
pass |
def set_PreventDefault(value): |
# returns System.Void |
pass |
def get_PreventDelete(): |
# returns System.Boolean |
pass |
def set_PreventDelete(value): |
# returns System.Void |
pass |
def get_ClearCorpse(): |
# returns System.Boolean |
pass |
def set_ClearCorpse(value): |
# returns System.Void |
pass |
def ClearLoot(free): |
# returns System.Void |
pass |
def Equals(obj): |
# returns System.Boolean |
pass |
def GetHashCode(): |
# returns System.Int32 |
pass |
def GetType(): |
# returns System.Type |
pass |
def ToString(): |
# returns System.String |
pass |
class Server.RenameRequestEventArgs: |
From = None |
Target = None |
Name = None |
def get_From(): |
# returns Server.Mobile |
pass |
def get_Target(): |
# returns Server.Mobile |
pass |
def get_Name(): |
# returns System.String |
pass |
def Equals(obj): |
# returns System.Boolean |
pass |
def GetHashCode(): |
# returns System.Int32 |
pass |
def GetType(): |
# returns System.Type |
pass |
def ToString(): |
# returns System.String |
pass |
class Server.LogoutEventArgs: |
Mobile = None |
def get_Mobile(): |
# returns Server.Mobile |
pass |
def Equals(obj): |
# returns System.Boolean |
pass |
def GetHashCode(): |
# returns System.Int32 |
pass |
def GetType(): |
# returns System.Type |
pass |
def ToString(): |
# returns System.String |
pass |
class Server.SocketConnectEventArgs: |
Socket = None |
AllowConnection = None |
def get_Socket(): |
# returns System.Net.Sockets.Socket |
pass |
def get_AllowConnection(): |
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