text stringlengths 0 234 |
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Object.Knot_Values(Index_1) := Object.Knot_Values(Index_2); |
Object.Knot_Values(Index_2) := temp; |
Function Definition: procedure Draw_Help_Overlay is separate; |
Function Body: -- TODO: Postcondition - not hovered and selected at the same time |
procedure Determine_Hovered_Object is separate; |
function Calculate_B_Spline_Degree return Integer is |
begin |
return My_Window.Num_Of_Knots - My_Window.Num_Of_Control_Points - 1; |
Function Definition: procedure Uniformise_Knot_Vector(V : in out CRV.Knot_Values_Array; |
Function Body: Degree : in Integer) is |
begin |
if V'Last >= 2*(Degree + 1) then |
V(V'First .. V'First + Degree) := (others => 0.0); |
for I in 1 .. V'Last - 2*(Degree + 1) loop |
V(V'First + Degree + I) := CRV.Parametrization_Type( |
Float(I) / |
Float(V'Last - 2*(Degree + 1) + 1) |
); |
end loop; |
V(V'Last - Degree .. V'Last) := (others => 1.0); |
end if; |
Function Definition: function Eval_Basis_Poly(J : in Interpolation_Nodes_Index_Type) return Base_Real_Type is |
Function Body: D : constant Base_Real_Type := (Parametrization_Type'Last - Parametrization_Type'First) / Base_Real_Type(Control_Points'Length - 1); |
Numentator : Base_Real_Type := 1.0; |
Denominator : Base_Real_Type := 1.0; |
begin |
for M in Control_Points'Range loop |
if M /= J then |
Numentator := Numentator * ( T - Interpolation_Nodes(M) ); |
Denominator := Denominator * ( Interpolation_Nodes(J) - Interpolation_Nodes(M) ); |
end if; |
end loop; |
return Numentator / Denominator; |
end Eval_Basis_Poly; |
begin |
for I in Control_Points'Range loop |
Result := Result + Control_Points(I) * Eval_Basis_Poly(I); |
end loop; |
return Result; |
end Eval_Lagrange; |
function Make_Equidistant_Nodes( N : Positive ) return Interpolation_Nodes_Array is |
D : constant Base_Real_Type := (Parametrization_Type'Last - Parametrization_Type'First) / Base_Real_Type(N - 1); |
Res : Interpolation_Nodes_Array(1..N); |
begin |
Res(Res'First) := Parametrization_Type'First; |
if N /= 1 then |
for I in Res'First + 1 .. Res'Last - 1 loop |
Res(I) := Parametrization_Type'First + D * Base_Real_Type(I-1); |
end loop; |
Res(Res'Last) := Parametrization_Type'Last; |
end if; |
return Res; |
Function Definition: procedure Draw_Help_Overlay is |
Function Body: begin |
if Font_Loaded then |
GL.Toggles.Enable(GL.Toggles.Blend); |
GL.Blending.Set_Blend_Func(GL.Blending.Src_Alpha, GL.Blending.One_Minus_Src_Alpha); |
declare |
Token : Gl.Immediate.Input_Token := GL.Immediate.Start (Quads); |
begin |
Gl.Immediate.Set_Color (GL.Types.Colors.Color'(0.1, 0.1, 0.1, 0.9)); |
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