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(Internal_Draw_Line);
begin
if Length > Area.Width then
Ratio := Float (Area.Width) / Float (Length);
else
Ratio := 1.0;
Current.X := (Area.Width - Length) / 2;
end if;
Buffer.Set_Source (Foreground);
for C of Msg loop
Draw_Glyph
(Fnt => Font,
C => C,
X => Current.X,
Y => Current.Y,
Height => Area.Height,
Bold => Bold);
end loop;
if Outline and then Area.Height > 40 then
for Y in Area.Position.Y + 1 .. Area.Position.Y + Area.Height loop
Prev := Buffer.Pixel ((Area.Position.X, Y));
if Prev = FG then
Buffer.Set_Pixel ((Area.Position.X, Y), Black);
end if;
for X in Area.Position.X + 1 .. Area.Position.X + Area.Width loop
declare
Col : constant UInt32 := Buffer.Pixel ((X, Y));
Top : constant UInt32 := Buffer.Pixel ((X, Y - 1));
begin
if Prev /= FG
and then Col = FG
then
Buffer.Set_Pixel ((X, Y), Blk);
elsif Prev = FG
and then Col /= FG
then
Buffer.Set_Pixel ((X - 1, Y), Blk);
elsif Top /= FG
and then Top /= Blk
and then Col = FG
then
Buffer.Set_Pixel ((X, Y), Blk);
elsif Top = FG
and then Col /= FG
then
Buffer.Set_Pixel ((X, Y - 1), Blk);
end if;
Prev := Col;
Function Definition: procedure Convert_Card_Identification_Data_Register
Function Body: (W0, W1, W2, W3 : UInt32;
Res : out Card_Identification_Data_Register);
-- Convert the R2 reply to CID
procedure Convert_Card_Specific_Data_Register
(W0, W1, W2, W3 : UInt32;
Card_Type : Supported_SD_Memory_Cards;
CSD : out Card_Specific_Data_Register);
-- Convert the R2 reply to CSD
procedure Convert_SDCard_Configuration_Register
(W0, W1 : UInt32;
SCR : out SDCard_Configuration_Register);
-- Convert W0 (MSB) / W1 (LSB) to SCR.
function Compute_Card_Capacity
(CSD : Card_Specific_Data_Register;
Card_Type : Supported_SD_Memory_Cards) return UInt64;
-- Compute the card capacity (in bytes) from the CSD
function Compute_Card_Block_Size
(CSD : Card_Specific_Data_Register;
Card_Type : Supported_SD_Memory_Cards) return UInt32;
-- Compute the card block size (in bytes) from the CSD.
function Get_Transfer_Rate
(CSD : Card_Specific_Data_Register) return Natural;
-- Compute transfer rate from CSD
function Swap32 (Val : UInt32) return UInt32 with Inline_Always;
function BE32_To_Host (Val : UInt32) return UInt32 with Inline_Always;
-- Swap bytes in a word
------------
-- Swap32 --
------------
function Swap32 (Val : UInt32) return UInt32 is
begin