index
int64 | repo_name
string | branch_name
string | path
string | content
string | import_graph
string |
|---|---|---|---|---|---|
32,092
|
Aadil-Rashid/shopping_cart
|
refs/heads/master
|
/shop/models.py
|
from django.db import models
# Create your models here.
class Product(models.Model):
def __str__(self):
return "{}".format(self.title)
title = models.CharField(max_length=200)
price = models.FloatField()
discount_price = models.FloatField()
category = models.CharField(max_length=200)
description = models.TextField()
image = models.CharField(max_length=300)
class Order(models.Model):
def __str__(self):
return "{}".format(self.name)
items = models.CharField(max_length=1000)
name = models.CharField(max_length=200)
email = models.CharField(max_length=200)
address = models.CharField(max_length=1000)
city = models.CharField(max_length=200)
state = models.CharField(max_length=200)
zipcode = models.IntegerField()
total = models.IntegerField()
|
{"/shop/admin.py": ["/shop/models.py"]}
|
32,093
|
zyq914014125/WorkAnalysis
|
refs/heads/master
|
/Sprider/DataAnalysis.py
|
import csv
import random
#读csv
with open('java',"rt", encoding="utf-8") as file:
reader=csv.DictReader(file)
datas=[row for row in reader]
#随机data
random.shuffle(datas)
#取90%数据为训练集,剩余10%为测试集
n = len(datas)//10
train_list = datas[n:]
test_list = datas[0:n]
#KNN
def distance(k1,k2):
length=0
#总距离测试
for key in ['experience','education','demand','treatment']:
if k1[key]!='0' or k2[key]!='0':
length+=(float(k1[key])-float(k2[key]))**2
else:
continue
#距离开方
# print(length**0.5)
return length**0.5
# 算距离,排序,取k,加权平均
def knn(data,K):
# for train in test_list:
# print(train)
result=[
{"salary":train['salary'],"distance":distance(data,train)}
for train in train_list
]
#排序
result=sorted(result,key=lambda item:item['distance'])
#取K个
result2= result[0:K]
#结果预测
result3={"distance":0}
#加权平均
#总距离
sum=0
for re in result2:
if re['salary']!=0:
sum+=re['distance']
#平均
for re in result2:
if re['distance']!=0:
result3["distance"]+=1-re['distance']/sum
for re in result2:
if result3['distance']==re['distance']:
return re['salary']
def Test(K):
count=0
all=0
# 测试
for test in test_list:
result1=test['salary']
result2=knn(test,K)
if result2!=None and result1.find('0')!=-1:
if result2.find('0')!=-1:
all += 1
if abs(float(result1) - float(result2))<1:
count+=1
if count!=0 and all!=0:
return count/all
print(Test(6))
|
{"/Sprider/DataSprider.py": ["/Sprider/__init__.py", "/Sprider/Selenium_ini.py"], "/Sprider/Selenium_ini.py": ["/Sprider/__init__.py"]}
|
32,094
|
zyq914014125/WorkAnalysis
|
refs/heads/master
|
/Sprider/DataSprider.py
|
from time import sleep
from Sprider import startUrl
from bs4 import BeautifulSoup
import pymysql
from Sprider.Selenium_ini import selenium_
class DataSprider:
# 单页数据获取
def Data_Acquisition(resource):
#装载解析
soup=BeautifulSoup(resource,'html.parser')
#内容筛查,获取,获取岗位框所有内容
div_list=soup.find_all(class_='j_joblist')
return div_list[0].find_all(class_='e')
def div_bs(div_list):
# 定义工作名,公司名,薪资,地点要求,待遇,发布时间,公司规模,公司类型
work_list=[]
for div in div_list:
a = div.find(class_='el')
workname = a.find(class_='jname at')
time = a.find(class_='time')
salary = a.find(class_='sal')
city = a.find(class_='d at')
try:
treatment = a.find(class_='tags')['title']
except:
treatment=""
company_div=div.find(class_='er')
company=company_div.find(class_='cname at')
company_style = company_div.find(class_='dc at')
company_size = company_div.find(class_='int at')
work=[a['href'],workname.string,time.string,company.string,company_style.string,salary.string,city.string,treatment,company_size.string,company['href']]
work_list.append(work)
return work_list
#入库
def insert(list):
db = pymysql.connect(host='127.0.0.1', port=3306, user='root', passwd='root', db='work',
charset='utf8')
cursor = db.cursor()
try:
for i in list:
print(i[9])
sql_insert = "Insert into h5 (href,workName,time,company,companySize,salary,city,treatment,companyType,companyHref) values (%s,%s,%s,%s,%s,%s,%s,%s,%s,%s);"
sleep(3)
cursor.execute(sql_insert, [i[0], i[1], i[2], i[3], i[4], i[5], i[6], i[7], i[8],i[9]])
db.commit()
db.close()
print("OK")
except Exception as e:
print(e)
if __name__ == '__main__':
da=DataSprider
se=selenium_(startUrl)
se.browser_input("HTML5")
for i in range(1,21):
resource=se.browser_nextPage(i)
div=da.Data_Acquisition(resource)
da.insert(da.div_bs(div))
|
{"/Sprider/DataSprider.py": ["/Sprider/__init__.py", "/Sprider/Selenium_ini.py"], "/Sprider/Selenium_ini.py": ["/Sprider/__init__.py"]}
|
32,095
|
zyq914014125/WorkAnalysis
|
refs/heads/master
|
/Sprider/Selenium_ini.py
|
from selenium import webdriver
from selenium.webdriver.common.keys import Keys
from time import sleep
from Sprider import pageinputId, workinputId, pageButton
browser = webdriver.Chrome('C:\Program Files\Google\Chrome\Application\chromedriver.exe')
class selenium_:
#查找对应工作,形参:URL,job
def __init__(self,url):
self.url=url
def browser_input(self,job):
browser.get(self.url)
browser.find_element_by_id(workinputId).send_keys(job)
sleep(5)
#用户点击
# browser.find_element_by_xpath("/html/body/div[3]/div/div[1]/div/button").click()
#用户敲击Enter
browser.find_element_by_id(workinputId).send_keys(Keys.ENTER)
sleep(5)
#返回网页
self.url=browser.current_url
return browser.page_source
#翻页(因为原url,又臭又长https://search.51job.com/list/090200,000000,0000,00,9,99,python,2,1.html?lang=c&postchannel=0000&workyear=99&cotype=99°reefrom=99&jobterm=99&companysize=99&ord_field=0&dibiaoid=0&line=&welfare=
def browser_nextPage(self,page):
browser.get(self.url)
# 清空原有页数
browser.find_element_by_id(pageinputId).clear()
browser.find_element_by_id(pageinputId).send_keys(page)
sleep(3)
#点击翻页
browser.find_element_by_xpath(pageButton).click()
sleep(3)
# 返回网页
return browser.page_source
def browser_exit(self):
browser.__exit__()
# browser_nextPage(browser_input("https://www.51job.com/","java"),3)
|
{"/Sprider/DataSprider.py": ["/Sprider/__init__.py", "/Sprider/Selenium_ini.py"], "/Sprider/Selenium_ini.py": ["/Sprider/__init__.py"]}
|
32,096
|
zyq914014125/WorkAnalysis
|
refs/heads/master
|
/Sprider/__init__.py
|
startUrl="https://www.51job.com/"
#工作名输入框id
workinputId="kwdselectid"
#翻页输入框id
pageinputId="jump_page"
#翻页按钮Xpath
pageButton="/html/body/div[2]/div[3]/div/div[2]/div[4]/div[2]/div/div/div/span[4]"
#公司性质
companyNature=['民营','国企','外资(欧美)','上市','合资','创业','非营利组织','外资(非欧美)']
#人数
conpanySize=['少于50','50-150','150-500','500-1000','1000-5000','10000以上']
#地区
city=['成都','异地']
#经验
experience=['无需','1年','2年','3-4','5-7','8-9','在校应届']
#学历
education=['大专','本科','硕士','博士']
|
{"/Sprider/DataSprider.py": ["/Sprider/__init__.py", "/Sprider/Selenium_ini.py"], "/Sprider/Selenium_ini.py": ["/Sprider/__init__.py"]}
|
32,097
|
anrputina/rhf
|
refs/heads/master
|
/rhf/__init__.py
|
"""Top-level package for rhf."""
__author__ = """Andrian Putina"""
__email__ = 'anr.putina@gmail.com'
__version__ = '0.0.1'
from .rhf import RHF
|
{"/rhf/__init__.py": ["/rhf/rhf.py"]}
|
32,098
|
anrputina/rhf
|
refs/heads/master
|
/rhf/rhf.py
|
"""Main module."""
from scipy.stats import kurtosis
import numpy as np
import pandas as pd
def get_kurtosis_feature_split(data):
"""
Get attribute split according to Kurtosis Split
:param data: the dataset of the node
:returns:
- feature_index: the attribute index to split
- feature_split: the attribute value to split
"""
kurtosis_values = kurtosis(data.astype(np.float64), fisher=False)
kurtosis_values_log = np.log(kurtosis_values+1)
kurtosis_values_sum_log = kurtosis_values_log.sum()
while True:
random_value_feature = np.random.uniform(0, kurtosis_values_sum_log)
feature_index = np.digitize(random_value_feature, np.cumsum(kurtosis_values_log))
min_ = np.min(data[feature_index])
max_ = np.max(data[feature_index])
feature_split = np.random.uniform(min_, max_)
if min_ < feature_split < max_:
break
return feature_index, feature_split
def get_random_feature_split(data):
"""
Get attribute split according to Random Split
:param data: the dataset of the node
:returns:
- feature_index: the attribute index to split
- feature_split: the attribute value to split
"""
choices = list(range(data.shape[1]))
np.random.shuffle(choices)
while len(choices) > 0:
attribute = choices.pop()
min_attribute = np.min(data[attribute])
max_attribute = np.max(data[attribute])
if min_attribute != max_attribute:
while True:
split_value = np.random.uniform(min_attribute, max_attribute)
if min_attribute < split_value < max_attribute:
break
break
return attribute, split_value
class Node(object):
"""
Node object
"""
def __init__(self):
super(Node, self).__init__()
self.left = None
self.right = None
self.split_value = None
self.split_feature = None
self.attribute = None
self.data = None
self.depth = None
self.size = None
self.index = None
self.type = 0
self.parent = None
class Root(Node):
"""
Node (Root) object
"""
def __init__(self):
super().__init__()
self.depth = 0
self.index = 0
class RandomHistogramTree(object):
"""
Random Histogram Tree object
:param int max_height: max height of the tree
:param bool split_criterion: split criterion to use: 'kurtosis' or 'random'
"""
def __init__(self, data = None, max_height = None, split_criterion='kurtosis'):
super(RandomHistogramTree, self).__init__()
self.N = 0
self.leaves = []
self.max_height = max_height
self.split_criterion = split_criterion
if data is not None:
self.build_tree(data)
else:
sys.exit('Error data')
def generate_node(self, depth=None, parent=None):
"""
Generates a new new
:param int depth: depth of the node
:param Node parent: parent node
"""
self.N += 1
node = Node()
node.depth = depth
node.index = self.N
node.parent = parent
return node
def set_leaf(self, node, data):
"""
Transforms generic node into leaf
:param node: generic node to transform into leaf
:param data: node data used to define node size and data indexes corresponding to node
"""
node.type = 1
node.size = data.shape[0]
node.data_index = data.index
self.leaves.append(node)
def build(self, node, data):
"""
Function which recursively builds the tree
:param node: current node
:param data: data corresponding to current node
"""
# node.data_index = data.index
if data.shape[0] == 0:
self.error_node = node
if data.shape[0] <= 1 :
self.set_leaf(node, data)
return
if data.duplicated().sum() == data.shape[0] - 1:
self.set_leaf(node, data)
return
if node.depth >= self.max_height:
self.set_leaf(node, data)
return
if self.split_criterion == 'kurtosis':
attribute, value = get_kurtosis_feature_split(data)
elif self.split_criterion == 'random':
attribute, value = get_random_feature_split(data)
else:
sys.exit('Error: Unknown split criterion')
node.left = self.generate_node(depth = node.depth+1, parent = node)
node.right = self.generate_node(depth = node.depth+1, parent = node)
node.attribute = attribute
node.value = value
self.build(node.left, data[data[attribute] < value])
self.build(node.right, data[data[attribute] >= value])
def build_tree(self, data):
"""
Build tree function: generates the root node and successively builds the tree recursively
:param data: the dataset
"""
self.tree_ = Root()
self.build(self.tree_, data)
# def get_leaves(self, node, leaves):
# if node.type == 1:
# leaves.append(node)
# return
# self.get_leaves(node.left, leaves)
# self.get_leaves(node.right, leaves)
class RHF(object):
"""
Random Histogram Forest. Builds and ensemble of Random Histogram Trees
:param int num_trees: number of trees
:param int max_height: maximum height of each tree
:param str split_criterion: split criterion to use - 'kurtosis' or 'random'
:param bool check_duplicates: check duplicates in each leaf
"""
def __init__(self, num_trees = 100, max_height = 5, split_criterion='kurtosis', check_duplicates=True):
super(RHF, self).__init__()
self.num_trees = num_trees
self.max_height = max_height
self.has_duplicates = False
self.check_duplicates = check_duplicates
self.split_criterion = split_criterion
def fit(self, data):
"""
Fit function: builds the ensemble and returns the scores
:param data: the dataset to fit
:return scores: anomaly scores
"""
data = pd.DataFrame(data)
self.check_hash(data)
self.forest = []
partial_scores = []
scores = np.zeros(data.shape[0])
for tree_id in range(self.num_trees):
randomHistogramTree = RandomHistogramTree(
data=data,
max_height=self.max_height,
split_criterion=self.split_criterion
)
# self.forest.append(randomHistogramTree)
if self.has_duplicates:
for leaf in randomHistogramTree.leaves:
samples_indexes = leaf.data_index
p = self.data_hash[samples_indexes].nunique()/self.uniques_
scores[samples_indexes] += np.log(1/(p))
else:
for leaf in randomHistogramTree.leaves:
samples_indexes = leaf.data_index
p = leaf.size/self.uniques_
scores[samples_indexes] += np.log(1/(p))
self.scores = scores
return self.scores
def check_hash(self, data):
"""
Checks if there are duplicates in the dataset
:param data: dataset
"""
if self.check_duplicates:
if data.duplicated().sum() > 0:
self.has_duplicates = True
self.get_hash(data)
self.uniques_ = self.data_hash.nunique()
else:
self.uniques_ = data.shape[0]
else:
self.uniques_ = data.shape[0]
def get_hash(self, data):
"""
Builds hash of data for duplicates identification
:param data: dataset
"""
self.data_hash = data.apply(lambda row: hash('-'.join([str(x) for x in row])), axis=1)
|
{"/rhf/__init__.py": ["/rhf/rhf.py"]}
|
32,099
|
anrputina/rhf
|
refs/heads/master
|
/tests/__init__.py
|
"""Unit test package for rhf."""
|
{"/rhf/__init__.py": ["/rhf/rhf.py"]}
|
32,100
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/PythonProject/pyglet-gui-master/examples/folding.py
|
from setup import *
from pyglet_gui.manager import Manager
from pyglet_gui.containers import VerticalContainer
from pyglet_gui.document import Document
from pyglet_gui.constants import ANCHOR_CENTER, HALIGN_LEFT
from pyglet_gui.gui import SectionHeader, FoldingSection, Frame
from pyglet_gui.scrollable import Scrollable
from pyglet_gui.theme import Theme
theme = Theme({"font": "Lucida Grande",
"font_size": 12,
"text_color": [255, 255, 255, 255],
"gui_color": [255, 0, 0, 255],
"section": {
"right": {
"image": {
"source": "line.png",
"region": [2, 0, 6, 4],
"frame": [0, 4, 4, 0],
"padding": [0, 0, 0, 6]
}
},
"font_size": 14,
"opened": {
"image": {
"source": "book-open.png"
}
},
"closed": {
"image": {
"source": "book.png"
}
},
"left": {
"image": {
"source": "line.png",
"region": [0, 0, 6, 4],
"frame": [2, 4, 4, 0],
"padding": [0, 0, 0, 6]
}
},
"center": {
"image": {
"source": "line.png",
"region": [2, 0, 4, 4],
"frame": [0, 4, 4, 0],
"padding": [0, 0, 0, 6]
}
}
},
"frame": {
"image": {
"source": "panel.png",
"frame": [8, 8, 16, 16],
"padding": [16, 16, 8, 8]
}
}
}, resources_path='../theme/')
content = Frame(
Scrollable(
VerticalContainer([SectionHeader("Folding"),
Document("Click on the section headers below to open them.", width=300),
FoldingSection("Folding 1", Document("This is the first folding.", width=300)),
FoldingSection("Folding 2", Document("This is the second folding.", width=300),
is_open=False),
FoldingSection("Folding 3", Document("This is the third folding.", width=300),
is_open=False),
], align=HALIGN_LEFT),
height=400)
)
Manager(
content
,
window=window, batch=batch,
anchor=ANCHOR_CENTER,
theme=theme)
pyglet.app.run()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,101
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/PythonProject/red_book_samples/if_else.py
|
import sys
try:
from OpenGL.GLUT import *
from OpenGL.GL import *
from OpenGL.GLU import *
from OpenGL.GL import shaders
from OpenGL.arrays import vbo
from vrml.arrays import *
except:
print '''
ERROR: PyOpenGL not installed properly.
'''
sys.exit()
class Sample3:
def __init__(self):
glClearColor (0.0, 0.0, 0.0, 0.0)
vertex_shader = shaders.compileShader("""#version 430 core
layout (location = 0) in vec4 vPosition;
void main() {
gl_Position = vPosition;
}""", GL_VERTEX_SHADER)
fragment_shader = shaders.compileShader("""#version 430 core
out vec4 fColor;
uniform bool isRed;
void main() {
if (isRed) {
fColor = vec4(1.0, 0.0, 0.0, 1.0);
} else {
fColor = vec4(0.0, 1.0, 0.0, 1.0);
}
}""", GL_FRAGMENT_SHADER)
self.shader = shaders.compileProgram(vertex_shader, fragment_shader)
shaders.glUseProgram(self.shader)
self.position_location = glGetAttribLocation(
self.shader, 'vPosition'
)
self.is_red_location = glGetUniformLocation(self.shader, 'isRed')
glUniform1i(self.is_red_location, 1) # pass 0 for green color
self.vbo = vbo.VBO(
array([
[-0.90, -0.90],
[ 0.85, -0.90],
[-0.90, 0.85],
[ 0.90, -0.85],
[ 0.90, 0.90],
[-0.85, 0.90],
],'f')
)
self.vbo.bind()
glVertexAttribPointer(
self.position_location,
2, GL_FLOAT, False, 0, self.vbo
)
glEnableVertexAttribArray(self.position_location)
def display(self):
try:
glClear(GL_COLOR_BUFFER_BIT)
glDrawArrays(GL_TRIANGLES, 0, 6)
finally:
glFlush ()
if __name__ == '__main__':
glutInit(sys.argv)
glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB)
glutInitWindowSize(250, 250)
glutInitWindowPosition(100, 100)
glutCreateWindow("sample 3")
sample = Sample3()
glutDisplayFunc(sample.display)
glutMainLoop()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,102
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/Examples/TouchTouch/Particle.py
|
import Utility as Util
from Utility import *
class FxMgr:
inited = False
images = {}
sounds = {}
emitters = []
def __init__(self):
self.inited = True
for i in glob(os.path.join('effect', '*')):
key = i.split(os.sep)[-1]
ext = key[-3:].lower()
key = key[:-4].lower()
if ext in ['png','jpg']:
self.images[key] = Image(source=i)
elif ext == 'wav':
self.sounds[key] = SoundLoader.load(i)
def getTex(self, key):
return self.images[key].texture
def getImg(self, key):
return self.images[key]
def getSnd(self, key):
return self.sounds[key]
def clear_emitters(self):
for i in self.emitters:
i.clear_emitter()
def add_emitters(self, emitter):
self.emitters.append(emitter)
def remove_emitters(self):
self.emitters.remove_emitter()
def onUpdate(self):
for i in self.emitters:
i.onUpdate()
class Var:
def __init__(self, v1=None, v2=None):
if v1 == None:
return
if v2 != None:
self.v1 = v1
self.v2 = v2
if type(v1) == list or type(v1) == tuple:
self.get = self.getRandList
else:
self.get = self.getRandScalar
else:
self.v1 = v1
if type(v1) == list or type(v1) == tuple:
self.get = self.getList
else:
self.get = self.getScalar
def set(self, v1=None, v2=None):
self.__init__(v1, v2)
def get(self):
pass
def getList(self):
return copy(self.v1)
def getScalar(self):
return self.v1
def getRandList(self):
return [random.uniform(self.v1[i],self.v2[i]) for i in range(len(self.v1))]
def getRandScalar(self):
return random.uniform(self.v1, self.v2)
class Particle(Scatter):
def __init__(self):
Scatter.__init__(self)
self.do_translation = False
self.do_rotation = False
self.do_scale = False
self.isAlive = False
self.elapseTime = 0.0
self.accTime = 0.0
self.texture = None
self.curtexture = None
#variation
self.collision = False
self.loop = 1
self.loopleft = self.loop
self.fade = 0.0
self.sequence = [1,1]
self.curseq = [0,0]
self.cellsize = [1.0, 1.0]
self.cellcount = 1
self.playspeed = 1.0
self.oldsequence = 0
self.lifeTime = 1.0
self.gravity = 1.0
self.vel = [0.0, 0.0]
self.rotateVel = 0.0
self.rotation = 0.0
self.scale = 1.0
self.opacity = 1.0
self.variables = {
'lifeTime':Var(self.lifeTime),
'gravity':Var(self.gravity),
'vel':Var(self.vel),
'rotateVel':Var(self.rotateVel),
'rotation':Var(self.rotation),
'scale':Var(self.scale),
'opacity':Var(self.opacity)
}
def Create(self, collision=False, size=[100,100],
source=None, texture=None, loop=1, fade=0.0,
sequence=[1,1], playspeed=1.0, **args):
self.collision = collision
self.size = size
self.loop = loop
self.fade = fade
self.sequence = sequence
self.playspeed = playspeed
if texture == None:
if source != None:
self.texture = Image(source=source).texture
else:
self.texture=texture
if self.sequence[0]==1 and self.sequence[1]==1:
self.playspeed = 0
for key in args:
self.variables[key] = args[key]
if self.texture:
self.cellcount = self.sequence[0] * self.sequence[1]
self.cellsize = div(self.texture.size, self.sequence)
curtexture = self.texture.get_region(0.0, 0.0, *self.cellsize)
with self.canvas:
Color(1,1,1,1)
self.box = Rectangle(texture=curtexture, size=self.size)
self.reset()
def reset(self):
self.isAlive = True
self.elapseTime = 0.0
self.loopleft = self.loop
self.refresh()
def refresh(self):
for key in self.variables:
setattr(self, key, self.variables[key].get())
def updateSequence(self):
if self.playspeed > 0 and self.cellcount > 1:
ratio = self.elapseTime / self.lifeTime
ratio *= self.playspeed
ratio %= 1.0
index = int(math.floor(self.cellcount * ratio))
if index == self.oldsequence:
return
if index == self.cellcount:
index = self.cellcount - 1
self.oldsequence = index
self.curseq = [index % self.sequence[0], self.sequence[1]-int(index / self.sequence[0])-1]
self.curseq = mul(self.curseq, self.cellsize)
self.box.texture = self.texture.get_region(*(self.curseq + self.cellsize))
def onUpdate(self):
if not self.isAlive:
return
fFrameTime = getFrameTime()
self.accTime += fFrameTime
self.elapseTime += fFrameTime
if self.elapseTime > self.lifeTime:
self.elapseTime -= self.lifeTime
if self.loopleft > 0:
self.loopleft -= 1
if self.loopleft == 0:
self.setDead()
return
self.refresh()
lifeRatio = self.elapseTime / self.lifeTime
self.updateSequence()
self.vel[1] -= Util.gGravity * self.gravity * fFrameTime
self.pos = add(self.pos, mul(self.vel, fFrameTime))
#check collision
if self.collision:
if self.pos[0] < 0.0:
self.pos = (-self.pos[0], self.pos[1])
self.vel[0] = -self.vel[0]
elif self.pos[0] > Util.W - self.size[0]:
self.pos = ((Util.W - self.size[0])* 2.0 - self.pos[0], self.pos[1])
self.vel[0] = -self.vel[0]
if self.pos[1] < 0.0:
self.pos = (self.pos[0], -self.pos[1])
self.vel[1] = -self.vel[1]
elif self.pos[1] > Util.H - self.size[1]:
self.pos = (self.pos[0], (Util.H - self.size[1]) * 2.0 - self.pos[1])
self.vel[1] = -self.vel[1]
if self.rotateVel != 0.0:
self.rotation += self.rotateVel * fFrameTime
if self.fade:
opacity = 1.0 - lifeRatio
opacity = max(min(opacity,1.0), 0.0)
self.opacity = pow(opacity, self.fade)
def setDead(self):
self.isAlive = False
if self.parent:
self.parent.remove_widget(self)
class Emitter(Scatter):
def __init__(self, info, num):
Scatter.__init__(self , size=[0,0])
self.do_translation = False
self.do_rotation = False
self.do_scale = False
self.particles = []
self.add_particle(info, num)
def clear_particle(self):
for i in self.particles:
i.setDead()
if self.parent:
self.parent.remove_widget(self)
def add_particle(self, info, num):
self.info = info
for i in range(num):
par = Particle()
par.Create(**info)
self.particles.append(par)
self.add_widget(par)
def reset(self):
for i in self.particles:
i.reset()
def onUpdate(self):
for i in self.particles:
i.onUpdate()
class Emitters(Scatter):
def __init__(self):
Scatter.__init__(self, size=[0,0])
self.do_translation = False
self.do_rotation = False
self.do_scale = False
self.emitters=[]
def clear_emitter(self):
for i in self.emitters:
i.clear_particle()
if self.parent:
self.parent.remove_widget(self)
def add_emitter(self, emitter):
self.emitters.append(emitter)
self.add_widget(emitter)
def reset(self):
for i in self.emitters:
i.reset()
def onUpdate(self):
for i in self.emitters:
i.onUpdate()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,103
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/PythonProject/pyglet-gui-master/tests/test_theme.py
|
import unittest
import pyglet
from pyglet_gui.theme import Theme
class TestTheme(unittest.TestCase):
"""
Tests basic functionality of theme such as
initializing a theme and generating graphical elements.
"""
def test_access(self):
theme = Theme({'first depth': {
'second depth': [0, 0, 0, 0]
}}, 'some_path')
# test access by dict of dicts
self.assertEqual(theme['first depth']['second depth'], [0, 0, 0, 0])
# test access by path
path = ['first depth', 'second depth']
self.assertEqual(theme[path], [0, 0, 0, 0])
def test_update(self):
theme = Theme({'first depth': {
'second depth': [0, 0, 0, 0]
}}, 'some_path')
update = {'first depth': {'second depth': [1, 1, 1, 1]}}
theme.update(update)
# test the theme was updated
path = ['first depth', 'second depth']
self.assertEqual(theme[path], [1, 1, 1, 1])
def test_update_depth(self):
theme = Theme({'first depth': {
'second depth': [0, 0, 0, 0]
}}, 'some_path')
update = {'first depth': {'other second depth': [1, 1, 1, 1]}}
theme.update(update)
# test that theme was updated
path = ['first depth', 'other second depth']
self.assertEqual(theme[path], [1, 1, 1, 1])
def test_load_texture(self):
theme = Theme({'first depth': {'image': 'panel.png'}}, 'theme')
# panel is an 32x32 image.
self.assertEqual(theme['first depth']['image'].width, 32)
self.assertEqual(theme['first depth']['image'].height, 32)
def test_load_texture_with_dictionary(self):
theme = Theme({'first depth': {'image': {'source': 'panel.png'}}}, 'theme')
# panel is a 32x32 image.
self.assertEqual(theme['first depth']['image'].width, 32)
self.assertEqual(theme['first depth']['image'].height, 32)
def test_load_texture_with_region(self):
theme = Theme(
{'first depth':
{'image':
{'source': 'panel.png', 'region': [0, 0, 16, 16]}
}
}, 'theme')
# region is a 16x16 image.
self.assertEqual(theme['first depth']['image'].width, 16)
self.assertEqual(theme['first depth']['image'].height, 16)
def test_load_frame(self):
theme = Theme(
{'first depth':
{'image':
{'source': 'panel.png', 'frame': [8, 8, 16, 16]}
}
}, 'theme')
# panel is an 32x32 image.
self.assertEqual(theme['first depth']['image'].width, 32)
self.assertEqual(theme['first depth']['image'].height, 32)
def test_update_with_texture(self):
theme = Theme({'first depth': {'image': 'panel.png'}}, 'theme')
update = {'first depth':
{'image':
{'source': 'panel.png', 'region': [0, 0, 16, 16]}
}
}
theme.update(update)
# update is to a 16x16 image.
self.assertEqual(theme['first depth']['image'].width, 16)
self.assertEqual(theme['first depth']['image'].height, 16)
class TestLoadGraphics(unittest.TestCase):
def setUp(self):
self.batch = pyglet.graphics.Batch()
self.group = pyglet.graphics.OrderedGroup(1)
self.texture_theme = Theme({'image': 'panel.png'}, 'theme')
self.texture_region_theme = Theme({'image': {'source': 'panel.png', 'region': [0, 0, 16, 16]}}, 'theme')
self.frame_theme = Theme({'image': {'source': 'panel.png', 'frame': [8, 8, 16, 16]}}, 'theme')
def test_load_texture(self):
texture = self.texture_theme['image'].generate(color=[255, 255, 255, 255],
batch=self.batch,
group=self.group)
self.batch.draw()
self.assertEqual(texture.width, 32)
self.assertEqual(texture.height, 32)
def test_load_texture_region(self):
texture = self.texture_region_theme['image'].generate(color=[255, 255, 255, 255],
batch=self.batch,
group=self.group)
self.batch.draw()
self.assertEqual(texture.width, 16)
self.assertEqual(texture.height, 16)
def test_load_frame(self):
texture = self.frame_theme['image'].generate(color=[255, 255, 255, 255],
batch=self.batch,
group=self.group)
self.batch.draw()
self.assertEqual(texture.width, 32)
self.assertEqual(texture.height, 32)
if __name__ == "__main__":
unittest.main()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,104
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py
|
from abc import abstractmethod
from .elements import GraphicElement, TextureGraphicElement, FrameTextureGraphicElement
class Template:
def __init__(self):
pass
@abstractmethod
def generate(self, color, batch, group):
return GraphicElement(color, batch, group)
class TextureTemplate(Template):
def __init__(self, texture, width=None, height=None):
Template.__init__(self)
self.texture = texture
self.width = width or texture.width
self.height = height or texture.height
def generate(self, color, batch, group):
return TextureGraphicElement(self.texture, color, batch, group)
class FrameTextureTemplate(TextureTemplate):
def __init__(self, texture, frame, padding, width=None, height=None):
TextureTemplate.__init__(self, texture, width=width, height=height)
self._inner_texture = texture.get_region(*frame).get_texture()
x, y, width, height = frame
self._margins = (x, texture.width - width - x, # left, right
texture.height - height - y, y) # top, bottom
self._padding = padding
def generate(self, color, batch, group):
return FrameTextureGraphicElement(
self.texture, self._inner_texture,
self._margins, self._padding, color, batch, group)
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,105
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/Examples/DbdbDeep/main.py
|
import Utility as Util
from Utility import *
from Resource import *
import ShowProp
STATE_NONE = 0
STATE_MENU = 1
STATE_RESET = 2
STATE_PLAY = 3
STATE_COMPLETE = 4
STATE_FAIL = 5
STATE_COUNT = 6
#---------------------#
# CLASS : GameStateMgr
#---------------------#
class GameStateMgr(StateMachine):
def __init__(self):
self.addState(StateNone()) # STATE_NONE
self.addState(StateMenu()) # STATE_MENU
self.addState(StateItem()) # STATE_RESET
self.addState(StatePlay()) # STATE_PLAY
self.addState(StateItem()) # STATE_COMPLETE
self.addState(StateItem()) # STATE_FAIL
self.setState(STATE_NONE)
# STATE_NONE
class StateNone(StateItem):
def onUpdate(self):
self.stateMgr.setState(STATE_MENU)
# STATE_MENU
class StateMenu(Widget, StateItem):
def __init__(self):
super(StateMenu,self).__init__()
with self.canvas:
self.bgImage = Rectangle(source = szMenu_BG, size = (Util.W, Util.H))
self.btn_start = getButton("Start", (0.5, 0.7), (0.3, 0.05))
self.btn_exit = getButton('Exit', (0.5, 0.6), (0.3, 0.05))
self.btn_start.bind(on_release = self.setPlay)
self.btn_exit.bind(on_release = self.callback_Exit)
self.add_widget(self.btn_start)
self.add_widget(self.btn_exit)
def callback_Exit(self, inst):
getMyApp().popup_Exit()
def setPlay(self, inst):
self.stateMgr.setState(STATE_PLAY)
def onEnter(self):
getMyRoot().add_widget(self)
getMyApp().resetTouchPrev()
def onExit(self):
getMyRoot().remove_widget(self)
# STATE_PLAY
class StatePlay(Widget, StateItem):
def __init__(self):
super(StatePlay,self).__init__()
with self.canvas:
Color(.5,.5,.5)
Rectangle(size=Util.WH)
def popup_prop(inst):
ShowProp.ShowProp_Mgr()
self.btn_popup = getButton('popup', (0.5, 0.5), (0.3, 0.05))
self.btn_popup.bind(on_release = popup_prop)
self.btn_exit = getButton('Exit', (0.5, 0.7), (0.3, 0.05))
self.btn_exit.bind(on_release = self.callback_Exit)
self.touchRegion = TouchRegion()
self.enemy = Enemy()
self.add_widget(self.touchRegion)
self.add_widget(self.enemy)
self.add_widget(self.btn_exit)
self.add_widget(self.btn_popup)
def callback_Exit(self, inst):
self.stateMgr.setState(STATE_MENU)
def callback_Prev(self):
self.stateMgr.setState(STATE_MENU)
def onEnter(self):
getMyRoot().add_widget(self)
getMyApp().setTouchPrev(self.callback_Prev)
def onUpdate(self):
self.touchRegion.checkTouch()
def onExit(self):
self.touchRegion.clear_touch()
getMyRoot().remove_widget(self)
#---------------------#
# CLASS : touchRegion
#---------------------#
class TouchRegion(Widget):
touch1 = None
touch2 = None
def __init__(self):
super(TouchRegion, self).__init__()
self.size = (Util.W, Util.H*0.5)
with self.canvas:
Color(.5,.5,.0)
Rectangle(size=self.size)
self.clear_touch()
def on_touch_down(self, touch):
if self.touch1 == None:
self.touch1 = touch
elif self.touch2 == None:
self.touch2 = touch
else:
return
ud = touch.ud
ud['label'] = Label(size_hint=(None, None))
self.update_touch_label(ud['label'], touch)
self.add_widget(ud['label'])
touch.grab(self)
def on_touch_move(self, touch):
if touch.grab_current is not self:
return
self.update_touch_label(touch.ud['label'], touch)
def on_touch_up(self, touch):
if touch != None and touch.grab_current is not self:
return
if self.touch1 == touch:
self.touch1 = None
elif self.touch2 == touch:
self.touch2 = None
touch.ungrab(self)
self.remove_widget(touch.ud['label'])
def clear_touch(self):
if self.touch1:
self.touch1.ungrab(self)
self.remove_widget(self.touch1.ud['label'])
self.touch1 = None
if self.touch2:
self.touch2.ungrab(self)
self.remove_widget(self.touch2.ud['label'])
self.touch2 = None
def update_touch_label(self, label, touch):
label.text = 'ID: %s\nPos: (%d, %d)\nClass: %s' % (touch.id, touch.x, touch.y, touch.__class__.__name__)
label.texture_update()
label.pos = touch.pos
label.size = label.texture_size[0] + 20, label.texture_size[1] + 20
def checkTouch(self):
if self.touch1 and self.touch2:
vec = Vector(self.touch1.x, self.touch1.y) - Vector(self.touch2.x, self.touch2.y)
dist = vec.length()
vec = vec.normalize()
if abs(vec.y) > abs(vec.x):
getDebugPrint().Print('Scissors')
elif dist > Util.W * 0.5:
getDebugPrint().Print('Paper')
else:
getDebugPrint().Print('Rock')
#---------------------#
# CLASS : Enemy
#---------------------#
class Enemy(Widget):
sprite = None
def __init__(self):
super(Enemy, self).__init__()
self.tex = Image(source = szEnemy).texture
with self.canvas:
Color(1,1,1)
self.sprite = Rectangle(texture = self.tex)
if __name__ in ('__android__', '__main__'):
Util.startPoint = GameStateMgr()
MyApp().run()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,106
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/Codes/Palindrome/Palindrome.py
|
def genPalindrome():
n = 0
while True:
digit = str(n)
for i in range(len(digit)):
if digit[i] != digit[-(i+1)]:
break
else:
yield n
n += 1
n = input("input : ")
n = int(n)
lastPalindrome = 0
p = genPalindrome()
for i in range(n):
lastPalindrome = p.next()
print(lastPalindrome)
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,107
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/Examples/RevMob/revmob/__init__.py
|
from kivy.utils import platform
from kivy.logger import Logger
Logger.info('Loading RevMob module')
if platform() == 'android':
from .android import *
elif platform() == 'ios':
from .ios import *
else:
Logger.warning('[RevMob] Unkown platform: %s' % platform())
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,108
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/PythonProject/pyglet-gui-master/pyglet_gui/sliders.py
|
from pyglet_gui.controllers import ContinuousStateController
from pyglet_gui.core import Viewer
class Slider(ContinuousStateController, Viewer):
PATH = 'slider'
IMAGE_BAR = 'bar'
IMAGE_KNOB = 'knob'
IMAGE_STEP = 'step'
def __init__(self, value=0.0, min_value=0.0, max_value=1.0, on_set=None, steps=None, width=0, height=0):
ContinuousStateController.__init__(self, value=value,
min_value=min_value,
max_value=max_value,
on_set=on_set)
Viewer.__init__(self, width, height)
self._bar = None # a bar where the knob slides.
self._knob = None # the knob that moves along the bar.
self._offset = (0, 0) # offset of the knob image to its central position
self._padding = (0, 0, 0, 0) # padding of the bar image to its central position
self.steps = steps
self._markers = [] # markers in case of discrete steps.
self._step_offset = (0, 0)
def get_path(self):
return self.PATH
def load_graphics(self):
theme = self.theme[self.get_path()]
color = theme['gui_color']
self._bar = theme[self.IMAGE_BAR]['image'].generate(color, **self.get_batch('foreground'))
self._padding = theme[self.IMAGE_BAR]['padding']
self._knob = theme[self.IMAGE_KNOB]['image'].generate(color, **self.get_batch('highlight'))
self._offset = theme[self.IMAGE_KNOB]['offset']
if self.steps is not None:
image_path = self.IMAGE_STEP
for n in range(0, self.steps + 1):
self._markers.append(theme[image_path]['image'].generate(color, **self.get_batch('background')))
self._step_offset = theme[image_path]['offset']
def unload_graphics(self):
self._knob.unload()
self._bar.unload()
for marker in self._markers:
marker.unload()
self._markers = []
def hit_test(self, x, y):
return self.is_inside(x, y)
def set_knob_pos(self, pos):
"""
A setter for value, but using normalized values.
"""
pos = max(min(pos, 1.0), 0.0)
self.set_value(self._min_value + (self._max_value - self._min_value) * pos)
if self._bar is not None and self._knob is not None:
x, y, width, height = self._bar.get_content_region()
offset_x, offset_y = self._offset
self._knob.update(x + int(width * pos) + offset_x,
y + offset_y,
self._knob.width, self._knob.height)
def _knob_pos(self):
"""
The position of the knob in the bar computed by our value.
"""
return max(min(float(self._value - self._min_value) / (self._max_value - self._min_value), 1.0), 0.0)
def _snap_to_nearest(self):
"""
Snaps the knob and value to a discrete value dictated by steps.
