text
stringlengths
0
234
Save_file (Trim (o.ID, Right) & object_extension, o);
end Save_file;
-------------
-- BSP I/O --
-------------
-- Write a BSP tree to a stream
procedure Write (
s : in Ada.Streams.Stream_IO.Stream_Access;
tree : in BSP.p_BSP_node
)
is
procedure Write_Intel is new Write_Intel_x86_number (s, U32);
use BSP;
n : Natural := 0;
procedure Numbering (node : p_BSP_node) is
begin
if node /= null then
n := n + 1;
node.node_id := n;
Numbering (node.front_child);
Numbering (node.back_child);
end if;
end Numbering;
procedure Save_node (node : p_BSP_node) is
begin
if node /= null then
Write_Intel (U32 (node.node_id));
if node.front_child = null then
Write_Intel (U32' (0));
if node.front_leaf = null then
Write_String (s, empty);
else
Write_String (s, node.front_leaf.ID);
end if;
else
Write_Intel (U32 (node.front_child.node_id));
end if;
if node.back_child = null then
Write_Intel (U32' (0));
if node.back_leaf = null then
Write_String (s, empty);
else
Write_String (s, node.back_leaf.ID);
end if;
else
Write_Intel (U32 (node.back_child.node_id));
end if;
for i in node.normal'Range loop
Write_Double (s, node.normal (i));
end loop;
Write_Double (s, node.distance);
--
Save_node (node.front_child);
Save_node (node.back_child);
end if;
end Save_node;
begin
Numbering (tree); -- fill the node_id's
String'Write (s, signature_bsp); -- header
Write_Intel (U32 (n)); -- give the number of nodes first
Save_node (tree);
end Write;
-- Write a BSP tree to a file
procedure Save_file (file_name : String; tree : in BSP.p_BSP_node) is
use Ada.Streams.Stream_IO;
f : File_Type;
begin
if Index (file_name, ".")=0 then
Create (f, out_file, file_name & BSP_extension);
else
Create (f, out_file, file_name);
end if;
Write (Stream (f), tree);
Close (f);
end Save_file;
procedure Load (
name_in_resource : in String;
referred : in Map_of_Visuals;
tree : out BSP.p_BSP_node
)
is
function Find_object (ID : Ident; tolerant : Boolean) return p_Object_3D is
begin
if ID = empty then
return null;
else
return p_Object_3D (
Visuals_Mapping.Element (
Container => Visuals_Mapping.Map (referred),