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Timer_AF : constant STM32.GPIO_Alternate_Function := GPIO_AF_TIM4_2; |
-- Note that this value MUST match the corresponding timer selected! |
Output_Channel : constant Timer_Channel := Channel_2; -- arbitrary |
-- The LED driven by this example is determined by the channel selected. |
-- That is so because each channel of Timer_4 is connected to a specific |
-- LED in the alternate function configuration on this board. We will |
-- initialize all of the LEDs to be in the AF mode. The |
-- particular channel selected is completely arbitrary, as long as the |
-- selected GPIO port/pin for the LED matches the selected channel. |
-- |
-- Channel_1 is connected to the green LED. |
-- Channel_2 is connected to the orange LED. |
-- Channel_3 is connected to the red LED. |
-- Channel_4 is connected to the blue LED. |
LED_For : constant array (Timer_Channel) of User_LED := |
(Channel_1 => Green_LED, |
Channel_2 => Orange_LED, |
Channel_3 => Red_LED, |
Channel_4 => Blue_LED); |
Requested_Frequency : constant Hertz := 30_000; -- arbitrary |
Power_Control : PWM_Modulator; |
-- The SFP run-time library for these boards is intended for certified |
-- environments and so does not contain the full set of facilities defined |
-- by the Ada language. The elementary functions are not included, for |
-- example. In contrast, the Ravenscar "full" run-times do have these |
-- functions. |
function Sine (Input : Long_Float) return Long_Float; |
-- Therefore there are four choices: 1) use the "ravescar-full-stm32f4" |
-- runtime library, 2) pull the sources for the language-defined elementary |
-- function package into the board's run-time library and rebuild the |
-- run-time, 3) pull the sources for those packages into the source |
-- directory of your application and rebuild your application, or 4) roll |
-- your own approximation to the functions required by your application. |
-- In this demonstration we roll our own approximation to the sine function |
-- so that it doesn't matter which runtime library is used. |
function Sine (Input : Long_Float) return Long_Float is |
Pi : constant Long_Float := 3.14159_26535_89793_23846; |
X : constant Long_Float := Long_Float'Remainder (Input, Pi * 2.0); |
B : constant Long_Float := 4.0 / Pi; |
C : constant Long_Float := (-4.0) / (Pi * Pi); |
Y : constant Long_Float := B * X + C * X * abs (X); |
P : constant Long_Float := 0.225; |
begin |
return P * (Y * abs (Y) - Y) + Y; |
end Sine; |
-- We use the sine function to drive the power applied to the LED, thereby |
-- making the LED increase and decrease in brightness. We attach the timer |
-- to the LED and then control how much power is supplied by changing the |
-- value of the timer's output compare register. The sine function drives |
-- that value, thus the waxing/waning effect. |
begin |
Configure_PWM_Timer (Selected_Timer'Access, Requested_Frequency); |
Power_Control.Attach_PWM_Channel |
(Selected_Timer'Access, |
Output_Channel, |
LED_For (Output_Channel), |
Timer_AF); |
Power_Control.Enable_Output; |
declare |
Arg : Long_Float := 0.0; |
Value : Percentage; |
Increment : constant Long_Float := 0.00003; |
-- The Increment value controls the rate at which the brightness |
-- increases and decreases. The value is more or less arbitrary, but |
-- note that the effect of compiler optimization is observable. |
begin |
loop |
Value := Percentage (50.0 * (1.0 + Sine (Arg))); |
Power_Control.Set_Duty_Cycle (Value); |
Arg := Arg + Increment; |
end loop; |
Function Definition: procedure Demo_DAC_Basic is |
Function Body: Output_Channel : constant DAC_Channel := Channel_1; -- arbitrary |
procedure Configure_DAC_GPIO (Output_Channel : DAC_Channel); |
-- Once the channel is enabled, the corresponding GPIO pin is automatically |
-- connected to the analog converter output. However, in order to avoid |
-- parasitic consumption, the PA4 pin (Channel_1) or PA5 pin (Channel_2) |
-- should first be configured to analog mode. See the note in the RM, page |
-- 431. |
procedure Print (Value : UInt32); |
-- Prints the image of the arg at a fixed location |
procedure Await_Button; |
-- Wait for the user to press and then release the blue user button |
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