"""
assert self.steps is not None
pos = float(int(self._knob_pos() * self.steps + 0.5))/self.steps
self.set_knob_pos(pos)
def on_mouse_drag(self, x, y, dx, dy, buttons, modifiers):
raise NotImplementedError
def on_mouse_press(self, x, y, button, modifiers):
return self.on_mouse_drag(x, y, 0, 0, button, modifiers)
def on_mouse_release(self, x, y, button, modifiers):
if self.steps is not None:
self._snap_to_nearest()
def delete(self):
ContinuousStateController.delete(self)
Viewer.delete(self)
class HorizontalSlider(Slider):
def __init__(self, value=0.0, min_value=0.0, max_value=1.0, steps=None,
width=100, on_set=None):
Slider.__init__(self, value=value,
min_value=min_value,
max_value=max_value,
steps=steps,
on_set=on_set)
self.min_width = width
def layout(self):
left, right, top, bottom = self._padding
self._bar.update(self.x + left, self.y + bottom,
self.width - left - right,
self.height - top - bottom)
x, y, width, height = self._bar.get_content_region()
# knob is positioned with an (x,y) offset
# since its graphics are on its bottom-left corner.
offset_x, offset_y = self._offset
self._knob.update(x + int(width * self._knob_pos()) + offset_x,
y + offset_y,
self._knob.width, self._knob.height)
if self.steps is not None:
step = float(width) / self.steps
offset_x, offset_y = self._step_offset
for n in range(0, self.steps + 1):
self._markers[n].update(int(x + step * n) + offset_x,
y + offset_y,
self._markers[n].width,
self._markers[n].height)
def on_mouse_drag(self, x, y, dx, dy, buttons, modifiers):
bar_x, bar_y, bar_width, bar_height = self._bar.get_content_region()
self.set_knob_pos(float(x - bar_x) / bar_width)
return True
def compute_size(self):
width, height = self._bar.get_needed_size(self.min_width, 0)
left, right, top, bottom = self._padding
return width + left + right, height + top + bottom
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,109
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/PythonProject/pyglet-gui-master/tests/test_vertical_container.py
|
from .setup import TestPygletGUI
from pyglet_gui.core import Viewer
from pyglet_gui.manager import Manager
from pyglet_gui.containers import VerticalContainer
class TestVerticalContainer(TestPygletGUI):
"""
This test case tests basic functionality of
a vertical container.
"""
def setUp(self):
super(TestVerticalContainer, self).setUp()
self.container = VerticalContainer([Viewer(width=50, height=50),
Viewer(width=50, height=50)])
self.manager = Manager(self.container, window=self.window, batch=self.batch, theme=self.theme)
def _test_content_position(self):
"""
Tests the position of the two widgets within the container.
"""
# first widget y is the top y (container.y + container.height) minus its size (container.content[0].height)
self.assertEqual(self.container.content[0].y,
self.container.y + self.container.height - self.container.content[0].height)
# second widget y is the top y (container.y + container.height - container.content[0].height) minus its size
# (container.content[1].height) minus the padding (self.container.padding)
self.assertEqual(self.container.content[1].y,
self.container.y + self.container.height
- self.container.content[0].height - self.container.content[1].height
- self.container.padding)
def test_top_down_draw(self):
"""
Tests that the container's size was set correctly
and the positions of its content is correct.
"""
# manager size is correct
self.assertEqual(self.container.width, 50)
self.assertEqual(self.container.height, 100 + self.container.padding)
# widget is centered in the window
self.assertEqual(self.container.x, self.window.width // 2 - self.container.width // 2)
self.assertEqual(self.container.y, self.window.height // 2 - self.container.height // 2)
self._test_content_position()
def test_bottom_up_draw(self):
"""
Tests that the manager's size is modified
if we set a new size to the widget.
"""
self.container.content[0].width = 60
self.container.content[0].height = 60
self.container.content[0].parent.reset_size()
# container width was set
self.assertEqual(self.container.width, 60)
# container height was set
self.assertEqual(self.container.height, 110 + self.container.padding)
# container was re-centered in the window
self.assertEqual(self.container.x, self.window.width // 2 - self.container.width // 2)
self.assertEqual(self.container.y, self.window.height // 2 - self.container.height // 2)
self._test_content_position()
def test_add_widget(self):
self.container.add(Viewer(width=50, height=50))
self.assertEqual(self.manager.width, 50)
self.assertEqual(self.manager.height, 150 + 2 * self.container.padding)
self._test_content_position()
def test_remove_widget(self):
self.container.remove(self.container.content[0])
self.assertEqual(self.manager.width, 50)
self.assertEqual(self.manager.height, 50 + self.container.padding)
def tearDown(self):
self.manager.delete()
super(TestVerticalContainer, self).tearDown()
if __name__ == "__main__":
import unittest
unittest.main()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,110
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/PythonProject/pyglet-gui-master/pyglet_gui/controllers.py
|
from collections import OrderedDict
from pyglet_gui.core import Controller
class TwoStateController(Controller):
def __init__(self, is_pressed=False, on_press=None):
Controller.__init__(self)
self._is_pressed = is_pressed
self._on_press = lambda y: y
if on_press is not None:
self._on_press = on_press
@property
def is_pressed(self):
return self._is_pressed
def change_state(self):
self._is_pressed = not self._is_pressed
self._on_press(self._is_pressed)
class ContinuousStateController(Controller):
def __init__(self, value=0.0, min_value=0.0, max_value=1.0, on_set=None):
assert min_value <= value <= max_value
Controller.__init__(self)
self._min_value = min_value
self._max_value = max_value
self._value = value
# a callback when the value is set.
if on_set is None:
self._on_set = lambda x: x
else:
self._on_set = on_set
def set_value(self, value):
assert self._min_value <= value <= self._max_value
self._value = value
self._on_set(value)
@property
def value(self):
return self._value
class Option(Controller):
def __init__(self, name, parent):
Controller.__init__(self)
self._option_name = name
self._selector = parent
def select(self):
self._selector.deselect()
self._selector.select(self._option_name)
class Selector:
def __init__(self, options, labels=None, on_select=None, selected=None):
assert len(options) > 0
assert None not in options
assert labels is None or len(options) == len(labels)
assert selected is None or selected in options
if labels is None:
labels = options
self._selected = selected
widget_options = self._make_options(options, labels)
self._options = OrderedDict(list(zip(options, widget_options)))
self._on_select = lambda x: x
if on_select is not None:
self._on_select = on_select
def _make_options(self, options, labels):
# has to be implemented.
raise NotImplementedError
def select(self, option_name):
if self._selected is not None:
self._options[self._selected].change_state()
self._selected = option_name
self._options[option_name].change_state()
self._on_select(option_name)
def deselect(self):
if self._selected is not None:
self._options[self._selected].change_state()
self._selected = None
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,111
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/Examples/Game_landingzone/vector2d.py
|
# Copyright (c) 1998, Regents of the University of California
# All rights reserved.
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in the
# documentation and/or other materials provided with the distribution.
# * Neither the name of the University of California, Berkeley nor the
# names of its contributors may be used to endorse or promote products
# derived from this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND ANY
# EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
# WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
# DISCLAIMED. IN NO EVENT SHALL THE REGENTS AND CONTRIBUTORS BE LIABLE FOR ANY
# DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
# (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
# ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
from math import sqrt,pi
from kivy.vector import Vector
class Vector2d:
def __init__(self,x,y):
self.data = [0,0]
self.data[0] = x
self.data[1] = y
def set(self,x,y):
self.data[0] = x
self.data[1] = y
def getX(self):
return self.data[0]
def getY(self):
return self.data[1]
def add(self,vector):
self.add(vector.getX(),vector.getY())
def display(self):
print "x=%f y=%f\n"%(self.data[0],self.data[1])
@staticmethod
def dotProduct(v1,v2):
return v1.getX() * v2.getX() + v1.getY() * v2.getY()
@staticmethod
def distance(v1,v2):
return sqrt( (v2.getX() - v1.getX())*(v2.getX() - v1.getX()) + (v2.getY() - v1.getY())*(v2.getY() - v1.getY()))
def length(self):
v0 = Vector2d(0,0)
return Vector2d.distance(self,v0)
def mulScalar(self,f):
self.data[0] = self.data[0] * f
self.data[1] = self.data[1] * f
def sub(self,v):
self.data[0] -= v.getX()
self.data[1] -= v.getY()
def add(self,v):
self.data[0] += v.getX()
self.data[1] += v.getY()
def copy(self):
return Vector2d(self.data[0],self.data[1])
@staticmethod
def normal(p1,p2):
n = p2.copy()
n.sub(p1)
n.normalize()
return n
def normalize(self):
d = Vector2d.distance(Vector2d(0,0),self)
self.data[0] = self.data[0] / d
self.data[1] = self.data[1] / d
@staticmethod
def vparallel(m1,m2):
vp = Vector2d.dotProduct(m1,m2)
return vp / m1.length()
@staticmethod
def vtangent(m1,m2):
v = m2.copy()
nom = m1.copy()
nom.normalize()
vp = Vector2d.vparallel(m1,m2)
#m1.display()
#m2.display()
nom.mulScalar(vp)
v.sub(nom)
return v.length()
def rotate(self,angle):
#angle = 0.0
v = Vector(self.data[0],self.data[1]).rotate(angle*180/pi)
#v = Vector(self.data[0],self.data[1]).rotate(angle)
#v.rotate(angle*180/pi)
#v = Vector(100, 0).rotate(0)
#print "=>%f %f %f %f"%(v.x,v.y,v.length(),angle*180/pi)
self.set(v.x,v.y)
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,112
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/PythonProject/pyglet-gui-master/pyglet_gui/text_input.py
|
import pyglet
from pyglet_gui.mixins import FocusMixin
from pyglet_gui.override import InputLabel
from pyglet_gui.core import Viewer
class TextInput(FocusMixin, Viewer):
# This class works in two states defined by is_focus():
# True: "writing"
# False: "label"
def __init__(self, text="", length=20, max_length=None, padding=0, on_input=None):
Viewer.__init__(self)
FocusMixin.__init__(self)
self._document = pyglet.text.document.UnformattedDocument(text)
self._document_style_set = False # check if style of document was set.
self._length = length # the length of the box in characters
self._max_length = max_length # the max length allowed for writing.
self._on_input = on_input
self._padding = 4 + padding
# graphics loaded in both states
self._field = None
# graphics loaded in state "writing"
self._text_layout = None
self._caret = None
# graphics loaded in state "label"
self._label = None
def get_path(self):
return 'input'
def _load_label(self, theme):
self._label = InputLabel(self._document.text,
multiline=False,
width=self.width-self._padding*2,
color=theme['text_color'],
font_name=theme['font'],
font_size=theme['font_size'],
**self.get_batch('foreground'))
def _load_writing(self, theme):
needed_width, needed_height = self._compute_needed_size()
self._text_layout = pyglet.text.layout.IncrementalTextLayout(
self._document, needed_width, needed_height,
multiline=False, **self.get_batch('foreground'))
self._caret = pyglet.text.caret.Caret(self._text_layout, color=theme['gui_color'][0:3])
self._caret.visible = True
self._caret.mark = 0
self._caret.position = len(self._document.text)
def load_graphics(self):
theme = self.theme[self.get_path()]
# We set the style once. We shouldn't have to do so again because
# it's an UnformattedDocument.
if not self._document_style_set:
self._document.set_style(0, 0, # parameters not used in set_style
dict(color=theme['text_color'],
font_name=theme['font'],
font_size=theme['font_size']))
self._document_style_set = True
self._field = theme['image'].generate(color=theme['gui_color'], **self.get_batch('background'))
if self.is_focus():
self._load_writing(theme)
else:
self._load_label(theme)
def _unload_writing(self):
self._caret.delete() # it should be .unload(), but Caret does not have it.
self._document.remove_handlers(self._text_layout)
self._text_layout.delete() # it should also be .unload().
self._caret = self._text_layout = None
def _unload_label(self):
self._label.delete()
self._label = None
def unload_graphics(self):
if self.is_focus():
self._unload_writing()
else:
self._unload_label()
self._field.unload()
def _compute_needed_size(self):
# Calculate the needed size based on the font size
font = self._document.get_font(0)
height = font.ascent - font.descent
glyphs = font.get_glyphs('A_')
width = max([x.width for x in glyphs])
needed_width = self._length * width - 2 * self._padding
needed_height = height + 2 * self._padding
return needed_width, needed_height
def get_text(self):
return self._document.text
def layout(self):
Viewer.layout(self)
self._field.update(self.x, self.y, self.width, self.height)
x, y, width, height = self._field.get_content_region()
if self.is_focus():
self._text_layout.begin_update()
self._text_layout.x = self.x + self._padding
self._text_layout.y = self.y - self._padding
self._text_layout.end_update()
else:
# Adjust the text for font's descent
descent = self._document.get_font().descent
self._label.begin_update()
self._label.x = self.x + self._padding
self._label.y = self.y + self._padding - descent
self._label.width = width - self._padding * 2
self._label.end_update()
def on_gain_focus(self):
self.unload()
FocusMixin.on_gain_focus(self) # changes is_focus()
self.load()
self.reset_size()
self.layout()
def on_lose_focus(self):
# send text to callback _on_input
if self._on_input is not None:
self._on_input(self.get_text())
self.unload()
FocusMixin.on_lose_focus(self) # changes is_focus()
self.load()
self.reset_size()
self.layout()
def hit_test(self, x, y):
return self.is_inside(x, y)
def on_mouse_drag(self, x, y, dx, dy, buttons, modifiers):
if self.is_focus():
return self._caret.on_mouse_drag(x, y, dx, dy, buttons, modifiers)
def on_mouse_press(self, x, y, button, modifiers):
if self.is_focus():
return self._caret.on_mouse_press(x, y, button, modifiers)
def on_text(self, text):
assert self.is_focus()
self._caret.on_text(text)
if self._max_length and len(self._document.text) > self._max_length:
self._document.text = self._document.text[:self._max_length]
self._caret.mark = self._caret.position = self._max_length
return pyglet.event.EVENT_HANDLED
def on_text_motion(self, motion):
assert self.is_focus()
return self._caret.on_text_motion(motion)
def on_text_motion_select(self, motion):
assert self.is_focus()
return self._caret.on_text_motion_select(motion)
def set_text(self, text):
self._document.text = text
if self.is_focus():
self._caret.mark = self._caret.position = len(self._document.text)
else:
self._label.text = text
def compute_size(self):
needed_width, needed_height = self._compute_needed_size()
return self._field.get_needed_size(needed_width, needed_height)
def delete(self):
FocusMixin.delete(self)
Viewer.delete(self)
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,113
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/Examples/Game_physics-sandbox-master/core/widgets/vectorWidget.py
|
from kivy.core.text import Label
from kivy.metrics import sp
from kivy.properties import StringProperty, NumericProperty, ListProperty, ObjectProperty
from kivy.uix.widget import Widget
class VectorWidget(Widget):
label = ObjectProperty()
title = StringProperty()
length = NumericProperty(10.0)
angle = NumericProperty()
mode = StringProperty('object')
color = ListProperty([1, 1, 1, 1])
scale = NumericProperty(1.0)
_scale = NumericProperty(8.5)
arrow_size = NumericProperty(4.0)
def __init__(self, **kwargs):
self.label = Label(text='v', font_size=sp(14), padding=sp(3), valign='middle', halign='center')
self.label.refresh()
super(VectorWidget, self).__init__(**kwargs)
def on_title(self, *largs):
self.label.text = self.title
self.label.refresh()
def on_scale(self, *largs):
self._scale = self.scale * 10.0
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,114
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/Examples/00_GameFrame/Shader/__init__.py
|
from Shader import *
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,115
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/JumpJump/Stuff.py
|
import math, time
import Utility
from Utility import *
from kivy.animation import Animation
from Sprite.Sprite import Sprite
from Particle.Particle import gFxMgr
from ResourceMgr.ResourceMgr import gResMgr
import GameFrame
from Constants import *
from Character import gCharacterMgr, gPlayer
class StuffManager(Singleton):
def __init__(self):
self.traps = []
self.parentLayer = None
def setParentLayer(self, parentLayer):
self.parentLayer = parentLayer
def reset(self):
self.destroy()
self.traps = []
props = gResMgr.getProperty("trap")
'''
for i, prop in enumerate(props.properties):
pos = (random.uniform(0, W), CHARACTER_SIZE[1] * 0.5)
trap = Trap(pos, CHARACTER_SIZE, prop)
trap.reset()
self.parentLayer.add_widget(trap.getSprite())
self.traps.append(trap)
'''
def destroy(self):
pass
def update(self):
for trap in self.traps:
trap.update()
class Trap():
def __init__(self, pos, size, prop):
self.damage = prop["damage"]
self.attackrange = prop["range"]
self.sprite = Sprite(pos=pos, size=size, touchable=False, throwable=False, collision=False, texture=prop["image"].texture)
self.particleName = PARTICLE_TRAP_FIRE + str(id(self))
# create a fire trap particle
particleInfo = dict(loop=-1,texture=gResMgr.getTexture('explosion'), fade=1, delay=Var(0.0,1.0), offset=Var((-20,20), (-20,20)),
lifeTime=Var(0.5,1.5), sequence=[4,4], vel=Var([200, 500], [-200, 600]), scaling=Var(1.0, 2.5), gravity=Var(0.0))
particle = gFxMgr.create_emitter(self.particleName, particleInfo, 10)
particle.play_particle_with(self.sprite, True)
def reset(self):
pass
def destroy(self):
pass
def __del__(self):
gFxMgr.remove_emitter(self.particleName)
self.particleName = ""
def getSprite(self):
return self.sprite
def update(self):
characters = gCharacterMgr.getCharacters()
for character in characters:
pass
gStuffMgr = StuffManager.instance()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,116
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/00_GameFrame/ResourceMgr/__init__.py
|
from ResourceMgr import *
from ActorProperty import ActorProperty
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,117
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/3DEngine/kivy3/loaders/__init__.py
|
from objloader import OBJLoader, OBJMTLLoader
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,118
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/PythonProject/pyglet-gui-master/pyglet_gui/document.py
|
import pyglet
from pyglet_gui.scrollbars import VScrollbar
from pyglet_gui.core import Viewer, Rectangle
from pyglet_gui.controllers import Controller
class Document(Controller, Viewer):
"""
Allows you to embed a document within the GUI, which includes a
vertical scrollbar.
"""
def __init__(self, document, width=0, height=0, is_fixed_size=False):
Viewer.__init__(self, width, height)
Controller.__init__(self)
self.max_height = height
if isinstance(document, str):
self._document = pyglet.text.document.UnformattedDocument(document)
else:
self._document = document
self._content = None
self.content_width = width
self._scrollbar = None
self.set_document_style = False
self.is_fixed_size = is_fixed_size
def hit_test(self, x, y):
if self._content is not None:
return Rectangle(self._content.x,
self._content.y,
self._content.width,
self._content.height).is_inside(x, y)
else:
return False
def _load_scrollbar(self, height):
if self._content.content_height > height:
if self._scrollbar is None:
self._scrollbar = VScrollbar(self.max_height)
self._scrollbar.set_manager(self._manager)
self._scrollbar.parent = self
self._scrollbar.load()
self._scrollbar.set_knob_size(self.height, self._content.content_height)
# if smaller, we unload it if it is loaded
elif self._scrollbar is not None:
self._scrollbar.unload()
self._scrollbar = None
def load_graphics(self):
if not self.set_document_style:
self.do_set_document_style(self._manager)
self._content = pyglet.text.layout.IncrementalTextLayout(self._document,
self.content_width, self.max_height,
multiline=True, **self.get_batch('background'))
def unload_graphics(self):
self._content.delete()
if self._scrollbar is not None:
self._scrollbar.unload()
self._scrollbar = None
def do_set_document_style(self, dialog):
self.set_document_style = True
# Check the style runs to make sure we don't stamp on anything
# set by the user
self._do_set_document_style('color', dialog.theme['text_color'])
self._do_set_document_style('font_name', dialog.theme['font'])
self._do_set_document_style('font_size', dialog.theme['font_size'])
def _do_set_document_style(self, attr, value):
length = len(self._document.text)
runs = [(start, end, doc_value) for start, end, doc_value in
self._document.get_style_runs(attr).ranges(0, length)
if doc_value is not None]
if not runs:
terminator = len(self._document.text)
else:
terminator = runs[0][0]
self._document.set_style(0, terminator, {attr: value})
def get_text(self):
return self._document.text
def layout(self):
if self._scrollbar is not None:
self._scrollbar.set_position(self.x + self._content.content_width, self.y)
pos = self._scrollbar.get_knob_pos()
if pos != -self._content.view_y:
self._content.view_y = -pos
self._content.begin_update()
self._content.x = self.x
self._content.y = self.y
self._content.end_update()
if self._scrollbar is not None:
self._scrollbar.set_position(self.x + self.content_width, self.y)
def on_gain_highlight(self):
if self._scrollbar is not None:
self._manager.set_wheel_target(self._scrollbar)
def on_lose_highlight(self):
self._manager.set_wheel_target(None)
def compute_size(self):
if self.is_fixed_size or (self.max_height and self._content.content_height > self.max_height):
height = self.max_height
else:
height = self._content.content_height
self._content.height = height
self._load_scrollbar(height)
if self._scrollbar is not None:
self._scrollbar.set_knob_size(height, self._content.content_height)
self._scrollbar.compute_size()
width = self.content_width + self._scrollbar.width
else:
width = self.content_width
return width, height
def set_text(self, text):
self._document.text = text
self.compute_size()
self.layout()
def delete(self):
Controller.delete(self)
Viewer.delete(self)
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,119
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/Examples/KivyRpg/MyGame.py
|
import Utility as Util
from Utility import *
from kivy.animation import Animation
from Globals import *
from Particle import *
from ResourceMgr import *
from Character import *
from World import *
#---------------------#
# Global Instance
#---------------------#
def setGlobalInstance():
global gMyGame, gGameScreen
gGameScreen = MyGame_Screen.instance()
gMyGame = MyGame_Mgr.instance()
#---------------------#
# Class
#---------------------#
# MYGAME_SCREEN
class MyGame_Screen(Screen, Singleton):
def __init__(self):
Screen.__init__(self, name="MyGame")
def build_ui(self):
# add bg
self.layer_bg = Widget()
self.layer_bg.name="layer_bg"
self.add_widget(self.layer_bg)
# add fx layer
self.layer_fx = Widget()
self.layer_fx.name = "layer_fx"
self.add_widget(self.layer_fx)
# add ui layer
self.layer_ui = Widget()
self.layer_ui.name = "layer_ui"
self.add_widget(self.layer_ui)
# overlay
self.layer_overlay = Widget()
self.layer_overlay.name = "overlay"
with self.layer_overlay.canvas:
self.overlay_color = Color(0,0,0)
Rectangle(pos=(0,0), size=WH)
def screen_black(self):
if not self.layer_overlay.parent:
self.add_widget(self.layer_overlay)
self.overlay_color.a = 1.0
def screen_transition(self):
def detach(inst):
if self.layer_overlay.parent:
self.remove_widget(self.layer_overlay)
if not self.layer_overlay.parent:
self.add_widget(self.layer_overlay)
self.overlay_color.a = 1.0
anim = Animation(a = 0.0, duration = 0.3)
anim.start(self.overlay_color)
Clock.schedule_once(detach, 0.4)
def create_screen(self):
self.build_ui()
gMyRoot.add_screen(self)
gMyRoot.current_screen(self)
def remove_screen(self):
gMyRoot.remove_screen(self)
self.clear_screen()
def clear_screen(self):
self.clear_widgets()
self.clear_bg()
self.clear_fx()
self.clear_ui()
def clear_fx(self): self.layer_fx.clear_widgets()
def clear_ui(self): self.layer_ui.clear_widgets()
def clear_bg(self): self.layer_bg.clear_widgets()
def add_to_fx(self, widget): self.layer_fx.add_widget(widget)
def add_to_ui(self, widget): self.layer_ui.add_widget(widget)
def add_to_bg(self, widget): self.layer_bg.add_widget(widget)
def remove_from_fx(self, widget):
if widget in self.layer_fx.children:
self.layer_bg.remove_widget(widget)
def remove_from_bg(self, widget):
if widget in self.layer_bg.children:
self.layer_bg.remove_widget(widget)
def remove_from_ui(self, widget):
if widget in self.layer_ui.children:
self.layer_ui.remove_widget(widget)
#---------------------#
# CLASS : MyGameStateMgr
#---------------------#
class MyGame_Mgr(Singleton):
def __init__(self):
self.running = False
self.onExitFunc = None
self.filename = ""
def bind_OnExit(self, func):
self.onExitFunc = func
def callback_exit(self):
'''call by gWorldEdit.onTouchPrev'''
self.running = False
gFxMgr.setActive(False)
gFxMgr.remove_emitters()
gGameScreen.remove_screen()
gMyRoot.remove(self)
if self.onExitFunc:
self.onExitFunc()
gMyRoot.setTouchPrev(None)
def update(self, dt):
pass
def load(self, filename):
if self.running:
return
self.running = True
self.filename = filename
# regist
gMyRoot.regist(self)
gGameScreen.create_screen()
gWorldEdit.bind_OnExit(self.callback_exit)
gWorldEdit.load(self.filename, gGameScreen)
#---------------------#
# set global instance
#---------------------#
setGlobalInstance()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,120
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/Examples/KivyRpg/Globals.py
|
import Utility as Util
from Utility import *
#---------------------#
# Global variable
#---------------------#
gRadian2Degree = 180.0 / 3.141592
gCheckAngle = 0.707
gFriction = 10.0
gMaxSpeed = 60.0
gOutsideDist = Util.W * 0.2
gGround = Util.H * 0.05
gJump = Util.H * 0.5
gVelocity = Util.W * 0.8
gWalk = Util.W * 0.3
gIncVel = Util.W * 1.6
gDecVel = Util.W * 2.5
gRange = Util.W * 0.3
gUnitSize = [Util.H*.18]*2
gCenter = mul(Util.WH, 0.5)
gWorldSize = mul(Util.WH, (1.0, 1.0))
gGravity = H * 2.5
gMaxObj = 100000
gSaveCount = 5
gSaveDir = "Save"
gSaveFile = []
for i in range(gSaveCount):
gSaveFile.append(os.path.join(gSaveDir, ("SaveFile%03d" % i) + ".bin"))
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,121
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/PythonProject/pyglet-gui-master/pyglet_gui/scrollable.py
|
import pyglet
from pyglet import gl
from pyglet_gui.core import Managed
from pyglet_gui.manager import ControllerManager
from pyglet_gui.controllers import Controller
from pyglet_gui.containers import Wrapper
from pyglet_gui.scrollbars import HScrollbar, VScrollbar
class ScrollableGroup(pyglet.graphics.Group):
"""
We restrict what's shown within a Scrollable by performing a scissor
test.
"""
def __init__(self, x, y, width, height, parent=None):
pyglet.graphics.Group.__init__(self, parent)
self.x, self.y, self.width, self.height = x, y, width, height
self.was_scissor_enabled = False
def set_state(self):
"""
Enables a scissor test on our region
"""
gl.glPushAttrib(gl.GL_ENABLE_BIT | gl.GL_TRANSFORM_BIT | gl.GL_CURRENT_BIT)
self.was_scissor_enabled = gl.glIsEnabled(gl.GL_SCISSOR_TEST)
gl.glEnable(gl.GL_SCISSOR_TEST)
gl.glScissor(int(self.x), int(self.y), int(self.width), int(self.height))
def unset_state(self):
"""
Disables the scissor test
"""
if not self.was_scissor_enabled:
gl.glDisable(gl.GL_SCISSOR_TEST)
gl.glPopAttrib()
class Scrollable(Wrapper, Controller, ControllerManager):
def __init__(self, content=None, width=None, height=None, is_fixed_size=False):
if is_fixed_size:
assert width is not None and height is not None
Wrapper.__init__(self, content)
ControllerManager.__init__(self)
self.max_width = width
self.max_height = height
self.is_fixed_size = is_fixed_size
self._hscrollbar = None
self._vscrollbar = None
self._content_width = 0
self._content_height = 0
self._content_x = 0
self._content_y = 0
# We emulate some aspects of Manager here.
self._theme = None
self.batch = None
self.root_group = None
self.group = {'panel': None, 'background': None, 'foreground': None, 'highlight': None}
@Managed.theme.getter
def theme(self):
return self._theme
def set_manager(self, manager):
Controller.set_manager(self, manager)
self._theme = manager.theme
self.batch = manager.batch
self.root_group = ScrollableGroup(0, 0, self.width, self.height, parent=manager.group['foreground'])
self.group['panel'] = pyglet.graphics.OrderedGroup(0, self.root_group)
self.group['background'] = pyglet.graphics.OrderedGroup(10, self.root_group)
self.group['foreground'] = pyglet.graphics.OrderedGroup(20, self.root_group)
self.group['highlight'] = pyglet.graphics.OrderedGroup(30, self.root_group)
self.content.set_manager(self)
self.content.parent = self
def unload_graphics(self):
Wrapper.unload_graphics(self)
if self._hscrollbar is not None:
self._hscrollbar.unload()
self._hscrollbar = None
if self._vscrollbar is not None:
self._vscrollbar.unload()
self._vscrollbar = None
def expand(self, width, height):
if self.content.is_expandable():
if self._vscrollbar is not None:
self._content_width = width
else:
self._content_width = width
if self._hscrollbar is not None:
self._content_height = height
else:
self._content_height = height
self.content.expand(max(self._content_width, self.content.width),
max(self._content_height, self.content.height))
self.width, self.height = width, height
def hit_test(self, x, y):
# We only intercept events for the content region, not for
# the scrollbars. They can handle themselves.
return y >= self._content_y < self._content_y + self._content_height and \
self._content_x <= x < self._content_x + self._content_width
def is_expandable(self):
return True
def _load_scrollbars(self, width, height):
# if content size bigger than our size,
# we load a scrollbar
if self.content.width > width:
if self._hscrollbar is None:
self._hscrollbar = HScrollbar(width)
self._hscrollbar.set_manager(self._manager)
self._hscrollbar.parent = self
self._hscrollbar.load()
# if smaller, we unload it if it is loaded
elif self._hscrollbar is not None:
self._hscrollbar.delete()
self._hscrollbar = None
if self.content.height > height:
if self._vscrollbar is None:
self._vscrollbar = VScrollbar(height)
self._vscrollbar.set_manager(self._manager)
self._vscrollbar.parent = self
self._vscrollbar.load()
elif self._vscrollbar is not None:
self._vscrollbar.delete()
self._vscrollbar = None
self._manager.set_wheel_target(None)
def layout(self):
Wrapper.layout(self)
# Work out the adjusted content width and height
y = self.y
if self._hscrollbar is not None:
self._hscrollbar.set_position(self.x, self.y)
y += self._hscrollbar.height
if self._vscrollbar is not None:
self._vscrollbar.set_position(self.x + self._content_width, y)
# Set the scissor group
self.root_group.x, self.root_group.y = self.x - 1, y - 1
self.root_group.width = self._content_width + 1
self.root_group.height = self._content_height + 1
# Work out the content layout
self._content_x, self._content_y = self.x, y
left = self.x
top = y + self._content_height - self.content.height
if self._hscrollbar:
left -= self._hscrollbar.get_knob_pos()
if self._vscrollbar:
top += self._vscrollbar.get_knob_pos()
self.content.set_position(left, top)
def on_gain_highlight(self):
if self._hscrollbar is not None:
self._manager.set_wheel_hint(self._hscrollbar)
if self._vscrollbar is not None:
self._manager.set_wheel_target(self._vscrollbar)
def on_lose_highlight(self):
self._manager.set_wheel_target(None)
self._manager.set_wheel_hint(None)
def compute_size(self):
content_width, content_height = self.content.compute_size()
width = min(self.max_width or content_width, content_width)
height = min(self.max_height or content_height, content_height)
self._content_width = width
self._content_height = height
# we have to load the scrolls here because they require knowing content size
self._load_scrollbars(width, height)
if self._hscrollbar is not None:
self._hscrollbar.set_knob_size(self._content_width, content_height)
_, scroll_height = self._hscrollbar.compute_size()
height += scroll_height
if self._vscrollbar is not None:
self._vscrollbar.set_knob_size(self._content_height, content_height)
scroll_width, _ = self._vscrollbar.compute_size()
width += scroll_width
return width, height
def reset_size(self, reset_parent=True):
super(Scrollable, self).reset_size(reset_parent)
if self._hscrollbar is not None:
self._hscrollbar.reset_size(reset_parent=False)
if self._vscrollbar is not None:
self._vscrollbar.reset_size(reset_parent=False)
def delete(self):
Wrapper.delete(self)
ControllerManager.delete(self)
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,122
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/Examples/Game_physics-sandbox/core/widgets/catalogItem.py
|
# -*- coding: utf-8 -*-
import json
import os
from kivy.core.image import Image
from kivy.metrics import sp
from kivy.properties import StringProperty, NumericProperty, ObjectProperty
from kivy.uix.behaviors import ButtonBehavior
from kivy.uix.widget import Widget
__author__ = 'gipzo'
class CatalogItem(ButtonBehavior, Widget):
name = StringProperty()
title = StringProperty()
icon = StringProperty()
text_padding = NumericProperty(sp(8))
text_height = NumericProperty(sp(32))
icon_texture = ObjectProperty()
def load(self, path, file):
category_info = json.load(open(os.path.join(path, file), 'r'))
self.name = os.path.split(path)[1]
self.title = category_info['title']
self.icon = category_info['icon']
self.icon_texture = Image(os.path.join(path, self.icon)).texture
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,123
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/Examples/00_GameFrame/main.py
|
import Utility as Util
from Utility import *
from MyGame import gMyGame
szDebug = 'none'
#---------------------#
# CLASS : MainMenu
#---------------------#
class MainMenu_Mgr(StateMachine, Singleton):
def __init__(self):
self.addState(State_Start)
self.addState(State_Exit)
self.setState(State_Start)
def run_MyGame(self):
gMyRoot.remove(self)
gMyGame.bind_OnExit(self.callback_OnExit)
gMyGame.run()
def callback_OnExit(self):
gMyRoot.regist(self)
self.setState(State_Start)
# STATE_START
class State_Start(Screen, StateItem):
def __init__(self):
Screen.__init__(self, name="MainMenu")
# start button
self.btn_Start = Button(text='Start', size_hint=(.1,.1), center=[Util.W*0.5, Util.H*0.5])
self.btn_Start.bind(on_release = lambda x:self.stateMgr.run_MyGame())
self.add_widget(self.btn_Start)
# exit button
self.btn_Exit = Button(text="Exit", size_hint=(.1,.1), center=(Util.W*0.5, Util.H*0.5-100))
def exit(inst):
gMyRoot.remove_screen(self)
self.setState(State_Exit)
self.btn_Exit.bind(on_release = exit)
self.add_widget(self.btn_Exit)
# add screen
gMyRoot.add_screen(self)
def onEnter(self):
gMyRoot.current_screen(self)
# STATE_EXIT
class State_Exit(StateItem):
def onEnter(self):
gMyRoot.exit()
if __name__ in ('__android__', '__main__'):
gMyRoot.run( MainMenu_Mgr.instance() )
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,124
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/PythonProject/pysdl2_ttf_example.py
|
import os
from sys import exit
from ctypes import c_long, pointer
sdlpath = os.path.join(os.path.dirname(__file__), 'libs')
os.environ['PYSDL2_DLL_PATH'] = sdlpath
from sdl2 import *
from sdl2.sdlttf import *
def renderTexture(tex, ren, x, y):
"""
:type ren: SDL_Renderer
:type tex: SDL_Texture
"""
#Setup the destination rectangle to be at the position we want
dst = SDL_Rect(x, y)
w = pointer(c_long(0))
h = pointer(c_long(0))
#Query the texture to get its width and height to use
SDL_QueryTexture(tex, None, None, w, h)
dst.w = w.contents.value
dst.h = h.contents.value
SDL_RenderCopy(ren, tex, None, dst)
def renderText(message, fontFile, color, fontSize, renderer):
"""
:rtype : SDL_Texture
"""
# Open the font
SDL_ClearError()
font = TTF_OpenFont(fontFile, fontSize)
p = SDL_GetError()
if font is None or not p == '':
print("TTF_OpenFont error: " + p)
return None
#We need to first render to a surface as that's what TTF_RenderText
#returns, then load that surface into a texture
surf = TTF_RenderText_Blended(font, message, color)
if surf is None:
TTF_CloseFont(font)
print("TTF_RenderText")
return None
texture = SDL_CreateTextureFromSurface(renderer, surf)
if texture is None:
print("CreateTexture")
#Clean up the surface and font
SDL_FreeSurface(surf)
TTF_CloseFont(font)
return texture
SDL_Init(SDL_INIT_VIDEO)
#Create an application window with the following settings:
window = SDL_CreateWindow(
"SDL2 TTF test", # window title
SDL_WINDOWPOS_CENTERED, # initial x position
SDL_WINDOWPOS_CENTERED, # initial y position
640, # width, in pixels
480, # height, in pixels
SDL_WINDOW_RESIZABLE # flags
)
renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED)
tfi = TTF_Init()
if tfi != 0:
print("TTF_Init")
exit(1)
#We'll render the string "TTF fonts are cool!" in white
#Color is in RGB format
color = SDL_Color(255, 255, 255)
fontpath = os.path.join(os.path.dirname(__file__), 'font', 'Glametrix.otf')
image = renderText("TTF fonts are cool!", fontpath,
color, 64, renderer)
if image is None:
exit(1)
#Getting the window size.
SCREEN_WIDTH = pointer(c_long(0))
SCREEN_HEIGHT = pointer(c_long(0))
SDL_GetWindowSize(window, SCREEN_WIDTH, SCREEN_HEIGHT)
#Get the texture w/h so we can center it in the screen
iW = pointer(c_long(0))
iH = pointer(c_long(0))
SDL_QueryTexture(image, None, None, iW, iH)
x = SCREEN_WIDTH.contents.value / 2 - iW.contents.value / 2
y = SCREEN_HEIGHT.contents.value / 2 - iH.contents.value / 2
r = 1
event = SDL_Event()
while r:
if SDL_PollEvent(event):
if event.type == SDL_QUIT:
r = 0
elif event.type == SDL_WINDOWEVENT:
if event.window.event == SDL_WINDOWEVENT_RESIZED:
SDL_GetWindowSize(window, SCREEN_WIDTH, SCREEN_HEIGHT)
x = SCREEN_WIDTH.contents.value / 2 - iW.contents.value / 2
y = SCREEN_HEIGHT.contents.value / 2 - iH.contents.value / 2
if r:
SDL_RenderClear(renderer)
#We can draw our message as we do any other texture, since it's been
#rendered to a texture
renderTexture(image, renderer, x, y)
SDL_RenderPresent(renderer)
SDL_DestroyTexture(image)
SDL_DestroyRenderer(renderer)
SDL_DestroyWindow(window)
SDL_Quit()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,125
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/Codes/EightQueensProblem/EightQueensProblem.py
|
import time
# coding: utf-8
'''
bit flag를 이용한 문제 풀기
8칸인 경우 가로줄은 00000001, 00000010 ...... 10000000 중에 하나가 되며 1 bit만 True이기 때문에 가로로 겹치는 경우는 없기 때문에 가로 검사는 따로 하지 않아도 된다.
대각선과 세로로 겹치는지 검사하기만 하면 되는데 OR연산을 이용하여 leftMask(왼쪽대각선), righMask(오른쪽대각선), accMask(세로마스크) 들을 하나의 mask로 합친다.
ex) mask = FULL_BIT_FLAG & (accMask | leftMask | rightMask)
여기 현재의 값(q)와 mask를 AND연산했을때 0 이 나오면 겹치치 않으므로 Safe이다. 그러므로 결과를 저장한다.
'''
SIZE = 8
FULL_BIT_FLAG = (2**SIZE) - 1 # 8bit example => 11111111
def queens(accMask, leftMask, rightMask, acc_result, total_result):
# mask - check for safe
mask = FULL_BIT_FLAG & (accMask | leftMask | rightMask)
for i in range(SIZE):
# q is Queen
q = 1 << i
# safe case - not overlap case
if q & mask == 0:
nextAccMask = accMask | q
nextlLeftMask = (leftMask | q) << 1
nextrRightMask = (rightMask | q) >> 1
result = acc_result + [q]
# problem solved
if nextAccMask == FULL_BIT_FLAG:
# record result to total result
total_result.append(result)
return
else:
queens(nextAccMask, nextlLeftMask, nextrRightMask, result, total_result)
return total_result
# problem resolve
final_result = queens(0, 0, 0, [], [])
# show
for result in final_result:
# number to bit flag string
print("\n".join(["{0:b}".format(num).zfill(SIZE) for num in result]) + "\n")
print("Total answer count : %d" % len(final_result))
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,126
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/Examples/NumericKivy/stateMachine.py
|
class stateItem():
def updateNone(self):
pass
onEnter = updateNone
onUpdate = updateNone
onExit = updateNone
class stateMachine():
stateCount = 0
stateList = []
curState = -1
oldState = -1
def __init__(self, stateCount):
self.stateCount = stateCount
for i in range(stateCount):
self.stateList.append(stateItem())
def is_state(self,index):
return index == self.curState
def get_state(self):
#return str(self.stateCount) +" "+str(self.oldState) +" "+str(self.curState)
return self.curState
def set_state(self, index):
if index < self.stateCount and index != self.curState:
self.oldState = self.curState
self.curState = index
if self.oldState > -1:
self.stateList[self.oldState].onExit()
if index > -1:
self.stateList[index].onEnter()
def update(self):
if self.stateList:
self.stateList[self.curState].onUpdate()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,127
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/Codes/ConvertEncoding/convertEncoding.py
|
import os, sys
failed = []
def convertEncoding(filename, newEncoding='UTF-8'):
print("Try to convertEncoding :", filename)
for encoding in ('UTF-8', 'Shift-JIS', 'euc-kr'):
try:
# read file
f = open(filename, "r", encoding=encoding)
body = f.read()
f.close()
# pass if file is correct encoding
if encoding == newEncoding:
return
# convert encoding
f = open(filename, 'w', encoding=newEncoding)
f.write(body)
f.close()
return
except:
pass
else:
global failed
failed.append(filename)
def main(workDir='.'):
for dirname, dirnames, filenames in os.walk(workDir):
for filename in filenames:
if os.path.splitext(filename)[1].lower() in ('.fx', '.cpp', '.h', '.rc'):
convertEncoding(os.path.join(dirname, filename))
# show failed encoding list
if failed:
for fail in failed:
print("\t- Encoding failed.", fail)
print("%d Error(s)" % len(failed))
else:
print("All Success.")
