record_id stringlengths 8 20 | game_title stringlengths 5 49 | release_year float64 1.99k 2.03k ⌀ | franchise stringlengths 3 26 | primary_genre stringclasses 11
values | secondary_genres stringclasses 8
values | location_name stringlengths 3 33 | country_iso stringlengths 2 2 ⌀ | latitude float64 -82.86 71 | longitude float64 -177.37 177 | location_type stringclasses 16
values | setting_status stringclasses 2
values | coordinate_method stringclasses 4
values | verification_level stringclasses 3
values |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
wos30_c0a7f1cef0db | 18 Wheels of Steel: American Long Haul | 2,007 | 18_wheels_of_steel | Simulation | null | Miami | US | 25.77427 | -80.19366 | city | real | representative | corroborated |
wos30_f418998a7d89 | 18 Wheels of Steel: Extreme Trucker | 2,009 | 18_wheels_of_steel | Simulation | null | Oodnadatta | AU | -27.548276 | 135.448427 | city | real | representative | corroborated |
wos30_befb3d4890b5 | 18 Wheels of Steel: Extreme Trucker 2 | 2,011 | 18_wheels_of_steel | Simulation | null | Alice Springs | AU | -23.69748 | 133.88362 | city | real | representative | corroborated |
bra49_0006 | 2014 FIFA World Cup Brazil | 2,014 | fifa_world_cup | Sports | null | Arena das Dunas | BR | -5.8267 | -35.2125 | stadium | real | exact | corroborated |
bra49_0011 | 2014 FIFA World Cup Brazil | 2,014 | fifa_world_cup | Sports | null | Estádio Beira-Rio | BR | -30.0655 | -51.2353 | stadium | real | exact | corroborated |
w53_0068 | Ace Combat Infinity | 2,014 | ace_combat | Action | null | Tokyo | JP | 35.6895 | 139.69171 | city | real | representative | verified |
w53_0060 | Ace Combat: Assault Horizon | 2,011 | ace_combat | Action | null | Miami | US | 25.77427 | -80.19366 | city | real | representative | verified |
w53_0057 | Ace Combat: Joint Assault | 2,010 | ace_combat | Action | null | London | GB | 51.50853 | -0.12574 | city | real | representative | verified |
wave29_8ac57a8942b4 | Air Conflicts: Pacific Carriers | 2,012 | air_conflicts | Simulation | null | Coral Sea | AU | -18 | 152 | battlefield | real | representative | corroborated |
w16_e539372237c278a2 | American Truck Simulator | 2,016 | american_truck_simulator | Simulation | null | Chadron | US | 42.82942 | -102.99991 | city | real | representative | verified |
acw12_0001 | Assassin's Creed | 2,007 | assassins_creed | Action Adventure | null | Jerusalem | IL | 31.7683 | 35.2137 | city | real | representative | verified |
w60_0032 | Assassin's Creed Black Flag Resynced | 2,026 | assassins_creed | Action Adventure | null | Great Inagua | BS | 21.12637 | -73.314183 | island | real | representative | verified |
w60_0030 | Assassin's Creed Black Flag Resynced | 2,026 | assassins_creed | Action Adventure | null | Kingston | JM | 17.971215 | -76.792813 | city | real | representative | verified |
sac46_0002 | Assassin's Creed Chronicles: India | 2,016 | assassins_creed | Action Adventure | Platformer | Katas Raj Temples | PK | 32.7247 | 72.9513 | historical_site | real | exact | corroborated |
acw12_0029 | Assassin's Creed Freedom Cry | 2,013 | assassins_creed | Action Adventure | null | Saint-Domingue | HT | 18.9712 | -72.2852 | region | real | representative | corroborated |
acw12_0027 | Assassin's Creed IV: Black Flag | 2,013 | assassins_creed | Action Adventure | null | Nassau | BS | 25.078227 | -77.338344 | city | real | representative | verified |
acw12_0080 | Assassin's Creed Mirage | 2,023 | assassins_creed | Action Adventure | null | Harbiyah | IQ | 33.365 | 44.35 | district | real | representative | corroborated |
