text stringlengths 0 234 |
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function To_Bytes is new Ada.Unchecked_Conversion |
(SPAD_Map, SPAD_Map_Bytes); |
SPAD_Count : UInt8; |
SPAD_Is_Aperture : Boolean; |
Ref_SPAD_Map_Bytes : SPAD_Map_Bytes; |
Ref_SPAD_Map : SPAD_Map; |
First_SPAD : UInt8; |
SPADS_Enabled : UInt8; |
Timing_Budget : UInt32; |
begin |
Status := SPAD_Info (This, SPAD_Count, SPAD_Is_Aperture); |
if not Status then |
return; |
end if; |
Read |
(This, REG_GLOBAL_CONFIG_SPAD_ENABLES_REF_0, |
Ref_SPAD_Map_Bytes, Status); |
Ref_SPAD_Map := To_Map (Ref_SPAD_Map_Bytes); |
-- Set reference spads |
if Status then |
Write (This, 16#FF#, UInt8'(16#01#), Status); |
end if; |
if Status then |
Write (This, REG_DYNAMIC_SPAD_REF_EN_START_OFFSET, |
UInt8'(16#00#), Status); |
end if; |
if Status then |
Write (This, REG_DYNAMIC_SPAD_NUM_REQUESTED_REF_SPAD, |
UInt8'(16#2C#), Status); |
end if; |
if Status then |
Write (This, 16#FF#, UInt8'(16#00#), Status); |
end if; |
if Status then |
Write (This, REG_GLOBAL_CONFIG_REF_EN_START_SELECT, |
UInt8'(16#B4#), Status); |
end if; |
if Status then |
if SPAD_Is_Aperture then |
First_SPAD := 13; |
else |
First_SPAD := 1; |
end if; |
SPADS_Enabled := 0; |
for J in UInt8 range 1 .. 48 loop |
if J < First_SPAD or else SPADS_Enabled = SPAD_Count then |
-- This bit is lower than the first one that should be enabled, |
-- or SPAD_Count bits have already been enabled, so zero this |
-- bit |
Ref_SPAD_Map (J) := False; |
elsif Ref_SPAD_Map (J) then |
SPADS_Enabled := SPADS_Enabled + 1; |
end if; |
end loop; |
end if; |
if Status then |
Ref_SPAD_Map_Bytes := To_Bytes (Ref_SPAD_Map); |
Write (This, REG_GLOBAL_CONFIG_SPAD_ENABLES_REF_0, |
Ref_SPAD_Map_Bytes, Status); |
end if; |
-- Load tuning Settings |
-- default tuning settings from vl53l0x_tuning.h |
if Status then |
Write (This, 16#FF#, UInt8'(16#01#), Status); |
Write (This, 16#00#, UInt8'(16#00#), Status); |
Write (This, 16#FF#, UInt8'(16#00#), Status); |
Write (This, 16#09#, UInt8'(16#00#), Status); |
Write (This, 16#10#, UInt8'(16#00#), Status); |
Write (This, 16#11#, UInt8'(16#00#), Status); |
Write (This, 16#24#, UInt8'(16#01#), Status); |
Write (This, 16#25#, UInt8'(16#FF#), Status); |
Write (This, 16#75#, UInt8'(16#00#), Status); |
Write (This, 16#FF#, UInt8'(16#01#), Status); |
Write (This, 16#4E#, UInt8'(16#2C#), Status); |
Write (This, 16#48#, UInt8'(16#00#), Status); |
Write (This, 16#30#, UInt8'(16#20#), Status); |
Write (This, 16#FF#, UInt8'(16#00#), Status); |
Write (This, 16#30#, UInt8'(16#09#), Status); |
Write (This, 16#54#, UInt8'(16#00#), Status); |
Write (This, 16#31#, UInt8'(16#04#), Status); |
Write (This, 16#32#, UInt8'(16#03#), Status); |
Write (This, 16#40#, UInt8'(16#83#), Status); |
Write (This, 16#46#, UInt8'(16#25#), Status); |
Write (This, 16#60#, UInt8'(16#00#), Status); |
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