# run
if __name__ == '__main__':
main(sys.argv[1])
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,128
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/JumpJump/Weapon.py
|
import math, time
import Utility
from Utility import *
from kivy.animation import Animation
from Sprite.Sprite import Sprite
from Particle.Particle import gFxMgr
from ResourceMgr.ResourceMgr import gResMgr
from Constants import *
import GameFrame
import Stage
import Character
def check_collide(pos1, size1, pos2, size2):
if pos1[0] > pos2[0] + size2[0] or \
pos2[0] > pos1[0] + size1[0]:
return False
if pos1[1] > pos2[1] + size2[1] or \
pos2[1] > pos1[1] + size1[1]:
return False
return True
class WeaponMgr(Singleton):
def __init__(self):
self.bullets = []
self.parentLayer = None
self.space = None
def __del__(self):
self.clear(None, None)
def clear(self):
for bullet in self.bullets:
bullet.setDead()
self.bullets = []
def reset(self, parentLayer, space):
self.clear()
self.parentLayer = parentLayer
self.space = space
def regist(self, bullet):
self.bullets.append(bullet)
def update(self):
dt = Utility.getFrameTime()
for bullet in self.bullets:
bullet.update(dt)
i = 0
while i < len(self.bullets):
if self.bullets[i].isDead:
a = self.bullets.pop(i)
else:
i += 1
class WeaponBase:
life_time = 1.0
velocity = (BULLET_SPEED, 0.0)
gravity = GRAVITY
def __init__(self, owner):
self.isDead = False
self.fire = False
self.damage = 1.0
self.elapsed_time = 0.0
self.owner = owner
self.size = mul(CHARACTER_SIZE, 0.5)
def __del__(self):
self.setDead()
def setFire(self, pos, isLeft):
weaponMgr = WeaponMgr.instance()
self.fire = True
self.isDead = False
self.elapsed_time = 0.0
if isLeft:
self.velocity = mul(self.velocity, -1.0)
texture = gResMgr.getTexture('star')
space = weaponMgr.space
self.sprite = Sprite(pos=(0,0), size=self.size, gravity=self.gravity,
elastin=1.0, collision=True, collisionSpace=(0, space[1], 0, space[3]), texture=texture)
self.sprite.setPos(*pos)
weaponMgr.parentLayer.add_widget(self.sprite)
weaponMgr.regist(self)
def setDead(self):
self.isDead = True
if self.sprite.parent:
self.sprite.parent.remove_widget(self.sprite)
def update(self, dt):
if self.isDead:
return
self.elapsed_time += dt
if self.elapsed_time > self.life_time:
self.setDead()
if self.fire:
pos = add(self.sprite.getPos(), mul(self.velocity, dt))
self.sprite.setPos(*pos)
characterMgr = Character.CharacterMgr.instance()
if self.owner.isPlayer:
for monster in characterMgr.getMonsters():
if check_collide(self.sprite.getPos(), self.size, monster.getPos(), monster.getSize()):
monster.setDamage(self.damage)
self.setDead()
break
else:
player = Character.Player.instance()
if check_collide(self.sprite.getPos(), self.size, player.getPos(), player.getSize()):
player.setDamage(self.damage)
self.setDead()
class WeaponBow(WeaponBase):
life_time = 1.0
velocity = (BULLET_SPEED, 0.0)
gravity = 0.0
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,129
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/Examples/cymunkdemo/examples/demo_cirle.py
|
from cymunk import *
def mycollide(arbiter):
print "MY COLLIDE CALLED", arbiter
try:
print arbiter.contacts
print arbiter.shapes
except Exception, e:
print e
raise
return True
# create the main space
space = Space()
space.set_default_collision_handler(begin=mycollide)
space.iterations = 30
space.gravity = (0, -100)
space.sleep_time_threshold = 0.5
space.collision_slop = 0.5
# create a falling circle
body = Body(100, 1e9)
body.position = (0, 100)
circle = Circle(body, 50)
circle.elasticity = 1.0
circle.friction = 1.0
# add bounds
seg1 = Segment(space.static_body, Vec2d(-320, -240), Vec2d(-320, 240), 0)
seg1.elasticity = 1.0
seg1.friction = 1.0
seg2 = Segment(space.static_body, Vec2d(320, -240), Vec2d(320, 240), 0)
seg2.elasticity = 1.0
seg2.friction = 1.0
seg3 = Segment(space.static_body, Vec2d(-320, -240), Vec2d(320, -240), 0)
seg3.elasticity = 1.0
seg3.friction = 1.0
# add everything into space
space.add_static(seg1, seg2, seg3)
space.add(circle, body)
from time import time
start = time()
while time() - start < 1.:
space.step(1 / 30.)
print circle.body.position
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,130
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/Examples/kivy-dialog-master/src/dialog/__init__.py
|
from kivy import platform
__all__ = ('Dialog')
if platform() == 'android':
from androiddialog import AndroidDialog as Dialog
else:
from kivydialog import KivyDialog as Dialog
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,131
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/PythonProject/pyglet-gui-master/tests/test_text_input.py
|
import pyglet
from .setup import TestPygletGUI
from pyglet_gui.manager import Manager
from pyglet_gui.text_input import TextInput
class TestInput(TestPygletGUI):
def setUp(self):
TestPygletGUI.setUp(self)
self.input = TextInput(text="test")
self.manager = Manager(self.input, window=self.window, batch=self.batch, theme=self.theme)
def test_focus(self):
self.input.on_gain_focus()
self.assertEqual(self.input.is_focus(), True)
self.input.on_lose_focus()
self.assertEqual(self.input.is_focus(), False)
def test_input(self):
self.assertEqual(self.input.get_text(), "test")
self.input.on_gain_focus()
self.input.on_text("text")
self.assertEqual(self.input.get_text(), "text") # it starts with all text selected, so 'test' is erased.
self.input.on_text(" text")
self.assertEqual(self.input.get_text(), "text text")
def test_motion(self):
self.input.on_gain_focus()
self.input.on_text_motion(pyglet.window.key.MOTION_RIGHT)
# 'test|' where | is the carret.
self.assertEqual(self.input.get_text(), "test")
self.input.on_text_motion(pyglet.window.key.MOTION_BACKSPACE)
# 'tes|'
self.assertEqual(self.input.get_text(), "tes")
self.input.on_text_motion(pyglet.window.key.MOTION_LEFT)
# 't|es'
self.input.on_text_motion(pyglet.window.key.MOTION_LEFT)
self.input.on_text_motion(pyglet.window.key.MOTION_DELETE)
# 't|s'
self.assertEqual(self.input.get_text(), "ts")
def test_delete(self):
self.manager.delete()
def test_delete_without_focus(self):
self.input.on_gain_focus()
self.input.on_lose_focus()
self.manager.delete()
def test_delete_with_focus(self):
self.input.on_gain_focus()
self.manager.delete()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,132
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/Examples/Game_physics-sandbox/experiments/kinetics/cannon/experiment.py
|
# -*- coding: utf-8 -*-
import math
from kivy.metrics import sp, Metrics
from kivy.uix.image import Image
from kivy.uix.label import Label
from kivy.utils import boundary
from core.widgets.controls.sliderControl import SliderControl
from core.widgets.experimentWindow import ExperimentWindow
from core.widgets.physicsObject import PhysicsObject
from core.widgets.texturedWidget import TexturedWidget
GROUND_SIZE = sp(128)
CANNONBALL_SIZE = sp(20)
BALL_INIT_POS = (sp(100), GROUND_SIZE + sp(16))
class CannonBall(PhysicsObject):
ball_speed = 0.0
cannon_angle = 0.0
wind_speed = 0.0
gravity = 0.0
mass = 0.0
time_in_air = 0.0
max_height = 0.0
max_length = 0.0
init_pos_x = 0.0
init_pos_y = 0.0
def __init__(self, **kwargs):
self.show_trajectory = True
super(CannonBall, self).__init__(**kwargs)
def update(self, dt):
super(CannonBall, self).update(dt)
self.update_vector('ball_speed', self.ball_speed / 20.0, self.cannon_angle)
self.update_vector('wind_speed', self.wind_speed)
self.update_vector('gravity', self.gravity * self.mass)
total_speed_x = self.ball_speed * math.sin(self.cannon_angle * math.pi / 180.0)
total_speed_x += self.wind_speed
total_speed_y = self.ball_speed * math.cos(self.cannon_angle * math.pi / 180.0)
total_speed_y -= self.gravity * self.mass
total_speed_angle = math.atan2(total_speed_x, total_speed_y) * 180.0 / math.pi
total_speed_length = math.sqrt(total_speed_x * total_speed_x + total_speed_y * total_speed_y)
new_y = self.y + total_speed_y * dt * self.scale
if self.y > GROUND_SIZE:
self.time_in_air += dt
self.ball_speed = total_speed_length
self.cannon_angle = total_speed_angle
self.y = new_y
self.x += total_speed_x * dt * self.scale
self.max_height = max(self.max_height, math.fabs(self.y - self.init_pos_y))
self.max_length = max(self.max_length, math.fabs(self.x - self.init_pos_x))
class CannonExperimentWindow(ExperimentWindow):
ball_speed = SliderControl(label="Initial speed",
description="of the cannonball",
min=250, max=500, value=320.0, dim=' m/s')
cannon_angle = SliderControl(label="Angle of the cannon",
description="",
min=-90.0, max=90.0, value=45.0, dim=u' \u00b0')
wind_speed = SliderControl(label="Wind speed",
description="Speed value of the wind",
min=-20, max=20, value=0.0, dim=' m/s')
gravity = SliderControl(label="Gravity",
description="",
min=1, max=20, value=9.8, dim=' m/s2')
mass = SliderControl(label="Ball mass",
description="",
min=0.1, max=5, value=1.0, dim=' kg')
ball = None
info_label = None
ground = None
cannon_base = None
cannon = None
can_change_speed = False
def load(self, *largs):
self.ball = CannonBall(scale=self.scale,
source=self.get_file('data/cannon_ball.png'),
color=[1, 1, 1, 1],
size=(CANNONBALL_SIZE, CANNONBALL_SIZE),
show_trajectory=True,
constraint_x=False,
pos=BALL_INIT_POS)
self.ball.add_vector('ball_speed', 'Vb',
self.ball_speed.value,
self.cannon_angle.value,
(1, 0.4, 1, 1))
self.ball.add_vector('wind_speed', 'Vw',
self.wind_speed.value,
90.0,
(0.4, 1, 1, 1))
self.ball.add_vector('gravity', 'g',
self.gravity.value,
180)
self.info_label = Label(text='Length: 0.0 m Height: 0.0 m Time in air: 0.0 s',
font_size=sp(16),
bold=True,
halign='center',
valign='middle')
self.ground = TexturedWidget(source=self.get_file('data/ground.png'), scale=0.25 * Metrics.density)
self.cannon_base = Image(source=self.get_file('data/cannon_base.png'),
size=(64 * Metrics.density, 64 * Metrics.density))
self.cannon = PhysicsObject(source=self.get_file('data/cannon.png'),
size=(64 * Metrics.density, 64 * Metrics.density))
self.add_widget(self.ground)
self.add_widget(self.info_label)
self.add_widget(self.cannon_base)
self.add_widget(self.ball)
self.add_widget(self.cannon)
self.bind(on_drag=self.update_angle)
def update_angle(self, widget, touch):
touch_x, touch_y = touch.x, touch.y
angle = math.atan2(touch_y - self.cannon.y, touch_x - self.cannon.y)
angle = 90 - angle * 180 / math.pi
angle = boundary(angle, -85.0, 85.0)
self.cannon_angle.value = angle
self.update()
def reset(self, *largs):
super(CannonExperimentWindow, self).reset(*largs)
self.ball.x, self.ball.y = sp(100), GROUND_SIZE + sp(16)
self.ball.init_pos_x, self.ball.init_pos_y = self.ball.x, self.ball.y
self.ball.init()
self.ball.time_in_air = 0.0
self.ball.max_height = 0.0
self.ball.max_length = 0.0
self.update_ball_params()
self.update()
def update_ball_params(self):
self.ball.constraints = [0, self.width, GROUND_SIZE - sp(10), self.height]
if not self.live:
self.ball.ball_speed = self.ball_speed.value
self.ball.cannon_angle = self.cannon_angle.value
self.cannon.angle = self.cannon_angle.value
self.ball.wind_speed = self.wind_speed.value
self.ball.gravity = self.gravity.value
self.ball.mass = self.mass.value
def update(self, *largs):
try:
dt = float(largs[0])
except:
dt = 0.0
self.update_ball_params()
self.ball.update(dt)
self.ball.after_update(dt)
self.info_label.text = \
"Length: {:.2f} m \
Height: {:.2f} m \
Time in air: {:.2f} s".format(self.ball.max_length,
self.ball.max_height,
self.ball.time_in_air)
def on_size(self, *largs):
self.ball.constraints = [0, self.width, GROUND_SIZE - sp(10), self.height]
self.ground.pos = self.pos
self.ground.size = (self.size[0], GROUND_SIZE)
self.info_label.pos = self.pos
self.info_label.size = (self.size[0], GROUND_SIZE)
self.cannon_base.pos = (
BALL_INIT_POS[0] - self.cannon_base.width / 2, BALL_INIT_POS[1] - self.cannon_base.height / 2)
self.cannon.pos = BALL_INIT_POS
def load_experiment():
main_widget = CannonExperimentWindow()
return main_widget
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,133
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/Examples/RevMob/revmob/ios.py
|
import ctypes
from pyobjus import autoclass
print("Loading RevMob iOS SDK")
ctypes.CDLL('./RevMobAds.a')
RevMobNative = autoclass('RevMobAds')
ns = lambda x: NSString.alloc().initWithUTF8String_(x)
RevMobNative = autoclass('RevMobAds')
TESTING_MODE_DISABLED = 0
TESTING_MODE_WITH_ADS = 1
TESTING_MODE_WITHOUT_ADS = 2
class RevMob(object):
TESTING_MODE_DISABLED = RevMobTestingMode.DISABLED
TESTING_MODE_WITH_ADS = RevMobTestingMode.WITH_ADS
TESTING_MODE_WITHOUT_ADS = RevMobTestingMode.WITHOUT_ADS
@staticmethod
def start_session(app_id):
RevMobNative.startSessionWithAppID(ns(app_id))
@staticmethod
def show_fullscreen():
RevMobNative.session().showFullscreen()
@staticmethod
def show_popup():
RevMobNative.session().showPopup()
@staticmethod
def open_link():
RevMobNative.session().openAdLink()
@staticmethod
def set_testing_mode(mode):
RevMobNative.session().setTestingMode(mode)
@staticmethod
def print_environment_information():
RevMobNative.session().printEnvironmentInformation()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,134
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/Codes/Quine/Quine.py
|
var='var=%r;print(var%%var)';print(var%var)
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,135
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/Examples/ViewportTest/main.py
|
from kivy.uix.scatter import Scatter
from kivy.app import App
from kivy.graphics import Color, Rectangle
from Viewport import Viewport
class MyScatter(Viewport):
pass
class ScatterApp(App):
def build(self):
s = MyScatter(size=(800, 600), size_hint=(None, None))
s.top = 500
return s
ScatterApp().run()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,136
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/PythonProject/pyglet-gui-master/examples/frame.py
|
from setup import *
from pyglet_gui.manager import Manager
from pyglet_gui.gui import Frame, Label
from pyglet_gui.theme import Theme
theme = Theme({"font": "Lucida Grande",
"font_size": 12,
"text_color": [255, 255, 255, 255],
"gui_color": [255, 0, 0, 255],
"frame": {
"image": {
"source": "panel.png",
"frame": [8, 8, 16, 16],
"padding": [8, 8, 0, 0]
}
}
}, resources_path='../theme/')
Manager(Frame(Label('An example of a white label with a red frame')),
window=window,
batch=batch,
theme=theme)
pyglet.app.run()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,137
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/Examples/DbdbDeep/ShowProp.py
|
import Utility as Util
from Utility import *
SHOWPROP_ENTER = 0
SHOWPROP_START = 1
SHOWPROP_EXIT = 2
#---------------------#
# CLASS : ShowPropStateMgr
#---------------------#
class ShowProp_Mgr(StateMachine):
def __init__(self):
self.inited = False
self.addState(ShowProp_Enter()) # SHOWPROP_ENTER
self.addState(ShowProp_Start()) # SHOWPROP_START
self.addState(ShowProp_Exit()) # SHOWPROP_EXIT
self.run()
def setInited(self, inited):
self.inited = inited
def run(self):
if self.inited != True:
self.setInited(True)
self.setState(SHOWPROP_ENTER)
Util.getMyRoot().regist(self)
def exit(self):
Util.getMyRoot().remove(self)
# SHOWPROP_ENTER
class ShowProp_Enter(StateItem):
def onUpdate(self):
self.setState(SHOWPROP_START)
# SHOWPROP_START
class ShowProp_Start(Widget, StateItem):
pageItemCount = 10
szItem = ''
def __init__(self):
super(ShowProp_Start, self).__init__()
self.size = (500, 500)
self.main = Scatter()
self.main.size = self.size
Util.getCenter(Util.WH)
self.main.do_rotation = False
with self.main.canvas:
Color(0.5,0.5,0.5)
Rectangle(size=self.size)
self.add_widget(self.main)
self.frame = BoxLayout(orientation='vertical')
self.frame.size = Util.calcSize(self.size, .8, .8)
self.frame.center = Util.getCenter(self.size)
self.main.add_widget(self.frame)
# Head
self.myHead = BoxLayout(orientation='horizontal')
self.itemName = TextInput(text='input', size_hint_x=.5)
self.itemName.multiline = False
def cleartext(instance, bFocus):
if bFocus:
instance.text=''
self.btn_ok = Button(text='Ok', size_hint_x=.25)
self.btn_close = Button(text='Close', size_hint_x=.25)
self.itemName.bind(focus=cleartext)
self.btn_ok.bind(on_release = self.press_Ok)
self.btn_close.bind(on_release = self.press_Close)
self.myHead.add_widget(self.itemName)
self.myHead.add_widget(self.btn_ok)
self.myHead.add_widget(self.btn_close)
self.frame.add_widget(self.myHead)
# Property
self.btn_parent = Button(text='..')
self.btn_parent.bind(on_release = self.goParent)
self.frame.add_widget(self.btn_parent)
self.propItem = []
for i in range(self.pageItemCount):
self.propItem.append(Button())
self.propItem[i].bind(on_release = self.viewItem)
self.frame.add_widget(self.propItem[i])
# End
self.myEnd = BoxLayout()
self.pageLabel = Label(text='0/0')
self.itemInfo = Button(text='Info')
self.prevBtn = Button(text='<<')
self.nextBtn = Button(text='>>')
self.itemInfo.bind(on_release=self.viewSelfInfo)
self.prevBtn.bind(on_release=self.setPrevPage)
self.nextBtn.bind(on_release=self.setNextPage)
self.myEnd.add_widget(self.pageLabel)
self.myEnd.add_widget(self.itemInfo)
self.myEnd.add_widget(self.prevBtn)
self.myEnd.add_widget(self.nextBtn)
self.frame.add_widget(self.myEnd)
self.init()
def init(self):
self.oldPage = 0
self.curPage = 0
self.numPage = 0
self.numProp = 0
self.listProp = []
self.btn_parent.text = ''
self.itemName.text = ''
self.szItem = ''
self.updatePropList()
def press_Ok(self, inst):
self.oldPage = 0
self.szItem = self.itemName.text
self.showProp()
def press_Close(self, inst):
self.setState(SHOWPROP_EXIT)
def showProp(self, curPage = 1):
if self.szItem == '':
self.init()
return
try:
exec 'self.listProp = dir(' + self.szItem + ')'
self.numProp = len(self.listProp)
self.numPage = int(math.ceil(float(self.numProp) / float(self.pageItemCount)))
self.curPage = curPage
self.updatePropList()
except:
self.init()
return
#self.itemName.text = self.szItem
#self.itemName.scroll_x = 0
def updatePropList(self):
index = self.szItem.rfind('.')
if index >-1:
self.btn_parent.text = self.szItem[index+1:] + os.sep
else:
self.btn_parent.text = ('None' if self.szItem == '' else self.szItem+os.sep)
n1 = (self.curPage-1) * self.pageItemCount
n2 = self.pageItemCount
if self.curPage >= self.numPage:
n2 = self.numProp % self.pageItemCount
if n2 == 0 and self.numProp > 0:
n2 = self.pageItemCount
for i in range(self.pageItemCount):
if i < n2:
self.propItem[i].text = str(n1+i+1)+'.'+self.listProp[n1+i]
else:
self.propItem[i].text = ''
# updatePageLabel
self.pageLabel.text = str(self.curPage) + '/' + str(self.numPage) + '(' + str(self.numProp) + ')'
def setNextPage(self, inst):
if self.curPage < self.numPage:
self.curPage += 1
self.updatePropList()
def setPrevPage(self, inst):
if self.curPage > 1:
self.curPage -= 1
self.updatePropList()
def goParent(self, inst):
index = self.szItem.rfind('.')
if index > -1:
self.szItem = self.szItem[:index]
self.showProp(self.oldPage)
def viewSelfInfo(self, inst):
if self.szItem == '':
return
else:
doc = ''
exec 'doc = ' + self.szItem + '.__doc__'
if doc:
try:
docModal = ModalView(size_hint = (1,1), center= Util.getCenter(Util.WH), auto_dismiss=True)
btn = Button()
btn.bind(on_release = docModal.dismiss)
label = Label(text=self.szItem +'\n'+doc)
docModal.add_widget(btn)
docModal.add_widget(label)
self.fDebug = label.size[0]
docModal.open()
except:
return
def viewItemInfo(self, inst):
if self.szItem == '':
return
else:
doc = ''
exec 'doc = ' + self.szItem + '.__doc__'
if doc:
try:
docModal = ModalView(size_hint = (1,1), center= Util.getCenter(Util.WH), auto_dismiss=True)
btn = Button()
btn.bind(on_release = docModal.dismiss)
label = Label(text=self.szItem +'\n'+doc)
docModal.add_widget(btn)
docModal.add_widget(label)
self.fDebug = label.size[0]
docModal.open()
except:
return
def viewItem(self, inst):
index = inst.text.find('.')
if index > -1:
self.oldPage = self.curPage
self.szItem += inst.text[index:]
self.showProp()
def onEnter(self):
Util.getMyRoot().add_widget(self)
def onExit(self):
self.stateMgr.setInited(False)
Util.getMyRoot().remove_widget(self)
# SHOWPROP_EXIT
class ShowProp_Exit(StateItem):
def onExit(self):
self.stateMgr.exit()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,138
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/Examples/3DEngine/kivy3/tests/test_loader.py
|
import os
import unittest
from kivy3.loaders import WaveLoader
this_dir = os.path.abspath(os.path.dirname(__file__))
class WaveLoadertestCase(unittest.TestCase):
def test_mesh_loader(self):
loader = WaveLoader()
obj_path = os.path.join(this_dir, 'testnurbs.obj')
meshes = list(loader._load_meshes(obj_path, False))
self.assertEqual(len(meshes), 4)
def test_loader(self):
loader = WaveLoader()
obj_path = os.path.join(this_dir, 'testnurbs.obj')
objects = loader.load(obj_path)
self.assertEqual(len(objects), 4)
if __name__ == '__main__':
unittest.main()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,139
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/3DEngine/kivy3/tests/test_object3d.py
|
import unittest
from kivy3 import Object3D
class Object3DTest(unittest.TestCase):
def test_creation(self):
obj = Object3D()
def test_position(self):
obj = Object3D()
obj.pos.x = 10
self.assertEqual(obj._position[0], 10)
obj.position.y = 8
self.assertEqual(obj._position[1], 8)
obj.pos.z = 3
self.assertEqual(obj._position[2], 3)
if __name__ == "__main__":
unittest.main()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,140
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py
|
from abc import abstractmethod
import pyglet
from pyglet import gl
from ..core import Rectangle
class ThemeTextureGroup(pyglet.graphics.TextureGroup):
"""
ThemeTextureGroup, in addition to setting the texture, also ensures that
we map to the nearest texel instead of trying to interpolate from nearby
texels. This prevents 'blooming' along the edges.
"""
def set_state(self):
super(ThemeTextureGroup, self).set_state()
gl.glTexParameteri(gl.GL_TEXTURE_2D, gl.GL_TEXTURE_MAG_FILTER, gl.GL_NEAREST)
gl.glTexParameteri(gl.GL_TEXTURE_2D, gl.GL_TEXTURE_MIN_FILTER, gl.GL_NEAREST)
class GraphicElement(Rectangle):
def __init__(self, color, batch, group, width=0, height=0):
Rectangle.__init__(self, width=width, height=height)
self._color = color
self._batch = batch
self._group = group
self._vertex_list = None
self._load()
@abstractmethod
def _load(self):
assert self._vertex_list is None
self._vertex_list = self._batch.add(12, gl.GL_LINES, self._group,
('v2i', self._get_vertices()),
('c4B', self._color * 12))
@abstractmethod
def _get_vertices(self):
x1, y1 = int(self._x), int(self._y)
x2, y2 = x1 + int(self.width), y1 + int(self.height)
return (x1, y1, x2, y1, x2, y1, x2, y2,
x2, y2, x1, y2, x1, y2, x1, y1,
x1, y1, x2, y2, x1, y2, x2, y1)
def unload(self):
self._vertex_list.delete()
self._vertex_list = None
self._group = None
def get_content_region(self):
return self._x, self._y, self.width, self.height
def get_content_size(self, width, height):
return width, height
def get_needed_size(self, content_width, content_height):
return content_width, content_height
def update(self, x, y, width, height):
self.set_position(x, y)
self.width, self.height = width, height
if self._vertex_list is not None:
self._vertex_list.vertices = self._get_vertices()
class TextureGraphicElement(GraphicElement):
def __init__(self, texture, color, batch, group):
self.texture = texture
GraphicElement.__init__(self,
color,
batch,
ThemeTextureGroup(texture, group),
texture.width, texture.height)
def _load(self):
assert self._vertex_list is None
self._vertex_list = self._batch.add(4, gl.GL_QUADS, self._group,
('v2i', self._get_vertices()),
('c4B', self._color * 4),
('t3f', self.texture.tex_coords))
def _get_vertices(self):
x1, y1 = int(self._x), int(self._y)
x2, y2 = x1 + int(self.width), y1 + int(self.height)
return x1, y1, x2, y1, x2, y2, x1, y2
class FrameTextureGraphicElement(GraphicElement):
def __init__(self, outer_texture, inner_texture, margins, padding, color, batch, group):
self.outer_texture = outer_texture
self.inner_texture = inner_texture
self.margins = margins
self.padding = padding
GraphicElement.__init__(self,
color,
batch,
ThemeTextureGroup(outer_texture, group),
outer_texture.width,
outer_texture.height)
def _load(self):
assert self._vertex_list is None
# 36 vertices: 4 for each of the 9 rectangles.
self._vertex_list = self._batch.add(36, gl.GL_QUADS, self._group,
('v2i', self._get_vertices()),
('c4B', self._color * 36),
('t2f', self._get_tex_coords()))
def _get_tex_coords(self):
x1, y1 = self.outer_texture.tex_coords[0:2] # outer's lower left
x4, y4 = self.outer_texture.tex_coords[6:8] # outer's upper right
x2, y2 = self.inner_texture.tex_coords[0:2] # inner's lower left
x3, y3 = self.inner_texture.tex_coords[6:8] # inner's upper right
return (x1, y1, x2, y1, x2, y2, x1, y2, # bottom left
x2, y1, x3, y1, x3, y2, x2, y2, # bottom
x3, y1, x4, y1, x4, y2, x3, y2, # bottom right
x1, y2, x2, y2, x2, y3, x1, y3, # left
x2, y2, x3, y2, x3, y3, x2, y3, # center
x3, y2, x4, y2, x4, y3, x3, y3, # right
x1, y3, x2, y3, x2, y4, x1, y4, # top left
x2, y3, x3, y3, x3, y4, x2, y4, # top
x3, y3, x4, y3, x4, y4, x3, y4) # top right
def _get_vertices(self):
left, right, top, bottom = self.margins
x1, y1 = int(self._x), int(self._y)
x2, y2 = x1 + int(left), y1 + int(bottom)
x3 = x1 + int(self.width) - int(right)
y3 = y1 + int(self.height) - int(top)
x4, y4 = x1 + int(self.width), y1 + int(self.height)
return (x1, y1, x2, y1, x2, y2, x1, y2, # bottom left
x2, y1, x3, y1, x3, y2, x2, y2, # bottom
x3, y1, x4, y1, x4, y2, x3, y2, # bottom right
x1, y2, x2, y2, x2, y3, x1, y3, # left
x2, y2, x3, y2, x3, y3, x2, y3, # center
x3, y2, x4, y2, x4, y3, x3, y3, # right
x1, y3, x2, y3, x2, y4, x1, y4, # top left
x2, y3, x3, y3, x3, y4, x2, y4, # top
x3, y3, x4, y3, x4, y4, x3, y4) # top right
def get_content_region(self):
left, right, top, bottom = self.padding
return (self._x + left, self._y + bottom,
self.width - left - right, self.height - top - bottom)
def get_content_size(self, width, height):
left, right, top, bottom = self.padding
return width - left - right, height - top - bottom
def get_needed_size(self, content_width, content_height):
left, right, top, bottom = self.padding
return (max(content_width + left + right, self.outer_texture.width),
max(content_height + top + bottom, self.outer_texture.height))
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,141
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/Examples/NumericPuzzle/main.py
|
import kivy
from kivy.app import App
from kivy.clock import Clock
from kivy.core.window import Window
from kivy.core.audio import SoundLoader
from kivy.factory import Factory
from kivy.graphics import Color, Rectangle, Point, GraphicException, Line, Quad, Ellipse
from kivy.graphics.opengl import glLineWidth
from kivy.logger import Logger
from kivy.vector import Vector
from kivy.uix.boxlayout import BoxLayout
from kivy.uix.button import Button
from kivy.uix.floatlayout import FloatLayout
from kivy.uix.gridlayout import GridLayout
from kivy.uix.image import Image
from kivy.uix.label import Label
from kivy.uix.popup import Popup
from kivy.uix.scatter import Scatter
from kivy.uix.slider import Slider
from kivy.uix.widget import Widget
from kivy.properties import NumericProperty, ReferenceListProperty, ObjectProperty, StringProperty
from kivy.vector import Vector
import android
from cmath import polar, rect
from copy import deepcopy
from math import cos,sin,pi,sqrt,atan,atan2
from glob import glob
from os.path import join, dirname, basename, sep
import random
from random import choice, shuffle
from state import *
def nRand(min, max):
return random.randint(min, max)
def fRand(min, max):
return random.uniform(min, max)
def getCenterPos():
global cx, cy
return (cx, cy)
def calcCenterPos(pos, size):
return (pos[0]+size[0]/2.0, center_pos[1]+size[1]/2.0)
def calcPos(center_pos, size):
return (center_pos[0]-size[0]/2.0, center_pos[1]-size[1]/2.0)
def calcSize(size, ratioX, ratioY):
return (size[0]*ratioX, size[1]*ratioY)
class Music(Widget):
sound = None
def start(self):
if self.sound is None:
self.sound = SoundLoader.load("music.ogg")
self.sound.volume = 0.8
self.sound.play()
self.sound.on_stop = self.sound.play
class NumButton(Scatter):
isShow = True
cellPos = [0, 0]
targetPos = [0, 0]
outline = None
myNum = 0
def hide(self):
if self.isShow:
self.isShow = False
self.btn.text = ""
self.btn.background_color = (0,0,0,1.0)
#self.opacity=0
def show(self):
if self.isShow == False:
self.isShow = True
self.btn.text = str(self.myNum)
self.btn.background_color = (0,0,0,0.0)
#self.opacity=
def toggleShow(self):
if self.isShow:
self.hide()
else:
self.show()
def build(self, source, i, j, cols, rows, onpress):
self.do_translation = False
self.do_rotation = False
self.do_Scale = False
self.myNum = 1+i+j*cols
self.cellPos = [i, j]
self.btn=Button(text = "[color=000000]" + str(self.myNum) + "[/color]", size = self.size, font_size = 70, markup = True)
self.btn.background_color = (10.0, 10.0, 10.0, 0.2)
self.btn.bind(on_press=onpress)
texture = Image(source = source).texture
texture.uvpos=(float(i)/cols, float(j+1)/rows)
texture.uvsize=(1.0/cols, -1.0/rows)
with self.canvas:
Rectangle(texture=texture, size=self.size)
Color(0,0,0,0.5)
self.outline = Line(points=[0, 0, self.size[0], 0, self.size[0], self.size[1], 0, self.size[1]], joint = 'round', width = self.size[0]/50.0, close = True)
self.add_widget(self.btn)
def onPress(self, bCorrect):
if bCorrect:
clickSnd.stop()
clickSnd.play()
else:
wrongSnd.stop()
wrongSnd.play()
class NumPuzzleGame(Widget, NumPuzzleGameBase):
szDebug = StringProperty("Lable")
fTime = NumericProperty(0.0)
def start(self):
#self.music = Music()
#self.add_widget(self.music)
#self.music.start()
self.loadData()
super(NumPuzzleGame, self).start()
def loadData(self):
#load images
curdir = dirname(__file__)
self.icons = glob(join(curdir, 'images', '*.png'))
#load sounds
self.sounds = {}
for s in glob(join(curdir,"sounds", '*.wav')):
name = basename(s[:-4]).split("_")[0]
if self.sounds.has_key(name):
self.sounds[name].append(s)
else:
self.sounds[name]=[s]
def loadMySound(self, iconFile):
key = iconFile.split(".png")[0].split(sep)[1]
if self.sounds.has_key(key):
self.mySound = SoundLoader.load(choice(self.sounds[key]))
else:
self.mySound = SoundLoader.load(choice(self.sounds['default']))
if self.mySound:
self.mySound.volume = 1.0
def playMySound(self):
if self.mySound:
self.mySound.stop()
self.mySound.play()
def getIconFile(self):
return choice(self.icons)
def setReset(self):
gameState.set_state(STATE_RESET)
# buildNumeric
def buildNumeric(self, cols=0, rows=0):
self.curDir = -1
self.oldDir = -1
self.fTime = 0.0
min = 3
max = 5
if cols < min : cols= nRand(min,max)
#if rows < min : rows= nRand(min,max)
rows = cols
self.vMoveVel = 20.0*(self.numericWidget.size[0] / cols)
self.numericCount = cols * rows
self.numericCols = cols
self.numericRows = rows
self.buttonList = range(0, self.numericCount)
self.numericWidget.clear_widgets()
cellSize = (self.numericWidget.size[0] / cols, self.numericWidget.size[1] / rows)
#set iconFile and load sound
source = self.getIconFile()
self.loadMySound(source)
self.playMySound()
for i in range(cols):
for j in range(rows):
btn = NumButton(size=cellSize, pos=(i*cellSize[0], self.numericWidget.size[1] - (j+1)*cellSize[1]))
if (i+1) == cols and (j+1) == rows:
self.lastButton = btn
btn.build(source, i, j, cols, rows, self.pressButton)
self.numericWidget.add_widget(btn)
self.buttonList[i+j*cols] = btn
# mixNumeric
def mixNumeric(self):
targetBtn = [self.lastButton.cellPos[0], self.lastButton.cellPos[1]]
nextPos=[[2,3], [2,3], [0,1], [0,1]]
self.oldDir = self.curDir
self.curDir = nextPos[self.oldDir][nRand(0,1)]
#left
if self.curDir == 0:
if self.lastButton.cellPos[0] == 0:
targetBtn[0] += 1
self.curDir = 1
else:
targetBtn[0] -= 1
#right
elif self.curDir == 1:
if (1+self.lastButton.cellPos[0]) == self.numericCols:
targetBtn[0] -= 1
self.curDir = 0
else:
targetBtn[0] += 1
#up
elif self.curDir == 2:
if self.lastButton.cellPos[1] == 0:
targetBtn[1] += 1
self.curDir = 3
else:
targetBtn[1] -= 1
#down
elif self.curDir == 3:
if (1+self.lastButton.cellPos[1]) == self.numericRows:
targetBtn[1] -= 1
self.curDir = 2
else:
targetBtn[1] += 1
btn = self.buttonList[targetBtn[0] + targetBtn[1]*self.numericCols]
self.switchButton(btn, self.lastButton, True)
# printButtonList
def printButtonList(self):
self.szDebug=""
for i in self.buttonList:
self.szDebug = self.szDebug + " " + str(i.myNum)
# pressButton
def pressButton(self, instance):
if gameState.is_state(STATE_PLAY) != True or self.isMoveButton():
return
instance = instance.parent
if instance == self.lastButton:
return
bSwitched = 0
#left
if instance.cellPos[0] > 0 and [instance.cellPos[0]-1, instance.cellPos[1]] == self.lastButton.cellPos:
bSwitched = 1
#right
elif instance.cellPos[0] < self.numericCols and [instance.cellPos[0]+1, instance.cellPos[1]] == self.lastButton.cellPos:
bSwitched = 2
#up
elif instance.cellPos[1] > 0 and [instance.cellPos[0], instance.cellPos[1]-1] == self.lastButton.cellPos:
bSwitched = 3
#down
elif instance.cellPos[1] < self.numericRows and [instance.cellPos[0], instance.cellPos[1]+1] == self.lastButton.cellPos:
bSwitched = 4
#clickSnd
instance.onPress(bSwitched)
if bSwitched:
self.switchButton(instance, self.lastButton, True)
if self.checkComplete() == True:
gameState.set_state(STATE_COMPLETE)
self.lastButton.show()
def switchButton(self, btn1, btn2, bNow):
oldCellPos = btn1.cellPos
btn1.cellPos = btn2.cellPos
btn2.cellPos = oldCellPos
btn1.targetPos = btn2.pos
btn2.targetPos = btn1.pos
if bNow:
btn1.pos = btn1.targetPos
btn2.pos = btn2.targetPos
else:
self.setMoveButton(btn1, btn2)
self.buttonList[btn1.cellPos[0] + btn1.cellPos[1]*self.numericCols] = btn1
self.buttonList[btn2.cellPos[0] + btn2.cellPos[1]*self.numericCols] = btn2
def setMoveButton(self, btn1, btn2):
self.moveButton1 = btn1
self.moveButton2 = btn2
def isMoveButton(self):
return self.moveButton1 or self.moveButton2
def updateMoveButton(self):
if self.moveButton1:
moveDir = Vector(self.moveButton1.targetPos) - Vector(self.moveButton1.pos)
moveDist = moveDir.length()
moveVel = self.vMoveVel * self.fFrameTime
if moveVel > moveDist:
self.moveButton1.pos = self.moveButton1.targetPos
self.moveButton1 = None
else:
moveDir = moveDir.normalize()
moveDir *= moveVel
self.moveButton1.pos = (self.moveButton1.pos[0] + moveDir[0], self.moveButton1.pos[1] + moveDir[1])
if self.moveButton2:
moveDir = Vector(self.moveButton2.targetPos) - Vector(self.moveButton2.pos)
moveDist = moveDir.length()
moveVel = self.vMoveVel * self.fFrameTime
if moveVel > moveDist:
self.moveButton2.pos = self.moveButton2.targetPos
self.moveButton2 = None
else:
moveDir = moveDir.normalize()
moveDir *= moveVel
self.moveButton2.pos = (self.moveButton2.pos[0] + moveDir[0], self.moveButton2.pos[1] + moveDir[1])
def checkComplete(self):
for btn in self.buttonList:
if (1+btn.cellPos[0]+btn.cellPos[1]*self.numericCols) != btn.myNum:
return False
return True
def addSlider(self):
popupSize = calcSize(Window.size, 0.5, 0.1)
self.mixWidget = Popup(title = "Mix...", size = popupSize, pos = calcPos(getCenterPos(), popupSize))
self.mixSlider = Slider(value = 0.0, min = 0, max = self.mixCount)
self.mixWidget.add_widget(self.mixSlider)
self.add_widget(self.mixWidget)
def updateSlider(self):
self.mixSlider.value = self.mixSlider.max - self.mixCount
def removeSlider(self):
self.remove_widget(self.mixWidget)
def update(self, dt):
self.fFrameTime = dt
self.szDebug = str("%.2f" % (1.0/dt))
gameState.update()
class NumPuzzleRoot(Widget):
def start(self):
self.game = NumPuzzleGame()
self.game.size = self.size
self.add_widget (self.game)
self.game.start()
Clock.schedule_interval(self.game.update, fUpdateTime )
class NumPuzzleApp(App):
bPopup = False
def build(self):
global rootW, rootH
global unitW, unitH
global cx, cy
global clickSnd, wrongSnd
global fUpdateTime
global bButtonLock
fUpdateTime = 1.0/60.0
bButtonLock = False
clickSnd = SoundLoader.load("click.wav")
clickSnd.volume = 1.0
wrongSnd = SoundLoader.load("wrong.wav")
wrongSnd.volume = 1.0
rootW = Window.size[0]
rootH = Window.size[1]
unitW = rootW / 10.0
unitH = rootH / 10.0
cx = rootW / 2
cy = rootH / 2
self.bPopup = False
self.root = NumPuzzleRoot()
self.root.size = (rootW, rootH)
self.root.start()
self.bind(on_start = self.post_build_init)
return self.root
def _key_handler(self, a,b,c,d,e):
if b == 1001 and self.bPopup == False:
self.bPopup = True
content = Widget()
sizehintW = 0.9
sizehintH = 0.2
btnSizeW = rootW * sizehintW * 0.5
btnSizeH = rootH * sizehintH * 0.5
popup = Popup(title = "Exit?", content=content, auto_dismiss=False, size_hint = (sizehintW, sizehintH))
content.pos=popup.pos
btn_Yes = Button(text='Yes', pos = (cx-btnSizeW*0.1- btnSizeW*0.75, cy - btnSizeH*0.5), size=(btnSizeW*0.75, btnSizeH*0.75))
btn_No = Button(text='No', pos = (cx+btnSizeW*0.1, cy - btnSizeH*0.5), size=(btnSizeW*0.75, btnSizeH*0.75))
content.add_widget(btn_Yes)
content.add_widget(btn_No)
def closePopup(instance):
popup.dismiss()
self.bPopup=False
btn_Yes.bind(on_press=self.stop)
btn_No.bind(on_press=closePopup)
popup.open()
def post_build_init(self,ev):
android.map_key(android.KEYCODE_MENU, 1000)
android.map_key(android.KEYCODE_BACK, 1001)
android.map_key(android.KEYCODE_HOME, 1002)
android.map_key(android.KEYCODE_SEARCH, 1003)
win = self._app_window
win.bind(on_keyboard=self._key_handler)
if __name__ in ('__android__', '__main__'):
NumPuzzleApp().run()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,142
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/PythonProject/pyglet-gui-master/tests/test_slider.py
|
from .setup import TestPygletGUI
from pyglet_gui.manager import Manager
from pyglet_gui.sliders import HorizontalSlider
class TestSlider(TestPygletGUI):
def setUp(self):
TestPygletGUI.setUp(self)
self.slider = HorizontalSlider(min_value=0, max_value=10)
self.manager = Manager(self.slider, window=self.window, batch=self.batch, theme=self.theme)
def test_set_value(self):
self.slider.set_knob_pos(0.5)
self.assertEqual(self.slider.value, 5)
def test_mouse_slide(self):
# push the slider to the minimum
self.slider.on_mouse_press(0, 0, None, None)
self.assertEqual(self.slider.value, 0)
# push the slider to the maximum
self.slider.on_mouse_press(10000, 0, None, None)
self.assertEqual(self.slider.value, 10)
def tearDown(self):
self.manager.delete()
super(TestSlider, self).tearDown()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,143
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/Codes/Slurpy/Slurpy.py
|
import regex as re
# regular expression
reSlump = re.compile("([D|E]F+G*)+G")
reSlimp = re.compile("AH|A([D|E]F+G*)+GC|AB(?R)C")
# test slurpy
def testSlurpy(testCase):
m = re.match(reSlimp, testCase)
if m:
postFix = testCase[len(m.group()):]
return re.fullmatch(reSlump, postFix) != None
else:
return False
# TestCase
testSlumps = "DFG", "EFG", "DFFFFFG", "DFDFDFDFG", "DFEFFFFFG"
testNotSlumps = "DFEFF", "EFAHG", "DEFG", "DG", "EFFFFDG"
testSlimps = "AH", "ABAHC", "ABABAHCC", "ADFGC", "ADFFFFGC", "ABAEFGCC", "ADFDFGC"
testNotSlimps = "ABC", "ABAH", "DFGC", "ABABAHC", "SLIMP", "ADGC"
testSlurpys = "AHDFG", "ADFGCDFFFFFG", "ABAEFGCCDFEFFFFFG"
testNotSlurpys = "AHDFGA", "DFGAH", "ABABCC"
print("testSlumps :", all([re.fullmatch(reSlump, testCase) != None for testCase in testSlumps]), testSlumps)
print("testNotSlumps :", all([re.fullmatch(reSlump, testCase) == None for testCase in testNotSlumps]), testNotSlumps)
print("testSlimps :", all([re.fullmatch(reSlimp, testCase) != None for testCase in testSlimps]), testSlimps)
print("testNotSlimps :", all([re.fullmatch(reSlimp, testCase) == None for testCase in testNotSlimps]), testNotSlimps)
print("testSlurpys :", all([testSlurpy(testCase) for testCase in testSlurpys]), testSlurpys)
print("testNotSlurpys :", all([not testSlurpy(testCase) for testCase in testNotSlurpys]), testNotSlurpys)
print("-"*50)
if __name__ == "__main__":
n = input("input test count : ")
testCases = [input("Test case " + str(i+1) + " : ").upper() for i in range(int(n))]
print("-"*50)
print("SLURPYS OUTPUT")
for testCase in testCases:
print("YES" if testSlurpy(testCase) else "NO")
print("END OF OUTPUT")
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,144
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/cymunkdemo/examples/circle_box/main.py
|
import cymunk as cy
from os.path import dirname, join
from kivy.clock import Clock
from kivy.app import App
from kivy.graphics import Color, Rectangle
from kivy.uix.widget import Widget
from kivy.properties import DictProperty, ListProperty
from kivy.core.image import Image
from random import random
from kivy.lang import Builder
Builder.load_string('''
<Playground>:
Label:
text: 'circles: %d' % len(root.blist)
''')
class Playground(Widget):
cbounds = ListProperty([])
cmap = DictProperty({})
blist = ListProperty([])
def __init__(self, **kwargs):
self._hue = 0
super(Playground, self).__init__(**kwargs)
self.init_physics()
self.bind(size=self.update_bounds, pos=self.update_bounds)
self.texture = Image(join(dirname(__file__), 'circle.png'), mipmap=True).texture
Clock.schedule_interval(self.step, 1 / 30.)
