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New_D.Lit_Len (I) := (Bit_Length => Bl_For_Lit_Len (I), Code => Invalid);
end loop;
for I in New_D.Dis'Range loop
New_D.Dis (I) := (Bit_Length => Bl_For_Dis (I), Code => Invalid);
end loop;
return New_D;
end Build_Descriptors;
type Count_Type is range 0 .. File_Size_Type'Last / 2 - 1;
type Stats_Type is array (Natural range <>) of Count_Type;
-- The following is a translation of Zopfli's OptimizeHuffmanForRle (v. 11-May-2016).
-- Possible gain: shorten the compression header containing the Huffman trees' bit lengths.
-- Possible loss: since the stats do not correspond anymore exactly to the data
-- to be compressed, the Huffman trees might be suboptimal.
--
-- Zopfli comment:
-- Changes the population counts in a way that the consequent Huffman tree
-- compression, especially its rle-part, will be more likely to compress this data
-- more efficiently.
procedure Tweak_For_Better_Rle (Counts : in out Stats_Type) is
Length : Integer := Counts'Length;
Stride : Integer;
Symbol, Sum, Limit, New_Count : Count_Type;
Good_For_Rle : array (Counts'Range) of Boolean := (others => False);
begin
-- 1) We don't want to touch the trailing zeros. We may break the
-- rules of the format by adding more data in the distance codes.
loop
if Length = 0 then
return;
end if;
exit when Counts (Length - 1) /= 0;
Length := Length - 1;
end loop;
-- Now counts(0..length - 1) does not have trailing zeros.
--
-- 2) Let's mark all population counts that already can be encoded with an rle code.
--
-- Let's not spoil any of the existing good rle codes.
-- Mark any seq of 0's that is longer than 5 as a good_for_rle.
-- Mark any seq of non-0's that is longer than 7 as a good_for_rle.
Symbol := Counts (0);
Stride := 0;
for I in 0 .. Length loop
if I = Length or else Counts (I) /= Symbol then
if (Symbol = 0 and then Stride >= 5) or else (Symbol /= 0 and then Stride >= 7) then
for K in 0 .. Stride - 1 loop
Good_For_Rle (I - K - 1) := True;
end loop;
end if;
Stride := 1;
if I /= Length then
Symbol := Counts (I);
end if;
else
Stride := Stride + 1;
end if;
end loop;
-- 3) Let's replace those population counts that lead to more rle codes.
Stride := 0;
Limit := Counts (0);
Sum := 0;
for I in 0 .. Length loop
if I = Length
or else Good_For_Rle (I)
or else (I > 0 and then Good_For_Rle (I - 1)) -- Added from Brotli, item #1
-- Heuristic for selecting the stride ranges to collapse.
or else abs (Counts (I) - Limit) >= 4
then
if Stride >= 4 or else (Stride >= 3 and then Sum = 0) then
-- The stride must end, collapse what we have, if we have enough (4).
-- New_Count is the average of counts on the stride's interval, upper-rounded
New_Count :=
Count_Type'Max (1, (Sum + Count_Type (Stride) / 2) / Count_Type (Stride));
if Sum = 0 then
-- Don't make an all zeros stride to be upgraded to ones.
New_Count := 0;
end if;
for K in 0 .. Stride - 1 loop
-- We don't want to change value at counts(i),
-- that is already belonging to the next stride. Thus - 1.
-- Replace histogram value by averaged value
Counts (I - K - 1) := New_Count;
end loop;
end if;
Stride := 0;
Sum := 0;
if I < Length - 3 then
-- All interesting strides have a count of at least 4, at
-- least when non-zeros. Limit is the average of next 4
-- counts, upper-rounded
Limit := (Counts (I) + Counts (I + 1) + Counts (I + 2) + Counts (I + 3) + 2) / 4;
elsif I < Length then
Limit := Counts (I);
else
Limit := 0;
end if;
end if;
Stride := Stride + 1;