acw12_0081 | Assassin's Creed Mirage | 2,023 | assassins_creed | Action Adventure | null | AlUla | SA | 26.6084 | 37.9232 | region | real | centroid | corroborated |
acw12_0058 | Assassin's Creed Odyssey | 2,018 | assassins_creed | RPG | Action Adventure | Delphi | GR | 38.481154 | 22.500549 | historical_site | real | exact | verified |
acw12_0049 | Assassin's Creed Origins | 2,017 | assassins_creed | RPG | Action Adventure | Siwa | EG | 29.203466 | 25.519227 | natural_feature | real | representative | verified |
acw12_0053 | Assassin's Creed Origins | 2,017 | assassins_creed | RPG | Action Adventure | Cyrene | LY | 32.820719 | 21.855062 | city | real | representative | verified |
acw12_0018 | Assassin's Creed Revelations | 2,011 | assassins_creed | Action Adventure | null | Masyaf | SY | 35.064638 | 36.340799 | city | real | representative | verified |
acw12_0074 | Assassin's Creed Valhalla | 2,020 | assassins_creed | RPG | Action Adventure | Ireland | IE | 53.1424 | -7.6921 | country | real | representative | corroborated |
acw12_0015 | Assassin's Creed: Brotherhood | 2,010 | assassins_creed | Action Adventure | null | Vatican City | VA | 41.9029 | 12.4534 | city | real | representative | verified |
w15_0104 | Battlefield 1 | null | battlefield | Strategy | Shooter | Albion | EE | 58.25 | 22.5 | island | real | approximate | corroborated |
w15_0094 | Battlefield 1 | null | battlefield | Strategy | Shooter | Caporetto | SI | 46.24761 | 13.57907 | city | real | representative | corroborated |
w15_0099 | Battlefield 1 | null | battlefield | Strategy | Shooter | Achi Baba | TR | 40.083 | 26.3 | natural_feature | real | approximate | corroborated |
w15_0098 | Battlefield 1 | null | battlefield | Strategy | Shooter | Cape Helles | TR | 40.045 | 26.18 | natural_feature | real | approximate | corroborated |
w15_0014 | Battlefield 1942 | null | battlefield | Shooter | null | Midway Atoll | UM | 28.2072 | -177.3735 | island | real | approximate | corroborated |
w15_0023 | Battlefield 1942: Secret Weapons of WWII | 2,003 | battlefield | Shooter | null | Kraków | PL | 50.06143 | 19.93658 | city | real | representative | provisional |
w15_0138 | Battlefield 1943 | null | battlefield | Shooter | null | Guadalcanal | SB | -9.5773 | 160.1456 | island | real | approximate | corroborated |
w15_0139 | Battlefield 1943 | null | battlefield | Shooter | null | Coral Sea | null | -18 | 152 | natural_feature | real | approximate | corroborated |
w15_0038 | Battlefield 2 | null | battlefield | Shooter | null | Gulf of Oman | OM | 24.5 | 58.5 | natural_feature | real | approximate | corroborated |
w15_0037 | Battlefield 2 | null | battlefield | Shooter | null | Sharqi Peninsula | QA | 25.286 | 51.533 | region | fictional_with_real_anchor | approximate | provisional |
w15_0124 | Battlefield 2042 | null | battlefield | Shooter | null | Kourou | GF | 5.16281 | -52.64265 | city | real | representative | corroborated |
w15_0122 | Battlefield 2042 | null | battlefield | Shooter | null | Songdo | KR | 37.389 | 126.644 | district | real | approximate | corroborated |
w15_0125 | Battlefield 2042 | null | battlefield | Shooter | null | Brani Island | SG | 1.258 | 103.83 | island | real | approximate | corroborated |
w15_0131 | Battlefield 2042 | null | battlefield | Shooter | null | South Africa | ZA | -30.5595 | 22.9375 | country | real | approximate | corroborated |
w15_0042 | Battlefield 2142 | null | battlefield | Shooter | null | Belgrade | RS | 44.80401 | 20.46513 | city | real | representative | provisional |
w15_0040 | Battlefield 2: Modern Combat | null | battlefield | Shooter | null | Kazakhstan | KZ | 48.0196 | 66.9237 | country | real | approximate | provisional |