def init_physics(self):
# create the space for physics simulation
self.space = space = cy.Space()
space.iterations = 30
space.gravity = (0, -700)
space.sleep_time_threshold = 0.5
space.collision_slop = 0.5
# create 4 segments that will act as a bounds
for x in xrange(4):
seg = cy.Segment(space.static_body,
cy.Vec2d(0, 0), cy.Vec2d(0, 0), 0)
seg.elasticity = 0.6
#seg.friction = 1.0
self.cbounds.append(seg)
space.add_static(seg)
# update bounds with good positions
self.update_bounds()
def update_bounds(self, *largs):
assert(len(self.cbounds) == 4)
a, b, c, d = self.cbounds
x0, y0 = self.pos
x1 = self.right
y1 = self.top
self.space.remove_static(a)
self.space.remove_static(b)
self.space.remove_static(c)
self.space.remove_static(d)
a.a = (x0, y0)
a.b = (x1, y0)
b.a = (x1, y0)
b.b = (x1, y1)
c.a = (x1, y1)
c.b = (x0, y1)
d.a = (x0, y1)
d.b = (x0, y0)
self.space.add_static(a)
self.space.add_static(b)
self.space.add_static(c)
self.space.add_static(d)
def step(self, dt):
self.space.step(1 / 30.)
self.update_objects()
def update_objects(self):
for body, obj in self.cmap.iteritems():
p = body.position
radius, color, rect = obj
rect.pos = p.x - radius, p.y - radius
rect.size = radius * 2, radius * 2
def add_random_circle(self):
self.add_circle(
self.x + random() * self.width,
self.y + random() * self.height,
10 + random() * 50)
def add_circle(self, x, y, radius):
# create a falling circle
body = cy.Body(100, 1e9)
body.position = x, y
circle = cy.Circle(body, radius)
circle.elasticity = 0.6
#circle.friction = 1.0
self.space.add(body, circle)
with self.canvas.before:
self._hue = (self._hue + 0.01) % 1
color = Color(self._hue, 1, 1, mode='hsv')
rect = Rectangle(
texture=self.texture,
pos=(self.x - radius, self.y - radius),
size=(radius * 2, radius * 2))
self.cmap[body] = (radius, color, rect)
# remove the oldest one
self.blist.append((body, circle))
if len(self.blist) > 200:
body, circle = self.blist.pop(0)
self.space.remove(body)
self.space.remove(circle)
radius, color, rect = self.cmap.pop(body)
self.canvas.before.remove(color)
self.canvas.before.remove(rect)
def on_touch_down(self, touch):
self.add_circle(touch.x, touch.y, 10 + random() * 20)
def on_touch_move(self, touch):
self.add_circle(touch.x, touch.y, 10 + random() * 20)
class PhysicsApp(App):
def build(self):
return Playground()
if __name__ == '__main__':
PhysicsApp().run()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,145
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/Examples/Game_physics-sandbox-master/core/widgets/lineWidget.py
|
from kivy.properties import ListProperty, NumericProperty, ReferenceListProperty
from kivy.uix.widget import Widget
class LineWidget(Widget):
start_x = NumericProperty(0.0)
start_y = NumericProperty(0.0)
start = ReferenceListProperty(start_x, start_y)
end_x = NumericProperty(100.0)
end_y = NumericProperty(100.0)
end = ReferenceListProperty(end_x, end_y)
width = NumericProperty(1.0)
color = ListProperty([1, 1, 1, 1])
pass
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,146
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/Examples/KivyRpg/Bridge.py
|
from copy import copy
from xml.etree.ElementTree import Element, dump, parse, SubElement, ElementTree
import math, sys
import Utility as Util
from Utility import *
from Globals import *
from ResourceMgr import gResMgr
from ObjectBase import Gate, City, Road
#---------------------#
# Global Variable
#---------------------#
bridge_size = W * 0.03
#---------------------#
# Global Instance
#---------------------#
def setGlobalInstance(WorldEdit):
global gWorldEdit
gWorldEdit = WorldEdit.instance()
#---------------------#
# class : Bridge
#---------------------#
class Bridge(Singleton, Widget):
bridgeMap = {}
gateMap = {}
pathMap = {}
generatePathList = set()
def __init__(self):
Widget.__init__(self, size=WH)
self.bridgeMap = {} # ex)bridgeMap[id1] = {id2:[gate1ID, gate2ID], ...}
self.gateMap = {} # ex)gateMap[gate1id] = [gate2id, (obj1ID, obj2ID)]
self.pathMap = {} # ex)pathMap[id1] = {targetID:nextObjID, ...}
self.generatePathList = set()
self.bridge_texture = gResMgr.getTex("bridge")
self.bridge_texture.wrap = "repeat"
def load(self, parentTree):
self.generatePathList = set()
if parentTree != None:
# load bridgeMap
xml_tree = parentTree.find("Bridge")
if xml_tree != None:
self.bridgeMap = eval(xml_tree.get("data") or "{}")
for id1 in self.bridgeMap.keys():
_toList = self.bridgeMap[id1]
# generate gateMap
for id2 in _toList:
gate1ID, gate2ID = _toList[id2]
self.gateMap[gate1ID] = [gate2ID, (id1, id2)]
# load pathMap
xml_tree = parentTree.find("PathMap")
if xml_tree != None:
gMyRoot.increaseProgress()
self.pathMap = eval(xml_tree.get("data") or "{}")
def save(self, parentTree, counter):
# save bridge
xml_data = SubElement(parentTree, "Bridge")
counter.value += 1
if self.bridgeMap:
xml_data.set("data", str(self.bridgeMap) or {})
# save pathMap
xml_data = SubElement(parentTree, "PathMap")
counter.value += 1
if self.pathMap:
xml_data.set("data", str(self.pathMap) or {})
def remove(self):
# clear
self.generatePathList = []
self.canvas.clear()
for child in self.canvas.children:
self.canvas.remove(child)
self.bridgeMap = {}
# detach self
if self.parent:
self.parent.remove_widget(self)
def update(self):
if self.generatePathList:
job = gMyRoot.newJob("Generate Path")
job.addJob(self.doGeneratePathList)
def draw(self):
gWorldEdit.gameScreen.add_to_bg(self)
def drawLine(self, pos1, pos2):
# set texture
vDir = sub(pos1, pos2)
dist = getDist(vDir)
ratio = dist / bridge_size
tex = self.bridge_texture.get_region(0, 0, self.bridge_texture.size[0], self.bridge_texture.size[1] * ratio)
# make bridge
bridge = Scatter(size=(bridge_size, getDist(pos1, pos2)))
bridge.do_translation = False
bridge.do_rotation = False
bridge.do_scale = False
bridge.auto_bring_to_front = False
bridge.rotation = atan2(-vDir[0], vDir[1]) * gRadian2Degree
bridge.center = mul(add(pos1, pos2), 0.5)
with bridge.canvas:
Rectangle(texture=tex, size=bridge.size)
self.add_widget(bridge)
def refreshGatePos(self, obj1, _ignoreGateIDList=None):
_roadObjList = set()
_ignoreGateIDList = _ignoreGateIDList or set()
# recalculate gate pos function
def recalcGatePos(gateID1, obj1, obj2):
gate1 = gWorldEdit.getObj(gateID1)
if gate1 and gateID1 not in _ignoreGateIDList:
# recalculate gate1 pos
self.calcGatePos(gate1, obj1, obj2)
# add generate path level
if gate1.parentObj.hasPath():
self.generatePathList.add(gate1.parentObj)
# recalc Road Obj pos
if isinstance(gate1.parentObj, Road) and isinstance(obj1, City) and isinstance(obj2, City):
self.calcGatePos(gate1.parentObj, obj1, obj2)
_ignoreGateIDList.add(gateID1)
_roadObjList.add(gate1.parentObj)
# do recalculate gate pos
id1 = obj1.getID()
if id1 in self.bridgeMap:
for id2 in self.bridgeMap[id1]:
obj2 = gWorldEdit.getObj(id2)
gateID1, gateID2 = self.bridgeMap[id1][id2]
if obj1 and obj2:
recalcGatePos(gateID1, obj1, obj2)
recalcGatePos(gateID2, obj2, obj1)
# road object refresh gate pos
for roadObj in _roadObjList:
self.refreshGatePos(roadObj, _ignoreGateIDList)
def drawBridge(self):
# clear drawn bridge
self.clear_widgets()
# make draw bridge list
redrawObjIDList = [obj.getID() for obj in gWorldEdit.getCurrentLevel().get_childObj()]
# start draw linked bridges
while redrawObjIDList:
id1 = redrawObjIDList.pop()
if id1 in self.bridgeMap:
# check linked obj2 with obj1
for id2 in self.bridgeMap[id1]:
obj1 = gWorldEdit.getObj(id1)
obj2 = gWorldEdit.getObj(id2)
if obj1 and obj2:
if id2 in redrawObjIDList:
# draw bridge line
self.drawLine(obj1.center, obj2.center)
# end of For statement
# end of draw linked bridges
# draw single path bridge
for obj in gWorldEdit.getCurrentLevel().get_childObj():
if isinstance(obj, Gate):
self.drawLine(obj.center, add(obj.center, sub(obj.center, cXY)) )
# direction of Road obj
# draw single bridge when gate in childObj has City type parentOfGate.
elif isinstance(obj, Road):
for child in obj.get_childObj():
if child.getID() in self.gateMap:
gateData = self.gateMap[child.getID()]
parentOfGateID = gateData[1][0] if len(gateData)>1 else -1
parentOfGate = gWorldEdit.getObj( parentOfGateID )
if isinstance(parentOfGate, City):
self.drawLine(obj.center, add(obj.center, sub(obj.center, cXY)))
def getParentOfGate(self, gate):
if gate.getID() in self.gateMap:
linkedObjs = self.gateMap[gate.getID()][1]
parentOfGate = linkedObjs[0]
return gWorldEdit.getObj(parentOfGate)
return None
def getLinkedGate(self, gate):
if gate.getID() in self.gateMap:
otherGateID = self.gateMap[gate.getID()][0]
return gWorldEdit.getObj(otherGateID)
return None
def getLinkedObjWithGate(self, gateObj):
gateID = gateObj.getID()
if gateID in self.gateMap:
linkedObjs = self.gateMap[gateID][1]
obj2ID = linkedObjs[1]
return gWorldEdit.getObj(obj2ID)
return None
def hasBridge(self, obj):
return obj and (obj.getID() in self.bridgeMap)
def isLinked(self, obj1, obj2):
if obj1 and obj2 and obj1 is not obj2:
id1 = obj1.getID()
id2 = obj2.getID()
if id1 in self.bridgeMap and id2 in self.bridgeMap and \
id1 in self.bridgeMap[id2] and id2 in self.bridgeMap[id1]:
return True
return False
def breakLink(self, obj1):
if obj1:
id1 = obj1.getID()
if id1 in self.bridgeMap:
linkedIDList = copy(self.bridgeMap[id1])
for id2 in linkedIDList:
self.removeBridge(obj1, gWorldEdit.getObj(id2))
def recalcGatePos(self, gate):
if gate:
obj1 = self.getParentOfGate(gate)
obj2 = self.getLinkedObjWithGate(gate)
self.calcGatePos(gate, obj1, obj2)
def calcGatePos(self, gate, obj1, obj2):
wRatio = 0.4
hRatio = 0.3
offset = (1.0, 0.9)
if gate and obj1 and obj2:
vDir = normalize(sub(obj2.center, obj1.center))
if vDir[1] == 0.0 or abs(vDir[0]/vDir[1]) > (W*wRatio)/(H*hRatio):
# left or right direction
if vDir[0] != 0.0:
vDir = mul(vDir, abs(W * wRatio / vDir[0]))
else:
# top or bottom.direction
if vDir[1] != 0.0:
vDir = mul(vDir, abs(H * hRatio / vDir[1]))
gate.setPos(sub(add(mul(cXY, offset), vDir), mul(gate.size, 0.5)))
# do rotation
if isinstance(gate, Gate):
gate.setRotation(math.atan2(-vDir[0], vDir[1]) * gRadian2Degree)
def linkToCloseObj(self, obj):
# find closed object
if obj and obj.parentObj:
minDist = 99999.0
findObj = None
for child in obj.parentObj.get_childObj():
if not child.enableBridge() or obj == child:
continue
dist = getDist(obj.getPos(), child.getPos())
if dist < minDist:
findObj = child
minDist = dist
# add a bridge
if findObj and not self.isLinked(obj, findObj):
self.addBridge(obj, findObj)
def addBridge(self, obj1, obj2):
if obj1 and obj2 and obj1 is not obj2:
def addGate(obj1, obj2):
id1 = obj1.getID()
id2 = obj2.getID()
gate = None
gateID = -1
road = None
if isinstance(obj1, City):
# first, add road and add gate
road = obj1.add_childObj("Road")
self.calcGatePos(road, obj1, obj2)
gate = road.add_childObj("Gate")
else:
# add new gate
gate = obj1.add_childObj("Gate")
if gate:
gateID = gate.getID()
gate.setName(obj2.getTitle())
self.calcGatePos(gate, obj1, obj2)
return road, gate, gateID
# create gates
road1, gate1, gate1ID = addGate(obj1, obj2)
road2, gate2, gate2ID = addGate(obj2, obj1)
# if parent of gate is road, rename gate.
if road1 and road2:
gate1.setName("\n".join([obj2.getTitle(), road2.getTitle(), ""]))
gate2.setName("\n".join([obj1.getTitle(), road1.getTitle(), ""]))
# add new bridge item - { id2:[gate1id, gate2id],... }
id1 = obj1.getID()
id2 = obj2.getID()
# bridgeMap
if id1 in self.bridgeMap:
self.bridgeMap[id1][id2] = [gate1ID, gate2ID]
else:
self.bridgeMap[id1] = { id2:[gate1ID, gate2ID] }
if id2 in self.bridgeMap:
self.bridgeMap[id2][id1] = [gate2ID, gate1ID]
else:
self.bridgeMap[id2] = { id1:[gate2ID, gate1ID] }
# gateMap
self.gateMap[gate1ID] = [gate2ID, (id1, id2)] #if not isinstance(obj2, Gate) else obj2.getID()
self.gateMap[gate2ID] = [gate1ID, (id2, id1)] #if not isinstance(obj1, Gate) else obj1.getID()
# add line
if gWorldEdit.getCurrentLevel() == obj1.parentObj:
self.drawLine(obj1.center, obj2.center)
self.generatePathList.add(obj1)
self.generatePathList.add(obj2)
self.generatePathList.add(obj1.parentObj)
self.generatePathList.add(obj2.parentObj)
# link to close obj
for obj in [road1, road2, gate1, gate2]:
obj and self.linkToCloseObj(obj)
def removeBridge(self, obj1, obj2):
if obj1 and obj2 and obj1 is not obj2:
if self.isLinked(obj1, obj2):
id1 = obj1.getID()
id2 = obj2.getID()
# remove gate and pop bridge
def removeGate_popBridge(id1, id2):
# remove gate
if id1 in self.bridgeMap and id2 in self.bridgeMap[id1]:
gate1ID = self.bridgeMap[id1].pop(id2)[0]
gate1 = gWorldEdit.getObj(gate1ID)
if gate1:
# pop gate id from gateMap
if gate1ID in self.gateMap:
self.gateMap.pop( gate1ID )
# if parent of gate is Road, remove Road
# remove gate and road
if isinstance(gate1.parentObj, Road):
obj1 = gWorldEdit.getObj(id1)
obj2 = gWorldEdit.getObj(id2)
# if Road made by City, remove road
if isinstance(obj1, City) and isinstance(obj2, City):
gate1.parentObj.remove()
else:
# remove gate
gate1.remove()
else:
# remove only gate
gate1.remove()
# pop empty map item
if id1 in self.bridgeMap and not self.bridgeMap[id1]:
self.bridgeMap.pop(id1)
# do it...
removeGate_popBridge(id1, id2)
removeGate_popBridge(id2, id1)
# add generate path list
self.generatePathList.add(obj1)
self.generatePathList.add(obj2)
self.generatePathList.add(obj1.parentObj)
self.generatePathList.add(obj2.parentObj)
# redraw bridge
self.drawBridge()
# Bridge method
def checkBridge(self, obj1, obj2):
if obj1 and obj2 and obj1 is not obj2 and obj1.enableBridge() and obj2.enableBridge():
if self.isLinked(obj1, obj2):
self.removeBridge(obj1, obj2)
else:
self.addBridge(obj1, obj2)
def doGeneratePathList(self):
for obj in self.generatePathList:
self.generatePath(obj)
self.generatePathList = set()
# generate shortest path
def generatePath(self, parentObj, bLog = False):
if not parentObj.hasPath():
return
parentObj.log("generatePatth")
# initialize, clear children of current level
for obj in parentObj.get_childObj():
objID = obj.getID()
self.pathMap[objID] = {}
#log("child %s" % (str([i.getID() for i in parentObj.get_childObj()])))
# build shortest path map to the target
for obj in parentObj.get_childObj():
objID = obj.getID()
for targetObj in parentObj.get_childObj():
targetID = targetObj.getID()
# check same obj
if objID == targetID or targetID in self.pathMap[objID]:
continue
bLog and log(">> Start %d => %d" % (objID, targetID))
pMinDist = Pointer(99999.0)
pResult = Pointer([])
self.buildPath(bLog, pResult, objID, targetID, objID, pMinDist, 0.0, [])
bLog and log(pResult.get())
# result - optimized code. generate all path by one path
# ex) [1,2,3] generate 1->2=2, 1->3=2, 2->1=1, 2->3=3, 3->1=2, 3->2=2
result = pResult.get()
for i, startID in enumerate(result[:-1:]):
for j, targetID in enumerate(result[i+1::]):
if startID != targetID:
self.pathMap[startID][targetID] = result[i+1]
self.pathMap[targetID][startID] = result[j+i]
bLog and log("%d->%d=%d, %d->%d=%d" % (startID, targetID, result[i+1], targetID, startID, result[j+i]))
bLog and log("-"*40)
# find shortest path
def buildPath(self, bLog, pResult, startObjID, targetID, curObjID, pMinDist, accDist, searchIDList):
# start and target is same.
if startObjID == targetID:
bLog and log("start same target : %d" % startObjID)
#linkInfo.targetDist = 0.0
#linkInfo.nextObjID = targetID
return
# get current check Obj
curObj = gWorldEdit.getObj(curObjID)
if curObj == None:
return
# insert curObjID into the checked list
searchIDList.append(curObjID)
# continue check...
linkIDs = self.bridgeMap[curObjID].keys() if curObjID in self.bridgeMap else []
# check target is neighborhood of startObj?
if startObjID == curObjID and targetID in linkIDs:
targetObj = gWorldEdit.getObj(targetID)
curDist = getDist(curObj.pos, targetObj.pos)
pResult.set(searchIDList + [targetID])
bLog and log(">> Find %d->%d cur:%d dist:%d path:%s" % (startObjID, targetID, curObjID, curDist, str(pResult.get())))
else:
# find path loop
for linkID in linkIDs:
# check infinite loop
if linkID in searchIDList:
continue
# start find shortest path
linkObj = gWorldEdit.getObj(linkID)
if linkObj:
curDist = accDist + getDist(curObj.pos, linkObj.pos)
# find the target!!!
if linkID == targetID:
# check shortest dist
#bLog and log("checkDist: pMinDist:%d curDist:%d path:%s" % (linkInfo.targetDist, dist, str(searchIDList+[linkID])))
if curDist < pMinDist.get():
pMinDist.set(curDist)
pResult.set(searchIDList + [linkID])
bLog and log(">> Find %d->%d cur:%d dist:%d path:%s" % (startObjID, targetID, curObjID, curDist, str(pResult.get())))
else:
# this is not best path.
break
# not found target, check continue...
else:
self.buildPath(bLog, pResult, startObjID, targetID, linkID, pMinDist, curDist, searchIDList)
# pop from.checked list
searchIDList.remove(curObjID)
# get nextobj for reach to target
def getNextObj(self, curObj, targetObj):
if curObj and targetObj and curObj is not targetObj:
curObjID = curObj.getID()
targetObjID = targetObj.getID()
# check is in pathMap
if curObjID in self.pathMap and targetObjID in self.pathMap[curObjID]:
return gWorldEdit.getObj(self.pathMap[curObjID][targetObjID])
return None
# return shortest path obj list
def getPath(self, startObj, targetObj):
if startObj and targetObj and startObj is not targetObj:
startObjID = startObj.getID()
targetID = targetObj.getID()
# path generator
def pathGenerator(curObjID, targetID):
while curObjID in self.pathMap and targetID in self.pathMap[curObjID]:
nextObjID = self.pathMap[curObjID][targetID]
curObjID = nextObjID
yield nextObjID
# return pathMap
return [i for i in pathGenerator(startObjID, targetID)]
return []
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,147
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/Codes/CheckTheMaze/CheckTheMaze.py
|
#-*-coding:utf-8-*-
DEBUG = False
checkPattern = [(0, -1), (-1, 0), (1, 0), (0, 1)]
checkedFlag = "o"
def checkNode(datas, x, y):
datas[y][x] = checkedFlag
for pattern in checkPattern:
coord = (x + pattern[0], y + pattern[1])
if (0 <= coord[1] < len(datas)) and (0 <= coord[0] < len(datas[coord[1]])):
data = datas[coord[1]][coord[0]]
#### DEBUG START
if DEBUG:
print("")
datas[y][x] = "*"
datas[coord[1]][coord[0]] = "?"
for line in datas:
print("".join(line))
datas[y][x] = checkedFlag
datas[coord[1]][coord[0]] = checkedFlag
#### END OF DEBUG
if data != checkedFlag:
if data == ">":
print("Found '>' at", coord)
return True
elif data == " ":
# recursive search
if checkNode(datas, coord[0], coord[1]):
return True
return False
def isPossible(data):
# 문자열 형태인 data를 리스트로 변환
datas = [list(line) for line in data.split("\n")]
# 시작지점 "<"의 위치를 찾는다.
sX, sY = 0, 0
for y in range(len(datas)):
if "<" in datas[y]:
sX, sY = datas[y].index("<"), y
# 찾기시작
if not checkNode(datas, sX, sY):
print("Not found.")
#-------------------#
# Test
#-------------------#
data1="""< >"""
data2="""########
#< #
# ## #
# ## #
# >#
########"""
data3="""#######
#< #
##### #
# #
# #####
# # #
# # # #
# #>#
#######"""
data4="""< # >"""
data5 = """########
#< #
# ##
# #>#
########"""
data6 = """#< # #
# # #
# # >#"""
isPossible(data1)
isPossible(data2)
isPossible(data3)
isPossible(data4)
isPossible(data5)
isPossible(data6)
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,148
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/Examples/NumericPuzzle/state.py
|
from stateMachine import *
STATE_NONE = 0
STATE_RESET = 1
STATE_MIX = 2
STATE_PLAY = 3
STATE_COMPLETE = 4
STATE_FAIL = 5
STATE_COUNT = 6
gameState = stateMachine(STATE_COUNT)
class NumPuzzleGameBase():
szDebug = None
fTime = None
buttonList = []
lastButton = None
moveButton1 = None
moveButton2 = None
icons = []
sounds = {}
mySound = None
mixCount = 0
numericCount = 0
numericCols = 0
numericRows = 0
fFrameTime = 0.0
vMoveVel = 100.0
mixWidget = None
mixSlider = None
oldDir = -1
curDir = -1
def start(self):
gameState.stateList[STATE_RESET].onEnter =\
self.stateReset_onEnter
gameState.stateList[STATE_MIX].onEnter =\
self.stateMix_onEnter
gameState.stateList[STATE_MIX].onUpdate =\
self.stateMix_onUpdate
gameState.stateList[STATE_MIX].onExit =\
self.stateMix_onExit
gameState.stateList[STATE_PLAY].onEnter =\
self.statePlay_onEnter
gameState.stateList[STATE_PLAY].onUpdate =\
self.statePlay_onUpdate
gameState.set_state(STATE_RESET)
def buildNumeric(self, cols=0, rows=0):
pass
def mixNumeric(self):
pass
def switchButton(self, btn1, btn2, bNow):
pass
def setMoveButton(self, btn1, btn2):
pass
def updateMoveButton(self):
pass
def checkComplete(self):
pass
def stateReset_onEnter(self):
self.buildNumeric()
gameState.set_state(STATE_MIX)
def stateMix_onEnter(self):
self.lastButton.hide()
self.mixCount = (self.numericCols ** 3)
self.addSlider()
def stateMix_onUpdate(self):
if self.mixCount > 0:
if self.isMoveButton():
self.updateMoveButton()
else:
self.updateSlider()
self.mixNumeric()
self.mixCount -= 1
if self.checkComplete():
self.mixCount = self.numericCount ** 2
else:
gameState.set_state(STATE_PLAY)
def stateMix_onExit(self):
self.removeSlider()
def statePlay_onEnter(self):
self.fTime = 0.0
def statePlay_onUpdate(self):
self.fTime += self.fFrameTime
if self.isMoveButton():
self.updateMoveButton()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,149
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/Examples/KivyRpg/ObjectTransform.py
|
import Utility as Util
from Utility import *
import ObjectBase
from Globals import *
#---------------------#
# Global Instance
#---------------------#
def setGlobalInstance(WorldEdit, Bridge, Player):
global gWorldEdit
global gBridge
global gPlayer
gWorldEdit = WorldEdit.instance()
gBridge = Bridge.instance()
gPlayer = Player.instance()
#---------------------#
# class : ObjectTransform
#---------------------#
class ObjectTransform:
# transform method
curPos = None # real position, pos is relative position
bJump = False
fJump = False
bMove = False
vStartPos = (0,0)
vTargetPos = (0,0)
pTargetObj = None
pOldTargetObj = None
pStartFromObj = None
pCurArriveObj = None
pPathList = []
vMoveDir = (0,0)
fMoveTime = 0.0
fMoveTimeAcc = 0.0
fFloorPos = 0.0
# move method
def updateMove(self, dt):
pos = self.getPos()
# move
if self.bMove:
pos = add(pos, mul(self.vMoveDir, gWalk * dt))
self.fMoveTimeAcc += dt
if self.fMoveTimeAcc >= self.fMoveTime:
self.bMove = False
self.fMoveTime = 0.0
self.fMoveTimeAcc = 0.0
if self.bJump:
pos = (self.vTargetPos[0], pos[1])
else:
pos = copy(self.vTargetPos)
ratio = self.fMoveTimeAcc / self.fMoveTime if self.fMoveTime > 0.0 else 1.0
ratio = min(1.0, max(0.0, ratio))
self.fFloorPos = self.vStartPos[1] * (1.0-ratio) + self.vTargetPos[1]*ratio
self.setJump()
# jump
if self.bJump:
self.fJump -= gGravity * dt
pos = add(pos, (0.0, self.fJump * dt))
if self.fJump <= 0.0 and self.getPos()[1] <= self.fFloorPos:
pos = (pos[0], self.fFloorPos)
self.bJump = False
# set position
self.setPos(pos)
# check arrived to the target -
if not self.bMove and (not self.bJump or self.hasPathList()):
self.arrivedAt()
def getRotation(self):
return self.body.rotation
def setRotation(self, degree):
self.body.rotation = degree
def getTargetObj(self):
return self.pTargetObj
def hasPathList(self):
return len(self.pPathList) > 0
def clearPathList(self):
self.pPathList = []
def setArriveObj(self, arriveObj):
self.pCurArriveObj = arriveObj
self.pTargetObj = None
self.pStartFromObj = None
self.stop()
def arrivedAt(self):
# check move end
if self == gPlayer:
if self.pTargetObj != None and not self.hasPathList():
# arrived at city - this is only for animation..
if isinstance(self.pTargetObj, ObjectBase.City):
linkedGate = gBridge.getLinkedGate(self.pStartFromObj)
if linkedGate:
# maybe arrivedObj is Road Object
arrivedObj = linkedGate.parentObj
if arrivedObj:
gWorldEdit.setCurrentLevel(arrivedObj)
self.change_parentObj(arrivedObj)
# set pos at outside
vDir = normalize(sub(linkedGate.getPos(), cXY))
self.setPos(add(linkedGate.getPos(), mul(vDir, gOutsideDist)))
self.pCurArriveObj = None
self.pStartFromObj = None
self.move(linkedGate.getPos(), linkedGate)
# it's not arrived.. return
return
# up to level
elif isinstance(self.pTargetObj, ObjectBase.Door):
gWorldEdit.upToTheLevel()
# move to the parent of linked gate
elif isinstance(self.pTargetObj, ObjectBase.Gate):
if self.pStartFromObj:
# move to the outside of gate direction
self.move_to_gateDir(self.pTargetObj)
# it's not arrived.. return
return
else:
# arrive from outside
pass
# enter the level - check player can enter the level
elif self.getType() in self.pTargetObj.getChildTypes():
# change parent
self.change_parentObj(self.pTargetObj)
gWorldEdit.setCurrentLevel(self.pTargetObj)
# find gate by close angle
self.pTargetObj = self.pTargetObj.findGate(self.vMoveDir)
if self.pTargetObj:
self.setPos(self.pTargetObj.getPos())
elif self.pTargetObj == None and isinstance(self.pStartFromObj, ObjectBase.Gate):
self.move_to_ParentOfLinkedGate(self.pStartFromObj)
# it's not arrived.. return
return
# end of check arrive
# end of check gPlayer
self.setArriveObj(self.pTargetObj)
# move continue...
if self.hasPathList():
targetObj = gWorldEdit.getObj(self.pPathList.pop(0))
if targetObj:
self.move(targetObj.getPos(), targetObj)
def setJump(self, force = gJump):
if not self.bJump:
self.bJump = True
self.fJump = force
if not self.bMove:
self.fFloorPos = self.getPos()[1]
def move(self, targetPos, targetObj = None):
self.pOldTargetObj = self.pTargetObj
self.pTargetObj = targetObj
dist = getDist(targetPos, self.pos)
# check, can move?
if dist > 0.001:
self.bMove = True
self.fMoveTime = dist / gWalk
self.fMoveTimeAcc = 0.0
self.pStartFromObj = self.pStartFromObj or self.pDrawOnObj or self.pCurArriveObj
self.vStartPos = copy(self.getPos())
self.vTargetPos = copy(targetPos)
self.pCurArriveObj = None
self.vMoveDir = normalize(sub(targetPos, self.pos))
# set parent the current level
self.change_parentObj(gWorldEdit.getCurrentLevel())
else:
self.arrivedAt()
def move_to(self, targetObj):
if targetObj in (self, None):
return
# move to current arrive at object
if targetObj == self.pDrawOnObj or targetObj == self.pCurArriveObj:
# up to the level
if isinstance(targetObj, ObjectBase.Door):
gWorldEdit.upToTheLevel()
# move to the outside of gate direction
elif isinstance(targetObj, ObjectBase.Gate):
self.move_to_gateDir(targetObj)
# enter the level
elif targetObj:
gWorldEdit.setCurrentLevel(targetObj)
# move to the target
else:
startObj = self.pStartFromObj or self.pDrawOnObj or self.pCurArriveObj
if startObj:
self.pPathList = gBridge.getPath(startObj, targetObj)
if self.pPathList:
# case : when moving touch other target..
if self.pStartFromObj and self.pTargetObj.getID() != self.pPathList[0]:
if self.pOldTargetObj == targetObj:
# when moving, go back to the OldTargetObj...
self.pPathList = [targetObj.getID()]
else:
# when moving, touch other target exclude pStartFromObj and pTargetObj
self.pPathList.insert(0, self.pStartFromObj.getID())
# case : general case, player stop and touch target
targetObj = gWorldEdit.getObj(self.pPathList.pop(0))
# when moving go back to the startObj
elif startObj == targetObj:
targetObj = self.pStartFromObj
else:
#log("cannot move")
return
# case : when moving.. touch same target. that's startObj is none..
elif not gWorldEdit.getCurrentLevel().bFreeMoveType:
return
# case : when moving touch door
else:
pass
# move to lower position of target, little offset
self.move(targetObj.getPos(), targetObj)
# move to outside of gate direction
def move_to_gateDir(self, pTargetGate):
self.pStartFromObj = pTargetGate
vDir = normalize(sub(pTargetGate.getPos(), cXY))
self.move(add(pTargetGate.getPos(), mul(vDir, gOutsideDist)), None)
# move to parent of linked gate
def move_to_ParentOfLinkedGate(self, pTargetGate):
linkedGate = gBridge.getLinkedGate(pTargetGate)
# move to the linkedGate
bShowMoveAnimation = False
if linkedGate and not bShowMoveAnimation:
# immediately move
# change parent and move to the targetPos
self.change_parentObj(linkedGate.parentObj)
gWorldEdit.setCurrentLevel(linkedGate.parentObj)
# set pos at outside
vDir = normalize(sub(linkedGate.getPos(), cXY))
self.setPos(add(linkedGate.getPos(), mul(vDir, gOutsideDist)))
self.pCurArriveObj = None
self.pStartFromObj = None
self.move(linkedGate.getPos(), linkedGate)
else:
# if not found linked gate then Find linked Obj with parent of gate
linkedObj = gBridge.getLinkedObjWithGate(pTargetGate)
gWorldEdit.upToTheLevel()
# up to level once again
if isinstance(linkedObj, ObjectBase.City):
gWorldEdit.upToTheLevel()
# move to the City
if linkedObj:
self.pStartFromObj = pTargetGate
self.move(linkedObj.getPos(), linkedObj)
def stop(self):
self.bMove = False
self.bJump = False
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,150
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/Codes/VersionCompare/VersionCompare.py
|
def version_comp(v1, v2):
ver1 = map(int, split(v1, '.'))
