text stringlengths 0 234 |
|---|
Current := Current.Next_Route; |
end loop; |
-- Add before the |
when EXT_MATCH => |
while Current /= null loop |
if not (Current.all in Path_Node_Type'Class) |
and then not (Current.all in Param_Node_Type'Class) |
and then not (Current.all in EL_Node_Type'Class) |
then |
exit; |
end if; |
Previous := Current; |
Current := Current.Next_Route; |
end loop; |
when WILDCARD_MATCH => |
while Current /= null loop |
Previous := Current; |
Current := Current.Next_Route; |
end loop; |
when others => |
null; |
end case; |
if Previous /= null then |
Node.Next_Route := Previous.Next_Route; |
Previous.Next_Route := Node; |
else |
Node.Next_Route := Parent.Children; |
Parent.Children := Node; |
end if; |
end Insert; |
-- ------------------------------ |
-- Add a route associated with the given path pattern. The pattern is split into components. |
-- Some path components can be a fixed string (/home) and others can be variable. |
-- When a path component is variable, the value can be retrieved from the route context. |
-- Once the route path is created, the <tt>Process</tt> procedure is called with the route |
-- reference. |
-- ------------------------------ |
procedure Add_Route (Router : in out Router_Type; |
Pattern : in String; |
ELContext : in EL.Contexts.ELContext'Class; |
Process : not null access procedure (Route : in out Route_Type_Ref)) is |
First : Natural := Pattern'First; |
Pos : Natural; |
Node : Route_Node_Access := Router.Route.Children; |
Match : Route_Match_Type := NO_MATCH; |
New_Path : Path_Node_Access; |
Parent : Route_Node_Access := Router.Route'Unchecked_Access; |
Parent2 : Route_Node_Access; |
Found : Boolean; |
begin |
Log.Info ("Adding route {0}", Pattern); |
loop |
-- Ignore consecutive '/'. |
while First <= Pattern'Last and then Pattern (First) = '/' loop |
First := First + 1; |
end loop; |
-- Find the path component's end. |
Pos := Util.Strings.Index (Pattern, '/', First); |
if Pos = 0 then |
Pos := Pattern'Last; |
else |
Pos := Pos - 1; |
end if; |
if First > Pattern'Last then |
Found := False; |
-- Find an exact match for this component. |
while Node /= null loop |
if Node.all in Path_Node_Type'Class then |
Match := Node.Matches (Pattern (First .. Pos), Pos = Pattern'Last); |
if Match = YES_MATCH then |
Parent := Node; |
Node := Node.Children; |
Found := True; |
exit; |
end if; |
end if; |
Node := Node.Next_Route; |
end loop; |
-- Add a path node matching the component at beginning of the children list. |
-- (before the Param_Node and EL_Node instances if any). |
if not Found then |
New_Path := new Path_Node_Type (Len => 0); |
Insert (Parent, New_Path.all'Access, YES_MATCH); |
Parent := Parent.Children; |
end if; |
elsif Pattern (First) = '#' then |
declare |
E : EL_Node_Access; |
begin |
Found := False; |
-- Find the EL_Node that have the same EL expression. |
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