w15_0070 | Battlefield 3 | null | battlefield | Shooter | null | Alborz Mountains | IR | 36 | 52 | natural_feature | real | approximate | corroborated |
w15_0062 | Battlefield 3 | null | battlefield | Shooter | null | Tehran | IR | 35.69439 | 51.42151 | city | real | representative | corroborated |
w15_0071 | Battlefield 3 | null | battlefield | Shooter | null | Gulf of Oman | OM | 24.5 | 58.5 | natural_feature | real | approximate | corroborated |
w15_0072 | Battlefield 4 | null | battlefield | Shooter | null | Baku | AZ | 40.37767 | 49.89201 | city | real | representative | corroborated |
w15_0081 | Battlefield 4 | null | battlefield | Shooter | null | Altai Range | KZ | 49 | 87 | natural_feature | real | approximate | corroborated |
w15_0142 | Battlefield 6 | null | battlefield | Shooter | null | Gibraltar | GI | 36.14 | -5.353 | region | real | approximate | provisional |
w15_0143 | Battlefield 6 | null | battlefield | Shooter | null | Tajikistan | TJ | 38.861 | 71.2761 | country | real | approximate | provisional |
w15_0121 | Battlefield V | null | battlefield | Shooter | null | Pacific Storm | MH | 7.131 | 171.185 | region | fictional_with_real_anchor | approximate | provisional |
w15_0109 | Battlefield V | null | battlefield | Shooter | null | Fjell | NO | 68.4 | 17.5 | natural_feature | real | approximate | corroborated |
w15_0028 | Battlefield Vietnam | null | battlefield | Shooter | null | Huế | VN | 16.4619 | 107.59546 | city | real | representative | corroborated |
w15_0058 | Battlefield: Bad Company 2 | null | battlefield | Shooter | null | Panama Canal | PA | 9.08 | -79.68 | landmark | real | approximate | corroborated |
wave29_243b75caeca5 | Battlestations: Pacific | 2,009 | battlestations | Strategy | Action | Hawaii | US | 20.7984 | -156.3319 | battlefield | fictional_with_real_anchor | approximate | corroborated |
mil_w21_bk_12 | Blitzkrieg | 2,003 | blitzkrieg | Strategy | null | Monte Cassino | IT | 41.4903 | 13.8133 | landmark | real | exact | corroborated |
wwii28_eea691ff6c9d | Blitzkrieg 2 | 2,005 | blitzkrieg | Strategy | null | Berlin | DE | 52.52437 | 13.41053 | battlefield | real | representative | corroborated |
wwii28_d6b79e6796e8 | Blitzkrieg: Burning Horizon | 2,004 | blitzkrieg | Strategy | null | Sicily | IT | 37.6 | 14.0154 | battlefield | real | representative | corroborated |
w32_725166108f08c | Broken Sword 5: The Serpent's Curse | 2,013 | broken_sword | Adventure | null | Paris | FR | 48.85341 | 2.3488 | city | real | representative | corroborated |
w32_9303965706752 | Broken Sword II: The Smoking Mirror | 1,997 | broken_sword | Adventure | null | Paris | FR | 48.85341 | 2.3488 | city | real | representative | corroborated |
w32_1bca6a5feee45 | Broken Sword: The Angel of Death | 2,006 | broken_sword | Adventure | null | Rome | IT | 41.89193 | 12.51133 | city | real | representative | corroborated |
w32_55dd0daaee2c4 | Broken Sword: The Shadow of the Templars | 1,996 | broken_sword | Adventure | null | Paris | FR | 48.85341 | 2.3488 | city | real | representative | corroborated |
white24_0fc77c3d6165 | Cabela's Dangerous Hunts 2 | 2,005 | cabelas | Shooter | Simulation | Alaska | US | 64.2008 | -149.4937 | region | real | representative | corroborated |
white24_3e95f35f2c27 | Cabela's Dangerous Hunts 2009 | 2,008 | cabelas | Shooter | Simulation | Alaska | US | 64.2008 | -149.4937 | region | real | representative | corroborated |
cod_w18_0162 | Call of Duty 2 | null | call_of_duty | Shooter | null | Toujane | TN | 33.4758 | 10.137 | city | real | exact | corroborated |
cod_w18_0003 | Call of Duty 2: Big Red One | null | call_of_duty | Shooter | null | Sicily | IT | 37.5999 | 14.0154 | island | real | representative | corroborated |