ver2 = map(int, split(v2, '.'))
version_comp("0.0.2", "0.0.1")
version_comp("1.0.10", "1.0.3")
version_comp("1.2.0", "1.1.99")
version_comp("1.1", "1.0.1")
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,151
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/Examples/Game_physics-sandbox-master/main.py
|
#!/usr/bin/kivy
__version__ = '0.1'
import kivy
from core.mainLayout import MainLayout
kivy.require('1.7.0')
import os
from kivy.app import App
CATALOG_ROOT = os.path.dirname(__file__)
class KivyPhysicsSandboxApp(App):
title = 'Kivy Physics Sandbox'
icon = 'data/icon.png'
kv_file = 'data/app.kv'
def build(self):
return MainLayout()
if __name__ == "__main__":
KivyPhysicsSandboxApp().run()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,152
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/00_GameFrame/Sprite/Sprite.py
|
import Utility as Util
from Utility import *
import math
from kivy.graphics import Scale, Rotate, PushMatrix, PopMatrix, Translate, \
UpdateNormalMatrix
#---------------------#
# Global instance
#---------------------#
def setGlobalInstance():
global gSpriteMgr
gSpriteMgr = SpriteMgr.instance()
#---------------------#
# CLASS : SpriteMgr
#---------------------#
class SpriteMgr(Widget, Singleton, object):
def __init__(self):
Widget.__init__(self)
self.spriteList = []
Util.MyRoot.instance().regist(self)
def reset(self):
for sprite in self.spriteList:
if sprite.parent:
sprite.parent.remove_widget(sprite)
self.spriteList = []
def regist(self, sprite):
if sprite not in self.spriteList:
self.spriteList.append(sprite)
def remove(self, sprite):
if sprite in self.spriteList:
if sprite.parent:
sprite.parent.remove_widget(sprite)
self.spriteList.pop(sprite)
def update(self, dt):
for sprite in self.spriteList:
if sprite.parent:
sprite.update(dt)
#---------------------#
# CLASS : Sprite
#---------------------#
class Sprite(Widget, object):
def __init__(self, pos=cXY, size=(100.0, 100.0), **kargs):
Widget.__init__(self, pos=pos, size=size)
self.box = None
self.oldPos = None
self.boxPos = None
self.boxRot = None
self.boxScale = None
self.color = Color(1,1,1,1)
self.source = None
self.texture = None
self.collision = False
self.collisionSpace = (0.0, 0.0, Util.W, Util.H)
self.elastin = 0.3
self.friction = 0.8
self.gravity = 0.0
self.vel = [0.0, 0.0]
self.rotate = 0.0
self.rotateVel = 0.0
self.scaling = 1.0
self.radius = 0
self.opacity = 1.0
self.offset = (0.0, 0.0)
self.realSize = (0,0)
self.isGround = False
self.isTouched = False
self.isAttached = False
self.touchable = True
self.throwable = True
self.touchOffset = (0,0)
self.updateRotation = True
self.updateTranslate = True
self.attachOffsetList = {}
# set argment
for key in kargs:
if not hasattr(self, key):
raise AttributeError(self.__class__.__name__ + " not found " + key)
setattr(self, key, kargs[key])
# if vel is maybe tuple, convert to list
self.vel = list(self.vel)
# clamp
self.elastin = max(min(self.elastin, 1.0), 0.0)
if self.source != None:
self.texture = self.source.texture
with self.canvas:
self.color = self.color
self.box = Rectangle(texture=self.texture, pos=(0,0), size=self.size)
with self.canvas.before:
PushMatrix()
self.boxPos = Translate(0,0)
self.boxRot = Rotate(angle=0, axis=(0,0,1), origin=mul(mul(self.size, 0.5), self.scaling))
self.boxScale = Scale(1,1,1)
with self.canvas.after:
PopMatrix()
self.boxPos.x = self.pos[0] + (-self.size[0] * 0.5)
self.boxPos.y = self.pos[1] + (-self.size[1] * 0.5)
self.pos = (0,0)
self.oldPos = (self.boxPos.x, self.boxPos.y)
self.boxRot.origin = mul(mul(self.size, 0.5), self.scaling)
self.boxRot.angle = self.rotate
self.boxScale.xyz = (self.scaling, self.scaling, self.scaling)
self.realSize = mul(self.size, self.scaling)
self.radius = math.sqrt((self.realSize[0] * 0.5) ** 2 + (self.realSize[1] * 0.5) ** 2)
# regist
gSpriteMgr.regist(self)
def on_touch_down(self, touch):
if not touch.grab_current and not self.isTouched:
if self.touchable and not self.isAttached:
if touch.pos[0] > self.boxPos.x and touch.pos[1] > self.boxPos.y and \
touch.pos[0] < self.boxPos.x + self.realSize[0] and touch.pos[1] < self.boxPos.y + self.realSize[1]:
self.isTouched = True
self.setVelocity(0,0)
self.touchOffset = sub((self.boxPos.x, self.boxPos.y), touch.pos)
self.setUpdateTranslate(False)
touch.grab_current = self
def on_touch_move(self, touch):
if touch.grab_current is self:
self.setPos(*add(touch.pos, self.touchOffset))
self.updateAttachObjPos()
def on_touch_up(self, touch):
if touch.grab_current is self:
self.isTouched = False
self.setPos(*add(touch.pos, self.touchOffset))
if touch.time_update > 0 and self.throwable:
self.setVelocity(*add(self.vel, div((touch.dx, touch.dy), Util.fFrameTime)))
self.setUpdateTranslate(True)
touch.ungrab(self)
def setUpdateTranslate(self, bUpdate):
self.updateTranslate = bUpdate
@property
def center(self):
return (self.boxPos.x + self.realSize[0] * 0.5, self.boxPos.y + self.realSize[1] * 0.5)
@center.setter
def center(self, centerPos):
self.boxPos.x = centerPos[0] - self.realSize[0] * 0.5
self.boxPos.y = centerPos[1] - self.realSize[1] * 0.5
def getPos(self):
return (self.boxPos.x, self.boxPos.y)
def setPos(self, x, y):
self.oldPos = (self.boxPos.x, self.boxPos.y)
self.boxPos.x = x
self.boxPos.y = y
def getDir(self):
return normalize(self.vel)
def getVelocity(self):
return (self.vel[0], self.vel[1])
def setVelocity(self, vx, vy):
self.vel[0] = vx
self.vel[1] = vy
def getRotate(self):
return self.boxRot.angle
def setRotate(self, angle):
self.boxRot.angle = angle
def getRotateVel(self):
return self.rotateVel
def setRotateVel(self, vel):
self.rotateVel = vel
def getScale(self):
return self.scaling
def setScale(self, scale):
self.scaling = scale
self.realSize = mul(self.size, self.scaling)
self.boxScale.xyz = (scale, scale, scale)
def setAttached(self, isAttached):
self.isAttached = isAttached
def attach(self, child, offset = None):
if not isinstance(child, Sprite):
raise TypeError("It is not instance of Sprite")
if child not in self.attachOffsetList:
child.setAttached(True)
if offset == None:
offset = sub(child.getPos(), self.getPos())
self.attachOffsetList[child] = offset
def detach(self, child):
if child in self.attachOffsetList:
child.setAttached(False)
self.attachOffsetList.pop(child)
def detach_all(self):
while self.attachOffsetList:
self.detach(self.attachOffsetList.keys()[0])
def updateAttachObjPos(self):
for child in self.attachOffsetList:
child.setPos(*add(self.getPos(), self.attachOffsetList[child]))
def update(self, fFrameTime):
if self.updateTranslate and not self.isAttached:
# set gravity
if self.gravity != 0:
self.vel[1] -= self.gravity * fFrameTime
# adjust velocity, move
self.oldPos = (self.boxPos.x, self.boxPos.y)
if self.vel[0] != 0:
self.boxPos.x += self.vel[0] * fFrameTime
if self.vel[1] != 0:
self.boxPos.y += self.vel[1] * fFrameTime
if self.collision:
if self.boxPos.x < self.collisionSpace[0]:
self.boxPos.x = self.collisionSpace[0] * 2.0 - self.boxPos.x
self.vel[0] = -self.vel[0] * self.friction
elif self.boxPos.x > self.collisionSpace[2] - self.realSize[0]:
self.boxPos.x = (self.collisionSpace[2] - self.realSize[0]) * 2.0 - self.boxPos.x
self.vel[0] = -self.vel[0] * self.friction
if self.boxPos.y < self.collisionSpace[1]:
self.boxPos.y = self.collisionSpace[1] * 2.0 - self.boxPos.y
self.vel[1] = -self.vel[1] * self.elastin
if self.elastin == 0.0 or self.vel[1] > 0.0 and self.vel[1] <= abs(self.gravity * fFrameTime):
self.vel[1] = 0.0
self.boxPos.y = self.collisionSpace[1]
elif self.boxPos.y > self.collisionSpace[3] - self.realSize[1]:
self.boxPos.y = (self.collisionSpace[3] - self.realSize[1]) * 2.0 - self.boxPos.y
self.vel[1] = -self.vel[1] * self.elastin
if self.oldPos[1] == self.boxPos.y and self.vel[1] == 0.0:
self.isGround = True
else:
self.isGround = False
# update attach obj pos
self.updateAttachObjPos()
if self.updateRotation:
if self.rotateVel != 0.0:
self.boxRot.angle += self.rotateVel * fFrameTime
#---------------------#
# set global instance
#---------------------#
setGlobalInstance()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,153
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/JumpJump/main.py
|
from Utility import *
from GameFrame import gGameFrame
from FileBrowser import FileBrowser
class Main(Singleton):
def __init__(self):
self.screen = Screen(name="main")
self.layout = BoxLayout(orientation="vertical", size_hint=(0.8, 0.4))
self.layout.pos = sub(cXY, (W*0.4, H*0.2))
btn_start = Button(text="Start")
btn_start.bind(on_release=self.startGame)
btn_exit = Button(text="Exit")
btn_exit.bind(on_release=self.exit)
self.layout.add_widget(btn_start)
self.layout.add_widget(btn_exit)
self.screen.add_widget(self.layout)
def exit(self, *args):
gMyRoot.popup("Exit?", "", gMyRoot.exit, None)
def start(self):
gMyRoot.setTouchPrev(self.exit)
gMyRoot.current_screen(self.screen)
def startGame(self, *args):
gGameFrame.start(callback_on_closed=self.start)
def update(self, dt):
pass
if __name__ in ('__android__', '__main__'):
gMyRoot.run( Main.instance() )
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,154
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/JumpJump/Character.py
|
import math, time
import Utility
from Utility import *
from kivy.animation import Animation
from Sprite.Sprite import Sprite
from Particle.Particle import gFxMgr
from ResourceMgr.ResourceMgr import gResMgr
from Constants import *
import GameFrame
import Stage
from Weapon import *
class CharacterMgr(Singleton):
def __init__(self):
self.characters = []
self.monsters = []
self.player = None
self.stageMgr = None
self.parentLayer = None
def setParentLayer(self, parentLayer):
self.parentLayer = parentLayer
def isDone(self):
return self.player.isDead or gCharacterMgr.getMonsterCount() == 0
def clear(self):
for character in self.characters:
character.setDead()
self.monsters = []
self.characters = []
def reset(self, space):
self.monsters = []
self.characters = []
self.stageMgr = Stage.gStageMgr
self.props = props = gResMgr.getProperty("character")
# add player
self.player = Player.instance()
playerIndex = 4 # A bee
pos = (CHARACTER_SIZE[0], CHARACTER_SIZE[1] * 0.5)
self.create_character(True, playerIndex, space, pos)
self.player.binding_key()
# add monster
count = self.stageMgr.getEnemyCount()
for i in range(count):
n = random.randrange(0, len(props.properties))
# TestCode
n = 5
pos = (random.uniform(SEARCH_RANGE * 2.0, W), CHARACTER_SIZE[1] * 0.5)
self.create_character(False, n, space, pos)
def create_character(self, isPlayer, prop_index, space, pos):
prop = self.props.properties[prop_index]
character = None
if isPlayer:
character = Player.instance()
else:
try:
if prop["type"]:
character = eval(prop["type"] + "()")
except:
pass
if character is None:
character = Monster()
character.init(pos, prop)
character.reset(space)
self.parentLayer.add_widget(character.getSprite())
if not isPlayer:
self.monsters.append(character)
self.characters.append(character)
def remove_character(self, character):
if character:
character.remove()
if character in self.characters:
self.characters.remove(character)
if character in self.monsters:
self.monsters.remove(character)
def getMonsters(self):
return self.monsters
def getMonsterCount(self):
return len(self.monsters)
def getCharacters(self):
return self.characters
def update(self):
for character in self.characters:
character.update()
# check collide
hitList = set()
collideOnlyPlayer = True
for i, A in enumerate(self.characters):
if A.isDead:
continue
posA = add(A.getPos(), mul(A.size, 0.5))
vA = A.getVelocity()
lA = getDist(vA)
nA = normalize(vA)
for B in [gPlayer,] if collideOnlyPlayer else self.characters[i+1:]:
if A == B or B.isDead:
continue
posB = add(B.getPos(), mul(B.size, 0.5))
dist = getDist(posA, posB)
if dist < (A.size[0] + B.size[0]) * 0.5:
v = normalize(sub(posA, posB))
vB = B.getVelocity()
lB = getDist(vB)
nB = normalize(vB)
d = -dot(v, nA)
isHit = False
if d > 0.0:
isHit = True
A.setVelocity(*sub(A.getVelocity(), vA))
B.setVelocity(*add(B.getVelocity(), mul(vA, d)))
rV = mul(v, dot(v, mul(nA, -1.0)))
rV = sub(mul(rV, 2.0), mul(nA, -1.0))
rV = mul(normalize(rV), lA * (1.0-d))
A.setVelocity(*add(A.getVelocity(), rV))
B.setHitForce(A.getForce())
d = dot(v, nB)
if d > 0.0:
isHit = True
A.setVelocity(*add(A.getVelocity(), mul(vB, d)))
B.setVelocity(*sub(B.getVelocity(), vB))
v = mul(v, -1.0)
rV = mul(v, dot(v, mul(nB, -1.0)))
rV = sub(mul(rV, 2.0), mul(nB, -1.0))
rV = mul(normalize(rV), lB * (1.0-d))
B.setVelocity(*add(B.getVelocity(), rV))
A.setHitForce(B.getForce())
# check damage
if isHit and (gPlayer == A or gPlayer == B):
if abs(v[0]) < DAMAGE_ANGLE:
if posA[1] > posB[1]:
hitList.add(B)
A.setJump()
B.setVelocity(0, 0)
else:
hitList.add(A)
A.setVelocity(0, 0)
B.setJump()
# set damage and set score
for hitted in hitList:
self.process_hit(hitted)
def push(self, A, B, force):
vector = mul(normalize(sub(A.getPos(), B.getPos())), force)
A.setVelocity(*vector)
def process_hit(self, hitted):
if not hitted.isDead:
hitted.setDamage()
if hitted is not self.player:
GameFrame.gGameFrame.board.addCombo()
GameFrame.gGameFrame.board.addScore(SCORE_HIT)
def stop(self):
for character in self.characters:
character.stop()
class BaseCharacter():
jumpable = True
search_range = SEARCH_RANGE
maxHp = MAXHP
isPlayer = False
fireTime = 1.0
scale = 1.0
force = 1.0
weaponClass = None
confuse_time = 1.0
def __init__(self):
self.prop = None
self.pos = (0, 0)
self.old_pos = (0, 0)
self.hp = self.maxHp
self.size = None
self.radius = 0.0
self.frameTime = 0.0
self.flickerTime = 0.0
self.idleTime = 0.0
self.patrolTime = 0.0
self.confuseElapseTime = 0.0
self.fire = False
self.fireElapsedTime = 0.0
self.isHittedFly = False
self.isDead = False
self.isLeft = False
self.isMoveLeft = False
self.isMoveRight = False
self.target = None
self.sprite = None
self.state = StateMachine()
self.STATE_IDLE = StateItem()
self.STATE_PATROL = StateItem()
self.STATE_TRACE = StateItem()
self.STATE_CONFUSE = StateItem()
self.STATE_BOMB = StateItem()
self.STATE_DEAD = StateItem()
self.state.addState(self.STATE_IDLE)
self.state.addState(self.STATE_PATROL)
self.state.addState(self.STATE_TRACE)
self.state.addState(self.STATE_CONFUSE)
self.state.addState(self.STATE_BOMB)
self.state.addState(self.STATE_DEAD)
def __del__(self):
self.remove()
def remove(self):
self.isDead = True
if self.sprite.parent:
self.sprite.parent.remove_widget(self.sprite)
def setDead(self):
self.remove()
gCharacterMgr.remove_character(self)
def init(self, pos, prop):
self.prop = prop
self.size = mul(CHARACTER_SIZE, self.scale)
self.radius = getDist(self.size) * 0.5
self.sprite = Sprite(pos=pos, size=self.size, gravity=GRAVITY, friction=FRICTION,\
elastin=ELASTIN, collision=True, collisionSpace=WORLD_REGION, texture=prop["image"].texture)
self.registStates()
def reset(self, space):
self.hp = self.maxHp
self.target = None
self.hitForce = 0.0
self.frameTime = 0.0
self.flickerTime = 0.0
self.idleTime = 0.0
self.patrolTime = 0.0
self.confuseElapseTime = 0.0
self.isDead = False
self.isLeft = False
self.isMoveLeft = False
self.isMoveRight = False
self.sprite.color.rgba = (1,1,1,1)
self.sprite.collisionSpace = space
self.state.setState(self.STATE_IDLE)
self.pos = self.getPos()
self.old_pos = copy(self.pos)
def getForce(self):
return self.force
def setHitForce(self, force):
self.hitForce = force
def setWeaponClass(self, weaponClass):
self.weaponClass = weaponClass
def stop(self):
self.setVelocity(0, self.sprite.getVelocity()[1])
def getCenter(self):
return add(self.sprite.getPos(), mul(self.size, 0.5))
def setPos(self, x, y):
self.sprite.setPos(x, y)
self.old_pos = self.pos
self.pos = self.getPos()
def getPos(self):
return self.sprite.getPos()
def getSize(self):
return self.size
def getVelocity(self):
return self.sprite.getVelocity()
def setVelocity(self, vx, vy):
self.sprite.setVelocity(vx, vy)
def setMoveLeft(self, isMove):
self.isMoveLeft = isMove
if isMove:
self.isLeft = True
def setMoveRight(self, isMove):
self.isMoveRight = isMove
if isMove:
self.isLeft = False
def toggleFire(self):
self.fire = not self.fire
def setFire(self):
if GameFrame.gGameFrame.isStatePlay():
if self.weaponClass and self.fireElapsedTime == 0.0:
self.fireElapsedTime = self.fireTime
weapon = self.weaponClass(self)
weapon.setFire(self.getPos(), self.isLeft)
def getSprite(self):
return self.sprite
def update(self):
self.frameTime = Utility.getFrameTime()
if self.weaponClass:
if self.fireElapsedTime > 0.0:
self.fireElapsedTime -= self.frameTime
if self.fireElapsedTime < 0.0:
self.fireElapsedTime = 0.0
if self.fire and self.fireElapsedTime == 0.0:
self.setFire()
self.state.updateState()
if self.isDead:
return
if self == gPlayer or self.state.isState(self.STATE_TRACE):
self.updateTrace()
if self.flickerTime > 0.0:
self.updateFlicker()
self.old_pos = self.pos
self.pos = self.getPos()
velocity = self.getVelocity()
if self.old_pos[1] > self.pos[1]:
if Stage.gStageMgr.isBlockByPos(add(self.getPos(), (self.size[0] * 0.5, 0.0))):
if self.jumpable and (self.state.isState(self.STATE_TRACE) or self.isPlayer):
self.setJump(1.0)
else:
# on ground
scale = Stage.gStageMgr.getCurrentStageScale()
y = int(self.pos[1] / (BLOCK_SIZE[1] * scale) + 1) * BLOCK_SIZE[1] * scale
self.setPos(self.pos[0], y)
self.sprite.setOnGround(True)
elif self.sprite.isOnGround():
# fall
ipos = Stage.gStageMgr.getPosToIndex(add(self.getPos(), (self.size[0] * 0.5, 0.0)))
if not Stage.gStageMgr.isBlock(add(ipos, (0, -1))):
self.sprite.setOnGround(False)
elif self.old_pos[1] < self.pos[1]:
if Stage.gStageMgr.isBlockByPos(add(self.getPos(), (self.size[0] * 0.5, self.size[1]))):
velocity = self.getVelocity()
self.setVelocity(velocity[0], -velocity[1])
if self.old_pos[0] > self.pos[0]:
if Stage.gStageMgr.isBlockByPos(add(self.getPos(), (0, self.size[1] * 0.5))):
velocity = self.getVelocity()
self.setVelocity(-velocity[0], velocity[1])
elif self.old_pos[0] < self.pos[0]:
if Stage.gStageMgr.isBlockByPos(add(self.getPos(), (self.size[0], self.size[1] * 0.5))):
velocity = self.getVelocity()
self.setVelocity(-velocity[0], velocity[1])
def isGround(self):
return self.sprite.isGround
def setJump(self, force=1.0):
if self.jumpable:
ratio = self.scale * abs(self.sprite.getVelocity()[0] / MAX_MOVE_SPEED)
self.sprite.setVelocity(self.sprite.getVelocity()[0], \
JUMP * random.uniform(0.95, 1.05) * force + JUMP * ratio * 0.05)
def updateTrace(self):
# set jump
if self.sprite.isGround:
# reset combo
if self == gPlayer:
GameFrame.gGameFrame.board.setCombo(0)
self.setJump()
self.setHitForce(0.0)
if self.isMoveLeft:
vx, vy = self.getVelocity()
if vy < 0.0:
vy -= MOVE_ACCELERATE * self.frameTime
if vx > -MAX_MOVE_SPEED:
vx -= MOVE_ACCELERATE * self.frameTime
if vx < -MAX_MOVE_SPEED:
vx = -MAX_MOVE_SPEED
self.setVelocity(vx, vy)
elif self.isMoveRight:
vx, vy = self.getVelocity()
if vy < 0.0:
vy -= MOVE_ACCELERATE * self.frameTime
if vx < MAX_MOVE_SPEED:
vx += MOVE_ACCELERATE * self.frameTime
if vx > MAX_MOVE_SPEED:
vx = MAX_MOVE_SPEED
self.setVelocity(vx, vy)
# decay velocity
if not self.isMoveLeft and not self.isMoveRight:
vx, vy = self.getVelocity()
if vx != 0.0:
if vx > 0.0:
vx -= self.frameTime * MOVE_ACCELERATE / max(self.hitForce, 1.0)
if vx < 0.0:
vx = 0.0
else:
vx += self.frameTime * MOVE_ACCELERATE / max(self.hitForce, 1.0)
if vx > 0.0:
vx = 0.0
self.setVelocity(vx, vy)
def updateFlicker(self):
self.flickerTime -= Utility.getFrameTime()
if self.flickerTime < 0.0:
self.sprite.color.rgba = (1,1,1,1)
else:
bright = 1.0 + FLICKER_BRIGHT * abs(math.sin(self.flickerTime * FLICKER_SPEED))
self.sprite.color.rgba = (bright, bright, bright, bright - 0.7)
def setFlicker(self, flickerTime):
if self.flickerTime < flickerTime:
self.flickerTime = flickerTime
def setDamage(self, n=1):
self.state.setState(self.STATE_CONFUSE)
gFxMgr.get_emitter(PARTICLE_HIT).play_particle_with(self.sprite, True)
self.setFlicker(self.confuse_time)
self.hp -= n
if self.hp <= 0:
self.hp = 0
self.state.setState(self.STATE_DEAD)
if not self.isPlayer:
GameFrame.gGameFrame.board.addScore(SCORE_KILL)
elif not self.isPlayer:
self.target = gPlayer
def registStates(self):
self.STATE_DEAD.onEnter = self.stateDeadOnEnter
def stateDeadOnEnter(self):
self.setDead()
class Player(BaseCharacter, Singleton):
isPlayer = True
key_binded = False
fireTime = 0.5
maxHp = 500
weaponClass = WeaponBow
def reset(self, space):
BaseCharacter.reset(self, space)
self.fire = False
self.state.setState(self.STATE_TRACE)
def binding_key(self):
if not self.key_binded:
GameFrame.gGameFrame.buttonBind(
self.setMoveLeft,
self.setMoveRight)
self.key_binded = True
class Monster(BaseCharacter):
def reset(self, space):
BaseCharacter.reset(self, space)
self.state.setState(self.STATE_PATROL)
def registStates(self):
BaseCharacter.registStates(self)
self.STATE_IDLE.onEnter = self.stateIdleOnEnter
self.STATE_IDLE.onUpdate = self.stateIdleOnUpdate
self.STATE_PATROL.onEnter = self.statePatrolOnEnter
self.STATE_PATROL.onUpdate = self.statePatrolOnUpdate
self.STATE_TRACE.onEnter = self.stateTraceOnEnter
self.STATE_TRACE.onUpdate = self.stateTraceOnUpdate
self.STATE_TRACE.onExit = self.stateTraceOnExit
self.STATE_CONFUSE.onEnter = self.stateConfuseOnEnter
self.STATE_CONFUSE.onUpdate = self.stateConfuseOnUpdate
def stateIdleOnEnter(self):
self.idleTime = random.uniform(*IDLE_TIME)
self.setVelocity(0, 0)
def stateIdleOnUpdate(self):
self.idleTime -= self.frameTime
if self.idleTime < 0.0:
self.state.setState(self.STATE_PATROL)
if self.target and not self.target.isDead:
self.state.setState(self.STATE_TRACE)
def statePatrolOnEnter(self):
speed = PATROL_MOVE_SPEED
if random.uniform(0.0, 1.0) > 0.5:
speed = -speed
self.setVelocity(speed, 0)
self.patrolTime = random.uniform(*PATROL_TIME)
def statePatrolOnUpdate(self):
self.patrolTime -= self.frameTime
if self.patrolTime < 0.0:
self.state.setState(self.STATE_IDLE)
# search target
target = Player.instance()
if target and not target.isDead:
dx = self.getPos()[0] - target.getPos()[0]
if abs(dx) < self.search_range:
self.target = target
self.state.setState(self.STATE_TRACE)
def stateTraceOnEnter(self):
pass
def stateTraceOnExit(self):
pass
def stateTraceOnUpdate(self):
if self.target and not self.target.isDead:
# update trace
dx = self.getPos()[0] - self.target.getPos()[0]
dy = self.getPos()[1] - self.target.getPos()[1]
# attack
if ATTACK_RANGE < abs(dx):
self.setMoveLeft(dx > 0.0)
self.setMoveRight(not self.isMoveLeft)
# evade
'''
elif abs(dx) < EVADE_RANGE and dy < 0.0:
self.setMoveLeft(dx < 0.0)
self.setMoveRight(not self.isMoveLeft)
'''
elif self.sprite.isGround:
self.target = None
self.setMoveLeft(False)
self.setMoveRight(False)
self.state.setState(self.STATE_PATROL)
def stateConfuseOnEnter(self):
self.confuseElapseTime = self.confuse_time
def stateConfuseOnUpdate(self):
self.confuseElapseTime -= self.frameTime
if self.confuseElapseTime < 0.0:
if self.target and not self.target.isDead:
self.state.setState(self.STATE_TRACE)
else:
self.state.setState(self.STATE_PATROL)
class Slime(Monster):
jumpable = False
search_range = 0.0
maxHp = 2
class BombSlime(Monster):
jumpable = False
search_range = 0.0
bombTime = BOMB_TIME
bomb_range = BOMB_RANGE
bomb_force = BOMB_FORCE
maxHp = 2
def registStates(self):
Monster.registStates(self)
self.STATE_BOMB.onEnter = self.stateBombOnEnter
self.STATE_BOMB.onUpdate = self.stateBombOnUpdate
def stateBombOnEnter(self):
self.bombAccTime = self.bombTime
self.setFlicker(self.bombTime)
def stateBombOnUpdate(self):
self.bombAccTime -= self.frameTime
if self.bombAccTime < 0.0:
self.setExplosion()
def setExplosion(self):
if self.bomb_range > getDist(gPlayer.getPos(), self.getPos()):
gCharacterMgr.process_hit(gPlayer)
gCharacterMgr.push(gPlayer, self, self.bomb_force)
gFxMgr.get_emitter(PARTICLE_EXPLOSION).play_particle_with(self.sprite, True)
self.state.setState(self.STATE_DEAD)
def setDamage(self, n=1):
BaseCharacter.setDamage(self, n)
self.state.setState(self.STATE_BOMB)
class Archer(Monster):
jumpable = True
maxHp = 2
fireTime = 1.0
weaponClass = WeaponBow
def reset(self, space):
BaseCharacter.reset(self, space)
self.state.setState(self.STATE_TRACE)
def stateTraceOnEnter(self):
self.fire = True
def stateTraceOnExit(self):
self.fire = False
def stateTraceOnUpdate(self):
Monster.stateTraceOnUpdate(self)
gCharacterMgr = CharacterMgr.instance()
gPlayer = Player.instance()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,155
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/PythonProject/compute_shader_example.py
|
import pygame
from pygame.locals import *
from OpenGL.GL import *
from OpenGL.GLU import *
def genComputeProg(texHandle):
progHandle = glCreateProgram()
cs = glCreateShader(GL_COMPUTE_SHADER)
csSrc = """
#version 430
"uniform float roll;
uniform image2D destTex;
layout (local_size_x = 16, local_size_y = 16) in;
void main() {
ivec2 storePos = ivec2(gl_GlobalInvocationID.xy);
float localCoef = length(vec2(ivec2(gl_LocalInvocationID.xy)-8)/8.0);
float globalCoef = sin(float(gl_WorkGroupID.x+gl_WorkGroupID.y)*0.1 + roll)*0.5;
imageStore(destTex, storePos, vec4(1.0-globalCoef*localCoef, 0.0, 0.0, 0.0));
}
"""
glShaderSource(cs, 2, csSrc, None)
glCompileShader(cs)
rvalue = glGetShaderiv(cs, GL_COMPILE_STATUS)
if not rvalue:
print("Error in compiling the compute shader")
glAttachShader(progHandle, cs)
glLinkProgram(progHandle)
rvalue = glGetProgramiv(progHandle, GL_LINK_STATUS)
if not rvalue:
print("Error in linking compute shader program\n")
glUseProgram(progHandle)
glUniform1i(glGetUniformLocation(progHandle, "destTex"), 0)
return progHandle
def updateTex(frame):
glUseProgram(computeHandle)
glUniform1f(glGetUniformLocation(computeHandle, "roll"), float(frame) * 0.01)
# 512^2 threads in blocks of 16^2
glDispatchCompute(512/16, 512/16, 1)
def draw():
glUseProgram(renderHandle);
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4)
def main():
pygame.init()
pygame.display.set_mode((640,480), OPENGL | DOUBLEBUF)
glEnable(GL_DEPTH_TEST) #use our zbuffer
#setup the camera
glMatrixMode(GL_PROJECTION)
gluPerspective(45.0,640/480.0,0.1,100.0) #setup lens
glTranslatef(0.0, 0.0, -3.0) #move back
glRotatef(25, 1, 0, 0) #orbit higher
#clear screen and move camera
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT)
texHandle = glGenTextures(1)
renderHandle = genRenderProg(texHandle)
computeHandle = genComputeProg(texHandle)
for i in range(1024):
updateTex(i)
draw()
pygame.display.flip()
pygame.time.wait(10)
main()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,156
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/Examples/Game_physics-sandbox-master/core/widgets/texturedWidget.py
|
import os
from kivy.core.image import Image
from kivy.properties import StringProperty, ObjectProperty, NumericProperty, ListProperty
from kivy.uix.widget import Widget
class TexturedWidget(Widget):
source = StringProperty()
offset_x = NumericProperty(0.0)
offset_y = NumericProperty(0.0)
w = NumericProperty(1.0)
h = NumericProperty(1.0)
scale = NumericProperty(1.0)
color = ListProperty([1, 1, 1, 1])
texture = ObjectProperty(None)
def __init__(self, **kwargs):
super(TexturedWidget, self).__init__(**kwargs)
def _calc_tex_coords(self):
self.w = float(self.width) / self.texture.width / self.scale if self.texture else 1.0
self.h = -float(self.height) / self.texture.height / self.scale if self.texture else 1.0
def on_source(self, *largs):
if os.path.exists(self.source):
self.texture = Image.load(self.source).texture
self.texture.wrap = 'repeat'
self._calc_tex_coords()
def on_size(self, *largs):
self._calc_tex_coords()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,157
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/Examples/Game_physics-sandbox-master/core/experimentScreen.py
|
# -*- coding: utf-8 -*-
import imp
import json
import os
from kivy.animation import Animation
from kivy.clock import Clock
from kivy.factory import Factory
from kivy.properties import ObjectProperty, StringProperty, BooleanProperty, NumericProperty
from kivy.uix.screenmanager import Screen
from kivy.uix.spinner import SpinnerOption
__author__ = 'gipzo'
class SpeedButton(SpinnerOption):
pass
Factory.register('SpeedButton', cls=SpeedButton)
def load_experiment(category, experiment):
name = "experiments.{}.{}.experiment".format(category, experiment)
mod = __import__(name,
globals=globals(),
locals=locals(),
fromlist=['experiment'], level=0)
f = getattr(mod, 'load_experiment')
return f()
class ExperimentScreen(Screen):
name = StringProperty('experiment')
title = StringProperty('Experiment')
description = StringProperty('')
description_rst = StringProperty()
experiment_path = StringProperty()
category = ''
experiment_name = ''
controls = ObjectProperty()
container = ObjectProperty()
play_button = ObjectProperty()
tabs_area = ObjectProperty()
show_timeline = BooleanProperty(True)
tabs_pos = NumericProperty(1.0)
tabs_target = 1.0
timeline_pos = NumericProperty(1.0)
timeline_target = 1.0
time = NumericProperty(0.0)
max_time = NumericProperty(999.0)
time_speed = NumericProperty(1.0)
experiment = ObjectProperty(allownone=True)
experiment_info = None
def __init__(self, **kwargs):
super(ExperimentScreen, self).__init__(**kwargs)
self.bind(on_leave=self.unload)
def load_experiment(self, category, experiment):
self.experiment_name = experiment
self.category = category
self.experiment_path = os.path.join("experiments/", category, experiment)
self.description_rst = open(os.path.join(self.experiment_path, "description.rst"), 'r').read()
self.experiment_info = json.load(open(os.path.join(self.experiment_path, "experiment.json")))
self.experiment = load_experiment(category, experiment)
self.experiment.experiment_path = self.experiment_path
self.experiment.load()
self.experiment.build_controls(self.controls)
self.container.add_widget(self.experiment)
self.experiment.reset()
self.title = self.experiment_info['title']
self.description = self.experiment_info['description']
def unload(self, *largs):
self.experiment.clear_widgets()
self.container.remove_widget(self.experiment)
self.controls.clear_widgets()
self.experiment = None
def update_time(self, dt):
self.time += dt * self.time_speed
if self.time > self.max_time:
self.time = 0.0
if self.experiment is not None:
self.experiment.time = self.time
self.experiment.update(dt * self.time_speed)
def change_speed(self, value):
self.time_speed = float(value.replace('x', ''))
def toggle_time(self, state):
if state == 'down':
self.experiment.live = True
Clock.schedule_interval(self.update_time, 1 / 30.0)
else:
self.experiment.live = False
Clock.unschedule(self.update_time)
def reset(self, *largs):
self.play_button.state = 'normal'
self.time = 0.0
self.experiment.reset()
def on_enter(self, *args):
self.reset()
def on_pre_enter(self, *args):
self.tabs_target = 1.0
self.tabs_pos = 1.0
self.timeline_target = 1.0
self.timeline_pos = 1.0
def on_pre_leave(self, *args):
self.reset()
def toggle_tabs(self, *largs):
if self.tabs_target == 1.0:
self.tabs_target = 0.0
else:
self.tabs_target = 1.0
Animation.stop_all(self, 'tabs_pos')
tabs_anim = Animation(tabs_pos=self.tabs_target, t='out_quad', d=0.4)
tabs_anim.start(self)
def toggle_timeline(self, *largs):
if self.timeline_target == 1.0:
self.timeline_target = 0.0
else:
self.timeline_target = 1.0
Animation.stop_all(self, 'timeline_pos')
timeline_anim = Animation(timeline_pos=self.timeline_target, t='out_quad', d=0.4)
timeline_anim.start(self)
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,158
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py
|
import json
import pyglet
from .parsers import TextureParser
class ScopedDict(dict):
"""
ScopedDict is a special type of dict with two additional features:
- It is 'scoped' - if a key exists in a parent ScopedDict but
not in the child ScopedDict, it returns the parent value.
- keys can be a list such that:
sdict[['button', 'down', 'highlight']] is equivalent
to sdict['button']['down']['highlight'].
"""
def __init__(self, arg=None, parent=None):
if arg is None:
arg = {}
super(ScopedDict, self).__init__()
self.parent = parent
for k, v in arg.items():
if isinstance(v, dict):
self[k] = ScopedDict(v, self)
else:
self[k] = v
def __getitem__(self, key):
if key is None:
return self
elif isinstance(key, list) or isinstance(key, tuple):
if len(key) > 1:
return self.__getitem__(key[0]).__getitem__(key[1:]) # start a recursion
elif len(key) == 1:
return self.__getitem__(key[0])
else:
return self # theme[][key] returns theme[key]
else:
try:
return dict.__getitem__(self, key)
except KeyError:
if self.parent is not None:
return self.parent.__getitem__(key)
else:
raise
def __setitem__(self, key, value):
if isinstance(value, dict):
dict.__setitem__(self, key, ScopedDict(value, self))
else:
dict.__setitem__(self, key, value)
def get(self, key, default=None):
if isinstance(key, list) or isinstance(key, tuple):
if len(key) > 1:
return self.__getitem__(key[0]).get(key[1:], default)
elif len(key) == 1:
return self.get(key[0], default)
else:
raise KeyError(key) # empty list
if key in self:
return dict.get(self, key)
elif self.parent:
return self.parent.get(key, default)
else:
return default
def get_path(self, path, default=None):
assert isinstance(path, list) or isinstance(path, tuple)
if len(path) == 1:
return self.get(path[0], default)
else:
return self.__getitem__(path[0]).get_path(path[1:], default)
def set_path(self, path, value):
assert isinstance(path, list) or isinstance(path, tuple)
if len(path) == 1:
return self.__setitem__(path[0], value)
else:
return self.__getitem__(path[0]).set_path(path[1:], value)
class Theme(ScopedDict):
"""
A theme is a scoped dictionary that
maps specific keys to specific templates.
It is initialized by a dictionary (json-like) and by a resource path.
It maps resources in the dictionary to resources in the path,
initializing the correct template accordingly.
"""
def __init__(self, dictionary, resources_path):
ScopedDict.__init__(self, dictionary, None)
self._parsers = [TextureParser(resources_path)]
self.build(self, dictionary)
def update(self, E=None, **F):
super(Theme, self).update(E, **F)
self.build(self, E)
def build_element(self, key, value, target):
for parser in self._parsers:
if parser.condition_fulfilled(key):
target[key] = parser.parse_element(value)
# we only parse one element by parser.
# if it is parsed, we are done.
return
# if value is a non-parsed dict, we add a new depth
# and build against the new depth.
if isinstance(value, dict):
target[key] = ScopedDict(parent=target)
self.build(target[key], value)
else:
target[key] = value
def build(self, target, input_dict):
"""
The main function of theme. Called during initialization,
it crawls the input_dict and populates
'target' with templates built from the dict.
"""
for key, value in input_dict.items():
self.build_element(key, value, target)
class ThemeFromPath(Theme):
"""
A theme that is loaded from a json in a path.
The convention is that the json file is called 'theme.json' and lives
inside the resources_path given.
