text stringlengths 0 234 |
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-- Unix_Time : Time := |
-- Value (Date => Image (Date => Now, Include_Time_Fraction => True), |
-- Time_Zone => UTC_Time_Offset); |
begin |
for A in 1 .. Argument_Count loop |
if Argument (A) = "-iso" or |
Argument (A) = "-I" or |
Argument (A) = "-i" |
then |
String'Write |
(Stream (Current_Output), |
Image (Date => Now, Picture => "%Y-%m-%d")); |
elsif Argument (A) = "-n" or Argument (A) = "-nano" then |
String'Write |
(Stream (Current_Output), |
Image (Date => Unix_Time, Picture => "%s.%o")); |
elsif Argument (A) (1) = '+' then |
declare |
Feature_Argument : String := Argument (A); |
begin |
String'Write |
(Stream (Current_Output), |
Image |
(Date => Now, |
Picture => |
Picture_String |
(Feature_Argument |
(Feature_Argument'First + 1 .. |
Feature_Argument'Last)))); |
Function Definition: procedure ArrivalForRepair is |
Function Body: package FloatIO is new Ada.Text_IO.Float_IO(float); |
use FloatIO; |
package IntIO is new Ada.Text_IO.Integer_IO(Integer); |
use IntIO; |
package Fix_IO is new Ada.Text_IO.Fixed_IO(DAY_DURATION); |
use Fix_IO; |
function intToChar is new Unchecked_Conversion(Integer, Character); |
charStar, charTie : Character := 'A'; |
intStar, intTie : Integer := 64; |
subtype getChar is Character range 'A'..'Z'; |
lastCharOfTie, lastCharOfStar : getChar := getChar'First; |
type vehicle is |
(Star_Destroyer, Tie_Fighter); |
package vechileIO is new Ada.Text_IO.Enumeration_IO(vehicle); |
type vName is |
(Tie, Star); |
package nameIO is new Ada.Text_IO.Enumeration_IO(vName); |
-- Maintainance bay record |
type garageBay is record |
vehicleType : vehicle; |
vehicleName: String(1..5); |
time2Fix: integer; |
startTime: Time; |
finishTime: Time; |
--elapsedTime: DAY_DURATION; |
end record; |
a : garageBay; |
-- Function to determine if the arriving planes are Star or Tie |
function StarOrTie(x: in out integer) return garageBay is |
randNum: float; |
z,b,c,d : garageBay; |
e : Time := Clock; |
--seed: integer; |
begin |
randNum := next_float(x); -- 0.0 <= randNumm <= 1.0. |
if randNum <= 0.25 then |
z := (vehicleType => Tie_Fighter, vehicleName => "Tie ", time2Fix => 0, startTime => e, finishTime => e); |
return a; -- return tie |
elsif randNum <= 0.5 then |
b := (vehicleType => Tie_Fighter, vehicleName => "Tie ", time2Fix => 0, startTime => e, finishTime => e); |
return b; -- return tie |
elsif randNum <= 0.75 then |
c := (vehicleType => Tie_Fighter, vehicleName => "Tie ", time2Fix => 0, startTime => e, finishTime => e); |
return c; -- return tie |
else |
d := (vehicleType => Star_Destroyer, vehicleName => "Star ", time2Fix => 0, startTime => e, finishTime => e); |
return d; -- return stsr |
end if; |
end StarOrTie; |
-- Determine the number of new arrivals for Step 1 in the lab. |
-- Either 1, 2, 3 or 4 uniformly distributed on each call. |
function NumberNewArrivals(x: in out integer) return Integer is |
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