cod_w18_0005 | Call of Duty: Advanced Warfare | null | call_of_duty | Shooter | null | Lagos | NG | 6.45407 | 3.39467 | city | real | representative | corroborated |
cod_w18_0122 | Call of Duty: Black Ops | null | call_of_duty | Shooter | null | Bay of Pigs | CU | 22.181 | -81.174 | region | real | representative | corroborated |
cod_w18_0112 | Call of Duty: Black Ops 4 | 2,018 | call_of_duty | Shooter | null | Monte Carlo | MC | 43.73976 | 7.42732 | city | real | representative | corroborated |
cod_w18_0017 | Call of Duty: Black Ops 4 | 2,018 | call_of_duty | Shooter | null | RMS Titanic / North Atlantic | ZZ | 41.72693 | -49.94825 | landmark | real | exact | corroborated |
cod_w18_0151 | Call of Duty: Black Ops 6 | null | call_of_duty | Shooter | null | Burgas Province | BG | 42.5 | 27.25 | region | real | representative | corroborated |
cod_w18_0146 | Call of Duty: Black Ops 6 | null | call_of_duty | Shooter | null | Al Jahra | KW | 29.3375 | 47.65806 | city | real | representative | corroborated |
cod_w18_0021 | Call of Duty: Black Ops 7 | null | call_of_duty | Shooter | null | Cayman Islands | KY | 19.3133 | -81.2546 | region | real | representative | corroborated |
cod_w18_0090 | Call of Duty: Black Ops Cold War | null | call_of_duty | Shooter | null | Duga Radar | UA | 51.3053 | 30.0651 | landmark | real | exact | corroborated |
cod_w18_0087 | Call of Duty: Black Ops Cold War | null | call_of_duty | Shooter | null | Firebase Ripcord | VN | 16.074 | 107.197 | historical_site | real | representative | corroborated |
cod_w18_0109 | Call of Duty: Black Ops II | null | call_of_duty | Shooter | null | Socotra | YE | 12.4634 | 53.8237 | island | real | exact | corroborated |
cod_w18_0105 | Call of Duty: Black Ops III | 2,015 | call_of_duty | Shooter | null | Zürich | CH | 47.36667 | 8.55 | city | real | representative | corroborated |
w52_0010 | Call of Duty: Black Ops III | 2,015 | call_of_duty | Shooter | null | Simien Mountains | ET | 13.25 | 38 | region | real | representative | verified |
cod_w18_0159 | Call of Duty: Finest Hour | null | call_of_duty | Shooter | null | Tillet | BE | 50.01008 | 5.52861 | city | real | representative | corroborated |
cod_w18_0099 | Call of Duty: Ghosts | null | call_of_duty | Shooter | null | Caracas | VE | 10.48801 | -66.87919 | city | real | representative | corroborated |
cod_w18_0042 | Call of Duty: Infinite Warfare | null | call_of_duty | Shooter | null | Bermuda | BM | 32.3078 | -64.7505 | region | real | representative | corroborated |
cod_w18_0131 | Call of Duty: Modern Warfare 3 | null | call_of_duty | Shooter | null | Bosaso | SO | 11.28421 | 49.18158 | city | real | representative | corroborated |
cod_w18_0062 | Call of Duty: Modern Warfare II (2022) | null | call_of_duty | Shooter | null | Amsterdam | NL | 52.37403 | 4.88969 | city | real | representative | corroborated |
cod_w18_0067 | Call of Duty: Modern Warfare III (2023) | null | call_of_duty | Shooter | null | Dubai | AE | 25.07725 | 55.30927 | city | real | representative | corroborated |
cod_w18_0076 | Call of Duty: Strike Team | null | call_of_duty | Shooter | null | Hong Kong | HK | 22.27832 | 114.17469 | city | real | representative | corroborated |
cod_w18_0092 | Call of Duty: Vanguard | null | call_of_duty | Shooter | null | Bougainville Island | PG | -6.244 | 155.383 | island | real | exact | corroborated |
wwii28_5f6f4c13a3c4 | Codename: Panzers – Phase One | 2,004 | codename_panzers | Strategy | null | Moscow | RU | 55.7558 | 37.6173 | battlefield | real | representative | corroborated |