"""
def __init__(self, resources_path):
theme_file = pyglet.resource.Loader(resources_path).file('theme.json')
try:
dictionary = json.loads(theme_file.read().decode("utf-8"))
finally:
theme_file.close()
super(ThemeFromPath, self).__init__(dictionary, resources_path)
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,159
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/Examples/Game_physics-sandbox/core/categoryScreen.py
|
# -*- coding: utf-8 -*-
import os
from kivy.lang import Builder
from kivy.properties import ObjectProperty, StringProperty
from kivy.uix.button import Button
from kivy.uix.screenmanager import Screen
from core.widgets.catalogItem import CatalogItem
__author__ = 'gipzo'
class CategoryScreen(Screen):
grid = ObjectProperty()
mainLayout = ObjectProperty()
experiments_dir = StringProperty()
title = StringProperty('Category')
description = StringProperty('Please select experiment')
def __init__(self, **kwargs):
super(CategoryScreen, self).__init__(**kwargs)
def load_experiments(self, category):
path = os.path.join('./experiments/', category)
self.experiments_dir = path
self.grid.clear_widgets()
for experiment in os.listdir(self.experiments_dir):
experiment_dir = os.path.join(self.experiments_dir, experiment)
if os.path.isdir(experiment_dir):
if os.path.isfile(os.path.join(experiment_dir, 'experiment.json')):
button = CatalogItem()
button.category = category
button.load(experiment_dir, 'experiment.json')
self.title = button.title
button.bind(on_press=self.open_experiment)
self.grid.add_widget(button)
def open_experiment(self, *largs):
widget = largs[0]
self.mainLayout.open_experiment(widget.category, widget.name)
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,160
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/Examples/Game_physics-sandbox/core/widgets/controls/baseControl.py
|
# -*- coding: utf-8 -*-
from kivy.uix.widget import Widget
__author__ = 'gipzo'
class BaseControl(Widget):
def __init__(self, **kwargs):
super(BaseControl, self).__init__(**kwargs)
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,161
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/JumpJump/Shader/Shader.py
|
from kivy.clock import Clock
from kivy.app import App
from kivy.uix.widget import Widget
from kivy.uix.button import Button
from kivy.uix.image import Image
from kivy.uix.scatter import Scatter
from kivy.uix.floatlayout import FloatLayout
from kivy.core.window import Window
from kivy.properties import StringProperty, ObjectProperty
from kivy.graphics import RenderContext, Fbo, Color, Rectangle
fs_header = '''
#ifdef GL_ES
precision highp float;
#endif
varying vec4 frag_color;
varying vec2 tex_coord0;
uniform sampler2D texture0;
uniform float time;
uniform vec2 uv_panning;
uniform float uv_rotation;
'''
fs_default = fs_header + '''
uniform vec4 diffuse_color;
void main() {
vec2 uv = tex_coord0;
gl_FragColor = texture2D(texture0, uv)*diffuse_color;
}
'''
fs_panning = fs_header + '''
void main() {
vec2 uv = tex_coord0 + uv_panning * time;
gl_FragColor = texture2D(texture0, uv);
}
'''
fs_rotation = fs_header + '''
void main() {
float fRot = time * uv_rotation;
vec2 uv = tex_coord0 - vec2(0.5, 0.5);
uv = cos(fRot)*uv + sin(fRot)*vec2(uv.y, -uv.x);
uv += vec2(0.5, 0.5);
gl_FragColor = texture2D(texture0, uv);
}
'''
class ShaderScatter(Scatter):
def __init__(self, source=None, texture=None, repeat=False, shader=fs_default, uv_panning=[1.0,1.0], uv_rotation=1.0, **kwargs):
if texture == None:
if source == None:
return
else:
texture=Image(source=source).texture
self.canvas = RenderContext()
Scatter.__init__(self, **kwargs)
self.shader_fs(shader)
self.diffuse_color=[1.0,1.0,1.0,1.0]
self.uv_panning=uv_panning
self.uv_rotation=uv_rotation
self.texture=texture
if repeat:
self.texture.wrap = 'repeat'
with self.canvas:
Color(1,1,1)
self.rect = Rectangle(texture=self.texture, size=self.size)
Clock.schedule_interval(self.update_glsl, 0)
def update_glsl(self, *largs):
self.canvas['time'] = Clock.get_boottime()
self.canvas['diffuse_color'] = self.diffuse_color
self.canvas['uv_panning'] = self.uv_panning
self.canvas['uv_rotation'] = self.uv_rotation
self.canvas['projection_mat'] = Window.render_context['projection_mat']
def shader_fs(self, value):
shader = self.canvas.shader
old_value = shader.fs
shader.fs = value
if not shader.success:
shader.fs = old_value
raise Exception('failed')
class ShaderTreeApp(App):
def build(self):
self.root = FloatLayout()
with self.root.canvas:
Color(0.3,0.3,0.3)
Rectangle(size=Window.size)
texture = Image(source= 'data/logo/kivy-icon-24.png' ).texture
sw = ShaderScatter(shader=fs_rotation, pos=[300,300], texture=texture, size=(300, 300))
self.root.add_widget(sw)
return self.root
if __name__ == '__main__':
ShaderTreeApp().run()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,162
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/Examples/toast/main.py
|
from kivy.app import App
from kivy.uix.boxlayout import BoxLayout
class ToastUI(BoxLayout):
pass
class ToastApp(App):
def __init__(self, *args, **kwargs):
super(ToastApp, self).__init__(*args, **kwargs)
global app
app = self
def build(self):
return ToastUI()
if __name__ == '__main__':
ToastApp().run()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,163
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py
|
from .setup import TestPygletGUI
from pyglet_gui.core import Viewer
from pyglet_gui.manager import Manager
from pyglet_gui.containers import HorizontalContainer
class TestHorizontalContainer(TestPygletGUI):
"""
This test case tests basic functionality of
an horizontal container.
"""
def setUp(self):
super(TestHorizontalContainer, self).setUp()
self.container = HorizontalContainer([Viewer(width=50, height=50),
Viewer(width=50, height=50)])
self.manager = Manager(self.container, window=self.window, batch=self.batch, theme=self.theme)
def _test_content_position(self):
"""
Tests the position of the two widgets within the container.
"""
# first widget x is the left x (container.x)
self.assertEqual(self.container.content[0].x,
self.container.x)
# second widget x is the left x (container.x + container.content[0].width)
# plus the padding (self.container.padding)
self.assertEqual(self.container.content[1].x,
self.container.x + self.container.content[0].width
+ self.container.padding)
def test_top_down_draw(self):
"""
Tests that the manager's size was set according to the child size.
"""
# manager size is correct
self.assertEqual(self.manager.width, 100 + self.container.padding)
self.assertEqual(self.manager.height, 50)
# widget is centered in the window
self.assertEqual(self.container.x, self.window.width//2 - self.container.width//2)
self.assertEqual(self.container.y, self.window.height//2 - self.container.height//2)
self._test_content_position()
def test_bottom_up_draw(self):
"""
Tests that the manager's size is modified
if we set a new size to the widget.
"""
self.container.content[0].width = 60
self.container.content[0].height = 60
self.container.content[0].parent.reset_size()
# manager width was set
self.assertEqual(self.manager.width, 110 + self.container.padding)
# container height was set
self.assertEqual(self.container.height, 60)
# container and manager were re-centered in the window
self.assertEqual(self.container.x, self.window.width//2 - self.container.width//2)
self.assertEqual(self.manager.y, self.window.height//2 - self.manager.height//2)
self._test_content_position()
def test_add_widget(self):
self.container.add(Viewer(width=50, height=50))
self.assertEqual(self.manager.width, 150 + 2*self.container.padding)
self.assertEqual(self.manager.height, 50)
self._test_content_position()
def test_remove_widget(self):
self.container.remove(self.container.content[0])
self.assertEqual(self.manager.width, 50 + self.container.padding)
self.assertEqual(self.manager.height, 50)
def tearDown(self):
self.manager.delete()
super(TestHorizontalContainer, self).tearDown()
if __name__ == "__main__":
import unittest
unittest.main()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,164
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/Codes/TugOfWar/TugOfWar.py
|
'''
** 나의 문제 풀이 방법 **
가장먼저 할일은 팀원을 배정받은 후에 팀인원이 홀수인 경우 몸무게가 0인 가상의 팀원을 하나 배열에 추가하여 짝이 맞도록 한다.
우선 팀원중 아무나 한명을 선발하고 남아있는 팀원들중 몸무게 차이가 가장 적게나는 사람을 선발한다.
둘의 몸무게를 비교하여 몸무게가 많이 나가는 사람을 현재까지 몸무게 총합이 적은팀으로 보내고
몸무게가 적게 나가는 사람을 현재까지 몸무게 총합이 큰팀으로 보내어 균형을 맞춘다
남아있는 사람이 없을때 까지 이것을 반복한다.
각 개인의 몸무게 차이가 가장 적은 사람들끼리 팀을 나누면 결과적으로 팀간의 몸무게차가 최소가 되는 원리이다.
'''
def balance(weights, left, right):
weight = weights.pop()
# find closed number with weight
closedValue = min([(999, 0)] + [(abs(weight-x), x) for x in weights])[1]
weights.remove(closedValue)
if left > right:
left += min(weight, closedValue)
right += max(weight, closedValue)
else:
left += max(weight, closedValue)
right += min(weight, closedValue)
if len(weights) != 0:
return balance(weights, left, right)
return (left, right) if left < right else (right, left)
while True:
# input count and weights
count = int(input("Input Count : "))
array = []
for x in range(count):
array.append(max(1, min(450, int(input("%d. Input weight : " % (x+1))))))
# make even length
if len(array) % 2 == 1:
array.append(0)
# show result
print("Result : %d %d\n" % balance(array, 0, 0))
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,165
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/PythonProject/red_book_samples/subroutines.py
|
import sys
try:
from OpenGL.GLUT import *
from OpenGL.GL import *
from OpenGL.GLU import *
from OpenGL.GL import shaders
from OpenGL.arrays import vbo
from vrml.arrays import *
except:
print '''
ERROR: PyOpenGL not installed properly.
'''
sys.exit()
class Sample4:
def __init__(self):
glClearColor (0.0, 0.0, 0.0, 0.0)
glEnable(GL_BLEND)
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)
vertex_shader = shaders.compileShader("""#version 430 core
layout (location = 0) in vec4 vPosition;
void main() {
gl_Position = vPosition;
}""", GL_VERTEX_SHADER)
fragment_shader = shaders.compileShader("""#version 430 core
out vec4 fColor;
subroutine vec4 ColorFunc(float alpha);
subroutine (ColorFunc) vec4 redColor(float alpha)
{
return vec4(1.0, 0.0, 0.0, alpha);
}
subroutine (ColorFunc) vec4 greenColor(float alpha)
{
return vec4(0.0, 1.0, 0.0, alpha);
}
subroutine uniform ColorFunc getColor;
subroutine float ChannelFunc();
subroutine (ChannelFunc) float semiTransparent()
{
return 0.5;
}
subroutine (ChannelFunc) float opaque()
{
return 1.0;
}
subroutine uniform ChannelFunc getAlpha;
void main() {
fColor = getColor(getAlpha());
}""", GL_FRAGMENT_SHADER)
self.shader = shaders.compileProgram(vertex_shader, fragment_shader)
shaders.glUseProgram(self.shader)
self.position_location = glGetAttribLocation(
self.shader, 'vPosition'
)
self.color_function_location = glGetSubroutineUniformLocation(
self.shader,
GL_FRAGMENT_SHADER,
'getColor'
)
self.red_color_index = glGetSubroutineIndex(self.shader, GL_FRAGMENT_SHADER, 'redColor')
self.green_color_index = glGetSubroutineIndex(self.shader, GL_FRAGMENT_SHADER, 'greenColor')
self.channel_function_location = glGetSubroutineUniformLocation(
self.shader,
GL_FRAGMENT_SHADER,
'getAlpha'
)
self.semi_tranparent_index = glGetSubroutineIndex(self.shader, GL_FRAGMENT_SHADER, 'semiTransparent')
self.opaque_index = glGetSubroutineIndex(self.shader, GL_FRAGMENT_SHADER, 'opaque')
self.subroutine_indices = list()
self.vbo = vbo.VBO(
array([
[-0.90, -0.90],
[ 0.85, -0.90],
[-0.90, 0.85],
[ 0.90, -0.85],
[ 0.90, 0.90],
[-0.85, 0.90],
],'f')
)
self.vbo.bind()
glVertexAttribPointer(
self.position_location,
2, GL_FLOAT, False, 0, self.vbo
)
glEnableVertexAttribArray(self.position_location)
def set_subroutines(self, subroutines):
"""subroutines = {subroutine_location: subroutine_index, ...}"""
subroutine_indices = [None] * (max(subroutines.keys()) + 1)
# TODO: there must be checking for index != GL_INVALID_INDEX
for location, index in subroutines.iteritems():
subroutine_indices[location] = index
glUniformSubroutinesuiv(GL_FRAGMENT_SHADER, len(subroutine_indices), subroutine_indices)
def display(self):
try:
glClear(GL_COLOR_BUFFER_BIT)
# set subroutines
subroutines = {
self.channel_function_location: self.semi_tranparent_index,
self.color_function_location: self.red_color_index,
}
self.set_subroutines(subroutines)
glDrawArrays(GL_TRIANGLES, 0, 3)
# change color subroutine to green
subroutines[self.color_function_location] = self.green_color_index
# change channel subroutine to opaque
subroutines[self.channel_function_location] = self.opaque_index
self.set_subroutines(subroutines)
glDrawArrays(GL_TRIANGLES, 3, 3)
finally:
glFlush ()
if __name__ == '__main__':
glutInit(sys.argv)
glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB)
glutInitWindowSize(250, 250)
glutInitWindowPosition(100, 100)
glutCreateWindow("sample 4")
sample = Sample4()
glutDisplayFunc(sample.display)
glutMainLoop()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,166
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/Codes/UnitConversion/UnitConversion.py
|
class Unit:
def __init__(self, value):
self.value = value
def __repr__(self):
return "%f %s" % (self.value, self.__class__.__name__)
class Cm(Unit):pass
class Mm(Unit):pass
class Inch(Unit):pass
class Pt(Unit):pass
class Px(Unit):pass
class Dxa(Unit):pass
class Emu(Unit):pass
class Conversioner:
def __init__(self):
self.conversionMap = {}
def setConversionRatio(self, srcUnit, srcRatio, dstUnit, dstRatio):
if srcUnit not in self.conversionMap:
self.conversionMap[srcUnit] = {}
if dstUnit not in self.conversionMap:
self.conversionMap[dstUnit] = {}
self.conversionMap[srcUnit][dstUnit] = dstRatio/srcRatio
self.conversionMap[dstUnit][srcUnit] = srcRatio/dstRatio
def conversion(self, srcUnitInst, dstUnit):
dstUnitInst = self.doConversion(srcUnitInst, dstUnit)
if dstUnitInst is None:
if type(srcUnitInst) == dstUnit:
dstUnitInst = srcUnitInst
else:
print("%s cannot conversion to %s" % (srcUnitInst.__class__.__name__, dstUnit.__name__))
return
print(">> %s => %s" % (srcUnitInst, dstUnitInst))
def doConversion(self, srcUnitInst, dstUnit, searchList=None):
if searchList == None:
searchList = []
srcUnit = type(srcUnitInst)
if srcUnit == dstUnit:
return None
searchList.append(srcUnit)
if srcUnit in self.conversionMap:
for curUnit in self.conversionMap[srcUnit]:
if curUnit not in searchList:
searchList.append(curUnit)
if curUnit == dstUnit:
dstUnitInst = dstUnit(srcUnitInst.value * self.conversionMap[srcUnit][dstUnit])
return dstUnitInst
curUnitInst = curUnit(srcUnitInst.value * self.conversionMap[srcUnit][curUnit])
findUnitInst = self.doConversion(curUnitInst, dstUnit, searchList)
if findUnitInst:
return findUnitInst
return None
# Set unit conversion datas.
conversioner = Conversioner()
conversioner.setConversionRatio(Inch, 1.0, Cm, 2.54)
conversioner.setConversionRatio(Cm, 1.0, Mm, 10.0)
conversioner.setConversionRatio(Inch, 1.0, Pt, 72.0)
conversioner.setConversionRatio(Inch, 1.0, Px, 96.0)
conversioner.setConversionRatio(Pt, 1.0, Dxa, 20.0)
conversioner.setConversionRatio(Dxa, 1.0, Emu, 635.0)
# Run unit conversion test.
conversioner.conversion(Cm(10), Cm)
conversioner.conversion(Inch(10), Mm)
conversioner.conversion(Px(1024), Pt)
conversioner.conversion(Px(768), Inch)
conversioner.conversion(Emu(9144000), Inch)
conversioner.conversion(Dxa(12000), Px)
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,167
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/Codes/SelfNumbers/SelfNumbers.py
|
generate = lambda n : n + sum([int(x) for x in str(n)])
print(sum(set(range(1, 5000)) - set([generate(x) for x in range(1, 5000)])))
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,168
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/PythonProject/pyglet-gui-master/pyglet_gui/core.py
|
class Managed(object):
def __init__(self):
self._manager = None
def set_manager(self, manager):
self._manager = manager
def has_manager(self):
return self._manager is not None
def get_batch(self, group):
return {'batch': self._manager.batch, 'group': self._manager.group[group]}
@property
def theme(self):
assert self._manager is not None
return self._manager.theme
def delete(self):
self._manager = None
class Rectangle(object):
def __init__(self, x=0, y=0, width=0, height=0):
self._x = x
self._y = y
self.width = width
self.height = height
@property
def x(self):
return self._x
@property
def y(self):
return self._y
@x.setter
def x(self, value):
self._x = value
@y.setter
def y(self, value):
self._y = value
def set_position(self, x, y):
self._x = x
self._y = y
def is_inside(self, x, y):
return self.x <= x < self.x + self.width and self.y <= y < self.y + self.height
class Viewer(Rectangle, Managed):
def __init__(self, width=0, height=0):
super(Managed, self).__init__()
self._parent = None
self._is_loaded = False
Rectangle.__init__(self, 0, 0, width, height)
@property
def parent(self):
return self._parent
@parent.setter
def parent(self, widget):
self._parent = widget
@property
def is_loaded(self):
return self._is_loaded
def is_expandable(self):
return False
def set_position(self, x, y):
super(Viewer, self).set_position(x, y)
self.layout()
def get_path(self):
raise NotImplementedError
def load(self):
assert not self._is_loaded
self._is_loaded = True
self.load_graphics()
def unload(self):
assert self._is_loaded
self._is_loaded = False
self.unload_graphics()
def reload(self):
self.unload()
self.load()
def load_graphics(self):
pass
def unload_graphics(self):
pass
def layout(self):
pass
def compute_size(self):
return self.width, self.height
def reset_size(self, reset_parent=True):
width, height = self.compute_size()
# if out size changes
if self.width != width or self.height != height:
self.width, self.height = width, height
# This will eventually call our layout
if reset_parent:
self.parent.reset_size(reset_parent)
# else, the parent is never affected and thus we layout.
else:
self.layout()
def delete(self):
if self.is_loaded:
self.unload()
self.parent = None
Managed.delete(self)
class Controller(Managed):
def __init__(self):
Managed.__init__(self)
def set_manager(self, manager):
Managed.set_manager(self, manager)
manager.add_controller(self)
def delete(self):
self._manager.remove_controller(self)
super(Controller, self).delete()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,169
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/Codes/HappyNumber/HappyNumber.py
|
# find happy number
def is_happy_num(s0, history=[]):
s1 = sum(map(lambda x:x*x, [int(i) for i in repr(s0)]))
if s1 == 1:
return True
elif s1 in history:
return False
else:
history.append(s1)
return is_happy_num(s1)
# Test case
for i, num in enumerate([3,7,4,13]):
case = "Case #%d: %d is " % (i, num)
result = "Happy number." if is_happy_num(num, []) else "an Unhappy number."
print(case + result)
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,170
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/Codes/resolve.py
|
import os, glob, collections
f = open("README.md","w")
ignores = (".git", "__pycache__", ".ropeproject","src")
languages = collections.OrderedDict({
"C" : "*.c",
"C++" : "*.cpp",
"Go" : "*.go",
"Haskell" : "*.hs",
"Julia" : "*.jl",
"Python" : "*.py",
})
totalResolve = collections.OrderedDict()
for lang in languages:
totalResolve[lang] = 0
index = 1
listDir = list(os.listdir())
listDir.sort()
for folder in listDir:
if os.path.isdir(folder) and folder not in ignores:
print("*", index, folder, file=f)
index += 1
for lang in languages:
files = list(glob.glob(os.path.join(folder, languages[lang])))
numFiles = len(files)
filenames = ", ".join([os.path.split(filename)[1] for filename in files])
print("\t* %s(%d) : %s" % (lang, numFiles, filenames), file=f)
totalResolve[lang] += numFiles
print("", file=f)
print("-"*40, file=f)
print("Total resolved info", file=f)
print("-"*40, file=f)
for lang in languages:
print("\t%s : %d solved" % (lang, totalResolve[lang]), file=f)
f.close()
f = open("README.md","r")
print(f.read())
f.close()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,171
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/Examples/KivyRpg/World.py
|
from copy import copy
from xml.etree.ElementTree import Element, dump, parse, SubElement, ElementTree, tostring
from xml.dom import minidom
import threading
import traceback
import time
import random
import Utility as Util
from Utility import *
from ResourceMgr import gResMgr
from Globals import *
import ObjectBase
import Bridge
#---------------------#
# Global Instance
#---------------------#
def setGlobalInstance():
global gWorldEdit, gBridge, gWorld, gPlayer
gWorldEdit = WorldEdit.instance()
gBridge = Bridge.Bridge.instance()
gWorld = ObjectBase.World.instance()
gPlayer = ObjectBase.Player.instance()
# set global variable
ObjectBase.setGlobalInstance(WorldEdit, Bridge.Bridge)
Bridge.setGlobalInstance(WorldEdit)
#---------------------#
# class : WorldEdit
#---------------------#
class WorldEdit(Singleton, Widget):
city = []
bLoading = False
gameScreen = None
currentLevel = None
currentDrawObj = []
selectedObj = None
touchObjList = {} # {touchObject:touched obj list, ...}
isEditMode = True
bPause = False
bTouchEditBtn = False
lastCheckTime = 0.0
popupMenu = None
widgets = ScrollView(size=(W*0.15, H), size_hint=(None,None))
widgets.name = "WorldEditUI"
layout = GridLayout(cols=1, size_hint_y=None)
layout.name = "WorldEditUI_Layout"
onExitFunc = None
IDs = set(range(gMaxObj))
objMap = {}
drawAlwaysObj = []
widthRatio = 1.0
heightRatio = 1.0
def init(self, screen):
self.gameScreen = screen
# set touch prev callback
gMyRoot.setTouchPrev(self.onTouchPrev)
self.IDs = set(range(gMaxObj))
self.popupMenu = popupMenu.instance()
self.gameScreen.add_to_ui(self)
self.gameScreen.add_to_ui(self.popupMenu)
self.bind(on_touch_up = self.onTouchUp,
on_touch_move = self.onTouchMove,
on_touch_down = self.onTouchDown)
self.setCurrentLevel(None)
gMyRoot.regist(self)
def bind_OnExit(self, func):
self.onExitFunc = func
# init
def build_ui(self):
# level name
if not hasattr(self, "currentLevelName"):
self.currentLevelName = Label(text="World", font_size="25dp", pos=(0,H-100), size=(W,100))
with self.currentLevelName.canvas.before:
Color(0.6, 0.2, 0.4, 0.5)
Rectangle(size=self.currentLevelName.size, pos=self.currentLevelName.pos)
if not self.currentLevelName.parent:
self.gameScreen.add_to_ui(self.currentLevelName)
if self.currentLevel:
self.currentLevelName.text = self.currentLevel.getTitle()
# show id
if self.isEditMode:
self.currentLevelName.text += "(ID:%d)" % self.currentLevel.getID()
else:
self.currentLevelName.text = ""
btn_size = mul(WH, (0.15, 0.08))
# toggle edit mode button
if not hasattr(self, "btn_edit"):
self.btn_edit = Button(text="Edit Mode", pos=(W-btn_size[0], H-btn_size[1]), size=btn_size)
self.btn_edit.bind(on_release = lambda inst:self.setEditMode(inst, not self.isEditMode))
# attach
if not self.btn_edit.parent:
self.gameScreen.add_to_ui(self.btn_edit)
# toggle ui button
if not hasattr(self, "btn_toggle"):
self.btn_toggle = Button(text="Toggle UI", pos=(W-btn_size[0], H-btn_size[1]*2), size=btn_size)
self.btn_toggle.bind(on_release = lambda inst:self.toggleUI())
# attach
if self.isEditMode and not self.btn_toggle.parent:
self.gameScreen.add_to_ui(self.btn_toggle)
# toggle able widgets
self.layout.clear_widgets()
if not self.layout.parent:
self.widgets.add_widget(self.layout)
# function - add button
def add_button(text, func, userData = None):
btn = Button(text=text, width=btn_size[0], size_hint_y=None, height=btn_size[1])
btn.userData = userData
btn.bind(on_release = func)
self.layout.add_widget(btn)
add_button("Clear", self.clearCurrentLevel)
if self.currentLevel:
for childType in self.currentLevel.childTypes:
childClass = eval("ObjectBase." + childType)
if childClass.bCreatable:
add_button("Add " + childType, self.add_object, childType)
add_button("Exit", self.exit)
if self.currentLevel:
self.layout.height = btn_size[1] * (2+len(self.currentLevel.childTypes))
self.widgets.pos = (W-btn_size[0], 0)
self.widgets.size = (btn_size[0], self.btn_toggle.pos[1])
def setPause(self, bPause):
self.bPause = bPause
def setEditMode(self, inst, bEdit):
if inst and self.bLoading:
return
# set pause
self.setPause(bEdit)
# touched flag - for check something?
self.bTouchEditBtn = True
self.isEditMode = bEdit
# toggle - toggle ui button
if bEdit and self.btn_toggle.parent == None:
self.gameScreen.add_to_ui(self.btn_toggle)
elif not bEdit and self.btn_toggle.parent:
self.btn_toggle.parent.remove_widget( self.btn_toggle)
self.showID(bEdit)
self.showUI(bEdit)
def showUI(self, bShow):
if bShow and self.widgets.parent == None:
self.gameScreen.add_to_ui(self.widgets)
elif not bShow and self.widgets.parent:
self.widgets.parent.remove_widget(self.widgets)
def toggleUI(self):
self.showUI(not self.widgets.parent)
def postLoadProcess(self):
for obj in self.objMap.values():
obj.postLoadProcess()
def load(self, filename, screen):
bUseLoadThread = False
if bUseLoadThread:
t = threading.Thread(target=self.load_thread, args=(filename, screen, bUseLoadThread))
t.start()
else:
# redraw bridge and recalculate gate pos
job = gMyRoot.newJob("Loading...")
job.addJob(self.load_thread, args=(filename, screen, bUseLoadThread))
def load_thread(self, filename, screen, bThread):
try:
self.bLoading = True
# init
self.init(screen)
# black screen
screen.screen_black()
# load file
tree = root = None
itemCount = 0
self.filename = filename
if os.path.isfile(filename):
try:
tree = parse(filename)
root = tree.getroot()
itemCount = int(root.get("count") or 0)
# get device window size
self.widthRatio = W / float(root.get("width") or W)
self.heightRatio = H / float(root.get("height") or H)
except:
log("load error : %s" % filename)
else:
log("no file : %s" % filename)
# load data
# build loading bar
if bThread:
gMyRoot.createProgressPopup("loading...", itemCount)
gWorld.reset(None, root)
gWorld.load(root)
gBridge.load(root)
if bThread:
gMyRoot.destroyProgressPopup()
except:
log("loading error..." + traceback.format_exc())
gMyRoot.exit()
# process after load done
self.postLoadProcess()
# set current level
if gPlayer and gPlayer.parentObj:
self.setCurrentLevel(gPlayer.parentObj)
else:
self.setCurrentLevel(gWorld)
# set edit mode
self.setEditMode(None, True)
# screen transition
screen.screen_transition()
self.bLoading = False
def save(self):
# check save directory
if self.filename:
if not os.path.isdir(gSaveDir):
os.mkdir(gSaveDir)
class Counter:
value = 0
# save tree data
root = gWorld.save(None, Counter)
gBridge.save(root, Counter)
root.set("count", str(Counter.value))
# save window size
root.set("width", str(W))
root.set("height", str(H))
# xml save - good to view
data = tostring(root)
data = minidom.parseString(data)
f = open(self.filename, "w")
f.writelines(data.toprettyxml(indent=" "))
f.close()
def exit(self, *args):
# save and clear
self.save()
self.clearDrawAlwaysObj()
# remove order is very important
gBridge.remove()
gWorld.remove()
self.setCurrentLevel(None)
# set touch prev callback
gMyRoot.setTouchPrev(None)
# unregist
gMyRoot.remove(self)
# call exit
if self.onExitFunc:
self.onExitFunc()
def update(self, dt):
if self.bLoading:
return
# find really touched object
for touch in self.touchObjList:
touchedList = self.touchObjList[touch]
minDist = 99999.9
maxPriority = -1
touchedObj = None
for obj in touchedList:
# check priority
dist = getDist(obj.center, touch.pos)
if obj.getTouchPriority() > maxPriority or (obj.getTouchPriority() >= maxPriority and dist < minDist):
touchedObj = obj
minDist = dist
maxPriority = obj.getTouchPriority()
if touchedObj:
#log("touch : " + str(touchedObj.getID()))
touchedObj.touch_down(touch)
# clear
self.touchObjList.clear()
# update bridge
gBridge.update()
# check game paused
if not self.bPause:
# update object
for obj in self.objMap.values():
obj.update(dt)
def clearDrawAlwaysObj(self):
self.drawAlwaysObj = []
def addDrawAlwaysObj(self, obj):
if obj not in self.drawAlwaysObj:
self.drawAlwaysObj.append(obj)
def removeDrawAlwaysObj(self, obj):
if obj in self.drawAlwaysObj:
self.drawAlwaysObj.remove(obj)
def addDrawObj(self, obj):
self.currentDrawObj.append(obj)
def removeDrawObj(self, obj):
if obj in self.currentDrawObj:
self.currentDrawObj.remove(obj)
def getObj(self, ID):
return self.objMap[ID] if ID in self.objMap else None
# regist object and set id
def registObjID(self, obj):
# check maxobj count limit
if len(self.IDs) == 0:
raise Exception('setObjId error', 'Too many object...')
if obj.getID() not in self.IDs:
# set new id
newID = self.IDs.pop()
obj.setID( newID )
else:
# set exist id
self.IDs.remove(obj.getID())
# slice for log, because too big list.. too slow
# obj add to map
self.objMap[obj.getID()] = obj
# unregist object id
def unregistObjID(self, obj):
if obj.getID() > -1:
ID = obj.getID()
if ID in self.objMap:
self.objMap.pop(ID)
self.IDs.add(ID)
obj.setID(-1)
def showID(self, bShow):
# show current level id
self.currentLevelName.text = self.currentLevel.getTitle() if self.currentLevel else ""
if self.isEditMode:
self.currentLevelName.text += "(ID:%d)" % self.currentLevel.getID()
# show player id
gPlayer.showID(bShow)
# show object id
for childLevel in self.currentLevel.get_childObj():
childLevel.showID(bShow)
def checkCanMove(self, obj):
if obj.parentObj and obj.parentObj is not self.getCurrentLevel() and\
(not obj.parentObj.bHasDoor or obj.parentObj.parentObj is not self.getCurrentLevel()):
return False
return True
# find nearest object
def findNearestObj(self, fromObj, ignoreTypes = []):
if fromObj and self.getCurrentLevel():
checkList = []
# filtering ignore list
for obj in self.getCurrentLevel().get_childObj():
if fromObj == obj:
continue
for ignore in ignoreTypes:
if isinstance(obj, ignore):
break
else:
checkList.append(obj)
# find nearest object
minDist = fromObj.size[0]
nearestObj = None
for obj in checkList:
dist = getDist(fromObj.getPos(), obj.getPos())
if dist < minDist:
minDist = dist
nearestObj = obj
return nearestObj
return None # found nothing...
def onTouchPrev(self, *args):
# check loading
if self.bLoading or gPlayer.isMove() or gPlayer.isJump():
return
if self.getParentLevel():
self.gotoParentLevel()
else:
self.exit()
def onTouchDown(self, inst, touch):
added = 0
for obj in self.currentDrawObj:
if obj.check_touched(touch.pos):
self.addTouchObj(obj, touch)
added += 1
# touch nothing
if added == 0:
self.selectObj(None)
def onTouchMove(self, inst, touch):
if self.selectedObj and self.selectedObj.isTouched():
self.selectedObj.touch_move(touch)
def onTouchUp(self, inst, touch):
if self.selectedObj and self.selectedObj.isTouched():
self.selectedObj.touch_up(touch)
if not self.isEditMode and touch.pos[1] < (H - self.btn_edit.size[1]):
# check touch nothing?
if self.getCurrentLevel() != None and self.getCurrentLevel().bFreeMoveType \
and touch != None and (not hasattr(touch, "bTouched") or not touch.bTouched) \
and self.checkCanMove(gPlayer):
# player move to touch point
gPlayer.move(sub(touch.pos, mul(gPlayer.size, 0.5)))
self.bTouchEditBtn = False
def addTouchObj(self, obj, touch):
if touch in self.touchObjList:
self.touchObjList[touch].append(obj)
else:
self.touchObjList[touch] = [obj]
# call by Object's touch event
def selectObj(self, obj):
# add or remove bridge
if self.isEditMode:
if obj and obj != self.selectedObj and self.selectedObj\
and self.selectedObj.isTouched():
gBridge.checkBridge(self.selectedObj, obj)
# unset object property popup
self.selectedObj.setPopup(False)
obj.setPopup(False)
#self.selectedObj.touch_up(None)
obj.touch_up(None)
# play mode
elif obj != None:
# move to the target
if self.checkCanMove(gPlayer):
gPlayer.move_to(obj)
# enter the level
elif gPlayer.isInParentList(obj):
self.setCurrentLevel(obj)
if self.selectedObj and self.selectedObj != obj and self.selectedObj.isTouched():
self.selectedObj.touch_up(None)
self.selectedObj = obj
def getSelected(self):
return self.selectedObj
def isSelected(self, obj):
return self.selectedObj is obj
def add_object(self, inst):
if self.isEditMode:
self.currentLevel.add_childObj(inst.userData)
def notifyRemoveObj(self, obj):
if self.selectedObj == obj:
self.selectObj(None)
def clearCurrentLevel(self, *args):
if self.isEditMode and self.currentLevel != None:
gMyRoot.popup("Clear all?", self.currentLevel.clear, None)
def getCurrentLevel(self):
return self.currentLevel
def upToTheLevel(self):
if self.getCurrentLevel().parentObj:
self.setCurrentLevel(self.getCurrentLevel().parentObj)
def drawBgTile(self):
tile_count = (20, 10)
widget_size = div(WH, tile_count)
for x in range(tile_count[0]):
for y in range(tile_count[1]):
tile = Widget(pos=mul((x,y), widget_size), size=widget_size)
tex = gResMgr.getTex("ground_8x6")
tex_count = (8, 6)
tex_size = div(tex.size, tex_count)
i, j = mul(tex_size, (random.randint(0, tex_count[0]), random.randint(0, tex_count[1])))
tex = tex.get_region(i, j, tex_size[0], tex_size[1])
with tile.canvas:
Rectangle(texture=tex, size=tile.size, pos=tile.pos)
self.gameScreen.add_to_bg(tile)
def setCurrentLevel(self, currentLevel):
# check level has childtype, then enterable
if currentLevel != None and not currentLevel.getChildTypes():
return
# screen transition
self.gameScreen.screen_transition()
self.gameScreen.clear_bg()
# set bg
bg = Widget(size=WH)
with bg.canvas:
Rectangle(size=WH, texture=gResMgr.getTex("bg01"))
self.gameScreen.add_to_bg(bg)
oldLevel = self.currentLevel
# level change..
if oldLevel:
oldLevel.exitLevel()
# set new level
self.currentLevel = currentLevel
self.build_ui()
if currentLevel != None:
# attach objects and draw - important order
gBridge.draw()
self.currentDrawObj = []
self.currentLevel.draw_childObj()
gBridge.drawBridge()
# draw always object
for obj in self.drawAlwaysObj:
# check draw twice...
if obj.parentObj != currentLevel:
obj.draw()
self.selectObj(None)
self.popupMenu.removePopup()
def getParentLevel(self):
return self.currentLevel.parentObj if self.currentLevel else None
def gotoParentLevel(self):
parentObj = self.getParentLevel()
if parentObj:
self.setCurrentLevel(parentObj)
#---------------------#
# decorator
#---------------------#
def popupTouch(func):
def decorator(self, *args):
func(self, *args)
self.removePopup()
return decorator
#---------------------#
# Popup Menu
#---------------------#
class popupMenu(RelativeLayout, Singleton):
popupRect = [0,0,0,0]
bShowPopup = False
widgetSize = mul(WH, (0.2,0.07))
widgets = None
nameTag = None
obj = None
def __init__(self):
RelativeLayout.__init__(self)
self.bind(on_touch_down=self.onTouchDown)
self.bind(on_touch_move=self.movePopup)
self.bind(on_touch_up=self.movePopup)
def onTouchDown(self, inst, touch):
# check popup widgets region and clear
if touch.pos[0] < self.popupRect[0] or touch.pos[0] > self.popupRect[2] \
or touch.pos[1] < self.popupRect[1] or touch.pos[1] > self.popupRect[3]:
self.removePopup()
def movePopup(self, inst, touch):
if self.bShowPopup:
self.calcPopupPos()
@popupTouch
def rename(self, obj, inst):
obj.setName(inst.text)
@popupTouch
def removeDialog(self, obj):
def funcRemove():
obj.remove()
gWorldEdit.notifyRemoveObj(obj)
gMyRoot.popup("Remove?", funcRemove, None)
@popupTouch
def test(self):
pass
def showPopup(self, obj):
self.removePopup()
if self.bShowPopup != True:
self.bShowPopup = True
self.obj = obj
self.widgets = []
# name
self.nameTag = TextInput(text = self.obj.getName(), multiline=False, size=self.widgetSize,
background_color=(1,1,1,0.2), foreground_color=(1,1,1,1))
self.nameTag.bind(on_text_validate = lambda inst:self.rename(obj, inst))
self.widgets.append(self.nameTag)
# etc button
btn = Button(text = "test", size=self.widgetSize)
btn.bind(on_release = lambda inst:self.test())
self.widgets.append(btn)
# remove button - check deletable flag
if obj and obj.bDeletable:
btn = Button(text = "Remove", size=self.widgetSize)
btn.bind(on_release = lambda inst:self.removeDialog(obj))
self.widgets.append(btn)
# close button
btn = Button(text = "Close", size=self.widgetSize)
btn.bind(on_release = lambda inst:self.removePopup())
self.widgets.append(btn)
# attach all widget
for i, widget in enumerate(self.widgets):
widget.pos = (0, i * -self.widgetSize[1])
self.add_widget(widget)
# popup position
self.calcPopupPos()
def calcPopupPos(self):
# right-top
pos = sub(add(self.obj.pos[:2], self.obj.size[:2]), (0, self.widgetSize[1]))
width = self.widgetSize[0]
height = self.widgetSize[1] * len(self.widgets)
# check popup pos
if (pos[1] + self.widgetSize[1]) - height < 0.0:
pos[1] = height - self.widgetSize[1]
if pos[0] + width > W:
pos[0] = self.obj.pos[0] - width
# set popup rect
self.popupRect = [pos[0], (pos[1]+self.widgetSize[1])-height, pos[0]+width, pos[1] + self.widgetSize[1]]
# set pos
self.pos = pos
def removePopup(self):
if self.bShowPopup:
self.bShowPopup = False
#gWorldEdit.gameScreen.remove_from_bg(self)
for btn in self.widgets:
self.remove_widget(btn)
self.widgets = []
self.nameTag = None
self.obj = None
def togglePopup(self):
if self.bShowPopup:
self.clearPopup()
else:
self.showPopup()
#---------------------#
# set global instance
#---------------------#
setGlobalInstance()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,172
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/Examples/TouchTouch/Animal.py
|
import Utility as Util
from Utility import *
from Particle import *
gFriction = 10.0
gMaxSpeed = 60.0
gGround = Util.H * 0.1
gJump = Util.H * 2.0
gVel = Util.W * .3
gAnimalSize = getHint(.15, .27)
class AnimalBase(Widget):
def __init__(self, res, size):
Widget.__init__(self)
self.img = Scatter(size = size)
self.img.do_translation = False
self.img.do_rotation = False
self.img.do_scale = False
self.res = res
with self.img.canvas:
Color(1,1,1)
Rectangle(size = self.img.size, texture=self.res.getTex())
self.add_widget(self.img)
self.radius = getDist(mul(self.img.size, 0.5))
class TargetAnimal(AnimalBase):
def __init__(self, res):
AnimalBase.__init__(self, res, getHint(.1, .2))
class MoveAnimal(Scatter):
def __init__(self, res):
Scatter.__init__(self, size=self.size)
self.do_translation = False
self.do_rotation = False
self.do_scale = False
self.res = res
self.size = gAnimalSize
self.btn = Button(size=self.size, background_color=[1,1,1,.5])
self.btn.bind(on_press=self.onTouch)
with self.btn.canvas:
Color(1,1,1)
Rectangle(size=self.size, texture=self.res.getTex())
self.add_widget(self.btn)
self.bDead = False
self.vel = gVel
self.jump = 0.0
self.bJump = False
def onTouch(self, instance):
self.setJump()
def setJump(self):
if self.bJump:
return
self.bJump = True
self.jump = gJump
def setDead(self):
if self.bDead:
return
self.bDead = True
#self.res.getSnd().play()
if self.parent:
self.parent.remove_widget(self)
def onUpdate(self):
self.updateMove()
def updateMove(self):
vel = mul((self.vel, self.jump), getFrameTime())
self.pos = add(self.pos, vel)
if self.pos[1] < gGround:
self.pos = (self.pos[0], gGround)
if self.bJump:
self.bJump = False
self.jump = 0.0
if self.bJump:
self.jump -= Util.gGravity * getFrameTime()
if self.pos[0] > Util.W - self.size[0]:
self.pos=mul(self.pos, (0,1.0))
class GrabAnimal(Widget):
def __init__(self, res):
Widget.__init__(self)
self.img = Scatter(size = (300,300))
#self.img.do_translation = False
self.img.do_rotation = False
self.img.do_scale = False
self.res = res
with self.img.canvas:
Color(1,1,1)
Rectangle(size = self.img.size, texture=self.res.getTex())
self.add_widget(self.img)
self.vel = [0.0, 0.0]
self.minXY = [0.0, 0.0]
self.maxXY = sub(Util.WH, self.img.size)
self.radius = getDist(mul(self.img.size, 0.5))
def on_touch_move(self, touch):
self.check_collide()
def on_touch_up(self, touch):
self.vel = [touch.dx, touch.dy]
def check_collide(self):
r = self.radius
x,y = self.img.pos
vx = vy = 1.0
if x < self.minXY[0]:
x = self.minXY[0]
if self.vel[0] < 0.0:
vx = -1.0
elif x > self.maxXY[0]:
x = self.maxXY[0]
if self.vel[0] > 0.0:
vx = -1.0
if y < self.minXY[1] :
y = self.minXY[1]
if self.vel[1] < 0.0:
vy = -1.0
elif y > self.maxXY[1]:
y = self.maxXY[1]
if self.vel[1] > 0.0:
vy = -1.0
self.vel = mul(self.vel, (vx,vy))
self.img.pos = (x,y)
def update_vel(self):
speed = getDist(self.vel)
newSpeed = speed - gFriction * getFrameTime()
if newSpeed < 0.0:
self.vel = [0.0, 0.0]
elif newSpeed > gMaxSpeed:
newSpeed = gMaxSpeed
self.vel = mul(normalize(self.vel, speed), newSpeed)
def onUpdate(self):
self.img.pos = add(self.img.pos, self.vel)
self.check_collide()
self.update_vel()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,173
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/Codes/Multiples/Multiples.py
|
print(sum([i for i in range(1000) if i%3 == 0 or i%5 ==0]))
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,174
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/Examples/application/main.py
|
'''
Application from a .kv
======================
The root application is created from the corresponding .kv. Check the test.kv
file to see what will be the root widget.
