tina390/SceneBloom-AssetLoRAs
Text-to-Image • Updated •
The object meshes of SceneBloom, an indoor scene generator for embodied learning. The asset LoRA adapters are in SceneBloom-AssetLoRAs. The asset library is extensible, and we will release more assets here.
| Path | Description |
|---|---|
glb/ |
One GLB mesh per library entry, named by its mesh key. |
manifest.tsv |
Source and license of every mesh. |
The SceneBloom code downloads this repository with scripts/download/download_assets.sh. To download it directly:
from huggingface_hub import snapshot_download
snapshot_download("tina390/SceneBloom-Assets", repo_type="dataset",
revision="v1.0", local_dir="data/lora_assets")
| Source | License |
|---|---|
Generated for SceneBloom with TRELLIS (microsoft/TRELLIS-text-xlarge) from text prompts |
MIT |
ArtVIP, converted from USD to GLB (glb/*_art*.glb) |
Apache-2.0 |
| Objaverse assets | CC-BY-4.0 |
@article{liu2026scenebloom,
title = {SceneBloom: Agentic Indoor Environment Generation with Realistic and Diverse Layouts for Embodied Learning},
author = {Liu, Yuhan and Qin, Lianhui and Wan, Shenji},
journal = {arXiv preprint arXiv:2610.32978},
year = {2026}
}