wwii28_98b1a7b10e11 | Codename: Panzers – Phase Two | 2,005 | codename_panzers | Strategy | null | Monte Cassino | IT | 41.49 | 13.814 | battlefield | real | representative | corroborated |
w14_0072 | Command & Conquer (1995) | 1,995 | command_and_conquer | Strategy | null | Dresden | DE | 51.0504 | 13.7373 | city | real | representative | corroborated |
w14_0140 | Command & Conquer 3: Kane's Wrath | 2,008 | command_and_conquer | Strategy | null | Rio de Janeiro | BR | -22.9068 | -43.1729 | city | real | representative | provisional |
w14_0114 | Command & Conquer: Generals | 2,003 | command_and_conquer | Strategy | null | Beijing | CN | 39.9042 | 116.4074 | city | real | representative | corroborated |
w14_0128 | Command & Conquer: Generals – Zero Hour | 2,003 | command_and_conquer | Strategy | null | China | CN | 35.8617 | 104.1954 | country | real | centroid | provisional |
w14_0085 | Command & Conquer: Red Alert | 1,996 | command_and_conquer | Strategy | null | Berlin | DE | 52.52 | 13.405 | city | real | representative | provisional |
wave29_3c90e1708738 | Commandos 2: Men of Courage | 2,001 | commandos | Strategy | null | La Pallice, La Rochelle | FR | 46.156 | -1.153 | battlefield | real | representative | corroborated |
wave29_684fc43aae88 | Commandos 3: Destination Berlin | 2,003 | commandos | Strategy | null | London | GB | 51.5072 | -0.1276 | battlefield | real | representative | corroborated |
wave29_7e27f1a16a78 | Commandos: Behind Enemy Lines | 1,998 | commandos | Strategy | null | Normandy | FR | 49.1829 | -0.3707 | battlefield | real | representative | corroborated |
wave29_45012c1a81b5 | Commandos: Beyond the Call of Duty | 1,999 | commandos | Strategy | null | Crete | GR | 35.2401 | 24.8093 | battlefield | real | representative | corroborated |
w35_8d03512ab67c2 | Counter-Strike 2 | 2,023 | counter_strike | Shooter | null | Overpass | DE | 52.52437 | 13.41053 | city | fictional_with_real_anchor | representative | corroborated |
white24_350abcae9173 | Dakar 2: The World's Ultimate Rally | 2,003 | dakar | Racing | null | Spain | ES | 40.4637 | -3.7492 | country | real | centroid | corroborated |
wave26_0436565dca58 | Delta Force | null | delta_force | Shooter | null | Russia | RU | 61.524 | 105.3188 | country | real | centroid | corroborated |
wave26_8733d24515de | Delta Force 2 | null | delta_force | Shooter | null | Russia | RU | 61.524 | 105.3188 | country | real | centroid | corroborated |
wave26_73a6f33719fb | Delta Force: Land Warrior | null | delta_force | Shooter | null | Mexico | MX | 23.6345 | -102.5528 | country | real | centroid | corroborated |
wave26_d10fb0709897 | Delta Force: Urban Warfare | null | delta_force | Shooter | null | Oxford | GB | 51.75222 | -1.25596 | city | real | representative | corroborated |
VGLocations Public Preview Dataset
VGLocations documents identifiable real-world locations represented in video games. This public preview contains a deliberately limited selection of location records for research, education, GIS, data visualization, software development, AI, machine learning, knowledge graphs, and related projects.
Dataset summary
- Release: v1.0
- Release date: 7 August 2026
- Records: 300
- Games: 265
- Franchise identifiers: 80
- Country or territory codes: 89
- Location types: 16
- Format: UTF-8 CSV with comma delimiter
- Coordinates: decimal latitude and longitude
- Split:
train(300 records)
The preview is derived from the largest downloadable VGLocations dataset currently published on the project website. The source dataset contains 2,988 records across 388 games, 80 franchise identifiers, and 89 country or territory codes. The full underlying research database is not included here.