This example show how you can change the directory where the .kv live.
'''
import kivy
kivy.require('1.0.7')
from kivy.app import App
class TestApp(App):
pass
if __name__ == '__main__':
TestApp().run()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,175
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/PythonProject/pyglet-gui-master/pyglet_gui/scrollbars.py
|
from pyglet_gui.sliders import Slider
class ScrollBar(Slider):
"""
An abstract scrollbar with a specific knob size to be set.
"""
def __init__(self, width, height):
Slider.__init__(self, width=width, height=height)
# the size of the knob. Value runs from [_knob_size/2, 1 - _knob_size/2]
self._knob_size = 0.0
self._scrolled = 0 # a cumulative value of scroll to avoid re-layout on every scroll event.
def set_size(self, width, height):
self.width = width
self.height = height
def re_layout(self):
self.layout()
# when we layout, we ask the parent also re_layout since
# a scrollbar defines the content region.
if self._scrolled > 2:
self.parent.layout()
self._scrolled = 0
def _get_bar_region(self):
"""
Returns the area of the space where the knob moves (x, y, width, height)
"""
return self.x, self.y, self.width, self.height
def _get_knob_region(self):
"""
Returns the area of the knob (x, y, width, height). To be subclassed.
"""
raise NotImplementedError
def get_knob_pos(self):
"""
Returns the position of the relative position of the knob
in the bar.
"""
raise NotImplementedError
def set_knob_pos(self, pos):
pos = max(min(pos, 1 - self._knob_size/2), self._knob_size/2)
self._value = self._min_value + (self._max_value - self._min_value) * pos
def layout(self):
self._knob.update(*self._get_knob_region())
self._bar.update(*self._get_bar_region())
def on_gain_focus(self):
if self._manager is not None:
self._manager.set_wheel_target(self)
def on_lose_focus(self):
self._scrolled = 0
if self._manager is not None:
self._manager.set_wheel_target(None)
class HScrollbar(ScrollBar):
PATH = 'hscrollbar'
def __init__(self, width):
ScrollBar.__init__(self, width=width, height=0)
def _get_knob_region(self):
return int(self.x + (self._knob_pos() - self._knob_size/2) * self.width), \
self.y, int(self._knob_size * self.width), self.height
def get_knob_pos(self):
return int((self._knob_pos() - self._knob_size/2) * self.width)
def load_graphics(self):
super(HScrollbar, self).load_graphics()
self.height = self._bar.height
def on_mouse_drag(self, x, y, dx, dy, buttons, modifiers):
bar_x, _, bar_width, _ = self._bar.get_content_region()
absolute_distance = float(x - bar_x)
relative_distance = absolute_distance/bar_width
self.set_knob_pos(relative_distance)
self._scrolled = 10
self.re_layout()
return True
def on_mouse_scroll(self, x, y, scroll_x, scroll_y):
self._scrolled += abs(scroll_x)
self.set_knob_pos(self._knob_pos() - float(scroll_x) / self.width)
self.re_layout()
return True
def set_knob_size(self, width, max_width):
self._knob_size = float(width)/max_width
# update the knob position given the new knob size.
self.set_knob_pos(self._knob_pos())
def compute_size(self):
return self.width, self._bar.height
class VScrollbar(ScrollBar):
PATH = 'vscrollbar'
def __init__(self, height):
ScrollBar.__init__(self, width=0, height=height)
def _get_knob_region(self):
top = self.y + self.height
return (self.x, int(top - (self._knob_pos() + self._knob_size/2) * self.height),
self.width, int(self._knob_size * self.height))
def get_knob_pos(self):
# we remove half the knob size to pick the center of the knob.
# height/_knob_size = max_height by "set_knob_size()".
return int((self._knob_pos() - self._knob_size/2) * self.height/self._knob_size)
def load_graphics(self):
super(VScrollbar, self).load_graphics()
self.width = self._bar.width
def on_mouse_drag(self, x, y, dx, dy, button, modifiers):
bar_x, bar_y, bar_width, bar_height = self._bar.get_content_region()
absolute_distance = float(y - bar_y)
relative_distance = absolute_distance/bar_height
self.set_knob_pos(1 - relative_distance)
self._scrolled = 10
self.re_layout()
return True
def on_mouse_scroll(self, x, y, scroll_x, scroll_y):
self._scrolled += abs(scroll_y)
self.set_knob_pos(self._knob_pos() + float(scroll_y) / self.height)
self.re_layout()
return True
def set_knob_size(self, height, max_height):
self._knob_size = float(height)/max_height
# update the knob position given the new knob size.
self.set_knob_pos(self._knob_pos())
def compute_size(self):
return self._bar.width, self.height
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,176
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/Examples/Game_physics-sandbox-master/core/widgets/physicsObject.py
|
# -*- coding: utf-8 -*-
import collections
import math
from kivy.properties import NumericProperty, StringProperty, ListProperty, BooleanProperty
from kivy.uix.widget import Widget
from core.widgets.vectorWidget import VectorWidget
class PhysicsObject(Widget):
angle = NumericProperty()
scale = NumericProperty(1.0)
source = StringProperty()
color = ListProperty([1, 1, 1, 1])
constraints = [0, 100, 0, 100]
constraint_x = BooleanProperty(True)
constraint_y = BooleanProperty(True)
_vectors = {}
_trajectory = collections.deque()
_trajectory_points = 100
_trajectory_resolution = 0.05
show_trajectory = BooleanProperty(False)
draggable = BooleanProperty(False)
def __init__(self, **kwargs):
self.register_event_type('on_drag')
super(PhysicsObject, self).__init__(**kwargs)
def add_vector(self, name, title, length, angle=0.0, color=(1, 1, 1, 1), mode='object'):
self._vectors[name] = VectorWidget(title=title, length=length, angle=angle, color=color, mode=mode)
self.add_widget(self._vectors[name])
def update(self, dt):
if len(self._trajectory) == 0:
self._trajectory.appendleft((self.pos[0], self.pos[1]))
angle0 = math.atan2(self._trajectory[0][1] - self.pos[1], self._trajectory[0][0] - self.pos[0])
if len(self._trajectory) > 1:
angle1 = math.atan2(self._trajectory[1][1] - self._trajectory[0][1],
self._trajectory[1][0] - self._trajectory[0][0])
else:
angle1 = 0
if math.fabs(angle0 - angle1) > self._trajectory_resolution:
self._trajectory.appendleft((self.pos[0], self.pos[1]))
if len(self._trajectory) > self._trajectory_points:
self._trajectory.pop()
def after_update(self, dt):
max_size = max(self.width, self.height) / 2
if self.constraint_x:
if self.x < self.constraints[0] + max_size:
self.x = self.constraints[0] + max_size
if self.x > self.constraints[1] - max_size:
self.x = self.constraints[1] - max_size
if self.constraint_y:
if self.y < self.constraints[2] + max_size:
self.y = self.constraints[2] + max_size
if self.y > self.constraints[3] - max_size:
self.y = self.constraints[3] - max_size
def update_vector(self, name, length, angle=None):
vector = self._vectors[name]
vector.name = name
vector.length = length
if angle is not None:
vector.angle = angle
def on_pos(self, *largs):
for vector in self._vectors.itervalues():
vector.pos = self.pos
def clear_trajectory(self):
self._trajectory.clear()
def init(self, *largs):
self.clear_trajectory()
def on_drag(self, touch):
pass
def collide_point(self, x, y):
max_size = max(self.width, self.height) / 2
return self.x - max_size < x < self.x + max_size and self.y - max_size < y < self.y + max_size
def on_touch_down(self, touch):
if super(PhysicsObject, self).on_touch_down(touch):
return True
if touch.is_mouse_scrolling:
return False
if not self.collide_point(touch.x, touch.y):
return False
if self in touch.ud:
return False
touch.grab(self)
touch.ud[self] = True
self.dispatch('on_drag', touch)
return True
def on_touch_move(self, touch):
if touch.grab_current is self:
self.dispatch('on_drag', touch)
return True
if super(PhysicsObject, self).on_touch_move(touch):
return True
return self in touch.ud
def on_touch_up(self, touch):
if touch.grab_current is not self:
return super(PhysicsObject, self).on_touch_up(touch)
self.dispatch('on_drag', touch)
touch.ungrab(self)
return True
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,177
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/Examples/Game_cocaine/main.py
|
import kivy
kivy.require('1.0.7')
import random
from glob import glob
from os.path import join, dirname
from kivy.animation import Animation
from kivy.app import App
from kivy.uix.image import Image
from kivy.uix.scatter import Scatter
from kivy.uix.button import Button
from kivy.uix.floatlayout import FloatLayout
from kivy.uix.widget import Widget
from kivy.uix.popup import Popup
from kivy.uix.boxlayout import BoxLayout
from functools import partial
from kivy.core.window import Window
from kivy.lang import Builder
from kivy.uix.video import Video
from kivy.graphics.vertex_instructions import Line, BorderImage, Ellipse
from kivy.vector import Vector
from kivy.clock import Clock
import math
class Animationn(Animation):
def on_progress(self, *ins):
if ins[0].y > Window.height-30 and ins[0].up == 0:
self.stop(ins[0])
ins[0].up = 1
#print "Up is up"
if ins[0].theta > math.pi/2:
ins[0].theta = 2*math.pi - ins[0].theta
elif ins[0].theta < math.pi/2:
ins[0].theta = 2*math.pi - ins[0].theta
elif ins[0].theta == math.pi/2:
ins[0].theta = 3*math.pi/2
if ins[0].y < Window.height-30 and ins[0].up == 1:
ins[0].up = 0
ins[0].speed += 2
ins[0].score += 1
#print "Up is Downsdfsdfsdfsdfsdfsdfsddsfdf"
if ins[0].x > Window.width-30 and ins[0].right == 0:
self.stop(ins[0])
#print "Right is up"
ins[0].right = 1
ins[0].control = 1
if ins[0].theta > 3*math.pi/2:
#print "Baby has arrived"
ins[0].theta = 3*math.pi - ins[0].theta
elif ins[0].theta < 3*math.pi/2:
ins[0].theta = math.pi - ins[0].theta
elif ins[0].theta == 0:
ins[0].theta = math.pi
if ins[0].x < Window.width-30 and ins[0].right == 1:
ins[0].right = 0
ins[0].speed += 2
ins[0].score += 1
#print "Right is down"
if ins[0].x < 0 and ins[0].down == 0:
self.stop(ins[0])
#print "Down is up"
ins[0].down = 1
if ins[0].theta > math.pi:
ins[0].theta = 3*math.pi - ins[0].theta
elif ins[0].theta < math.pi:
ins[0].theta = math.pi - ins[0].theta
elif ins[0].theta == math.pi:
ins[0].theta = 0
if ins[0].x > 0 and ins[0].down == 1:
ins[0].down = 0
ins[0].speed += 2
ins[0].score += 1
#print "Down is down"
class Ball(Widget):
theta = math.pi/6
speed = 20
up = 0
down = 0
right = 0
left = 0
score = 0
anim = Animationn()
def hiren(self):
Clock.schedule_interval(self.my_callback, 0.05)
def my_callback(self, *la):
self.anim = Animationn(x=self.x+(self.speed*math.cos(self.theta)), y=self.y+(self.speed*math.sin(self.theta)), d=0.05)
if self.y > 0:
self.anim.start(self)
class player1(FloatLayout):
a=Vector(0,0)
id = 0
b=Vector(0,0)
c=0
d=Vector(0,0)
touched = 0
stick_len = 200
ball = Ball()
def add_ball(self):
self.ball = Ball()
self.ball.pos=(100, 100)
self.ball.hiren()
Clock.schedule_interval(self.collide, 0.025)
return self.ball
def on_touch_down(self, touch):
self.c += 1
if self.c == 1:
self.id = touch.uid
self.a = touch.pos
if self.c == 2:
if self.id == touch.uid:
self.a = touch.pos
else:
self.b = touch.pos
if self.b[0] != 0 and self.b[1] != 0 and Vector(self.a).distance(self.b) < self.stick_len:
with self.canvas:
Line(points=(self.a[0],self.a[1],self.b[0],self.b[1]))
if self.c > 2:
content = Button(text='You are not allowed to have more than 2 touches ! Game Over ! I want to play again. Your score was : '+str(self.ball.score))
popup = Popup(title='Ooopsssss',size_hint=(None, None), size=(Window.width, 400),content=content, auto_dismiss=True)
def ohh(ins):
popup.dismiss(force=True)
self.ball.anim.stop(self.ball)
self.ball.x = 100
self.ball.y = 100
self.ball.theta = math.pi/4
self.score = 0
content.bind(on_press=ohh)
popup.open()
def on_touch_up(self, touch):
self.c -= 1
if self.c == 1:
self.canvas.clear()
self.b = (0,0)
def on_touch_move(self, touch):
self.canvas.clear()
self.ret()
if self.c == 1:
self.a = touch.pos
self.id = touch.uid
if self.c == 2:
if self.id == touch.uid:
self.a = touch.pos
else:
self.b = touch.pos
def ret(self):
if self.b[0] != 0 and self.b[1] != 0 and Vector(self.a).distance(self.b) < self.stick_len:
with self.canvas:
Line(points=(self.a[0],self.a[1],self.b[0],self.b[1]))
def collide(self, *la):
if self.b[0] != 0 and self.b[1] != 0 and Vector(self.a).distance(self.b) < self.stick_len:
if self.a[1] > self.b[1]:
yb = self.a[1]
ys = self.b[1]
xb = self.a[0]
xs = self.b[0]
else:
ys = self.a[1]
yb = self.b[1]
xs = self.a[0]
xb = self.b[0]
test_theta = 0
if (self.b[0]-self.a[0]) != 0:
test_theta=math.atan((self.b[1]-self.a[1])/(self.b[0]-self.a[0]))
if test_theta < 0:
test_theta += math.pi
if self.a[0] != self.ball.x:
collide_theta = math.atan(((self.a[1]-self.ball.y)/(self.a[0]-self.ball.x)))
if collide_theta < 0:
collide_theta = math.pi + collide_theta
else:
collide_theta = 0
ymin = 0
ymax = 0
xmax = 0
xmin = 0
if self.b[1] > self.a[1]:
ymax = self.b[1]
ymin = self.a[1]
else:
ymin = self.b[1]
ymax = self.a[1]
if self.b[0] > self.a[0]:
xmax = self.b[0]
xmin = self.a[0]
else:
xmin = self.b[0]
xmax = self.a[0]
if (xmin < self.ball.x and self.ball.x < xmax) and (ymin < self.ball.y and self.ball.y < ymax):
if ((collide_theta*180/math.pi) < (test_theta*180/math.pi)+10) and ((collide_theta*180/math.pi) > (test_theta*180/math.pi)-10):
if self.touched == 0:
self.ball.anim.stop(self.ball)
self.touched = 1
self.ball.theta = 2*test_theta - self.ball.theta
if self.ball.theta < 0:
self.ball.theta += 2*math.pi
if ((collide_theta*180/math.pi) > (test_theta*180/math.pi)+10) or ((collide_theta*180/math.pi) < (test_theta*180/math.pi)-10):
if self.touched == 1:
self.touched = 0
if self.ball.y < 0:
content = Button(text='Close me! I want to play again. Your score was : '+str(self.ball.score))
popup = Popup(title='Ooopsssss',size_hint=(None, None), size=(400, 400),content=content, auto_dismiss=True)
def ohh(ins):
self.ball.anim.stop(self.ball)
self.ball.x = 100
self.ball.y = 100
self.ball.theta = math.pi/4
self.score = 0
popup.dismiss(force=True)
content.bind(on_press=ohh)
popup.open()
class TestApp(App):
def build(self):
content = Button(text='-> You have to save ball from falling down.\n-> Length of stick is limited.\n-> A Player can\'t have more than 2 touches, otherwise game will over.\n-> As time will pass, speed of ball will increase.\n\n-> Let\'s see, How much you can score')
popup = Popup(title='Instructions : ',size_hint=(None, None), size=(Window.width, Window.height),content=content, auto_dismiss=True)
root = FloatLayout()
main1 = player1()
root.add_widget(main1)
def ohh(ins):
popup.dismiss(force=True)
root.add_widget(main1.add_ball())
content.bind(on_press=ohh)
popup.open()
return root
if __name__ in ('__main__', '__android__'):
TestApp().run()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,178
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/PythonProject/red_book_samples/normalize_color_data.py
|
import sys
try:
from OpenGL.GLUT import *
from OpenGL.GL import *
from OpenGL.GLU import *
from OpenGL.GL import shaders
from OpenGL.arrays import vbo
from vrml.arrays import *
from numpy import concatenate
import numpy as np
except:
print '''
ERROR: PyOpenGL not installed properly.
'''
sys.exit()
class Sample10:
def __init__(self):
glClearColor (0.0, 0.0, 0.0, 0.0)
glEnable(GL_BLEND)
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)
glClearColor (0.0, 0.0, 0.0, 0.0)
vertex_shader = shaders.compileShader("""#version 430 core
in vec4 vPosition;
in vec4 vColor;
varying vec4 varyingColor;
void main() {
gl_Position = vPosition;
varyingColor = vColor;
}""", GL_VERTEX_SHADER)
fragment_shader = shaders.compileShader("""#version 430 core
out vec4 fColor;
varying vec4 varyingColor;
void main() {
fColor = varyingColor;
}""", GL_FRAGMENT_SHADER)
self.shader = shaders.compileProgram(vertex_shader, fragment_shader)
shaders.glUseProgram(self.shader)
self.position_location = glGetAttribLocation(
self.shader, 'vPosition'
)
self.color_location = glGetAttribLocation(
self.shader, 'vColor'
)
vertex_positions = array([
-1.0, -1.0, 0.0, 1.0,
1.0, -1.0, 0.0, 1.0,
-1.0, 1.0, 0.0, 1.0,
-1.0, -1.0, 0.0, 1.0,
], 'f')
vertex_colors = array([
255, 255, 255, 255,
255, 255, 0, 255,
255, 0, 255, 255,
0, 255, 255, 255,
], 'uint8')
final_buffer = np.fromstring(vertex_positions.tostring() + vertex_colors.tostring())
self.vertex_buffer_object = vbo.VBO(final_buffer)
self.vertex_buffer_object.bind()
self.vertex_indices = vbo.VBO(array([0, 1, 2], 'I'), target=GL_ELEMENT_ARRAY_BUFFER)
self.vertex_indices.bind()
glVertexAttribPointer(
self.position_location,
4, GL_FLOAT, False, 0, self.vertex_buffer_object
)
glEnableVertexAttribArray(self.position_location)
glVertexAttribPointer(
self.color_location,
4, GL_UNSIGNED_BYTE, True, 0, self.vertex_buffer_object + vertex_positions.nbytes
)
glEnableVertexAttribArray(self.color_location)
def display(self):
try:
glClear(GL_COLOR_BUFFER_BIT)
#glDrawArrays(GL_TRIANGLES, 0, 3)
glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_INT, self.vertex_indices)
finally:
glFlush ()
if __name__ == '__main__':
glutInit(sys.argv)
glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB)
glutInitWindowSize(250, 250)
glutInitWindowPosition(100, 100)
glutCreateWindow("sample 10")
sample = Sample10()
glutDisplayFunc(sample.display)
glutMainLoop()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,179
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/Examples/kivy-dialog-master/src/dialog/kivydialog.py
|
from kivy.clock import Clock
from kivy.lang import Builder
from kivy.properties import StringProperty
from kivy.uix.popup import Popup
from kivy.uix.relativelayout import RelativeLayout
from kivy.logger import Logger
DIALOG_CONTENT_KV='''
<DialogContent@RelativeLayout>:
Label:
text_size: (self.width, self.height)
# font sizes based on avg of height and width
font_size: (self.width + self.height) / 2.0 * 0.07
text: root.text
size_hint: (0.9, 0.6)
pos_hint: {'x' : 0.05, 'y' : 0.475}
text_size: self.size
Button:
text: root.action_name
size_hint: (0.425, 0.3)
pos_hint: {'x' : 0.525, 'y': 0.025}
on_press: root.answer(True)
font_size: self.height * 0.34
Button:
text: 'Cancel'
size_hint: (0.425, 0.3)
pos_hint: {'x' : 0.05, 'y': 0.025}
on_press: root.answer(False)
font_size: self.height * 0.34
'''
Builder.load_string(DIALOG_CONTENT_KV)
class DialogContent(RelativeLayout):
''' Callback(bool) if user wants to do something'''
action_name = StringProperty()
cancel_name = StringProperty()
text = StringProperty()
def __init__(self,
answer,
action_name='Okay',
cancel_name='Cancel',
text='Are you Sure?',
*args, **kwargs):
self.action_name = action_name
self.cancel_name = cancel_name
self.answer = answer
self.text = text
super(DialogContent, self).__init__(*args, **kwargs)
class KivyDialog(Popup):
def __init__(self, callback, **kwargs):
self.content = DialogContent(answer=self.answer, **kwargs)
self.callback = callback
defaults = {'size_hint' : (0.8, 0.4),
'pos_hint' : {'x':0.1, 'y': 0.35}}
defaults.update(kwargs)
kwargs = defaults
super(KivyDialog, self).__init__(**kwargs)
def answer(self, yesno):
''' Callbacks in prompts that open prompts lead to errant clicks'''
self.dismiss()
Clock.schedule_once(lambda dt: self.callback(yesno), 1/30.0)
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,180
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/Examples/Game_physics-sandbox-master/experiments/kinetics/speed_relativity/experiment.py
|
# -*- coding: utf-8 -*-
import math
from kivy.metrics import sp
from kivy.properties import NumericProperty, ObjectProperty
from kivy.uix.label import Label
from core.widgets.controls.checkControl import CheckControl
from core.widgets.controls.sliderControl import SliderControl
from core.widgets.experimentWindow import ExperimentWindow
from core.widgets.physicsObject import PhysicsObject
from core.widgets.texturedWidget import TexturedWidget
RIVERSIDE_SIZE = sp(40)
BOAT_WIDTH = sp(30)
BOAT_HEIGHT = sp(60)
class Boat(PhysicsObject):
boat_speed = 0.0
river_speed = 0.0
total_speed = 0.0
def update(self, dt):
super(Boat, self).update(dt)
self.update_vector('boat_speed', self.boat_speed, self.angle)
self.update_vector('river_speed', self.river_speed, 90.0)
total_speed_x = self.boat_speed * math.sin(self.angle * math.pi / 180.0) + self.river_speed
total_speed_y = self.boat_speed * math.cos(self.angle * math.pi / 180.0)
total_speed_angle = math.atan2(total_speed_x, total_speed_y) * 180.0 / math.pi
total_speed_length = math.sqrt(total_speed_x * total_speed_x + total_speed_y * total_speed_y)
self.total_speed = total_speed_length
self.update_vector('speed', total_speed_length, total_speed_angle)
self.x += total_speed_x * dt * self.scale
self.y += total_speed_y * dt * self.scale
class SpeedRelativityExperimentWindow(ExperimentWindow):
boat_speed = SliderControl(label="Boat speed",
description="Speed value of the boat",
min=1, max=20, value=5.0, dim=' m/s')
river_speed = SliderControl(label="River speed",
description="Speed of the river flow",
min=-15, max=15, value=5.0, dim=' m/s')
boat_angle = SliderControl(label="Angle of the boat",
description="Control your boat",
min=-180.0, max=180.0, value=0.0, dim=u' \u00b0')
show_trajectory = CheckControl(label="Show boat trajectory",
description="",
value=True, )
boat = ObjectProperty()
riversize_size = NumericProperty(RIVERSIDE_SIZE)
scale = NumericProperty(1.0)
can_change_speed = True
def load(self, *largs):
self.boat = Boat(scale=self.scale,
source=self.get_file('data/boat.png'),
size=(BOAT_WIDTH, BOAT_HEIGHT),
show_trajectory=True,
pos=(100, 100))
self.boat.init()
self.boat.add_vector('boat_speed', 'Vb', self.boat_speed.value, self.boat_angle.value, (1, 0.4, 1, 1))
self.boat.add_vector('river_speed', 'Vr', self.river_speed.value, 90.0, (0.4, 1, 1, 1))
self.boat.add_vector('speed', 'V', self.boat_speed.value, self.boat_angle.value)
self.boat.show_trajectory = self.show_trajectory.value
self.river = TexturedWidget(source=self.get_file('data/river.png'))
self.riverside_bottom = TexturedWidget(source=self.get_file('data/riverside.png'))
self.riverside_top = TexturedWidget(source=self.get_file('data/riverside.png'))
self.speed_label = Label(text='0.0 m/s', font_size=sp(16),
bold=True, halign='center', valign='middle')
self.add_widget(self.river)
self.add_widget(self.riverside_bottom)
self.add_widget(self.riverside_top)
self.add_widget(self.boat)
self.add_widget(self.speed_label)
self.bind(on_drag=self.update_angle)
def update_angle(self, widget, touch):
touch_x, touch_y = touch.x, touch.y
angle = math.atan2(touch_y - self.boat.y, touch_x - self.boat.x)
angle = 90 - angle * 180 / math.pi
if angle > 180:
angle -= 360
self.boat_angle.value = angle
self.update()
def reset(self, *largs):
self.boat_speed.value = 5.0
self.river_speed.value = 5.0
self.boat_angle.value = 0.0
self.boat.x, self.boat.y = sp(100), sp(RIVERSIDE_SIZE + BOAT_HEIGHT / 2)
self.boat.init()
self.update()
def update(self, *largs):
try:
dt = float(largs[0])
except:
dt = 0.0
self.boat.boat_speed = self.boat_speed.value
self.boat.angle = self.boat_angle.value
self.boat.river_speed = self.river_speed.value
self.boat.show_trajectory = self.show_trajectory.value
self.boat.update(dt)
self.boat.after_update(dt)
self.speed_label.text = "Boat combined speed: {:.2f} m/s".format(self.boat.total_speed)
self.river.offset_x -= dt * self.river_speed.value / 100.0
if self.river.offset_x > 1.0:
self.river.offset_x = 0
if self.river.offset_x < 0:
self.river.offset_x = 1.0
def on_size(self, *largs):
self.boat.constraints = [0, self.width, RIVERSIDE_SIZE, self.height - RIVERSIDE_SIZE]
self.river.pos = (self.pos[0], self.pos[1] + RIVERSIDE_SIZE)
self.river.size = (self.size[0], self.size[1] - RIVERSIDE_SIZE * 2.0)
self.riverside_top.pos = (self.pos[0], self.pos[1] + self.height - RIVERSIDE_SIZE)
self.riverside_top.size = (self.size[0], RIVERSIDE_SIZE)
self.riverside_bottom.pos = self.pos
self.riverside_bottom.size = (self.size[0], RIVERSIDE_SIZE)
self.speed_label.pos = self.pos
self.speed_label.size = (self.width, RIVERSIDE_SIZE)
self.speed_label.text_size = self.size
self.update()
def load_experiment():
main_widget = SpeedRelativityExperimentWindow()
return main_widget
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,181
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/PythonProject/pysdl2_examples/__init__.py
|
"""Examples for PySDL2.
This package contains the examples for sdl2.
"""
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,182
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py
|
from abc import abstractmethod
import pyglet.resource
from .templates import TextureTemplate, FrameTextureTemplate
class Parser:
@abstractmethod
def condition_fulfilled(self, key):
return False
@abstractmethod
def parse_element(self, element):
pass
class TextureParser(Parser):
def __init__(self, resources_path):
self._textures = {}
self._loader = pyglet.resource.Loader(resources_path)
def condition_fulfilled(self, key):
return key.startswith('image')
def _get_texture(self, filename):
"""
Returns the texture associated with the filename. Loads it from
resources if it haven't done before.
"""
if filename not in self._textures:
texture = self._loader.texture(filename)
self._textures[filename] = texture
return self._textures[filename]
def _get_texture_region(self, filename, x, y, width, height):
"""
Same as _get_texture, but limits the texture for a region
x, y, width, height.
"""
texture = self._get_texture(filename)
retval = texture.get_region(x, y, width, height).get_texture()
return retval
def parse_element(self, element):
if isinstance(element, dict):
# if it has a region, we create a texture from that region.
# else, we use a full texture.
if 'region' in element:
texture = self._get_texture_region(element['source'], *element['region'])
else:
texture = self._get_texture(element['source'])
# if it has frame, it is a FrameTexture
# else, it is a simple texture.
if 'frame' in element:
return FrameTextureTemplate(
texture,
element['frame'],
element.get('padding', [0, 0, 0, 0]) # if padding, else 0.
)
else:
return TextureTemplate(texture)
# if it is of the form {'image': 'test.png'}
else:
texture = self._get_texture(element)
return TextureTemplate(texture)
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,183
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/JumpJump/GameFrame.py
|
from Utility import *
from ResourceMgr.ResourceMgr import gResMgr
from Stage import gStageMgr
from Character import gCharacterMgr
from Constants import *
class Board(Singleton):
def __init__(self):
self.widget = Widget()
self.font_size = "20dp"
self.font_height = kivy.metrics.dp(20)
self.score = 0
self.score_label = Label(text="", center=(cX, H - self.font_height), font_size=self.font_size)
self.high_jump = 0
self.high_jump_label = Label(text="", center=(cX, H - self.font_height*2), font_size=self.font_size)
self.combo = 0
self.combo_label = Label(text="", center=(cX, H - self.font_height*3), font_size=self.font_size)
self.widget.add_widget(self.score_label)
self.widget.add_widget(self.high_jump_label)
self.widget.add_widget(self.combo_label)
def reset(self):
self.setScore(0)
self.setHighJump(0)
self.setCombo(0)
def addScore(self, score):
self.setScore(self.score + score)
def setScore(self, score):
self.score = score
self.score_label.text = "Score : " + str(self.score)
def addHighJump(self):
self.setHighJump(self.high_jump + 1)
def setHighJump(self, value):
self.high_jump = value
self.high_jump_label.text = "HighJump : " + str(self.high_jump)
def addCombo(self):
self.setCombo(self.combo + 1)
def setCombo(self, combo):
self.combo = combo
self.combo_label.text = "Combo : " + str(self.combo)
class StageEditor(Singleton):
def __init__(self):
self.count = 15
self.props = gResMgr.getProperty("character")
self.totalProps = len(self.props.properties)
self.page = 0
self.maxPage = int(self.totalProps / self.count)
self.btn_size = W / float(self.count)
self.buttons = []
self.layout_edit = BoxLayout(orientation="horizontal", size_hint=(None,None), size=(W, self.btn_size))
def clear(self):
self.layout_edit.clear_widgets()
self.buttons = []
def reset(self):
self.build(0)
def prevPage(self, inst):
if self.page > 0:
self.build(self.page - 1)
def nextPage(self, inst):
if self.page < self.maxPage:
self.build(self.page + 1)
def create_character(self, inst):
gStageMgr.create_character(inst.index)
def build(self, page):
self.clear()
self.page = page
color = (1,1,1,0.5)
# previous button
btn = Button(text="<<", background_color=color)
btn.bind(on_press=self.prevPage)
self.buttons.append(btn)
self.layout_edit.add_widget(btn)
# create buttons
for i in range(self.count-2):
index = i + self.page * (self.count-2)
btn = Button(background_color=color)
self.buttons.append(btn)
if index < self.totalProps:
prop = self.props.properties[index]
btn.index = index
with btn.canvas:
Color(*color)
Rectangle(texture=prop["image"].texture, pos=((i+1)*self.btn_size,0), size=(self.btn_size, self.btn_size))
btn.bind(on_press=self.create_character)
self.layout_edit.add_widget(btn)
# next button
btn = Button(text=">>", background_color=color)
btn.bind(on_press=self.nextPage)
self.buttons.append(btn)
self.layout_edit.add_widget(btn)
class GameScreen(Singleton):
MODE_PLAY = 1
MODE_EDIT = 2
def __init__(self):
self.mode = self.MODE_PLAY
self.screen = Screen(name="game screen")
with self.screen.canvas:
self.color = Color(0,0,0,1)
Rectangle(pos=(0,0), size=WH)
self.stageEditor = StageEditor.instance()
self.layout_edit = self.stageEditor.layout_edit
# add bg
self.layer_bg = Widget()
self.layer_bg.name="layer_bg"
self.screen.add_widget(self.layer_bg)
# add fx layer
self.layer_fx = Widget()
self.layer_fx.name = "layer_fx"
self.screen.add_widget(self.layer_fx)
# add ui layer
self.layer_ui = Widget()
self.layer_ui.name = "layer_ui"
self.layer_ui = FloatLayout(size_hint=(1,1))
self.screen.add_widget(self.layer_ui)
# game button
self.btn_left = Button(size_hint=(0.5, 1), background_color=(1,1,1,0))
self.btn_right = Button(size_hint=(0.5, 1), background_color=(1,1,1,0), pos_hint={"right":1})
# right menu
self.rbtn_items = []
self.rlayout_item = BoxLayout(orientation='vertical', size_hint=(None, None), size=(H * 0.2, H*0.8), pos_hint={"top":1.0, "right":1.0})
self.screen.add_widget(self.rlayout_item)
def set_layout_edit(self, layout_edit):
self.layout_edit = layout_edit
def bind_btn_item(self, func, title, index):
while index >= len(self.rbtn_items):
btn = Button(background_color=(1,1,1,0.2))
self.rbtn_items.append(btn)
self.rlayout_item.add_widget(btn)
self.rbtn_items[index].text = title
self.rbtn_items[index].bind(on_press=lambda inst:func())
def bind_btn_left(self, func):
self.btn_left.bind(on_press=lambda inst:func(True))
self.btn_left.bind(on_release=lambda inst:func(False))
def bind_btn_right(self, func):
self.btn_right.bind(on_press=lambda inst:func(True))
self.btn_right.bind(on_release=lambda inst:func(False))
def recvResourceName(self, resName):
log(resName)
def setPlayMode(self):
self.mode = self.MODE_PLAY
if self.btn_left.parent is None:
self.layer_ui.add_widget(self.btn_left)
if self.btn_right.parent is None:
self.layer_ui.add_widget(self.btn_right)
if self.layout_edit.parent:
self.screen.remove_widget(self.layout_edit)
def setEditMode(self):
self.mode = self.MODE_EDIT
if self.btn_left.parent:
self.layer_ui.remove_widget(self.btn_left)
if self.btn_right.parent:
self.layer_ui.remove_widget(self.btn_right)
if self.layout_edit.parent is None:
self.screen.add_widget(self.layout_edit)
def reset(self):
self.clear_widgets()
self.stageEditor.reset()
self.setPlayMode()
def show(self):
gMyRoot.add_screen(self.screen)
gMyRoot.current_screen(self.screen)
def close(self):
self.clear_widgets()
gMyRoot.remove_screen(self.screen)
def screen_black(self):
self.color.a = 1.0
def screen_transition(self, t=0.5):
self.color.a = 1.0
anim = Animation(a = 0.0, duration = t)
anim.start(self.color)
def clear_widgets(self):
self.clear_bg()
self.clear_fx()
self.clear_ui()
def clear_fx(self): self.layer_fx.clear_widgets()
def clear_ui(self):self.layer_ui.clear_widgets()
def clear_bg(self): self.layer_bg.clear_widgets()
def add_to_fx(self, widget): self.layer_fx.add_widget(widget)
def add_to_ui(self, widget): self.layer_ui.add_widget(widget)
def add_to_bg(self, widget): self.layer_bg.add_widget(widget)
def remove_from_fx(self, widget):
if widget in self.layer_fx.children:
self.layer_bg.remove_widget(widget)
def remove_from_bg(self, widget):
if widget in self.layer_bg.children:
self.layer_bg.remove_widget(widget)
def remove_from_ui(self, widget):
if widget in self.layer_ui.children:
self.layer_ui.remove_widget(widget)
class GameFrame(Singleton):
STATE_NONE = 0
STATE_PLAY = 1
STATE_PAUSE = 2
STATE_END = 3
def __init__(self):
self.callback_on_closed = None
self.ui = GameScreen()
self.ui.bind_btn_item(self.togglePlay, "Play/Edit", 0)
self.ui.bind_btn_item(self.reset, "Reset", 1)
self.ui.bind_btn_item(self.togglePlay, "New", 2)
self.ui.bind_btn_item(self.togglePlay, "Save", 3)
self.ui.bind_btn_item(self.togglePlay, "Load", 4)
self.board = Board()
self.stageMgr = None
self.state = self.STATE_NONE
def togglePlay(self):
if self.isStatePause():
self.set_state_play()
self.ui.setPlayMode()
elif self.isStatePlay():
self.set_state_pause()
self.ui.setEditMode()
if self.stageMgr:
self.stageMgr.togglePlay()
def reset(self, *args):
gStageMgr.setEnd()
self.set_state_end()
self.start(self.callback_on_closed)
def isStatePlay(self):
return self.state == self.STATE_PLAY
def set_state_play(self):
self.state = self.STATE_PLAY
def isStatePause(self):
return self.state == self.STATE_PAUSE
def set_state_pause(self):
self.state = self.STATE_PAUSE
def set_state_end(self):
self.state = self.STATE_END
def buttonBind(self, lfunc, rfunc):
self.ui.bind_btn_left(lfunc)
self.ui.bind_btn_right(rfunc)
def start(self, callback_on_closed=None):
self.callback_on_closed = callback_on_closed
# clear ui
self.ui.reset()
self.ui.add_to_ui(self.board.widget)
self.stageMgr = gStageMgr
self.stageMgr.setParentLayer(self.ui.layer_bg)
self.stageMgr.reset()
gMyRoot.setTouchPrev(self.touchPrev)
gMyRoot.regist(self)
self.ui.screen_transition(1.0)
self.ui.screen_black()
self.ui.show()
self.set_state_play()
def touchPrev(self):
self.ui.close()
gMyRoot.remove(self)
gMyRoot.setTouchPrev(None)
if self.callback_on_closed:
self.callback_on_closed()
def update(self, dt):
if self.state == self.STATE_PLAY:
gStageMgr.update()
if gStageMgr.isDone():
gStageMgr.setEnd()
self.set_state_end()
gGameFrame = GameFrame.instance()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,184
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/JumpJump/browser/__init__.py
|
from kivy import platform
__all__ = ('open_url')
if platform() == 'android':
from .androidbrowser import open_url
else:
from .mockbrowser import open_url
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,185
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/PythonProject/pyglet-gui-master/pyglet_gui/mixins.py
|
from pyglet_gui.core import Controller
from pyglet_gui.core import Viewer
class HighlightMixin(Controller, Viewer):
def __init__(self):
Viewer.__init__(self)
Controller.__init__(self)
self._highlight = None
self._highlight_flag = False
def on_gain_highlight(self):
self._highlight_flag = True
HighlightMixin.load_graphics(self)
HighlightMixin.layout(self)
def on_lose_highlight(self):
self._highlight_flag = False
HighlightMixin.unload_graphics(self)
def is_highlighted(self):
return self._highlight_flag
def load_graphics(self):
theme = self.theme[self.get_path()]
if self._highlight is None and self._highlight_flag:
self._highlight = theme['highlight']['image'].generate(theme['highlight_color'],
**self.get_batch('highlight'))
def unload_graphics(self):
if self._highlight is not None:
self._highlight.unload()
self._highlight = None
def layout(self):
if self._highlight is not None:
self._highlight.update(self.x, self.y, self.width, self.height)
def delete(self):
HighlightMixin.unload_graphics(self)
class FocusMixin(Controller, Viewer):
def __init__(self):
Controller.__init__(self)
Viewer.__init__(self)
self._focus = None
self._focus_flag = False
def on_gain_focus(self):
self._focus_flag = True
FocusMixin.load_graphics(self)
FocusMixin.layout(self)
return True
def on_lose_focus(self):
self._focus_flag = False
FocusMixin.unload_graphics(self)
return True
def is_focus(self):
return self._focus_flag
def load_graphics(self):
theme = self.theme[self.get_path()]
self._focus = theme['focus']['image'].generate(theme['focus_color'], **self.get_batch('highlight'))
def unload_graphics(self):
self._focus.unload()
self._focus = None
def layout(self):
if self._focus is not None:
self._focus.update(self.x, self.y, self.width, self.height)
def delete(self):
if self._focus is not None:
FocusMixin.unload_graphics(self)
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,186
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/PythonProject/red_book_samples/program_pipelines.py
|
import sys
try:
from OpenGL.GLUT import *
from OpenGL.GL import *
from OpenGL.GLU import *
from OpenGL.GL import shaders
from OpenGL.arrays import vbo
from vrml.arrays import *
from ctypes import byref
except:
print '''
ERROR: PyOpenGL not installed properly.