The 300 preview records were selected with a deterministic, diversity-oriented procedure that prioritizes broad representation across games, franchises, countries, and location types. The result is not a random sample and is not a complete export of the underlying research data.
One preview record does not have a country or territory code in the source data.
Dataset structure
The repository contains:
README.md
vglocations_public_preview.csv
The CSV is automatically loadable with the Hugging Face datasets library. No custom loading script is required.
Fields
| Field | Type | Description |
|---|---|---|
record_id |
string | Stable identifier for the published record |
game_title |
string | Video game title associated with the location |
release_year |
float or missing | Release year where available |
franchise |
string | Franchise identifier; values correspond to the source dataset's franchise_id field |
primary_genre |
string | Primary game genre |
secondary_genres |
string or missing | Additional genres where available |
location_name |
string | Name of the real-world location or geographic reference |
country_iso |
string or missing | ISO 3166-1 alpha-2 country or territory code where available |
latitude |
float | Latitude of the selected geographic point, in decimal degrees |
longitude |
float | Longitude of the selected geographic point, in decimal degrees |
location_type |
string | Classification such as city, landmark, region, district, island, or battlefield |
setting_status |
string | Classification of the relationship between the game setting and the real-world place |
coordinate_method |
string | Method used to assign the coordinate |
verification_level |
string | Published verification classification |
Loading the dataset
Replace <your-username> with the Hugging Face account or organization that owns the dataset repository.
from datasets import load_dataset
dataset = load_dataset("<your-username>/vglocations-public-preview")
print(dataset)
print(dataset["train"][0])
The CSV can also be loaded directly with pandas:
import pandas as pd
df = pd.read_csv(
"https://huggingface.co/datasets/<your-username>/vglocations-public-preview/resolve/main/vglocations_public_preview.csv"
)
Interpreting coordinates and verification
Not every record represents a precisely surveyed point. Depending on the location, a coordinate may refer to:
- an identifiable building, landmark, or venue;
- a city, district, country, or region representative point;
- a natural feature, island, battlefield, or historical site;
- an approximate geographic anchor; or
- a real-world anchor for a fictionalized or compressed game setting.
Use coordinate_method, location_type, setting_status, and verification_level together when performing geographic analysis.
The verification_level values distinguish between verified, corroborated, and provisional records. The preview should therefore be treated as a documented research sample rather than as a claim that every record has the same evidentiary strength.
Intended uses
Appropriate uses include:
- academic and game-studies research;
- GIS and geospatial analysis;
- maps and data visualizations;
- educational projects;
- journalism and geographic storytelling;
- software and knowledge-graph development;
- internal AI, machine-learning, and retrieval experiments; and
- derived analyses and applications that do not redistribute the underlying dataset.
This dataset is not designed as a benchmark dataset, a complete catalog of video-game locations, or a uniformly geocoded corpus for high-precision surveying.
Limitations
- The dataset is a limited preview and does not represent the complete VGLocations database.
- The selection is diversity-oriented rather than statistically representative.
- Some locations are geographically compressed, fictionalized, relocated, or represented by an anchor point.
- Missing values are meaningful and should not automatically be interpreted as negative findings.
- The evidence strength is not uniform across all records.
- The dataset does not include the underlying source URLs, source identifiers, detailed evidence text, or internal research workflow fields.
License
This dataset is provided under the VGLocations Standard License, Version 1.0.
The full license terms are available in the VGLocations GitHub repository.
The license permits analysis, adaptation, research, visualization, software development, AI and machine-learning use, and other internal or derived works. It does not permit redistribution or resale of the original dataset, substantial portions of it, or a competing downloadable dataset based primarily on VGLocations data.
Attribution is strongly encouraged whenever practical:
Source: VGLocations — https://vglocations.org
Citation and related resources
Suggested citation:
Heinrich, J. (2026). VGLocations Public Preview Dataset v1.0 [Dataset]. VGLocations.
- Project website: https://vglocations.org/
- Dataset information: https://vglocations.org/video-game-locations-datasets/
- GitHub repository and release: https://github.com/theonlyduck/vglocations/releases/tag/v1.0
Contact
For corrections, questions, or suggestions:
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