'''
sys.exit()
class Sample5:
def __init__(self):
glClearColor (0.0, 0.0, 0.0, 0.0)
glEnable(GL_BLEND)
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)
vertex_shader = shaders.compileShader("""#version 430 core
layout (location = 0) in vec4 vPosition;
out gl_PerVertex {
vec4 gl_Position;
};
void main() {
gl_Position = vPosition;
}""", GL_VERTEX_SHADER)
fragment_shader_red = shaders.compileShader("""#version 430 core
out vec4 fColor;
void main() {
fColor = vec4(1.0, 0.0, 0.0, 1.0);
}""", GL_FRAGMENT_SHADER)
fragment_shader_green = shaders.compileShader("""#version 430 core
out vec4 fColor;
void main() {
fColor = vec4(0.0, 1.0, 0.0, 1.0);
}""", GL_FRAGMENT_SHADER)
self.position_shader = shaders.compileProgram(
vertex_shader,
separable=True
)
self.red_shader = shaders.compileProgram(
fragment_shader_red,
separable=True
)
self.green_shader = shaders.compileProgram(
fragment_shader_green,
separable=True
)
self.pipeline_red = GLuint()
glGenProgramPipelines(1, self.pipeline_red)
glUseProgramStages(self.pipeline_red, GL_VERTEX_SHADER_BIT, self.position_shader)
glUseProgramStages(self.pipeline_red, GL_FRAGMENT_SHADER_BIT, self.red_shader)
self.pipeline_green = GLuint()
glGenProgramPipelines(1, self.pipeline_green)
glUseProgramStages(self.pipeline_green, GL_VERTEX_SHADER_BIT, self.position_shader)
glUseProgramStages(self.pipeline_green, GL_FRAGMENT_SHADER_BIT, self.green_shader)
self.vbo = vbo.VBO(
array([
[-0.90, -0.90],
[ 0.85, -0.90],
[-0.90, 0.85],
[ 0.90, -0.85],
[ 0.90, 0.90],
[-0.85, 0.90],
],'f')
)
self.vbo.bind()
glVertexAttribPointer(
0,
2, GL_FLOAT, False, 0, self.vbo
)
glEnableVertexAttribArray(0)
def display(self):
try:
glClear(GL_COLOR_BUFFER_BIT)
glBindProgramPipeline(self.pipeline_red)
glDrawArrays(GL_TRIANGLES, 0, 3)
glBindProgramPipeline(self.pipeline_green)
glDrawArrays(GL_TRIANGLES, 3, 3)
finally:
glFlush ()
if __name__ == '__main__':
glutInit(sys.argv)
glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB)
glutInitWindowSize(250, 250)
glutInitWindowPosition(100, 100)
glutCreateWindow("sample 5")
sample = Sample5()
glutDisplayFunc(sample.display)
glutMainLoop()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,187
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/00_GameFrame/Particle/Particle.py
|
import Utility as Util
from Utility import *
import math
from kivy.graphics import Scale, Rotate, PushMatrix, PopMatrix, Translate, \
UpdateNormalMatrix
#---------------------#
# Global instance
#---------------------#
def setGlobalInstance():
global gFxMgr
gFxMgr = FxMgr.instance()
class FxMgr(Singleton):
emitters = {}
aliveEmitters = []
parent_layer = None
active = True
def setActive(self, active):
self.active = active
if active:
Util.MyRoot.instance().regist(self)
else:
Util.MyRoot.instance().remove(self)
def setLayer(self, parent_layer):
self.parent_layer = parent_layer
def clear(self):
for i in self.emitters:
self.emitters[i].destroy()
self.aliveEmitters = []
def destroy(self):
self.clear()
self.emitters = {}
def get_emitter(self, name):
return self.emitters[name]
def create_emitter(self, name, info, num):
if not self.parent_layer:
raise AttributeError("Has no parent, first run setLayer..")
emitter = Emitter(self, self.parent_layer, info, num)
self.emitters[name] = emitter
return emitter
def create_emitter_with(self, name, info, num, parent_layer):
emitter = Emitter(self, parent_layer, info, num)
self.emitters[name] = emitter
return emitter
def remove_emitter(self, name):
if name in self.emitters:
emitter = self.emitters[name]
emitter.destroy()
if emitter in self.aliveEmitters:
self.aliveEmitters.remove(emitter)
def stop_emitters(self):
for i in self.emitters:
self.emitters[i].stop_particles()
def notify_play_emitter(self, emitter):
if not emitter in self.aliveEmitters:
self.aliveEmitters.append(emitter)
def notify_stop_emitter(self, emitter):
if emitter in self.aliveEmitters:
self.aliveEmitters.remove(emitter)
def update(self, dt):
if not self.active:
return
#gDebug.Print("emitters : " + str(len(self.aliveEmitters)))
for emitter in self.aliveEmitters:
emitter.update(dt)
class Particle(Widget):
def __init__(self, emitter):
Widget.__init__(self)
self.emitter = emitter
self.bFirstTime = True
self.isAlive = False
self.elapseTime = 0.0
self.accTime = 0.0
self.texture = None
self.curtexture = None
self.curseq = [0,0]
self.cellsize = [1.0, 1.0]
self.cellcount = 1
self.oldsequence = -1
self.attachTo = None
self.bWorldSpace = False
self.boxRot = None
self.boxPos = None
#variation
self.collision = False
self.loop = 1 # -1 is infinite
self.loopleft = self.loop
self.fade = 0.0
self.sequence = [1,1]
self.playspeed = 1.0
self.elastin = 0.8
self.delay = 0.0
self.lifeTime = 1.0
self.gravity = 980.0
self.vel = [0.0, 0.0]
self.rotateVel = 0.0
self.rotate = 0.0
self.scaling = 1.0
self.opacity = 1.0
self.offset = (0.0, 0.0)
self.variables = {
'delay':Var(self.delay),
'lifeTime':Var(self.lifeTime),
'gravity':Var(self.gravity),
'vel':Var(self.vel),
'rotateVel':Var(self.rotateVel),
'rotate':Var(self.rotate),
'scaling':Var(self.scaling),
'opacity':Var(self.opacity),
'offset':Var(self.offset)
}
def Create(self, elastin=0.8, collision=False, size=[100,100],
source=None, texture=None, loop=1, fade=0.0,
sequence=[1,1], playspeed=1.0, **kargs):
self.collision = collision
self.elastin = max(min(elastin, 1.0), 0.0)
self.size = size
self.loop = loop
self.fade = fade
self.sequence = sequence
self.playspeed = playspeed
if texture == None:
if source != None:
self.texture = Image(source=source).texture
else:
self.texture=texture
if self.sequence[0]==1 and self.sequence[1]==1:
self.playspeed = 0
for key in kargs:
if not hasattr(self, key):
raise AttributeError(self.__class__.__name__ + " has not attribue " + key)
self.variables[key] = kargs[key]
if self.texture:
self.cellcount = self.sequence[0] * self.sequence[1]
self.cellsize = div(self.texture.size, self.sequence)
curtexture = self.texture.get_region(0.0, 0.0, *self.cellsize)
with self.canvas:
Color(1,1,1,1)
self.box = Rectangle(texture=curtexture, pos=(0,0), size=self.size)
with self.canvas.before:
PushMatrix()
self.boxPos = Translate(0,0)
self.boxRot = Rotate(angle=0, axis=(0,0,1), origin=mul(mul(self.size, 0.5), self.scaling))
self.boxScale = Scale(1,1,1)
with self.canvas.after:
PopMatrix()
def play(self, attachTo, bWorldSpace):
self.emitter.notify_play_particle(self)
self.attachTo = attachTo
self.bWorldSpace = bWorldSpace
self.isAlive = True
self.loopleft = self.loop
self.elapseTime = 0.0
self.oldsequence = -1
if self.parent:
self.parent.remove_widget(self)
self.refresh()
def refresh(self, bUpdateOnlyTranslate = False):
if not bUpdateOnlyTranslate:
for key in self.variables:
setattr(self, key, self.variables[key].get())
self.vel = div(self.vel, self.scaling)
self.realSize = mul(self.size, self.scaling)
self.boxRot.origin = origin = mul(mul(self.size, 0.5), self.scaling)
self.boxRot.angle = self.rotate
self.boxScale.xyz = (self.scaling, self.scaling, self.scaling)
# refresh translate
self.boxPos.x = -self.realSize[0] * 0.5 + self.offset[0]
self.boxPos.y = -self.realSize[1] * 0.5 + self.offset[1]
if self.attachTo:
if self.bWorldSpace:
self.boxPos.x += self.attachTo.center[0]
self.boxPos.y += self.attachTo.center[1]
else:
self.boxPos.x += self.attachTo.size[0] * 0.5
self.boxPos.y += self.attachTo.size[1] * 0.5
def updateSequence(self):
if self.cellcount > 1 and self.playspeed > 0:
ratio = self.elapseTime / self.lifeTime
ratio *= self.playspeed
ratio %= 1.0
index = int(math.floor(self.cellcount * ratio))
if index == self.oldsequence:
return
if index == self.cellcount:
index = self.cellcount - 1
self.oldsequence = index
self.curseq = [index % self.sequence[0], self.sequence[1]-int(index / self.sequence[0])-1]
self.curseq = mul(self.curseq, self.cellsize)
self.box.texture = self.texture.get_region(*(self.curseq + self.cellsize))
def update(self, fFrameTime):
if not self.isAlive:
return
if not self.parent:
self.delay -= fFrameTime
if self.delay < 0.0:
if self.bWorldSpace:
self.emitter.parent_layer.add_widget(self)
else:
self.emitter.add_widget(self)
self.refresh(bUpdateOnlyTranslate = True)
else:
return
self.accTime += fFrameTime
self.elapseTime += fFrameTime
if self.elapseTime > self.lifeTime:
self.elapseTime -= self.lifeTime
if self.loopleft > 0:
self.loopleft -= 1
if self.loopleft == 0:
self.destroy()
return
self.refresh()
if self.lifeTime > 0:
lifeRatio = self.elapseTime / self.lifeTime
self.updateSequence()
if self.gravity != 0:
self.vel[1] -= self.gravity * fFrameTime
# adjust velocity, move
if self.collision:
self.boxPos.x += self.vel[0] * fFrameTime
self.boxPos.y += self.vel[1] * fFrameTime
if self.boxPos.x < 0.0:
self.boxPos.x = -self.boxPos.x
self.vel[0] = -self.vel[0] * self.elastin
elif self.boxPos.x > Util.W - self.size[0]:
self.boxPos.x = (Util.W - self.size[0])* 2.0 - self.boxPos.x
self.vel[0] = -self.vel[0] * self.elastin
if self.boxPos.y < 0.0:
self.boxPos.y = -self.boxPos.y
self.vel[1] = -self.vel[1] * self.elastin
elif self.boxPos.y > Util.H - self.size[1]:
self.boxPos.y = (Util.H - self.size[1]) * 2.0 - self.boxPos.y
self.vel[1] = -self.vel[1] * self.elastin
else:
if self.vel[0] != 0:
self.boxPos.x += self.vel[0] * fFrameTime
if self.vel[1] != 0:
self.boxPos.y += self.vel[1] * fFrameTime
if self.rotateVel != 0.0:
self.boxRot.angle += self.rotateVel * fFrameTime
if self.fade:
opacity = 1.0 - lifeRatio
opacity = max(min(opacity,1.0), 0.0)
self.opacity = pow(opacity, self.fade)
def stop(self, isStop):
self.isAlive = not isStop
def destroy(self):
self.isAlive = False
self.emitter.notify_stop_particle(self)
if self.parent:
self.parent.remove_widget(self)
class Emitter(Scatter):
def __init__(self, fxMgr, parent_layer, info, num):
Scatter.__init__(self , size=[0,0])
self.do_translation = False
self.do_rotation = False
self.do_scale = False
self.particles = []
self.fxMgr = fxMgr
self.create_particle(info, num)
self.parent_layer = parent_layer
self.aliveParticles = []
def create_particle(self, info, num):
self.info = info
for i in range(num):
par = Particle(self)
par.Create(**info)
self.particles.append(par)
def destroy(self):
for i in self.particles:
i.destroy()
self.aliveParticles=[]
self.particles = []
if self.parent:
self.parent.remove_widget(self)
def play_particle(self):
self.fxMgr.notify_play_emitter(self)
if self.parent and self.parent != self.parent_layer:
self.parent.remove_widget(self)
self.parent_layer.add_widget(self)
return
elif not self.parent:
self.parent_layer.add_widget(self)
for i in self.particles:
i.play(None, False)
def play_particle_with(self, parent, bWorldSpace):
self.fxMgr.notify_play_emitter(self)
if self.parent and self.parent != parent:
self.parent.remove_widget(self)
if not self.parent:
parent.add_widget(self)
for i in self.particles:
i.play(parent, bWorldSpace)
def stop_particles(self):
for i in self.aliveParticles:
i.stop(True)
def notify_play_particle(self, particle):
if not particle in self.aliveParticles:
self.aliveParticles.append(particle)
def notify_stop_particle(self, particle):
if particle in self.aliveParticles:
self.aliveParticles.remove(particle)
if self.aliveParticles == []:
self.fxMgr.notify_stop_emitter(self)
def update(self, dt):
#gDebug.Print("particles : " + str(len(self.aliveParticles)))
for i in self.aliveParticles:
i.update(dt)
#---------------------#
# set global instance
#---------------------#
setGlobalInstance()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,188
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/Examples/Game_landingzone/mobile.py
|
# Copyright (c) 1998, Regents of the University of California
# All rights reserved.
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in the
# documentation and/or other materials provided with the distribution.
# * Neither the name of the University of California, Berkeley nor the
# names of its contributors may be used to endorse or promote products
# derived from this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND ANY
# EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
# WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
# DISCLAIMED. IN NO EVENT SHALL THE REGENTS AND CONTRIBUTORS BE LIABLE FOR ANY
# DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
# (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
# ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
from kivy.graphics import Color, Ellipse, Line, Rectangle
from kivy.graphics.context_instructions import Scale,Rotate,Translate,PushMatrix,PopMatrix
from math import sqrt,pi,fabs
from vector2d import Vector2d
#from particle import ParticleManager,ParticleEmitter
class Mobile:
def __init__(self):
self.position = Vector2d(0,0)
self.physicalPosition = Vector2d(0,0)
self.velocity = Vector2d(0,0)
self.mass = 0.0
self.radius = 0.0
self.color = [1, 1, 1]
self.thrustVector = Vector2d(0,0)
self.initialThrustVector = Vector2d(0,0)
self.texture = 0
self.physicalPoints = []
self.updatedPhysicalPoints = []
self.emitter = 0
def emit(self):
if self.emitter != 0:
self.emitter.setSource(self.physicalPosition,self.physicalPosition)
speedv = self.thrustVector.copy()
speedv.mulScalar(-100.0)
#print 'EMITTER TEXTURE=%d'%self.emitter.texture
self.emitter.setSpeed(speedv,speedv)
self.emitter.setLifetime(0.5,1.0)
self.emitter.emit()
def setParticleEmitter(self,emitter):
self.emitter = emitter
def inVerticalBound(self,by,ty):
for point in self.updatedPhysicalPoints:
if point.getX() < by or point.getX() > ty:
return 0
return 1
def setupPhysicalPoint(self):
p = Vector2d(self.position.getX()-self.radius,self.position.getY()+self.radius)
self.addPhysicalPoint(p)
p = Vector2d(self.position.getX()-self.radius,self.position.getY()-self.radius)
self.addPhysicalPoint(p)
p = Vector2d(self.position.getX()+self.radius,self.position.getY()+self.radius)
self.addPhysicalPoint(p)
p = Vector2d(self.position.getX()+self.radius,self.position.getY()+self.radius)
self.addPhysicalPoint(p)
def addPhysicalPoint(self,point):
self.physicalPoints.append(Vector2d(point.getX(),point.getY()))
self.updatedPhysicalPoints.append(Vector2d(point.getX(),point.getY()))
def getUpdatedPhysicalPoints(self):
return self.updatedPhysicalPoints
def updatePhysicalPoints(self,position,angle):
for i in range(0,len(self.updatedPhysicalPoints)):
self.updatedPhysicalPoints[i].set(self.physicalPoints[i].getX(),self.physicalPoints[i].getY())
self.updatedPhysicalPoints[i].rotate(angle)
self.updatedPhysicalPoints[i].add(position)
def setTexture(self,texture):
self.texture = texture
def setThrustVector(self,x,y):
self.thrustVector.set(x,y)
def getThrustVector(self):
return self.thrustVector
def setInitialThrustVector(self,x,y):
self.initialThrustVector.set(x,y)
def getInitialThrustVector(self):
return self.initialThrustVector
def getColor(self):
return self.color
def setColor(self,r,g,b):
self.color[0] = r
self.color[1] = g
self.color[2] = b
def setPosition(self,x,y):
self.position.set(x,y)
self.physicalPosition.set(x,y)
def setPhysicalPosition(self,x,y):
self.physicalPosition.set(x,y)
def setVelocity(self,x,y):
self.velocity.set(x,y)
def getPhysicalPosition(self):
return self.physicalPosition
def getPosition(self):
return self.position
def getVelocity(self):
return self.velocity
def setRadius(self,r):
self.radius = r
def getRadius(self):
return self.radius
def setMass(self,m):
self.mass = m
def getMass(self):
return self.mass
def applyStep(self,step):
v = self.getVelocity().copy()
v.mulScalar(step)
self.getPosition().add(v)
def applyForce(self,step,vector):
v = vector.copy()
v.mulScalar(step)
velocity = self.getVelocity()
velocity.add(v)
def isInbound(self,point):
if point.getX() > self.getPhysicalPosition().getX() - self.getRadius() and point.getX() < self.getPhysicalPosition().getX() + self.getRadius() and point.getY() > self.getPhysicalPosition().getY() - self.getRadius() and point.getY() < self.getPhysicalPosition().getY() + self.getRadius():
return 1
else :
return 0
def getAngle(self):
return self.angle
def setAngle(self,a):
self.angle = a
def drawForce(self,canvas):
sx = self.getPhysicalPosition().getX()
sy = self.getPhysicalPosition().getY()
dx = sx + self.getVelocity().getX() * 5
dy = sy + self.getVelocity().getY() * 5
with canvas:
Color(1.0,1.0,1.0)
Line(points=(sx,sy,dx,dy))
def draw(self,canvas):
with canvas:
#r = Rectangle(texture=self.texture, pos=(p.getX()-10,p.getY()-10), size=(20, 20))
Color(self.getColor()[0],self.getColor()[1],self.getColor()[2])
Rectangle(texture=self.texture,pos=(self.getPosition().getX()-self.getRadius(),self.getPosition().getY()-self.getRadius()), size=(self.getRadius()*2, self.getRadius()*2))
#Ellipse(pos=(self.getPosition().getX()-self.getRadius(),self.getPosition().getY()-self.getRadius()),size=(self.getRadius()*2,self.getRadius()*2))
#self.drawForce(canvas)
def isBound(self,point,radius):
d = Vector2d.distance(self.position,point)
if d < 0:
d = -d
d = d - radius - self.radius
#print "distance: %f\n"%d
#d = d - self.radius
if d < 0:
return 1
else:
return 0
def on_touch_down(self, touch):
touchpos = Vector2d(touch.getX(),touch.getY())
if self.isInbound(touchpos) == 1:
#self.setColor(1.0,0,0)
self.applyForce(100,self.thrustVector)
#self.getVelocity().display()
self.emit()
@staticmethod
def getImpulse(m1,m2):
vr = m1.getVelocity().copy()
vr.sub(m2.getVelocity())
n = Vector2d.normal(m2.getPosition(),m1.getPosition())
impulse = n.copy()
#m1.getPosition().display()
#m2.getPosition().display()
#impulse.display()
s = Vector2d.dotProduct(vr,n)*(1 + 0.5)
impulse.mulScalar(s)
return impulse
@staticmethod
def solveCollide(m1,m2):
i = Mobile.getImpulse(m1,m2)
k = 1.0 / (m1.getMass() + m2.getMass())
v1 = i.copy()
v1.mulScalar(-m2.getMass() * k)
m1.setVelocity(v1.getX(),v1.getY())
v2 = i.copy()
v2.mulScalar(m1.getMass() * k)
#i.display()
#print "MASS: %f\n" %(m1.getMass() * k)
m2.setVelocity(v2.getX(),v2.getY())
class Shape(Mobile):
def __init__(self):
self.position = Vector2d(0,0)
self.center = Vector2d(0,0)
self.velocity = Vector2d(0,0)
self.mobiles = []
self.angle = 0.0
def addMobile(self, mobile):
self.mobiles.append(mobile)
def draw(self,canvas):
with canvas:
PushMatrix()
Translate(self.getPosition().getX(),self.getPosition().getY(),0)
Rotate(self.getAngle(),0,0,1)
for mobile in self.mobiles:
mobile.draw(canvas)
with canvas:
PopMatrix()
class Body(Mobile):
def __init__(self):
self.position = Vector2d(0,0)
self.physicalPosition = Vector2d(0,0)
self.center = Vector2d(0,0)
self.velocity = Vector2d(0,0)
self.mass = 0.0
self.mobiles = []
self.angle = 0.0
self.angularVelocity = 0.0
self.shape = Shape()
self.stable = 0
self.stablecount = 0
self.oldposition = Vector2d(0,0)
self.oldangle = 0.0
def setupParticleEmitters(self,pmanager,texture):
for mobile in self.mobiles:
emitter = pmanager.createParticleEmitter()
emitter.setTexture(texture)
mobile.setParticleEmitter(emitter)
def inVerticalBound(self,by,ty):
for mobile in self.mobiles:
if mobile.inVerticalBound(by,ty) == 0:
return 0
return 1
def isStable(self):
return self.stable
def addMobile(self, mobile):
self.shape.addMobile(mobile)
self.mobiles.append(mobile)
def init(self):
self.computeCenter()
self.computeMass()
def computeCenter(self):
self.center.set(0,0)
for mobile in self.mobiles:
self.center.add(mobile.getPosition())
size = len(self.mobiles)
self.center.mulScalar(1.0/size)
def computeMass(self):
self.mass = 0
for mobile in self.mobiles:
self.mass += mobile.getMass()
size = len(self.mobiles)
self.mass = self.mass / size
def applyForce(self,step,vector):
#self.angularVelocity = 0.0
#v = self.getVelocity()
#v.add(vector)
for mobile in self.mobiles:
mobile.applyForce(step,vector)
def applyStep(self,step):
v = self.getVelocity()
v.set(0.0,0.0)
#self.angularVelocity = 0.0
for mobile in self.mobiles:
vmobile = mobile.getVelocity().copy()
v.add(vmobile)
#vmobile = mobile.getVelocity()
om = mobile.getPhysicalPosition().copy()
om.sub(self.getPosition())
#om.display()
vmobile.mulScalar(mobile.getMass())
if om.length() != 0.0 :
av = Vector2d.vtangent(om,vmobile) / om.length()
av = -av
else :
av = 0.0
if om.getX() < 0.0:
av = -av
if vmobile.getY() > 0.0:
av = -av
#print "ANGULAR VELOCITY AV=%f OM=%f MASS=%f"%(av,om.length(),mobile.getMass())
self.angularVelocity += av * 0.5
v.mulScalar(step)
self.getPosition().add(v)
#print "ANGULAR VELOCITY=%f"%(self.angularVelocity)
self.angle += self.angularVelocity * step*0.001
#self.angularVelocity = self.angularVelocity / 2.0
self.updateMobiles()
#print 'TOTO: %d %d'%(self.stablecount,self.stable)
#print '%f - %f'%(self.angle,self.oldangle)
#print '%d'%int(fabs(self.getPosition().getX()-self.oldposition.getX()))
#print '%d - %f - %f'%(int(fabs(self.getPosition().getY()-self.oldposition.getY())),self.getPosition().getY(),self.oldposition.getY())
if int(self.angle) == int(self.oldangle) and int(fabs(self.getPosition().getX()-self.oldposition.getX())) < 1 and int(fabs(self.getPosition().getY()-self.oldposition.getY())) < 1 :
self.stablecount += 1
if self.stablecount > 180:
self.stable = 1
else :
self.stablecount = 0
self.oldposition.set(self.getPosition().getX(),self.getPosition().getY())
self.oldangle = self.angle
#self.getPosition().display()
#v = Vector2d(0,0)
#for mobile in self.mobiles:
# v.add(mobile.getVelocity())
#translate = v
#translate.mulScalar(step)
def updateMobiles(self):
for mobile in self.mobiles:
p = mobile.getPosition()
mobile.getPhysicalPosition().set(p.getX(),p.getY())
mobile.getPhysicalPosition().rotate(self.angle)
mobile.getPhysicalPosition().add(self.getPosition())
mobile.getThrustVector().set(mobile.getInitialThrustVector().getX(),mobile.getInitialThrustVector().getY())
mobile.getThrustVector().rotate(self.angle)
mobile.updatePhysicalPoints(self.getPosition(),self.angle)
def getMobiles(self):
return self.mobiles
def getAngle(self):
return self.angle
def draw(self,canvas):
with canvas:
PushMatrix()
Translate(self.getPosition().getX(),self.getPosition().getY(),0)
Rotate(self.getAngle()*180/pi,0,0,1)
self.shape.draw(canvas)
with canvas:
PopMatrix()
def drawPhysical(self,canvas):
for mobile in self.mobiles:
with canvas:
#PushMatrix()
#Translate(self.getPhysicalPosition().getX(),self.getPhysicalPosition().getY(),0)
Color(1.0,1.0,1.0)
Ellipse(pos=(mobile.getPhysicalPosition().getX()-mobile.getRadius(),mobile.getPhysicalPosition().getY()-mobile.getRadius()),size=(mobile.getRadius()*2,mobile.getRadius()*2))
#mobile.drawForce(canvas)
#with canvas:
# PopMatrix()
def on_touch_down(self, touch):
for mobile in self.mobiles:
mobile.on_touch_down(touch)
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,189
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/Examples/3DEngine/texture.py
|
import os
import kivy3
from kivy.app import App
from kivy.clock import Clock
from kivy3 import Scene, Renderer, PerspectiveCamera
from kivy3.loaders import OBJMTLLoader
from kivy.uix.floatlayout import FloatLayout
class MainApp(App):
def build(self):
root = FloatLayout()
self.renderer = Renderer(shader_file="simple.glsl")
scene = Scene()
camera = PerspectiveCamera(15, 1, 1, 1000)
loader = OBJMTLLoader()
obj = loader.load("orion.obj", "orion.mtl")
scene.add(*obj.children)
for obj in scene.children:
obj.pos.z = -6.
self.renderer.render(scene, camera)
self.orion = scene.children[0]
root.add_widget(self.renderer)
self.renderer.bind(size=self._adjust_aspect)
Clock.schedule_interval(self._rotate_obj, 1 / 20)
return root
def _adjust_aspect(self, inst, val):
rsize = self.renderer.size
aspect = rsize[0] / float(rsize[1])
self.renderer.camera.aspect = aspect
def _rotate_obj(self, dt):
self.orion.rot.x += 2
if __name__ == '__main__':
MainApp().run()
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,190
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/Codes/SpriralArray/SpiralArray.py
|
import itertools
import sys
def spiral_array(w, h):
array = [-1]*w*h
turn_points = itertools.chain(*zip(range(w,-1,-1), range(h-1,-1,-1)))
point = turn_points.next()
v = 1+0j
x = y = 0
for i in range(w*h):
array[y*w + x] = i
point -= 1
if point < 1:
v *= 1j
point = turn_points.next()
x += int(v.real)
y += int(v.imag)
return array
w, h = int(sys.argv[1]), int(sys.argv[2])
result = spiral_array(w,h)
char_count = len(str(w*h))
f = (("%"+str(char_count+2)+"d") * w +"\n") * h
print(f % tuple(result))
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
32,191
|
ubuntunux/WorkSpace
|
refs/heads/master
|
/KivyProject/Examples/JumpJump/Animal.py
|
import Utility as Util
from Utility import *
from Particle import *
import MyGame
gPlayer = None
gWorldSize = Util.WH
gCheckAngle = 0.707
gFriction = 10.0
gMaxSpeed = 60.0
gGround = Util.H * 0.05
gJump = Util.H * 1.8
gVel = Util.W * 0.8
gWalk = Util.W * 0.3
gIncVel = Util.W * 1.6
gDecVel = Util.W * 2.5
gRange = Util.W * 0.3
gAnimalSize = [Util.H*.18]*2
gGravity = Util.gGravity*0.8
class AnimalBase(Scatter):
isPlayer = False
def __init__(self, res):
Scatter.__init__(self, size=self.size)
self.do_translation = False
self.do_rotation = False
self.do_scale = False
self.res = res
self.size = mul(gAnimalSize, fRand(0.5,1.0))
self.radius = Util.getDist(self.size) * 0.707
with self.canvas:
Color(1,1,1)
Rectangle(size=self.size, texture=self.res.getTex())
# debug button
'''
self.btn = Button(size=self.size, background_color=[1,1,1,.5])
self.btn.bind(on_press=self.onTouch)
self.add_widget(self.btn)
'''
# check this out!!!!!
self.pos = (fRand(0.0, gWorldSize[0]), fRand(0.0, gWorldSize[1]))
self.life = 5
self.collide = False
self.bDead = False
self.vel = 0.0
self.jump = 0.0
self.bJump = False
self.wallJump = False
self.inc_vel = gIncVel
self.dec_vel = gDecVel
self.maxVel = gVel
self.dir_left = False
self.dir_right = False
def onTouch(self, instance):
self.setJump()
def setJump(self, bIgnore=False, ratio=1.0):
if self.bJump and not bIgnore:
return
self.bJump = True
self.jump = gJump * ratio
def set_wallJump(self):
if not self.wallJump:
self.jump += gJump * 0.1
self.wallJump = True
def setFx(self):
if MyGame.gMyGame:
emitter = MyGame.gMyGame.FxMgr.get_emitter('star')
emitter.pos = add(self.pos, mul(self.size, (0.5, 1.0)))
emitter.play_particle()
def setDamage(self, damage=1):
if self.bDead:
return
self.life -= damage
#self.res.playSnd()
self.setFx()
if self.life <= 0:
self.life = 0
self.setDead()
def setDead(self):
if self.bDead:
return
self.bDead = True
if self.parent:
self.parent.remove_widget(self)
def set_turn(self):
if self.dir_left:
self.set_right()
elif self.dir_right:
self.set_left()
def set_left(self, *args):
self.vel = 0.0
self.dir_left = True
self.dir_right = False
def set_right(self, *args):
self.vel = 0.0
self.dir_left = False
self.dir_right = True
def release_all(self):
self.dir_left = False
self.dir_right = False
def release_left(self, *args):
self.dir_left = False
def release_right(self, *args):
self.dir_right = False
def inc_velocity(self):
vel = self.inc_vel * getFrameTime()
if self.jump < 0.0:
self.jump -= gGravity * 1.5 * getFrameTime()
vel*=1.75
if self.dir_left:
vel = -vel
self.vel += vel
if abs(self.vel) > self.maxVel:
self.vel = self.maxVel if self.vel > 0.0 else -self.maxVel
def dec_velocity(self):
vel = abs(self.vel)
if vel == 0.0:
return
vel -= self.dec_vel * getFrameTime()
if vel < 0.0:
self.vel = 0.0
return
self.vel = vel if self.vel > 0.0 else -vel
def onUpdate(self):
if not self.bJump:
self.setJump()
if self.dir_left or self.dir_right:
self.inc_velocity()
else:
self.dec_velocity()
self.updateMove()
def updateMove(self):
self.collide = False
vel = mul((self.vel, self.jump), getFrameTime())
self.pos = add(self.pos, vel)
if self.pos[1] < gGround:
self.pos = (self.pos[0], gGround)
self.wallJump = False
self.jump = 0.0
if self.bJump:
self.bJump = False
elif self.pos[1] > gWorldSize[1] - self.size[1]:
self.pos = (self.pos[0], (gWorldSize[1]-self.size[1])*2-self.pos[1])
self.jump = -self.jump
if self.pos[1] > gGround :
self.jump -= gGravity * getFrameTime()
if self.pos[0] < 0:
self.pos = (-self.pos[0], self.pos[1])
self.vel = -self.vel
self.collide=True
self.set_wallJump()
elif self.pos[0] > gWorldSize[0] - self.size[0]:
self.pos = ((gWorldSize[0]-self.size[0])*2-self.pos[0], self.pos[1])
self.vel = -self.vel
self.collide=True
self.set_wallJump()
class AnimalEnemy(AnimalBase, StateMachine):
STATE_NONE = 0
STATE_IDLE = 1
STATE_WALK = 2
STATE_STUN = 3
STATE_ATTACKREADY = 4
STATE_ATTACK = 5
class State_Idle(StateItem):
def __init__(self, actor):
self.actor = actor
def onEnter(self):
self.actor.release_all()
self.idle_time =fRand(0.5,1.5)
def onUpdate(self):
self.idle_time -= getFrameTime()*1.0
if self.idle_time < 0.0:
self.setState(self.actor.STATE_WALK)
self.actor.checkPlayer()
class State_Walk(StateItem):
def __init__(self, actor):
self.actor = actor
def onEnter(self):
self.walk_time = fRand(1.0,3.0)
self.actor.set_left() if nRand(0,1) else self.actor.set_right()
self.actor.maxVel = gWalk
def onUpdate(self):
if self.actor.collide:
self.actor.set_turn()
self.actor.setJump(ratio=0.7)
self.walk_time -= getFrameTime()
if self.walk_time < 0.0:
self.setState(self.actor.STATE_IDLE)
self.actor.checkPlayer()
class State_Stun(StateItem):
def __init__(self, actor):
self.actor = actor
def onEnter(self):
self.actor.release_all()
self.stun_time = 1.0
def onUpdate(self):
self.stun_time -= getFrameTime()*1.0
if self.stun_time < 0.0:
self.setState(self.actor.STATE_ATTACK)
class State_AttackReady(StateItem):
def __init__(self, actor):
self.actor = actor
def onEnter(self):
self.actor.release_all()
self.time = 1.0
def onUpdate(self):
self.time -= getFrameTime()*1.0
if self.time < 0.0:
if self.actor.playerInRange():
self.setState(self.actor.STATE_ATTACK)
else:
self.setState(self.actor.STATE_WALK)
class State_Attack(StateItem):
def __init__(self, actor):
self.actor = actor
def onEnter(self):
self.actor.maxVel = gVel
def onUpdate(self):
if not self.actor.bJump:
self.actor.setJump()
if gPlayer.pos[0] > self.actor.pos[0]:
self.actor.set_right()
else:
self.actor.set_left()
def __init__(self, res):
AnimalBase.__init__(self, res)
StateMachine.__init__(self)
self.addState(StateItem())
self.addState(self.State_Idle(self))
self.addState(self.State_Walk(self))
self.addState(self.State_Stun(self))
self.addState(self.State_AttackReady(self))
self.addState(self.State_Attack(self))
self.setState(self.STATE_IDLE)
self.preAttack = nRand(0,1)
self.preAttackRange = gRange
def playerInRange(self):
return True if abs(gPlayer.pos[0] - self.pos[0]) < self.preAttackRange else False
def checkPlayer(self):
if self.preAttack and self.playerInRange():
self.setState(self.STATE_ATTACKREADY)
return True
return False
def setDamage(self, damage=1):
AnimalBase.setDamage(self, damage)
if not self.bDead:
self.setState(self.STATE_STUN, True)
def onUpdate(self):
StateMachine.update(self)
if self.dir_left or self.dir_right:
self.inc_velocity()
else:
self.dec_velocity()
self.updateMove()
class AnimalPlayer(AnimalBase):
isPlayer = True
def __init__(self, res):
AnimalBase.__init__(self, res)
global gPlayer
gPlayer = self
self.life=100
class AIMgr:
def __init__(self, parent_layer):
self.ai_list = []
self.player = None
self.parent_layer = parent_layer
def setPlayer(self, player) :
self.player = player
def add_ai(self, res, num=1):
for i in range(num):
self.ai_list.append(AnimalEnemy(res))
self.parent_layer.add_widget(self.ai_list[-1])
def remove_ai(self):
for i in self.ai_list:
i.setDead()
self.ai_list = []
def check_collide(self, a, b):
dist = getDist(a.pos, b.pos)
radius = (a.radius + b.radius) * 0.5
if dist < radius:
v1 = (a.vel, a.jump)
v2 = (b.vel, b.jump)
vVel = sub(v1, v2)
vDir = normalize(sub(b.pos, a.pos))
dot = sum(mul(vVel, vDir))
if dot > 0.0:
vVel = mul(vDir, dot)
b.vel = b.vel + vVel[0]
b.jump = b.jump + vVel[1]
a.vel = a.vel - vVel[0]
a.jump = a.jump - vVel[1]
a.collide = True
b.collide = True
if vDir[1] < -gCheckAngle:
a.setJump(True, 0.8)
if a.isPlayer or b.isPlayer:
b.setDamage()
elif vDir[1] > gCheckAngle:
b.setJump(True, 0.8)
if a.isPlayer or b.isPlayer:
a.setDamage()
def onUpdate(self):
deadList = []
animals = copy(self.ai_list)
animals.append(self.player)
for i in self.ai_list:
i.onUpdate()
if i.bDead:
deadList.append(i)
for j in animals:
if i is not j:
self.check_collide(i,j)
animals.remove(i)
for i in deadList:
self.ai_list.remove(i)
|
{"/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py"], "/KivyProject/Examples/RevMob/revmob/__init__.py": ["/KivyProject/Examples/RevMob/revmob/android.py", "/KivyProject/Examples/RevMob/revmob/ios.py"], "/PythonProject/pyglet-gui-master/tests/test_vertical_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_text_input.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/elements.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/core.py"], "/PythonProject/pyglet-gui-master/tests/test_slider.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py"], "/PythonProject/pyglet-gui-master/tests/test_horizontal_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/parsers.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/templates.py"], "/PythonProject/pyglet-gui-master/tests/test_popup.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_grid_container.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/pyglet_gui/theme/__init__.py": ["/PythonProject/pyglet-gui-master/pyglet_gui/theme/theme.py"], "/PythonProject/pyglet-gui-master/tests/test_spacer.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"], "/PythonProject/pyglet-gui-master/tests/test_dialog.py": ["/PythonProject/pyglet-gui-master/tests/setup.py"]}
|
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